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  • checking for collision detection

    - by bill
    I am trying to create a game where you have a player and you can move right,left, and jump. kind of like mario but its not a side scroller. also i want to use 2d array to make a tile map. my big problem is that i dont understand how to check for collision. i spend about 2 week thinking about this and i came up with 2 solution but they both have problems. let say my map is: 0 = sky 1 = player 2 = ground 00000 10002 22022 Solution 1: move the '1'(player) and update the map less say player wants to move right, then x+=grid[x+1][y] this make the collision easy bc you can just check if if(grid[x][y+1] == 2){ //player is standing on top of ground } problem with this when u hit right key player will move (x*Titlewidth) to right. and as you can see the animation wont look smooth. Solution 2: move player and dont update map player_x += 2 this will make the animation more smoother bc i am just moving 2 pixels. problem1: i cant update map bc if player some times will be middle of int(2d array). but thats ok sinces its not a side scroller so updating the map is not a big deal. problem2: only way to check for collision is to use java intersection method. but then player have to be atleast 1 or 2 pixel in ground in order to check for collision. and as you can see that wont look good too. plz note this is my first collision game in java. so plz try to explain alot otherwise i wont understand it.

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  • Broad topics needed for teaching game development

    - by livingtech
    I am going to be doing a presentation on game development to an iPhone user group in the near(ish) future. My audience are iPhone developers, but not necessarily very experienced ones, and this is meant to be an introduction. My question is, what broad topics are needed to understand game development? I acknowledge that this is fairly subjective, but I really am hoping for a comprehensive list of high-level topics that apply to a broad enough swath of games that anyone interested in the topic SHOULD know about them. I would be ecstatic with some pointers to any resources that attempt to make a list such as this this. (I have looked, but my google-fu is failing me tonight.) Here's what I have so far: The Game Loop a sub-note about event driven games 2D Animation sprites/texture maps 3D Animation importance of frameworks modeling software Particles and particle effects hit detection AI Obviously I will not be covering all these topics with any depth, more like simply defining them so that after my talk, the audience will (hopefully) be able to wrap their heads around how any given game might be developed. What am I missing?

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  • Novice prototyping a massive multiplayer webpage based gaming system

    - by Sean Hendlin
    I'm trying to build a website based game in which various pages of the site act as different areas of the game. I am wondering what you would recommended as a design structure. Which languages would be best if building what will hopefully becomes a massive system able to scale to massive amounts of users. I am wondering if and how various elements from differing languages could be meshed to interact with each other. For example could I use html5, javascript, and PHP? What about asp.net how might that factor in? I'm a newbie programmer but I've been working on this idea for years and I want to build it to reality. Your comments and suggestions are appreciated. P.S.: The game is not all graphics and animation (though flash like appearance and some animation would be nice). What I am thinking of is essentially a heavily gamified system of forms. And LOTS of data in many different categories cross referencing each-other. I'm not sure how to go about structuring the collection of data. Also while I know javascript can be used to process some functions, I'm wondering what sort of base system I would need to handle the server side processing of what I am expecting to be some pretty significant algorithm processing. That is to say I expect to have many many many functions and I'm not sure how to mange this using javascript. I feel like they would be forgotten, mixed up, disorganizes as they essentially only exist where they are coded. I guess I need to learn something of libraries? OK, Thank you! Is enough from me for now.

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  • Is using the student version of 3DS Max and Unity3d legal?

    - by SubZeron
    I am developing an indie game together with my friend using Unity3D engine. I bought "Silo 3D" for modeling two month ago and for texturing I use 3D coat. We plan to sell our game in the future. For the animations I work with 3DS max (only animation part). My question is, can I work with a students license? The license for the original version is too expensive for me. I am still at the university and I can not buy the 3DS Max license which costs 4000 €. As an alternative I have the choice beetween Blender (can´t work with this software and don't have time to invest for learning a new program) and Truespace (can´t export fbx animation and specially with bones) so for me, 3DS Max is the best choice to be effective and quick. Is it possible to prove it when I export my fbx characters from 3DS Max to Unity3D? I mean can they find out that I have used the students license of 3DS Max for the animations after the release of the game? Maybe with help of DRM? Can I solve that problem when I export the fbx from 3DS Max to Blender and after that export the same fbx to Unity3D?

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  • (Abstract) Game engine design

    - by lukeluke
    I am writing a simple 2D game (for mobile platforms) for the first time. From an abstract point of view, i have the main player controlled by the human, the enemies, elments that will interact with the main player, other living elements that will be controlled by a simple AI (both enemies and non-enemies). The human player will be totally controlled by the player, the other actors will be controlled by AI. So i have a class CActor and a class CActorLogic to start with. I would define a CActor subclass CHero (the main player controlled with some input device). This class will probably implement some type of listener, in order to capture input events. The other players controlled by the AI will be probably a specific subclass of CActor (a subclass per-type, obviously). This seems to be reasonable. The CActor class should have a reference to a method of CActorLogic, that we will call something like CActorLogic::Advance() or similar. Actors should have a visual representation. I would introduce a CActorRepresentation class, with a method like Render() that will draw the actor (that is, the right frame of the right animation). Where to change the animation? Well, the actor logic method Advance() should take care of checking collisions and other things. I would like to discuss the design of a game engine (actors, entities, objects, messages, input handling, visualization of object states (that is, rendering, sound output and so on)) but not from a low level point of view, but from an high level point of view, like i have described above. My question is: is there any book/on line resource that will help me organize things (using an object oriented approach)? Thanks

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  • D3DXMatrixDecompose gives different quaternion than D3DXQuaternionRotationMatrix

    - by Fraser
    In trying to solve this problem, I tracked down the problem to the conversion of the rotation matrix to quaternion. In particular, consider the following matrix: -0.02099178 0.9997436 -0.008475631 0 0.995325 0.02009799 -0.09446743 0 0.09427284 0.01041905 0.9954919 0 0 0 0 1 SlimDX.Quaternion.RotationMatrix (which calls D3DXQuaternionRotationMatrix gives a different answer than SlimDX.Matrix.Decompose (which uses D3DXMatrixDecompose). The answers they give (after being normalized) are: X Y Z W Quaternion.RotationMatrix -0.05244324 0.05137424 0.002209336 0.9972991 Matrix.Decompose 0.6989997 0.7135442 -0.03674842 -0.03006023 Which are totally different (note the signs of X, Z, and W are different). Note that these aren't q/-q (two quaternions that represent the same rotation); they face completely different directions. I've noticed that with matrices for rotations very close to that one (successive frames in the animation) that the Matrix.Decompose version gives a solution that flips around wildly and occasionally goes into the desired position, while the Quaternion.RotationMatrix version gives solutions that are stable but go in the wrong direction. This is only for the right arm in my animation -- for the left arm, both functions give the correct solution, which is the same quaternion within error tolerances. This makes me think that there's some sort of numeric instability or weird stuff with signs going on. I tried implementing this and then this, but both gave me a completely incorrect solution (even for the matricies where the SlimDX ones were working correctly) -- maybe the rows and columns are flipped?

