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  • Easiest, most fun way to program 2D games? Flash? XNA? Some other engine?

    - by Maxi
    Hi, this is a post detailing my search for the most enjoyable way for a hobbyist game programmer to sweeten his free time with making a game. My requirements: I looked at Flash first, I made a couple of small games but I'm doubtful of the performance. I would like to make a fairly large strategy game, with several hundred units fighting simultaneously, explosions and animations included. Also zoomable maps. I saw that Adobe has a new 3D API for Flash, but I don't know if that improves 2D performance aswell, I couldn't find anything related to that question on their MAX10 sessions. Would you say that Flash is a good technology for making large 2D games easily? I really like Actionscript, and I love how easy everything is in Flash. There are several engines available which make it even easier. I just do this for fun, and it would be even better if there were proper animation/particle editors available and if the engine I were to use, would be available for multiple platforms. (so more people can play my game once finished). I'd like to have it available on many mobile platforms aswell. (because I love touch input for some reason) I do know the XNA framework pretty well, but there are no good engines available for it, and it will only run on Windows, which is a huge turn off. Even bigger is, that you need to install the XNA redistributable each time you want to give the game to someone. If I use XNA, I would have to make all the tools myself, and I'd probably have to make them with WPF. (I'd love to make tools with Adobe AIR, but unfortunately the API's for image manipulation etc. are far worse in Flash, than they are in XNA/WPF.) Now, I'm aware that I could make my own engine that supports each of those platforms, but quite frankly, that would be too much work plowing through APIs. After all, I want to make a game, not an engine. So the question becomes: Is there maybe a cross platform (free or free to develop?) engine available that I could use for 2D development? I prefer: C#, Actionscript. I don't mind using c++ if the toolset is above average, but I highly doubt that there is something out there like that. Please prove me wrong :) So summary: I'd like to use Flash, but I don't know if it scales well enough. I'm not a scripter, I want some real APIs that I can work with inside a proper IDE. Just for information, I looked at several alternatives, I'm actually looking for a long time already. You'd help me a lot to make a decision finally. Feature-wise the Flatredball engine would be ideal. But I tried their tools, and quite frankly, they are horrible. Absolutely unusable, I'd need to make my own for sure. I didn't look at their API, but if their tools are so bad, I'm not inclined to look further. Unity3D. This one is quite nice, but I really don't need 3D, and it is quite ...a lot of work to learn. I also don't like that it is so expensive to use for different platforms and that I can only code for it through scripting. You have to buy each platform separately. The editor usability is average, the product overall is good enough for most purposes, but learning it myself would be overkill. Shiva 3D. It looks good enough, but again: I don't really need 3D. The editor usability is a little worse than Unity3D in my opinion and it wasn't clear to me how to start programming. I think it requires C++ for coding, so that's a negative too. I want to have fun, and c# is fun ;) SDL. Quite frankly, I'd still need to port to all those different SDL implementations. And I don't like OpenGL style programming, it's just plain ugly. And it needs c++, I know that there might be some wrappers available, but I don't like to use wrappers, because... Irrlicht. A lot of features, but support seems to be low and it is aimed at enthusiasts. C# bindings get dropped repeatedly. I'm not an engine enthusiast, I just want to make a game. I don't see this happening with Irrlicht. Ogre3D. Way too much work, it's just a graphics engine. Also no multiple platform support and c++. Torque2D. Costs something to use, and I didn't hear a lot of good things about support and documentation. Also costs extra for each platform.

