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  • JVM version manager

    - by luacassus
    Is there Ruby Version Manager (http://rvm.beginrescueend.com) equivalent for the Java world? I'm looking for tool which allow me to easily download and install a new JVMs and switch between them. For example: jvm install <version> jvm list - will list installed JVMs on my system jvm use jdk1.6 - will switch my env to jdk 1.6 version, etc.

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  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

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  • Class initialization and synchronized class method

    - by nybon
    Hi there, In my application, there is a class like below: public class Client { public synchronized static print() { System.out.println("hello"); } static { doSomething(); // which will take some time to complete } } This class will be used in a multi thread environment, many threads may call the Client.print() method simultaneously. I wonder if there is any chance that thread-1 triggers the class initialization, and before the class initialization complete, thread-2 enters into print method and print out the "hello" string? I see this behavior in a production system (64 bit JVM + Windows 2008R2), however, I cannot reproduce this behavior with a simple program in any environments. In Java language spec, section 12.4.1 (http://java.sun.com/docs/books/jls/second_edition/html/execution.doc.html), it says: A class or interface type T will be initialized immediately before the first occurrence of any one of the following: T is a class and an instance of T is created. T is a class and a static method declared by T is invoked. A static field declared by T is assigned. A static field declared by T is used and the reference to the field is not a compile-time constant (§15.28). References to compile-time constants must be resolved at compile time to a copy of the compile-time constant value, so uses of such a field never cause initialization. According to this paragraph, the class initialization will take place before the invocation of the static method, however, it is not clear if the class initialization need to be completed before the invocation of the static method. JVM should mandate the completion of class initialization before entering its static method according to my intuition, and some of my experiment supports my guess. However, I did see the opposite behavior in another environment. Can someone shed me some light on this? Any help is appreciated, thanks.

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  • Why do techs recommend YUM installs yet repositories and providers are ages behind?

    - by JM4
    I have been reading page after page after page about the benefits of using YUM package installer and how NOBODY should built installs from source files (which again makes no sense to me) yet the repositories and source builders always package files in Tarball format, leaving a TON of work (which usually ends up going wrong) to the individual instead of formatting SRPMs for the end user. Has the world gone mad? I feel like I am taking crazy pills!

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  • jQuery Checkbox Error

    - by Zack Fernandes
    Hello, I am working on a jQuery-based todo list interface, and have hit a bit of a wall. The jQuery I am working with is a bit hacked together from various tutorials I have read, as I'm a bit of a beginner. $('#todo input:checkbox').click(function(){ var id = this.attr("value"); if(!$(this).is(":checked")) { alert("Starting."); $.ajax({ type: "GET", url: "/todos/check/"+id, success: function(){ alert("It worked.") } }); } }) This is the HTML I am using, <div id="todo"> <input type="checkbox" checked="yes" value="1"> Hello, world. <br /> </div> Any help on this would be greatly appreciated. For reference, thereason I have alerts in the jQuery is for debugging. The reason I can tell the code isn't working is because I am not getting these alerts. Thanks.

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  • Best C++ static & run time tools

    - by Hortitude
    Apologies if I missed this question already, but I searched and couldn't find it. I have been out the C/C++ world for a little while and am back on a project. I was wondering what tools are preferred today to help with development. The types of tools I'm referring to are: Purify Electric Fence PC-Lint cscope Thanks!

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  • Good examples of .NET (C#) open source projects ported to Java?

    - by JasDev
    I notice several well-known projects in java that were ported to C# .NET. Some examples: Hibernate - NHibernate JUnit -- NUnit Ant -- NAnt Lucene -- Lucene.Net, NLucene iText -- iTextSharp log4j -- log4net Quartz -- Quartz.NET I was curious about the reverse situation: what are the notable .NET projects that have been ported to the java world? I looked at the list of projects at http://csharp-source.net but didn't see any obvious ones.

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  • Can these sorts of programs exist in every Turing-complete language?

