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  • Issue when I'm trying to draw gradient in swift

    - by bagusflyer
    I got an error when I was trying to draw gradient in Swift code: GradientView.swift:31:40: Could not find an overload for '__conversion' that accepts the supplied arguments Here is my code: let context : CGContextRef = UIGraphicsGetCurrentContext() let locations :CGFloat[] = [ 0.0, 0.25, 0.5, 0.75 ] let colors = [UIColor.redColor().CGColor,UIColor.greenColor().CGColor,UIColor.blueColor().CGColor, UIColor.yellowColor().CGColor] let colorspace : CGColorSpaceRef = CGColorSpaceCreateDeviceRGB() let gradient : CGGradientRef = CGGradientCreateWithColors(colorspace, colors, locations) //CGGradientCreateWithColors(colorspace,colors,locations) let startPoint : CGPoint = CGPointMake(0, 0) let endPoint : CGPoint = CGPointMake(500,500) CGContextDrawLinearGradient(context, gradient,startPoint, endPoint, 0); The problem is the CGGradientCreateWithColors takes CFArray not a normal Swift Array. I have no idea how to convert CFArray to Array and can't find anything in Apple's document. Any idea? Thanks

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  • What is recursion? -- In plain english.

    - by Christopher Altman
    I hear this word everyday, but cannot give a meaningful, concise, or plain-english answer to what it is. Recursion is defined by the bastian of knowledge as: Recursion in computer science is a method where the solution to a problem depends on solutions to smaller instances of the same problem.1 The approach can be applied to many types of problems, and is one of the central ideas of computer science.[2] Source Is recursion simply something that repeats itself to get a solution? I am looking for a "Recursion for Dummies" definition, and maybe simple examples. My goal is to be able to understand and explain recursion in my own words. I do not like simply thinking I know the meaning of something because I hear it referenced daily, but have not paused to form my own understanding.

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  • What's going on with my server? High load, lots of idle CPU time, low disk utilization

    - by Jonathan
    I run a web site and send a legitimate opt-in, daily email newsletter to subscribers. Both the web hosting and email sending are done by the same machine. I have about 100,000 subscribers who have opted in to my daily email newsletter. My PHP script did a pretty good job sending mail to all of them until fairly recently, but as the list has grown I can't keep up. When I run top, I have very high load--usually at least 6 or 7, sometimes as high as 15--even though I only have two CPUs. However, when I run sar, my CPU is idle an average of about 30% of the time. So, it seems I'm not CPU bound. When I run iostat, it seems as though I'm not disk bound because my %util for each device is very low (no more than 5%). Given that I don't seem to be CPU bound or disk bound, why is top reporting such high load? Additionally, since I don't seem to be CPU bound or disk bound, why is my email sending script not able to keep up? Here's what I see when running top: top - 11:33:28 up 74 days, 18:49, 2 users, load average: 7.65, 8.79, 8.28 Tasks: 168 total, 5 running, 162 sleeping, 0 stopped, 1 zombie Cpu(s): 38.9%us, 58.6%sy, 0.8%ni, 0.0%id, 0.7%wa, 0.2%hi, 0.8%si, 0.0%st Mem: 3083012k total, 2144436k used, 938576k free, 281136k buffers Swap: 2048248k total, 39164k used, 2009084k free, 1470412k cached Here's what I see when running iostat -mx: avg-cpu: %user %nice %system %iowait %steal %idle 34.80 1.20 55.24 0.37 0.00 8.38 Device: rrqm/s wrqm/s r/s w/s rMB/s wMB/s avgrq-sz avgqu-sz await svctm %util sda 0.19 71.70 1.59 29.45 0.02 0.07 5.90 0.55 17.82 1.16 3.59 sda1 0.00 0.00 0.00 0.00 0.00 0.00 7.10 0.00 13.80 13.72 0.00 sda2 0.05 50.45 1.13 24.57 0.01 0.29 24.25 0.35 13.43 1.15 2.97 sda3 0.05 10.17 0.20 2.33 0.01 0.05 43.75 0.05 20.96 2.45 0.62 sda4 0.00 0.00 0.00 0.00 0.00 0.00 2.00 0.00 70.50 70.50 0.00 sda5 0.07 0.22 0.03 0.07 0.00 0.00 32.84 0.08 856.19 8.03 0.08 sda6 0.02 5.45 0.03 0.72 0.00 0.02 67.55 0.02 26.72 5.26 0.39 sda7 0.00 1.56 0.00 0.42 0.00 0.01 38.04 0.00 8.88 5.84 0.24 sda8 0.01 3.84 0.20 1.35 0.00 0.02 28.55 0.05 31.90 4.08 0.63 Here's what I see when running sar: 09:40:02 AM CPU %user %nice %system %iowait %steal %idle 09:50:01 AM all 30.59 1.01 49.80 0.23 0.00 18.37 10:00:08 AM all 31.73 0.92 51.66 0.13 0.00 15.55 10:10:06 AM all 30.43 0.99 48.94 0.26 0.00 19.38 10:20:01 AM all 29.58 1.00 47.76 0.25 0.00 21.42 10:30:01 AM all 29.37 1.02 47.30 0.18 0.00 22.13 10:40:06 AM all 32.50 1.01 52.94 0.16 0.00 13.39 10:50:01 AM all 30.49 1.00 49.59 0.15 0.00 18.77 11:00:01 AM all 29.43 0.99 47.71 0.17 0.00 21.71 11:10:07 AM all 30.26 0.93 49.48 0.83 0.00 18.50 11:20:02 AM all 29.83 0.81 48.51 1.32 0.00 19.52 11:30:06 AM all 31.18 0.88 51.33 1.15 0.00 15.47 Average: all 26.21 1.15 42.62 0.48 0.00 29.54 Here are the top handful of processes listed at the particular time I happened to run top -c: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 8180 mysql 16 0 57448 19m 2948 S 26.6 0.7 4702:26 /usr/sbin/mysqld --basedir=/ --datadir=/var/lib/mysql --user=mysql --pid-file=/var/lib/mysql/bristno.pid --skip-external-locking 26956 brristno 17 0 0 0 0 Z 8.0 0.0 0:00.24 [php] <defunct> 26958 brristno 17 0 94408 43m 37m R 5.0 1.4 0:00.15 /usr/bin/php /home/brristno/public_html/dbv.php 22852 nobody 16 0 9628 2900 1524 S 0.7 0.1 0:00.17 /usr/local/apache/bin/httpd -k start -DSSL 8591 brristno 34 19 96896 13m 6652 S 0.3 0.4 0:29.82 /usr/local/bin/php /home/brristno/bin/mailer.php 1qwqyb6 i0gbor 24469 nobody 16 0 9628 2880 1508 S 0.3 0.1 0:00.08 /usr/local/apache/bin/httpd -k start -DSSL 25495 nobody 15 0 9628 2876 1500 S 0.3 0.1 0:00.06 /usr/local/apache/bin/httpd -k start -DSSL 26149 nobody 15 0 9628 2864 1504 S 0.3 0.1 0:00.04 /usr/local/apache/bin/httpd -k start -DSSL

