Search Results

Search found 19701 results on 789 pages for 'disk images'.

Page 223/789 | < Previous Page | 219 220 221 222 223 224 225 226 227 228 229 230  | Next Page >

  • MySQL query, 2 similar servers, 2 minute difference in execution times

    - by mr12086
    I had a similar question on stack overflow, but it seems to be more server/mysql setup related than coding. The queries below all execute instantly on our development server where as they can take upto 2 minutes 20 seconds. The query execution time seems to be affected by home ambiguous the LIKE string's are. If they closely match a country that has few matches it will take less time, and if you use something like 'ge' for germany - it will take longer to execute. But this doesn't always work out like that, at times its quite erratic. Sending data appears to be the culprit but why and what does that mean. Also memory on production looks to be quite low (free memory)? Production: Intel Quad Xeon E3-1220 3.1GHz 4GB DDR3 2x 1TB SATA in RAID1 Network speed 100Mb Ubuntu Development Intel Core i3-2100, 2C/4T, 3.10GHz 500 GB SATA - No RAID 4GB DDR3 UPDATE 2 : mysqltuner output: [prod] -------- General Statistics -------------------------------------------------- [--] Skipped version check for MySQLTuner script [OK] Currently running supported MySQL version 5.1.61-0ubuntu0.10.04.1 [OK] Operating on 64-bit architecture -------- Storage Engine Statistics ------------------------------------------- [--] Status: +Archive -BDB -Federated +InnoDB -ISAM -NDBCluster [--] Data in MyISAM tables: 103M (Tables: 180) [--] Data in InnoDB tables: 491M (Tables: 19) [!!] Total fragmented tables: 38 -------- Security Recommendations ------------------------------------------- [OK] All database users have passwords assigned -------- Performance Metrics ------------------------------------------------- [--] Up for: 77d 4h 6m 1s (53M q [7.968 qps], 14M conn, TX: 87B, RX: 12B) [--] Reads / Writes: 98% / 2% [--] Total buffers: 58.0M global + 2.7M per thread (151 max threads) [OK] Maximum possible memory usage: 463.8M (11% of installed RAM) [OK] Slow queries: 0% (12K/53M) [OK] Highest usage of available connections: 22% (34/151) [OK] Key buffer size / total MyISAM indexes: 16.0M/10.6M [OK] Key buffer hit rate: 98.7% (162M cached / 2M reads) [OK] Query cache efficiency: 20.7% (7M cached / 36M selects) [!!] Query cache prunes per day: 3934 [OK] Sorts requiring temporary tables: 1% (3K temp sorts / 230K sorts) [!!] Joins performed without indexes: 71068 [OK] Temporary tables created on disk: 24% (3M on disk / 13M total) [OK] Thread cache hit rate: 99% (690 created / 14M connections) [!!] Table cache hit rate: 0% (64 open / 85M opened) [OK] Open file limit used: 12% (128/1K) [OK] Table locks acquired immediately: 99% (16M immediate / 16M locks) [!!] InnoDB data size / buffer pool: 491.9M/8.0M -------- Recommendations ----------------------------------------------------- General recommendations: Run OPTIMIZE TABLE to defragment tables for better performance Enable the slow query log to troubleshoot bad queries Adjust your join queries to always utilize indexes Increase table_cache gradually to avoid file descriptor limits Variables to adjust: query_cache_size (> 16M) join_buffer_size (> 128.0K, or always use indexes with joins) table_cache (> 64) innodb_buffer_pool_size (>= 491M) [dev] -------- General Statistics -------------------------------------------------- [--] Skipped version check for MySQLTuner script [OK] Currently running supported MySQL version 5.1.62-0ubuntu0.11.10.1 [!!] Switch to 64-bit OS - MySQL cannot currently use all of your RAM -------- Storage Engine Statistics ------------------------------------------- [--] Status: +Archive -BDB -Federated +InnoDB -ISAM -NDBCluster [--] Data in MyISAM tables: 185M (Tables: 632) [--] Data in InnoDB tables: 967M (Tables: 38) [!!] Total fragmented tables: 73 -------- Security Recommendations ------------------------------------------- [OK] All database users have passwords assigned -------- Performance Metrics ------------------------------------------------- [--] Up for: 1d 2h 26m 9s (5K q [0.058 qps], 1K conn, TX: 4M, RX: 1M) [--] Reads / Writes: 99% / 1% [--] Total buffers: 58.0M global + 2.7M per thread (151 max threads) [OK] Maximum possible memory usage: 463.8M (11% of installed RAM) [OK] Slow queries: 0% (0/5K) [OK] Highest usage of available connections: 1% (2/151) [OK] Key buffer size / total MyISAM indexes: 16.0M/18.6M [OK] Key buffer hit rate: 99.9% (60K cached / 36 reads) [OK] Query cache efficiency: 44.5% (1K cached / 2K selects) [OK] Query cache prunes per day: 0 [OK] Sorts requiring temporary tables: 0% (0 temp sorts / 44 sorts) [OK] Temporary tables created on disk: 24% (162 on disk / 666 total) [OK] Thread cache hit rate: 99% (2 created / 1K connections) [!!] Table cache hit rate: 1% (64 open / 4K opened) [OK] Open file limit used: 8% (88/1K) [OK] Table locks acquired immediately: 100% (1K immediate / 1K locks) [!!] InnoDB data size / buffer pool: 967.7M/8.0M -------- Recommendations ----------------------------------------------------- General recommendations: Run OPTIMIZE TABLE to defragment tables for better performance Enable the slow query log to troubleshoot bad queries Increase table_cache gradually to avoid file descriptor limits Variables to adjust: table_cache (> 64) innodb_buffer_pool_size (>= 967M) UPDATE 1: When testing the queries listed here there is usually no more than one other query taking place, and usually none. Because production is actually handling apache requests that development gets very few of as it's only myself and 1 other who accesses it - could the 4GB of RAM be getting exhausted by using the single machine for both apache and mysql server? Production: sudo hdparm -tT /dev/sda /dev/sda: Timing cached reads: 24872 MB in 2.00 seconds = 12450.72 MB/sec Timing buffered disk reads: 368 MB in 3.00 seconds = 122.49 MB/sec sudo hdparm -tT /dev/sdb /dev/sdb: Timing cached reads: 24786 MB in 2.00 seconds = 12407.22 MB/sec Timing buffered disk reads: 350 MB in 3.00 seconds = 116.53 MB/sec Server version(mysql + ubuntu versions): 5.1.61-0ubuntu0.10.04.1 Development: sudo hdparm -tT /dev/sda /dev/sda: Timing cached reads: 10632 MB in 2.00 seconds = 5319.40 MB/sec Timing buffered disk reads: 400 MB in 3.01 seconds = 132.85 MB/sec Server version(mysql + ubuntu versions): 5.1.62-0ubuntu0.11.10.1 ORIGINAL DATA : This query is NOT the query in question but is related so ill post it. SELECT f.form_question_has_answer_id FROM form_question_has_answer f INNER JOIN project_company_has_user p ON f.form_question_has_answer_user_id = p.project_company_has_user_user_id INNER JOIN company c ON p.project_company_has_user_company_id = c.company_id INNER JOIN project p2 ON p.project_company_has_user_project_id = p2.project_id INNER JOIN user u ON p.project_company_has_user_user_id = u.user_id INNER JOIN form f2 ON p.project_company_has_user_project_id = f2.form_project_id WHERE (f2.form_template_name = 'custom' AND p.project_company_has_user_garbage_collection = 0 AND p.project_company_has_user_project_id = '29') AND (LCASE(c.company_country) LIKE '%ge%' OR LCASE(c.company_country) LIKE '%abcde%') AND f.form_question_has_answer_form_id = '174' And the explain plan for the above query is, run on both dev and production produce the same