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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • Xorg and Virtualbox break after installing Xen

    - by stueng
    I installed XEN using these instructions https://help.ubuntu.com/community/Xen Now when I rebooted virtualbox doesnt work, X doesnt work, lightdm doesnt work How can I set it back to how it was before? I presume I want to revert the following actions: Modify GRUB to default to booting Xen: sudo sed -i 's/GRUB_DEFAULT=.*\+/GRUB_DEFAULT="Xen 4.1-amd64"/' /etc/default/grub sudo update-grub Can someone tell me how?

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  • Turn-Based RPG Battle Instance Layout For Larger Groups

    - by SoulBeaver
    What a title, eh? I'm currently designing a videogame; a turn-based RPG like Final Fantasy (because everybody knows Final Fantasy). It's a 2D sprite game. These are my ideas for combat: -The player has a group of 15 members (main character included) -During battle, five of the group are designated as active, and appear in the battle. -These five may be switched out at leisure, or when one of the five die. -At any time, the Waiting members can cast buffs, be healed by the active members, or perform special attacks. -Battles should contain 10+ monsters at least. I'm aiming for 20, but I'm not sure if that's possible yet. -Battles should feel larger than normal due to the interaction of Waiting members, active members and the increased amount of monsters per battle. -The player has two rows in which to put the Active members: front and back. -Depending on the implementation, I might allow comboing of player attacks and skills. These are just design ideas, so beware! I have not been able to test this out yet- I have no idea yet if any of these ideas bunched together will make for a compelling game. What sounds good on paper doesn't necessarily have to be good in practice! What I'm asking now is how to create the layout for this. My starting point are the battles in Final Fantasy VI, with up to 5-6 monsters on the left and the characters on the right- monsters on both sides if it's a pincer attack. However, this view would not work feasible with my goal of 20 monsters and 5 characters. All the monsters on the left would appear cluttered unless I scale them far far back. If I create a pincer-like map, then there would be no real pincer-attack possible. If I space the monsters out I force the player to scroll the screen- a game mechanic I've come across and not enjoyed imho. My question is: does anybody have any layouts or guides for designing battle maps in turn-based RPGs, especially with a larger number of enemies taken into consideration? How should it look? I am not asking for specific combat mechanics, just the layout for the moment.

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  • Vlc Player not opening

    - by vivek
    For the last few days, my vlc player is not responding at all, when i try to double click any file or even run vlc without any file, it just doesn't open up. I tried to open it through terminal and it was working fine but there were no option coming on vlc screen and also if i close the terminal, vlc closes automatically. I can't figure how to make vlc back to its original way so that i can access any file through vlc. Any help will be appreciated..

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  • Desktop Fun: Moonlit Nights Wallpaper Collection Series 2

    - by Asian Angel
    Last year we shared a gorgeous collection of Moonlit Nights wallpapers with you and today we are back with more Lunar goodness. Turn your desktop into a night-time paradise with the second in our series of Moonlit Nights Wallpaper collections. HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • 12.10: login screen never goes blank

    - by Marciano Siniscalchi
    I have installed the 12.10 beta (with all updates) on my iMac Early 2008. One annoying problem I'm having is that, when I log out of my account and go back to the login screen (lightdm, per default), the screen stays on: it never goes blank. This is not good for my display I guess! The screensaver (set to just a blank screen) works just fine when I'm logged in. The problem only appears at the login screen. Any ideas?

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  • users disappear from options menu when given uids under 1000

    - by Seamus
    I wanted to stop particular user names appearing in the list of names at the log in screen. I remembered reading that this could be achieved by changing the user id of the account to something less than 1000 (I think I made it 990). So I did this. That worked fine, but now when I wanted to change it back, the name is not appearing in the list of user accounts in the users and groups menu under administration. How do I modify the phantom account?

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  • revived closed tab in chrome doesn't work properly, but works correctly in IE and Firefox

    - by Kravlin
    I'm working on a website where information is loaded from a calendar. If a user clicks on a link on the calendar, it displays information about that link. If I close that page, and then re-open it, it works properly on both IE and Firefox, but if I open it in chrome, and click on another item on the calendar it instead errors out. Is there a large difference in how chrome brings back tabs from how IE or Firefox do that would cause this?

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  • IBM DB2 Error Checking

    Database management systems (DBMSs) have simultaneously simplified and complicated the lives of many IT workers. Error codes passed from the database back to the application can take on more than 1000 values. What level of error checking should developers include in applications?

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  • How do I toggle the wifi hardware switch for a Dell XPS 17 L702X?

