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  • What C++ templates issue is going on with this error?

    - by WilliamKF
    Running gcc v3.4.6 on the Botan v1.8.8 I get the following compile time error building my application after successfully building Botan and running its self test: ../../src/Botan-1.8.8/build/include/botan/secmem.h: In member function `Botan::MemoryVector<T>& Botan::MemoryVector<T>::operator=(const Botan::MemoryRegion<T>&)': ../../src/Botan-1.8.8/build/include/botan/secmem.h:310: error: missing template arguments before '(' token What is this compiler error telling me? Here is a snippet of secmem.h that includes line 130: [...] /** * This class represents variable length buffers that do not * make use of memory locking. */ template<typename T> class MemoryVector : public MemoryRegion<T> { public: /** * Copy the contents of another buffer into this buffer. * @param in the buffer to copy the contents from * @return a reference to *this */ MemoryVector<T>& operator=(const MemoryRegion<T>& in) { if(this != &in) set(in); return (*this); } // This is line 130! [...]

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  • ReflectionTypeLoadException when I try to run Enable-Migrations with Entity Framework 5.0

    - by Eric Anastas
    I'm trying to use Entity Framework for the first time on one of my projects. I'm using the code first workflow to automatically create my database. Intitaly setting up the database worked fine. Now I'm trying to migrate changes in my classes into the database. The tutorial I'm reading says I need to run "Enable-Migrations" in the package manager console. Yet when I do this I get the following error PM> Enable-Migrations System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.RuntimeModule.GetTypes() at System.Reflection.Assembly.GetTypes() at System.Data.Entity.Migrations.Design.ToolingFacade.BaseRunner.FindType[TBase](String typeName, Func`2 filter, Func`2 noType, Func`3 multipleTypes, Func`3 noTypeWithName, Func`3 multipleTypesWithName) at System.Data.Entity.Migrations.Design.ToolingFacade.GetContextTypeRunner.RunCore() at System.Data.Entity.Migrations.Design.ToolingFacade.BaseRunner.Run() Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. What am I doing wrong? How do I retrieve the loader exceptions property? Also NuGet says I have EF 5.0, but Version property of the EntityFramework item in my project references says 4.4.0.0. I'm not sure if this is related.

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  • [C++] My First Go With Function Templates

    - by bobber205
    Thought it was pretty straight forward. But I get a "iterator not dereferencable" errro when running the below code. What's wrong? template<typename T> struct SumsTo : public std::binary_function<T, T, bool> { int myInt; SumsTo(int a) { myInt = a; } bool operator()(const T& l, const T& r) { cout << l << " + " << r; if ((l + r) == myInt) { cout << " does add to " << myInt; } else { cout << " DOES NOT add to " << myInt; } return true; } }; void main() { list<int> l1; l1.push_back(1); l1.push_back(2); l1.push_back(3); l1.push_back(4); list<int> l2; l2.push_back(9); l2.push_back(8); l2.push_back(7); l2.push_back(6); transform(l1.begin(), l1.end(), l2.begin(), l2.end(), SumsTo<int>(10) ); }

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  • Dropdown list bound to object data source - how to update on a button click

    - by Jen
    This is probably something really stupidly simple.. I have a drop down list bound to an object data source. I have set AppendDataBoundItems to true so that I can have an initial select. <asp:DropDownList ID="Accommodations1" runat="server" AutoPostBack="true" DataTextField="AccommodationTypeDescription" DataValueField="Id" OnDataBound="Accommodations1_DataBound" onSelectedIndexChanged="Accommodations1_SelectedIndexChanged" Width="200px" DataSourceID="AccommodationDs" AppendDataBoundItems="true"> <asp:ListItem Text="Select" Value=""></asp:ListItem> </asp:DropDownList> <asp:ObjectDataSource ID="AccommodationDs" runat="server" OldValuesParameterFormatString="original_{0}" SelectMethod="ListByPropertyId" TypeName="PropertyAccommodationController"> <SelectParameters> <asp:Parameter Name="PropertyId" Type="Int32" /> </SelectParameters> </asp:ObjectDataSource> I have a button which adds an accommodaton - so after that happens I need the dropdown list to update to include the new accommodation. So I've tried calling databind on the dropdownlist, and databind on the datasource - and nothing is making this dropdown list update. eg. PropertyAccommodations1.DataBind(); Could someone please let me know what I'm doing wrong. Originally I thought it was due to an update panel issue.. but I've removed the update panel and it still doesn't work (and checked the master page doesn't include an update panel). Thanks!!