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  • Event notifications for Reporting Systems

    - by Marc Schluper
    The last couple of months I have been working on an application that allows people to browse a data mart. Nice, but nothing new. In this context I have an idea that I want to publish before anyone else patents it: event notifications. You see, reporting systems are not used as much as we’d like. Typically, users don’t know where to look for reports that might interest them. At best, there are some standard reports that people generate every so often, i.e. based on a time trigger. Or some reporting systems can be configured to send monthly reports around, for convenience. But apart from that, the reporting system is just sitting there, waiting for the rare curious user who makes the effort to dig a bit for treasures to be found. Wouldn’t it be great if there were data triggers? Imagine we could configure the reporting system to let us know when something interesting has happened. It would send us a message containing a link that would take us to the relevant section of the reporting system, showing a report with all the data pertaining to that event, preparing us for proper actions. Here in the North West this would really be great. You see, it rains here most of the time from October to June, so why even check the weather forecast? But sometimes, sometimes it snows. And sometimes the sun shines. So rather than me going to the weather site and seeing over and over again that it will be raining, making me think “why bother?” I’d like to configure the weather site so that it lets me know when the rain stops. Now, hopefully nobody has patented this idea already. Let me know.

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  • Turn Based Event Algorithm

    - by GamersIncoming
    I'm currently working on a small roguelike in XNA, which sees the player in a randomly generated series of dungeons fending off creeps, as you might expect. As with most roguelikes, the player makes a move, and then each of the creeps currently active on screen will make a move in turns, until all creeps have updated, and it return's to the player's go. On paper, the simple algorithm is straightforward: Player takes turn Turn Number increments For each active creep, update Position Once all active creeps have updated, allow player to take next turn However, when it comes to actually writing this in more detail, the concept becomes a bit more tricky for me. So my question comes as this: what is the best way to handle events taking turns to trigger, where the completion of each last event triggers the next, when dealing with a large number of creeps (probably stored as an array of an enemy object), and is there an easier way to create some kind of engine that just takes all objects that need updating and chains them together so their updates follow suit? I'm not asking for code, just algorithms and theory in the direction of objects triggering updates one after the other, in a turn based manner. Thanks in advance. Edited: Here's the code I currently have that is horrible :/ if (player.getTurnOver() && updateWait == 0) { if (creep[creepToUpdate].getActive()) { creep[creepToUpdate].moveObject(player, map1); updateWait = 10; } if (creepToUpdate < creep.Length -1) { creepToUpdate++; } else { creepToUpdate = 0; player.setTurnOver(false); } } if (updateWait > 0) { updateWait--; }

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  • What to do when 'dpkg --configure -a' fails with too many errors?

    - by rudivonstaden
    During an upgrade from lucid (10.04) to precise (12.04), the X session froze, and I have been trying to recover the upgrade to get a stable system. I have performed the following steps: Used ssh to log in to the stalled system over the network. Checked the contents of the /var/log/dist-upgrade directory. There was no activity on main.log, apt.log or term.log. top showed that process 'precise' was using about 3% CPU, but I could find no evidence that the upgrade process was still doing anything. 'dpkg' did not show up in top, but it came up with pgrep dpkg | xargs ps Killed the 'dpkg' and 'precise' processes Tried to recover the upgrade by running sudo fuser -vki /var/lib/dpkg/lock;sudo dpkg --configure -a. This was partially successful (some packages were configured), but failed with the message Processing was halted because there were too many errors. I ran the same command a few times, and each time some packages were configured but others failed. Tried running sudo apt-get -f install. It fails with similar errors to dpkg. The current situation is that dpkg --configure -a and sudo apt-get -f install fails with two kinds of error: Dependency issues, e.g.: dpkg: dependency problems prevent configuration of cifs-utils: cifs-utils depends on samba-common; however: Package samba-common is not configured yet. dpkg: error processing cifs-utils (--configure): dependency problems - leaving unconfigured Resource conflict, e.g.: debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable Additionally, it seems there's reference to potential boot problems, so I'm not keen to reboot without fixing the install first: dpkg: too many errors, stopping Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic cryptsetup: WARNING: failed to detect canonical device of /dev/sda1 cryptsetup: WARNING: could not determine root device from /etc/fstab So my question is, how to get a working install when dpkg --configure -a fails?

