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  • Best way to migrate export/import from SQL Server to oracle

    - by matao
    Hi guys! I'm faced with needing access for reporting to some data that lives in Oracle and other data that lives in a SQL Server 2000 database. For various reasons these live on different sides of a firewall. Now we're looking at doing an export/import from sql server to oracle and I'd like some advice on the best way to go about it... The procedure will need to be fully automated and run nightly, so that excludes using the SQL developer tools. I also can't make a live link between databases from our (oracle) side as the firewall is in the way. The data needs to be transformed in the process from a star schema to a de-normalised table ready for reporting. What I'm thinking about is writing a monster query for SQL Server (which I mostly have already) that will denormalise and read out the data from SQL Server into a flat file using the sql server equivalent of sqlplus as a scheduled task, dump into a Well Known Location, then on the oracle side have a cron job that copies down the file and loads it with sql loader and rebuilds indexes etc. This is all doable, but very manual. Is there one or a combination of FOSS or standard oracle/SQL Server tools that could automate this for me? the Irreducible complexity is the query on one side and building indexes on the other, but I would love to not have to write the CSV dumping detail or the SQL loader script, just say dump this view out to CSV on one side, and on the other truncate and insert into this table from CSV and not worry about mapping column names and all other arcane sqlldr voodoo... best practices? thoughts? comments? edit: I have about 50+ columns all of varying types and lengths in my dataset, which is why I'd prefer to not have to write out how to generate and map each single column...

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  • Can't insert a number into a C++ custom streambuf/ostream

    - by 0xbe5077ed
    I have written a custom std::basic_streambuf and std::basic_ostream because I want an output stream that I can get a JNI string from in a manner similar to how you can call std::ostringstream::str(). These classes are quite simple. namespace myns { class jni_utf16_streambuf : public std::basic_streambuf<char16_t> { JNIEnv * d_env; std::vector<char16_t> d_buf; virtual int_type overflow(int_type); public: jni_utf16_streambuf(JNIEnv *); jstring jstr() const; }; typedef std::basic_ostream<char16_t, std::char_traits<char16_t>> utf16_ostream; class jni_utf16_ostream : public utf16_ostream { jni_utf16_streambuf d_buf; public: jni_utf16_ostream(JNIEnv *); jstring jstr() const; }; // ... } // namespace myns In addition, I have made four overloads of operator<<, all in the same namespace: namespace myns { // ... utf16_ostream& operator<<(utf16_ostream&, jstring) throw(std::bad_cast); utf16_ostream& operator<<(utf16_ostream&, const char *); utf16_ostream& operator<<(utf16_ostream&, const jni_utf16_string_region&); jni_utf16_ostream& operator<<(jni_utf16_ostream&, jstring); // ... } // namespace myns The implementation of jni_utf16_streambuf::overflow(int_type) is trivial. It just doubles the buffer width, puts the requested character, and sets the base, put, and end pointers correctly. It is tested and I am quite sure it works. The jni_utf16_ostream works fine inserting unicode characters. For example, this works fine and results in the stream containing "hello, world": myns::jni_utf16_ostream o(env); o << u"hello, wor" << u'l' << u'd'; My problem is as soon as I try to insert an integer value, the stream's bad bit gets set, for example: myns::jni_utf16_ostream o(env); if (o.badbit()) throw "bad bit before"; // does not throw int32_t x(5); o << x; if (o.badbit()) throw "bad bit after"; // throws :( I don't understand why this is happening! Is there some other method on std::basic_streambuf I need to be implementing????

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  • How can I make the storage of C++ lambda objects more efficient?

