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  • Initialize array in amortized constant time -- what is this trick called?

    - by user946850
    There is this data structure that trades performance of array access against the need to iterate over it when clearing it. You keep a generation counter with each entry, and also a global generation counter. The "clear" operation increases the generation counter. On each access, you compare local vs. global generation counters; if they differ, the value is treated as "clean". This has come up in this answer on Stack Overflow recently, but I don't remember if this trick has an official name. Does it? One use case is Dijkstra's algorithm if only a tiny subset of the nodes has to be relaxed, and if this has to be done repeatedly.

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  • Do you use ReSharper full time, or only enable it when needed?

    - by gorohoroh
    Based on a multitude of questions related to temporarily disabling ReSharper, and also on certain research data, I can see that a considerable share of ReSharper users have it disabled most of the time. They tend to enable it for a limited period of time (say, several hours), do whatever they need to do using its functionality, and disable it back until the next time they feel they need to use it. If you're using ReSharper (or other similar VS extensions, to that matter) in such occasional manner, can you clarify why you're doing this? Is your behavior based on performance, or other considerations? What kinds of tasks do you enable ReSharper for in this scenario?

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  • XNA When to call LoadContent

    - by Peteyslatts
    I have an enum in my game that denotes the game state ie MainMenu, InGame, GameOver, Exit and I was wondering if it would be advisable to add a new one in for PrepGame - in which the game creates viewports for however many players there are, creates the battlefield etc. I feel like this is a good idea except for one thing: should I make a call back to LoadContent() in this state? I could just put a switch statement in the LoadContent for my currentGameState. If it equals PrepGame load things like the skybox, ship models, texures, HUD graphics etc. Or is it a good idea to create an Asset Manager class in the first call to LoadContent() and load everything then. I feel like both approaches have different benefits: faster, but more load times vs slower initial load time, but then all my objects are referencing the same variables so I only have to load each on once. Any help is greatly appreciated. Thanks, Peter

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  • Why use C++ when C works for large projects equally well?

    - by Karl
    Before I start, please DO NOT make this into a C vs C++ flamewar. This question has nothing to do with which language is better or not. Period. I have read that C++ is said to be fit for large projects. After all, it makes managing code easier. OO and other features, for example the STL. But then why use C++ when C works equally well for large projects? Take the example of the Linux kernel. Or GNOME. Or even Windows I guess, it is written in C right? So why bother at all with the complexity of C++ (templates and all that), when C works well and this is not just a statement, but proper examples have been quoted. If it works for projects of magnitude of the kernel, why is C++ preferred or why is C not used for almost all projects?

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  • BDD-testing using a UI driver (e.g. Selenium for a web-application)

    - by jonathanconway
    Can BDD (Behavior Driven Design) tests be implemented using a UI driver? For example, given a web application, instead of: Writing tests for the back-end, and then more tests in Javascript for the front-end Should I: Write the tests as Selenium macros, which simulate mouse-clicks, etc in the actual browser? The advantages I see in doing it this way are: The tests are written in one language, rather than several They're focussed on the UI, which gets developers thinking outside-in They run in the real execution environment (the browser), which allows us to Test different browsers Test different servers Get insight into real-world performance Thoughts?

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  • Deploying Asp.net MVC web application [migrated]

    - by Pankaj Upadhyay
    I have been trying to find a neat tutorial, guide or step by step instructions for deploying an Asp.net MVC3 webapp but have found nothing so far. Everyone talks about his version of the stroy and different type of MVC versions. Right now, I have build a simple Asp.net MVC web application which i need to deploy on my shared hosting account. In a very simple manner, I need to know which files should i copy. Do i upload everything in my webproject directory to the server including the controller directory, views, models, content and bin directory ?. What about the Global.asax, web.config, packages.config, myapp.publish.xml. In short, I have no idea which files should be uploaded and which should be not. I am sure of one thing that i need few(MVC and Razor dlls) following dlls in bin directory. Just treat me as someone who has never deployed any website NOTE:- I don't have VS SP1 installed and it doesn't install either. Basically i need a manual procedure.