    - by Sparhawk
    Every now and then, I disable my wireless via the menu icon in Ubuntu. Then, when I try to enable the wifi, it tells me that "wireless is disabled" or "wireless is disabled by hardware switch". There is a red icon on the F2 key that looks like a wireless icon, and in Windows, pressing the (red) Fn key and F2 toggles the wifi. This does not work in Ubuntu, leaving me no clear way to turn wifi back on. How can I restart wifi in Ubuntu?

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  • Classic Video Game Characters Race Against Each Other Parts 1 & 2 [Videos]

    - by Asian Angel
    Have you ever wondered who might win if all of your favorite video game characters were pitted against each other in a race? Then sit back and enjoy not one, but two races to the finish with this awesome pair of videos! Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • How do I change hyperlink colours in LibreOffice Impress?

    - by Marita Moll
    I have a lot of Powerpoint slides that I converted to LibreOffice Impress. The resulting hyperlinks are very faded, very hard to see. I can't seem to find any way to change the colour of hyperlinks as a whole. Any colour change I do make on an individual url link does not hold when converted back to .ppt which is sometimes necessary. I have tried the tools=options=libreoffice=appearance route but it only seems to affect the very first hyperlink in the slide set

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  • Get Rid off Computer Virus

    When you hear those words like love bug, back orifice, Trojan horses, and the Davinci virus, you get the shock of your life especially when you see them on your PC. All these are greatly hyped Antivi... [Author: Sarah N Jones - Computers and Internet - April 21, 2010]

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  • Can the parameters of the Music Lens be edited?

    - by Ryan McClure
    I primarily listen to classical music on my laptop. Since I'm obsessed with specifics with my music, I am precise with how I label my genres (Opera, Symphony, Chorale, etc.). Is there a way to edit the Music Lens so that instead of listing "Blues, Classic, Country..." it could list custom parameters? Could the same be done for the "Decade" parameter? Maybe make it "Century", since I have music from back in the 1400's :)

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  • Is the TCP protocol good enough for real-time multiplayer games?

    - by kevin42
    Back in the day, TCP connections over dialup/ISDN/slow broadband resulted in choppy, laggy games because a single dropped packet resulted in a resync. That meant a lot of game developers had to implement their own reliability layer on top of UDP, or they used UDP for messages that could be dropped or received out of order, and used a parallel TCP connection for information that must be reliable. Given the average user has faster network connections now, can a real time game such as an FPS give good performance over a TCP connection?

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  • Going from .Net 2.0 to 4.5 [closed]

    - by Austin Henley
    For a lot of my projects I have been using an older code base and also just haven't learned the features from newer .Net/C# versions. It seems I am stuck back in the 2.0 days of the framework and language, so what should I do to make use of all latest features? It is worth pointing out this but rather than just what changes have been made, what small programs could I implement that would teach me a lot of the new features?

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  • SPARC Architecture 2011

    - by Darryl Gove
    With what appears to be minimal fanfare, an update of the SPARC Architecture has been released. If you ever look at SPARC disassembly code, then this is the document that you need to bookmark. If you are not familiar with it, then it basically describes how a SPARC processor should behave - it doesn't describe a particular implementation, just the "generic" processor. As with all revisions, it supercedes the SPARC v9 book published back in the 90s, having both corrections, and definitions of new instructions. Anyway, should be an interesting read

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  • SQL in the City London - 13th July

    SQL in the City the one day free SQL Server training event is back in London this July. Join fellow SQL Server professionals for 5 hours of technical presentations on key issues for SQL Server developers and DBAs delivered by top MVPs. The event also offers you the chance to network with users passionate about SQL Server and the chance to see the latest Red Gate tools and meet the developers who built them. Find out more and register today.

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  • SQL Down Under Podcast - Gadi Peleg - Data Quality Services

    - by Greg Low
    Well it's been a few months but I'm back on a roll creating some SQL Down Under podcasts. The first out the door is an interview with Gadi Peleg from the SQL Server team, introducing Data Quality Services.Gadi came to Microsoft when Zoomix was acquired.Details of this podcast (and other available podcasts) are here: http://www.sqldownunder.com/Resources/Podcast.aspxHope you enjoy it even though there are some telling signs that I recorded it at 3AM :-)If you are using iTunes, you can also subscribe here: http://itunes.apple.com/au/podcast/sql-down-under/id503822116?mt=2

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  • RAID1: can't replace faulty spare (marked again as 'faulty spare' within seconds)