    - by Peter Ruderman
    I've been thinking about storing C++ lambda's lately. The standard advice you see on the Internet is to store the lambda in a std::function object. However, none of this advice ever considers the storage implications. It occurred to me that there must be some seriously black voodoo going on behind the scenes to make this work. Consider the following class that stores an integer value: class Simple { public: Simple( int value ) { puts( "Constructing simple!" ); this->value = value; } Simple( const Simple& rhs ) { puts( "Copying simple!" ); this->value = rhs.value; } Simple( Simple&& rhs ) { puts( "Moving simple!" ); this->value = rhs.value; } ~Simple() { puts( "Destroying simple!" ); } int Get() const { return this->value; } private: int value; }; Now, consider this simple program: int main() { Simple test( 5 ); std::function<int ()> f = [test] () { return test.Get(); }; printf( "%d\n", f() ); } This is the output I would hope to see from this program: Constructing simple! Copying simple! Moving simple! Destroying simple! 5 Destroying simple! Destroying simple! First, we create the value test. We create a local copy on the stack for the temporary lambda object. We then move the temporary lambda object into memory allocated by std::function. We destroy the temporary lambda. We print our output. We destroy the std::function. And finally, we destroy the test object. Needless to say, this is not what I see. When I compile this on Visual C++ 2010 (release or debug mode), I get this output: Constructing simple! Copying simple! Copying simple! Copying simple! Copying simple! Destroying simple! Destroying simple! Destroying simple! 5 Destroying simple! Destroying simple! Holy crap that's inefficient! Not only did the compiler fail to use my move constructor, but it generated and destroyed two apparently superfluous copies of the lambda during the assignment. So, here finally are the questions: (1) Is all this copying really necessary? (2) Is there some way to coerce the compiler into generating better code? Thanks for reading!

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  • 2nd Year College - Learning - Microsoft Server Products

    - by Ryan
    As the title says, I just finished my first year of college (majoring in Software Engineering). Fortunately my school likes Microsoft enough, and I can get pretty much anything I want that Microsoft sells. I also can get IBM Websphere and the like for free as well. Earlier this year, I set up an oldish computer (2.6 Pentium D, x64) to run ubuntu server headless. I'm predominately a Java developer, so Apache, Maven, Nexus, Sonar, SVN, etc made it onto the machine. It worked really well for personal and school projects, especially team projects (quick ramp up). Anyways, I started to pick up C# to complement my Java knowledge (don't judge me :P), and am interested in working with some of the associated Microsoft equivalents. The machine currently has the Ubuntu install, as well as Windows 7 Ultimate. I do all of my actual development work off my laptop, also running Windows 7 Ultimate. I was wondering what software you would recommend putting on the machine. I’m not actually serving anything off the machine itself, but in Ubuntu I had it doing integration tests with Hudson on every commit, and profiling my applications, etc, etc. The machine would be running headless, and I would remote into it. Here is what I am currently leaning towards / wondering about: Windows 7 Ultimate vs Windows Server 2008 (R2) (no one is really clear why I should go with one over the other) Windows Team Foundation Sharepoint (Never used it before, kind of meh about it) IBM Websphere or Glassfish (Some Java EE web server) SQL Server 2008 A DVCS In order to better control product conflicts / limit resource use, I’m wondering if I should install things into virtual machines (I can get VmWare or Microsoft Virtualization Products) I also plan on installing everything I had running under Linux (it’s almost entirely Java based development software, so it’ll run on both, only reason I went with ubuntu during the year was because the apache build seemed better). I’m primarily looking to become familiar with enterprise software development tools, as well as get something functional that will help my development process. (IE, I’ll still use project and assign tasks even though I might be the only one to assign tasks to, just to practice doing so). Is there any other software / configuration details I should explore? Opinions on my current list? I primarily use C#, Java, and PHP. I'm familiar with ruby, and python as well. Thanks!

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  • clang does not compile but g++ does

    - by user1095108
    Can someone help me with this code: #include <type_traits> #include <vector> struct nonsense { }; template <struct nonsense const* ptr, typename R> typename std::enable_if<!std::is_void<R>::value, int>::type fo(void* const) { return 0; } template <struct nonsense const* ptr, typename R> typename std::enable_if<std::is_void<R>::value, int>::type fo(void* const) { return 1; } typedef int (*func_type)(void*); template <std::size_t O> void run_me() { static struct nonsense data; typedef std::pair<char const* const, func_type> pair_type; std::vector<pair_type> v; v.push_back(pair_type{ "a", fo<&data, int> }); v.push_back(pair_type{ "b", fo<&data, void> }); } int main(int, char*[]) { run_me<2>(); return 0; } clang-3.3 does not compile this code, but g++-4.8.1 does, which of the two compiler is right? Is something wrong with the code, as I suspect? The error reads: a.cpp:32:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "a", fo<&data, int> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~ a.cpp:33:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "b", fo<&data, void> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~~

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  • Same address, multiple shared_ptr counters, is it forbidden by C++ standard?