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  • How to Use Google Chrome as Your Default PDF Reader (the Easy Way)

    - by The Geek
    If you’re anything like 99% of everybody, you have some sort of PDF viewing software installed on your PC—but did you realize that you can use Google Chrome to view PDFs from your PC? It’s easy! We’re showing off how to do this in Windows, but theoretically it would work for OS X or Linux as well. If you’ve tried it, let us know in the comments Latest Features How-To Geek ETC How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates The Legend of Zelda – 1980s High School Style [Video] Suspended Sentence is a Free Cross-Platform Point and Click Game Build a Batman-Style Hidden Bust Switch Make Your Clock Creates a Custom Clock for your Android Homescreen Download the Anime Angels Theme for Windows 7

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  • Reporter seeking comments on computer science education [closed]

    - by user63982
    I'm a reporter doing a story for a tech website on computer science education, the need for software engineers, and the proficiency of new engineer hires. I would love to chat or exchange emails with anyone on this site who has an opinion on cs education and whether it did or did not prepare them for a job, and the pluses and minuses of the theoretical vs. the practical. I saw 1051's post and its comments and would love to connect with the poster and any of the commenters. Or anyone else with an opinion. I look forward to hearing from you. Thank you.

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  • Simple Emacs keybindings

    - by User1
    I have two operations that I do all the time in Emacs: Create a new buffer and paste the clipboard. [C-S-n] Close the current buffer. [C-S-w] Switch to the last viewed buffer [C-TAB] I feel like a keyboard acrobat when doing the first two operations. I think it would be worth trying some custom keybindings and macros. A few questions about this customization: How would I make a macro for #1? Are these good keybindings (i know this is a bit subjective, but they might be used by something popular that I don't use) Has anyone found a Ctrl-Tab macro that will act like Alt-Tab in Linux/Windows? Specifically, I want it have a stack of buffers according to the last viewed timestamp (most recent on top). I want to continue cycling through the stack until I let go of the ctrl key. When the ctrl key is released, I want the current buffer to get an updated position on the stack.

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  • Partial Function Application

    - by AngelEyes
    This is long overdo... Just a short and simple example of Partial Function Application.   For some good explanations, which also include the difference between Currying and Partial Function Application, check out: http://msmvps.com/blogs/jon_skeet/archive/2012/01/30/currying-vs-partial-function-application.aspx and also this answer on stackoverflow: http://stackoverflow.com/a/8826698/532517   And here is the example, taken from real code:           internal void Addfile(string parentDirName, string fileName, long size)         {             AddElement(parentDirName, fileName, (name, parent) => new File(name, size, parent));         }           public void AddDir(string parentDirName, string dirName)         {             AddElement(parentDirName, dirName, (name, parent) => new Directory(dirName, parent));         }           private void AddElement(string parentDirName, string name,                                 Func<string, FileSystemElement, FileSystemElement> elementCreator)         {             ValidateFileNames(parentDirName, name);             var parent = (Directory)_index[parentDirName];             FileSystemElement element = elementCreator(name, parent);             parent._elements.Add(element);             _index.Add(name, element);         }

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  • Why do Git users say that Subversion does not have all the source code locally?

    - by johnny
    I'm only going on what I've read on SO, so forgive me, but all I read says that one major advantage of Git over Subversion is that Git gives all the source code to the developer locally, not having to do anything on the server. With my limited using of SVN and TortoiseSVN, I had all the source code, or at least I thought I did. For example, I have a website. I upload it to SVN. I am still running my website locally, aren't I? If someone submits a change and I'm not connected, it wouldn't matter if I had Git or not, until I reconnect to the server. I do not understand. I'm not asking for a rehash of one vs. the other except this one point.

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  • SEO Benefits of adding a Tumblr feed to site

    - by Paul
    A client of ours has a CMS driven Blog in his hotel site - he would like to use the blog to add depth top his site and add seo benefits relating to the blogs content. The current blog is a basic header / text field and doesn't contain any tagging / meta features. Unfortunately we dont have a .net developer in our team to alter the existing blog and add meta / tagging and there isn't budget to hire one - so I considered using a Tumblr blog - setting it up externally - giving it a blog.hotelname.com address and feeding it into the existing page via tumblrs js - which basically does a document.write into the page - which we can style. I understand from a previous post (Poor CMS blog vs Tumblr embed as a general rule most search engines ignore JS created content - but will the above approach act as an improvement on the existing system for now - as the blog will be setup externally with its own url and also feed into the existing site? Cheers Paul

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  • XNA 4 game for both profiles

    - by Vodácek
    I am writing game in XNA 4 and this version have two profiles hi-def and reach. My problem is that I need to have my game code for each of these profiles and is very uncomfortable to have two projects and do all changes in both of them. My idea was to use preprocessor directive (i am not sure about name of this, http://msdn.microsoft.com/en-us/library/ed8yd1ha%28v=vs.71%29.aspx) and use IF statement at places with problems with profile. There is only problem that program needs to be compiled two times (for each profile) and manually changed directive and project settings to another profile. And my questions are: Is that good way? Is there better and cleaner way how to do this?