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  • Designing a "Grid" like object that contains game objects

    - by liortal
    I am working on a 2D game, where there's a game "board" on which other game objects are placed. This this is 2D, my starting point was to design a class that will internally use a 2d array for the actual stored game objects. This class could be simply accessed by 2 indices: (i, j) to get game objects on it. My problem is that i have no idea how to make the game "board" "propagate" its data onto its children. Design questions i ran into are: Should the children placed on the board have display properties such as size, screen position? Should the board itself dictate this information? How to update children in case the board changes some of its properties? (position, etc). Should the board be aware of the types of objects stored in it ? I have no idea how similar things such as WPF or other UI frameworks go about organizing a "container like" object that can arrange or apply certain UI properties to its children.

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  • Suggestions for a Live chat software on websites for customer support?

    - by Munish Goyal
    Recommendations needed. We want to get in touch with customers via live chat. Requirements: chat window customisable to mingle with website theme (colors etc) preferably the window should be within webpage and not only pop-out/popup. ease of use by customer minimally intrusive should have triggers/Alerts to backend side. for ex: user is unable to fill-up signup form or something, we should be able to offer help to user and this chat window automatically shows to user. What is the cost ? UPDATE: After R&D we also narrowed down to comm100 and liveperson, and we will go with comm100. LP is best commerical soln. but comm100 is a good free soln. We go with comm100 as starting point. But it gives out exceptions alerts sometimes in the dashboard. Can it be configured for chat invitations triggered on certain conditions. Currently only a timebased trigger is available. Any other major difference between these two ?

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  • Easter eggs as IP protection in software

    - by Simon
    I work in embedded software, and for some reason, management wants to hide an Easter egg as means of IP protection. They call it a watermark, and since our software interact with the video preview feed (the image displayed on a screen before you take a photo), they want me to implement a trigger which will react to some unusual video input (a video konami code like dark - bright - dark - bright - whatever). When this trigger fires, something strange happens (which is outside of the normal behavior of the software). The goal is to check whether our software is included in a device. Does it sound like a good idea? I have many argument against this move: What if the konami code is too sensitive and user triggers it? Does this kind of watermark have any legal value? What if this "feature" is discovered by the client? The performance penalty should be very small, since the soft run on small devices. I am the one developping this trigger. If things go wrong, what is my responsibility? What is your opinion about this method? I can't find a link, but I remember seeing an answer on this site suggesting that putting Easter eggs for protection purpose was a good idea. Has anyone tried it with good results?

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  • Bejeweled-like game, managing different gem/powerup behaviors?

    - by Wissam
    I thought I'd ask a question and look forward to some insight from this very compelling community. In a Bejeweled-like (Match 3) game, the standard behavior once a valid swap of two adjacent tiles is made is that the resulting matching tiles are destroyed, any tiles now sitting over empty spaces fall to the position above the next present-tile, and any void created above is filled with new tiles. In richer Match-3 games like Bejeweled, 4 in a row (as opposed to just 3) modifies this behavior such that the tile that was swapped is retained, turned into a "flaming" gem, it falls, and then the empty space above is filled. The next time that "flaming gem" is played it explodes and destroys the 8 perimeter tiles, triggers a different animation sequence (neighbors of those 8 tiles being destroyed look like they've been hit by a shockwave then they fall to their respective positions). Scoring is different, the triggered sounds are different, etc. There are even more elaborate behaviors for Match5, Match-cross-pattern, and many powerups that can be purchased, each which produces a more elaborate sequence of events, sounds, animations, scoring, etc... What is the best approach to developing all these different behaviors that respond to players' "move" and her current "performance" and that deviate from the standard sequence of events, scoring, animation, sounds etc, in such a way that we can always flexibly introduce a new "powerup" ? What we are doing now is hard-coding the events of each one, but the task is long and arduous and seems like the wrong approach especially since the game-designers and testers often offer (later) valuable insight on what works better in-game, which means that the code itself may have to be re-written even for minor changes in behavior (say, destroy only 7 neighboring tiles, instead of all 8 in an explosion). ANY pointers for good practices here would be highly appreciated.