plan. +----+-------------+-------+--------+----------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------+---------+----------------------------------------------------+------+-------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------+--------+----------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------+---------+----------------------------------------------------+------+-------------+ | 1 | SIMPLE | p2 | const | PRIMARY | PRIMARY | 4 | const | 1 | Using index | | 1 | SIMPLE | f | ref | form_question_has_answer_form_id,form_question_has_answer_user_id | form_question_has_answer_form_id | 4 | const | 796 | Using where | | 1 | SIMPLE | u | eq_ref | PRIMARY | PRIMARY | 4 | new_klarents.f.form_question_has_answer_user_id | 1 | Using index | | 1 | SIMPLE | p | ref | project_company_has_user_unique_key,project_company_has_user_user_id,project_company_has_user_company_id,project_company_has_user_project_id | project_company_has_user_user_id | 4 | new_klarents.f.form_question_has_answer_user_id | 1 | Using where | | 1 | SIMPLE | f2 | ref | form_project_id | form_project_id | 4 | const | 15 | Using where | | 1 | SIMPLE | c | eq_ref | PRIMARY | PRIMARY | 4 | new_klarents.p.project_company_has_user_company_id | 1 | Using where | +----+-------------+-------+--------+----------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------+---------+----------------------------------------------------+------+-------------+ This query takes 2 minutes ~20 seconds to execute. The query that is ACTUALLY being run on the server is this one: SELECT COUNT(*) AS num_results FROM (SELECT f.form_question_has_answer_id FROM form_question_has_answer f INNER JOIN project_company_has_user p ON f.form_question_has_answer_user_id = p.project_company_has_user_user_id INNER JOIN company c ON p.project_company_has_user_company_id = c.company_id INNER JOIN project p2 ON p.project_company_has_user_project_id = p2.project_id INNER JOIN user u ON p.project_company_has_user_user_id = u.user_id INNER JOIN form f2 ON p.project_company_has_user_project_id = f2.form_project_id WHERE (f2.form_template_name = 'custom' AND p.project_company_has_user_garbage_collection = 0 AND p.project_company_has_user_project_id = '29') AND (LCASE(c.company_country) LIKE '%ge%' OR LCASE(c.company_country) LIKE '%abcde%') AND f.form_question_has_answer_form_id = '174' GROUP BY f.form_question_has_answer_id;) dctrn_count_query; With explain plans (again same on dev and production): +----+-------------+-------+--------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------+---------+----------------------------------------------------+------+------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------+--------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------+---------+----------------------------------------------------+------+------------------------------+ | 1 | PRIMARY | NULL | NULL | NULL | NULL | NULL | NULL | NULL | Select tables optimized away | | 2 | DERIVED | p2 | const | PRIMARY | PRIMARY | 4 | | 1 | Using index | | 2 | DERIVED | f | ref | form_question_has_answer_form_id,form_question_has_answer_user_id | form_question_has_answer_form_id | 4 | | 797 | Using where | | 2 | DERIVED | p | ref | project_company_has_user_unique_key,project_company_has_user_user_id,project_company_has_user_company_id,project_company_has_user_project_id,project_company_has_user_garbage_collection | project_company_has_user_user_id | 4 | new_klarents.f.form_question_has_answer_user_id | 1 | Using where | | 2 | DERIVED | f2 | ref | form_project_id | form_project_id | 4 | | 15 | Using where | | 2 | DERIVED | c | eq_ref | PRIMARY | PRIMARY | 4 | new_klarents.p.project_company_has_user_company_id | 1 | Using where | | 2 | DERIVED | u | eq_ref | PRIMARY | PRIMARY | 4 | new_klarents.p.project_company_has_user_user_id | 1 | Using where; Using index | +----+-------------+-------+--------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------+---------+----------------------------------------------------+------+------------------------------+ On the production server the information I have is as follows. Upon execution: +-------------+ | num_results | +-------------+ | 3 | +-------------+ 1 row in set (2 min 14.28 sec) Show profile: +--------------------------------+------------+ | Status | Duration | +--------------------------------+------------+ | starting | 0.000016 | | checking query cache for query | 0.000057 | | Opening tables | 0.004388 | | System lock | 0.000003 | | Table lock | 0.000036 | | init | 0.000030 | | optimizing | 0.000016 | | statistics | 0.000111 | | preparing | 0.000022 | | executing | 0.000004 | | Sorting result | 0.000002 | | Sending data | 136.213836 | | end | 0.000007 | | query end | 0.000002 | | freeing items | 0.004273 | | storing result in query cache | 0.000010 | | logging slow query | 0.000001 | | logging slow query | 0.000002 | | cleaning up | 0.000002 | +--------------------------------+------------+ On development the results are as follows. +-------------+ | num_results | +-------------+ | 3 | +-------------+ 1 row in set (0.08 sec) Again the profile for this query: +--------------------------------+----------+ | Status | Duration | +--------------------------------+----------+ | starting | 0.000022 | | checking query cache for query | 0.000148 | | Opening tables | 0.000025 | | System lock | 0.000008 | | Table lock | 0.000101 | | optimizing | 0.000035 | | statistics | 0.001019 | | preparing | 0.000047 | | executing | 0.000008 | | Sorting result | 0.000005 | | Sending data | 0.086565 | | init | 0.000015 | | optimizing | 0.000006 | | executing | 0.000020 | | end | 0.000004 | | query end | 0.000004 | | freeing items | 0.000028 | | storing result in query cache | 0.000005 | | removing tmp table | 0.000008 | | closing tables | 0.000008 | | logging slow query | 0.000002 | | cleaning up | 0.000005 | +--------------------------------+----------+ If i remove user and/or project innerjoins the query is reduced to 30s. Last bit of information I have: Mysqlserver and Apache are on the same box, there is only one box for production. Production output from top: before & after. top - 15:43:25 up 78 days, 12:11, 4 users, load average: 1.42, 0.99, 0.78 Tasks: 162 total, 2 running, 160 sleeping, 0 stopped, 0 zombie Cpu(s): 0.1%us, 50.4%sy, 0.0%ni, 49.5%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 4037868k total, 3772580k used, 265288k free, 243704k buffers Swap: 3905528k total, 265384k used, 3640144k free, 1207944k cached top - 15:44:31 up 78 days, 12:13, 4 users, load average: 1.94, 1.23, 0.87 Tasks: 160 total, 2 running, 157 sleeping, 0 stopped, 1 zombie Cpu(s): 0.2%us, 50.6%sy, 0.0%ni, 49.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 4037868k total, 3834300k used, 203568k free, 243736k buffers Swap: 3905528k total, 265384k used, 3640144k free, 1207804k cached But this isn't a good representation of production's normal status so here is a grab of it from today outside of executing the queries. top - 11:04:58 up 79 days, 7:33, 4 users, load average: 0.39, 0.58, 0.76 Tasks: 156 total, 1 running, 155 sleeping, 0 stopped, 0 zombie Cpu(s): 3.3%us, 2.8%sy, 0.0%ni, 93.9%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 4037868k total, 3676136k used, 361732k free, 271480k buffers Swap: 3905528k total, 268736k used, 3636792k free, 1063432k cached Development: This one doesn't change during or after. top - 15:47:07 up 110 days, 22:11, 7 users, load average: 0.17, 0.07, 0.06 Tasks: 210 total, 2 running, 208 sleeping, 0 stopped, 0 zombie Cpu(s): 0.1%us, 0.2%sy, 0.0%ni, 99.7%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 4111972k total, 1821100k used, 2290872k free, 238860k buffers Swap: 4183036k total, 66472k used, 4116564k free, 921072k cached

