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Search found 8448 results on 338 pages for 'initialization block'.

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  • How Does WordPress Block Search Engines?

    - by Sarfraz
    Hello, If you go to wordpress admin and then settings-privacy, there are two options asking you whether you want to allow your blog to be searched though by seach engines and this option: I would like to block search engines, but allow normal visitors How does wordpress actually block search bots/crawlers from searching through this site when the site is live?

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  • Trouble Copying custom class initialization

    - by Parad0x13
    I have a custom class of type NSObject that contains a single NSMutableArray. This class is called Mutable2DArray and is designed to emulate a 2 dimensional array of type NSMutableArray. There is a custom init method - (id)initWithX:(int)x Y:(int)y that asks for the dimensions for the array and allocates the required arrays within the only array the class owns. My issue is when I try to copy an instance of Mutable2DArray I get an error saying the copyWithZone is an unrecognized selector. I thought copy was a base method of NSObject so I'm confused why I cant create a copy of the instance like this: Mutable2DArray *Array1 = [[Mutable2DArray alloc] initWithX:10 Y:10]; Mutable2DArray *Array2 = [Array1 copy]; Am I missing something so obvious here?

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  • php cookies block access to directories

    - by user342391
    I have a mysql database of users that can login to my site and view content. I would like to block a couple of directories from certain users. What is the best way to do this. Currently when a user logs in a cookie is created with their customer id and the customer is is used to display their content. How would I block entire directories from my users???

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  • 3D array initialization

    - by xdevel2000
    I need to represent some spatial points: x,y,z when I try to initialize the array like this: int[][][] points { { {100, 120, 10}, {100, 120, 18}, ... } } I got an error: Uncompilable source code - not a statement where is the error?

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  • Initialization of array on heap

    - by Radek Šimko
    How do i manually initiate values in array on heap? If the array is local variable (in stack), it can be done very elegant and easy way, like this: int myArray[3] = {1,2,3}; Unfortunately, following code int * myArray = new int[3]; myArray = {1,2,3}; outputs an error by compiling error: expected primary-expression before ‘{’ token error: expected `;' before ‘{’ token Do i have to use cycle, or not-so-much-elegant way like this? myArray[0] = 1; myArray[1] = 2; myArray[2] = 3;

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  • Block temporarily interaction during wcf call!

    - by Muhammad Jamal Shaikh
    hi , Silverlight version : 4 Silverlight patter :MVVM Visual Studio template :Silverlight navigation application How do I block main navigation on (mainpage.xaml) as in any silverlight navigation application and block page's controls ( i.e whichever page is it in ) during async webservice calls in my viewmodel? Any best practices?

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  • Singleton with eager initialization

    - by jesper
    I have class X that takes much time to initialize itself. I want to make that class singleton and force its creation when rails application starts. I've made the singleton: class X @@instance = nil def self.instance if @@instance.nil? @@instance = X.new puts 'CREATING' end return @@instance end private_class_method :new end The problem is that every time I use this class I see 'CREATING' in logs. I've tried to put creation of class in initializers directory but it doesn't work either.

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  • constructorless initialization and Dictionaries

    - by Stacey
    Using C# 3.0, we can initialize objects without their constructors for syntactical reasons. Such as .. ClassName c = new ClassName = { Property1 = "Value" } I was wondering how this works with Dictionaries and adding the items to them. Any ideas? class Foo { public Dictionary DictionaryObject { get; set; } } Foo f = new Foo = { // ??? } Thank you for your time!!

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  • Java Variable Initialization

    - by Samuel Brainard
    Here's a piece of code I wrote. public class cube { private int length; private int breadth; private int height; private int volume; private int density; private int weight; public cube(int l,int b,int h, int d) { length=l; breadth=b; height=h; density=d; } public void volmeShow(){ volume=length*breadth*height; System.out.println("The Volume of the cube is "+this.volume); So if I implement the above cube class like this, public class cubeApp { public static void main(String[] args){ cube mycube = new cube(5,6,9,2); mycube.volumeShow(); I get an output that tells me Volume is 270. But I get an output that says Volume is 0 if I define the volume variable like this: public class cube { private int length; private int breadth; private int height; private int volume=length*breadth*height; private int density; private int weight; public cube(int l,int b,int h, int d) { length=l; breadth=b; height=h; density=d; } public void volmeShow(){ System.out.println("The Volume of the cube is "+this.volume); Can somebody please explain why this is happening? Thanks, Samuel.

