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  • A short but intense GCC Gathering in London

    - by user817571
    About one week ago I joined in London many long time GCC friends and acquaintances for a gathering organized by Google (in particular I guess should be thanked Diego and Ian). Only a weekend, and I wasn't able to attend on Sunday morning, but a very good occasion to raise some issues in a very relaxed way, in particular those at the border between areas of competence, which are the most difficult to discuss during the normal work days. If you are interested in a general overview and some notes this is a good link: http://gcc.gnu.org/wiki/GCCGathering2011 As you may easily guess, the third topic is mine, which I managed to have up quite early on Friday morning thanks to the votes of some good friends like Dodji (the ordering of the topics resulted from democratic voting on Friday evening!). I learned a lot from the discussion: for example that certainly the new C++11 'final' should be exploited largely in the c++ front-end; the various reasons why devirtualization can be quite trick (but I'm really confident that Martin and Honza are going to make a good progress also basing on a set of short testcases which I promised to collect); that, as explained by Ian, the gold linker already implements the nice --icf (Identical Code Folding) facility, which some friends of mine are definitely going to like (however, see: http://sourceware.org/bugzilla/show_bug.cgi?id=12919). I also enjoyed the observations made by Lawrence, where he remarked that in C+11 we are going to see more pointer iterations implicitly produced by the new range-based for-loop and we really want to make sure the loop optimizers are able to deal with those as well as loops explicitly using a counter. All in all, I really hope we are going to do it again!

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  • How can I assign actions to all my mouse buttons?

    - by Torben Gundtofte-Bruun
    I have a mouse with lots of buttons, but it's not a mainstream make like Logitech. For Windows, I have a driver that lets me assign actions like close-window (Ctrl+W) or next-tab (Ctrl+Tab), but I don't have a Linux driver. Since Linux is so flexible, I thought perhaps there is a general way to do this, regardless of brand? Update: Based on input from Cyrex, I installed and ran sudo apt-get install btnx which found several but not all mouse buttons. Found: left, right, wheel, wheelclick, thumb fwd, thumb back. Not found: wheel left, wheel right, thumb middle button. Vendor ID is 0x04d9, Model ID is 0xa015. Update 2: In SystemPrefsMouse there's a lightbulb icon for testing double-click speed. Every working button can turn the bulb on&off, but the missing buttons can't. It would seem that Ubuntu isn't aware of these buttons and thus doesn't register their clicks. I guess I need to hunt for a driver, though a mainstream mouse is probably the easier way.

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  • Windows 8 App Downloads Increasing + Over 5,000 Apps Available

    - by David Paquette
    Windows 8 will be unleashed on the general public tomorrow and I thought it would be a good time to review some of the numbers I have been tracking over the last month. Downloads of Windows 8 Apps have been steadily increasing over the last month.  Below is screenshot from the App Summary page for my Windows 8 app.  The blue line is my app, while the orange line is average for the top 5 apps in that subcategory.  Considering the large gap between the 2, I think it is safe to assume that my app is NOT in the top 5 in the subcategory. The spike in the last couple of days is fairly dramatic and I am a little surprised by that.  I would have expected that kind of spike on the days following the official release as opposed to the days leading up to the release.   Finally, the all important App count.  There have been some stories floating around that the Window 8 Store is a ghost town and that there are no apps available.  I think these might be exaggerating the situation a little.  As of this morning, in the US store there are over 5000 apps available for download.  Obviously a far cry from the hundreds of thousands available in other app stores, but we are seeing solid growth in this number. Less than a month ago, that number was 2000. That means the store more than doubled in less than a month. If the growth continues, it won’t be long before the Widows 8 Store is filled with all the apps you need (and a whole lot you don’t need).