    Read the article

  • Java jasper report NullPointerException

    - by William Welch
    I am new to Java and I am running into this issue that I can't figure out. I inherited this project and I have the following code in one of my scriptlets: DefaultLogger.logMessage("DEBUG path: "+ reportFile.getPath()); DefaultLogger.logMessage("DEBUG parameters: "+ parameters); DefaultLogger.logMessage("DEBUG jr: "+ jr); bytes = JasperRunManager.runReportToPdf(reportFile.getPath(), parameters, jr); And I am getting the following results (the fourth line there is line 287 in FootwearReportsServlet.doGet): DEBUG path: C:\Development\JavaWorkspaces\Workspace1\.metadata\.plugins\org.eclipse.wst.server.core\tmp0\wtpwebapps\RSLDevelopmentStandard\reports\templates\footwear\RslFootwearReport.jasper DEBUG parameters: {class_list_subreport=net.sf.jasperreports.engine.JasperReport@b07af1, signature_path=images/logo_reports.jpg, submission_id=20070213154168780, test_results_subreport=net.sf.jasperreports.engine.JasperReport@5795ce, logo_path=images/logos_3.gif, report_connection_secondary=com.mysql.jdbc.JDBC4Connection@2c39d2, testing_packages_subreport=net.sf.jasperreports.engine.JasperReport@1883d5f, signature_path2=images/logo_reports.jpg, tpid_subreport=net.sf.jasperreports.engine.JasperReport@17531fd, first_page_subreport=net.sf.jasperreports.engine.JasperReport@12504e0} DEBUG jr: net.sf.jasperreports.engine.data.JRMapCollectionDataSource@1630eb6 Apr 29, 2010 4:15:13 PM org.apache.catalina.core.StandardWrapperValve invoke SEVERE: Servlet.service() for servlet FootwearReportsServlet threw exception java.lang.NullPointerException at net.sf.jasperreports.engine.fill.JRFiller.fillReport(JRFiller.java:89) at net.sf.jasperreports.engine.JasperFillManager.fillReport(JasperFillManager.java:601) at net.sf.jasperreports.engine.JasperFillManager.fillReport(JasperFillManager.java:517) at net.sf.jasperreports.engine.JasperRunManager.runReportToPdf(JasperRunManager.java:385) at com.rsl.reports.FootwearReportsServlet.doGet(FootwearReportsServlet.java:287) at javax.servlet.http.HttpServlet.service(HttpServlet.java:617) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:298) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) at java.lang.Thread.run(Unknown Source) What I can't figure out is where the null reference is. From the debug lines I can see that each parameter has a value. Could it be referring to a bad path to one of the images? Any ideas? For some reason my server won't start in debug mode in Eclipse so I am having trouble figuring this out.

