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  • Libraries for game developement in c++? [on hold]

    - by LPeter1997
    It's time for me to start developing games in c++ (I have experience in game developement with xna and java). What libraries do you recommend? I tried Allegro, but the installation is pretty headcrushing already. Could you share me your experiences with the library(ies) you use? (maybe even advantages and disadvantages) By the way it's a good point if it can be easily connected to CodeBlocks or Dev-C++. Thanks for the answers!

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  • SQL Monitor Custom Metric: Out of memory errors

    The number of out of memory errors that have occurred within a rolling five minute window. If you just want to keep an eye out for any memory errors, you can watch the ring buffers for the Out of memory errors alert when it gets registered there. Get alerts within 15 seconds of SQL Server issuesSQL Monitor checks performance data every 15 seconds, so you can fix issues before your users even notice them. Start monitoring with a free trial.

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  • How to synchronize the ball in a network pong game?

    - by Thaars
    I’m developing a multiplayer network pong game, my first game ever. The current state is, I’ve running the physic engine with the same configurations on the server and the clients. The own paddle movement is predicted and get just confirmed by the authoritative server. Is a difference detected between them, I correct the position at the client by interpolation. The opponent paddle is also interpolated 200ms to 100ms in the past, because the server is broadcasting snapshots every 100ms to each client. So far it works very well, but now I have to simulate the ball and have a problem to understanding the procedure. I’ve read Valve’s (and many other) articles about fast-paced multiplayer several times and understood their approach. Maybe I can compare my ball with their bullets, but their advantage is, the bullets are not visible. When I have to display the ball, and see my paddle in the present, the opponent in the past and the server is somewhere between it, how can I synchronize the ball over all instances and ensure, that it got ever hit by the paddle even if the paddle is fast moving? Currently my ball’s position is simply set by a server update, so it can happen, that the ball bounces back, even if the paddle is some pixel away (because of a delayed server position). Until now I’ve got no synced clock over all instances. I’m sending a client step index with each update to the server. If the server did his job, he sends the snapshot with the last step index of each client back to the clients. Now I’m looking for the stored position at the returned step index and compare them. Do I need a common clock to sync the ball? EDIT: I've tried to sync a common clock for the server and all clients with a timestamp. But I think it's better to use an own stepping instead of a timestamp (so I don't need to calculate with the ping and so on - and the timestamp will never be exact). The physics are running 60 times per second and now I use this for keeping them synchronized. Is that a good way? When the ball gets calculated by each client, the angle after bouncing can differ because of the different position of the paddles (the opponent is 200ms in the past). When the server is sending his ball position, velocity and angle (because he knows the position of each paddle and is authoritative), the ball could be in a very different position because of the different angles after bouncing (because the clients receive the server data after 100ms). How is it possible to interpolate such a huge difference? I posted this question some days ago at stackoverflow, but got no answer yet. Maybe this is the better place for this question.

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  • JCP.next.3: time to get to work

    - by Patrick Curran
    As I've previously reported in this blog, we planned three JSRs to improve the JCP’s processes and to meet our members’ expectations for change. The first - JCP.next.1, or more formally JSR 348: Towards a new version of the Java Community Process - was completed in October 2011. This focused on a small number of simple but important changes to make our process more transparent and to enable broader participation. We're already seeing the benefits of these changes as new and existing JSRs adopt the new requirements. However, because we wanted to complete this JSR quickly we deliberately postponed a number of more complex items, including everything that would require modifying the JSPA (the legal agreement that members sign when they join the organization) to a follow-on JSR. The second JSR (JSR 355: JCP Executive Committee Merge) is in progress now and will complete later this year. This JSR is even simpler than the first, and is focused solely on merging the two Executive Committees into one for greater efficiency and to encourage synergies between the Java ME and Java SE platforms. Continuing the momentum to move Java and the JCP forward we have just filed the third JSR (JCP.next.3) as JSR 358: A major revision of the Java Community Process. This JSR will modify the JSPA as well as the Process Document, and will tackle a large number of complex issues, many of them postponed from JSR 348. For these reasons we expect to spend a considerable amount of time working on it - at least a year, and probably more. The current version of the JSPA was created back in 2002, although some minor changes were introduced in 2005. Since then the organization and the environment in which we operate have changed significantly, and it is now time to revise our processes to ensure that they meet our current needs. We have a long list of topics to be considered, including the role of independent implementations (those not derived from the Reference Implementation), licensing and open source, ensuring that our new transparency requirements are implemented correctly, compatibility policy and TCKs, the role of individual members, patent policy, and IP flow. The Expert Group for JSR 358, as with all process-change JSRs, consists of all members of the Executive Committees. Even though the JSR has just been filed we started discussions on the various topics several months ago (see the EC's meeting minutes for details) and our EC members - including the new members who joined within the last year or two - are actively engaged. Now it's your opportunity to get involved. As required by version 2.8 of our Process (introduced with JSR 348) we will conduct all our business in the open. We have a public java.net project where you can follow and participate in our work. All of our deliberations will be copied to a public Observer mailing list, we'll track our issues on a public Issue Tracker, and all our documents (meeting agendas and minutes, task lists, working drafts) will be published in our Document Archive. We're just getting started, but we do want your input. Please visit us on java.net where you can learn how to participate. Let's get to work...