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  • Rendering transparent textures in directX

    - by Vibhore Tanwer
    I am working with a directX application with WPF, I am facing a problem with videos and images that contains transparent pixels, I have to draw a color in background an then a video/image over it. What I expect is background color should be visible while playing video only non transparent pixels should be visible but what I get is a black background behind the video. I am using following settings on device to achieve alpha blending : device.RenderState.SourceBlend = Blend.SourceAlpha; device.RenderState.DestinationBlend = Blend.InvSourceAlpha; device.RenderState.AlphaBlendEnable = true; What am I missing here? What is the best approach to handle transparent videos? Any help will be of great value to me.

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  • Silverlight 4 + RIA Services - Ready for Business: Exposing WCF (SOAP\WSDL) Services

    Continuing in our series, I wanted to touch on how a RIA Services can be exposed as a Soap\WSDL service.   This is very useful if you want to enable the exact same business logic\data access logic is available to clients other than Silverlight.    For example to a WinForms application or WPF or even a console application.  SOAP is a particularly good model for interop with the Java\JEE world as well.    First you need to add a reference to Microsoft.ServiceModel.DomainSerivves.Hosting.EndPoints...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SilverlightShow for 20-26 Dec 2010

    - by Dave Campbell
    Check out the Top Five most popular news at SilverlightShow for last week (20 - 26 Dec 2010). The most popular news for last week is Ryan Alford's solution on handling an error in Silverlight 4 when using Entity Framework 4, followed by Jeremy Likness' video on building an RSS Feed Reader in Silverlight. Here is SilverlightShow's weekly top 5: Silverlight 4 - Productivity Power Tools and EF4 A Silverlight MVVM Feed Reader from Scratch in 30 Minutes Resizable Grid Using Thumb Controls A Simplified Grid Markup for Silverlight and WPF Announcing the Winner of Telerik Silverlight controls in SilverlightShow Post-webinar Survey Visit and bookmark SilverlightShow. Stay in the 'Light

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  • Debugger for file I/O development?

    - by datenwolf
    Okay, the question title may be a bit cryptic. But it aptly describes what I'm looking for: I think every experienced coder went through this numerous times: You get a binary file format specification, you implement the reader for it, and… nothing works like expected. So you run your code in the debugger, go execute through the code line by line, every header field is read in seemingly correct, but when it comes to the bulk data, offset and indices no longer match up. What would really help in this situation was a binary file viewer, that shows you the progress of your file pointer, as you step through the code, and ideally would also highlight all memory maps. Then you could see the context of the current I/O operations, most notably those darn "off-by-one" mistakes, which are even more annoying when reading a file. Implementing such a debugger should not be too hard. traces on the process' file descriptors/handles and triggers on the I/O functions, to update the display. Only: I don't know of such a kind of debugger to exist. Do I just lack knowledge about the existance of such a tool, or is there really no such thing?

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  • Are IE9 really good ?