    Read the article

  • DataContractSerializer and deserializing web service response types

    - by matra
    Hi, I am using calling web services and using WCF generated service-reference on the client. I have saved XML responses that are received from test service to disk (without SOAP envelope and body tags) I would like to load them from disk and create objects from them. Lets' take the following method from my web service: SomeMethodResponse SomeMethod(SomeMethodRequest req) I manually (through SOAP UI) save the response to disk to file, Sample response: < SomeMethodResponse xmlns="http://myNamespace"> <SomeMember1>value</SomeMember1> </SomeMethodResponse xmlns="http://myNamespace"> Then I try to deserialize the object from file using: DataContractSerializer dcs = new DataContractSerializer(typeof(SomeMethodResponse)) This fails – the serializer complains with the error, that it is expecting element in namespace 'http://schemas.datacontract.org/2004/07', but found element in 'http://myNamespace'. Question: Why does the DataContractSerializer not use the namespace, that is declared on SomeMethodResponseType with XmlTypeAttribute(Namespace="http://myNamespace")? I can work around this by explicitly providing the namespace and the root element to DataContractSerializer constructor. But then it fails with message similar to: Error in line X position Y (last line of the XMLdocument). 'EndElement' 'SomeMethodResponse from namespace 'httpmyNapespace’ is not expected. Expecting element 'someNameField'. SomeName is an element in the XSD that web service is using. It is also a property on the SomeMethodResponse type, backed by the private field called someNameField. It looks like DataContractSerializer is trying to deserialize the fields in addition to properties. How can I deserailize XML that I have saved from disk and get back the object of same type that SomeMethod is returning? Thanks, Matra

    Read the article

  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

    Read the article

  • GAE Datastore Put()

    - by Ivan Slaughter
    def post(self): update = self.request.get('update') if users.get_current_user(): if update: personal = db.GqlQuery("SELECT * FROM Personal WHERE __key__ = :1", db.Key(update)) personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: personal= Personal() personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: self.response.out.write('I\'m sorry, you don\'t have permission to add this LP Personal Data.') Should this will update the existing record if the 'update' is querystring containing key datastore key. I try this but keep adding new record/entity. Please give me some sugesstion to correctly updating the record/entity. Correction? : def post(self): update = self.request.get('update') if users.get_current_user(): if update: personal = Personal.get(db.Key(update)) personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: personal= Personal() personal.name = self.request.get('name') personal.gender = self.request.get('gender') personal.mobile_num = self.request.get('mobile_num') personal.birthdate = int(self.request.get('birthdate')) personal.birthplace = self.request.get('birthplace') personal.address = self.request.get('address') personal.geo_pos = self.request.get('geo_pos') personal.info = self.request.get('info') photo = images.resize(self.request.get('img'), 0, 80) personal.photo = db.Blob(photo) personal.put() self.redirect('/admin/personal') else: self.response.out.write('I\'m sorry, you don\'t have permission to add this LP Personal Data.')

    Read the article

  • java.lang.OutOfMemoryError: bitmap size exceeds VM budget ?

    - by UMMA
    friends, i am using following code to display bitmap on screen and having next and previous buttons to change images. and getting out of memory error New Code HttpGet httpRequest = null; try { httpRequest = new HttpGet(mImage_URL[val]); } catch (Exception e) { return 0; } HttpClient httpclient = new DefaultHttpClient(); HttpResponse response = (HttpResponse) httpclient.execute(httpRequest); Bitmap bm; HttpEntity entity = response.getEntity(); BufferedHttpEntity bufHttpEntity = new BufferedHttpEntity(entity); InputStream is = bufHttpEntity.getContent(); try { bm = BitmapFactory.decodeStream(is); }catch(Exception ex) { } is.close(); Old Code URL aURL = new URL(mImage_URL[val]); URLConnection conn = aURL.openConnection(); conn.connect(); InputStream is = null; try { is= conn.getInputStream(); }catch(IOException e) { } BufferedInputStream bis = new BufferedInputStream(is); bm = BitmapFactory.decodeStream(bis); bis.close(); is.close(); img.setImageBitmap(bm); and it was giving me error decoder-decode return false. on images of size bigger than 400kb. so after googling i got new code as answer the old code was not giving me out of memory error on those images but decoder-decode return false, so i choosed new code. any one guide me what is the solution and which is the best approach to display live images?

    Read the article

  • Tricky CSS Layout

    - by Meep3D
    So I am making a website with quite a problematic layout. There are four corner images TL, TR, BL and BR indicated by black blocks. The dark orange area is the main content (to a width of 960px), with the outside area denoted by the green arrow as the browser window. See diagram: The top image represents the site at its narrowest possible - it shouldn't be allowed to be narrower than this (960px) if it is larger than the defined area there should be no scrollbars. The bottom two images represent different widths of browser. The bottom left and right black blocks (images) should be at the bottom left and right of the screen at all times, unless the width falls to 960px, in which case the BL and BR images should poke into the main area slightly. If the site is shrunk to, say 200px, the BR image should not still be poking in the right corner. At this point I don't really care about it working exactly in IE6 (I can get it roughly working) but I can't even figure out how to do it fully without Javascript or extremely experimental CSS. Currently I am using absolutely positioned div's which sort of work, but don't work quite right. I think I'd be willing to accept a bit of JS if there is no other way but I'd rather not. Answer very appreciated!

    Read the article

  • Silverlight: Download local files with WebClient

    - by David
    The directory structure of my Silverlight project is like the following: \Bin - MainModule.xap - \Images --- Image1.png --- Image2.png - \Modules --- SubModule.xap I want to be able to run it through either a web server or through Visual Studio directly (for debugging purposes I want to bypass content downloading). In my media loading code I do something like the following: if (runningLocally) { var bitmapImage = new BitmapImage(); bitmapImage.UriSource = new Uri("Images/Image1.png", UriKind.Relative); var image = new Image(); image.Source = bitmapImage; } else { WebClient wc = new WebClient(); wc.OpenReadCompleted += (s, e) => { var bitmapImage = new BitmapImage(); bitmapImage.SetSource(e.Result); var image = new Image(); image.Source = bitmapImage; }; wc.OpenReadAsync(new Uri("Images/Image1.png", UriKind.Relative)); } This works for images but I also have sub-modules which are just assemblies housing UserControls. Since Silverlight has no ability to read disk I've resigned myself to the fact that I'm going to have to "download" the XAPs I need whether I'm running locally or not. Problem is if I run the project locally and try to use a WebClient to download a XAP I get an exception: System.Net.WebException: An exception occurred during a WebClient request. ---> System.NotSupportedException: The URI prefix is not recognized. Is there any way (WebClient or otherwise) I can get to my sub-module XAPs when running the Silverlight project directly rather than hitting a web server?

