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  • What's wrong with my custom .desktop xsession?

    - by Noam Gagliardi
    I want to create a custom Xmonad session that loads an .xsession script in my home folder. This is the original file I copied. This one works: [Desktop Entry] Encoding=UTF-8 Name=XMonad Comment=Lightweight tiling window manager Exec=xmonad Icon=xmonad.png Type=XSession This is my modified file, xmonad-custom.desktop. When I logout, then login choosing this "xmonad-custom", the screen just flashes and sends me back to the ubuntu login screen (as if it briefly logs in and out of the session): [Desktop Entry] Encoding=UTF-8 Name=XMonad Custom Comment=Lightweight tiling window manager Exec=/home/{username}/.xsession Icon=xmonad.png Type=XSession X-Ubuntu-Gettext-Domain=gdm I also tried without the last line. This is my ~/.xsession file, in case there's an error with this script: #!/bin/env bash xrdb -merge .Xresources trayer --edge top --align right --SetDockType true --SetPartialStrut \ true --expand true --width 15 --height 12 --transparent true --tint 0x000000 & dropbox start & exec xmonad

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  • 2D XNA C#: Texture2D Wrapping Issue

    - by Kieran
    Working in C#/XNA for a Windows game: I'm using Texture2D to draw sprites. All of my sprites are 16 x 32. The sprites move around the screen as you would expect, by changing the top X/Y position of them when they're being drawn by the spritebatch. Most of the time when I run the game, the sprites appear like this: and when moved, they move as I expect, as one element. Infrequently they appear like this: and when moved it's like there are two sprites with a gap in between them - it's hard to describe. It only seems to happen sometimes - is there something I'm missing? I'd really like to know why this is happening. [Edit:] Adding Draw code as requested: This is the main draw routine - it first draws the sprite to a RenderTarget then blows it up by a scale of 4: protected override void Draw(GameTime gameTime) { // Draw to render target GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.CornflowerBlue); Texture2D imSprite = null; spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointWrap, null, null); ManSprite.Draw(spriteBatch); base.Draw(gameTime); spriteBatch.End(); // Draw render target to screen GraphicsDevice.SetRenderTarget(null); imageFrame = (Texture2D)renderTarget; GraphicsDevice.Clear(ClearOptions.Target | ClearOptions.DepthBuffer, Color.DarkSlateBlue, 1.0f, 0); spriteBatch.Begin(SpriteSortMode.FrontToBack, null, SamplerState.PointClamp, null, null); spriteBatch.Draw(imageFrame, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), IM_SCALE, SpriteEffects.None, 0); spriteBatch.End(); } This is the draw routine for the Sprite class: public virtual void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(Texture, new Vector2(PositionX, PositionY), null, Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0.3f); }

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  • Transform coordinates from 3d to 2d without matrix or built in methods

    - by Thomas
    Not to long ago i started to create a small 3D engine in javascript to combine this with an html5 canvas. One of the issues I run into is how can you transform 3d to 2d coords. Since I cannot use matrices or built in transformation methods I need another way. I've tried implementing the next explanation + pseudo code: http://freespace.virgin.net/hugo.elias/routines/3d_to_2d.htm Unfortunately no luck there. I've replace all the input variables with data from my own camera and object classes. I have the following data: An object with a rotation, position vector and an array of 4 3d coords (its just a plane) a camera with a position and rotation vector the viewport - a square 600 x 600 surface. The example uses a zoom factor which I've set as 1 Most hits on google use either matrix calculations or don't implement camera rotation. Basic transformation should be like this: screen.x = x / z * zoom screen.y = y / z * zoom Can anyone point me in the right direction or explain to me howto achieve this? edit: Thanks for all your posts, I haven't been able to apply all this to my project yet but I hope to do this soon.

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  • MacBook (late 2008) EFI Firmware Update 1.8 Problem

    - by user20832
    Last night I applied EFI Firmware update 1.8 to my Macbook (late 2008). After installing EFI Firmware Update and rebooted my computer and installed SuperDrive Firmware Update 3.0. After that my Macbook rebooted and a black screen is showing with "No bootable device. Please insert bootable device and press any key to continue". I put in one of the bootable installation disck (MAC OS) and it's still stuck on the same screen. I have also tried restarting my macbook manually but no luck. Have anyone experienced that?