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  • how can I change user permission settings for an application

    - by naftalimich
    I am trying to prevent the guest user from accessing software-center (I know it can't install anything, but I don't even want it to browse) The file is owned by root and in group root. I run: sudo chmod o= /usr/bin/software-center Afterwards I run ls -l and get the following output: lrwxrwxrwx 1 root root 40 Sep 10 14:28 /usr/bin/software-center -> ../share software- center/software-center The first part of the output indicates chmod didn't do anything and the second part I don't understand.

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  • Doesn't boot after installing fglrx for ati 5650

    - by elivanja
    Hi, I'm a complete noob here, I recently bought an HP 3161 with an ATI 5650 hd card, when I installed 10.04 LTS everything was working fine until I was prompted to activate proprietary driver fglrx, after I did this I couldn't reboot (not even in recovery mode) until I reinstalled 10.04, what can I do? I would appreciate any help since I haven't been able to find anyone with the same problem, thanks.

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  • Generating Data for Database Tests

    It is more and more essential for developers to work on development databases that have realistic data in both type and quantity, but without using real data. It isn't exactly easy, even with third-party tools to hand. Phil Factor shows how it can be done, taking the classic PUBS database and giving it a more realistic set of data. Get smart with SQL Backup ProPowerful centralised management, encryption and more.SQL Backup Pro was the smartest kid at school. Discover why.

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  • SSMS Tools Pack 3.0 is out. Full SSMS 2014 support and improved features.

    - by Mladen Prajdic
    With version 3.0 the SSMS 2014 is fully supported. Since this is a new major version you'll eventually need a new license. Please check the EULA to see when. As a thank you for your patience with this release, everyone that bought the SSMS Tools Pack after April 1st, the release date of SQL Server 2014, will receive a free upgrade. You won't have to do anything for this to take effect. First thing you'll notice is that the UI has been completely changed. It's more in line with SSMS and looks less web-like. Also the core has been updated and rewritten in some places to be better suited for future features. Major improvements for this release are: Window Connection Coloring Something a lot of people have asked me over the last 2 years is if there's a way to color the tab of the window itself. I'm very glad to say that now it is. In SSMS 2012 and higher the actual query window tab is also colored at the top border with the same color as the already existing strip making it much easier to see to which server your query window is connected to even when a window is not focused. To make it even better, you can not also specify the desired color based on the database name and not just the server name. This makes is useful for production environments where you need to be careful in which database you run your queries in. Format SQL The format SQL core was rewritten so it'll be easier to improve it in future versions. New improvement is the ability to terminate SQL statements with semicolons. This is available only in SSMS 2012 and up. Execution Plan Analyzer A big request was to implement the Problems and Solutions tooltip as a window that you can copy the text from. This is now available. You can move the window around and copy text from it. It's a small improvement but better stuff will come. SQL History Current Window History has been improved with faster search and now also shows the color of the server/database it was ran against. This is very helpful if you change your connection in the same query window making it clear which server/database you ran query on. The option to Force Save the history has been added. This is a menu item that flushes the execution and tab content history save buffers to disk. SQL Snippets Added an option to generate snippet from selected SQL text on right click menu. Run script on multiple databases Configurable database groups that you can save and reuse were added. You can create groups of preselected databases to choose from for each server. This makes repetitive tasks much easier New small team licensing option A lot of requests came in for 1 computer, Unlimited VMs option so now it's here. Hope it serves you well.

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  • How Best to Use Your Forum For SEO

    Forums are no exception to this rule, by any means. When you create a forum, you obviously want to attract users who will get the most from your website and actually utilize what you have to offer. It does no good for you to market to the masses and find a 50% success rate when you can market to your specific niche and find a 75% or even 85% success rate.

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  • Using Nmap to Fix a Problem

    <b>Systhread:</b> "Ever had an ipv4 network address that is supposed to migrate over via a high availability mechanism simply not work, or even stranger if there were several addresses some do and some do not?"