    Read the article

  • django+uploadify - don't working

    - by Erico
    Hi, I'm trying to use an example posted on the "github" the link is http://github.com/tstone/django-uploadify. And I'm having trouble getting work. can you help me? I followed step by step, but does not work. Accessing the "URL" / upload / the only thing is that returns "True" part of settings.py import os PROJECT_ROOT_PATH = os.path.dirname(os.path.abspath(file)) MEDIA_ROOT = os.path.join(PROJECT_ROOT_PATH, 'media') TEMPLATE_DIRS = ( os.path.join(PROJECT_ROOT_PATH, 'templates')) urls.py from django.conf.urls.defaults import * from django.conf import settings from teste.uploadify.views import * from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', (r'^admin/', include(admin.site.urls)), url(r'upload/$', upload, name='uploadify_upload'), ) views.py from django.http import HttpResponse import django.dispatch upload_received = django.dispatch.Signal(providing_args=['data']) def upload(request, *args, **kwargs): if request.method == 'POST': if request.FILES: upload_received.send(sender='uploadify', data=request.FILES['Filedata']) return HttpResponse('True') models.py from django.db import models def upload_received_handler(sender, data, **kwargs): if file: new_media = Media.objects.create( file = data, new_upload = True, ) new_media.save() upload_received.connect(upload_received_handler, dispatch_uid='uploadify.media.upload_received') class Media(models.Model): file = models.FileField(upload_to='images/upload/', null=True, blank=True) new_upload = models.BooleanField() uploadify_tags.py from django import template from teste import settings register = template.Library() @register.inclusion_tag('uploadify/multi_file_upload.html', takes_context=True) def multi_file_upload(context, upload_complete_url): """ * filesUploaded - The total number of files uploaded * errors - The total number of errors while uploading * allBytesLoaded - The total number of bytes uploaded * speed - The average speed of all uploaded files """ return { 'upload_complete_url' : upload_complete_url, 'uploadify_path' : settings.UPLOADIFY_PATH, # checar essa linha 'upload_path' : settings.UPLOADIFY_UPLOAD_PATH, } template - uploadify/multi_file_upload.html {% load uploadify_tags }{ multi_file_upload '/media/images/upload/' %} <script type="text/javascript" src="{{ MEDIA_URL }}js/swfobject.js"></script> <script type="text/javascript" src="{{ MEDIA_URL }}js/jquery.uploadify.js"></script> <div id="uploadify" class="multi-file-upload"><input id="fileInput" name="fileInput" type="file" /></div> <script type="text/javascript">// <![CDATA[ $(document).ready(function() { $('#fileInput').uploadify({ 'uploader' : '/media/swf/uploadify.swf', 'script' : '{% url uploadify_upload %}', 'cancelImg' : '/media/images/uploadify-remove.png/', 'auto' : true, 'folder' : '/media/images/upload/', 'multi' : true, 'onAllComplete' : allComplete }); }); function allComplete(event, data) { $('#uploadify').load('{{ upload_complete_url }}', { 'filesUploaded' : data.filesUploaded, 'errorCount' : data.errors, 'allBytesLoaded' : data.allBytesLoaded, 'speed' : data.speed }); // raise custom event $('#uploadify') .trigger('allUploadsComplete', data); } // ]]</script>

    Read the article

  • Tiff Analyzer

    - by Kevin
    I am writing a program to convert some data, mainly a bunch of Tiff images. Some of the Tiffs seems to have a minor problem with them. They show up fine in some viewers (Irfanview, client's old system) but not in others (Client's new system, Window's picture and fax viewer). I have manually looked at the binary data and all the tags seem ok. Can anyone recommend an app that can analyze it and tell me what, if anything, is wrong with it? Also, for clarity sake, I'm only converting the data about the images which is stored seperately in a database and copying the images, I'm not editting the images myself, so I'm pretty sure I'm not messing them up. UDPATE: For anyone interested, here are the tags from a good and bad file: BAD Tag Type Length Value 256 Image Width SHORT 1 1652 257 Image Length SHORT 1 704 258 Bits Per Sample SHORT 1 1 259 Compression SHORT 1 4 262 Photometric SHORT 1 0 266 Fill Order SHORT 1 1 273 Strip Offsets LONG 1 210 (d2 Hex) 274 Orientation SHORT 1 3 277 Samples Per Pixel SHORT 1 1 278 Rows Per Strip SHORT 1 450 279 Strip Byte Counts LONG 1 7264 (1c60 Hex) 282 X Resolution RATIONAL 1 <194 200 / 1 = 200.000 283 Y Resolution RATIONAL 1 <202 200 / 1 = 200.000 284 Planar Configuration SHORT 1 1 296 Resolution Unit SHORT 1 2 Good Tag Type Length Value 254 New Subfile Type LONG 1 0 (0 Hex) 256 Image Width SHORT 1 1193 257 Image Length SHORT 1 788 258 Bits Per Sample SHORT 1 1 259 Compression SHORT 1 4 262 Photometric SHORT 1 0 266 Fill Order SHORT 1 1 270 Image Description ASCII 45 256 273 Strip Offsets LONG 1 1118 (45e Hex) 274 Orientation SHORT 1 1 277 Samples Per Pixel SHORT 1 1 278 Rows Per Strip LONG 1 788 (314 Hex) 279 Strip Byte Counts LONG 1 496 (1f0 Hex) 280 Min Sample Value SHORT 1 0 281 Max Sample Value SHORT 1 1 282 X Resolution RATIONAL 1 <301 200 / 1 = 200.000 283 Y Resolution RATIONAL 1 <309 200 / 1 = 200.000 284 Planar Configuration SHORT 1 1 293 Group 4 Options LONG 1 0 (0 Hex) 296 Resolution Unit SHORT 1 2

    Read the article

  • How can you replace the src of an image that points to mjpeg?

    - by user165623
    I have an application that displays images from network cameras. The application will show multiple images on a single page. Each image container has a button on it that causes jQuery to scale that image up to fill a 64x480 div vs much smaller when multiple images are present. I change the src in the image with jquery as you'd expect: $("#imageId").attr("src", "http://cameraUrl.com:6000?width=640&height=480&d="+date.getTime()); the date.getTime() is intended to override the caching in a browser. It works for retrieving still images. Sometimes the video changes to the larger resolution. Other times it just sticks with the original image scaled up to fit the larger div as if it is not loading the new URL. This is evident by the fact it's grainy and the text overlay from the camera is scaled up. Occasionally the image finally loads in the higher resolution version and it works evidenced by the image clarity and the text overlay scaling to what it should be. Is there a correct way to force the setting of an image src where the src points to a motion jpeg stream to reload?