    - by user212475
    I got a problem that I cannot solve: Our fileserver runs XUbuntu and 3 RAID1s. One has a problem since monday: it consists of sdb and sdc. sdb was marked as faulty by mdadm for unknown reasons. I used --remove to remove it from the RAID and then to add it by --add. All was fine, re-syncing started but never got above 0% and after a few seconds, sdb was again marked as 'faulty spare' (and therefore the RAID degraded, but clean). So I saved the first 512 byte of the old sdb to a file, bought a new HDD of same size (4TB), shut down the computer and replaced sdb physically, switched the computer back on and wrote the 512 byte back to the new drive to have the same partition info as the old drive (both are the same type, from same company). But the new drive shows the same behaviour as the old: I can add, re-syncing starts and after a few seconds its marked as 'faulty spare'. Here exactly what i did: mdadm --remove /dev/md/1 /dev/sdb maadm --detail /dev/md/1 gives me: /dev/md/1: Version : 1.2 Creation Time : Sat Jun 8 22:32:05 2013 Raid Level : raid1 Array Size : 3906887360 (3725.90 GiB 4000.65 GB) Used Dev Size : 3906887360 (3725.90 GiB 4000.65 GB) Raid Devices : 2 Total Devices : 1 Persistence : Superblock is persistent Update Time : Thu Nov 7 06:56:13 2013 State : clean, degraded Active Devices : 1 Working Devices : 1 Failed Devices : 0 Spare Devices : 0 Name : File-Server:1 (local to host File-Server) UUID : 44ed561f:b733e946:e69820f4:aba9b223 Events : 2424 Number Major Minor RaidDevice State 0 0 0 0 removed 1 8 32 1 active sync /dev/sdc mdadm --add /dev/md/1 /dev/sdb mdadm --detail /dev/md/1 gives me: Version : 1.2 Creation Time : Sat Jun 8 22:32:05 2013 Raid Level : raid1 Array Size : 3906887360 (3725.90 GiB 4000.65 GB) Used Dev Size : 3906887360 (3725.90 GiB 4000.65 GB) Raid Devices : 2 Total Devices : 2 Persistence : Superblock is persistent Update Time : Thu Nov 7 06:57:49 2013 State : clean, degraded, recovering Active Devices : 1 Working Devices : 1 Failed Devices : 1 Spare Devices : 0 Rebuild Status : 0% complete Name : File-Server:1 (local to host File-Server) UUID : 44ed561f:b733e946:e69820f4:aba9b223 Events : 2431 Number Major Minor RaidDevice State 2 8 16 0 faulty spare rebuilding /dev/sdb 1 8 32 1 active sync /dev/sdc and after a few seconds: /dev/md/1: Version : 1.2 Creation Time : Sat Jun 8 22:32:05 2013 Raid Level : raid1 Array Size : 3906887360 (3725.90 GiB 4000.65 GB) Used Dev Size : 3906887360 (3725.90 GiB 4000.65 GB) Raid Devices : 2 Total Devices : 2 Persistence : Superblock is persistent Update Time : Thu Nov 7 06:57:50 2013 State : clean, degraded Active Devices : 1 Working Devices : 1 Failed Devices : 1 Spare Devices : 0 Name : File-Server:1 (local to host File-Server) UUID : 44ed561f:b733e946:e69820f4:aba9b223 Events : 2436 Number Major Minor RaidDevice State 0 0 0 0 removed 1 8 32 1 active sync /dev/sdc 2 8 16 - faulty spare /dev/sdb same behaviour if I zero the superblock (mdadm --zero-superblock /dev/sdb) before adding sdb. I do all commands as root and the system holds 3 more 4TB drives, ie the mainboard can handle them. The old harddrive was checked for errors using badblocks, but all is fine. Does anybody have any idea, what the problem is?

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  • Network manager broadband modem BUG

    - by Souheil Hmida
    just upgraded to ubuntu 12.10 from 12.04 using wvdial to connect to the internet (network manager doesn't detect my modem Huawei E367 ), though the new network manager detected my modem and asked me the enter the PIN, it doesn't connect, it shows my provider (Orange TN) and the signal (2 bars) but dosn't connect and I can't clic on the name of my broadband (ORANGE TN) . Just hoping that there will be a bug-fix for it or any other solution so I can go back to using the network manger :)

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  • Is it possible to use the Volume Notifications from Gnome Shell in XFCE?

    - by Uri Herrera
    I somehow had them working before in 11.10 but I don't really remember what did I do back then other than activating "load Gnome components on start up" in the XFCE's settings manager. I've tried the same in 12.04 but doesn't seem to do anything, I specifically ask for the Volume notifications as other notifications used notify-osd or xfce4-notifyd but the volume one was Gnome's (I found that later) As far as I know it uses notification-daemonbut installing it instead of the other two doesn't give me the correct notifications. I'm using XFCE 4.10

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  • Google Games Chat, September 13

    Google Games Chat, September 13 The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. This week, we'll be talking about App Discovery, a subject near and dear to everybody's heart. From: GoogleDevelopers Views: 0 2 ratings Time: 00:00 More in Science & Technology

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