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  • Python: Traffic-Simulation (cars on a road)

    - by kame
    Hello! I want to create a traffic simulator like here: http://www.doobybrain.com/wp-content/uploads/2008/03/traffic-simulation.gif But I didn't thougt very deep about this. I would create the class car. Every car has his own color, position and so on. And I could create the road with an array. But how to tell the car where to go? Could I hear your ideas? EDIT: Is it forbidden to get new ideas from good programmers? Why do some people want to close this thread? Or were to ask such questions? I dont understand them. :(

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  • how do I get the IP of incoming ICMP due to UDP-send to dead client in Ruby?

    - by banister
    so.. I'm doing a small multiplayer game with blocking UDP and IO.select. To my problem.. (In the server) reading from a UDP socket (packet, sender = @socket.recvfrom(1000)) which have just sent a packet to a dead client results in a ICMP unreachable (and exception Errno::ECONNRESET in ruby). The problem is that I can't find any way whatsoever to extract the IP of that ICMP.. so I can clean out that dead client. Anyone know how to achieve this? thanks

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  • Practical programming test in interview

    - by redspike
    I have been invited to do a second interview for a company recruiting for a software engineer. This interview will consist of a 45 minute programmatic test on a laptop followed by a whiteboard presentation on the solution. This position is Java/J2EE based so I'm assuming (hoping) the test will be implemented using Java. Have you ever done anything like this? What was the nature of the problem you had to solve? What is a good way to prepare for this type of interview?

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  • Handling data update/freshness issue in web-app in general (or GWT specifically)

    - by edwin.nathaniel
    In general, how do you guys handle user update/data freshness interaction with the user (UI issue) in web-apps? For example: Multi-users web-app (like project management) Login to a "virtual" space People can update project names, etc How to handle a situation such that: user-A and user-B load a project with title "Project StackOverflow" user-B updates the title to "Project StackExchange" user-A updates the title after user-B update operation to "Project Basecamp" The question I'm asking is from the user perspective (UI) and not about transactional operation. What do most people do in this situation? What would you do after user-B updates the title in user-A screen/view? What happened when user-A tries to update the title after user-B finished his/her update operation? do you inform user-A that the title has changed and he/she has to reload the page? do you go ahead and change the title and let user-B has old data? Do you do some sort of application-level "locking" mechanism? (if someone is updating, nobody else can?) Or fix the application workflow? (who has the access to be able to change things, etc). What would be the simplest solution, but at the same time not annoy the user with more dialog/warning messages. I've encountered this particular problem frequently in a GWT app specifically where domain models are being passed around and refreshing the whole app/client-side isn't the optimal solution in my mind (since it means the whole "loading"/initialization phase must be executed again in this specific environment). Maybe the answer is to stay away from GWT? :) Love to hear options, solutions, and advises from you guys. Thanks

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  • Clone of olx.com

    - by Sarfraz
    Hello, I just wanted to know if anyone knows about the clone of http://www.olx.com made in PHP. Note: Not sure whether to ask this question here but I thought only programmers might tell as this is their business. Thanks.

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  • Good object/DB set-up for CMS-esque app for managing content and user permissions?

    - by sah302
    Hi all, so I am writing a big CMS-esque app to allow users to manage web content through web applications, I've got a pretty good db-driven user permission system going, but am having trouble coming up with a good way to handle content groups and pages, I've got a couple options and not sure which one to take. Furthermore, I am not sure how to handle static page updates that have no 'widgets' in them. My current set-up for permissions is this: Objects: User, UserGroup, UserUserGroup, UserGroupType Standard many to many relationship User -> UserUserGroup <- UserGroup each Usergroup has a UserGroupType, which could be anything from Title, Department, to PermissionGroup. PermissionGroup manages the permissions. Right now on a per page basis I check permissions based on their PermissionsGroups. So for a page which has CMS features for a news widget, I check for permission groups of "Site Admin" and "News Admin". Now the issue I am coming to is, the site has many different departments involved. No problem I think, I can just have a EntityContentGroup so any widget app can be used for any departments. So my HR department, each of their news items would be in the EntityContentGroup with the news item ID, and content group of "HR" or "HR News". But maybe this isn't the most efficient way to go about it? I don't want to put the content group simply as a NewsItemType because some news items could apply to multiple areas, so I want to be able to assign them to as many areas as I want. Likewise, all of my widget apps have this, so that's why I decided to choose EntityContentGroup and not just NewsItemContentGroup. I was also thinking well instead of doing a contentGroup do a Page object that says which page some entity should be on. It seems almost like the same thing, but would I want to use Page for something else? I was thinking Page would be used for static pages with no widgets, a simple Rich Text Editor can edit the content of that page and I save that item to a page?? And then instead of doing a page level check for UserGroup permissions, would it be better to associate a usergroup to a contentgroup, and then just depending on what contentGroup content on the page is displayed, determine the permissions through that relationship? Is that better? I am not sure at this point. I guess I am just getting a tad overwhelmed at this is the largest app in scope and size that I have ever written. What is the best approach for this based on my current user permission set-up?