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  • What is the difference between Inversion of Control and Dependency injection in C++?

    - by rlbond
    I've been reading recently about DI and IoC in C++. I am a little confused (even after reading related questions here on SO) and was hoping for some clarification. It seems to me that being familiar with the STL and Boost leads to use of dependency injection quite a bit. For example, let's say I made a function that found the mean of a range of numbers: template <typename Iter> double mean(Iter first, Iter last) { double sum = 0; size_t number = 0; while (first != last) { sum += *(first++); ++number; } return sum/number; }; Is this dependency injection? Inversion of control? Neither? Let's look at another example. We have a class: class Dice { public: typedef boost::mt19937 Engine; Dice(int num_dice, Engine& rng) : n_(num_dice), eng_(rng) {} int roll() { int sum = 0; for (int i = 0; i < num_dice; ++i) sum += boost::uniform_int<>(1,6)(eng_); return sum; } private: Engine& eng_; int n_; }; This seems like dependency injection. But is it inversion of control? Also, if I'm missing something, can someone help me out?

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  • How hide some nodes in Richfaces Tree (do not render nodes by condition)?

    - by VestniK
    I have a tree of categories and courses in my SEAM application. Courses may be active and inactive. I want to be able to show only active or all courses in my tree. I've decided to always build complete tree in my PAGE scope component since building this tree is quite expensive operation. I have boolean flag courseActive in the data wrapped by TreeNode<T>. Now I can't find the way to show courses node only if this flag is true. The best result I've achieved with the following code: <h:outputLabel for="showInactiveCheckbox" value="show all courses: "/> <h:selectBooleanCheckbox id="showInactiveCheckbox" value="#{categoryTreeEditorModel.showAllCoursesInTree}"> <a4j:support event="onchange" reRender="categoryTree"/> </h:selectBooleanCheckbox> <rich:tree id="categoryTree" value="#{categoryTree}" var="item" switchType="ajax" ajaxSubmitSelection="true" reRender="categoryTree,controls" adviseNodeOpened="#{categoryTreeActions.adviseRootOpened}" nodeSelectListener="#{categoryTreeActions.processSelection}" nodeFace="#{item.typeName}"> <rich:treeNode type="Category" icon="..." iconLeaf="..."> <h:outputText value="#{item.title}"/> </rich:treeNode> <rich:treeNode type="Course" icon="..." iconLeaf="..." rendered="#{item.courseActive or categoryTreeEditorModel.showAllCoursesInTree}"> <h:outputText rendered="#{item.courseActive}" value="#{item.title}"/> <h:outputText rendered="#{not item.courseActive}" value="#{item.title}" style="color:#{a4jSkin.inactiveTextColor}"/> </rich:treeNode> </rich:tree> the only problem is if some node is not listed in any rich:treeNode it just still shown with title obtained by Object.toString() method insted of being hidden. Does anybody know how to not show some nodes in the Richfases tree according to some condition?

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  • C++ compiler unable to find function (namespace related)

