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  • How can I get Gnome-Do to open in multiple X Screens?

    - by btelles
    Hi, I LOVE Gnome-Do (the Ubuntu version of QuickSilver). The only thing is that I have several monitors, which are all completely separate X Screens (I.E. I can't move windows between them), and Gnome-Do will only open in ONE of those monitors. If I go to Monitor/Screen #2 and press Super+Space, the Gnome-Do window appears in the first monitor. Is it possible to get a separate Instance of Gnome-Do on each Screen? P.S. Using profiles may be a work-around...I've managed to get multiple instances of Firefox by using "firefox -P my_first_screen"...anything like that available in Gnome-do?

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  • How can I render multiple windows with DirectX 9 in C++?

    - by Friso1990
    I'm trying to render multiple windows, using DirectX 9 and swap chains, but even though I create 2 windows, I only see the first one that I've created. My RendererDX9 header is this: #include <d3d9.h> #include <Windows.h> #include <vector> #include "RAT_Renderer.h" namespace RAT_ENGINE { class RAT_RendererDX9 : public RAT_Renderer { public: RAT_RendererDX9(); ~RAT_RendererDX9(); void Init(RAT_WindowManager* argWMan); void CleanUp(); void ShowWin(); private: LPDIRECT3D9 renderInterface; // Used to create the D3DDevice LPDIRECT3DDEVICE9 renderDevice; // Our rendering device LPDIRECT3DSWAPCHAIN9* swapChain; // Swapchain to make multi-window rendering possible WNDCLASSEX wc; std::vector<HWND> hwindows; void Render(int argI); }; } And my .cpp file is this: #include "RAT_RendererDX9.h" static LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ); namespace RAT_ENGINE { RAT_RendererDX9::RAT_RendererDX9() : renderInterface(NULL), renderDevice(NULL) { } RAT_RendererDX9::~RAT_RendererDX9() { } void RAT_RendererDX9::Init(RAT_WindowManager* argWMan) { wMan = argWMan; // Register the window class WNDCLASSEX windowClass = { sizeof( WNDCLASSEX ), CS_CLASSDC, MsgProc, 0, 0, GetModuleHandle( NULL ), NULL, NULL, NULL, NULL, "foo", NULL }; wc = windowClass; RegisterClassEx( &wc ); for (int i = 0; i< wMan->getWindows().size(); ++i) { HWND hWnd = CreateWindow( "foo", argWMan->getWindow(i)->getName().c_str(), WS_OVERLAPPEDWINDOW, argWMan->getWindow(i)->getX(), argWMan->getWindow(i)->getY(), argWMan->getWindow(i)->getWidth(), argWMan->getWindow(i)->getHeight(), NULL, NULL, wc.hInstance, NULL ); hwindows.push_back(hWnd); } // Create the D3D object, which is needed to create the D3DDevice. renderInterface = (LPDIRECT3D9)Direct3DCreate9( D3D_SDK_VERSION ); // Set up the structure used to create the D3DDevice. Most parameters are // zeroed out. We set Windowed to TRUE, since we want to do D3D in a // window, and then set the SwapEffect to "discard", which is the most // efficient method of presenting the back buffer to the display. And // we request a back buffer format that matches the current desktop display // format. D3DPRESENT_PARAMETERS deviceConfig; ZeroMemory( &deviceConfig, sizeof( deviceConfig ) ); deviceConfig.Windowed = TRUE; deviceConfig.SwapEffect = D3DSWAPEFFECT_DISCARD; deviceConfig.BackBufferFormat = D3DFMT_UNKNOWN; deviceConfig.BackBufferHeight = 1024; deviceConfig.BackBufferWidth = 768; deviceConfig.EnableAutoDepthStencil = TRUE; deviceConfig.AutoDepthStencilFormat = D3DFMT_D16; // Create the Direct3D device. Here we are using the default adapter (most // systems only have one, unless they have multiple graphics hardware cards // installed) and requesting the HAL (which is saying we want the hardware // device rather than a software one). Software vertex processing is // specified since we know it will work on all cards. On cards that support // hardware vertex processing, though, we would see a big performance gain // by specifying hardware vertex processing. renderInterface->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwindows[0], D3DCREATE_SOFTWARE_VERTEXPROCESSING, &deviceConfig, &renderDevice ); this->swapChain = new LPDIRECT3DSWAPCHAIN9[wMan->getWindows().size()]; this->renderDevice->GetSwapChain(0, &swapChain[0]); for (int i = 0; i < wMan->getWindows().size(); ++i) { renderDevice->CreateAdditionalSwapChain(&deviceConfig, &swapChain[i]); } renderDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW); // Set cullmode to counterclockwise culling to save resources renderDevice->SetRenderState(D3DRS_AMBIENT, 0xffffffff); // Turn on ambient lighting renderDevice->SetRenderState(D3DRS_ZENABLE, TRUE); // Turn on the zbuffer } void RAT_RendererDX9::CleanUp() { renderDevice->Release(); renderInterface->Release(); } void RAT_RendererDX9::Render(int argI) { // Clear the backbuffer to a blue color renderDevice->Clear( 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB( 0, 0, 255 ), 1.0f, 0 ); LPDIRECT3DSURFACE9 backBuffer = NULL; // Set draw target this->swapChain[argI]->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); this->renderDevice->SetRenderTarget(0, backBuffer); // Begin the scene renderDevice->BeginScene(); // End the scene renderDevice->EndScene(); swapChain[argI]->Present(NULL, NULL, hwindows[argI], NULL, 0); } void RAT_RendererDX9::ShowWin() { for (int i = 0; i < wMan->getWindows().size(); ++i) { ShowWindow( hwindows[i], SW_SHOWDEFAULT ); UpdateWindow( hwindows[i] ); // Enter the message loop MSG msg; while( GetMessage( &msg, NULL, 0, 0 ) ) { if (PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { Render(i); } } } } } LRESULT CALLBACK MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { switch( msg ) { case WM_DESTROY: //CleanUp(); PostQuitMessage( 0 ); return 0; case WM_PAINT: //Render(); ValidateRect( hWnd, NULL ); return 0; } return DefWindowProc( hWnd, msg, wParam, lParam ); } I've made a sample function to make multiple windows: void RunSample1() { //Create the window manager. RAT_ENGINE::RAT_WindowManager* wMan = new RAT_ENGINE::RAT_WindowManager(); //Create the render manager. RAT_ENGINE::RAT_RenderManager* rMan = new RAT_ENGINE::RAT_RenderManager(); //Create a window. //This is currently needed to initialize the render manager and create a renderer. wMan->CreateRATWindow("Sample 1 - 1", 10, 20, 640, 480); wMan->CreateRATWindow("Sample 1 - 2", 150, 100, 480, 640); //Initialize the render manager. rMan->Init(wMan); //Show the window. rMan->getRenderer()->ShowWin(); } How do I get the multiple windows to work?