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  • Remove LCD Stand for Wall Mounting - FSM-270YG

    - by Benjamin Chambers
    Based on Jeff Atwood's post on Coding Horror, I ordered one of these monitors, and I've been absolutely loving it. However, I recently (i.e. today) took the next step in monitor-y goodness and fastened the sucker to an articulated wall mount. Unfortunately, I can't figure out how to remove the stand. The flat portion comes off with a single screw, but the leg it fastens to has no apparent method of removing it. Has anyone figured out a trick for removing these, so they don't just stick out below the screen? Should I remove the screws from the backside of the screen, and look for an internal connection to remove? Or just give up and live with it? (After all, it's a great display, it's floating in the air in front of me, and the stand leg is only a minor annoyance).

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  • Ubuntu impossible to install: "unable to find a medium containing a live filesystem"

    - by Lorenzo
    Yes, I have read questions and answers with similar titles for this issue, which prevented me from installing Ubuntu for several MONTHS now, trying to figure it out. I have a MacBookPro with triple partition (one for Mac Snow Leopard, one for Windows 7, one for Linux) created with reFIT firmware (not BootCamp). I set up the system according to these instructions for reFIT: http://lifehacker.com/5531037/how-to-triple+boot-your-mac-with-windows-and-linux-no-boot-camp-required Now. There is a free partition ready to accept Linux into its arms, but Linux does not want to participate. Most answers to the issue "unable to find a medium containing a live filesystem" point to changing the BIOS booting system (which I don't know how to do, especially using this reFIT booting system), and to changing the socket of the USB (which does not concern me, since I am using a CD, actually I tried with a CD, then with a DVD, since a blank CD is only 700MB while the iso image file of Ubuntu is about 731MB). Anyway. This is what happens: I am in the Mac system (using the Mac partition) I insert the DVD with the burned image of Ubuntu (yes I have tried burning it again and agin on both CD and DVD blank discs). I restart the computer. When reFIT loads, I hold down the ALT key until the CD image appears. I select it, and hit Enter. A small Ubuntu icon appears at the bottom of the screen. Then a Ubuntu sign appears in the middle of the screen with small dots underneath, lighting up progressively over and over to indicate it's loading. Then everything turns black and the following message appears, at the end of a few lines of text: "unable to find medium with live file system". Please provide very practical suggestions on what to do to an unexperienced wannabe Ubuntu very patient user. Please start by saying how do I access the BIOS setup from reFIT bootup, and exactly what and why I need to try and change. (Will this mess up my reFIT bootup?) And anything else I need to do to finally be able to install Ubuntu. Thanks

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  • Disable public Tomcat6 stack trace

    - by The NinjaSysadmin
    Can anyone advise me how I can go about disabling Tomcat6 from displaying stacktrace output to the browser? Tomcat: 6.0.29 I have made the following changes to /opt/apache-tomcat-6.0.29/conf/web.xml <error-page> <exception-type>java.lang.Throwable</exception-type> <location>/error.jsp</location> </error-page> I'm told putting this in place will give a white screen if the file doesn't exist, however I'm getting stack traces to the screen.

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  • (LWJGL) Pixel Unpack Buffer Object is Disabled? (glTextImage2D)

    - by OstlerDev
    I am trying to create a render target for my game so that I can re-render at a different screen size. But I am receiving the following error: Exception in thread "main" org.lwjgl.opengl.OpenGLException: Cannot use offsets when Pixel Unpack Buffer Object is disabled Here is the source code for my Render method: // clear screen GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); // Start FBO Rendering Code // The framebuffer, which regroups 0, 1, or more textures, and 0 or 1 depth buffer. int FramebufferName = GL30.glGenFramebuffers(); GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, FramebufferName); // The texture we're going to render to int renderedTexture = glGenTextures(); // "Bind" the newly created texture : all future texture functions will modify this texture glBindTexture(GL_TEXTURE_2D, renderedTexture); // Give an empty image to OpenGL ( the last "0" ) glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); // Poor filtering. Needed ! glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); // Set "renderedTexture" as our colour attachement #0 GL32.glFramebufferTexture(GL30.GL_FRAMEBUFFER, GL30.GL_COLOR_ATTACHMENT0, renderedTexture, 0); // Set the list of draw buffers. IntBuffer drawBuffer = BufferUtils.createIntBuffer(20 * 20); GL20.glDrawBuffers(drawBuffer); // Always check that our framebuffer is ok if(GL30.glCheckFramebufferStatus(GL30.GL_FRAMEBUFFER) != GL30.GL_FRAMEBUFFER_COMPLETE){ System.out.println("Framebuffer was not created successfully! Exiting!"); return; } // Resets the current viewport GL11.glViewport(0, 0, scaleWidth*scale, scaleHeight*scale); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); // let subsystem paint if (callback != null) { callback.frameRendering(); } // update window contents Display.update(); It is crashing on this line: glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, 1024, 768, 0,GL_RGB, GL_UNSIGNED_BYTE, 0); I am not really sure why it is crashing and looking around I have not been able to find out why. Any help or insight would be greatly welcome.

