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  • Requiring a specific order of compilaiton

    - by Aber Kled
    When designing a compiled programming language, is it a bad idea to require a specific order of compilation of separate units, according to their dependencies? To illustrate what I mean, consider C. C is the opposite of what I'm suggesting. There are multiple .c files, that can all depend on each other, but all of these separate units can be compiled on their own, in no particular order - only to be linked together into a final executable later. This is mostly due to header files. They enable separate units to share information with each other, and thus the units are able to be compiled independently. If a language were to dispose of header files, and only keep source and object files, then the only option would be to actually include the unit's meta-information in the unit's object file. However, this would mean that if the unit A depends on the unit B, then the unit B would need to be compiled before unit A, so unit A could "import" the unit B's object file, thus obtaining the information required for its compilation. Am I missing something here? Is this really the only way to go about removing header files in compiled languages?

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  • What class structure allows for a base class and mix/match of subclasses? (Similar to Users w/ roles)

    - by cdeszaq
    I have a set of base characteristics, and then a number of sub-types. Each instance must be one of the sub-types, but can be multiple sub-types at once. The sub-types of each thing can change. In general, I don't care what subtype I have, but sometimes I do care. This is much like a Users-Roles sort of relationship where a User having a particular Role gives the user additional characteristics. Sort of like duck-typing (ie. If my Foo has a Bar, I can treat it like a ThingWithABar.) Straight inheritance doesn't work, since that doesn't allow mix/match of sub-types. (ie. no multi-inheritance). Straight composition doesn't work because I can't switch that up at runtime. How can I model this?

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  • How to plan a PHP based project with DB involved in the below scenario? [closed]

    - by San
    I'm starting a project on web monitoring where other websites can be monitored. Recently, I have found codeIgniter, yii, kohana frameworks online, but I'm confused as to whether to choose any of those or start directly. Moreover, this is my first big project that I'm planning for. So can anyone give me suggestions on how to start, how to plan, what books to refer to, to start this kind of web application and share some links to understand for myself on how to work on this project?

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  • What's wrong with this answer? [migrated]

    - by MikeLJ
    I wrote an answer to this question, but I can't post it even though it's not opinion based. which tile size to choice for 16-bits What's wrong with my answer? The Answer: I'll use these classic 16-bit consoles as reference: http://en.wikipedia.org/wiki/History_of_video_game_consoles_(fourth_generation) Super Nintendo: Max Resolution: 512x478 Sprites On Screen: 128 Max Sprite Size: 8×8. TurboGrafx-16: Max Resolution: 565x242 "Normal" resolution: 256×239 Sprites On Screen: 64 Max Sprite Sizes: 32×64 Neo Geo: Display resolution: 320×224 "Normal" Resolution: 304x224 Sprites on screen: 380 Max Sprite Size: 16x512

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  • OOP PHP make separate classes or one

    - by user2956219
    I'm studying OOP PHP and working on a small personal project but I have hard time grasping some concepts. Let's say I have a list of items, each item belongs to subcategory, and each subcategory belongs to category. So should I make separate classes for category (with methods to list all categories, add new category, delete category), class for subcategories and class for items? Or should I make creating, listing and deleting categories as methods for item class? Both category and subcategory are very simple and basically consist of ID, Name and parentID (for subcategory).

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  • Calculate Quantity Available for POS - Inventory [closed]

    - by tunmise fasipe
    From what I have read Quantity on Hand is the physical number of Items in stock http://www.businessdictionary.com/definition/quantity-on-hand.html Quantity Available is Quantity On Hand minus outbound items (e.g Ordered Quantity) http://community.intuit.com/posts/quantity-on-hand-vs-quantity-available-2 Does this still hold for POS? Can there be outbound items in POS system since items are picked up immediately? If not does that mean QtyOnHand = QtyAvailable for POS?