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  • Effect of using dedicated NVidia card instead of Intel HD4000

    - by Sman789
    Short version: Can someone please advise me of the effect of adding a dedicated NVIDIA GeForce GT 630M card to an Ubuntu laptop in terms of power consumption and performance gains/losses when doing general productivity tasks and booting up. Also, how good are the closed source, open source, and Bumblebee drivers for these newer cards compared to support for the Intel HD4000? Long version/Background, if any info here is helpful: I'm thinking of ordering a laptop from PC Specialist (a UK company who actually sell machines without Windows pre-installed) with the following specifications: Genesis IV: 15.6" AUO Matte 95% Gamut LED Widescreen (1920x1080) Intel® Core™i5 Dual Core Mobile Processor i5-3210M (2.50GHz) 3MB 4GB SAMSUNG 1600MHz SODIMM DDR3 MEMORY (1 x 4GB) 120GB INTEL® 520 SERIES SSD, SATA 6 Gb/s (upto 550MB/sR | 520MB/sW) Intel 2 Channel High Definition Audio + MIC/Headphone Jack GIGABIT LAN & WIRELESS INTEL® N135 802.11N (150Mbps) + BLUETOOTH Now, as I want this laptop mainly for work and not for games, I would be more than content with the HD4000 integrated chip which comes with the processor. However, for compatibility reasons, I am not able to get the specs I want unless I choose a NVIDIA GeForce GT 630M 1GB graphics card, which I don't have a great deal of use for. I'm willing to buy it, however, as it's still cheaper than any other laptop with the specs I want. However, I know that Linux power management isn't fantastic with open-source graphics drivers, and I don't much about Bumblebee. Basically, whilst I'm happy to 'tolerate' the card being there, I don't want to experience any negative effects on the rest of my system (battery, performance etc) and if there are likely to be any, I might reconsider my purchase. So if anyone can advise me on the effects, I would be very grateful, since I doubt I can just turn the card off. Thankyou for any assistance :)

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  • DDDNorth2 Bradford, 13th October 2012 - Async Patterns presentation and source code

    - by Liam Westley
    Many thanks to Andy Westgarth and his team for organising a fantastic conference at the rather elegant Bradford University School of Management. Also, a big congratulations to all the delegates who gave up there free time to come and hear us speak and who were, in general, enthusiastic and asked some cracking questions to keep us speakers on our toes. For those who attended my Async my source code and presentation are now available on GitHub, https://github.com/westleyl/DDDNorth2-AsyncPatterns If you are new to Git then the easiest client to install is GitHub for Windows, a graphical UI for accessing GitHub. Personally, I also have TortoiseGit installed – the file explorer add-in that works in a familiar manner to TortoiseSVN. As I mentioned during the presentation I have not included the sample data, the music files, in the source code placed on GitHub but I have included instructions on how to download them from http://silents.bandcamp.com and place them in the correct folders. What I forgot to mention is that Windows Media Player by default does not play Ogg Vorbis and Flac music files, however you can download the codec installer for these, for free, from http://xiph.org/dshow. I am planning to break down this little project into a series of blog posts, with each pattern being a single blog post over several weeks. In these I will flesh out the background behind the pattern, the basic goal being achieved and how to monitor the progress of the sample data being processed. Basically, what I said during the presentation and is missing from the slides.

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  • State changes in entities or components

    - by GriffinHeart
    I'm having some trouble figuring how to deal with state management in my entities. I don't have trouble with Game state management, like pause and menus, since these are not handled as an entity component system; just with state in entities/components. Drawing from Orcs Must Die as an example, I have my MainCharacter and Trap entities which only have their components like PositionComponent, RenderComponent, PhysicsComponent. On each update the Entity will call update on its components. I also have a generic EventManager with listeners for different event types. Now I need to be able to place the traps: first select the trap and trap position then place the trap. When placing a trap it should appear in front of the MainCharacter, rendered in a different way and following it around. When placed it should just respond to collisions and be rendered in the normal way. How is this usually handled in component based systems? (This example is specific but can help figure out the general way to deal with entities states.)