    - by CS student
    I'm working in Visual Studio 2008 on a C++ programming assignment. We were supplied with files that define the following namespace hierarchy (the names are just for the sake of this post, I know "namespace XYZ-NAMESPACE" is redundant): (MAIN-NAMESPACE){ a bunch of functions/classes I need to implement... (EXCEPTIONS-NAMESPACE){ a bunch of exceptions } (POINTER-COLLECTIONS-NAMESPACE){ Set and LinkedList classes, plus iterators } } The MAIN-NAMESPACE contents are split between a bunch of files, and for some reason which I don't understand the operator<< for both Set and LinkedList is entirely outside of the MAIN-NAMESPACE (but within Set and LinkedList's header file). Here's the Set version: template<typename T> std::ostream& operator<<(std::ostream& os, const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set<T>& set) Now here's the problem: I have the following data structure: Set A Set B Set C double num It's defined to be in a class within MAIN-NAMESPACE. When I create an instance of the class, and try to print one of the sets, it tells me that: error C2679: binary '<<' : no operator found which takes a right-hand operand of type 'const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set' (or there is no acceptable conversion) However, if I just write a main() function, and create Set A, fill it up, and use the operator- it works. Any idea what is the problem? (note: I tried any combination of using and include I could think of).

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  • What *is* an IPM.DistList?

    - by Jeremy
    I'm trying to get the recipient addresses within an IPM.DistList that is stored in a public folder (of type contacts) in Exchange 2003. The typeName of the object (once I get hold of it) is a Message (with a parent object being a Messages collection) and the messageType is "IPM.DistList". I can find all sorts of things about IPM.DistListItems, which you would think an IPM.DistList would contain, but there apparently isn't any documentation on the DistList (that I can find) and DistListItems documentation lists no parent possibilities in MSDN. I'll state it another way in case I've left you confused: We have an Exchange 2003 info store with Public Folders. Within those Public Folders is a [sub]folder (that holds items of type "Contact") that has a bunch of distribution lists (IPM.DistList's) that have contact entries, members of the list essentially. I need to get the addresses of the members of the lists in the Public Folder sub-folder using any VB language, because the company I work for hired me as a VB guy and expects me to write VB solutions, even though I could do it in C++... alas, I digress. VB is the language I'm supposed to figure this out in. (.net, script, vba, vb6, it doesn't matter which one. Yes, I know vb.net is not really related to those that came before, but they don't know that.) Anyone ran into anything like this? Am I just not finding the IPM.DistList documentation but it does actually exist somewhere? This isn't a Message.MAPIOBJECT (iUnknown) problem is it? Thanks.... Jeremy

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  • C++ Suppress Automatic Initialization and Destruction

    - by Travis G
    How does one suppress the automatic initialization and destruction of a type? While it is wonderful that T buffer[100] automatically initializes all the elements of buffer, and destroys them when they fall out of scope, this is not the behavior I want. #include <iostream> static int created = 0, destroyed = 0; struct S { S() { ++created; } ~S() { ++destroyed; } }; template <typename T, size_t KCount> class Array { private: T m_buffer[KCount]; public: Array() { // some way to suppress the automatic initialization of m_buffer } ~Array() { // some way to suppress the automatic destruction of m_buffer } }; int main() { { Array<S, 100> arr; } std::cout << "Created:\t" << created << std::endl; std::cout << "Destroyed:\t" << destroyed << std::endl; return 0; } The output of this program is: Created: 100 Destroyed: 100 I would like it to be: Created: 0 Destroyed: 0 My only idea is to make m_buffer some trivially constructed and destructed type like char and then rely on operator[] to wrap the pointer math for me, although this seems like a horribly hacked solution. Another solution would be to use malloc and free, but that gives a level of indirection that I do not want.

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  • Visual C++ 2010, rvalue reference bug?

    - by Sergey Shandar
    Is it a bug in Visual C++ 2010 or right behaviour? template<class T> T f(T const &r) { return r; } template<class T> T f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); } I thought, the function f(T &&) should never be called but it's called with T = int &. The output: main.cpp(10): error C2338: no way main.cpp(17) : see reference to function template instantiation 'T f<int&>(T)' being compiled with [ T=int & ] Update 1 Do you know any C++x0 compiler as a reference? I've tried comeau online test-drive but could not compile r-value reference. Update 2 Workaround (using SFINAE): #include <boost/utility/enable_if.hpp> #include <boost/type_traits/is_reference.hpp> template<class T> T f(T &r) { return r; } template<class T> typename ::boost::disable_if< ::boost::is_reference<T>, T>::type f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); // f(5); // generates "no way" error, as expected. }