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  • Testing complex compositions

    - by phlipsy
    I have a rather large collection of classes which check and mutate a given data structure. They can be composed via the composition pattern into arbitrarily complex tree-like structures. The final product contains a lot of these composed structures. My question is now: How can I test those? Albeit it is easy to test every single unit of these compositions, it is rather expensive to test the whole compositions in the following sense: Testing the correct layout of the composition-tree results in a huge number of test cases Changes in the compositions result in a very laborious review of every single test case What is the general guideline here?

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  • Significant amount of the time, I can't think of a reason to have an object instead of a static class. Do objects have more benefits than I think?

    - by Prog
    I understand the concept of an object, and as a Java programmer I feel the OO paradigm comes rather naturally to me in practice. However recently I found myself thinking: Wait a second, what are actually the practical benefits of using an object over using a static class (with proper encapsulation and OO practices)? I could think of two benefits of using an object (both significant and powerful): Polymorphism: allows you to swap functionality dynamically and flexibly during runtime. Also allows to add new functionality 'parts' and alternatives to the system easily. For example if there's a Car class designed to work with Engine objects, and you want to add a new Engine to the system that the Car can use, you can create a new Engine subclass and simply pass an object of this class into the Car object, without having to change anything about Car. And you can decide to do so during runtime. Being able to 'pass functionality around': you can pass an object around the system dynamically. But are there any more advantages to objects over static classes? Often when I add new 'parts' to a system, I do so by creating a new class and instantiating objects from it. But recently when I stopped and thought about it, I realized that a static class would do just the same as an object, in a lot of the places where I normally use an object. For example, I'm working on adding a save/load-file mechanism to my app. With an object, the calling line of code will look like this: Thing thing = fileLoader.load(file); With a static class, it would look like this: Thing thing = FileLoader.load(file); What's the difference? Fairly often I just can't think of a reason to instantiate an object when a plain-old static-class would act just the same. But in OO systems, static classes are fairly rare. So I must be missing something. Are there any more advantages to objects other from the two that I listed? Please explain.

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  • Content of AUTHORS file

    - by user14284
    GNU recommend make AUTHORS file for list of authors and contributos of a program. But how many "levels" of authors and contributors should contain the file? E.g. I write a program foo, that actively use some library. Should I include authors of the library in the AUTHORS? It seems to yes, because total code of foo contain code from library. But if yes, I should include also authors of all others libraries, including standard libraries of compiler, authors of the compiler and other tools for producing final executable code, authors of OS... When I should stop?

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  • Is the Observer pattern adequate for this kind of scenario?

    - by Omega
    I'm creating a simple game development framework with Ruby. There is a node system. A node is a game entity, and it has position. It can have children nodes (and one parent node). Children are always drawn relatively to their parent. Nodes have a @position field. Anyone can modify it. When such position is modified, the node must update its children accordingly to properly draw them relatively to it. @position contains a Point instance (a class with x and y properties, plus some other useful methods). I need to know when a node's @position's state changes, so I can tell the node to update its children. This is easy if the programmer does something like this: @node.position = Point.new(300,300) Because it is equivalent to calling this: # Code in the Node class def position=(newValue) @position = newValue update_my_children # <--- I know that the position changed end But, I'm lost when this happens: @node.position.x = 300 The only one that knows that the position changed is the Point instance stored in the @position property of the node. But I need the node to be notified! It was at this point that I considered the Observer pattern. Basically, Point is now observable. When a node's position property is given a new Point instance (through the assignment operator), it will stop observing the previous Point it had (if any), and start observing the new one. When a Point instance gets a state change, all observers (the node owning it) will be notified, so now my node can update its children when the position changes. A problem is when this happens: @someNode.position = @anotherNode.position This means that two nodes are observing the same point. If I change one of the node's position, the other would change as well. To fix this, when a position is assigned, I plan to create a new Point instance, copy the passed argument's x and y, and store my newly created point instead of storing the passed one. Another problem I fear is this: somePoint = @node.position somePoint.x = 500 This would, technically, modify @node's position. I'm not sure if anyone would be expecting that behavior. I'm under the impression that people see Point as some kind of primitive rather than an actual object. Is this approach even reasonable? Reasons I'm feeling skeptical: I've heard that the Observer pattern should be used with, well, many observers. Technically, in this scenario there is only one observer at a time. When assigning a node's position as another's (@someNode.position = @anotherNode.position), where I create a whole new instance rather than storing the passed point, it feels hackish, or even inefficient.