    - by icando
    Suppose I have some needs to do the following (This is just some imaginative code for discussion of the C++ standard, thus I won't discuss why I design it this way, so don't bother me something like: your design is wrong.) T* ptr = new T; shared_ptr<T> p(ptr); shared_ptr<T> q(ptr, SomeDeleterThatDoesnotDeleteButDoSomeOtherStuff()); Suppose the logic guarantees that p or some of its copies lives longer than any copies of q, so practically there won't be any problem. My question is, is it forbidden by C++ standard, e.g. explicitly stated as UB by C++ standard, that different shared_ptr counters share the same address? Thanks.

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  • tcl_findLibrary doesn't work.

    - by user437815
    I'm trying to run freshly compiled program, written with Tcl&Tk. When running it I get an error: felix@Astroserver:~/?????????/Simon$ sudo ./simon1 invalid command name "tcl_findLibrary" I'm running Ubuntu 11.04, I have installed Tcl&Tk (cause I was able to succesfully build the program). If I'm running wish: *% tcl_findLibrary wrong # args: should be "tcl_findLibrary basename version patch initScript enVarName varName"* Could anyone help?

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  • Servers - Buying New vs Buying Second-hand

    - by Django Reinhardt
    We're currently in the process of adding additional servers to our website. We have a pretty simple topology planned: A Firewall/Router Server infront of a Web Application Server and Database Server. Here's a simple (and technically incorrect) diagram that I used in a previous question to illustrate what I mean: We're now wondering about the specs of our two new machines (the Web App and Firewall servers) and whether we can get away with buying a couple of old servers. (Note: Both machines will be running Windows Server 2008 R2.) We're not too concerned about our Firewall/Router server as we're pretty sure it won't be taxed too heavily, but we are interested in our Web App server. I realise that answering this type of question is really difficult without a ton of specifics on users, bandwidth, concurrent sessions, etc, etc., so I just want to focus on the general wisdom on buying old versus new. I had originally specced a new Dell PowerEdge R300 (1U Rack) for our company. In short, because we're going to be caching as much data as possible, I focussed on Processor Speed and Memory: Quad-Core Intel Xeon X3323 2.5Ghz (2x3M Cache) 1333Mhz FSB 16GB DDR2 667Mhz But when I was looking for a cheap second-hand machine for our Firewall/Router, I came across several machines that made our engineer ask a very reasonable question: If we stuck a boat load of RAM in this thing, wouldn't it do for the Web App Server and save us a ton of money in the process? For example, what about a second-hand machine with the following specs: 2x Dual-Core AMD Opteron 2218 2.6Ghz (2MB Cache) 1000Mhz HT 16GB DDR2 667Mhz Would it really be comparable with the more expensive (new) server above? Our engineer postulated that the reason companies upgrade their servers to newer processors is often because they want to reduce their power costs, and that a 2.6Ghz processor was still a 2.6Ghz processor, no matter when it was made. Benchmarks on various sites don't really support this theory, but I was wondering what server admin thought. Thanks for any advice.

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  • SSPI Errors for SQL Server Authentication?!

    - by Nathan
    We have several old ASP and PHP web applications which use SQL Server Authentication. Periodically, all the applications lose the ability to connect to our SQL Server 2000 database server, getting access denied. Corresponding to roughly the same times, we are getting 1115 Cannot generate SSPI Context SQLSTATE HY000 errors on the SQLServer 2000 server. And here's the weird part - rebooting the web server fixes the problem. Rebooting the database server has no effect. This makes no sense to me - I didn't think SSPI was in any way involved with SQL Server Authentication. Any ideas? Edit: Some additional details: The web server is in the DMZ. The hosts file on the web server has an entry for the database server (and the ip address is correct), so the web server (theoretically at least) shouldn't even be going to DNS to connect to the database server. It does not appear to be a firewall issue.

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  • Implicit constructor available for all types derived from Base excepted the current type?