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  • How do you make slides for programming talks?

    - by Yuvi Masory
    I've given a few talks recently and I have not found a good way to make slides. Here are a few desirable characteristics for programming slides: They're slides. A standard emacs buffer won't do it. They have syntax highlighting for code. They support basic formatting, like font size and color and bullets. No fancy animations needed. The only animation I desire is one-by-one appearance of bullets. So far I have considered: Microsoft Office - out of the question for Linux users. OpenOffice.org - too much for my needs, code formatting/highlighting needs to be done externally and pasted in. On the plus side supports bullets, bullet-by-bullet animation, and font formatting. Emacs - Supports all the code formatting but I haven't found a slides mode that lets me transition from one chunk to another. HTML5 - I once made slides using html5rocks as a template. It supports everything, but is too hard and time-consuming the "throw together" a few slides before a minor talk. Also the html5-only features may not work on the podium computer's installed browser. Any suggestions for programs/techniques for making code-centric presentations?

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  • Games without a(n explicit) game loop

    - by Davy8
    Most game development happens with a main game loop. Are there any good articles/blog posts/discussions about games without a game loop? I imagine they'd mostly be web games, but I'd be interested in hearing otherwise. (As a side note, I think it's really interesting that the concept is almost exclusively used in gaming as far as I'm aware, perhaps that may be another question.) Edit: I realize there's probably a redraw loop somewhere. I guess what I really mean is a loop that is hidden to you. Frames are something you as the developer are not concerned with as you're working on a higher level of abstraction. E.g. someLootItem.moveTo(inventory, someAnimatationType) and that will move from the loot box to your inventory using the specified animation type without the game developer having to worry about the implementation details of that animation. Maybe that's how "real" games end up working, but from reading most tutorials they seem to imply a much more granular level of control is used, but that might just be an artifact of being a tutorial.

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  • Rendering a DOM across multiple displays

    - by meetamit
    I'm building a data-driven animation with HTML and javascript to run in a web browser. I would like to display it tiled across three 1080p monitors. This essentially yields a viewport that's 5760px wide and 1080px tall. Pretty large. Does anyone have experience setting up something like this? I have many questions below, but any tip would be appreciated: Is it reasonable to expect a DOM to render into such a large viewport size at close to 60fps? I might choose to use canvas, instead of SVG or HTML, but that would yield a giant canvas. Can a canvas with such high resolution be performant? Of course everything depends on the complexity of the graphics I want to render, but I'm looking to remove that factor from this question, so assume I'm asking about a canvas animation that can run at 60fps at 1920x1080 resolution. Would it run roughly as fast at 3 times the width? Would three.js and WebGL be a more proper approach at that resolution? How do you actually cause Chrome or FF to span 3 monitors at full screen? Do I need a 3rd party solution of any kind? Thanks!

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  • Support our movement?

    - by Mirchi Sid
    | Imagine Freedom 2013 | mnearth Student Programs This is to inform you about the world’s first online student competition called imagine freedom which is conducted by mnearth corporation India .The imagine freedom will be one of the most popular student IT competition in the world .The program will be fully functioned with free and open source software and operating system like Ubuntu Linux and Linux . The Competition have a lot of other categories like web designing , software development and much more .The program coordinates will contact your schools for the selection process and giving the first steps for registration . If you are an expert in Open source free software? Then it is the time for you ! Otherwise do you know anyone who have the skills ? Then inform them about the program . The competitions will be done as a part of Mnearth Student Programs . The program schedule and the local competition information will be send after getting the applications . The competitions are categorized into three . |Categories Of Participants Animation Films Multimedia Presentation 3D Animation Web Designing Software Development Innovations Cloud Apps Games etc. . . . . . |Levels Of Participants High School Level Higher Secondary Level Collage Level University Level |High School level This levels is for the students who is students . It’s age limit is 12 - 24 years . The competitions will be started on this year for selecting the good students who have the talent . For more information Send to : [email protected] Call us on :04936312206 (india) Join with the Community on facebook : follow us on twitter : www.twitter.com/imaginatingkids www.facebook.com/imaginefreedomonce

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  • Google Chrome with strange behavior

    - by user72274
    I'm former Chromium-browser user, but after not upgrading the PPA for 2 months, I switched to Google Chrome browser yesterday. Everything is okay, except some strange behavior on some pages and crashing after loading "chrome://" configuration pages. The best known website with strange behavior is youtube, there is a picture what I see: When I open user menu in top right corner, it crashes that way and even after closing the menu, some parts of menu stay display. You may say it's Youtube problem, no, I have this problem at least on three other websites, here it is on Imgur: The problem isn't for the whole side, sometimes it happens from the middle of the screen. The interesting part is that it happens everytime in the same distance from the right border. When I check the DOM elements with the Developer tool, the overlay which shows element's position is rendered how it should be. What is more, if there is anchor after the crashed area, it works after clicking on it. Selecting text in crashed page is impossible. I hope there is enough information to give me an advice, thanks in advance. :) EDIT: Here is what the browser posted in "chrome://gpu-internals/": Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Compositing: Hardware accelerated 3D CSS: Hardware accelerated CSS Animation: Software animated. WebGL: Hardware accelerated WebGL multisampling: Hardware accelerated Problems Detected Accelerated CSS animation has been disabled at the command line. Accelerated 2d canvas is unstable in Linux at the moment. Ubuntu 12.04 | Gnome-shell 3.4.1 | ATI Radeon 4550 | Screen resolution 1024*768 | Chrome version 20.0.1132.57 (Official Build 145807)

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  • Reversing animated sprites

    - by brandon sedgwick
    I have created a sprite sheet of which consists of 6 frames with a character moving legs each frame, now I have coded it so that the animation is running successfully from frame 1 to 6, however I am trying to reverse this so then when it goes from 1 to 6 instead of restarting it go's 6 to 1 in a continuous loop. The coding for current animation is: void SpriteGame::Update(int tickTotal, int tickDelta) { //This is where you manage the state of game objects if ( tickTotal >= this->playerLastFrameChange + 4) { //Four ticks have elapsed since the last frame change this->playerFrame = this->playerFrame + 1; this->playerLastFrameChange = tickTotal; //We've just changed the frame if (this->playerFrame >= this->playerSheetLength) { this->playerFrame = playerLastFrameChange + 4; } //Frame has changed so change the source rectangle this->playerSourceRect->left = this->playerFrame * 64; this->playerSourceRect->top = 0; this->playerSourceRect->right = (this->playerFrame + 1) * 64; this->playerSourceRect->bottom = 64; } } any help please I am using DirectX11 as thats what we are being told to use as its for an win 8 game.