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  • C++ Template Class Constructor with Variable Arguments

    - by david
    Is it possible to create a template function that takes a variable number of arguments, for example, in this Vector< T, C class constructor: template < typename T, uint C > Vector< T, C >::Vector( T, ... ) { assert( C > 0 ); va_list arg_list; va_start( arg_list, C ); for( uint i = 0; i < C; i++ ) { m_data[ i ] = va_arg( arg_list, T ); } va_end( arg_list ); } This almost works, but if someone calls Vector< double, 3 ( 1, 1, 1 ), only the first argument has the correct value. I suspect that the first parameter is correct because it is cast to a double during the function call, and that the others are interpreted as ints and then the bits are stuffed into a double. Calling Vector< double, 3 ( 1.0, 1.0, 1.0 ) gives the desired results. Is there a preferred way to do something like this?

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  • std::stringstream GCC Abnormal Behavior

    - by FlorianZ
    I have a very interesting problem with compiling a short little program on a Mac (GCC 4.2). The function below would only stream chars or strings into the stringstream, but not anything else (int, double, float, etc.) In fact, the fail flag is set if I attempt to convert for example an int into a string. However, removing the preprocessor flag: _GLIBCXX_DEBUG=1, which is set by default in XCode for the debug mode, will yield the desired results / correct behavior. Here is the simple function I am talking about. value is template variable of type T. Tested for int, double, float (not working), char and strings (working). template < typename T > const std::string Attribute<T>::getValueAsString() const { std::ostringstream stringValue; stringValue << value; return stringValue.str(); } Any ideas what I am doing wrong, why this doesn't work, or what the preprocessor flag does to make this not work anymore? Thanks!

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  • C++ iterator and const_iterator problem for own container class

    - by BaCh
    Hi there, I'm writing an own container class and have run into a problem I can't get my head around. Here's the bare-bone sample that shows the problem. It consists of a container class and two test classes: one test class using a std:vector which compiles nicely and the second test class which tries to use my own container class in exact the same way but fails miserably to compile. #include <vector> #include <algorithm> #include <iterator> using namespace std; template <typename T> class MyContainer { public: class iterator { public: typedef iterator self_type; inline iterator() { } }; class const_iterator { public: typedef const_iterator self_type; inline const_iterator() { } }; iterator begin() { return iterator(); } const_iterator begin() const { return const_iterator(); } }; // This one compiles ok, using std::vector class TestClassVector { public: void test() { vector<int>::const_iterator I=myc.begin(); } private: vector<int> myc; }; // this one fails to compile. Why? class TestClassMyContainer { public: void test(){ MyContainer<int>::const_iterator I=myc.begin(); } private: MyContainer<int> myc; }; int main(int argc, char ** argv) { return 0; } gcc tells me: test2.C: In member function ‘void TestClassMyContainer::test()’: test2.C:51: error: conversion from ‘MyContainer::iterator’ to non-scalar type ‘MyContainer::const_iterator’ requested I'm not sure where and why the compiler wants to convert an iterator to a const_iterator for my own class but not for the STL vector class. What am I doing wrong?

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  • Failed to specialize function template

    - by citizencane
    This is homework, although it's already submitted with a different approach. I'm getting the following from Visual Studio 2008 error C2893: Failed to specialize function template 'void std::sort(_RanIt,_RanIt,_Pr)' The code is as follows main.cpp Database<> db; db.loadDatabase(); db.sortDatabase(sort_by_title()); Database.cpp void Database<C>::sortDatabase(const sort_by &s) { std::sort(db_.begin(), db_.end(), s); } And the function objects are defined as struct sort_by : public std::binary_function<const Media *, const Media *, bool> { virtual bool operator()(const Media *l, const Media *r) const = 0; }; struct sort_by_title : public sort_by { bool operator()(const Media *l, const Media *r) const { ... } }; ... What's the cure here? [Edit] Sorry, maybe I should have made the inheritance clear template <typename C = std::vector<Media *> > class Database : public IDatabase<C> [/Edit]

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  • How to call shared_ptr<boost::signal> from a vector in a loop?