    - by Vincent
    The following code sum up my problem : template<class Parameter> class Base {}; template<class Parameter1, class Parameter2, class Parameter> class Derived1 : public Base<Parameter> { }; template<class Parameter1, class Parameter2, class Parameter> class Derived2 : public Base<Parameter> { public : // Copy constructor Derived2(const Derived2& x); // An EXPLICIT constructor that does a special conversion for a Derived2 // with other template parameters template<class OtherParameter1, class OtherParameter2, class OtherParameter> explicit Derived2( const Derived2<OtherParameter1, OtherParameter2, OtherParameter>& x ); // Now the problem : I want an IMPLICIT constructor that will work for every // type derived from Base EXCEPT // Derived2<OtherParameter1, OtherParameter2, OtherParameter> template<class Type, class = typename std::enable_if</* SOMETHING */>::type> Derived2(const Type& x); }; How to restrict an implicit constructor to all classes derived from the parent class excepted the current class whatever its template parameters, considering that I already have an explicit constructor as in the example code ? EDIT : For the implicit constructor from Base, I can obviously write : template<class OtherParameter> Derived2(const Base<OtherParameter>& x); But in that case, do I have the guaranty that the compiler will not use this constructor as an implicit constructor for Derived2<OtherParameter1, OtherParameter2, OtherParameter> ? EDIT2: Here I have a test : (LWS here : http://liveworkspace.org/code/cd423fb44fb4c97bc3b843732d837abc) #include <iostream> template<typename Type> class Base {}; template<typename Type> class Other : public Base<Type> {}; template<typename Type> class Derived : public Base<Type> { public: Derived() {std::cout<<"empty"<<std::endl;} Derived(const Derived<Type>& x) {std::cout<<"copy"<<std::endl;} template<typename OtherType> explicit Derived(const Derived<OtherType>& x) {std::cout<<"explicit"<<std::endl;} template<typename OtherType> Derived(const Base<OtherType>& x) {std::cout<<"implicit"<<std::endl;} }; int main() { Other<int> other0; Other<double> other1; std::cout<<"1 = "; Derived<int> dint1; // <- empty std::cout<<"2 = "; Derived<int> dint2; // <- empty std::cout<<"3 = "; Derived<double> ddouble; // <- empty std::cout<<"4 = "; Derived<double> ddouble1(ddouble); // <- copy std::cout<<"5 = "; Derived<double> ddouble2(dint1); // <- explicit std::cout<<"6 = "; ddouble = other0; // <- implicit std::cout<<"7 = "; ddouble = other1; // <- implicit std::cout<<"8 = "; ddouble = ddouble2; // <- nothing (normal : default assignment) std::cout<<"\n9 = "; ddouble = Derived<double>(dint1); // <- explicit std::cout<<"10 = "; ddouble = dint2; // <- implicit : WHY ?!?! return 0; } The last line worry me. Is it ok with the C++ standard ? Is it a bug of g++ ?

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  • SQL problem - select accross multiple tables (user groups)

    - by morpheous
    I have a db schema which looks something like this: create table user (id int, name varchar(32)); create table group (id int, name varchar(32)); create table group_member (foobar_id int, user_id int, flag int); I want to write a query that allows me to so the following: Given a valid user id (UID), fetch the ids of all users that are in the same group as the specified user id (UID) AND have group_member.flag=3. Rather than just have the SQL. I want to learn how to think like a Db programmer. As a coder, SQL is my weakest link (since I am far more comfortable with imperative languages than declarative ones) - but I want to change that. Anyway here are the steps I have identified as necessary to break down the task. I would be grateful if some SQL guru can demonstrate the simple SQL statements - i.e. atomic SQL statements, one for each of the identified subtasks below, and then finally, how I can combine those statements to make the ONE statement that implements the required functionality. Here goes (assume specified user_id [UID] = 1): //Subtask #1. Fetch list of all groups of which I am a member Select group.id from user inner join group_member where user.id=group_member.user_id and user.id=1 //Subtask #2 Fetch a list of all members who are members of the groups I am a member of (i.e. groups in subtask #1) Not sure about this ... select user.id from user, group_member gm1, group_member gm2, ... [Stuck] //Subtask #3 Get list of users that satisfy criteria group_member.flag=3 Select user.id from user inner join group_member where user.id=group_member.user_id and user.id=1 and group_member.flag=3 Once I have the SQL for subtask2, I'd then like to see how the complete SQL statement is built from these subtasks (you dont have to use the SQL in the subtask, it just a way of explaining the steps involved - also, my SQL may be incorrect/inefficient, if so, please feel free to correct it, and point out what was wrong with it). Thanks

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  • How to write these two queries for a simple data warehouse, using ANSI SQL?