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  • How Social Media Marketing and SEO Are Inter-Linked

    Today successful marketer is the one who leverages advantages from both SEO as well as Social Media Marketing (SMM). Social Media (SM) flourishes where people are, and marketers propel there only. Earlier SMM used to be a standalone strategy but with time it was realized that if it is united with marketing efforts it could generate even better results rather than working in isolation.

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  • A Keyword Research Service is the Backbone of SEO

    If you do not have the means or know-how to effectively research keywords, you may hire a company to do professional keyword research service for you. Even if you have a fundamental knowledge of keywords, paid keyword services will save time and create better results.

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  • How to Choose an Ideal Laptop Case

    "The offer of laptops is enormous but the competition is even harder when it comes to laptop carrying cases. A laptop case is a virtually a must to protect the computer and priceless information it c... [Author: Jeremy Mezzi - Computers and Internet - May 29, 2010]

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  • Threads slowing down application and not working properly

    - by Belgin
    I'm making a software renderer which does per-polygon rasterization using a floating point digital differential analyzer algorithm. My idea was to create two threads for rasterization and have them work like so: one thread draws each even scanline in a polygon and the other thread draws each odd scanline, and they both start working at the same time, but the main application waits for both of them to finish and then pauses them before continuing with other computations. As this is the first time I'm making a threaded application, I'm not sure if the following method for thread synchronization is correct: First of all, I use two global variables to control the two threads, if a global variable is set to 1, that means the thread can start working, otherwise it must not work. This is checked by the thread running an infinite loop and if it detects that the global variable has changed its value, it does its job and then sets the variable back to 0 again. The main program also uses an empty while to check when both variables become 0 after setting them to 1. Second, each thread is assigned a global structure which contains information about the triangle that is about to be rasterized. The structures are filled in by the main program before setting the global variables to 1. My dilemma is that, while this process works under some conditions, it slows down the program considerably, and also it fails to run properly when compiled for Release in Visual Studio, or when compiled with any sort of -O optimization with gcc (i.e. nothing on screen, even SEGFAULTs). The program isn't much faster by default without threads, which you can see for yourself by commenting out the #define THREADS directive, but if I apply optimizations, it becomes much faster (especially with gcc -Ofast -march=native). N.B. It might not compile with gcc because of fscanf_s calls, but you can replace those with the usual fscanf, if you wish to use gcc. Because there is a lot of code, too much for here or pastebin, I created a git repository where you can view it. My questions are: Why does adding these two threads slow down my application? Why doesn't it work when compiling for Release or with optimizations? Can I speed up the application with threads? If so, how? Thanks in advance.

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  • Website Creating Guidelines

    Surprisingly, there a lot of people who directly rush themselves in creating a website without even knowing what they are going to post. So if ever you are one of these people, step on the brakes a bit and find to think about what exactly you want to see when you have that website done.

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  • Telecommuting with a foreign employer as a permanent job

    - by grabah
    Does anyone have any experience in telecommuting (working at home) for a company based in some foreign country? By this I don't mean working on some contracted job, but more or less permanent job. Is this even possible, what are options for payment, and can you expect to be paid by usual rates for that country or significantly less? Is there any working hours control, or as long as you deliver on time it's all good.

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  • shared transaction ID function among multiple threads

    - by poly
    I'm writing an application in C that requires multiple threads to request a unique transaction ID from a function as shown below; struct list{ int id; struct list *next }; function generate_id() { linked-list is built here to hold 10 millions } my concern is how to sync between two or more threads so that transaction id can be unique among them without using mutex, is this possible? Please share anything even if I need to change linked list to something else.

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  • telecomuting in foreign country expiriences

    - by grabah
    Hi. Does anyone have any expiriance in telecomuting (working at home) for a company based in some foreign country? By this i don't mean working on some contracted job, but more or less permanent job. Is this even possible, what are options for payment, and can you expect to be payed by usual rates for that country or significantly less? Is there any workinghours control, or as long as you deliver on time it's all good.

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  • What are the recommended minimum payment options on an e-commerce site?

    - by Mantorok
    I've recently released a site that presently integrates with PayPal for taking payments, this doesn't require you to hold a PayPal account as you can submit credit cards through the PayPal checkout without having to sign-up etc. But what other options would you say were recommended or perhaps even required to ensure you capture as many potential customers as possible? EDIT: We accept payments worldwide by the way.

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  • How To Find Affordable Web Agency In India

    Finding an affordable web agency in India is a problem that one should not even think of. This is for the fact that every web agency is either way too expensive or if it makes a reasonable quote for ... [Author: John Anthony - Web Design and Development - May 16, 2010]

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