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  • How do game companies handle programming for multiple platforms?

    - by stormist
    You often see that a new game will be released on Xbox 360, PS3 and Windows PC. How do gaming companies do this? Is it a common source code compiled using different compilers? Are actual different source codes required? example news article announcing this: http://www.gameranx.com/updates/id/502/article/dungeon-siege-3-announced-to-be-developed-by-obsidian/

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  • Dummy SMTP Server for testing apps that send email

    - by Patrick McElhaney
    I have a lot of apps that send email. Sometimes it's one or two messages at a time. Sometimes it's thousands of messages. In development, I usually test by substituting my own address for any recipient addresses. I'm sure that's what everybody else does, until they get fed up with it and find a better solution. I was thinking about creating a dummy SMTP server that just catches the messages and dumps them in a SQLLite database, or an mbox file, or whatever. But surely such a tool already exists? How do you test sending email?

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  • How could it happen that version control software emerged so lately?

    - by sharptooth
    According to Wikipedia (the table at the page bottom), the earliest known version control systems were CVS and TeamWare both known from year 1990. How can it be? Software development has been here from at most 1960's and I honestly can't imagine working with codebase without version control. How could it happen that version control software emerged so lately compared to software development?

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  • Determine cluster size of file system in Python

    - by Philip Fourie
    I would like to calculate the "size on disk" of a file in Python. Therefore I would like to determine the cluster size of the file system where the file is stored. How do I determine the cluster size in Python? Or another built-in method that calculates the "size on disk" will also work. I looked at os.path.getsize but it returns the file size in bytes, not taking the FS's block size into consideration. I am hoping that this can be done in an OS independent way...

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  • What turns away users/prospective users?

    - by Zach Johnson
    In your experience, what kinds of things have turned away users and prospective users from using your programs? Also, what kinds of things turn you away from using someone else's programs? For example, one thing that really bugs me is when someone provides free software, but requires you to enter your name and email address before you download it. Why do they need my name and email address? I just want to use the program! I understand that the developer(s) may want to get a feel for how many users they have, etc, but the extra work I have to do really makes me think twice about downloading their software, even if it does really great things.

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  • Deal with undefined values in code or in the template?