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  • Bluetooth mouse Logitech M555b not recognized on a Macbook Pro 8.2

    - by Pierre
    I just bought a Logitech M555b Bluetooth mouse today. My computer (a Macbook Pro 8,2) has a bluetooth connection, and it works perfectly fine on Mac OSX (I set up a new device, click the connect button on the mouse, and voilà, done in 5 seconds). I cannot get it to work on Ubuntu 12.04. When I follow the same steps as on Mac OSX under Ubuntu 12.04, Sometimes I will see the mouse name appearing for 1 second on the screen, and if I'm fast enough to click on "Continue", I will have a message telling me the pairing with my mouse failed. Here are the steps I follow: Turn off Bluetooth on Ubuntu Turn Bluetooth on. Bluetooth icon Set up new device... Turn on the mouse, and press the Connect button. Press "Continue" on the Bluetooth New Device Setup screen I see the mouse name for one second, but then it disappear. Click on PIN options... to select '0000'. ... nothing, Ubuntu won't see anything. In the /var/log/syslog, I have the following information: May 27 23:26:16 Trane bluetoothd[896]: HCI dev 0 down May 27 23:26:16 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been disabled May 27 23:26:58 Trane bluetoothd[896]: HCI dev 0 up May 27 23:26:58 Trane bluetoothd[896]: Adapter /org/bluez/896/hci0 has been enabled May 27 23:26:58 Trane bluetoothd[896]: Inquiry Cancel Failed with status 0x12 May 27 23:28:26 Trane bluetoothd[896]: Refusing input device connect: No such file or directory (2) May 27 23:28:26 Trane bluetoothd[896]: Refusing connection from 00:1F:20:24:15:3D: setup in progress May 27 23:28:26 Trane bluetoothd[896]: Discovery session 0x7f3409ab5b70 with :1.84 activated I tried for an hour, I restarted my computer, re-paired the mouse on Mac OSX, etc. Sometimes when I restart the computer, I have a dialog box showing up saying that the mouse M555b wants to access some resources or something, if I click "Grant", or even if I tick "always grant access", nothing happens... How can I get the Bluetooth to work properly? Help!

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  • Make and receive calls from and to PC to mobile and vice versa

    - by Hunt
    I want to route normal phone calls (i.e. calls made from landline or mobile) to VoIP and vice versa. Fr example, if I dial a number from a PC I will be able to call the other person, and the other person is able to see my number on their screen. Similarly, if a person calls me, I can pick up a call on my PC and can see their number on my screen. I don't have any idea how to implement this – how would I go about doing that?

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  • Libre Office/Writer PDF export: white borders appear between lines even after setting borders to none

    - by Yttric
    My document prints ok (exactly as it appears on the screen in Libre Office), but when I export to PDF and view the PDF on screen there are white borders around each text or picture object. Here's a sample snapshot from PDF/Preview: http://imgur.com/TWip5 I've tried selecting a paragraph and changing the border property to None as described in Libre Office help (http://help.libreoffice.org/Common/Borders), setting the "Line arrangement Default" to "Set no borders". But borders set by the Format dialog don't correspond to the borders I see in PDF/Preview. In PDF/Preview the border appears on line boundaries. Borders set in Format appear around each picture, for example. What am I doing wrong?

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  • Are there Know issues with Ubuntu 11 and socket 1155? acpi=off

    - by James
    Since building my new system I cant get Ubuntu (or any other flavor of Linux) to "run" properly. To boot the live cd I have to "F6" and turn off acpi or the screen halts at a black screen with "boot stuff" written above the blinking curser. When installed I can only boot if I enter repair mode from Grub menu then once in repair mode I choose Boot Normally and it boots to the desktop. Once on the desktop I can "click" (with the mouse) only on one thing...like firefox or "desktop appearance" and the mouse no longer "clicks" on anything else ...its like the computer freezes but the mouse still moves. I end up using the reset button to restart the computer. I was able to update when prompted to do so....but at the end of the update I could not "click" the "finish" and had to use the manual reset button. I have run Ubuntu since v 8... My system specs are: intel i7 2600k ...Graphics disabled in bios... Asus p8z68-v pro.... 16G Kingston HyperX.... 2 EVGA GTX 570 in SLI.... Mouse is a simple Logitech usb Wireless. Ubuntu installed on secondary sata drive.