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  • Is there a language that allows this syntax: add(elements)at(index);

    - by c_maker
    Does a language exist with such a syntax? If not, what are some of the limitations/disadvantages to this syntax in case I want to write a language that supported it? Some examples: sort(array, fromIndex, toIndex); vs sort(array)from(index1)to(index2); Method signature would like this: sort(SomeType[] arr)from(int begin)to(int end){ ... } Update: Because there might be some confusion, I'd like to clarify... I meant this question as a general idea like this (not specific to sorting and possibly using keywords like from and to): In JAVA(like language): void myfancymethod(int arg1, String arg2){ ... } myfancymethod(1, "foo"); In imaginary language: void my(int arg1)fancy(String arg2)method{ ... } my(1)fancy("foo")method;

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  • Will you still play a good Red Alert 3 mission map? [closed]

    - by W.N.
    I've been creating a RA3 mission map (play in Skirmish), most likely a remake of RA2 Yuri "To the Moon" mission, with more interesting elements. However, because of my work, the process was corrupted for more than a year. And now, I see that very few people still play RA3. So, should I continue making this map? Because there're still a lot of work to complete this map. I can assure you, the mission will be interesting. However, if few people play it, there's no need to waste time to it. Please give me some advice. Thank you.

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  • When you’re on a high, start something big

    - by BuckWoody
    Most days are pretty average – we have some highs, some lows, and just regular old work to do. But some days the sun is shining, your co-workers are especially nice, and everything just falls into place. You really *enjoy* what you do. Don’t let that moment pass. All of us have “big” projects that we need to tackle. Things that are going to take a long time, and a lot of money. Those kinds of data projects take a LOT of planning, and many times we put that off just to get to the day’s work. I’ve found that the “high” moments are the perfect time to take on these big projects. I’m more focused, and more importantly, more positive. And as the quote goes, “whether you think you can or you think you can’t, you’re probably right.” You’ll find a way to make it happen if you’re in a positive mood. Now – having those “great days” is actually something you can influence, but I’ll save that topic for a future post. I have a project to work on. :) Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Is this a valid implementation of the repository pattern?

    - by user1578653
    I've been reading up about the repository pattern, with a view to implementing it in my own application. Almost all examples I've found on the internet use some kind of existing framework rather than showing how to implement it 'from scratch'. Here's my first thoughts of how I might implement it - I was wondering if anyone could advise me on whether this is correct? I have two tables, named CONTAINERS and BITS. Each CONTAINER can contain any number of BITs. I represent them as two classes: class Container{ private $bits; private $id; //...and a property for each column in the table... public function __construct(){ $this->bits = array(); } public function addBit($bit){ $this->bits[] = $bit; } //...getters and setters... } class Bit{ //some properties, methods etc... } Each class will have a property for each column in its respective table. I then have a couple of 'repositories' which handle things to do with saving/retrieving these objects from the database: //repository to control saving/retrieving Containers from the database class ContainerRepository{ //inject the bit repository for use later public function __construct($bitRepo){ $this->bitRepo = $bitRepo; } public function getById($id){ //talk directly to Oracle here to all column data into the object //get all the bits in the container $bits = $this->bitRepo->getByContainerId($id); foreach($bits as $bit){ $container->addBit($bit); } //return an instance of Container } public function persist($container){ //talk directly to Oracle here to save it to the database //if its ID is NULL, create a new container in database, otherwise update the existing one //use BitRepository to save each of the Bits inside the Container $bitRepo = $this->bitRepo; foreach($container->bits as $bit){ $bitRepo->persist($bit); } } } //repository to control saving/retrieving Bits from the database class BitRepository{ public function getById($id){} public function getByContainerId($containerId){} public function persist($bit){} } Therefore, the code I would use to get an instance of Container from the database would be: $bitRepo = new BitRepository(); $containerRepo = new ContainerRepository($bitRepo); $container = $containerRepo->getById($id); Or to create a new one and save to the database: $bitRepo = new BitRepository(); $containerRepo = new ContainerRepository($bitRepo); $container = new Container(); $container->setSomeProperty(1); $bit = new Bit(); $container->addBit($bit); $containerRepo->persist($container); Can someone advise me as to whether I have implemented this pattern correctly? Thanks!