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  • ORA-03113 in code. In addition, TNS-12535 and ORA-03137 in alert file

    - by user1348107
    I've got an exception that contain ORA-03113: (SiPPSS.GetPrintWorkDirectDetail) - ERR:ORA-03113: end-of-file on communication channel Process ID: 7448 Session ID: 30 Serial number: 9802 ?????:12110937 ????:T855 Oracle.DataAccess.Client.OracleException ORA-03113: end-of-file on communication channel Process ID: 7448 Session ID: 30 Serial number: 9802 ?? Oracle.DataAccess.Client.OracleException.HandleErrorHelper(Int32 errCode, OracleConnection conn, IntPtr opsErrCtx, OpoSqlValCtx* pOpoSqlValCtx, Object src, String procedure, Boolean bCheck) ?? Oracle.DataAccess.Client.OracleException.HandleError(Int32 errCode, OracleConnection conn, String procedure, IntPtr opsErrCtx, OpoSqlValCtx* pOpoSqlValCtx, Object src, Boolean bCheck) ?? Oracle.DataAccess.Client.OracleCommand.ExecuteReader(Boolean requery, Boolean fillRequest, CommandBehavior behavior) ?? Oracle.DataAccess.Client.OracleDataAdapter.Fill(DataTable[] dataTables, Int32 startRecord, Int32 maxRecords, IDbCommand command, CommandBehavior behavior) ?? System.Data.Common.DbDataAdapter.Fill(DataTable dataTable) ?? SiPPSS.VSireiMeisaiDsTableAdapters.V_SIREI_MEISAITableAdapter.FillByRunningNoAndProcNo(V_SIREI_MEISAIDataTable dataTable, String RUNNING_NO, String PROC_NO) ?? C:\SVM\trunk\SiPPSSServer\Server\Dao\View\VSireiMeisaiDs.Designer.vb:? 386 ?? SiPPSS.GetPrintWorkDirectDetail.Execute(BLogicParam param) ?? C:\SVM\trunk\SiPPSSServer\Server\BLogic\Screen\Printing\Rprt0701\GetPrintWorkDirectDetail.vb:? 105 In this case, the oracle alert log as beblow: Fatal NI connect error 12170. VERSION INFORMATION: TNS for 64-bit Windows: Version 11.2.0.1.0 - Production Oracle Bequeath NT Protocol Adapter for 64-bit Windows: Version 11.2.0.1.0 - Production Windows NT TCP/IP NT Protocol Adapter for 64-bit Windows: Version 11.2.0.1.0 - Production Time: 01-11?-2012 13:50:45 Tracing not turned on. Tns error struct: ns main err code: 12535 TNS-12535: TNS: ??????·???????? ns secondary err code: 12560 nt main err code: 505 TNS-00505: ??????????? nt secondary err code: 60 nt OS err code: 0 Client address: (ADDRESS=(PROTOCOL=tcp)(HOST=10.41.102.53)(PORT=1794)) Thu Nov 01 13:54:17 2012 Thread 1 cannot allocate new log, sequence 1880 Private strand flush not complete Current log# 1 seq# 1879 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1880 (LGWR switch) Current log# 2 seq# 1880 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thu Nov 01 13:54:21 2012 Archived Log entry 1118 added for thread 1 sequence 1879 ID 0xe48db805 dest 1: Thu Nov 01 14:40:12 2012 Thread 1 cannot allocate new log, sequence 1881 Private strand flush not complete Current log# 2 seq# 1880 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thread 1 advanced to log sequence 1881 (LGWR switch) Current log# 3 seq# 1881 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thu Nov 01 14:40:16 2012 Archived Log entry 1119 added for thread 1 sequence 1880 ID 0xe48db805 dest 1: Thu Nov 01 15:27:42 2012 Thread 1 cannot allocate new log, sequence 1882 Private strand flush not complete Current log# 3 seq# 1881 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thread 1 advanced to log sequence 1882 (LGWR switch) Current log# 1 seq# 1882 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thu Nov 01 15:27:46 2012 Archived Log entry 1120 added for thread 1 sequence 1881 ID 0xe48db805 dest 1: Thu Nov 01 16:23:48 2012 Thread 1 cannot allocate new log, sequence 1883 Private strand flush not complete Current log# 1 seq# 1882 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1883 (LGWR switch) Current log# 2 seq# 1883 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thu Nov 01 16:23:52 2012 Archived Log entry 1121 added for thread 1 sequence 1882 ID 0xe48db805 dest 1: Thu Nov 01 17:05:50 2012 Thread 1 cannot allocate new log, sequence 1884 Private strand flush not complete Current log# 2 seq# 1883 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thread 1 advanced to log sequence 1884 (LGWR switch) Current log# 3 seq# 1884 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thu Nov 01 17:05:55 2012 Archived Log entry 1122 added for thread 1 sequence 1883 ID 0xe48db805 dest 1: Thu Nov 01 17:26:52 2012 Fatal NI connect error 12170. VERSION INFORMATION: TNS for 64-bit Windows: Version 11.2.0.1.0 - Production Oracle Bequeath NT Protocol Adapter for 64-bit Windows: Version 11.2.0.1.0 - Production Windows NT TCP/IP NT Protocol Adapter for 64-bit Windows: Version 11.2.0.1.0 - Production Time: 01-11?-2012 17:26:52 Tracing not turned on. Tns error struct: ns main err code: 12535 TNS-12535: TNS: ??????·???????? ns secondary err code: 12560 nt main err code: 505 TNS-00505: ??????????? nt secondary err code: 60 nt OS err code: 0 Client address: (ADDRESS=(PROTOCOL=tcp)(HOST=10.41.102.62)(PORT=1286)) Thu Nov 01 17:27:16 2012 Fatal NI connect error 12170. VERSION INFORMATION: TNS for 64-bit Windows: Version 11.2.0.1.0 - Production Oracle Bequeath NT Protocol Adapter for 64-bit Windows: Version 11.2.0.1.0 - Production Windows NT TCP/IP NT Protocol Adapter for 64-bit Windows: Version 11.2.0.1.0 - Production Time: 01-11?-2012 17:27:16 Tracing not turned on. Tns error struct: ns main err code: 12535 TNS-12535: TNS: ??????·???????? ns secondary err code: 12560 nt main err code: 505 TNS-00505: ??????????? nt secondary err code: 60 nt OS err code: 0 Client address: (ADDRESS=(PROTOCOL=tcp)(HOST=10.41.102.62)(PORT=1285)) Thu Nov 01 18:08:39 2012 Thread 1 advanced to log sequence 1885 (LGWR switch) Current log# 1 seq# 1885 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thu Nov 01 18:08:40 2012 Archived Log entry 1123 added for thread 1 sequence 1884 ID 0xe48db805 dest 1: Thu Nov 01 19:33:21 2012 Thread 1 cannot allocate new log, sequence 1886 Private strand flush not complete Current log# 1 seq# 1885 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1886 (LGWR switch) Current log# 2 seq# 1886 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thu Nov 01 19:33:25 2012 Archived Log entry 1124 added for thread 1 sequence 1885 ID 0xe48db805 dest 1: Thu Nov 01 20:32:25 2012 Thread 1 cannot allocate new log, sequence 1887 Private strand flush not complete Current log# 2 seq# 1886 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thread 1 advanced to log sequence 1887 (LGWR switch) Current log# 3 seq# 1887 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thu Nov 01 20:32:29 2012 Archived Log entry 1125 added for thread 1 sequence 1886 ID 0xe48db805 dest 1: Thu Nov 01 21:13:07 2012 Thread 1 advanced to log sequence 1888 (LGWR switch) Current log# 1 seq# 1888 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thu Nov 01 21:13:08 2012 Archived Log entry 1126 added for thread 1 sequence 1887 ID 0xe48db805 dest 1: Thu Nov 01 22:00:00 2012 Setting Resource Manager plan SCHEDULER[0x3006]:DEFAULT_MAINTENANCE_PLAN via scheduler window Setting Resource Manager plan DEFAULT_MAINTENANCE_PLAN via parameter Thu Nov 01 22:00:00 2012 Starting background process VKRM Thu Nov 01 22:00:00 2012 VKRM started with pid=32, OS id=4048 Thu Nov 01 22:00:59 2012 Thread 1 cannot allocate new log, sequence 1889 Private strand flush not complete Current log# 1 seq# 1888 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1889 (LGWR switch) Current log# 2 seq# 1889 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thu Nov 01 22:01:03 2012 Archived Log entry 1127 added for thread 1 sequence 1888 ID 0xe48db805 dest 1: Thu Nov 01 22:32:36 2012 Thread 1 advanced to log sequence 1890 (LGWR switch) Current log# 3 seq# 1890 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thu