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  • MySQL: Efficient Blobbing?

    - by feklee
    I'm dealing with blobs of up to - I estimate - about 100 kilo bytes in size. The data is compressed already. Storage engine: InnoDB on MySQL 5.1 Frontend: PHP (Symfony with Propel ORM) Some questions: I've read somewhere that it's not good to update blobs, because it leads to reallocation, fragmentation, and thus bad performance. Is that true? Any reference on this? Initially the blobs get constructed by appending data chunks. Each chunk is up to 16 kilo bytes in size. Is it more efficient to use a separate chunk table instead, for example with fields as below? parent_id, position, chunk Then, to get the entire blob, one would do something like: SELECT GROUP_CONCAT(chunk ORDER BY position) FROM chunks WHERE parent_id = 187 The result would be used in a PHP script. Is there any difference between the types of blobs, aside from the size needed for meta data, which should be negligible.

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  • Swapping out web services

    - by zachary
    I created a gui in .net that I want other people to use. It connects to my custom database via a web service and returns data. Now I want other people to use it. They tell me that they want to use their own database. How can I let them plug their database results into my gui? It is almost as though I want to repoint to their web service somehow.... My gui is in .net but they could be using any language even java

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  • Stacked up with web service configuration

    - by Allan Chua
    I'm currently stacked with the web service that im creating right now. when Testing it in local it all works fine but when I try to deploy it to the web server it throws me the following error An error occurred while trying to make a request to URI '...my web service URI here....'. This could be due to attempting to access a service in a cross-domain way without a proper cross-domain policy in place, or a policy that is unsuitable for SOAP services. You may need to contact the owner of the service to publish a cross-domain policy file and to ensure it allows SOAP-related HTTP headers to be sent. This error may also be caused by using internal types in the web service proxy without using the InternalsVisibleToAttribute attribute. Please see the inner exception for more details. here is my web config. <?xml version="1.0"?> <configuration> <configSections> </configSections> <system.webServer> <modules runAllManagedModulesForAllRequests="true"> </modules> <validation validateIntegratedModeConfiguration="false" /> <security> <requestFiltering> <requestLimits maxAllowedContentLength="2000000000" /> </requestFiltering> </security> </system.webServer> <connectionStrings> <add name="........" providerName="System.Data.SqlClient" /> </connectionStrings> <appSettings> <!-- Testing --> <add key="DataConnectionString" value="..........." /> </appSettings> <system.web> <compilation debug="true" targetFramework="4.0"> <buildProviders> <add extension=".rdlc" type="Microsoft.Reporting.RdlBuildProvider, Microsoft.ReportViewer.WebForms, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" /> </buildProviders> </compilation> <httpRuntime executionTimeout="1200" maxRequestLength="2000000" /> </system.web> <system.serviceModel> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> <behaviors> <serviceBehaviors> <behavior name="Service1"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> <dataContractSerializer maxItemsInObjectGraph="2000000000" /> </behavior> <behavior name=""> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> <behavior name="nextSPOTServiceBehavior"> <serviceMetadata httpsGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="true" /> <dataContractSerializer maxItemsInObjectGraph="2000000000" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <basicHttpBinding> <binding name="SecureBasic" closeTimeout="00:10:00" openTimeout="00:10:00" receiveTimeout="00:10:00" sendTimeout="00:10:00" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647"> <security mode="Transport" /> <readerQuotas maxArrayLength="2000000" maxStringContentLength="2000000"/> </binding> <binding name="BasicHttpBinding_IDownloadManagerService" closeTimeout="00:10:00" openTimeout="00:10:00" receiveTimeout="00:10:00" sendTimeout="00:10:00" maxBufferSize="2147483647" maxReceivedMessageSize="2147483647"> <security mode="Transport" /> </binding> </basicHttpBinding> </bindings> <services> <service behaviorConfiguration="nextSPOTServiceBehavior" name="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.DownloadManagerService"> <endpoint binding="basicHttpBinding" bindingConfiguration="SecureBasic" name="basicHttpSecure" contract="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.IDownloadManagerService" /> <!--<endpoint binding="basicHttpBinding" bindingConfiguration="" name="basicHttp" contract="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.IDownloadManagerService" />--> <!--<endpoint address="" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IDownloadManagerService" contract="NextSPOTDownloadManagerWebServiceTester.Web.WebServices.IDownloadManagerService" /> <endpoint address="mex" binding="mexHttpsBinding" contract="IMetadataExchange" />--> </service> </services > </system.serviceModel> </configuration>

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  • in java, which is better - three arrays of booleans or 1 array of bytes?