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  • Is there such a concept as "pseudo implementation" in software development?

    - by MachuPichu
    I'm looking for a label to describe the practice of using human-based computation methods or other means of "faking" an algorithm for the sake of getting a product or demo off the ground quickly without spending the time to develop an technical/scalable/analytical solution? Eg: using Amazon Turk to count the number of empty tables in a restaurant. I'm also looking to learn more about this subject, but not sure what to search for. Human-based computation is only one method, I'm interested in the general idea of pseudo-implementation. Any ideas, recommended reading? Thanks

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  • What is the correct pattern to use in this case?

    - by nulliusinverba
    I'm sure this scenario has arisen before, and I want to know what experience has taught to be the best solution. I have a number of classes that are all of a kind. Say all the objects are "Content". They may be "Article", or "Book" for example. The reason I want the "Content" abstraction is because I want to define a number of behaviours for all "Content" objects and not have to build a new DB Table and 10 classes of essentially the same code for each type of "Content". For example, to attach a "Tag" or a "Premise" to a content object would be much nicer if, say, I just had two columns one for ContentID and one for TagID. A solution I've played around with is to have a Content table with a unique ID, and then to have foreign key references on all the other tables (Book, Article, etc). This has actually proven quite solid, but I'm just not sure about it. Do you know how to call this described pattern?

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  • how to stop enemies from moving to one point when lots of them are chasing one object [duplicate]

    - by BBgun
    This question already has an answer here: Is there a simple way to stop enemies standing in the same spot? 8 answers i am making a top down game which lots of enemies are chasing one guy. then,enemies would move to one point without any collision,they just overlay each other. so ,is there any simple way to make them feel more real? make them not overlay with each other? ================================= i have tried the solution using boundbox to check collision, but i still very puzzled about what to do with the collision. i have a bad solution.it doesn't work well. my solution in simple: foreach(around_enemy_arr in other) { vector a = normalize(self.positionvector - other.positionvector); self.move_vector = self.move_vector + a; } this can work,but when plenty of enemies come very close to each other,they would shake. i am sooooo confused. please help.

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  • User input and automated input separation

    - by tpaksu
    I have a MySQL database and an automation script which modifies the data inside once a day. And these columns may have changed by an user manually. What is the best approach to make the system only update the automated data, not the manually edited ones? I mean yes, flagging the cell which is manually edited is one way to do it, but I want to know if there's another way to accomplish this? Just curiosity. BTW, the question is about cell values, not rows.

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  • C#.NET: How to update multiple .NET pages when a particular event occurs in one .Net page? In another words how to use Observer pattern(Publish and subscribe to events)