    Read the article

  • How effective can this Tagging solution be?

    - by Pablo
    Im working on an image sharing site and want to implement tagging for the images. I've read Questions #20856 and #2504150 I have few concerns with the approach on the questions above. First of all it looks easy to link an image to a tag. However getting images by tag relation is not as easy. Not easy because you will have to get the image-to-tag relation from one table and then make a big query with a bunch of OR statements( one OR for every image). Before i even research the tagging topic i started testing the following method: This tables as examples: Table: Image Columns: ItemID, Title, Tags Table: Tag Columns: TagID, Name The Tags column in the Image table takes a string with multiple tagID from the Tag table enclosed by dashes(-). For example: -65-25-105- Links an image with the TagID 65,25 and 105. With this method i find it easier to get images by tag as i can get the TagID with one query and get all the images with another simple query like: SELECT * FROM Image WHERE Tags LIKE %-65-% So if i use this method for tagging, How effective this is? Is querying by LIKE %-65-% a slow process? What problems can i face in the future?

    Read the article

  • Uploading image with AsynFileUpload(ACT Control) and changing Image Url of an Image Control??

    - by mahdiahmadirad
    Hi! I Used AsyncFileUpload(one of Ajac Control Toolkit Controls) to Uploading User's Image. this works well. But i want to change the image url of an image contorl to uploaded image url. how can i perform that? I put Image control in a Update Panel: <asp:UpdatePanel ID="UpdatePanelNew" runat="server"> <ContentTemplate> <asp:Image ID="Image1" ImageUrl="~/Images/Categories/NoCategory.png" runat="server" /> </ContentTemplate> </asp:UpdatePanel> <asp:AsyncFileUpload OnClientUploadError="uploadError" OnClientUploadComplete="uploadComplete" runat="server" ID="AsyncFileUpload1" UploadingBackColor="#CCFFFF" ThrobberID="myThrobber" /> &nbsp; <asp:Label ID="myThrobber" runat="server" Style="display: none;"> <img align="middle" alt="Working..." src="../../Images/App/uploading.gif" /> </asp:Label> in C# code I wrote these: protected void Page_Init() { AsyncFileUpload1.UploadedComplete += new EventHandler<AsyncFileUploadEventArgs>(AsyncFileUpload1_UploadedComplete); } void AsyncFileUpload1_UploadedComplete(object sender, AsyncFileUploadEventArgs e) { ScriptManager.RegisterStartupScript(this, this.GetType(), "size", "top.$get(\"" + uploadResult.ClientID + "\").innerHTML = 'Uploaded size: " + AsyncFileUpload1.FileBytes.Length.ToString() + "';", true); string savePath = MapPath("~/Images/Categories/" + Path.GetFileName(e.filename)); ImageOperations.ResizeFromStream(savePath, 128, AsyncFileUpload1.FileContent); Image1.ImageUrl = "~/Images/Categories/" + AsyncFileUpload1.FileName; //AsyncFileUpload1.SaveAs(savePath); } But it does not work. can you help me? Note that ImageOperations.ResizeFromStream() method resizes and saves the image to a specefic folder. actually I should trigger a Postback to Update the Update Panel but How to do that. I used UpdatePanelNew.Update(); but it does not work!

    Read the article

  • Jquery hide show list

    - by faxtion
    Having few issues with a jquery hide show item. Got a list of images, want to show the first one but hide the rest and when the user clicks next the current one is hidden and then the next list item is shown. Been banging head against wall for a while, and there is probably a very easy solution but for some reason I am unable to see it. Would be grateful of any advice. $(function() { $('#feat>li:gt(0)').hide(); var $links = $('#feat>li'); var $item = $('#feat>li'); $links.click(function() { var $par = $(this); $par.slideUp(700, function() { var index = $links.index( $par.get(0) ) $item.eq( index ).slideDown(700); }); }); }); <div id="feature"> <ul id="feat"> <li><img src="images/sample.png" /><a href="#">Next</a></li> <li><img src="images/sample2.jpg" /><a href="#">Next</a></li> <li><img src="images/sample.png" /><a href="#">Next</a></li> </ul> </div>

    Read the article

  • How to serve tiff WMS imagery through GeoServer

    - by mikem419
    Ok so I am new to the GeoServer/database world. I am a student intern and I have been given the task of setting up a WMS using GeoServer. I have never done any database work before this so bare with me if my questions leave out important information. I am using GeoServer 2.0.1 in standalone mode (downloaded using Jetty) with PostgreSQL 8.4 installed. I went through nyc_roads and nyc_buildings install demo in the GeoServer documentation but I still do not understand how I should go about serving up some test images. I noticed that the nyc_roads setup included a .sql file that was responsible for setting up the nyc_buildings database. I do not know how/where this file was generated. Our test images are .tiff and .jpeg. I have successfully been able to do a WMS call on the local GeoServer machine, and have opened the included demo imagery. I now wish to add these .tiff and .jpeg images to GeoServer and access them through WMS. I have tried copying the images to the GeoServer data directory,adding a new data store, and layers, but I always receive an error regarding the "input stream." Again I am very sorry if I am leaving out allot of vital information, this is as much as I know. thanks!

    Read the article

  • Separation of multipage tiff with compression "CCITT T.6" very slow

    - by Alex
    I need to separate multiframe tiff files, and use the following method: public static Image[] GetFrames(Image sourceImage) { Guid objGuid = sourceImage.FrameDimensionsList[0]; FrameDimension objDimension = new FrameDimension(objGuid); int frameCount = sourceImage.GetFrameCount(objDimension); Image[] images = new Image[frameCount]; for (int i = 0; i < frameCount; i++) { MemoryStream ms = new MemoryStream(); sourceImage.SelectActiveFrame(objDimension, i); sourceImage.Save(ms, ImageFormat.Tiff); images[i] = Image.FromStream(ms); } return images; } It works fine, but if the source image was encoded using the CCITT T.6 compression, separating a 20-frame-file takes up to 15 seconds on my 2,5ghz CPU.(edit: One core is at 100% during the process) When saving the images afterward to a single file using standard compression (LZW), the separation time of the LZW-file is under 1 second. Saving with CCITT compression also takes very long. Is there a way to speed up the process?