    - by joe_shmoe
    I know the question sounds silly, but consider this: I have an array of items and a labelling algorithm. at any point the item is in one of three states. The current version holds these states in a byte array, where 0, 1 and 2 represent the three states. alternatively, I could have three arrays of boolean - one for each state. which is better (consumes less memory) depends on how jvm (sun's version) stores the arrays - is a boolean represented by 1 bit? (p.s. don't start with all that "this is not the way OO/Java works" - I know, but here performance comes in front. plus the algorithm is simple and perfectly readable even in such form). Thanks a lot

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  • How to find bad endpoints earlier?

    - by Eduardo
    When I try to connect to an unavailable machine, I get an EndpointNotFoundException but it takes too long (about 20 seconds). Setting closeTimeout, openTimeout, receiveTimeout or sendTimeout has no effect. Can I get that exception earlier?

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  • Web Service returning object with null fields

    - by Xaiter
    Never seen this one before. WebService.Implementation imp = new WebService.Implementation(); WebService.ImplementationRequest req = new WebService.ImplementationRequest(); return imp.GetValue(req); The object that imp returns is not null. It's returning an ImplementationResponse, as expected. But all of the fields in that object are null. Which is not expected. The WebService, currently, just returns some constant dummy data. We've tested this on another developer's machine, works just fine. I suppose I should also note that the WebService should throw an exception if I pass null into the GetValue method. It doesn't. Not for me. Any idea what could be wrong with my environment that could make a WebService return an object, but make every value in that object null? And somehow 'magically' return this mystery object when it should be throwing an exception?

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  • Temporary intermediate table

    - by user289429
    In our project to generate massive reports in oracle we use some permanent table to hold intermediate results. For example to generate one report we run few queries and populate the table, at the final step we join the intermediate table with huge application tables. These intermediate tables are cleared for next report run. We have few concerns in performance areas. These intermediate tables are transactional and don't have statistics. Is it good idea to join these with application tables which are partitioned and have up to date statistics. We need these results stored in the intermediate tables to be available across requests from UI hence we are not in a position to use oracle provided temporary tables. Any thoughts on what could be done would be appreciated.

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  • Use of private constructor to prevent instantiation of class?

    - by cringe
    Hi guys! Right now I'm thinking about adding a private constructor to a class that only holds some String constants. public class MyStrings { // I want to add this: private MyString() {} public static final String ONE = "something"; public static final String TWO = "another"; ... } Is there any performance or memory overhead if I add a private constructor to this class to prevent someone to instantiate it? Do you think it's necessary at all or that private constructors for this purpose are a waste of time and code clutter?

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  • How can I intercept a Tomcat request at socket level?

    - by Miguel Pardal
    Hi, I'm doing a performance study for a web application framework running on Apache Tomcat 6. I'm trying to measure the time overhead of handling HTTP requests. What I would like to do is: / // just before first request byte is read long t1 = System.nanoTime(); // request is processed... // just after final byte is written to response long t2 = System.nanoTime(); / Then I would compute the total time (t2 - t1). Is there a way to do this? Thanks for your help!

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  • How taxing would a game map grid be to a web browser?

    - by Vilx-
    Suppose we're making a strategy game (think Civilization) in a web browser. The game has a visible map portion - say 30x30 squares. Each square is 30x30px and has several overlaid images - the terrain, resources, units, roads, etc. The classical way of drawing this would be with a huge <table> where each cell would contain absolutely positioned images. It would probably be rendered in Javascript to reduce traffic. But it's still several thousand images and a huge table. Can the browser take it? Will the performance not drop below any acceptable limits? Alternatively I could keep a pre-rendered map image with as many overlays as possible, but that would be more work, I think.