    - by morpheous
    I am writing a simple data warehouse that will allow me to query the table to observe periodic (say weekly) changes in data, as well as changes in the change of the data (e.g. week to week change in the weekly sale amount). For the purposes of simplicity, I will present very simplified (almost trivialized) versions of the tables I am using here. The sales data table is a view and has the following structure: CREATE TABLE sales_data ( sales_time date NOT NULL, sales_amt double NOT NULL ) For the purpose of this question. I have left out other fields you would expect to see - like product_id, sales_person_id etc, etc, as they have no direct relevance to this question. AFAICT, the only fields that will be used in the query are the sales_time and the sales_amt fields (unless I am mistaken). I also have a date dimension table with the following structure: CREATE TABLE date_dimension ( id integer NOT NULL, datestamp date NOT NULL, day_part integer NOT NULL, week_part integer NOT NULL, month_part integer NOT NULL, qtr_part integer NOT NULL, year_part integer NOT NULL, ); which partition dates into reporting ranges. I need to write queries that will allow me to do the following: Return the change in week on week sales_amt for a specified period. For example the change between sales today and sales N days ago - where N is a positive integer (N == 7 in this case). Return the change in change of sales_amt for a specified period. For in (1). we calculated the week on week change. Now we want to know how that change is differs from the (week on week) change calculated last week. I am stuck however at this point, as SQL is my weakest skill. I would be grateful if an SQL master can explain how I can write these queries in a DB agnostic way (i.e. using ANSI SQL).

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  • Perfect Forwarding to async lambda

    - by Alexander Kondratskiy
    I have a function template, where I want to do perfect forwarding into a lambda that I run on another thread. Here is a minimal test case which you can directly compile: #include <thread> #include <future> #include <utility> #include <iostream> #include <vector> /** * Function template that does perfect forwarding to a lambda inside an * async call (or at least tries to). I want both instantiations of the * function to work (one for lvalue references T&, and rvalue reference T&&). * However, I cannot get the code to compile when calling it with an lvalue. * See main() below. */ template <typename T> std::string accessValueAsync(T&& obj) { std::future<std::string> fut = std::async(std::launch::async, [](T&& vec) mutable { return vec[0]; }, std::forward<T>(obj)); return fut.get(); } int main(int argc, char const *argv[]) { std::vector<std::string> lvalue{"Testing"}; // calling with what I assume is an lvalue reference does NOT compile std::cout << accessValueAsync(lvalue) << std::endl; // calling with rvalue reference compiles std::cout << accessValueAsync(std::move(lvalue)) << std::endl; // I want both to compile. return 0; } For the non-compiling case, here is the last line of the error message which is intelligible: main.cpp|13 col 29| note: no known conversion for argument 1 from ‘std::vector<std::basic_string<char> >’ to ‘std::vector<std::basic_string<char> >&’ I have a feeling it may have something to do with how T&& is deduced, but I can't pinpoint the exact point of failure and fix it. Any suggestions? Thank you! EDIT: I am using gcc 4.7.0 just in case this could be a compiler issue (probably not)

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  • Why is this std::bind not converted to std::function?