    - by David
    I'm writing a web application (in Python, not that it matters). One of the features is that people can leave comments on things. I have a class for comments, basically like so: class Comment: user = ... # other stuff where user is an instance of another class, class User: name = ... # other stuff And of course in my template, I have <div>${comment.user.name}</div> Problem: Let's say I allow people to post comments anonymously. In that case comment.user is None (undefined), and of course accessing comment.user.name is going to raise an error. What's the best way to deal with that? I see three possibilities: Use a conditional in the template to test for that case and display something different. This is the most versatile solution, since I can change the way anonymous comments are displayed to, say, "Posted anonymously" (instead of "Posted by ..."), but I've often been told that templates should be mindless display machines and not include logic like that. Also, other people might wind up writing alternate templates for the same application, and I feel like I should be making things as easy as possible for the template writer. Implement an accessor method for the user property of a Comment that returns a dummy user object when the real user is undefined. This dummy object would have user.name = 'Anonymous' or something like that and so the template could access it and print its name with no error. Put an actual record in my database corresponding to a user with user.name = Anonymous (or something like that), and just assign that user to any comment posted when nobody's logged in. I know I've seen some real-world systems that operate this way. (phpBB?) Is there a prevailing wisdom among people who write these sorts of systems about which of these (or some other solution) is the best? Any pitfalls I should watch out for if I go one way vs. another? Whoever gives the best explanation gets the checkmark.

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  • What is the possible benefit (if any) of allowing recursive contructors?

    - by Penang
    In Java, constructors cannot be recursive. Compile time error: "recursive constructor invocation". Let's assume that we did not have this restriction. Things to keep in mind: The return type of a constructor is void. Since it is a void method you can't harness the complete power of recursion. A constructor can invoke itself (or any other constructor) using this(). But a "call to this must be first statement in constructor" We could use non local data between consecutive calls to still have some possible gain from recursive constructors. Would there be any benefit from allowing recursive constructors?

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  • How does Amazon's Statistically Improbable Phrases work?

    - by ??iu
    How does something like Statistically Improbable Phrases work? According to amazon: Amazon.com's Statistically Improbable Phrases, or "SIPs", are the most distinctive phrases in the text of books in the Search Inside!™ program. To identify SIPs, our computers scan the text of all books in the Search Inside! program. If they find a phrase that occurs a large number of times in a particular book relative to all Search Inside! books, that phrase is a SIP in that book. SIPs are not necessarily improbable within a particular book, but they are improbable relative to all books in Search Inside!. For example, most SIPs for a book on taxes are tax related. But because we display SIPs in order of their improbability score, the first SIPs will be on tax topics that this book mentions more often than other tax books. For works of fiction, SIPs tend to be distinctive word combinations that often hint at important plot elements. For instance, for Joel's first book, the SIPs are: leaky abstractions, antialiased text, own dog food, bug count, daily builds, bug database, software schedules One interesting complication is that these are phrases of either 2 or 3 words. This makes things a little more interesting because these phrases can overlap with or contain each other.

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  • Regular Expression to find the job id in a string

    - by Jamie
    Hi all, Please could someone help me, i will be forever appreciative. I'm trying to create a regular expression which will extract 797 from "Your job 797 ("job_name") has been submitted" or "Your Job 9212 ("another_job_name") has been submitted" etc. Any ideas? Thanks guys!

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  • Can this rectangle to rectangle intersection code still work?

    - by Jeremy Rudd
    I was looking for a fast performing code to test if 2 rectangles are intersecting. A search on the internet came up with this one-liner (WOOT!), but I don't understand how to write it in Javascript, it seems to be written in an ancient form of C++. Can this thing still work? Can you make it work? struct { LONG left; LONG top; LONG right; LONG bottom; } RECT; bool IntersectRect(const RECT * r1, const RECT * r2) { return ! ( r2->left > r1->right || r2->right left || r2->top > r1->bottom || r2->bottom top ); }

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  • Passing an array for setting variable

    - by mathk
    Hi, I often see this idiom when reading php code: public function __construct($config) { if (array_key_exists('options', $config)) { ... } if (array_key_exists('driver_options', $config)) { ... } } Here I am concern with the way the parameter is used. If I were in lisp I would do: (defun ct (&key options driver_options) (do-something-with-option-and-driver_option)) But since I am in PHP I would rather have a constructor that take a list of parameter and let them be null if there a not require. So what do you guys think about having an array as parameter in other to do some initialization-or-whatever? In other to answer you have to take in account the point of view of the user of the function and the designer of the API. Also have you ever heard this has a code-smell? thanks

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  • Why should GoTos be bad?

    - by lisn
    I'm using gotos and a lot of them. C++, PHP or COBOL - I use them on nearly all occasions where everybody else would use functions or even classes. Yet my code is Clear Maintainable Bug-free Fast So why does everybody I meet tell me about how bad gotos are? Are there any facts that show that they are "bad"?