    Problem: Suppose you have a scenario in which you have to update multiple pages when an event occurs in main page. For example imagine you have a main page where you are dispalying a tab control. This tab control has 3 tab pages where you are loading 3 different user controls. On click of an update button in main page imagine if you have do something in all the 3 tab panels. In other words an event in main page has to be handled in many other pages. An event in main page which contains the tab control has to be handled in all the tab panels(user controls) Answer: Use Observer pattern Define a base page for the page that contains the tab control. Main page which contains the tab: Baseline_Baseline Basepage for the above main page: BaselineBasePage User control that has to be udpated for an event in main page: Baseline_PriorNonDeloitte Source Code: public class BaselineBasePage : System.Web.UI.Page { IList lstControls = new List(); public void Add(IObserver userControl) { lstControls.Add(userControl); } public void Remove(IObserver userControl) { lstControls.Remove(userControl); } public void RemoveAllUserControls() { lstControls.Clear(); } public void Update(SaveEventArgs e) { foreach (IObserver LobjControl in lstControls) { LobjControl.Save(e); } } } public interface IObserver { void Update(SaveEventArgs e); } public partial class Baseline_Baseline : BaselineBasePage { . . . this.Add(_ucPI); this.Add(_ucPI1); protected void abActionBar_saveClicked(object sender, EventArgs e) { SaveEventArgs se = new SaveEventArgs(); se.TabType = (BaselineTabType)tcBaseline.ActiveTabIndex; this.Update(se); } } Public class Baseline_PriorNonDeloitte : System.Web.UI.UserControl,IObserver { public void Update(SaveEventArgs e) { } } More info at: http://www.dofactory.com/Patterns/PatternObserver.aspx span.fullpost {display:none;}

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  • Any tips/tricks/resources on actually TEACHING a class on OOP? [closed]

    - by Sempus
    I may slowly be getting into teaching an Object-Orientated Programming class at my school in a year or two. I just graduated and work at my school as an Application Programmer. I'd first start off as a TA/grader and then slowly move into the Professor role. The class would be in Java. I always see resources on this fine site about HOW to program, but does anyone know any tips/tricks/resources on how to TEACH a programming class? It would be full of all different skills levels(but still semi-technical) so it would have to be a little more understandable than if it was just CS kids.

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  • Do I need to add an index on a table with one row?

    - by briddums
    I'm creating a parameter table in our database. This table will have 1 row with values that are environment specific (production, development, etc). Is there any reason why I should define an index on this table? Update This table is a parameter table which will be used to drive our job queue system. The table will be defined like this: QueuePrm LogLvl integer ShowMs boolean Restart boolean This table will only ever have 1 row. No other table in our system will reference it.

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  • Characteristics, what's the inverse of (x*(x+1))/2? [closed]

    - by Valmond
    In my game you can spend points to upgrade characteristics. Each characteristic has a formula like: A) out = in : for one point spent, one pont gained (you spend 1 point on Force so your force goes from 5 to 6) B) out = last level (starting at 1) : so the first point spent earns you 1 point, the next point spent earns you an additional 2 and so on (+3,+4,+5...) C) The inverse of B) : You need to spend 1 point to earn one, then you need to spend 2 to earn another one and so on. I have already found the formula for calculating the actual level of B when points spent = x : charac = (x*(x+1))/2 But I'd like to know what the "reverse" version of B) (usable for C) is, ie. if I have spent x points, how many have I earned if 1 spent gives 1, 1+2=3 gives 2, 1+2+3=6 gives 3 and so on. I know I can just calculate the numbers but I'd like to have the formula because its neater and so that I can stick it in an excel sheet for example... Thanks! ps. I think I have nailed it down to something like charac = sqrt( x*m +k) but then I'm stuck doing number guessing for k and m and I feel I might be wrong anyway as I get close but never hits the spot.

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  • DHCP and DNS services configuration for VOIP system, windows domain, etc