    - by BTR
    I've got a working callback system that uses boost::signal. I'm extending it into a more flexible and efficient callback manager which uses a vector of shared_ptr's to my signals. I've been able to successfully create and add callbacks to the list, but I'm unclear as to how to actually execute the signals. ... // Signal aliases typedef boost::signal<void (float *, int32_t)> Callback; typedef std::shared_ptr<Callback> CallbackRef; // The callback list std::vector<CallbackRef> mCallbacks; // Adds a callback to the list template<typename T> void addCallback(void (T::* callbackFunction)(float * data, int32_t size), T * callbackObject) { CallbackRef mCallback = CallbackRef(new Callback()); mCallback->connect(boost::function<void (float *, int32_t)>(boost::bind(callbackFunction, callbackObject, _1, _2))); mCallbacks.push_back(mCallback); } // Pass the float array and its size to the callbacks void execute(float * data, int32_t size) { // Iterate through the callback list for (vector<CallbackRef>::iterator i = mCallbacks.begin(); i != mCallbacks.end(); ++i) { // What do I do here? // (* i)(data, size); // <-- Dereferencing doesn't work } } ... All of this code works. I'm just not sure how to run the call from within a shared_ptr from with a vector. Any help would be neat-o. Thanks, in advance.

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  • SFINAE and detecting if a C++ function object returns void.

    - by Tom Swirly
    I've read the various authorities on this, include Dewhurst and yet haven't managed to get anywhere with this seemingly simple question. What I want to do is to call a C++ function object, (basically, anything you can call, a pure function or a class with ()), and return its value, if that is not void, or "true" otherwise. #include <stdio.h> struct Foo { void operator()() {} }; struct Bar { bool operator()() { return false; } }; Foo foo; Bar bar; bool baz() { return false; } void bang() {} const char* print(bool b) { printf(b ? "true, " : "false, "); } template <typename Functor> bool magicCallFunction(Functor f) { return true; // lots of template magic occurs here... } int main(int argc, char** argv) { print(magicCallFunction(foo)); print(magicCallFunction(bar)); print(magicCallFunction(baz)); print(magicCallFunction(bang)); printf("\n"); }

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  • Determing if an unordered vector<T> has all unique elements

    - by Hooked
    Profiling my cpu-bound code has suggested I that spend a long time checking to see if a container contains completely unique elements. Assuming that I have some large container of unsorted elements (with < and = defined), I have two ideas on how this might be done: The first using a set: template <class T> bool is_unique(vector<T> X) { set<T> Y(X.begin(), X.end()); return X.size() == Y.size(); } The second looping over the elements: template <class T> bool is_unique2(vector<T> X) { typename vector<T>::iterator i,j; for(i=X.begin();i!=X.end();++i) { for(j=i+1;j!=X.end();++j) { if(*i == *j) return 0; } } return 1; } I've tested them the best I can, and from what I can gather from reading the documentation about STL, the answer is (as usual), it depends. I think that in the first case, if all the elements are unique it is very quick, but if there is a large degeneracy the operation seems to take O(N^2) time. For the nested iterator approach the opposite seems to be true, it is lighting fast if X[0]==X[1] but takes (understandably) O(N^2) time if all the elements are unique. Is there a better way to do this, perhaps a STL algorithm built for this very purpose? If not, are there any suggestions eek out a bit more efficiency?

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  • C# Casting system.__comobject to class type

    - by ijrufus
    I have an Excel Add-In that I'm currently trying to set up a unit test framework for. For the unit tests I've followed this guide: http://blogs.msdn.com/b/varsha/archive/2010/08/17/writing-automated-test-cases-for-vsto-application.aspx It seems to work fine, until I want to return a class object from my interface. Specifying the class object as the return type throws a "return argument has an invalid type" exception when calling the method. Changing the return type from the class to an object allows me to call the method and get the object, but now I'm unable to cast it as the class and use it as intended, getting this exception message when I try: > Unable to cast COM object of type 'System.__ComObject' to class type > 'anaplan.Utility.XYCoordinates'. Instances of types that represent COM > components cannot be cast to types that do not represent COM > components; however they can be cast to interfaces as long as the > underlying COM component supports QueryInterface calls for the IID of > the interface. I've retrieved the Type name using VisualBasic.Information.TypeName and it's showing it as the class I expect. Is there any way to get the comobject cast back to the class? Or another way to access the properties it has? Or am I just being a bit stupid here?