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  • book with good examples for each implementation?

    - by ajsie
    i've read about design patterns and it seems that there are a lot of different design patterns to use. i wonder if there are some books that acts like a reference. "you want to build a framework, then consider this, this and this pattern". also giving some examples. then jumps to another implementation eg. search engine and gives some patterns and concrete examples to use. in this way you learn about the weakness and strength about each pattern and where they will fit, instead of just reading about every design pattern decoupled from each other. are there good "reference sheets" or other tutorials good for a beginner at this? thanks

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  • Opinions on collision detection objects with a moving scene

    - by Evan Teran
    So my question is simple, and I guess it boils down to how anal you want to be about collision detection. To keep things simple, lets assume we're talking about 2D sprites defined by a bounding box. In addition, let's assume that my sprite object has a function to detect collisions like this: S.collidesWith(other); Finally the scene is moving and "walls" in the scene can move, an object may not touch a wall. So a simple implementation might look like this (psuedo code): moveWalls(); moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } The problem with this is that if the sprite and wall move towards each other, depending on the circumstances (such as diagonal moment). They may pass though each other (unlikely but could happen). So I may do this instead. moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } This takes care of the passing through each other issue, but another rare issue comes up. If they are adjacent to each other (literally the next pixel) and both the wall and the sprite are moving left, then I will get an invalid collision since the wall moves, checks for collision (hit) then the sprite is moved. Which seems unfair. In addition, to that, the redundant collision detection feels very inefficient. I could give the player movement priority alleviating the first issue but it is still checking twice. moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } Am I simply over thinking this issue, should this just be chalked up to "it'll happen rare enough that no one will care"? Certainly looking at old sprite based games, I often find situations where the collision detection has subtle flaws, but I figure by now we can do better :-P. What are people's thoughts?

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  • Where are the new ideas in programming languages?

    - by 0xF
    I've recently been looking into the topic of programming languages and from what I've seen, few to none serious languages try making really "new" things that were not seen before their creation. Why do all more or less successful programming languages since 1980 or so just combine aspects of their predecessors? I just can't believe that programming languages "can't get any better"..

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  • How to deal with forward declaration / #import in Cocoa Touch (Objective-C cross C++) correctly?

    - by unknownthreat
    I am trying to write this header file: //@class AQPlayer; //#import "AQPlayer.h" @interface AQ_PWN_iPhoneViewController : UIViewController { AQPlayer* player; } @end AQPlayer is a .mm file written in C++. I tried to make a class forward declaration here, but it complains to me: error: cannot find interface declaration for 'AQPlayer' So I tried to "#import" the header file instead, but it complains something completely off and weird. Here's a slice of the error complained: In file included from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQPlayer.h:51, from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQ_PWN_iPhoneViewController.h:12, from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQ_PWN_iPhoneAppDelegate.m:10: /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:78: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'CAStreamBasicDescription' /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:230: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:231: error: expected '=', ',', ';', 'asm' or '__attribute__' before '==' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:233: error: expected '=', ',', ';', 'asm' or '__attribute__' before '!=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:234: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:235: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:236: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:239: error: expected ';', ',' or ')' before '&' token Am I missing something? Can't I do a forward declaration for this?

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  • Where can I learn more about datastructure tricky questions?

    - by Sandbox
    I am relatively new to programming (around 1 year programming C#-winforms). Also, I come from a non CS background (no formal degree) Recently, while being interviewed for a job, I was asked about implementing a queue using a stack. I fumbled and wan't able to answer the question. After, the interview I could do it(had to spend some time). I have learnt (and think that I know it well) basic algorithms in datastructures using the book Data Structures: A Pseudocode Approach with C - Richard F. Gilberg (Author) . I want to know about sites/ books which have such questions along with answers. I think this will allow me to develop my CS specific problem solving skills. Any help is appreciated. BOUNTY: I am looking at some blog/website with datastructure and algorithms Q&A.

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  • Debugging in visual studio 2008 freezes entire system

    - by mat690
    Any time i try to debug in visual studio 2008 my entire system will freeze whenever a breakpoint is hit. I can move the mouse around and that remains responsive but nothing i click on does anything, I can bring up the task manager but can't do anything with it and i am able to lock/unlock the machine. I tried a fix that i found via google that suggested i disable advanced text services but it didn't work. I am using visual studio 2008 with SP1 running on Windows XP Pro, asking here is my last hope before formating/reinstalling so i hope someone can help me out. I debug by running the application in debug mode, the freeze happens no matter what the project size and it seems as if it is just the entire GUI that freezes, the computer carries on working just fine i just can't do anything with it because the GUI is totaly unresponsive.

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