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  • Speed-up of readonly MyISAM table

    - by Ozzy
    We have a large MyISAM table that is used to archive old data. This archiving is performed every month, and except from these occasions data is never written to the table. Is there anyway to "tell" MySQL that this table is read-only, so that MySQL might optimize the performance of reads from this table? I've looked at the MEMORY storage engine, but the problem is that this table is so large that it would take a large portion of the servers memory, which I don't want. Hope my question is clear enough, I'm a novice when it comes to db administration so any input or suggestions are welcome.

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  • CoreData and many NSArrayController

    - by unixo
    In my CoreData Application, I've an outline view on left of main window, acting as source list (like iTunes); on the right I display a proper view, based on outline selection. Each view has its components, such as table view, connected to array controller, owned by the specific view. Very often different views display same data, for example, a table view of the same entity. From a performance point of view, is better to have a single array controller per entity and share it between all views or does CoreData cache avoid memory waste?

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  • Why do a small amount of add/deletes take several seconds in EF4?

    - by TomWij
    Using the Entity Framework 4. I have created a Code First database in the past and a piece of code needs to delete and add 16 objects, this takes 6 seconds each. That's 300+ ms for each query! The deletes/adds occur in a foreach scope and there is a SaveChanges() outside the foreach. In the above image you see that each takes 6 seconds, which is 34% of the time, for 16 calls. That doesn't sound normal to me... Why is this and how can I improve the performance? If there is no solution: Are there any workarounds I can use? It would be a pain to rewrite my project...

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  • Please help with IFrame callback

    - by Code Sherpa
    Hi - thanks for clicking. I am trying to get status feedback using an IFrame for file uploads. I am not trying to get progress or percentages - just when a file is done uploading and if it was a success or failure. THE PROBLEM is that I can't seem to get the server response to appear on the client. I have to following design: I have an iframe on my page: <iframe id="target_frame" src="" style="border:0px; width:0px; height:0px"></iframe> The form tag points to it: <form enctype="multipart/form-data" id="fileUploadForm" name="fileUploadForm" action="picupload.aspx" method="post" target="target_frame"> And the submit button starts a file upload via the iframe: <input id="submit" type="submit" value="upload" /> In the picupload.aspx.cs file, I have a method that returns dynamic data. I then send it to the client: message = data; Response.Write(String.Format("<script language='javascript' type='text/javascript'>window.parent.handleResponse('{0}');</script>", message)); On the client, I have a response handler: function handleResponse(msg) { document.getElementById('statusDiv').innerHTML = msg; } My intent is to see the msg value change for each uploaded file but I never see anything appear in statusDiv, let alone dynamically changing messages. Can somebody please help??

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  • Is memcached a dinosaur in comparison to Redis?

    - by Industrial
    Hi everyone, I have worked quite a bit with memcached the last weeks and just found out about Redis. When I read this part of their readme, I suddenly got a warm, cozy feeling in my stomach: Redis can be used as a memcached on steroids because is as fast as memcached but with a number of features more. Like memcached, Redis also supports setting timeouts to keys so that this key will be automatically removed when a given amount of time passes. This sounds amazing. I'd also found this page with benchmarks: http://www.ruturaj.net/redis-memcached-tokyo-tyrant-mysql-comparison So, honestly - Is memcache really that old dinousaur that is a bad choice from a performance perspective when compared to this newcomer called Redis? I haven't heard lot about Redis previously, thereby the approach for my question!

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  • Multiple calculations on the same set of data: ruby or database?