    - by Stemen
    My company has numerous physical offices (for purposes of this discussion, 15 buildings). Some of them are well-connected to our primary data center via fiber. Others will be connected to the data center by P2P T1. We are in the beginning stages of implementing an Avaya VOIP telephone system, and we will be replacing a significant portion of our network infrastructure in the process. In tandem with the phone system implementation, we are going to be re-addressing some of our networks, and consolidating most of our Windows domains into one (not all domains, just most). We currently have quite a few Windows domains, and they of course each have their own DNS zones. A few of those networks currently use DHCP, but the majority use static IP assignments for every device. I'm tired of managing static assignments -- I want to use DHCP configuration on everything except servers. Printers and etc will have DHCP reservations. The new IP phones will need to get IP addresses from DHCP, though they need to be in a separate VLAN from the computers/printers/etc. The computers and printers need to be registered in DNS. That's currently handled by the Windows DHCP servers on each of the respective domains. We need to place a priority on DHCP and DNS being available on a per-site basis (in case something were to interrupt the WAN connection) for computers and (primarily) phones. Smaller locations (which will have IP phones but not be a member of any Windows domain) will not have any Windows DNS/DHCP server(s) available. We also are looking for the easiest way to replace a part if it were to fail. That is to say, if a server/appliance/router hosting DHCP were to crash hard, and we couldn't extremely quickly recover the DHCP reservations and leases (and subsequently restore them onto a cold spare), we anticipate that bad things could happen. What is the best idea for how to re-implement DNS and DHCP keeping all of the above in mind? Some thoughts that have been raised (by myself or my coworkers): Use Windows DNS and DHCP servers, where they exist, and use IP helpers to route DHCP requests to some other Windows server if necessary. May not be acceptable if the WAN goes down and clients don't get a DHCP response. Use Windows DNS (everywhere, over WAN in some cases) and a mix of Windows DHCP and DHCP provided by Cisco routers. Every site would be covered for DHCP, but from what I've read, Cisco routers can't handle dynamic registration of DHCP clients to Windows DNS servers, which might create a problem where Cisco routers are used for DHCP. Use Windows DNS (everywhere, over WAN in some cases) and a mix of Windows DHCP and DHCP provided by some service running on an extremely low-price linux server. Is there any such software that would allow DHCP leases granted by these linux boxes to be dynamically registered on the Windows DNS servers? Come up with a Linux solution for both DNS and DHCP, and deploy low-price linux servers to every site. Requirements would be that the DNS zone be multi-master (like Windows DNS integrated with Active Directory), that DHCP be able to make dynamic DNS registrations in that zone, for every lease (where a hostname is provided and is thus possible), and that multiple servers be either authoritative for the same DHCP scope or at least receiving a real-time copy / replication / sync of the leases table so that if one server dies, we still know which MAC has what address. Purchase dedicated DNS/DHCP appliances, deploying to all sites. From what I read/see, this solves all of our technical problems. Then come the financial problems... I don't have a ton of money to spend on this. Or, some other solution that we've thus far overlooked and will consider upon recommendation. Can Cisco routers or Windows servers sync DHCP lease tables so that multiple servers can be authoritative (or active/passive for all I care) for the same scope, in case one of the partners were to fail? I've read online (repeatedly) that ISC's DHCP is able to maintain the same lease table across multiple servers, in order to solve this problem. Does anyone have any experience or advice to regarding that?

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  • Problem with Domain delegation...