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  • Which Git-based MIS to track workflow like Trac/Redmine but on console minimastically?

    - by hhh
    Definitions MIS = management information system Some list about console based solutions here and some GUI-hacks here. Been fed up to install all those dependencies and no make -files with GUI -things so which console-based MIS would you suggest for a game-development team with graphical -repo, animation -repo, code -repo, stories -repo, etc ? P.s. I do use Git -submodules and the reason for repo -fragmentation is due to roles and size, certain repos such as graphic -repos tend to be quite large so better to keep them separate. Perhaps useful to readers interested about this http://stackoverflow.com/questions/5881578/trac-vs-redmine https://github.com/jchris/sofa

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  • Diving into the RichTextBox (Silverlight TV #31)

    Mark Rideout, Program Manager on the Silverlight product team, joins John to dive deep into many of the RichTextBox control's features. Mark has worked on the text aspects of Silverlight since the first version. Here are just a few of the areas that Mark covers: Overview of RichTextBox vs. TextBlock and TextBox for rich content Wire-up logic for applying formatting Inline UI elements Using text position to point for simple and complex operations   Basic "position...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Vertex data split into separate buffers or one one structure?

    - by kiba2
    Is it better to have all vertex data in one structure like this: class MyVertex { int x,y,z; int u,v; int normalx, normaly, normalz; } Or to have each component (location, normal, texture coordinates) in separate arrays/buffers? To me it always seemed logical to keep the data grouped together in one structure because they'd always be the same for each instance of a shared vertex and that seems to be true for things like character models (ex: the normal should be an average of adjacent normals for smooth lighting). One instance where this doesn't seem to work is other kinds of meshes like say a cube where the texture coordinates for each may be the same but that causes them to be different where the vertices are shared. Does everybody normally keep them separate? Won't this make them less space efficient if there needs to be an instance of texture coordinates and normals for each triangle vertex (They won't be indexed)? Can OpenGL even handle this mixing of indexed (for location) vs non-indexed buffers in the same VBO?

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  • Deciphering a queer compiler warning about unsigned decimal constant

    - by Artagnon
    This large application has a memory pool library which uses a treap internally to store nodes of memory. The treap is implemented using cpp macros, and the complete file trp.h can be found here. I get the following compiler warning when I attempt to compile the application: warning: this decimal constant is unsigned only in ISO C90 By deleting portions of the macro code and using trial-and-error, I finally found the culprit: #define trp_prio_get(a_type, a_field, a_node) \ (2654435761*(uint32_t)(uintptr_t)(a_node)) I'm not sure what that strange number is doing there, but I assume it's there for a good reason, so I just want to leave it alone. I do want to fix the warning though- any idea why the compiler's saying that it's unsigned only in ISO C90? EDIT: I'm using gcc-4.1

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  • Is there a a C-like way to get item number from enum in java ?

    - by Hernán Eche
    Perhap this is a simple basic question Having an enum public enum TK{ ID,GROUP,DATA,FAIL; } Can I get the order number for example ID=0, GROUP=2, DATA=3, FAIL=4 ? This is a way to to that, but a weird and long one! =S public enum TK{ ID(0),GROUP(1),DATA(2),FAIL(3); int num; TK(int n) { this.num=n; } public int get() { return num; } }; to get numbers so I write TK.ID.get(), TK.GROUP.get(), etc... I don't like that there is a better way? ( C enums, C macros..I miss you both ) thanks

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  • MSM Merge Modules in Visual Studio 2013 [on hold]

    - by theGreenCabbage
    Could someone please let me know where I might find resources for creating MSM files? While I am able to create MSI files using InstallShield, it seems that Visual Studio no longer supports Merge Module Projects, judging by the link below and the screenshot of my version of Visual Studio 2013 - http://msdn.microsoft.com/en-us/library/z6z02ts5(v=vs.80).aspx To create a new merge module project: On the File menu, point to Add, then click New Project. In the resulting Add New Project dialog box, in the Project types pane, open the Other Project Types node and select Setup and Deployment Projects. In the Templates pane, choose Merge Module Project.