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  • ASP Chart Control doesn't ahow anything

    - by Esabe
    Hi everyone, I am using the new ASP control "Chart", but I have some problems with it: I can't see anything when I execute the aspx. The data is binded to a ObjectDataSource, like this: <asp:Chart ID="RcrBufferChart" runat="server" Visible="true" DataSourceID="RcrBufferSizeODS" BackColor="WhiteSmoke" BackGradientStyle="TopBottom" BackSecondaryColor="White" Palette="BrightPastel" BorderDashStyle="Solid" BorderColor="26, 59, 105" Height="583px" Width="1159px" > <borderskin skinstyle="Emboss"></borderskin> <series> <asp:series Name="Series1" ChartType="Spline" ShadowColor="Black" BorderColor="180, 26, 59, 105" Color="224, 64, 10" IsValueShownAsLabel="True" XValueMember="CreationDate" XValueType="DateTime" YValueMembers="Size" YValueType="Double"></asp:series> </series> <chartareas> <asp:ChartArea Name="ChartArea1"> <AxisY Title="Tamaño RCR sin enviar"> </AxisY> <AxisX Title="Fecha"> </AxisX> </asp:ChartArea> </chartareas> </asp:Chart> <asp:ObjectDataSource ID="RcrBufferSizeODS" runat="server" SelectMethod="GetByAppliance" TypeName="Esabe.Grazalema.Business.RcrBufferSizes"> <SelectParameters> <asp:QueryStringParameter Name="serialNumber" QueryStringField="SerialNumber" Type="String" /> </SelectParameters> </asp:ObjectDataSource> but the result I get is the following: Does anyone know why it isn't showing anything? Thanks a lot in advance!!

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  • Copy object using pointer (templates)

    - by Azodious
    How the push_back of stl::vector is implemented so it can make copy of any datatype .. may be pointer, double pointer and so on ... I'm implementing a template class having a function push_back almost similar to vector. Within this method a copy of argument should be inserted in internal memory allocated memory. but the argument is a pointer. (an object pointer). Can you pls tell how to create copy from pointer. so that if i delete the pointer in caller still the copy exists in my template class? Code base is as follows: template<typename T> class Vector { public: void push_back(const T& val_in) { T* a = *(new T(val_in)); m_pData[SIZE++] = a; } } Caller: Vector<MyClass*> v(3); MyClass* a = new MyClass(); a->a = 0; a->b = .5; v.push_back(a); delete a; Thanks.

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  • "error: Expected a type, got 'classname'" in C++

    - by Bay
    Using the following code: template <typename T> class node { [. . .] }; class b_graph { friend istream& operator>> (istream& in, b_graph& ingraph); friend ostream& operator<< (ostream& out, b_graph& outgraph); public: [...] private: vector<node> vertices; //This line I'm getting: error: type/value mismatch at argument 1 in template parameter list for ‘template<class _Tp, class _Alloc> class std::vector’ error: expected a type, got 'node' error: template argument 2 is invalid On the indicated line. Node is clearly defined before b_graph which uses it - what have I done here?

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  • template specialization for static member functions; howto?

    - by Rolle
    I am trying to implement a template function with handles void differently using template specialization. The following code gives me an "Explicit specialization in non-namespace scope" in gcc: template <typename T> static T safeGuiCall(boost::function<T ()> _f) { if (_f.empty()) throw GuiException("Function pointer empty"); { ThreadGuard g; T ret = _f(); return ret; } } // template specialization for functions wit no return value template <> static void safeGuiCall<void>(boost::function<void ()> _f) { if (_f.empty()) throw GuiException("Function pointer empty"); { ThreadGuard g; _f(); } } I have tried moving it out of the class (the class is not templated) and into the namespace but then I get the error "Explicit specialization cannot have a storage class". I have read many discussions about this, but people don't seem to agree how to specialize function templates. Any ideas?