    - by Pierre
    Hi, I have a model Transaction for which I need to display the results of many calculations on many fields for a subset of transactions. I've seen 2 ways to do it, but am not sure which is the best. I'm after the one that will have the least impact in terms of performance when data set grows and number of concurrent users increases. data[:total_before] = Transaction.where(xxx).sum(:amount_before) data[:total_after] = Transaction.where(xxx).sum(:amount_after) ... or transactions = Transaction.where(xxx) data[:total_before]= transactions.inject(0) {|s, e| s + e.amount_before } data[:total_after]= transactions.inject(0) {|s, e| s + e.amount_after } ... Which one should I choose? (or is there a 3rd, better way?) Thanks, P.

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  • Converting DTOs to View Models

    - by illvm
    Does anyone know of a good (read: quick to code) method for converting DTOs to View Models or mapping DTO members to View Model members? Lately I've been finding myself writing many conversion and helper methods but this is a very arduous and tedious task. Moreover, it will often needs to be done twice (DTO - View Model, View Model - DTO). Is there a methodology, technique, or technology which would allow me to do this more quickly and efficiently?

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • WAS Non-HTTP activation - hooking application startup

    - by Mike Tours
    I'm trying to integrate a netTcpBinding based application that is hosted inside WAS with an IoC container (autofac/spring). Unfortunately, when it starts inside WAS and due to the fact that it is not an Http based application, no events are fired inside the Global application class. I need to catch the application domain startup so that I can configure the IoC container. Is there any way to do this when hosting in WAS? I've seen horrible things involving using static classes inside App_Code folders, but I'd like something somewhat more testable and not quite as dirty.

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  • apply $expand to service operation

    - by Thurein
    Hi, I have a service operation in my dataservice, which returns a list of objects. Is it possible to apply $expand to the result. [WebGet] public IQueryable<contact> GetFilterByContactDetailCount(String city) { var result = from c in CurrentDataSource.Contacts join ca in CurrentDataSource.ContactAddresses on c.ContactID equals ca.ContactID join a in CurrentDataSource.Addresses on ca.AddressID equals a.AddressID where (String.IsNullOrEmpty(city) || a.City.Contains(city))) select c; return result.AsQueryable<Contact>(); } Thanks Thurein

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  • NoSQL for concurrent reads/writes

    - by Mickael Marrache
    After getting some performance issues for an application using a MySQL database, I'm thinking of using NoSQL solutions. My architecture is as follows: One application receives messages from the network at a high throughput (i.e. 50000 messages/sec). Each message is stored in the DB, so it's important for the write rate to be as fast as the arrival rate. Then, I also have some PHP pages that accesses the DB to get the data stored by the other application. It's important for me that the retrieved data is as relevant as possible (i.e. not old data, let's say not more than 5 seconds old). Also, the data is not critical, so I don't need any security mechanism to avoid losing the data. I see there are a lot of NoSQL solutions, but I don't know if they are all relevant. Could you please provide me some directions. Thanks

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  • There was no endpoint listening at http://localhost:49481/Marketing.svc that could accept the message

    - by duckmike
    I have a Marketing service running locally through port 49481 and through IIS on port 65000. Either way when I try to debug into that service, I get an error message - {"There was no endpoint listening at http:/localhost:49481/Marketing.svc that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more details."} My inner exception is - {"The remote server returned an error: (404) Not Found."} I can open that service address, http:/localhost:49481/Marketing.svc, through a browser and I get a message that it's running ok. My config file is set up like - <endpoint address="http://localhost:49481/Marketing.svc" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IMarketing" contract="SunriseMarketing.IMarketing" name="BasicHttpBinding_IMarketing" /> What am I missing?

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  • JQuery Optimization: Is there any way to speed up the rendering of the FlexSelect control?

    - by Sephrial
    Greetings, I am new to jQuery, and I have a performance problem with the FlexSelect control where it takes about 5 seconds to render the dropdown control (in the renderDropdown() function). The dropdown list contains about 5000 element. I believe all the runtime is attributed to the following block of code: var list = this.dropdownList.html(""); $.each(this.results, function() { list.append($("<li/>").html(this.name)); }); Question: Are there any alternatives that would build this list of elements in a more inefficient manner?

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