    - by dauphic
    Why is the nested std::bind in the below code not implicitly converted to an std::function<void()> by any of the major compilers (VS2010/2012, gcc, clang)? Is this standard behavior, or a bug? #include <functional> void bar(int, std::function<void()>) { } void foo() { } int main() { std::function<void(int, std::function<void()>)> func; func = std::bind(bar, 5, std::bind(foo)); std::cin.get(); return 0; }

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  • SQL Server 2008 R2

    - by kevchadders
    Hi all, I heard on the grapevine that Microsoft will be releasing SQL Server 2008 R2 within a year. Though I initially thought this was a patch for the just released 2008 version, I realised that it’s actually a completely different version that you would have to pay for. (Am I correct, if you had SQL Server 2008, would you have to pay again if you wanted to upgrade to 2008 R2?) If you’re already running SQL Server 2008, would you say it’s still worth the upgrade? Or does it depend on the size of your company and current setup. For what I’ve initially read, I do get the impression that this version would be more useful for the very high end hardware setup where you want to have very good scalability. With regard to programming, is there any extra enhancements/support in there which you’re aware of that will significantly help .NET Products/Web Development? Initially found a couple of links on it, but I was wondering if anyone had anymore info to share on subject as I couldn’t find nothing on SO about it? Thanks. New SQL Server R2 Microsoft Link on it. Microsoft SQL 2008 R2 EDIT: More information based on the Express Edition One very interesting thing about SQL Server 2008 R2 concerns the Express edition. Previous express versions of SQL Server Express had a database size limit of 4GB. With SQL Server Express 2008 R2, this has now been increased to 10GB !! This now makes the FREE express edition a much more viable option for small & medium sized applications that are relatively light on database requirements. Bear in mind, that this limit is per database, so if you coded your application cleverly enough to use a separate database for historical/archived data, you could squeeze even more out of it! For more information, see here: http://blogs.msdn.com/sqlexpress/archive/2010/04/21/database-size-limit-increased-to-10gb-in-sql-server-2008-r2-express.aspx

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  • Reordering Variadic Parameters

    - by void-pointer
    I have come across the need to reorder a variadic list of parameters that is supplied to the constructor of a struct. After being reordered based on their types, the parameters will be stored as a tuple. My question is how this can be done so that a modern C++ compiler (e.g. g++-4.7) will not generate unnecessary load or store instructions. That is, when the constructor is invoked with a list of parameters of variable size, it efficiently pushes each parameter into place based on an ordering over the parameters' types. Here is a concrete example. Assume that the base type of every parameter (without references, rvalue references, pointers, or qualifiers) is either char, int, or float. How can I make it so that all the parameters of base type char appear first, followed by all of those of base type int (which leaves the parameters of base type float last). The relative order in which the parameters were given should not be violated within sublists of homogeneous base type. Example: foo::foo() is called with arguments float a, char&& b, const float& c, int&& d, char e. The tuple tupe is std::tuple<char, char, int, float, float>, and it is constructed like so: tuple_type{std::move(b), e, std::move(d), a, c}. Consider the struct defined below, and assume that the metafunction deduce_reordered_tuple_type is already implemented. How would you write the constructor so that it works as intended? If you think that the code for deduce_reodered_tuple_type, would be useful to you, I can provide it; it's a little long. template <class... Args> struct foo { // Assume that the metafunction deduce_reordered_tuple_type is defined. typedef typename deduce_reordered_tuple_type<Args...>::type tuple_type; tuple_type t_; foo(Args&&... args) : t_{reorder_and_forward_parameters<Args>(args)...} {} }; Edit 1 The technique I describe above does have applications in mathematical frameworks that make heavy use of expression templates, variadic templates, and metaprogramming in order to perform aggressive inlining. Suppose that you wish to define an operator that takes the product of several expressions, each of which may be passed by reference, reference to const, or rvalue reference. (In my case, the expressions are conditional probability tables and the operation is the factor product, but something like matrix multiplication works suitably as well.) You need access to the data provided by each expression in order to evaluate the product. Consequently, you must move the expressions passed as rvalue references, copy the expressions passed by reference to const, and take the addresses of expressions passed by reference. Using the technique I describe above now poses several benefits. Other expressions can use uniform syntax to access data elements from this expression, since all of the heavy-lifting metaprogramming work is done beforehand, within the class. We can save stack space by grouping the pointers together and storing the larger expressions towards the end of the tuple. Implementing certain types of queries becomes much easier (e.g. check whether any of the pointers stored in the tuple aliases a given pointer). Thank you very much for your help!

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  • Which libraries use the "We Know Where You Live" optimization for std::make_shared?