Nov 01 22:32:37 2012 Archived Log entry 1128 added for thread 1 sequence 1889 ID 0xe48db805 dest 1: Thu Nov 01 22:33:18 2012 Errors in file d:\oracle\diag\rdbms\siporex\siporex\trace\siporex_ora_11884.trc (incident=101313): ORA-03137: TTC protocol internal error : [12333] [8] [49] [50] [] [] [] [] Incident details in: d:\oracle\diag\rdbms\siporex\siporex\incident\incdir_101313\siporex_ora_11884_i101313.trc Thu Nov 01 22:33:21 2012 Trace dumping is performing id=[cdmp_20121101223321] Thu Nov 01 22:40:43 2012 Thread 1 cannot allocate new log, sequence 1891 Private strand flush not complete Current log# 3 seq# 1890 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thread 1 advanced to log sequence 1891 (LGWR switch) Current log# 1 seq# 1891 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thu Nov 01 22:40:47 2012 Archived Log entry 1129 added for thread 1 sequence 1890 ID 0xe48db805 dest 1: Thu Nov 01 23:47:30 2012 Thread 1 cannot allocate new log, sequence 1892 Private strand flush not complete Current log# 1 seq# 1891 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1892 (LGWR switch) Current log# 2 seq# 1892 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thu Nov 01 23:47:34 2012 Archived Log entry 1130 added for thread 1 sequence 1891 ID 0xe48db805 dest 1: Fri Nov 02 00:49:31 2012 Thread 1 cannot allocate new log, sequence 1893 Private strand flush not complete Current log# 2 seq# 1892 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thread 1 advanced to log sequence 1893 (LGWR switch) Current log# 3 seq# 1893 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Fri Nov 02 00:49:35 2012 Archived Log entry 1131 added for thread 1 sequence 1892 ID 0xe48db805 dest 1: Fri Nov 02 01:43:12 2012 Thread 1 cannot allocate new log, sequence 1894 Private strand flush not complete Current log# 3 seq# 1893 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thread 1 advanced to log sequence 1894 (LGWR switch) Current log# 1 seq# 1894 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Fri Nov 02 01:43:17 2012 Archived Log entry 1132 added for thread 1 sequence 1893 ID 0xe48db805 dest 1: Fri Nov 02 01:52:51 2012 Errors in file d:\oracle\diag\rdbms\siporex\siporex\trace\siporex_ora_6124.trc (incident=101273): ORA-03137: TTC protocol internal error : [12333] [4] [80] [82] [] [] [] [] Incident details in: d:\oracle\diag\rdbms\siporex\siporex\incident\incdir_101273\siporex_ora_6124_i101273.trc Fri Nov 02 01:52:54 2012 Trace dumping is performing id=[cdmp_20121102015254] Fri Nov 02 02:00:00 2012 Clearing Resource Manager plan via parameter Fri Nov 02 02:43:37 2012 Thread 1 cannot allocate new log, sequence 1895 Private strand flush not complete Current log# 1 seq# 1894 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1895 (LGWR switch) Current log# 2 seq# 1895 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Fri Nov 02 02:43:41 2012 Archived Log entry 1133 added for thread 1 sequence 1894 ID 0xe48db805 dest 1: Fri Nov 02 04:46:18 2012 Thread 1 cannot allocate new log, sequence 1896 Private strand flush not complete Current log# 2 seq# 1895 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thread 1 advanced to log sequence 1896 (LGWR switch) Current log# 3 seq# 1896 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Fri Nov 02 04:46:22 2012 Archived Log entry 1134 added for thread 1 sequence 1895 ID 0xe48db805 dest 1: Fri Nov 02 04:51:41 2012 Errors in file d:\oracle\diag\rdbms\siporex\siporex\trace\siporex_ora_4048.trc (incident=101425): ORA-03137: TTC protocol internal error : [12333] [4] [67] [85] [] [] [] [] Incident details in: d:\oracle\diag\rdbms\siporex\siporex\incident\incdir_101425\siporex_ora_4048_i101425.trc Fri Nov 02 04:51:44 2012 Trace dumping is performing id=[cdmp_20121102045144] Fri Nov 02 05:54:44 2012 Thread 1 cannot allocate new log, sequence 1897 Private strand flush not complete Current log# 3 seq# 1896 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thread 1 advanced to log sequence 1897 (LGWR switch) Current log# 1 seq# 1897 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Fri Nov 02 05:54:48 2012 Archived Log entry 1135 added for thread 1 sequence 1896 ID 0xe48db805 dest 1: Fri Nov 02 07:00:34 2012 Thread 1 cannot allocate new log, sequence 1898 Private strand flush not complete Current log# 1 seq# 1897 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1898 (LGWR switch) Current log# 2 seq# 1898 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Fri Nov 02 07:00:38 2012 Archived Log entry 1136 added for thread 1 sequence 1897 ID 0xe48db805 dest 1: Fri Nov 02 08:32:41 2012 Thread 1 cannot allocate new log, sequence 1899 Private strand flush not complete Current log# 2 seq# 1898 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thread 1 advanced to log sequence 1899 (LGWR switch) Current log# 3 seq# 1899 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Fri Nov 02 08:32:45 2012 Archived Log entry 1137 added for thread 1 sequence 1898 ID 0xe48db805 dest 1: Fri Nov 02 09:48:57 2012 Thread 1 advanced to log sequence 1900 (LGWR switch) Current log# 1 seq# 1900 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Fri Nov 02 09:48:58 2012 Archived Log entry 1138 added for thread 1 sequence 1899 ID 0xe48db805 dest 1: Fri Nov 02 10:18:15 2012 Thread 1 cannot allocate new log, sequence 1901 Private strand flush not complete Current log# 1 seq# 1900 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1901 (LGWR switch) Current log# 2 seq# 1901 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Fri Nov 02 10:18:19 2012 Archived Log entry 1139 added for thread 1 sequence 1900 ID 0xe48db805 dest 1: Fri Nov 02 10:22:58 2012 Thread 1 cannot allocate new log, sequence 1902 Private strand flush not complete Current log# 2 seq# 1901 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Thread 1 advanced to log sequence 1902 (LGWR switch) Current log# 3 seq# 1902 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Fri Nov 02 10:23:02 2012 Archived Log entry 1140 added for thread 1 sequence 1901 ID 0xe48db805 dest 1: Fri Nov 02 10:27:38 2012 Thread 1 cannot allocate new log, sequence 1903 Checkpoint not complete Current log# 3 seq# 1902 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thread 1 cannot allocate new log, sequence 1903 Private strand flush not complete Current log# 3 seq# 1902 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO03.LOG Thread 1 advanced to log sequence 1903 (LGWR switch) Current log# 1 seq# 1903 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Fri Nov 02 10:27:45 2012 Archived Log entry 1141 added for thread 1 sequence 1902 ID 0xe48db805 dest 1: Fri Nov 02 10:32:27 2012 Thread 1 cannot allocate new log, sequence 1904 Checkpoint not complete Current log# 1 seq# 1903 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 cannot allocate new log, sequence 1904 Private strand flush not complete Current log# 1 seq# 1903 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO01.LOG Thread 1 advanced to log sequence 1904 (LGWR switch) Current log# 2 seq# 1904 mem# 0: D:\ORACLE\ORADATA\SIPOREX\REDO02.LOG Fri Nov 02 10:32:34 2012 Archived Log entry 1142 added for thread 1 sequence 1903 ID 0xe48db805 dest 1: Fri Nov 02 10:35:42 2012 Errors in file d:\oracle\diag\rdbms\siporex\siporex\trace\siporex_ora_15856.trc (incident=101353): ORA-03137: TTC protocol internal error : [12333] [8] [49] [50] [] [] [] [] Incident details in: d:\oracle\diag\rdbms\siporex\siporex\incident\incdir_101353\siporex_ora_15856_i101353.trc Fri Nov 02 10:35:44 2012 Trace dumping is performing id=[cdmp_20121102103544] I don't know main reason of this issue as well as how to fixing it. Please help me.