    - by Lockhead
    Okey I have the subdomain news.247dist.com, if i dig any this domain i get: ; <<>> DiG 9.4.3-P3 <<>> news.247dist.com any ;; global options: printcmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 36179 ;; flags: qr rd ra; QUERY: 1, ANSWER: 3, AUTHORITY: 0, ADDITIONAL: 2 ;; QUESTION SECTION: ;news.247dist.com. IN ANY ;; ANSWER SECTION: news.247dist.com. 259018 IN NS b.ns.broadmail.de. news.247dist.com. 259018 IN NS a.ns.broadmail.de. news.247dist.com. 2382 IN SOA a.ns.broadmail.de. hostmaster.news.247dist.com. 1274182332 16384 2048 1048576 2560 ;; ADDITIONAL SECTION: a.ns.broadmail.de. 718 IN A 193.169.180.254 b.ns.broadmail.de. 718 IN A 193.169.181.254 ;; Query time: 0 msec ;; SERVER: 80.67.16.6#53(80.67.16.6) ;; WHEN: Wed May 19 17:21:16 2010 ;; MSG SIZE rcvd: 160 The Problem is, if I dig any this subdomain and ask one of these NS Servers in the above dig i get: ; <<>> DiG 9.4.3-P3 <<>> any @a.ns.broadmail.de news.247dist.com ; (1 server found) ;; global options: printcmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 3887 ;; flags: qr aa rd; QUERY: 1, ANSWER: 6, AUTHORITY: 0, ADDITIONAL: 3 ;; WARNING: recursion requested but not available ;; QUESTION SECTION: ;news.247dist.com. IN ANY ;; ANSWER SECTION: news.247dist.com. 2560 IN SOA a.ns.broadmail.de. hostmaster.news.247dist.com. 1274182332 16384 2048 1048576 2560 news.247dist.com. 900 IN NS a.ns.broadmail.de. news.247dist.com. 900 IN NS b.ns.broadmail.de. news.247dist.com. 900 IN MX 0 mail.srv2.de. news.247dist.com. 900 IN TXT "v=spf1 ip4:213.61.69.122/32 ip4:193.169.180.0/23 -all" news.247dist.com. 900 IN A 193.169.180.252 ;; ADDITIONAL SECTION: a.ns.broadmail.de. 900 IN A 193.169.180.254 b.ns.broadmail.de. 900 IN A 193.169.181.254 mail.srv2.de. 900 IN A 193.169.180.201 ;; Query time: 23 msec ;; SERVER: 193.169.180.254#53(193.169.180.254) ;; WHEN: Wed May 19 17:26:33 2010 ;; MSG SIZE rcvd: 284 So why I don't get the second result if i simple dig any news.247dist.com?

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  • Email forwarding from my domain to gmail - FAIL

    - by pitosalas
    [There are numerous similar questions on ServerFault but I couldn't find one that was exactly on point] Background: I use Gmail for my email client. My email is [email protected]. However the email that people communicate to me with is [email protected]. I run the server that hosts www.example.com and other domains, at ServerBeach. Up to yesterday, I had SENDMAIL painlessly just forward emails to [email protected] to [email protected] and everything was fine, for several years in fact. Suddenly my email stopped working - that is, my gmail account stopped receiving emails via the forward from my server. Looking into it I found a bunch of emails sitting on my server with content like this: ... while talking to gmail-smtp-in.l.google.com.: RCPT To: <<< 450-4.2.1 The user you are trying to contact is receiving mail at a rate that <<< 450-4.2.1 prevents additional messages from being delivered. Please resend your <<< 450-4.2.1 message at a later time. If the user is able to receive mail at that <<< 450-4.2.1 time, your message will be delivered. For more information, please <<< 450 4.2.1 visit xxxxxx://mail.google.com/support/bin/answer.py?answer=6592 u15si37138086qco.76 [email protected]... Deferred: 450-4.2.1 The user you are trying to contact is receiving mail at a rate that DATA <<< 550-5.7.1 [64.34.168.137 1] Our system has detected an unusual rate of <<< 550-5.7.1 unsolicited mail originating from your IP address. To protect our <<< 550-5.7.1 users from spam, mail sent from your IP address has been blocked. <<< 550-5.7.1 Please visit xxxxx://www.google.com/mail/help/bulk_mail.html to review <<< 550 5.7.1 our Bulk Email Senders Guidelines. u15si37138086qco.76 554 5.0.0 Service unavailable ... while talking to alt1.gmail-smtp-in.l.google.com.: From what I've been researching, I think somehow someone has/is hijacking my domain name or something and this somehow has caused gmail's servers to notice and cut me off. But I don't know really what's going on nor do I see whatever emails might be involved. I've read stuff on zoneedit.com that sounds like they might have a solution in their service for what I am trying to do. I also read a lot about admining DNS and SENDMAIL and tried various things, but nothing works. Can you tell from my description what is going on that caused GMail's server to stop accepting email from my server and is there a way to stop it? What is the 'correct' way to configure things so that emails to [email protected] behave as if they were sent to [email protected]? Thanks so much!

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