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  • Unity3D: How to make the camera focus a moving game object with ITween?

    - by nathan
    I'm trying to write a solar system with Unity3D. Planets are sphere game objects rotating around another sphere game object representing the star. What i want to achieve is let the user click on a planet and then zoom the camera on this planet and then make the camera follow and keep it centered on the screen while it keep moving around the star. I decided to use iTween library and so far i was able to create the zoom effect using iTween.MoveUpdate. My problem is that the focused planet does not say properly centered as it moves. Here is the relevant part of my script: void Update () { if (Input.GetButtonDown("Fire1")) { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit, Mathf.Infinity, concernedLayers)) { selectedPlanet = hit.collider.gameObject; } } } void LateUpdate() { if (selectedPlanet != null) { Vector3 pos = selectedPlanet.transform.position; pos.z = selectedPlanet.transform.position.z - selectedPlanet.transform.localScale.z; pos.y = selectedPlanet.transform.position.y; iTween.MoveUpdate(Camera.main.gameObject, pos, 2); } } What do i need to add to this script to make the selected planet stay centered on the screen? I hosted my current project as a webplayer application so you see what's going wrong. You can access it here.

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  • Presario r3000 hangs on boot to Ubuntu 12.04

    - by Chris
    I have a Compaq Presario r3000 laptop with Ubuntu 12.04 32 bit. 1.2GB RAM, with a nvidia Gforce 420 Go with 32MB RAM. It hangs on bootup about 3 out of 4 times at either the purple screen, or with a cursor in the upper left corner. Booting without a splash screen shows it hanging after attempting to initialize the floppy controller. Unity has never booted to 3D either, only 2D, with the additional drivers always failing to install. I searched all over this board and found similar issues, and tried everything there. Extensive vid driver install and uninstalls. Network issues that I've since resolved. I even found a very similar topic with a fix that didn't work. I'll probably try a clean install today (given how much I've probably messed up), and I would really appreciate any ideas. I'm fairly new to Ubuntu, so if you would like to see any error logs or configs, please walk me through exactly how to get and post them here. Thanks.

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  • Use TV (hdmi) with non-square pixels

    - by labsin
    I am having a problem when I connect my LG plasma tv (with a native resolution of 1024x768 pixels) to my 12.04 laptop. The pixels (actual pixels, not the signal) of my TV are stretched so it gets his 16:9 ratio. The pixels are rectangular (1.3333x1). Everything I display from my laptop oviously get stretched (4:3 stretched to 16:9). There is a different dpi in X and Y needed for it to display properly (some kind of anamorphic mode). Default Ubuntu uses a dpi of 96x96. I can change it using xrandr, but only square eg 100x100 or 70x70. Already looked here, but it seems Ubuntu totally ignore the displaySize in xorg.conf When I use the code below to see the dpi and nothing I do changes it. The displaySize also stays the same (calculated using 96 dpi and the resolution) xdpyinfo | grep -B2 resolution I use the propretary ATI drivers for my ATI Mobility Radeon HD 50xx but it is the same with the Radeon drivers. My temporary solution is to use: xrandr --output DFP1 --mode 1024x768 --scale 1.333333333333x1 --output LVDS --off But with this the right side of the screen is nog accesable. This is a known problem with xrandr --scale and ubuntu. This is because of a patch for the mouse/windows not going outside the screen. I search a way to change the DisplaySize or the dpi(to something not square like 128x96) when I connect the display.

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  • A Virtual Dilemma

    - by antony.reynolds
    Solving a Gotcha with VirtualBox Guest Additions I was just building a new virtual machine based off an existing image that didn’t have the Virtual Box Guest Additions enabled.  The guest additions allow tight integration between the guest OS and the host environment, providing seemless mouse transfer and the ability to take advantage of full video screen size.  The guest additions need to be linked with the kernel which requires the kernel-devel package to be installed.  After installing this package and then trying to add the guest additions it failed, suggesting that I might not have the kernel-devel package that I had installed.  After a little though I finally realized what had happened.  When I grabbed the kernel-devel package I hadn’t checked the version of my kernel.  The kernel-devel I downloaded didn’t match the revision of the kernel I was running!  Hence my problems.  I upgraded the kernel to the same revision as my kernel-devel package and rebooted.  I had installed dkms so I was pleased to see that my VBox Additions successfully built and the mouse and screen now worked as expected. So now you know my embarrassing story for the day :-)

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  • Graphics Tablet as input device for Windows 8

    - by Arcath
    Having used Windows 8 (and 8.1) on a touch screen I know how much better it is than with a mouse. I've seen people with graphics tables on 7 use them to scroll their browser etc... so I was wondering if I could use one as a touch screen for windows? and if did would the 8 features of swipe in from the sides etc... work properly? Just incase brand is an issue in this I was looking at getting a Wacom.