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  • Can you help me get my head around openssl public key encryption with rsa.h in c++?

    - by Ben
    Hi there, I am trying to get my head around public key encryption using the openssl implementation of rsa in C++. Can you help? So far these are my thoughts (please do correct if necessary) Alice is connected to Bob over a network Alice and Bob want secure communications Alice generates a public / private key pair and sends public key to Bob Bob receives public key and encrypts a randomly generated symmetric cypher key (e.g. blowfish) with the public key and sends the result to Alice Alice decrypts the ciphertext with the originally generated private key and obtains the symmetric blowfish key Alice and Bob now both have knowledge of symmetric blowfish key and can establish a secure communication channel Now, I have looked at the openssl/rsa.h rsa implementation (since I already have practical experience with openssl/blowfish.h), and I see these two functions: int RSA_public_encrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa, int padding); int RSA_private_decrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa, int padding); If Alice is to generate *rsa, how does this yield the rsa key pair? Is there something like rsa_public and rsa_private which are derived from rsa? Does *rsa contain both public and private key and the above function automatically strips out the necessary key depending on whether it requires the public or private part? Should two unique *rsa pointers be generated so that actually, we have the following: int RSA_public_encrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa_public, int padding); int RSA_private_decrypt(int flen, unsigned char *from, unsigned char *to, RSA *rsa_private, int padding); Secondly, in what format should the *rsa public key be sent to Bob? Must it be reinterpreted in to a character array and then sent the standard way? I've heard something about certificates -- are they anything to do with it? Sorry for all the questions, Best Wishes, Ben. EDIT: Coe I am currently employing: /* * theEncryptor.cpp * * * Created by ben on 14/01/2010. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ #include "theEncryptor.h" #include <iostream> #include <sys/socket.h> #include <sstream> theEncryptor::theEncryptor() { } void theEncryptor::blowfish(unsigned char *data, int data_len, unsigned char* key, int enc) { // hash the key first! unsigned char obuf[20]; bzero(obuf,20); SHA1((const unsigned char*)key, 64, obuf); BF_KEY bfkey; int keySize = 16;//strlen((char*)key); BF_set_key(&bfkey, keySize, obuf); unsigned char ivec[16]; memset(ivec, 0, 16); unsigned char* out=(unsigned char*) malloc(data_len); bzero(out,data_len); int num = 0; BF_cfb64_encrypt(data, out, data_len, &bfkey, ivec, &num, enc); //for(int i = 0;i<data_len;i++)data[i]=out[i]; memcpy(data, out, data_len); free(out); } void theEncryptor::generateRSAKeyPair(int bits) { rsa = RSA_generate_key(bits, 65537, NULL, NULL); } int theEncryptor::publicEncrypt(unsigned char* data, unsigned char* dataEncrypted,int dataLen) { return RSA_public_encrypt(dataLen, data, dataEncrypted, rsa, RSA_PKCS1_OAEP_PADDING); } int theEncryptor::privateDecrypt(unsigned char* dataEncrypted, unsigned char* dataDecrypted) { return RSA_private_decrypt(RSA_size(rsa), dataEncrypted, dataDecrypted, rsa, RSA_PKCS1_OAEP_PADDING); } void theEncryptor::receivePublicKeyAndSetRSA(int sock, int bits) { int max_hex_size = (bits / 4) + 1; char keybufA[max_hex_size]; bzero(keybufA,max_hex_size); char keybufB[max_hex_size]; bzero(keybufB,max_hex_size); int n = recv(sock,keybufA,max_hex_size,0); n = send(sock,"OK",2,0); n = recv(sock,keybufB,max_hex_size,0); n = send(sock,"OK",2,0); rsa = RSA_new(); BN_hex2bn(&rsa->n, keybufA); BN_hex2bn(&rsa->e, keybufB); } void theEncryptor::transmitPublicKey(int sock, int bits) { const int max_hex_size = (bits / 4) + 1; long size = max_hex_size; char keyBufferA[size]; char keyBufferB[size]; bzero(keyBufferA,size); bzero(keyBufferB,size); sprintf(keyBufferA,"%s\r\n",BN_bn2hex(rsa->n)); sprintf(keyBufferB,"%s\r\n",BN_bn2hex(rsa->e)); int n = send(sock,keyBufferA,size,0); char recBuf[2]; n = recv(sock,recBuf,2,0); n = send(sock,keyBufferB,size,0); n = recv(sock,recBuf,2,0); } void theEncryptor::generateRandomBlowfishKey(unsigned char* key, int bytes) { /* srand( (unsigned)time( NULL ) ); std::ostringstream stm; for(int i = 0;i<bytes;i++){ int randomValue = 65 + rand()% 26; stm << (char)((int)randomValue); } std::string str(stm.str()); const char* strs = str.c_str(); for(int i = 0;bytes;i++)key[i]=strs[i]; */ int n = RAND_bytes(key, bytes); if(n==0)std::cout<<"Warning key was generated with bad entropy. You should not consider communication to be secure"<<std::endl; } theEncryptor::~theEncryptor(){}