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  • Generic FSM for game in C++ ?

    - by Mr.Gando
    Hello, I was wondering if there's a way I could code some kind of "generic" FSM for a game with C++?. My game has a component oriented design, so I use a FSM Component. my Finite State Machine (FSM) Component, looks more or less this way. class gecFSM : public gecBehaviour { public: //Constructors gecFSM() { state = kEntityState_walk; } gecFSM(kEntityState s) { state = s; } //Interface void setRule(kEntityState initialState, int inputAction, kEntityState resultingState); void performAction(int action); private: kEntityState fsmTable[MAX_STATES][MAX_ACTIONS]; }; I would love to hear your opinions/ideas or suggestions about how to make this FSM component, generic. With generic I mean: 1) Creating the fsmTable from an xml file is really easy, I mean it's just a bunch of integers that can be loaded to create an MAX_STATESxMAX_ACTION matrix. void gecFSM::setRule(kEntityState initialState, int inputAction, kEntityState resultingState) { fsmTable[initialState][inputAction] = resultingState; } 2) But what about the "perform Action" method ? void gecFSM::performAction(int action) { switch( smTable[ ownerEntity->getState() ][ action ] ) { case WALK: /*Walk action*/ break; case STAND: /*Stand action*/ break; case JUMP: /*Jump action*/ break; case RUN: /*Run action*/ break; } } What if I wanted to make the "actions" and the switch generic? This in order to avoid creating a different FSM component class for each GameEntity? (gecFSMZombie, gecFSMDryad, gecFSMBoss etc ?). That would allow me to go "Data Driven" and construct my generic FSM's from files for example. What do you people suggest?

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  • Java UnknownHostException When and Why?

    - by interstar
    I'm trying to post to a website from a Processing Sketch. (Processing is basically Java running in a fancy environment). I'm using this library : http://libraries.seltar.org/postToWeb/ but I don't know if that makes a difference. You can see from the stack trace below that this is just a wrapper for the Java standard library. Anyway, the important point is that the host "mysite.com" is up and running. I am seeing it from the browser. But when I try to post to it from Java I just get the UnknownHostException appearing. Given that the site is up. What else might this mean? The program is currently running inside the Processing environment. Presumably as an Applet. java.net.UnknownHostException: mysite.com at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:195) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at java.net.Socket.connect(Socket.java:478) at sun.net.NetworkClient.doConnect(NetworkClient.java:163) at sun.net.www.http.HttpClient.openServer(HttpClient.java:394) at sun.net.www.http.HttpClient.openServer(HttpClient.java:529) at sun.net.www.http.HttpClient.<init>(HttpClient.java:233) at sun.net.www.http.HttpClient.New(HttpClient.java:306) at sun.net.www.http.HttpClient.New(HttpClient.java:323) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:970) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:911) at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:836) at sun.net.www.protocol.http.HttpURLConnection.getOutputStream(HttpURLConnection.java:1014) at org.seltar.Bytes2Web.PostToWeb._post(PostToWeb.java:90) at org.seltar.Bytes2Web.ByteToWeb.post(ByteToWeb.java:66) at experimentPostToWeb.keyPressed(experimentPostToWeb.java:35) at processing.core.PApplet.handleKeyEvent(Unknown Source) at processing.core.PApplet.dequeueKeyEvents(Unknown Source) at processing.core.PApplet.handleDraw(Unknown Source) at processing.core.PApplet.run(Unknown Source) at java.lang.Thread.run(Thread.java:662)

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  • Game AI: Pattern for implementing Sense-Think-Act components?