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  • How can a single script attached to multiple enemies provide separate behavior for each enemy?

    - by Syed
    I am making a TD game and now stucked at multiple enemies using same script. All is well with scripts attached with one enemy only. Problem is in running multiple enemies. Here is the overview. I have a Enemy object with which I have attached a 'RunEnemy' script. Flow of this script is: RunEnemy.cs: PathF p; p = gameObject.GetComponent<PathF>(); //PathF is a pathfinding algo which has 'search; function which returns a array of path from starting position PathList = p.search(starting position); //------------------------------- if(PathList != null) { //if a way found! if(moving forward) transform.Translate(someXvalue,0,0); //translates on every frame until next grid point else if(moving back) transform.Translate(0,someXvalue,0); ...and so on.. if(reached on next point) PathList = p.search(from this point) //call again from next grid point so that if user placed a tower enemy will run again on the returned path } Now I have attached this script and "PathF.cs" to a single enemy which works perfect. I have then made one more enemy object and attached both of these script to it as well, which is not working they both are overlapping movements. I can't understand why, I have attached these scripts on two different gameobjects but still their values change when either enemy changes its value. I don't want to go with a separate script for each enemy because there would be 30 enemies in a scene. How can I fix this problem?

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  • How can I author objects with perspective that fit into a tile-based map but span multiple tiles?

    - by Growler
    I'm creating a tilemap city and trying to figure out the most efficient way to create unique building scenes. The trick is, I need to maintain a sort of 2D, almost-top-down perspective, which is hard to do with buildings or large objects that span multiple tiles. I've tried doing three buildings at a time, and mixing and matching the base layer and colors, like this: This creates a weird overlapping effect, and also doesn't seem that efficient from a production standpoint. But it was the best way to have shadows appear correctly on the neighboring buildings. I'm wondering if modular buildings would be the way to go? That way I can mix and match any set of buildings together as tiles: I guess I would have to risk some perspective and shadowing to get the buildings to align correctly. What sort of authoring process could I use to allow me to create a variety of buildings (or other objects) that maintain this perspective while spanning multiple tiles worth of screen space? Would you recommend creating blank buildings, and then affixing art overlays as necessary to make the buildings unique? Or should they be directly part of the building tile (for example, create a separate tileset of buildings signs and colorings)?

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  • Is there a work around to configure brightness or color on a DisplayLink monitor?

    - by shaneykakes
    I run 3 monitors in addition to my laptop display at work - two of the monitors are using DisplayLink adapters. I've always thought that all my displays were too bright (and possibly give me headaches?) - even after I reduced their brightness as far as possible using the monitor menus and the nvidia software control panel. Recently I installed f.lux - I love it's "halogen" color profile which has improved my life considerably. The problem is that f.lux has no effect on/will not adjust the color & brightness of my two DisplayLink monitors. F.lux has a faq (#4 under troubleshooting) that addresses this - saying DisplayLink has no support for color calibration so f.lux only works with monitors "directly connected to your computer". Does anyone know of a work around? Specifically a way to use windows color management/profiles (or some other software) to adjust the brightness/color tone of DisplayLink monitors? Thanks in advance!

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  • Given a database table where multiple rows have the same values and only the most recent record is to be returned

    - by Jim Lahman
    I have a table where there are multiple records with the same value but varying creation dates.  A sample of the database columns is shown here:   1: select lot_num, to_char(creation_dts,'DD-MON-YYYY HH24:MI:SS') as creation_date 2: from coil_setup 3: order by lot_num   LOT_NUM                        CREATION_DATE        ------------------------------ -------------------- 1435718.002                    24-NOV-2010 11:45:54 1440026.002                    17-NOV-2010 06:50:16 1440026.002                    08-NOV-2010 23:28:24 1526564.002                    01-DEC-2010 13:14:04 1526564.002                    08-NOV-2010 22:39:01 1526564.002                    01-NOV-2010 17:04:30 1605920.003                    29-DEC-2010 10:01:24 1945352.003                    14-DEC-2010 01:50:37 1945352.003                    09-DEC-2010 04:44:22 1952718.002                    25-OCT-2010 09:33:19 1953866.002                    20-OCT-2010 18:38:31 1953866.002                    18-OCT-2010 16:15:25   Notice that there are multiple instances of of the same lot number as shown in bold. To only return the most recent instance, issue this SQL statement: 1: select lot_num, to_char(creation_date,'DD-MON-YYYY HH24:MI:SS') as creation_date 2: from 3: ( 4: select rownum r, lot_num, max(creation_dts) as creation_date 5: from coil_setup group by rownum, lot_num 6: order by lot_num 7: ) 8: where r < 100  LOT_NUM                        CREATION_DATE        ------------------------------ -------------------- 2019416.002                    01-JUL-2010 00:01:24 2022336.003                    06-OCT-2010 15:25:01 2067230.002                    01-JUL-2010 00:36:48 2093114.003                    02-JUL-2010 20:10:51 2093982.002                    02-JUL-2010 14:46:11 2093984.002                    02-JUL-2010 14:43:18 2094466.003                    02-JUL-2010 20:04:48 2101074.003                    11-JUL-2010 09:02:16 2103746.002                    02-JUL-2010 15:07:48 2103758.003                    11-JUL-2010 09:02:13 2104636.002                    02-JUL-2010 15:11:25 2106688.003                    02-JUL-2010 13:55:27 2106882.003                    02-JUL-2010 13:48:47 2107258.002                    02-JUL-2010 12:59:48 2109372.003                    02-JUL-2010 20:49:12 2110182.003                    02-JUL-2010 19:59:19 2110184.003                    02-JUL-2010 20:01:03