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  • Redirect input from one terminal to another

    - by Niki Yoshiuchi
    I have sshed into a linux box and I'm using dvtm and bash (although I have also tried this with Gnu screen and bash). I have two terminals, current /dev/pts/29 and /dev/pts/130. I want to redirect the input from one to the other. From what I understand, in /dev/pts/130 I can type: cat </dev/pts/29 And then when I type in /dev/pts/29 the characters I type should show up in /dev/pts/130. However what ends up happening is that every other character I type gets redirected. For example, if I type "hello" I get this: /dev/pts/29 | /dev/pts/130 $ | $ cat </dev/pts/29 $ el | hlo This is really frustrating as I need to do this in order to redirect the io of a process running in gdb (I've tried both run /dev/pts/# and set inferior-tty /dev/pts/# and both resulted in the aforementioned behavior). Am I doing something wrong, or is this a bug in bash/screen/dvtm?

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  • Port Forwarding for Remote Desktop

    - by Vaibhav Bajpai
    I have two Mac notebooks at home, I have assigned them static private IPs. I have also set my router to a DynDNS address, which updates everytime my router gets a new public IP. I have enabled Screen Sharing on both notebooks. I can successfully goto my router webpage using the DynDNS address. I understand I need to port-forward to get Screen Sharing to work from outside. Lets assume, notebooks have private IP 192.168.1.2 and 192.168.1.3 I am kind of lost here, would appreciate some help (I need to be able remote desktop to both notebooks)

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  • Nvidia dual monitor configuration gets lost every time I reboot

    - by sunwukung
    I've recently updated (well, borked then completely reinstalled) to 12.04. I'm running a dual monitor setup, with a Dell U2410 / Dell 2007WFP combination on an HP Elite Book 8560W. The graphics card is an NVIDIA GF108 [Quadro 1000M]. My problem is as follows. I can get the dual monitor setup working fine, but every time I reboot, my machine appears to lose the settings (specifically, the U2410 is disabled, the mouse pointer is locked in the launcher). I have to restate the settings after every launch. I've tried running nvidia-settings as sudo, I've save the changes to my xorg.conf file (see below) but nothing seems to be sticking. Has anyone had similair issues, or know of a fix? Conf file follows: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@allspice) Fri Mar 30 15:25:24 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL 2007WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro 1000M" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-1" Option "metamodes" "CRT: 1680x1050 +1920+0, DFP-1: 1920x1200 +0+0; CRT: nvidia-auto-select +0+0, DFP-1: NULL" SubSection "Display" Depth 24 EndSubSection EndSection The error message I'm getting is this: none of the selected modes were compatible with the possible modes: Trying modes for CRTC 642: CRTC 642: trying mode 3600x1080@50hz with output at 1280 x 1024@0Hz (pass 0) CRTC 642: trying mode 3600x1080@50hz with output at 1280 x 1024@0Hz (pass 0) CRTC 642: trying mode 3600x1080@50hz with output at 1280 x 1024@0Hz (pass 0) CRTC 642: trying mode 3600x1080@50hz with output at 1280 x 1024@0Hz (pass 1) CRTC 642: trying mode 3600x1080@50hz with output at 1280 x 1024@0Hz (pass 1) CRTC 642: trying mode 3600x1080@50hz with output at 1280 x 1024@0Hz (pass 1)

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  • Newly installed Ubuntu 12.10 and weird graphics

    - by Benji Marshall
    My machine: 2 GB RAM Intel Pentium Dual core E2180 @ 2 GHz NVIDIA GeForce 6200 LE My friend had recommended Ubuntu to me and I thought I might as well get used to Linux in anticipation for my Raspberry Pi. He said that Wubi was the easiest way to install and I installed it using Wubi. On my first ever boot up of Ubuntu from the Windows Bootloader started normally, and I logged on in a normal fashion, and my desktop loaded normally. I then pressed the Windows key/Power key and everything went wrong. Random lines of yellow and blue appeared on my screen, and changed location when I moved my mouse. The lines stayed for a few seconds and then partially went to I could sort of use my computer. I tried moving my mouse and the entire desktop looked like it broke apart, fragments of it just scatter across my screen at random angles. I could move my mouse and the pointer would move but clicking did nothing. I had to turn off my machine by removing the plug. I would love to get off Windows, but at least the doesn't completely mess up the graphics, and is relatively usable. Please help me solve this....