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  • SQL Source Control with Vault Support Officially Released

    - by Ajarn Mark Caldwell
    HOORAY!  It is officially here!  Today, Red-Gate officially released SQL Source Control version 2.1 with support for Vault. While we have been happily and successfully running the beta version (a.k.a. the Early Access release) of Red-Gate SQL Source Control with support for Vault for quite a while, it is good to have the official RTM (or GOLD, or PROD, or whatever you call your “no-longer-in-beta”) release of the product. As a courtesy to those who have not already read the series, allow me to provide you with these links to my previous posts about this fantastic tool. Using SQL Source Control with Fortress or Vault – Part 1 – Introduction and initial thoughts about the tool and source controlling SQL code in general. Using SQL Source Control with Fortress or Vault – Part 2 – Additional details about included features and a few warnings. Source Control and SQL Development – Part 3 – How we did it in the good ol’ days before this product came along. Using SQL Source Control and Vault Professional Part 4 – A few closing thoughts.

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  • Need advice for approach for a web-based app that loads excel worksheet but exposes only the charts

    - by John
    I'm looking for suggestions on the Visual Studio approach to take for a web application that is in the conceptual stage. My environment has a lot of tools: Windows Server 2008 R2 Standard 64bit Visual Studio 2010 Professional Edition Sharepoint 2010 Server Enterprise Edition SQL Server 2008 R2 Office 2010 Professional I know I will need this app to retrieve data from a database (or a web service - not sure exactly at this point). The data needs to be placed in an Excel workbook dynamically. The app will need to have a nice user interface (standard web controls - perhaps with some Javascript effects). The Excel ribbon and worksheet grid will need to be hidden. Some web control(s) will cause the Excel chart(s) to be rendered. I am thinking this sounds like Visual Studio Tools for Office (VSTO) so as to leverage .Net and hide Excel. Can you offer suggestions regarding: One ASP.Net Web App Project One Class Library Project for Excel or perhaps which one of the several different Excel 2010 project types (addin, template, document) Would Excel Services for Sharepoint be useful (or required) ? I am feeling a little overwhelmed with so many choices at this early stage of conceptualizing the app. Can you suggest some ideas for this sort of thing? Also, I am a bit more experienced with C# but I've read VB.Net is better for work with the Excel object model. What are general advises with regard to tool choice and overall approach tradeoffs?

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  • What is the aim of this email? Is this a ping/sping? [closed]

    - by mplungjan
    Hi, I received this spam in my catch-all. As a webmaster of the domain it was sent to, I am really curious what the reason for this mail is. It was sent to a non-existent user "tania" on my domain - here I used mydomain.zzz - what do the sender want to achieve? Since many mail servers have stopped backscattering, not getting a bounce would not mean anything, would it? And if this is off topic, where inb the StackExchange WOULD it be on topic? Delivered-To: [email protected] Received: (qmail 8015 invoked from network); 27 Jan 2011 02:32:47 -0000 Received: from unknown (HELO p3pismtp01-021.prod.phx3.secureserver.net) ([10.6.12.26]) (envelope-sender <[email protected]>) by smtp35.prod.mesa1.secureserver.net (qmail-1.03) with SMTP for <[email protected]>; 27 Jan 2011 02:32:47 -0000 X-IronPort-Anti-Spam-Result: At4FAAlnQE1GVjtCVGdsb2JhbACWXo4gCwEWCA0YJLwyhU8EhRc Received: from mx.dt3ls.com ([70.86.59.66]) by p3pismtp01-021.prod.phx3.secureserver.net with ESMTP; 26 Jan 2011 19:32:47 -0700 Received: from 70.86.59.66 by mx.dt3ls.com (Merak 8.9.1) with ASMTP id JXF39710 for <[email protected]>; Wed, 26 Jan 2011 17:31:10 -0500 Return-Path: [email protected] Status: Message-ID: <20110126173109.4d9d6c3f2b@1c3c> From: "Tech Support" <[email protected]> To: <[email protected]> Subject: Information, as instructed. Date: Wed, 26 Jan 2011 17:31:09 -0500 X-Priority: 3 X-Mailer: General-Mailer v.3 MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Quote: I give it to you not that you may remember time, but that you might forget it now and then for a moment and not spend all your breath trying to conquer it. Because no battle is ever won he said. They are not even fought. The field reveals to a man his own folly and despair, and victory is an illusion of philosophers and fools. William Faulkner The Sound and the Fury

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  • How to divide work to a network of computers?