    - by I can't tell you my name.
    In every Turing-Complete language, is it possible to create a working Compiler for itself which first runs on an interpreter written in some other language and then compiles it's own source code? (Bootstrapping) Standards-Compilant C++ compiler which outputs binaries for, e.g.: Windows? Regex Parser and Evaluater? World of Warcraft clone? (Assuming the language gets the necessary API bindings as, for example, OpenGL and the WoW source code is available) (Everything here theoretical) Let's take Brainf*ck as an example language.

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  • Is it worth investing time in learning low level Java?

    - by Kevin Rave
    Low level Java, I mean, bits, bytes, bit masking, GC internals, JVM stuff, etc in the following contexts: - When you are building an enterprise app using frameworks like Spring, Hybernate, etc. - Interviews for a Sr Java Developer position where you are expected work on a existing Enterprise App that was built using some frameworks (Spring, EJB, Hybernate,etc) - Architects (Java) I understand knowing the very low level is "good". But how often do you think / use of these in the real-world, unless you are developing something from the ground-up keeping performance in mind?

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  • Basic PHP OOPS Query

    - by appu
    Ok. I am starting out OOPS in PHP. Created a couple of classes: customer(parent) and sales(child) class that inherits from parent class. Created another testcustomer.php in which a new sales object is created however the salesprint() function defined in the sales class does not echo out customer's name though it is set to be "Jane" in the class.customer.php(parent). My thinking is that when sales class extends customer class PHP automatically includes all the code from class.customer.php to sales.customer.php and therefore the constructor in parent class set $name to "Jane". Here is the code: class.customer.php <?php class customer{ private $name; private $cust_no; public function __construct($customerid) { $this->name = 'Jane'; $this->cust_no = $customerid; } } ?> class.sales.php <?php require_once('class.customer.php'); class sales extends customer{ public function salesprint($customerid) { echo "Hello $this->name this is a print of your purchased products"; } } ?> testcustomer.php require_once('class.sales.php'); $objsales = new sales(17); $objsales->salesprint(17); ?> The Output I get Hello this is a print of your purchased products. What am i doing wrong ? thanks romesh

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  • Gaps between items in my ListBox.

    - by drasto
    When I create ListBox with horizontal items ordering for example like this: <DockPanel> <ListBox> <ListBox.ItemsPanel> <ItemsPanelTemplate> <VirtualizingStackPanel Orientation="Horizontal" /> </ItemsPanelTemplate> </ListBox.ItemsPanel> <ListBoxItem> <Button Content="Hello" /> </ListBoxItem> <ListBoxItem> <Button Content="Hello" /> </ListBoxItem> </ListBox> </DockPanel> I have small gaps between buttons in the list as indicated by the arrows on following picture: How can I get rid of those gaps please ? I need to have items in ListBox just next to each other. I have tried changing ItemTemplate of the ListBox but it did not help.

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  • OpenGL ES functions not accepting values originating outside of it's view

    - by Josh Elsasser
    I've been unable to figure this out on my own. I currently have an Open GLES setup where a view controller both updates a game world (with a dt), fetches the data I need to render, passes it off to an EAGLView through two structures (built of Apple's ES1Renderer), and draws the scene. Whenever a value originates outside of the Open GL view, it can't be used to either translate objects using glTranslatef, or set up the scene using glOrthof. If I assign a new value to something, it will work - even if it is the exact same number. The two structures I have each contain a variety of floating-point numbers and booleans, along with two arrays. I can log the values from within my renderer - they make it there - but I receive errors from OpenGL if I try to do anything with them. No crashes result, but the glOrthof call doesn't work if I don't set the camera values to anything different. Code used to set up scene: [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); //clears the color buffer bit glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); //sets up the scene w/ ortho projection glViewport(0, 0, 320, 480); glLoadIdentity(); glOrthof(320, 0, dynamicData.cam_x2, dynamicData.cam_x1, 1.0, -1.0); glClearColor(1.0, 1.0, 1.0, 1.0); /*error checking code here*/ "dynamicData" (which is replaced every frame) is created within my game simulation. From within my controller, I call a method (w/in my simulation) that returns it, and pass the result on to the EAGLView, which passes it on to the renderer. I haven't been able to come up with a better solution for this - suggestions in this regard would be greatly appreciated as well. Also, this function doesn't work as well (values originate in the same place): glTranslatef(dynamicData.ship_x, dynamicData.ship_y, 0.0); Thanks in advance. Additional Definitions: Structure (declared in a separate header): typedef struct { float ship_x, ship_y; float cam_x1, cam_x2; } dynamicRenderData; Render data getter (and builder) (every frame) - (dynamicData)getDynRenderData { //d_rd is an ivar, zeroed on initialization d_rd.ship_x = mainShip.position.x; d_rd.ship_y = mainShip.position.y; d_rd.cam_x1 = d_rd.ship_x - 30.0f; d_rd.cam_x2 = d_rd.cam_x1 + 480.0f; return d_rd; } Zeroed at start. (d_rd.ship_x = 0;, etc…) Setting up the view. Prototype (GLView): - (void)draw: (dynamicRenderData)dynamicData Prototype (Renderer): - (void)drawView: (dynamicRenderData)dynamicData How it's called w/in the controller: //controller [glview draw: [world getDynRenderData]]; //glview (within draw) [renderer drawView: dynamicData];