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  • Cocoa Interface Builder object initialization

    - by Stanley
    Base on the documentation and sample code that I have gone through, I got an impression that when a class defined in xcode is read into and configured in Interface Builder, an object based on the class is effectively created and stored in an xib or nib file. So the object is ready to be used when the corresponding application is launched. Alternatively, for classes that have not been handled by Interface Builder, code such as the "new" statements have to be written in xcode explicitly in order for the associated objects to be created and used. It will be very nice to have people who are more knowledgable than me to confirm or to correct my very naive understanding of Interface Builder ...

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  • memset for initialization in C++

    - by skydoor
    memset is sometimes used to initialize data in a constructor like the example below. Does it work in general ? Is it a good idea in general? class A { public: A(); private: int a; float f; char str[35]; long *lp; }; A::A() { memset(this, 0, sizeof(*this)); }

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  • Array of Structs Initialization....

    - by user69514
    Hi I am working on a program where I have to initialize a deck of cards. I am using a struct to represent a card. However I'm not filling it correctly as I get a bunch of zero's when I display the deck of cards. I believe my mistake is in this line but I'm not sure: struct card temp = {"Clubs", value, false}; The code: void initCards(){ int count = 0; int location = 0; const int hand = 12; //add hearts int value=2; while( count < hand ){ struct card temp = {"Hearts", value, false}; cards[location] = temp; value++; count++; } count = 0; //add diamonts value = 2; while( count < hand ){ struct card temp = {"Diamonds", value, false}; cards[count] = temp; value++; count++; } //add spades count = 0; value = 2; while( count < hand ){ struct card temp = {"Spades", value, false}; cards[count] = temp; value++; count++; } //add clubs count = 0; value = 2; while( count < hand ){ struct card temp = {"Clubs", value, false}; cards[count] = temp; value++; count++; } //print the deck for(int i=0; i<52; i++){ cout << cards[i].type << " " << cards[i].rank << endl; } }

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  • Object initialization sequence in Objective-C

    - by Alex
    Hello everyone. The Cocoa framework has a convention to always call self = [super init] in the init method of an inherited class, because [super init] may return a new instance. What will happen if I do this? @interface MyClass : NSObject /* or any other class */ { int ivar_; } @end @implementation MyClass - (id)init { ivar_ = 12345; if ((self = [super init])) { NSLog(@"ivar_'s value is %d", ivar_); } return self; } @end In the case when [super init] returns a new instance, what will I see in the console? ivar_'s value is 0? I can't think of a way to check this myself, because I don't know which class may return a new instance from its init method. Also, can't seem to find explicit clarification for this scenario in the docs. Could anyone help me out? Thanks!

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  • Static initialization of a struct with class members

    - by JS Bangs
    I have a struct that's defined with a large number of vanilla char* pointers, but also an object member. When I try to statically initialize such a struct, I get a compiler error. typedef struct { const char* pszA; // ... snip ... const char* pszZ; SomeObject obj; } example_struct; // I only want to assign the first few members, the rest should be default example_struct ex = { "a", "b" }; SomeObject has a public default constructor with no arguments, so I didn't think this would be a problem. But when I try to compile this (using VS), I get the following error: error C2248: 'SomeObject::SomeObject' : cannot access private member declared in class 'SomeObject' Any idea why?

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  • DRY'er Object Initialization in Ruby

    - by Trevoro
    Hi, Is there a more 'DRY' way to do the following in ruby? #!/usr/bin/env ruby class Volume attr_accessor :name, :size, :type, :owner, :date_created, :date_modified, :iscsi_target, :iscsi_portal SYSTEM = 0 DATA = 1 def initialize(args={:type => SYSTEM}) @name = args[:name] @size = args[:size] @type = args[:type] @owner = args[:owner] @iscsi_target = args[:iscsi_target] @iscsi_portal = args[:iscsi_portal] end def inspect return {:name => @name, :size => @size, :type => @type, :owner => @owner, :date_created => @date_created, :date_modified => @date_modified, :iscsi_target => @iscsi_target, :iscsi_portal => @iscsi_portal } end def to_json self.inspect.to_json end end

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  • Dynamic Cocoon Block list

    - by Crischan
    Hi, I have a Cocoon 2.2 based application which uses blocks for different tasks and one block for shared pipeline fragments. All blocks are mounted within an Cocoon webapp. Now I would like to have an block which generates an overview of all other mounted blocks. I probably will have to use Java code - which is fine - but I am kinda lost where to start. Can anyone point me the right direction?

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  • C++ Class Construction and Member Initialization

    - by anachoret
    The first print shows the member value to be false, and the other two prints show it as true. Why does the first output differ from the last two? #include #include using namespace std; class MyClass { public: bool value; bool stuff; }; class Container { public: vector my_classes; Container() { MyClass c; cout

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