    - by Morpork
    Imagine a scenario as follows: Lets say you have a central computer which generates a lot of data. This data must go through some processing, which unfortunately takes longer than to generate. In order for the processing to catch up with real time, we plug in more slave computers. Further, we must take into account the possibility of slaves dropping out of the network mid-job as well as additional slaves being added. The central computer should ensure that all jobs are finished to its satisfaction, and that jobs dropped by a slave are retasked to another. The main question is: What approach should I use to achieve this? But perhaps the following would help me arrive at an answer: Is there a name or design pattern to what I am trying to do? What domain of knowledge do I need to achieve the goal of getting these computers to talk to each other? (eg. will a database, which I have some knowledge of, be enough or will this involve sockets, which I have yet to have knowledge of?) Are there any examples of such a system? The main question is a bit general so it would be good to have a starting point/reference point. Note I am assuming constraints of c++ and windows so solutions pointing in that direction would be appreciated.

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  • Java EE @ Devoxx UK

    - by delabassee
    Devoxx UK is taking place next week (12th and 13th June) in London. As with any Devoxx conference, this UK edition will have a nice mix of content, an impressive list of speakers and obviously Java EE will be well will covered too:  Apache TomEE, Java EE Web Profile and more on Tomcat (David Blevins) Myths, Tales and Voodoo - About Java EE and Testing (Adam Bien) 50 new features of Java EE 7 (Antonio Goncalves & Arun Gupta) Java EE 7 Hands-on Lab (Arun Gupta) In addition, there will be 2 BoF related to Java EE on Thursday evening, the first BoF will be about the Java EE platform and the second one will be about the Java EE Reference Implementation, i.e. GlassFish. I will participate in the Java EE Community BoF where will discuss Java EE general but with all recent activities, I suspect that a large portion of the BoF will spent on discussing the current plans for Java EE 8.  Right after and in the same room, I will join Steve Millidge of C2B2 for the GlassFish is here to stay! BoF. The goal is to discuss on GlassFish, the current status, the plans for the next release, how the community can contributes, etc. It should be mentioned that attending those BoFs is completely free, just make sure to register here.  So if you are in London next week, mind the Geek and see you at Devoxx UK!

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  • Java Components Landing Page and Documentation Updates

    - by joni g.
    The new Java Components page provides access to the documentation for tools that are available for monitoring, managing, and testing Java applications. Documentation for the new versions of the following tools is available: JavaTest Harness 4.6. The JavaTest harness is a general purpose, fully-featured, flexible, and configurable test harness that is suited for most types of unit testing. See the JavaTest tab for documentation. SigTest 3.1. SigTest is a collection of tools that can be used to compare APIs and to measure the test coverage of an API. See the SigTest tab for documentation. The following tools are part of Oracle Java SE Advanced and Oracle Java SE Suite. Java Mission Control and Java Flight Control 5.4 are supported in JDK 8u20. Java Flight Recorder and Java Mission Control together create a complete tool chain to continuously collect low level and detailed runtime information enabling after-the-fact incident analysis. See the JMC tab for documentation. Advanced Management Console 1.0 is a new tool that is now available. AMC can be used to view information about the Java applets and Java Web Start applications running in your enterprise, and create deployment rules and rule sets to manage the execution of these applications. See the AMC tab for documentation. Usage Tracker tracks how Java Runtime Environments (JREs) are being used in your systems. See the Usage Tracker tab for documentation.

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  • What level of detail to use in an interface members descriptions?

    - by famousgarkin
    I am extracting interfaces from some classes in .NET, and I am not completely sure about what level of detail of description to use for some of the interface members (properties, methods). An example: interface ISomeInterface { /// <summary> /// Checks if the object is checked out. /// </summary> /// <returns> /// Returns true if the object is checked out, or if the object locking is not enabled, /// otherwise returns false. /// </returns> bool IsObjectCheckedOut(); } class SomeImplementation : ISomeInterface { public bool IsObjectCheckedOut() { // An implementation of the method that returns true if the object is checked out, // or if the object locking is not enabled } } The part in question is the <returns>...</returns> section of the IsObjectCheckedOut description in the interface. Is it ok to include such a detail about return value in the interface itself, as the code that will work with the interface should know exactly what that method will do? All the current implementations of the method will do just that. But is it ok to limit the possible other/future implementations by description this way? Or should this not be included in the interface description, as there is no way to actually ensure that other/future implementations will do exactly this? Is it better to be as general as possible regarding the interface in such circumstances? I am currently inclined to the latter option.