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  • Adjusting color on one monitor in Nvidia Surround

    - by Chris Stauffer
    I'm currently running three 2560x1440 screens using Nvidia Surround. Two monitors are Yamakasi Catleaps (cheap Korean jobs) and the third is the Achievia Shimian (also Korean). The Catleaps have great color reproduction, however the Shimian is exceptionally blue tinted. With normal monitors the required correction would require minimal effort to accomplish. But these Korean monitors do not have hardware controls to do it. For those who are unfamiliar, Nvidia Surround basically takes all three monitors and makes one big "monitor" out of all of them (Xinerama for GNU/Linux folk), at a resolution of 7680x1440 in my situation. Therefore, adjusting the color profile in the Nvidia control panel changes the settings for ALL of the monitors simultaneously. Thus, I am looking for some software to adjust the Shimian (perhaps by just selecting the pixels that that monitor encompasses). Does anyone know of such a program?

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  • What would be a good topic for research on "edge of multiple processors / computers programming" topic?

    - by Kabumbus
    This is a subjective discussion so we can express our dreams and hopes here. A "topic" must be like a task with point to have as end result a software poduct. A "topic" must be mainly about "Software engineering", "Algorithm and data structure concepts" and perhaps "Design patterns". I mean let us try to look what is not already there? What can be developed in fiew month and give a breakthrue / start a new leap / show somethig not realized before in science of f multiple computers programming? What i see is already there: LAN / wire and other infrastractural programms for connecting on device level MPI/ Bit torrent/Jabber protocols / APIs / servers for messaging on top Boost and analogs on evry OS in most languages for multithreading there are lots of CUDA like on computer frameworks for fast calculating on computers GPUs What I personally do not see out there is a crossplatform framework for multiple processes interaction. Meaning one that would allow easy creation of multyple processes running in paralell inside one hoster app on one machine. In level not harder than needed for threads creation (so no seprate server apps - just one lib doing it all) Is there ny such lib and what can you propose for research topic?

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  • Pixels - A cry for some insight

    - by CarrotFile
    I'm pretty new to web developing and I'd love some clarification. Although reading more than one book on the topic, I cannot seem to wrap my head around the pixel concept. I encounter problems with this issue when trying to use CSS and pixel units for design that fits different screen sizes. To my understanding a pixel is the most basic unit used by a monitor in order to compose an image on the screen. So if me resolution is 800 by 600, everything on my screen is rendered using those 800*600 basic building blocks. If I were to enlarge my screen resolution, 3 things would accrue: A. The basic image building block(the pixel) would shrink in size B. The pixels would move close together C. Well, more pixels would now be available All these combined lead to a sharper(depending on the viewing distance) and more detail enabling image. Well so far so good. Here is were I start getting lost: To my knowledge a pixel is not a physical, real object. Monitors are not embedded with a few thousand pixels. I am drawn to this conclusion because anyone can change his screen's resolution, making a pixel on his screen bigger or smaller, and adding or subtracting the amount of total pixels on screen. Adding to that, I have herd that different monitors have different pixel densities. For example Apple's retina monitors. Taking all of the above as my knowledge base, These are my questions: If a pixel has no real world constant size, what does comparing different pixel densities matter? Each screen company can define it's own pixel concept and declare the higher density. What does a bigger pixel density mean? Say we take two screens with the same physical dimensions, but with a different pixel density, am I to assert that the main difference would be the larger density screen being able to display a higher max resolution? Or am I to assert that given the same resolution on both monitors, the higher density one would display a sharper, smaller image? If a pixel is not a fixed size within one monitor, is it a fixed size between the same resolution on two different monitors? For example, would two different monitors, set to the same resolution, be comprised of same size, same quantity pixels? I'd love some help (:

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  • How to structure my java packages

    - by MightyPork
    I have a Java library, quite a huge one. I'm asking regarding Best Practices of structuring the source. For example, the logging sybsystem: Option 1: All in one package, named to sort nicely Log - static accessor LogMonitor - interface for log minotor LogMonitorBase - abstract class LogMonitorStdout - print log to console LogWriter - interface for file logger LogWriterSimple - log writer with just one log file LogWriterArchiving - log writer that handles old log files Option 2: Subpackages for Monitors and Writers, with better names Log monitors/LogMonitor monitors/BaseMonitor monitors/StdoutMonitor writers/LogWriter writers/SimpleLog writers/ArchivingLog The second maybe looks better, but perhaps it's not so practical from the java point of view (two extra packages). What do you suggest as the best practice here? A lot in one package, grouped by naming prefixes, or a lot of subpackages with better names?

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  • Routing multiple static IPs from ISP at the cable modem?

    - by Jakobud
    I'm taking over IT responsibilities for a previous IT guy. We have a 50mb cable modem connection from Comcast along with 5 static IP addresses: XXX.XXX.XXX.180 XXX.XXX.XXX.181 XXX.XXX.XXX.182 XXX.XXX.XXX.183 XXX.XXX.XXX.184 We are in the process of replacing our firewall machine. Currently the firewall box is the only thing connected to the cable modem. However the cable modem has multiple ethernet ports on it, similarly to a router. I have assembled a new firewall machine and its time to start testing and configuring it. So that means that I also need it plugged into the cable modem (remember it has multiple ethernet ports on it). So now with multiple computer plugged into the cable modem, how does the cable modem know where to route the traffic? If some request on the internet is made to XXX.XXX.XXX.181, which goes to our cable modem, how does the cable modem know which connected computer that traffic is supposed to be sent? Looking at the web interface for the cable modem, there doesn't seem to be anything special setup on it with regards to routing or NATing IP addresses. Is that because when there is only one computer connected to the modem, all traffic is sent to it by default? Now that I am going to (temporarily) have multiple computers plugged into the cable modem, do I need to specify routing or NAT rules on the modem itself? I am going to speak to Comcast about this next, but I figured I'd ask here first just so I can get a better grasp on how this type of thing generally plays out.

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  • Any worker agent monitors for appliance based load balancers?

    - by Zethris
    Looking to find out to what extent an appliance load balancer can monitor servers for both failover (say for example a service like apache tomcat fails) and load balancing? Right now it looks like it's just port monitoring/connection tracking and healthcheck urls that it will heartbeat and detect as down if it doesn't come back with a finished request. We are looking at the Kemp 3500 or Loadbalancer.org solutions. Is there any sort of web application level monitoring/load balancing that these load balancers can offer that can more directly interact with the servers it's balancing?

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  • How do I set up dual monitors on Kubuntu 10.04 using the latest nVidia drivers with a 9800M video ca

    - by NoCatharsis
    I'm a Linux newb so please try to keep the lingo low-key. I installed the latest nVidia drivers on my laptop using the 9800M card. The laptop is a Gateway P-7805u and I'm connected to the second monitor using VGA. Also, before installing the nVidia drivers (and just using the basic drivers included with Kubuntu 10.04), basic dual monitor support worked, except I could not enable compositing features for some reason. So I thought the proprietary drivers would fix this. Several issues have arisen since installation: 1) I've clicked through all of the display settings to activate the second screen with absolutely no change. 2) When I try to apply settings and Save Configuration as the nVidia help suggests, I am told that I cannot save to the X.conf file. I assume this is due to innate permissions on my user settings, which I have no idea how to properly configure. 3) I have no idea where to go from here, as most of the fixes I found online involve Linux syntax and verbiage, to which I'm totally clueless after spending over half my life with Windows.