    Read the article

  • Visual studio 2010 setup project problem.

    - by Guru
    Hi there, I've made an application that uses .NET framework 3.5 SP1 and SQL Server 2008 Express. Application is fine and now i'm going to to make a setup project for this. When I first build my setup it was fine as all the prerequisites were not included in setup. But I want my setup to install .NET 3.5 SP1 and SQL SERVER 2008 Express also. So for this I've changed the options in setup project's properties from "Download prerequisites from following location" to "Download prerequisites from the same location as my application". In addition to that I've also checked the options above like .NET 3.5 SP1 and SQL Server 2008 Express etc. After doing all this I build my project again. This time I'm Getting 57 Errors. Error 1 The install location for prerequisites has not been set to 'component vendor's web site' and the file 'DotNetFX35SP1\dotNetFX20\aspnet.msp' in item '.NET Framework 3.5 SP1' can not be located on disk. See Help for more information. D:\MindStrike Setup\MindStrike Setup.vdproj MindStrike Setup Error 2 The install location for prerequisites has not been set to 'component vendor's web site' and the file 'DotNetFX35SP1\dotNetFX20\aspnet_64.msp' in item '.NET Framework 3.5 SP1' can not be located on disk. See Help for more information. D:\MindStrike Setup\MindStrike Setup.vdproj MindStrike Setup Error 3 The install location for prerequisites has not been set to 'component vendor's web site' and the file 'DotNetFX35SP1\dotNetFX20\clr.msp' in item '.NET Framework 3.5 SP1' can not be located on disk. See Help for more information. D:\MindStrike Setup\MindStrike Setup.vdproj MindStrike Setup Error 4 The install location for prerequisites has not been set to 'component vendor's web site' and the file 'DotNetFX35SP1\dotNetFX20\clr_64.msp' in item '.NET Framework 3.5 SP1' can not be located on disk. See Help for more information. D:\MindStrike Setup\MindStrike Setup.vdproj MindStrike Setup As the question will become too large so I'm just pasting 3 errors but there are totally 57 errors. Please help me . Thanks in advance Guru

    Read the article

  • move_uploaded_file() error

    - by James R.
    I have a website on free hosting - 000webhost.com and it allows you to upload images. However, when I try to upload an image, I get these errors: Warning: move_uploaded_file(images/SmallSmileyFace.jpg) [function.move-uploaded-file]: failed to open stream: Permission denied in /home/a6621074/public_html/m/write.php on line 76 Warning: move_uploaded_file() [function.move-uploaded-file]: Unable to move '/tmp/phpcmW3mo' to 'images/SmallSmileyFace.jpg' in /home/a6621074/public_html/m/write.php on line 76 This is the code: if (!empty($_FILES['fileImage']['name'])) { // check image type and size if ((($imagetype == 'image/gif') || ($imagetype == 'image/jpeg') || ($imagetype == 'image/pjpeg') || ($imagetype == 'image/png')) && ($imagesize > 0) && ($imagesize <= 32768)) { if ($_FILES['fileImage']['error'] == 0) { //move file $target = 'images/' . $image; if (move_uploaded_file($_FILES['fileImage']['tmp_name'], $target)) { $query = "INSERT INTO reviews (post_date, food_name, location, cafeteria, review, image, rating, user_id) VALUES (NOW(), '$foodname', '$location', '$cafeteria', '$review', '$image', $rate, $id)"; mysqli_query($dbc, $query); //confirm success echo '<p>Thank you for your submission!</p>'; } else { echo '<p class="errmsg">There was a problem uploading your image.</p>'; } } @unlink($_FILES['fileImage']['tmp_name']); } else { echo '<p class="errmsg">The screen shot must be a GIF, JPEG, or PNG image file no greater than 32KB in size.</p>'; } } Any ideas?

    Read the article

  • Optimizing code using PIL

    - by freakazo
    Firstly sorry for the long piece of code pasted below. This is my first time actually having to worry about performance of an application so I haven't really ever worried about performance. This piece of code pretty much searches for an image inside another image, it takes 30 seconds to run on my computer, converting the images to greyscale and other changes shaved of 15 seconds, I need another 15 shaved off. I did read a bunch of pages and looked at examples but I couldn't find the same problems in my code. So any help would be greatly appreciated. From the looks of it (cProfile) 25 seconds is spent within the Image module, and only 5 seconds in my code. from PIL import Image import os, ImageGrab, pdb, time, win32api, win32con import cProfile def GetImage(name): name = name + '.bmp' try: print(os.path.join(os.getcwd(),"Images",name)) image = Image.open(os.path.join(os.getcwd(),"Images",name)) except: print('error opening image;', name) return image def Find(name): image = GetImage(name) imagebbox = image.getbbox() screen = ImageGrab.grab() #screen = Image.open(os.path.join(os.getcwd(),"Images","Untitled.bmp")) YLimit = screen.getbbox()[3] - imagebbox[3] XLimit = screen.getbbox()[2] - imagebbox[2] image = image.convert("L") Screen = screen.convert("L") Screen.load() image.load() #print(XLimit, YLimit) Found = False image = image.getdata() for y in range(0,YLimit): for x in range(0,XLimit): BoxCoordinates = x, y, x+imagebbox[2], y+imagebbox[3] ScreenGrab = screen.crop(BoxCoordinates) ScreenGrab = ScreenGrab.getdata() if image == ScreenGrab: Found = True #print("woop") return x,y if Found == False: return "Not Found" cProfile.run('print(Find("Login"))')

    Read the article

  • Top Container Background Problem

    - by Norbert
    Here's a screenshot: http://dl.getdropbox.com/u/118004/Screen%20shot%202010-04-13%20at%202.50.49%20PM.png The red bar on the left is the background I set for the #personal div and I would like it to align to the top of the container, vertically. The problem is that I have a background for the #container-top div on top of the #container div with absolute positioning. Is there any way to move the #personal div up so there would be no space left? HTML <div id="container"> <div id="container-top"></div> <div id="personal"> <h1>Jonathan Doe</h1> <p>Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliqua erat volutpat.</p> </div> <!-- end #personal --> </div> <!-- end #container --> CSS #container { background: url(images/bg-mid.png) repeat-y top center; width: 835px; margin: 40px auto; position: relative; } #container-top { background: url(images/bg-top.png) no-repeat top center; position: absolute; height: 12px; width: 835px; top: -12px; } #container-bottom { background: url(images/bg-bottom.png) no-repeat top center; position: absolute; height: 27px; width: 835px; bottom: -27px; } #personal { background: url(images/personal-info.png) no-repeat 0px left; }