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  • How to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • Slap the App on the VM for every private cloud solution! Really ?

    - by Anand Akela
    One of the key attractions of the general session "Managing Enterprise Private Cloud" at Oracle OpenWorld 2012 was an interactive role play depicting how to address some of the key challenges of planning, deploying and managing an enterprise private cloud. It was a face-off between Don DeVM, IT manager at a fictitious enterprise 'Vulcan' and Ed Muntz, the Enterprise Manager hero .   Don DeVM is really excited about the efficiency and cost savings from virtualization. The success he enjoyed from the infrastructure virtualization made him believe that for all cloud service delivery models ( database, testing or applications as-a-service ), he has a single solution - slap the app on the VM and here you go . However, Ed Muntz believes in delivering cloud services that allows the business units and enterprise users to manage the complete lifecycle of the cloud services they are providing, for example, setting up cloud, provisioning it to users through a self-service portal ,  managing and tuning the performance, monitoring and applying patches for database or applications. Watch the video of the face-off , see how Don and Ed address some of the key challenges of planning, deploying and managing an enterprise private cloud and be the judge ! ?

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  • Overloading methods that do logically different things, does this break any major principles?

    - by siva.k
    This is something that's been bugging me for a bit now. In some cases you see code that is a series of overloads, but when you look at the actual implementation you realize they do logically different things. However writing them as overloads allows the caller to ignore this and get the same end result. But would it be more sound to name the methods more explicitly then to write them as overloads? public void LoadWords(string filePath) { var lines = File.ReadAllLines(filePath).ToList(); LoadWords(lines); } public void LoadWords(IEnumerable<string> words) { // loads words into a List<string> based on some filters } Would these methods better serve future developers to be named as LoadWordsFromFile() and LoadWordsFromEnumerable()? It seems unnecessary to me, but if that is better what programming principle would apply here? On the flip side it'd make it so you didn't need to read the signatures to see exactly how you can load the words, which as Uncle Bob says would be a double take. But in general is this type of overloading to be avoided then?

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  • What did Rich Hickey mean when he said, "All that specificity [of interfaces/classes/types] kills your reuse!"

    - by GlenPeterson
    In Rich Hickey's thought-provoking goto conference keynote "The Value of Values" at 29 minutes he's talking about the overhead of a language like Java and makes a statement like, "All those interfaces kill your reuse." What does he mean? Is that true? In my search for answers, I have run across: The Principle of Least Knowledge AKA The Law of Demeter which encourages airtight API interfaces. Wikipedia also lists some disadvantages. Kevlin Henney's Imperial Clothing Crisis which argues that use, not reuse is the appropriate goal. Jack Diederich's "Stop Writing Classes" talk which argues against over-engineering in general. Clearly, anything written badly enough will be useless. But how would the interface of a well-written API prevent that code from being used? There are examples throughout history of something made for one purpose being used more for something else. But in the software world, if you use something for a purpose it wasn't intended for, it usually breaks. I'm looking for one good example of a good interface preventing a legitimate but unintended use of some code. Does that exist? I can't picture it.

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  • Hobbyist programmer releasing software with a donate button

    - by espais
    I'd like to start this with a disclaimer that I realize that a full, clear-cut answer should be sought out by a lawyer. I am more so curious about what other users of this community have done Say that I had a small program that I had developed for fun, that I wished to release to the public. I'll drop it out there with one of the various open-source licenses, and probably put it up on SourceForge or Git in case if anybody should ever want to fork/maintain/check out code. Also say that I wanted to accept donations for the project, with absolutely 0 expectation that people will send any money. However, if somebody donated in order to buy me a beer or a pizza for the work that they liked, I would accept gladly. The question, then, is what are the general requirements of accepting donations? Can it go into a personal account with no questions asked as a "gift," or do I need to setup an LLC to avoid any taxation issues? (US citizen here). Again, yes this should be lawyer discussed, but I also know that many projects that I see have the ability to donate, and assume that the community probably has a decent amount of experience in this regard.