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  • in haskell, why do I need to specify type constraints, why can't the compiler figure them out?

    - by Steve
    Consider the function, add a b = a + b This works: *Main> add 1 2 3 However, if I add a type signature specifying that I want to add things of the same type: add :: a -> a -> a add a b = a + b I get an error: test.hs:3:10: Could not deduce (Num a) from the context () arising from a use of `+' at test.hs:3:10-14 Possible fix: add (Num a) to the context of the type signature for `add' In the expression: a + b In the definition of `add': add a b = a + b So GHC clearly can deduce that I need the Num type constraint, since it just told me: add :: Num a => a -> a -> a add a b = a + b Works. Why does GHC require me to add the type constraint? If I'm doing generic programming, why can't it just work for anything that knows how to use the + operator? In C++ template programming, you can do this easily: #include <string> #include <cstdio> using namespace std; template<typename T> T add(T a, T b) { return a + b; } int main() { printf("%d, %f, %s\n", add(1, 2), add(1.0, 3.4), add(string("foo"), string("bar")).c_str()); return 0; } The compiler figures out the types of the arguments to add and generates a version of the function for that type. There seems to be a fundamental difference in Haskell's approach, can you describe it, and discuss the trade-offs? It seems to me like it would be resolved if GHC simply filled in the type constraint for me, since it obviously decided it was needed. Still, why the type constraint at all? Why not just compile successfully as long as the function is only used in a valid context where the arguments are in Num? Thank you.

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  • g++ fails mysteriously only if a .h is in a certain directory

    - by ggambett
    I'm experiencing an extremely weird problem in a fresh OSX 10.4.11 + Xcode 2.5 installation. I've reduced it to a minimal test case. Here's test.cpp: #include "macros.h" int main (void) { return 1; } And here's macros.h: #ifndef __JUST_TESTING__ #define __JUST_TESTING__ template<typename T> void swap (T& pT1, T& pT2) { T pTmp = pT1; pT1 = pT2; pT2 = pTmp; } #endif //__JUST_TESTING__ This compiles and works just fine if both files are in the same directory. HOWEVER, if I put macros.h in /usr/include/gfc2 (it's part of a custom library I use) and change the #include in test.cpp, compilation fails with this error : /usr/include/gfc2/macros.h:4: error: template with C linkage I researched that error and most of the comments point to a "dangling extern C", which doesn't seem to be the case at all. I'm at a complete loss here. Is g++ for some reason assuming everything in /usr/include/gfc2 is C even though it's included from a .cpp file that doesn't say extern "C" anywhere? Any ideas? EDIT : It does compile if I use the full path in the #include, ie #include "/usr/include/gfc2/macros.h" EDIT2 : It's not including the wrong header. I've verified this using cpp, g++ -E, and renaming macros.h to foobarmacros.h

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  • Strange overloading rules in C++

    - by bucels
    I'm trying to compile this code with GCC 4.5.0: #include <algorithm> #include <vector> template <typename T> void sort(T, T) {} int main() { std::vector<int> v; sort(v.begin(), v.end()); } But it doesn't seem to work: $ g++ -c nm.cpp nm.cpp: In function ‘int main()’: nm.cpp:9:28: error: call of overloaded ‘sort(std::vector<int>::iterator, std::vector<int>::iterator)’ is ambiguous nm.cpp:4:28: note: candidates are: void sort(T, T) [with T = __gnu_cxx::__normal_iterator<int*, std::vector<int> >] /usr/lib/gcc/i686-pc-linux-gnu/4.5.0/../../../../include/c++/4.5.0/bits/stl_algo.h:5199:69: note: void std::sort(_RAIter, _RAIter) [with _RAIter = __gnu_cxx::__normal_iterator<int*, std::vector<int> >] Comeau compiles this code without errors. (4.3.10.1 Beta2, strict C++03, no C++0x) Is this valid C++?

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