    Read the article

  • Table Design For SystemSettings, Best Model

    - by Chris L
    Someone suggested moving a table full of settings, where each column is a setting name(or type) and the rows are the customers & their respective settings for each setting. ID | IsAdmin | ImagePath ------------------------------ 12 | 1          | \path\to\images 34 | 0          | \path\to\images The downside to this is every time we want a new setting name(or type) we alter the table(via sql) and add the new (column)setting name/type. Then update the rows(so that each customer now has a value for that setting). The new table design proposal. The proposal is to have a column for setting name and another column for setting. ID | SettingName | SettingValue ---------------------------- 12 | IsAdmin        | 1 12 | ImagePath   | \path\to\images 34 | IsAdmin        | 0 34 | ImagePath   | \path\to\images The point they made was that adding a new setting was as easy as a simple insert statement to the row, no added column. But something doesn't feel right about the second design, it looks bad, but I can't come up with any arguments against it. Am I wrong?

    Read the article

  • Problem using custom HttpHandler to process requests for both .aspx and non-extension pages in IIS7

    - by Noel
    I am trying to process both ".aspx" and non-extension page requests (i.e. both contact.aspx and /contact/) using a custom HttpHandler in IIS7. My handler works just fine in either one case or the other, but as soon as I try to process both cases, it only works for one. Please see Handlers snippet from my web.config below: If i keep only mapping to "*.aspx" then all .aspx requests are processed correctly, but obviously extensionless requests won't work: <add name="AllPages.ASPX" path="*.aspx" verb="*" type="Test.PageHandlerFactory, Test" preCondition="" /> If i change the mapping to "*" then all extensionless requests are processed correctly, but ".aspx" requests that should still be handled by this handler stop working. Note that i added the StaticFiles entry in order to process files that are on disk like images, css, js, etc. <add name="WebResource" path="WebResource.axd" verb="GET" type="System.Web.Handlers.AssemblyResourceLoader" /> <add name="StaticFiles" verb="GET,HEAD" path="*.*" type="System.Web.StaticFileHandler" resourceType="File" /> <add name="AllPages" path="*" verb="*" type="Test.PageHandlerFactory, Test" preCondition="" /> The crazy thing is that when i load an ".aspx" request (with the 2nd configuration shown) IIS7 gives a 404 not found error. The error also says that the request is processed by the StaticFiles handler. But I made sure to add resourceType="File" to the StaticFileHandler in order to avoid this. According to MS this means the request is only for "physical files on disk". Am i misreading/interpreting the "on disk" part? My .aspx file isn't on disk, that's why i want to use the handler in the first place.

    Read the article

  • jQuery image preload/cache halting browser

    - by Nathan Loding
    In short, I have a very large photo gallery and I'm trying to cache as many of the thumbnail images as I can when the first page loads. There could be 1000+ thumbnails. First question -- is it stupid to try to preload/cache that many? Second question -- when the preload() function fires, the entire browser stops responding for a minute to two. At which time the callback fires, so the preload is complete. Is there a way to accomplish "smart preloading" that doesn't impede on the user experience/speed when attempting to load this many objects? The $.preLoadImages function is take from here: http://binarykitten.me.uk/dev/jq-plugins/107-jquery-image-preloader-plus-callbacks.html Here's how I'm implementing it: $(document).ready(function() { setTimeout("preload()", 5000); }); function preload() { var images = ['image1.jpg', ... 'image1000.jpg']; $.preLoadImages(images, function() { alert('done'); }); } 1000 images is a lot. Am I asking too much?

    Read the article

  • Out of Core Implementation of a Quadtree

    - by Nima
    Hi, I am trying to build a Quadtree data structure(or let's just say a tree) on the secondary memory(Hard Disk). I have a C++ program to do so and I use fopen to create the files. Also, I am using tesseral coding to store each cell in a file named with its corresponding code to store it on the disk in one directory. The problem is that after creating about 1,100 files, fopen just returns NULL and stops creating new files. I can create further files manually in that directory, but using C++ it can not create any further files. I know about max limit of inode on ext3 filesystem which is (from Wikipedia) 32,000 but mine is way less than that, also note that I can create files manually on the disk; just not through fopen. Also, I really appreciate any idea regarding the best way to store a very dynamic quadtree on disk(I need the nodes to be in separate files and the quadtree might have a depth of 50). Using nested directories is one idea, but I think it will slow down the performance because of following the links on the filesystem to access the file. Thanks, Nima

    Read the article

  • Java error on bilinear interpolation of 16 bit data

    - by Jon
    I'm having an issue using bilinear interpolation for 16 bit data. I have two images, origImage and displayImage. I want to use AffineTransformOp to filter origImage through an AffineTransform into displayImage which is the size of the display area. origImage is of type BufferedImage.TYPE_USHORT_GRAY and has a raster of type sun.awt.image.ShortInterleavedRaster. Here is the code I have right now displayImage = new BufferedImage(getWidth(), getHeight(), origImage.getType()); try { op = new AffineTransformOp(atx, AffineTransformOp.TYPE_BILINEAR); op.filter(origImage, displayImage); } catch (Exception e) { e.printStackTrace(); } In order to show the error I have created 2 gradient images. One has values in the 15 bit range (max of 32767) and one in the 16 bit range (max of 65535). Below are the two images 15 bit image 16 bit image These two images were created in identical fashions and should look identical, but notice the line across the middle of the 16 bit image. At first I thought that this was an overflow problem however, it is weird that it's manifesting itself in the center of the gradient instead of at the end where the pixel values are higher. Also, if it was an overflow issue than I would suspect that the 15 bit image would have been affected as well. Any help on this would be greatly appreciated.

    Read the article

< Previous Page | 219 220 221 222 223 224 225 226 227 228 229 230  | Next Page >