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  • Can higher-order functions in FP be interpreted as some kind of dependency injection?

    - by Giorgio
    According to this article, in object-oriented programming / design dependency injection involves a dependent consumer, a declaration of a component's dependencies, defined as interface contracts, an injector that creates instances of classes that implement a given dependency interface on request. Let us now consider a higher-order function in a functional programming language, e.g. the Haskell function filter :: (a -> Bool) -> [a] -> [a] from Data.List. This function transforms a list into another list and, in order to perform its job, it uses (consumes) an external predicate function that must be provided by its caller, e.g. the expression filter (\x -> (mod x 2) == 0) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] selects all even numbers from the input list. But isn't this construction very similar to the pattern illustrated above, where the filter function is the dependent consumer, the signature (a -> Bool) of the function argument is the interface contract, the expression that uses the higher-order is the injector that, in this particular case, injects the implementation (\x -> (mod x 2) == 0) of the contract. More in general, can one relate higher-order functions and their usage pattern in functional programming to the dependency injection pattern in object-oriented languages? Or in the inverse direction, can dependency injection be compared to using some kind of higher-order function?

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  • Every file on cPanel got deleted (then restored hours later), and I have no idea why

    - by mcranston18
    I apologize in advance if I don't provide proper detail; I am new to server stuff and am looking for general advice about this issue: I was helping out a client doing web design last month. They have about a dozen static sites on one server. The sites are all built on Joomla, except one which I built on Wordpress. Everything was working fine last month when we did the redesign but all of a sudden this morning, every single file on their server got deleted: every web page, file, and all e-mail addresses. I phoned the hosting company (alliancewww.com) to ask, "why did every single file suddenly delete off the server?" They said, "because someone must have deleted it." I said, "well no one did." (Which I'm pretty damn sure no one did.) They said, "you can pay us to look into the problem." I authorized $150 for them to look into the problem. About an hour later, everything was magically re-instated. The host said they had a back-up of everything and just restored everything. What I'm wondering: Does anyone have recommendations of logs I can go through to investigate how the files got deleted in the first place? I've checked out their cPanel logs but found nothing. Is it likely that this is a mess-up on the host's part?

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  • OpenGL lighting with dynamic geometry

    - by Tank
    I'm currently thinking hard about how to implement lighting in my game. The geometry is quite dynamic (fixed 3D grid with custom geometry in each cell) and needs some light to get more depth and in general look nicer. A scene in my game always contains sunlight and local light sources like lamps (point lights). One can move underground, so sunlight must be able to illuminate as far as it can get. Here's a render of a typical situation: The lamp is positioned behind the wall to the top, and in the hollow cube there's a hole in the back, so that light can shine through. (I don't want soft shadows, this is just for illustration) While spending the whole day searching through Google, I stumbled on some keywords like deferred rendering, forward rendering, ambient occlusion, screen space ambient occlusion etc. Some articles/tutorials even refer to "normal shading", but to be honest I don't really have an idea to even do simple shading. OpenGL of course has a fixed lighting pipeline with 8 possible light sources. However they just illuminate all vertices without checking for occluding geometry. I'd be very thankful if someone could give me some pointers into the right direction. I don't need complete solutions or similar, just good sources with information understandable for someone with nearly no lighting experience (preferably with OpenGL).