    - by anirudha
    IE9 started a campaign for kill IE6 from the core because they know that IE6 is a big trouble or  problem for them for promote 9 version of IE. so they started a campaign for killing IE6. next time they kill IE 7 , 8,9 whenever they found this old version have a big problem for them to promote next version of IE.   Why they not make a update system who automatically update the browser and tell user to restart and update goes installed in the user system. well IE9 should learn from all other that they have very well design auto-update system who never give user in trouble that your browser goes old. Chrome and Firefox both update themselves and say user restart to enjoy another good version. in IE6 a big problem is that updates. no one sure that they installed new version of IE6 without any hassles and update goes install without any problem because they really know or care about “you need this to install this and this for this” so they thing “why I update IE whenever I am unsure that my browser goes update and I have no problem again” so they do nothing because their work done with no problem because common person used high profile application who work even in IE6. so they do nothing.    IE6 countdown website have designed a banner for warn or force user to upgrade to next version of IE. well there is no good reason for put the banner on website some of reason are:-   Windows 7 comes with pre-installed IE8 and Vista comes with upgrade version them IE6 so that is sure that you force a user who have Windows XP [luna] and if they want to upgrade IE then they can get IE8 not version 9 because IE9 is design for Windows 7 or Vista Service pack 2. so What is the use of update when user still have a outdate version too because IE8 is old version and not have any capability of HTML5 so forcing user by using the banner have no sense. I am not know why they all listed on website put the banner on their own website. it’s good that you offer user what they want instead of giving them a outdate version of IE again. My means to give a user list of browser they can try to enhance their browser experience instead of only IE.   IE9 build upon WPF and they spent more time on using WPF in IE instead of making user experience browser.  many thing is designed wrongly in IE first thing is tabs. the tabs in chrome are bigger and easily to move and same in Firefox even not have smooth tabbing. IE have same tabbing as chrome have but leak a point that it’s too small. if you really  want to move then sometime they create a problem that they going elsewhere from the current instance of IE.   Chrome have a big buttons, tabs and menu to enhance browser experience and Firefox have a good feature that you can make them bigger or small. you can put the icon for add-ons on the toolbar for easily use but IE have no relation with customization so we never can thinking about that.   When chrome provide lot’s of extensions and a  webstore for browser application and same feature in Firefox can be seen then there is no plugin in IE. really you can see their IE addons Website where no plugin listed for web development. even in the category or tag. as a response from many blog there is new for developer that new version of IE9 developer tool. well IE9 have three new tabs a blogger tell on their blog. when I trying them I found many thing but I still unable to edit the Css from the HTML tab and no plugin I found I can get to enhance IE9 web development. something more other provide never IE9 give me like personas , customization , browser extension or any other they used to tell a small thing customization  .   IE9 still have some problem with JavaScript that when I use Firefox and chrome and logout in both then my cookie is deleted but in IE it’s not done. it’s show me that IE9 still have different from other not for good thing even some bad thing too. When I trying to read a article that is written in Hindi using Unicode font I found that they show many thing misspelled. there is three Sha in Hindi but they all goes wrong in IE. the misprint thing is not that the writing  for the articles goes wrong. it’s problem or browser to rendering a font. the Firefox and chrome not give me this problem even opera render the font in italic style by decrease the font-size but all those work perfect.   in Pwn2Own the apple’s safari  and IE9 both are hacked. this is a awesome news for whose who thing that  open-source is lose in  Security and close-source is highly-secured software. well this is not a good parameter for talking about software. it’s should depend how much application tested and used. because more testing and more use of application make them better.   I  appreciate IE to making their new version 9 and good luck for them. there is a another matter that I personally found nothing on them.

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  • Published Windows Phone 7 apps: good for the Resume/CV?

    - by pearcewg
    I'm a long time Microsoft developer who has recently started publishing Windows Phone 7 apps to beef up my current C#/.NET skills, and get more direct exposure to WPF/Silverlight, and of course because it is new and cool. So far I've published over 10 apps successfully. Is this a good thing to put on my resume? Does it appear to show a grasp of the latest Microsoft technologies? Any downside seen by potential employers? Would you put this on your resume, if looking for a full time professional Software Engineering position?

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  • Help file formats - MSHA files v CHM files

    - by TATWORTH
    Recently I was tasked with producing a help file from a C#/WPF/Crystal Reports application using Sandcastle. I have previously blogged about the problems in doing that and the change that is going into the next version of Sandcastle that allows the vagaries of Crystal (this missing BusinessObjects.Licensing.KeycodeDecoder) to be handled. At http://social.msdn.microsoft.com/Forums/en-US/devdocs/thread/0b110502-f5bb-4c56-96a5-4347a2a7a68a/, I describe how I tried each of the formats. Two of the formats could not be built and the error messages were not exactly helpful as to the cause. These two formats turned out to be obsolete. The MSHA format worked but was not suitable for a standalone application, so that left me with the older CHM format. I therefore asked on that thread "will the HTML Help 1 (CHM) format continue to be supported for the foreseeable future?".Rob Chandler, MVP in help systems, gave a very helpful answer, to the effect that there is not yet a replacement for the CHM format.