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  • Convert Bitmap Files into JPEG using the GD library in PHP

    - by Daniel P
    I have been trying to figure out a way to convert bitmap files into a JPEG using the GD library in PHP. I have tried numerous implementations but nothing seems to work. I have tried to tell my client that they should not use Bitmap files but he insists and quite frankly does not comprehend enough about computers to convert them to JPG on his own. I can not use ImageMagick on this server and I need a pure GD solution. Thank you in advance for any and all help. EDIT: The bitmap images that are being used are 16-bit and that is where the problem is occurring. I have this function that I have working .... kinda: function ImageCreateFromBMP($filename) { if (! $f1 = fopen($filename,"rb")) return FALSE; $FILE = unpack("vfile_type/Vfile_size/Vreserved/Vbitmap_offset", fread($f1,14)); if ($FILE['file_type'] != 19778) return FALSE; $BMP = unpack('Vheader_size/Vwidth/Vheight/vplanes/vbits_per_pixel'. '/Vcompression/Vsize_bitmap/Vhoriz_resolution'. '/Vvert_resolution/Vcolors_used/Vcolors_important', fread($f1,40)); $BMP['colors'] = pow(2,$BMP['bits_per_pixel']); if ($BMP['size_bitmap'] == 0) $BMP['size_bitmap'] = $FILE['file_size'] - $FILE['bitmap_offset']; $BMP['bytes_per_pixel'] = $BMP['bits_per_pixel']/8; $BMP['bytes_per_pixel2'] = ceil($BMP['bytes_per_pixel']); $BMP['decal'] = ($BMP['width']*$BMP['bytes_per_pixel']/4); $BMP['decal'] -= floor($BMP['width']*$BMP['bytes_per_pixel']/4); $BMP['decal'] = 4-(4*$BMP['decal']); if ($BMP['decal'] == 4) $BMP['decal'] = 0; $PALETTE = array(); if ($BMP['colors'] < 16777216 && $BMP['colors'] != 65536) { $PALETTE = unpack('V'.$BMP['colors'], fread($f1,$BMP['colors']*4)); } $IMG = fread($f1,$BMP['size_bitmap']); $VIDE = chr(0); $res = imagecreatetruecolor($BMP['width'],$BMP['height']); $P = 0; $Y = $BMP['height']-1; while ($Y >= 0) { $X=0; while ($X < $BMP['width']) { if ($BMP['bits_per_pixel'] == 24) $COLOR = unpack("V",substr($IMG,$P,3).$VIDE); elseif ($BMP['bits_per_pixel'] == 16) { $COLOR = unpack("v",substr($IMG,$P,2)); $blue = ($COLOR[1] & 0x001f) << 3; $green = ($COLOR[1] & 0x07e0) >> 3; $red = ($COLOR[1] & 0xf800) >> 8; $COLOR[1] = $red * 65536 + $green * 256 + $blue; } elseif ($BMP['bits_per_pixel'] == 8) { $COLOR = unpack("n",$VIDE.substr($IMG,$P,1)); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } elseif ($BMP['bits_per_pixel'] == 4) { $COLOR = unpack("n",$VIDE.substr($IMG,floor($P),1)); if (($P*2)%2 == 0) $COLOR[1] = ($COLOR[1] >> 4) ; else $COLOR[1] = ($COLOR[1] & 0x0F); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } elseif ($BMP['bits_per_pixel'] == 1) { $COLOR = unpack("n",$VIDE.substr($IMG,floor($P),1)); if (($P*8)%8 == 0) $COLOR[1] = $COLOR[1] >>7; elseif (($P*8)%8 == 1) $COLOR[1] = ($COLOR[1] & 0x40)>>6; elseif (($P*8)%8 == 2) $COLOR[1] = ($COLOR[1] & 0x20)>>5; elseif (($P*8)%8 == 3) $COLOR[1] = ($COLOR[1] & 0x10)>>4; elseif (($P*8)%8 == 4) $COLOR[1] = ($COLOR[1] & 0x8)>>3; elseif (($P*8)%8 == 5) $COLOR[1] = ($COLOR[1] & 0x4)>>2; elseif (($P*8)%8 == 6) $COLOR[1] = ($COLOR[1] & 0x2)>>1; elseif (($P*8)%8 == 7) $COLOR[1] = ($COLOR[1] & 0x1); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } else return FALSE; imagesetpixel($res,$X,$Y,$COLOR[1]); $X++; $P += $BMP['bytes_per_pixel']; } $Y--; $P+=$BMP['decal']; } fclose($f1); return $res; } The resulting image is this: If you look at the image on the left hand side you can see that the resulting image is not correctly lined up. The little sliver belongs on the right hand side. Where is the code going wrong? The problem is occurring in the 16-bit else-if. Thank you again for all the help.

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  • EXC_BAD_INSTRUCTION (SIGILL) at random during use of app. Bug in AppKit?