    - by KnowItAllWannabe
    Over two years ago, Stephan T. Lavavej described a space-saving optimization he implemented in Microsoft's implementation of std::make_shared, and I know from speaking with him that Microsoft has nothing against other library implementations adopting this optimization. If you know for sure whether other libraries (e.g., for Gnu C++, Clang, Intel C++, plus Boost (for boost::make_shared)) have adopted this implementation, please contribute an answer. I don't have ready access to that many make_shared implementations, nor am I wild about digging into the bowels of the ones I have to see if they've implemented the WKWYL optimization, but I'm hoping that SO readers know the answers for some libraries off-hand. I know from looking at the code that as of Boost 1.52, the WKWYL optimization had not been implemented, but Boost is now up to version 1.55. Note that this optimization is different from std::make_shared's ability to avoid a dedicated heap allocation for the reference count used by std::shared_ptr. For a discussion of the difference between WKWYL and that optimication, consult this question.

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  • Is std::move really needed on initialization list of constructor for heavy members passed by value?

    - by PiotrNycz
    Recently I read an example from cppreference.../vector/emplace_back: struct President { std::string name; std::string country; int year; President(std::string p_name, std::string p_country, int p_year) : name(std::move(p_name)), country(std::move(p_country)), year(p_year) { std::cout << "I am being constructed.\n"; } My question: is this std::move really needed? My point is that compiler sees that this p_name is not used in the body of constructor, so, maybe, there is some rule to use move semantics for it by default? That would be really annoying to add std::move on initialization list to every heavy member (like std::string, std::vector). Imagine hundreds of KLOC project written in C++03 - shall we add everywhere this std::move? This question: move-constructor-and-initialization-list answer says: As a golden rule, whenever you take something by rvalue reference, you need to use it inside std::move, and whenever you take something by universal reference (i.e. deduced templated type with &&), you need to use it inside std::forward But I am not sure: passing by value is rather not universal reference?

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  • How to convert a lambda to an std::function using templates

    - by retep998
    Basically, what I want to be able to do is take a lambda with any number of any type of parameters and convert it to an std::function. I've tried the following and neither method works. std::function([](){});//Complains that std::function is missing template parameters template <typename T> void foo(function<T> f){} foo([](){});//Complains that it cannot find a matching candidate The following code does work however, but it is not what I want because it requires explicitly stating the template parameters which does not work for generic code. std::function<void()>([](){}); I've been mucking around with functions and templates all evening and I just can't figure this out, so any help would be much appreciated. As mentioned in a comment, the reason I'm trying to do this is because I'm trying to implement currying in C++ using variadic templates. Unfortunately, this fails horribly when using lambdas. For example, I can pass a standard function using a function pointer. template <typename R, typename...A> void foo(R (*f)(A...)) {} void bar() {} int main() { foo(bar); } However, I can't figure out how to pass a lambda to such a variadic function. Why I'm interested in converting a generic lambda into an std::function is because I can do the following, but it ends up requiring that I explicitly state the template parameters to std::function which is what I am trying to avoid. template <typename R, typename...A> void foo(std::function<R(A...)>) {} int main() { foo(std::function<void()>([](){})); }

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  • How is the C++ synthesized move constructor affected by volatile and virtual members?

    - by user1827766
    Look at the following code: struct node { node(); //node(const node&); //#1 //node(node&&); //#2 virtual //#3 ~node (); node* volatile //#4 next; }; main() { node m(node()); //#5 node n=node(); //#6 } When compiled with gcc-4.6.1 it produces the following error: g++ -g --std=c++0x -c -o node.o node.cc node.cc: In constructor node::node(node&&): node.cc:3:8: error: expression node::next has side-effects node.cc: In function int main(): node.cc:18:14: note: synthesized method node::node(node&&) first required here As I understand the compiler fails to create default move or copy constructor on line #6, if I uncomment either line #1 or #2 it compiles fine, that is clear. The code compiles fine without c++0x option, so the error is related to default move constructor. However, what in the node class prevents default move constructor to be created? If I comment any of the lines #3 or #4 (i.e. make the destructor non-virtual or make data member non-volatile) it compiles again, so is it the combination of these two makes it not to compile? Another puzzle, line #5 does not cause an compilation error, what is different from line #6? Is it all specific for gcc? or gcc-4.6.1?