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  • Video freezes when larger than a certain size

    - by Poyan
    I have a weird problem playing video files. I have a fairly new (a few years old) graphic card that should and has played up to 1080p video files without much a lot of trouble. I seem to be having a weird issue where the video plays back fine if the window is below a certain size, but as soon as the windowsize increases, the picture freezes. The audio still plays. Usually this is mitigated by killing som applications. Especially GTK (?) apps seem to cause this lag, like having a Nautilus window open usually triggers this error for me. With hardware rendering I get the error regardless of application. I have tried enabling software rendering in VLC and that eliminates the problem (but I get other problems using software rendering, so I've avoided it). I know this is pretty fuzzy, but I'm not sure how to approach this problem. Do you have any idea? EDIT: Some more information. I have the correct and latest drivers installed. My graphics card is a Nvidia 7600 GT.

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  • Why am I getting this error while installing gnome?

    - by Sreehari Rajendran
    i have raring ringtail. I installed gnome a couple days ago. I try to install extensions but the site says I don't have the latest version. I type the command sudo apt-get install gnome-shell and I get this error Reading package lists... Done Building dependency tree Reading state information... Done gnome-shell is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 138 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? y Setting up initramfs-tools (0.103ubuntu0.7) ... update-initramfs: deferring update (trigger activated) Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.8.0-25-generic cp: cannot stat ‘/module-files.d/libpango1.0-0.modules’: No such file or directory cp: cannot stat ‘/modules/pango-basic-fc.so’: No such file or directory E: /usr/share/initramfs-tools/hooks/plymouth failed with return 1. update-initramfs: failed for /boot/initrd.img-3.8.0-25-generic with 1. dpkg: error processing initramfs-tools (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: initramfs-tools E: Sub-process /usr/bin/dpkg returned an error code (1) why?

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  • Silverlight 4 + RIA Services - Ready for Business: Exposing WCF (SOAP\WSDL) Services

    Continuing in our series, I wanted to touch on how a RIA Services can be exposed as a Soap\WSDL service.   This is very useful if you want to enable the exact same business logic\data access logic is available to clients other than Silverlight.    For example to a WinForms application or WPF or even a console application.  SOAP is a particularly good model for interop with the Java\JEE world as well.    First you need to add a reference to Microsoft.ServiceModel.DomainSerivves.Hosting.EndPoints...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Good technologies for developing a modular server component in .net?

    - by nubbers
    I am using WPF, Prism and Unity to develop the user interface for a .net application. The UI will run from a PC, but I also need to develop a separate complex server component that will provide services to the PC component via WCF. Prism and Unity have proved to be of great value in creating a modular application, at least as far as the user interface is concerned. I would also like to make the server component modular, but I cannot find anywhere what techniques, patterns and technologies are suitable. I have considered: Unity or one of the other DI containers Selected parts of Prism, such as modules and events Are these suitable for developing a modular server component? Or are these UI technologies only and should I be looking at something completely different?

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  • Quicker alternative to gnome-screenshot? (no animation!, quick!, no frills)

    - by humanityANDpeace
    I want to take screenshots in Ubuntu. This is normally no big problem with the standard gnome-screenshot program is working good. But just now I ran into trouble because I need to take a screenshot of some window which appears only for about 0.5 seconds. The Problem is that the gnome-screenshot is using a (from me at least disappreciated animation when used... this fancy thing kind of delays all and I really cannot manage to take the picture..) So what I need is a "no frills" "down to the ground" alternative to the gnome-screenshot. I really disklike the animation - now because it makes me so much trouble. I also hate it that there appears to be no way to disable it after all. Everybody is forced to accept this animation that looks like "a flash light is going on". I am not against being fancy... but this animation in gnome-screenshot is impacting/reducing its functionality. Indeed in my case the shortly appearing window hides when loosing focus. The animaiton -as I assume- triggers the "loosing of focus". So because of the animation I cannot take the screenshot. Anyhow I have looked for "less frills" alternatives and I have found that shutter is a programme that commes with quite some baggage.. But maybe somebody knows a very light-weight programm that serves the very sinple (do nothing else) purpose of just taking a screenshot...