    - by Rosarch
    I'm developing a game. Each entity in the game is a GameObject. Each GameObject is composed of a GameObjectController, GameObjectModel, and GameObjectView. (Or inheritants thereof.) For NPCs, the GameObjectController is split into: IThinkNPC: reads current state and makes a decision about what to do IActNPC: updates state based on what needs to be done ISenseNPC: reads current state to answer world queries (eg "am I being in the shadows?") My question: Is this ok for the ISenseNPC interface? public interface ISenseNPC { // ... /// <summary> /// True if `dest` is a safe point to which to retreat. /// </summary> /// <param name="dest"></param> /// <param name="angleToThreat"></param> /// <param name="range"></param> /// <returns></returns> bool IsSafeToRetreat(Vector2 dest, float angleToThreat, float range); /// <summary> /// Finds a new location to which to retreat. /// </summary> /// <param name="angleToThreat"></param> /// <returns></returns> Vector2 newRetreatDest(float angleToThreat); /// <summary> /// Returns the closest LightSource that illuminates the NPC. /// Null if the NPC is not illuminated. /// </summary> /// <returns></returns> ILightSource ClosestIlluminatingLight(); /// <summary> /// True if the NPC is sufficiently far away from target. /// Assumes that target is the only entity it could ever run from. /// </summary> /// <returns></returns> bool IsSafeFromTarget(); } None of the methods take any parameters. Instead, the implementation is expected to maintain a reference to the relevant GameObjectController and read that. However, I'm now trying to write unit tests for this. Obviously, it's necessary to use mocking, since I can't pass arguments directly. The way I'm doing it feels really brittle - what if another implementation comes along that uses the world query utilities in a different way? Really, I'm not testing the interface, I'm testing the implementation. Poor. The reason I used this pattern in the first place was to keep IThinkNPC implementation code clean: public BehaviorState RetreatTransition(BehaviorState currentBehavior) { if (sense.IsCollidingWithTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "is colliding with target"); return BehaviorState.ATTACK; } if (sense.IsSafeFromTarget() && sense.ClosestIlluminatingLight() == null) { return BehaviorState.WANDER; } if (sense.ClosestIlluminatingLight() != null && sense.SeesTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "collides with target"); return BehaviorState.CHASE; } return currentBehavior; } Perhaps the cleanliness isn't worth it, however. So, if ISenseNPC takes all the params it needs every time, I could make it static. Is there any problem with that?

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  • How to Conduct an online coding competition?

    - by Alice
    I need to design a website for a programming competition event. It will be similar to TOP CODER competitions. User will be given all questions & then user submits the code, that will be running on the server and checks if it gives the correct solution or not. The first one to finish all the questions is the winner. I've no clue about how to proceed. Assume that languages that are supported are C, C++, Java.

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  • Phonegap/Cordova orientation change Android 4

    - by user1477576
    I have a problem changing the orientation of the device (Android 4). In other versions it works fine. Versión of Cordova: cordova-1.8.0.js / cordova-1.8.1.js In Android 4 the app crash or show: "A network error occurred. (file:///android_asset/www/index.html)" I searched a lot about this and no answer solves the problem. In most cases users suggest adding: android:configChanges="orientation|keyboardHidden|screenSize" In other cases: super.setIntegerProperty("loadUrlTimeoutValue",60000); That not work for me :( My manifest activity: <activity android:name=".AppNameActivity" android:label="@string/app_name" android:configChanges="orientation|keyboardHidden|screenSize"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> The application should run on Android 2.2 to 4. Thank you very much for the help.

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  • cross-domain javascript

    - by rutherford
    I am producing a javascript-based widget. Nothing complex just a few document.writes... When I place it inline in the page it renders fine in all browsers. When I place it externally and load it via it fails to render in Firefox and IE but not Chrome. Anyone know why and a possible workaround?

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  • Which language to learn C# or Salesforce.com/apex for C++ programmer

    - by polapts
    Being a C++ programmer with 7-8 years of experience, I wanted to know the market trends. When I searched a little bit I found more jobs with keyword C# than C++ or Java. I am just wondering if it is a good idea to learn C# or Java from a career perspective. Also, I read somewhere about Salesforce/apex. It was mentioned that this is something in vogue. So my question is which technology I should go for C#/Java/Salesforce(Apex) from career perspective? Thanks

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  • Where does C# and the .NET Framework fail?

    - by Nate Bross
    In my non-programming life, I always attempt to use the approprite tool for the job, and I feel that I do the same in my programming life, but I find that I am choosing C# and .NET for almost everything. I'm finding it hard to come up with (realistic business) needs that cannot be met by .NET and C#. Obviously embedded systems might require something less bloated than the .NET Micro Framework, but I'm really looking for line of business type situations where .NET is not the best tool. I'm primarly a C# and .NET guy since its what I'm the most comfertable in, but I know a fair amount of C++, php, VB, powershell, batch files, and Java, as well as being versed in the web technologes (javascript, html/css). But I'm open minded about it my skill set and I'm looking for cases where C# and .NET are not the right tool for the job. The bottom line here, is that I feel that I'm choosing C# and .NET simply because I am very comfertable with it, so I'm looking for cases where you have chosen something other than .NET, even though you are primarly a .NET developer.

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  • Alternatives to HTML for website creation?