    - by Ger Teunis
    I'm currently testing a new version of an app of mine on OSX 10.5 An user reported some weird crashes during use of the application, sadly not reproducible by me. At first sight it seems to happen randomly, once he had the crash while opening an NSOpenPanel and once during focusing an NSTextField and once during NSView switch in a parent view. If you have any idea which area I should look at it would be greatly appreciated! I'm completely lost here. App is compiled in XCode 3.2.1 with SDK 10.5 and targetted at 10.5 He send me these crashes: Crash 1 Process: NZBVortex [43622] Path: /Users/cero/Downloads/NZBVortex.app/Contents/MacOS/NZBVortex Identifier: com.NZBVortex.NZBVortex Version: 0.5.5 (0.5.5) Code Type: X86-64 (Native) Parent Process: launchd [97] Interval Since Last Report: 1951 sec Crashes Since Last Report: 1 Per-App Interval Since Last Report: 1858 sec Per-App Crashes Since Last Report: 1 Date/Time: 2010-03-23 23:43:49.671 +0100 OS Version: Mac OS X 10.5.8 (9L31a) Report Version: 6 Anonymous UUID: 98AB0386-590B-4E0D-B7AC-3F7AA4E7238E Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Application Specific Information: objc[43622]: alt handlers in objc runtime are buggy! - Hide quoted text - Thread 0 Crashed: 0 libobjc.A.dylib 0x00007fff82baef6e _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff82bb2ea4 objc_addExceptionHandler + 302 2 com.apple.CoreFoundation 0x00007fff842b1090 _CFDoExceptionOperation + 528 3 com.apple.AppKit 0x00007fff81f75e26 _NSAppKitLock + 81 4 com.apple.AppKit 0x00007fff81f80f8f -[NSView nextKeyView] + 56 5 com.apple.AppKit 0x00007fff81f81018 -[NSView _primitiveSetNextKeyView:] + 72 6 com.apple.AppKit 0x00007fff820732b1 -[NSView _recursiveSetDefaultKeyViewLoop] + 242 7 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 8 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 9 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 10 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 11 com.apple.AppKit 0x00007fff82072fc3 -[NSView _setDefaultKeyViewLoop] + 279 12 com.apple.AppKit 0x00007fff82072e70 -[NSWindow recalculateKeyViewLoop] + 36 13 com.apple.AppKit 0x00007fff821dd149 -[NSSavePanel(NSSavePanelRuntime) _loadPreviousModeAndLayout] + 39 14 com.apple.AppKit 0x00007fff821dcf9e -[NSSavePanel(NSSavePanelRuntime) runModalForDirectory:file:types:] + 71 15 com.NZBVortex.NZBVortex 0x000000010000b7ee -[MainWindowViewController openNZBFileButtonClick:] + 62 16 com.apple.AppKit 0x00007fff821c96bf -[NSToolbarButton sendAction:to:] + 77 17 com.apple.AppKit 0x00007fff821c8bb7 -[NSToolbarItemViewer mouseDown:] + 5362 18 com.apple.AppKit 0x00007fff82082783 -[NSWindow sendEvent:] + 5068 19 com.apple.AppKit 0x00007fff8204fd46 -[NSApplication sendEvent:] + 5089 20 com.apple.AppKit 0x00007fff81faa562 -[NSApplication run] + 497 21 com.apple.AppKit 0x00007fff81f772f0 NSApplicationMain + 373 22 com.NZBVortex.NZBVortex 0x0000000100012a69 main + 9 23 com.NZBVortex.NZBVortex 0x0000000100001a84 start + 52 Crash 2 Process: NZBVortex [43600] Path: /Users/cero/Downloads/NZBVortex.app/Contents/MacOS/NZBVortex Identifier: com.NZBVortex.NZBVortex Version: 0.5.5 (0.5.5) Code Type: X86-64 (Native) Parent Process: launchd [97] Interval Since Last Report: 727 sec Crashes Since Last Report: 1 Per-App Interval Since Last Report: 616 sec Per-App Crashes Since Last Report: 1 Date/Time: 2010-03-23 23:11:20.000 +0100 OS Version: Mac OS X 10.5.8 (9L31a) Report Version: 6 Anonymous UUID: 98AB0386-590B-4E0D-B7AC-3F7AA4E7238E Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Application Specific Information: objc[43600]: alt handlers in objc runtime are buggy! Thread 0 Crashed: 0 libobjc.A.dylib 0x00007fff82baef6e _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff82bb2ea4 objc_addExceptionHandler + 302 2 com.apple.CoreFoundation 0x00007fff842b1090 _CFDoExceptionOperation + 528 3 com.apple.AppKit 0x00007fff81f75e26 _NSAppKitLock + 81 4 com.apple.AppKit 0x00007fff81f80f8f -[NSView nextKeyView] + 56 5 com.apple.AppKit 0x00007fff81f81018 -[NSView _primitiveSetNextKeyView:] + 72 6 com.apple.AppKit 0x00007fff820732b1 -[NSView _recursiveSetDefaultKeyViewLoop] + 242 7 com.apple.AppKit 0x00007fff82156700 -[NSTabView _recursiveSetDefaultKeyViewLoop] + 119 8 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 9 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 10 com.apple.AppKit 0x00007fff82072fc3 -[NSView _setDefaultKeyViewLoop] + 279 11 com.apple.AppKit 0x00007fff82072e70 -[NSWindow recalculateKeyViewLoop] + 36 12 com.NZBVortex.NZBVortex 0x000000010000b527 -[MainWindowViewController showView:sender:] + 1639 13 com.NZBVortex.NZBVortex 0x000000010000ae6b -[MainWindowViewController preferencesSaveAlertDidEnd:returnCode:contextInfo:] + 91 14 com.apple.AppKit 0x00007fff82224291 -[NSAlert didEndAlert:returnCode:contextInfo:] + 107 15 com.apple.AppKit 0x00007fff82224197 -[NSAlert buttonPressed:] + 279 16 com.apple.AppKit 0x00007fff82085d46 -[NSApplication sendAction:to:from:] + 97 17 com.apple.AppKit 0x00007fff82085c7f -[NSControl sendAction:to:] + 97 18 com.apple.AppKit 0x00007fff820851b0 -[NSCell trackMouse:inRect:ofView:untilMouseUp:] + 1841 19 com.apple.AppKit 0x00007fff820849d6 -[NSButtonCell trackMouse:inRect:ofView:untilMouseUp:] + 611 20 com.apple.AppKit 0x00007fff8208422f -[NSControl mouseDown:] + 735 21 com.apple.AppKit 0x00007fff82082783 -[NSWindow sendEvent:] + 5068 22 com.apple.AppKit 0x00007fff8204fd46 -[NSApplication sendEvent:] + 5089 23 com.apple.AppKit 0x00007fff81faa562 -[NSApplication run] + 497 24 com.apple.AppKit 0x00007fff81f772f0 NSApplicationMain + 373 25 com.NZBVortex.NZBVortex 0x0000000100012a69 main + 9 26 com.NZBVortex.NZBVortex 0x0000000100001a84 start + 52 Crash 3 Process: NZBVortex [43520] Path: /Users/cero/Downloads/NZBVortex.app/Contents/MacOS/NZBVortex Identifier: com.NZBVortex.NZBVortex Version: 0.5.5 (0.5.5) Code Type: X86-64 (Native) Parent Process: launchd [97] Interval Since Last Report: 23487 sec Crashes Since Last Report: 2 Per-App Interval Since Last Report: 2025 sec Per-App Crashes Since Last Report: 1 Date/Time: 2010-03-23 22:59:05.484 +0100 OS Version: Mac OS X 10.5.8 (9L31a) Report Version: 6 Anonymous UUID: 98AB0386-590B-4E0D-B7AC-3F7AA4E7238E Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Application Specific Information: objc[43520]: alt handlers in objc runtime are buggy! Thread 0 Crashed: 0 libobjc.A.dylib 0x00007fff82baef6e _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff82bb2ea4 objc_addExceptionHandler + 302 2 com.apple.CoreFoundation 0x00007fff842b1090 _CFDoExceptionOperation + 528 3 com.apple.AppKit 0x00007fff81f75e26 _NSAppKitLock + 81 4 com.apple.AppKit 0x00007fff81f80f8f -[NSView nextKeyView] + 56 5 com.apple.AppKit 0x00007fff81f81018 -[NSView _primitiveSetNextKeyView:] + 72 6 com.apple.AppKit 0x00007fff820732b1 -[NSView _recursiveSetDefaultKeyViewLoop] + 242 7 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 8 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 9 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 10 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 11 com.apple.AppKit 0x00007fff82072fc3 -[NSView _setDefaultKeyViewLoop] + 279 12 com.apple.AppKit 0x00007fff82072e70 -[NSWindow recalculateKeyViewLoop] + 36 13 com.apple.AppKit 0x00007fff821dd149 -[NSSavePanel(NSSavePanelRuntime) _loadPreviousModeAndLayout] + 39 14 com.apple.AppKit 0x00007fff821dcf9e -[NSSavePanel(NSSavePanelRuntime) runModalForDirectory:file:types:] + 71 15 com.NZBVortex.NZBVortex 0x000000010000b7ee -[MainWindowViewController openNZBFileButtonClick:] + 62 16 com.apple.AppKit 0x00007fff821c96bf -[NSToolbarButton sendAction:to:] + 77 17 com.apple.AppKit 0x00007fff821c8bb7 -[NSToolbarItemViewer mouseDown:] + 5362 18 com.apple.AppKit 0x00007fff82082783 -[NSWindow sendEvent:] + 5068 19 com.apple.AppKit 0x00007fff8204fd46 -[NSApplication sendEvent:] + 5089 20 com.apple.AppKit 0x00007fff81faa562 -[NSApplication run] + 497 21 com.apple.AppKit 0x00007fff81f772f0 NSApplicationMain + 373 22 com.NZBVortex.NZBVortex 0x0000000100012a69 main + 9 23 com.NZBVortex.NZBVortex 0x0000000100001a84 start + 52