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  • Does it makes sense to backup the whole partition as opposed to their files?

    - by maaartinus
    I know that on Windows it's quite futile to try to backup the "C:" partition file-wise and that's why a full partition backup is needed. Is it OK to backup a the root Linux partition file-wise? Are there any downsides? Clarification Here, I don't care about advantages of partial backups. I'm going to do additional separate backups of /home, etc. What I'm interested in here is the comparison of backup of all files from / vs. backup of the whole partition as device What are the advantages of something like dd if=/dev/sda1 ...?

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  • Using packages (gems, eggs, etc.) to create decoupled architectures

    - by Juan Carlos Coto
    The main issue Seeing the good support most modern programming platforms have for package management (think gem, npm, pip, etc), does it make sense to design an application or system be composed of internally developed packages, so as to promote and create a loosely coupled architecture? Example An example of this would be to create packages for database access, as well as for authentication and other components of the system. These, of course, use external packages as well. Then, your system imports and uses these packages - instead of including their code within its own code base. Considerations To me, it seems that this would promote code decoupling and help maintainability, almost in a Web-based-vs.-desktop-application kind of way (updates are applied almost automatically, single code base for single functionality, etc.). Does this seem like a rational and sane design concept? Is this actually used as a standard way of structuring applications today? Thanks very much!

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  • What jquery based table plugin can hide sub rows?

    - by user1458290
    I'm in the need to convert excel macros into jquery code, the function is that you need to click on the plus sign to unfold and show the sub rows to modify column2 if you want to type values in column2, the other columns can't be modified. You can't straightly modify values of column2 until you unfold the parent row, because there are many sub rows belonging to parent row,say Car. The values of Name, Model, Code are existing, they are master data, no need to type or modify. please see the snapshot at folded and unfolded, besides modifying values in sub rows , I need to be able to know which sub rows are modified and values of those rows.Initially the editable columns are blank. And when you click on the minus sign, the sub rows can be folded again,but the modified values won't be lost,they are still there when unfolded again. One last requirement is it's cross devices, the code must run well on pc,mobile phone,pad. Is that possible? Many thanks.

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  • Visual Studio Setup - why is solution explorer on the right?

    - by amelvin
    Every time I install VS (whichever version going back years) it installs with the Solution Explorer on the right. Now as most UIs have the navigation in a left hand column (and at the top of the viewport) and the content to the right of this navigation this always seems wrong to me. So I drag the solution explorer to the left of the screen and dock it there. But I've never seen another developer do this. Considering how most programmers usually like to customize their environment, adding their favourite text editor, browser, plug-ins, greasemonkey scripts etc why do Visual Studio developers never seem to make this simple UI change? Does anyone else do this or am I just screaming in the dark?

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  • Where can I train my game AI skills? (any upgoing competition?) [on hold]

    - by user1671710
    There are 2 main options - building AI plugin for existing game or entering to some competition. Do you have some concrete tips? Is there any competition which will be soon open? From my research, competitions: http://aichallenge.org (last 2011) http://www.battlecode.org (January 2014) http://webdocs.cs.ualberta.ca/~cdavid/starcraftaicomp/index.shtml (August 2014) http://aibirds.org (maybe summer 2014) http://www.marioai.org (last 2012) http://www.ice.ci.ritsumei.ac.jp/~ftgaic/index.htm (last 2013) http://www.pacman-vs-ghosts.net (last 2012) http://ai-contest2013.gameloft.com/index/contest (last 2013) http://www.botprize.org/ (last 2012) And maybe more. These are from quick research. Obviously there were many competitions this year but it is difficult to catch it. Main question is: Do you have any information of any currently running AI competition?

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  • iOS: game with facebook challenges

    - by nazz_areno
    I created a game for iPad and I want to challenge my facebook friends. I follow the iOS tutorial in "facebook dev docs", with the "Smash game", but it doesn't explain how to challenge a friend directly to a game. I will explain with an example: I want to start a new match and I want challenge a friend on facebook. Then I send him a request to install the app and when I detect that its app is installed I send him a request to play vs me. Then, when I finish the match I sent him my result and my friend do the same thing. But if I and my friend don't finish the match it is not possible to send another challenge. This scenario is not explained by facebook sdk. Is it necessary to use another instrument to do this situation?

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