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  • Is HTML5 more secure to develop for than Silverlight?

    - by King Chan
    I'm learning Silverlight, and I know that if I master it, I can apply the same concepts to WPF, which means I can do either web or desktop development pretty easily. But I've read articles and followed the discussion online, and I understand HTML5 is gaining traction for being cross-platform, and a lot of people seem to be moving to HTML5. From my understanding, any HTML5 application would be built with HTML and JavaScript (or Flash). But is it secure? It seems like anyone can easily use their browser's "view source" option and grab your code. Is this something I should be worried about, or is there a way to protect against it?

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  • How to turn off screen (DPMS) together with locking session in KDE?

    - by gertvdijk
    First of all, I'm aware a similar question for GNOME is asked here: "Switch off laptop backlight when locking screen". Objective I would like to turn off my screen on locking the session for power saving reasons. Actual problem Locking the screen on Kubuntu (KDE) inevitably triggers the screensaver as far as I can see. There's no screensaver option other than 'Blank screen' together with its background colour set to black that comes just close to my goal. It blanks the screen, but doesn't turn off the screen. Screen's backlight will still be on and not saving any power. Current workaround A workaround via a script + shortcut key is possible, however, it's just a workaround since it doesn't trigger on all ways to lock the session. Therefore, I think it should be possible to have it done more elegantly, for example by providing this option in KDE's configuration dialog of the screensaver. The workaround I am now using is the following. A script that locks the screen and turns off the screen: #!/bin/bash qdbus org.freedesktop.ScreenSaver /ScreenSaver Lock xset dpms force standby and let it run with a shortcut key via a custom menu entry. It works. Here's why I consider it to be a workaround rather than a solution. It doesn't work for other ways to trigger the locking of the session. My actual question(s) Do I need to touching/patching KDE's source? If not what are my options? If so, could someone point me to where I can get started? what do you think is the recommended place in the GUI for configuration? I'm using Kubuntu 12.04 and willing to upgrade to KDE 4.9 or waiting for the 12.10 release.

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  • Sample code and slides for my TechDays10 (Belgium) talks

    - by Laurent Bugnion
    The source code for my MVVM talk titled “Understanding the MVVM Pattern” given at TechDays 2010 in Antwerpen, Belgium, is available online. It is actually the same code than the MIX10 one, but I added the Windows Phone 7 MVVM Light application (available in the folder titled “Mix10.MvvmDemo2-End”. Note: before unpacking the zip file, you should right click on it, and select properties / Unblock. I also published the slides for my two talks: Understanding the MVVM Pattern A day in the life of a WPF/SL integrator As far as I know, the videos will be online soon, stay tuned and I will announce when it is the case. Get Started page for the MVVM Light Toolkit: http://www.galasoft.ch/mvvm/getstarted   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • How can I improve the workflow between developer and designer with Expression Blend?

    - by Amenti
    We use WPF and Expression Blend 4. I'm trying to improve our workflow by tutoring one of our designers to use it for styling and animation. Slowly but surely I get the impression Blend in itself is to technical for the designer in question. I myself use it only occasionally (it's great for Visual States for instance) because a lot of things are easier done in code or not possible at all in Blend alone. It seems a developer with design experience is a lot more productive with it than a sole designer. Are there any good resources or advice as to how I can improve this workflow?

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  • Is "convention over configuration" not violating basic programming principles?

    - by Geerten
    I was looking at the WPF MVVM framework Caliburn.Micro and read that a lot of standard things are based on naming conventions. For example, automatic binding of properties in the View to properties in the ViewModel. Although this seems to be convenient (removes some boilerplate code), my first instinct reaction is that it isn't completely obvious to a new programmer that will read this code. In other words, the functionality of the application is not completely explained by its own code, but also by the documentation of the framework. EDIT: So this approach is called convention over configuration. Since I could not find any questions concerning this, I altered my question: My question is: Is convention over configuration a correct way of simplifying things, or is it violating some programming principles (and if so, which ones)?

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