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  • Can I extend my monitors, mouse, keyboard accross a room?

    - by jasondavis
    I am considering building my next PC into a server rack case, the reason is I am getting a server cabinet and will be putting in a few servers in it. It will be in my room where I use my main PC as well and in my case it just makes sense to build my next PC into this cabinet/rack. So my main concern, will I be able to extend my mouse, keyboard, and 2-3 monitors10-15 feet accross a room from my server rack to my desk?

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  • Is GPU active when there are not any monitors?

    - by Mixer
    Does GPU render anything when there is no monitor plugged in? Today I turned my old PC into some kind of a "server" which means that I want it running 24/7. I don't need any display (I will operate through ssh) so when everything was set up I removed my monitor. After a hour I checked my graphic card's cooling system and it was still hot. My graphic card is GeForce 8600 (with DVI connector), OS is Debian Linux. What is the best solution in this situation (standalone server) if GPU is active and I don't want it to waste power?

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  • Multiple classes in a single .cs file - good or bad?

    - by Sergio
    Is it advisable to create multiple classes within a .cs file or should each .cs file have an individual class? For example: public class Items { public class Animal { } public class Person { } public class Object { } } Dodging the fact for a minute that this is a poor example of good architecture, is having more than a single class in a .cs file a code smell?

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  • How can I use multiple meshes per entity without breaking one component of a single type per entity?

    - by Mathias Hölzl
    We are just switching from a hierarchy based game engine to a component based game engine. My problem is that when I load a model which has has a hierarchy of meshes and the way I understand is that a entity in a component based system can not have multiple components of the same type, but I need a "meshComponent" for each mesh in a model. So how could I solve this problem. On this side they implemented a Component based game engine: http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/

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  • Multiple Depends/Recommends/[…] in a control file?

    - by miK
    Is it possible to have multiple lines for any type of field in a dpkg control file? This is not about line continuation, but e.g. Depends interspersed with Recommends like so: Depends: git, etckeeper, apt-file Recommends: equivs Depends: mplayer, pidgin, dlocate, pwsafe, ciso Recommends: aria2 And so on. Is this allowed, is it unspecified (and some tool is going to cough on it) or is it explicitly forbidden? (Couldn't find anything in debian-policy, either)

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  • Can a NodeJS webserver handle multiple hostnames on the same IP?

    - by Matthew Patrick Cashatt
    I have just begun learning NodeJS and LOVE it so far. I have set up a Linux box to run it and, in learning to use the event-driven model, I am curious if I can use a common IP for multiple domain names. Could I point, for example, www.websiteA.com, www.websiteB.com, and www.websiteC.com all to the same IP (node webserver) and then route to the appropriate source files based on the request? Would this cause certain doom when it came to scaling to any reasonable size?

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  • Should I use multiple column primary keys or add a new colum?

    - by Covar
    My current database design makes use of a multiple column primary key to use existing data (that would be unique anyway) instead of creating an additional column assigning each entry an arbitrary key. I know that this is allowed, but was wondering if this is a practice that I might want to use cautiously and possibly avoid (much like goto in C). So what are some of the disadvantages I might see in this approach or reasons I might want a single column key?

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  • Multiple classes in a single .cs file - good or bad?

    - by Sergio
    Is it advisable to create multiple classes within a .cs file or should each .cs file have an individual class? For example: public class Items { public class Animal { } public class Person { } public class Object { } } Dodging the fact for a minute that this is a poor example of good architecture, is having more than a single class in a .cs file a code smell?

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