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  • The Mac Tax

    - by Robert May
    One of our users was having difficulties with their mac and using some web software.  I decided to go peruse the landscape and see how much of a premium people were paying for their macs.  I priced out a Dell and a Mac from their websites.  I tried to get them as close to the same configuration, from a hardware standpoint, as I could.  I found the following: Apple Macbook Pro   Dell XPS 17 There are several important differences in the hardware: The mac doesn’t have a blueray player, but the dell does. The mac has a slightly slower processor. The mac claims to have a better battery, but doesn’t list the specifics, so there’s no way to tell. The mac doesn’t list the video card stats, so there’s no way to tell how comparable they are, but they’re probably close. The mac doesn’t come with any additional software.  No iWorks, iPhoto, etc.  They were left to their default of None, so arguably, the Dell is more functional out of the box. Other than changing the hardware specs to be close, all other configuration options were left at their default. So riddle me this, Batman:  Why do people buy Macs?  I have several dev buddies that own them, but I can’t justify the cost.  First, most of them load bootcamp and/or parallels at extra cost to run windows 7 and windows apps.  The hardware isn’t as good.  The price is almost twice as expensive. How do you justify the premium price? Technorati Tags: General

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  • Is Scala ready for prime time?

    - by jayraynet
    Now that I've done a few trivial things with Scala (which I love for "hello world" and contrived applications!) I am left wondering.. part about maturity of the tools to support development, and part about general applicability. Are the toolsets ready? Is Scala appropriate for use on enterprise / business applications? Would "you" use it on a non-trivial project? Some of my (possibly unfounded) concerns would be: are the IDE and toolsets as rich as what we have to develop .net and java applications (eclipse for Scala seems limited compared to eclipse for java)? are the build / CI / testing toolsets able to effectively deal with Scala? how maintainable is the concise code that can be (encouraged?) written in the language? is it possible to find developers with Scala experience? is there enough critical mass to get help through on-line reference and books that are more than "intro" to the language? So bottom line - is the ecosystem mature enough to use now, or better off waiting to see how it evolves? EDIT: let's say "non-trivial" is a multi-year, multi-release, 10-20 developers project.

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  • How to Structure a Trinary state in DB and Application

    - by ABMagil
    How should I structure, in the DB especially, but also in the application, a trinary state? For instance, I have user feedback records which need to be reviewed before they are presented to the general public. This means a feedback reviewer must see the unreviewed feedback, then approve or reject them. I can think of a couple ways to represent this: Two boolean flags: Seen/Unseen and Approved/Rejected. This is the simplest and probably the smallest database solution (presumably boolean fields are simple bits). The downside is that there are really only three states I care about (unseen/approved/rejected) and this creates four states, including one I don't care about (a record which is seen but not approved or rejected is essentially unseen). String column in the DB with constants/enum in application. Using Rating::APPROVED_STATE within the application and letting it equal whatever it wants in the DB. This is a larger column in the db and I'm concerned about doing string comparisons whenever I need these records. Perhaps mitigatable with an index? Single boolean column, but allow nulls. A true is approved, a false is rejected. A null is unseen. Not sure the pros/cons of this solution. What are the rules I should use to guide my choice? I'm already thinking in terms of DB size and the cost of finding records based on state, as well as the readability of code the ends up using this structure.

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  • Big level objects collision system for 2d game

    - by Aristarhys
    I read many variants today and get some knowledge in general, so here is a steps of mine thoughts in pictures (horrible paint.net ones). We need to develop grid system, so we check only thing near, perform simple check to cut out deep check, and at - last deep check like per-pixel collision check. Step 1 - Let p1, p2 are some sprites lets first just check with circle collision - because large distance between p1, p2 this fails and of course so we don't need test more deeply. But if we have not 2, but 20 objects, why we need to even circle test something so far outside of our view. Step 2 - Add basic column system, now we don't bother with p2 if it's in a column far from p1 column, so we even don't do circle test. But p3 is in the same col, so let do circle test, which of course will fail. Step 3 - Lets improve column system to the grid system with grid cell size just like p1, p2, p3 collision boxes, so we cut out things much top or below p1. And this is all great until comes BIG OBJs which is some kind of platforms. They are much bigger then grid cell. Circle test for will be successful, but deep check for whole big obj will fail And that the part I can't get. How do I store the grid position of big object? Like 4 grid coords for big object vertexes? And if one of them close to p1 do circle check for centre of big object then a deep one if succeed? Am I do it wrong? My possible solution:

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