    - by Pat
    Hello It seems the most common aproach to web design is to use HTML/XHTML & CSS in conjunction with other technologies or languages like Javascript or PHP. On a theoretical level, I'm interested to know what other languages or technologies could be used to build an entire site without using a single HTML tag or CSS style for styling/positioning? Could a website be made only using XML or PHP alone, including actual styling and positioning? Presumably Flash sites are till embedded in HTML tags? Thanks

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  • Increased kerning on website text

    - by Bradley Herman
    We're developing a site for a client right now and my boss (designer only) is once again making me increase letter-spacing on the text so that it looks 'prettier'. I am of the firm belief that this often causes eye-strain and hinders readability in body copy, but being the boss, she is of course always 'right' until I can provide her with examples showing why she's wrong (generally pretty easy). In this case, however, I can't find any articles talking about eye-strain and kerning, so I figured I'd ask what you guys think about the issue of increased letter-spacing in web text. Take a look at http://sparktoignite.com/allograft/process.php and tell me how you feel about the body copy. We're using font-embedding, so you'll only see the proper font in FF, Safari, and Chrome. Let me know what you guys think about the readability and eye-strain caused by the font. My boss currently thinks it's 100% perfect (she wanted the kerning increased further, but I talked her down luckily).

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  • IE6 secure and nonsecure error - nothing in Fiddler/no iframes

    - by seengee
    Hi, I've got the issue of IE6 showing the "secure and nonsecure items" error on an SSL page. Looking into it though none of the usual causes seem to apply. There are no calls to http://, there are no iframes in the page, fiddler and httpfox both show only requests to https:// - what else can i check? In Firefox and IE there is nothing to suggest there is mixed content at all

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  • Continuous Progress Bar in Javascript

    - by Goro
    Hello, I am trying to find the best option to create a simple progress bar that I need to be triggered periodically from within another JavaScript script. Every few minutes, a timer would cause the progress bar to start going from 0 to 100%. Once it reaches 100%, the bar would reset to 0. I am trying to implement a smooth animated version of the bar, like this one: http://www.webappers.com/progressBar/. (I tried adapting this particular one but I could not get it to work the way I described) I am looking into the jQuery UI ProgressBar: Is it possible to use it in the manner I have described? Thank you.

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  • directx 9 hlsl vs. directx 10 hlsl : syntex the same.

    - by numerical25
    For the past month or so I been busting my behind trying to learn directx. So I been mixing back back and fourth from directx 9 to directx 10. One of the major changes I've seen in the two is how to process vectors in the graphics card. one of the drastic changes I notice is how you get the gpu to recognize your structs. In directx 9 you define the Flexible Vertex Formats your typical set up would be like this... #define CUSTOMFVF (D3DFVF_XYZRHW | D3DFVF_DIFFUSE) in directx 10 I believe the equivalent is the input vertex description D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; I notice in directx 10. it is more descriptive. besides this, what are some of the drastic changes made. and is the hlsl syntax the same for both.

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  • First site going live real soon. Last minute questions

    - by user156814
    I am really close to finishing up on a project that I've been working on. I have done websites before, but never on my own and never a site that involved user generated data. I have been reading up on things that should be considered before you go live and I have some questions. 1) Staging... (Deploying updates without affecting users). I'm not really sure what this would entail, since I'm sure that any type of update would affect users in some way. Does this mean some type of temporary downtime for every update? can somebody please explain this and a solution to this as well. 2) Limits... I'm using the Kohana framework and I'm using the Auth module for logging users in. I was wondering if this already has some type of limit (on login attempts) built in, and if not, what would be the best way to implement this. (save attempts in database, cookie, etc.). If this is not whats meant by limits, can somebody elaborate. 3) Caching... Like I said, this is my first site built around user content. Considering that, should I cache it? 4) Back Ups... How often should I backup my (MySQL) database, and how should I back it up (MySQL export?). The site is currently up, yet not finished, if anybody wants to look at it and see if something pops out to you that should be looked at/fixed. Clashing Thoughts. If there is anything else I overlooked, thats not already in the list linked to above, please let me know. Thanks.

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • WebKit and Opera won't load from this server when it's in a frame

    - by crimson_penguin
    This site loads fine in Firefox, but in WebKit browsers (Safari and Google Chrome) it won't load the frame, and in Opera I get this error: "The Web site does not permit its content to be displayed in a frame. It must be displayed in a separate window.". I don't expect to be able to actually fix this, as I don't have control over the frames page (only the content of the frame), but my question is: why? The content of the frame loads fine by itself, and saving the frames page and changing the src of the frame to http://w3.org/ loads fine. I did a bit of searching based on the Opera error, and it seemed to suggest it had to do with redirecting. That URL does indeed redirect, but if I change it to http://mini.milli.no/tonje/main (which doesn't redirect), it still doesn't work. Even Apache directory listings don't work - which to me suggests it's server related. But how can a server do that? To be total clear, I'm using Mac OS X 10.6.3, and I tested with Safari 4.0.5, Chrome 5.0.375.55, Opera 10.53, and Firefox 3.6.3. Basically, the newest of all of those things currently.

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