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  • Ubuntu 12.04 suddenly will not boot after compiz crash on lockscreen

    - by schonjones
    Yesterday i went to work and closed my laptop. When i got home I couldn't get the lock screen to come back up. ctrl+alt+f2 to get to a terminal and Tried to kill compiz, compiz was not running so I tried to restart it got an error opening the display so i tried to restart lightdm again couldn't open display. so I restarted and now I am stuck on the loading screen. I tried booting in recovery mode and all options hang except root, but i'm stuck with read only. booting from a live cd I can mount the drive but again stuck with read only. I'm completely stuck here. checking my default-display-manager returns "/usr/sbin/elsa" as the only line and can't edit it. I've got an 11.10 live cd and my /home is encrypted so i can't try to back anything up at the moment either. How can i resolve this or at the least back up some of my data? Please help!

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  • Windows setup claims the installation source is not accessible. How do I fix this?

    - by Wil
    I'm trying to install Windows 7 Ultimate over my existing Windows 7 Professional. I downloaded the ISO from Microsoft and burned the install disc at the slowest speed possible (x3). I booted to the DVD, but at the second screen I am already getting an error! That screen I am choosing between "Upgrade" and "Custom". I am trying to choose "Custom" but then I get the error: Windows installation encountered an unexpected error. Verify that the installation sources are accessible, and restart the installation. Error code: 0xE0000100

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  • How To Scale Canvas In Android

    - by Daniel Braithwaite
    I am writing a android game using Canvas as the way to draw everything, the problem is that when i run it on different android phones the canvas dosn't change size i tried using canvas.scale() but that didn't make a i difference. The code i use for drawing is ... public void draw( Canvas c, int score ) { Obstical2[] obstmp = Queue.toArray(this.o); Coin[] cointmp = QueueC.toArray(this.c); for( int i = 0; i < obstmp.length; i++ ) { obstmp[i].draw(c); } for( int i = 0; i < cointmp.length; i++ ) { cointmp[i].draw(c); } c.drawText(String.format("%d", score ), 20, 50, textPaint); if( isWon && isStarted ) c.drawText("YOU WON", 20, 400, resPaint); else if( isLost && isStarted ) c.drawText("YOU LOST", 20, 400, resPaint); } The function above calls the draw functions for the entity's on the screen, theses function are as follows Draw Function For Obstical : public void draw( Canvas c ) { Log.i("D", "COIN"); coin.draw(c); } Draw Function For Coin : public void draw( Canvas c ) { obstical.draw(c); } How could i make the canvas re-size to it would look the same on any screen ? Cheers Daniel

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  • Grub menu will not show the first time I try to boot my ubuntu server 12.04 after it is shutdown for a long time

    - by user211477
    I am running into a booting issue after installing Ubuntu Server 12.04 LTS. Following is the symptom of the problem. SYSTEM DESCRIPTION: Dual core AMD Athlon 64 3 Disks: two SATA (out of which one is SSD) and one PATA. Using LVM for disk partition management. /boot is not under LVM rest of the partitions are. / is on the SSD BIOS boot sequence is correct and points to the disk with /boot and boot loader is installed on this disk. SYMPTOMS: POST messages Blinking cursor on first line then moves to second line Screen flickers then becomes black Everything is unresponsive, hard reboot POST messages will not show up on screen. Monitor displays powersave message Force shutdown machine again. Shutoff power to machine for a few minutes. Restart machine. POST message show up. Grub menu shows up Ubuntu server 12.04 boots normally. From now on Ubuntu server boots normally until machine is shutdown for a long time (for example, 30 mins) Repeat steps 1 through 13 once the machine is started after a long time. WHAT DID I TRY? I read several posts and have tried: radeon.modeset=0 setting the gfxmode edd=0 nolacpi boot-repair Nothing seems to work. In my search I did see only one post with this same symptom. Unfortunately, I am not being able to locate that post anymore. The interesting fact is that with this same machine configuration, if I install Ubuntu Desktop 12.04 then everything works fine. Any help will be appreciated.

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