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  • How do I Store / Access Translations Efficiently?

    - by Gilbert
    I am trying to translate some of the phrases of my website into various languages. so, in my database, I have a table with rows of ID//text//dest_language//text_in_dest_language At the moment, I retreive each translation one by one: get text_in_dest_language where text="Hello World" and dest_languge="zh" This results in 40-50 db calls per page, which, on the app engine, is rather slow. What can I do to mitigate this slowdown?

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  • change dojo namespace

    - by Robert
    I need to change the dojo namespace to something else. I found this stackoverflow post, but it refers to a dojo documentation page that no longer exists. Below is something I tried based on this page, but didn't work: <html <head <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/dojo/1.4/dojo/dojo.xd.js" djConfig="scopeMap: [[ 'dojo', 'newns' ]]"</script <script newns.addOnLoad(function(){ console.debug("hello world"); }); </script </head <body </body </html Help!

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  • wmd editor, why does it keep showing html instead of just going straight to markup

    - by Ke
    hi, im wondering how wmd is supposed to work, when i type in the textarea the text doesnt have html, but once the text is stored in db it turns to html. wmd also shows all this html when reloading the content? is it supposed to work like this? Do I have to sanitize the text before its put into the db? if so how? I thought wmd doesnt deal with html? except in code blocks. Also there are p tags being added Using the beneath html it gets added directly. I guess this could cause xss attacks? - (1) <a onmouseover="alert(1)" href="#">read this!</a> - (2) <p <script>alert(1)</script>hello - (3) </td <script>alert(1)</script>hello I wonder how is wmd supposed to work? I thought it was supposed to enter everything in its own mark up, store its on mark up and retrieve it etc. instead of storing plain html Chees Ke

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  • SQl Server - Hierarchical Data

    - by JMSA
    I use SQL Server 2000. Suppose I have two tables like the following: Area ---------------------------------- ID| Name | HierarchyLevel ---------------------------------- 1 | World | 1 2 | America| 2 3 | Europe | 2 4 | Africa | 2 5 | USA | 3 and AreaHierarchy ------------------------ ID | ParentID | ChildID ------------------------ 1 | 1 | 2 2 | 1 | 3 3 | 1 | 4 4 | 2 | 5 where AreaHierarchy.ParentID and AreaHierarchy.ChildID are FKs of Area.ID How can I find the nth parent of USA? Is it possible without looping? Probably not.

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  • mono in production websites?

    - by sirmak
    Hi, I'm investigating the use of mono in real world high traffic web applications. There are some references on the mono site (companies using mono), but I couldn't find a high traffic website sample other than Deki powered ones. And I've read some mailings about mod_mono stability problems because of inexistence of compacting GC. Please reference your app and give some info, if is there anyone using mono in production. ...or do I have to look at Java ? Regards, sirmak

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  • Solid Principle examples anywhere?

    - by user231465
    We all write code with some patterns even when we dont realise it. I am trying to really understand some of the solid principles and how you apply this principles in the real world. I am struggling with the "D" my understanding on Dependency Inversion I sometimes confuse with Dependency Injection is that as long as you keep things depending on abstraction (IE:interfaces) you are done. Has anybody got a small c# sample that explains it? thanks

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