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  • Nested for_each with lambda not possible?

    - by Ela782
    The following code does not compile in VS2012, it gives error C2064: term does not evaluate to a function taking 1 arguments on the line of the second for_each (line 4 below). vector<string> v1; for_each(begin(v1), end(v1), [](string s1) { vector<string> v2; for_each(begin(v2), end(v2), [](string s2) { cout << "..."; }); }); I found some related stuff like http://connect.microsoft.com/VisualStudio/feedback/details/560907/capturing-variables-in-nested-lambdas which shows a bug (they are doing something different) but on the other hand that shows that what I print above should be possible. What's wrong with the above code?

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  • If I don't odr-use a variable, can I have multiple definitions of it across translation units?

    - by sftrabbit
    The standard seems to imply that there is no restriction on the number of definitions of a variable if it is not odr-used (§3.2/3): Every program shall contain exactly one definition of every non-inline function or variable that is odr-used in that program; no diagnostic required. It does say that any variable can't be defined multiple times within a translation unit (§3.2/1): No translation unit shall contain more than one definition of any variable, function, class type, enumeration type, or template. But I can't find a restriction for non-odr-used variables across the entire program. So why can't I compile something like the following: // other.cpp int x; // main.cpp int x; int main() {} Compiling and linking these files with g++ 4.6.3, I get a linker error for multiple definition of 'x'. To be honest, I expect this, but since x is not odr-used anywhere (as far as I can tell), I can't see how the standard restricts this. Or is it undefined behaviour?

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  • C++ AMP, for loops to parallel_for_each loop

    - by user1430335
    I'm converting an algorithm to make use of the massive acceleration that C++ AMP provides. The stage I'm at is putting the for loops into the known parallel_for_each loop. Normally this should be a straightforward task to do but it appears more complex then I first thought. It's a nested loop which I increment using steps of 4 per iterations: for(int j = 0; j < height; j += 4, data += width * 4 * 4) { for(int i = 0; i < width; i += 4) { The trouble I'm having is the use of the index. I can't seem to find a way to properly fit this into the parallel_for_each loop. Using an index of rank 2 is the way to go but manipulating it via branching will do harm to the performance gain. I found a similar post: Controlling the index variables in C++ AMP. It also deals about index manipulation but the increment aspect doesn't cover my issue. With kind regards, Forcecast

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  • Using parameterized function calls in SELECT statements. MS SQL Server

    - by geekzlla
    I have taken over some code from a previous developer and have come across this SQL statement that calls several SQL functions. As you can see, the function calls in the select statement pass a parameter to the function. How does the SQL statement know what value to replace the variable with? For the below sample, how does the query engine know what to replace nDeptID with when it calls, fn_SelDeptName_DeptID(nDeptID)? nDeptID IS a column in table Note. SELECT STATEMENT: SELECT nCustomerID AS [Customer ID], nJobID AS [Job ID], dbo.fn_SelDeptName_DeptID(nDeptID) AS Department, nJobTaskID AS JobTaskID, dbo.fn_SelDeptTaskDesc_OpenTask(nJobID, nJobTaskID) AS Task, nStandardNoteID AS StandardNoteID, dbo.fn_SelNoteTypeDesc(nNoteID) AS [Note Type], dbo.fn_SelGPAStandardNote(nStandardNoteID) AS [Standard Note], nEntryDate AS [Entry Date], nUserName as [Added By], nType AS Type, nNote AS Note FROM Note WHERE nJobID = 844261 xORDER BY nJobID, Task, [Entry Date] ====================== Function fn_SelDeptName_DeptID: ALTER FUNCTION [dbo].[fn_SelDeptName_DeptID] (@iDeptID int) RETURNS varchar(25) -- Used by DataCollection for Job Tracking -- if the Deptartment isnt found return an empty string BEGIN -- Return the Department name for the given DeptID. DECLARE @strDeptName varchar(25) IF @iDeptID = 0 SET @strDeptName = '' ELSE BEGIN SET @strDeptName = (SELECT dName FROM Department WHERE dDeptID = @iDeptID) IF (@strDeptName IS NULL) SET @strDeptName = '' END RETURN @strDeptName END ========================== Thanks in advance.

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