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  • Unix: how to have delimiter as "\t&\t" in paste-tool?

    - by HH
    Results are in clean files. I want to get them to latex-table format with paste. So how can I have a delimiter "\t&\t"? or is there some Latex tool? Pasting Columnwise to have \t&\t delimiter $ paste -d'\t\&\t' d d_powered_-2 rad 5.0 400.0&384.5 7.5 204.1&184.5 10.0 100.0&115.5 15.0 44.4&58.2 20.0 25.0&45.0 25.0 16.0&38.8 30.0 11.1&33.3 35.0 8.2&34.4 37.0 7.3&34.1 40.0 6.2&34.1 $ paste d d_powered_-2 rad 5.0 400.0 384.5 7.5 204.1 184.5 10.0 100.0 115.5 15.0 44.4 58.2 20.0 25.0 45.0 25.0 16.0 38.8 30.0 11.1 33.3 35.0 8.2 34.4 37.0 7.3 34.1 40.0 6.2 34.1

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  • GWT Query fails second time -only.

    - by Koran
    HI, I have a visualization function in GWT which calls for two instances of the same panels - two queries. Now, suppose one url is A and the other url is B. Here, I am facing an issue in that if A is called first, then both A and B works. If B is called first, then only B works, A - times out. If I call both times A, only the first time A works, second time it times out. If I call B twice, it works both times without a hitch. Even though the error comes at timed out, it actually is not timing out - in FF status bar, it shows till - transferring data from A, and then it gets stuck. This doesnt even show up in the first time query. The only difference between A and B is that B returns very fast, while A returns comparitively slow. The sample code is given below: public Panel(){ Runnable onLoadCallback = new Runnable() { public void run() { Query query = Query.create(dataUrl); query.setTimeout(60); query.send(new Callback() { public void onResponse(QueryResponse response) { if (response.isError()){ Window.alert(response.getMessage()); } } } } VisualizationUtils.loadVisualizationApi(onLoadCallback, PieChart.PACKAGE); } What could be the reason for this? I cannot think of any reason why this should happen? Why is this happening only for A and not for B? EDIT: More research. The query which works all the time (i.e. B is the example URL given in GWT visualization site: see comment [1]). So, I tried in my app engine to reproduce it - the following way s = "google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'106459472',table:{cols:[{id:'A',label:'Source',type:'string',pattern:''},{id:'B',label:'Percent',type:'number',pattern:'#0.01%'}],rows:[{c:[{v:'Oil'},{v:0.37,f:'37.00%'}]},{c:[{v:'Coal'},{v:0.25,f:'25.00%'}]},{c:[{v:'Natural Gas'},{v:0.23,f:'23.00%'}]},{c:[{v:'Nuclear'},{v:0.06,f:'6.00%'}]},{c:[{v:'Biomass'},{v:0.04,f:'4.00%'}]},{c:[{v:'Hydro'},{v:0.03,f:'3.00%'}]},{c:[{v:'Solar Heat'},{v:0.005,f:'0.50%'}]},{c:[{v:'Wind'},{v:0.003,f:'0.30%'}]},{c:[{v:'Geothermal'},{v:0.002,f:'0.20%'}]},{c:[{v:'Biofuels'},{v:0.002,f:'0.20%'}]},{c:[{v:'Solar photovoltaic'},{v:4.0E-4,f:'0.04%'}]}]}});"; response = HttpResponse(s, content_type="text/plain; charset=utf-8") response['Expires'] = time.strftime('%a, %d %b %Y %H:%M:%S GMT', time.gmtime()) return response Where s is the data when we run the query for B. I tried to add Expires etc too, since that seems to be the only header which has the difference, but now, the query fails all the time. For more info - I am now sending the difference between my server response vs the working server response. They seems to be pretty similar. HTTP/1.0 200 OK Content-Type: text/plain Date: Wed, 16 Jun 2010 11:07:12 GMT Server: Google Frontend Cache-Control: private, x-gzip-ok="" google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'106459472',table:{cols:[{id:'A',label:'Source',type:'string',pattern:''},{id:'B',label:'Percent',type:'number',pattern:'#0.01%'}],rows:[{c:[{v:'Oil'},{v:0.37,f:'37.00%'}]},{c:[{v:'Coal'},{v:0.25,f:'25.00%'}]},{c:[{v:'Natural Gas'},{v:0.23,f:'23.00%'}]},{c:[{v:'Nuclear'},{v:0.06,f:'6.00%'}]},{c:[{v:'Biomass'},{v:0.04,f:'4.00%'}]},{c:[{v:'Hydro'},{v:0.03,f:'3.00%'}]},{c:[{v:'Solar Heat'},{v:0.005,f:'0.50%'}]},{c:[{v:'Wind'},{v:0.003,f:'0.30%'}]},{c:[{v:'Geothermal'},{v:0.002,f:'0.20%'}]},{c:[{v:'Biofuels'},{v:0.002,f:'0.20%'}]},{c:[{v:'Solar photovoltaic'},{v:4.0E-4,f:'0.04%'}]}]}});Connection closed by foreign host. Mac$ telnet spreadsheets.google.com 80 Trying 209.85.231.100... Connected to spreadsheets.l.google.com. Escape character is '^]'. GET http://spreadsheets.google.com/tq?key=pWiorx-0l9mwIuwX5CbEALA&range=A1:B12&gid=0&headers=-1 HTTP/1.0 200 OK Content-Type: text/plain; charset=UTF-8 Date: Wed, 16 Jun 2010 11:07:58 GMT Expires: Wed, 16 Jun 2010 11:07:58 GMT Cache-Control: private, max-age=0 X-Content-Type-Options: nosniff X-XSS-Protection: 1; mode=block Server: GSE google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'106459472',table:{cols:[{id:'A',label:'Source',type:'string',pattern:''},{id:'B',label:'Percent',type:'number',pattern:'#0.01%'}],rows:[{c:[{v:'Oil'},{v:0.37,f:'37.00%'}]},{c:[{v:'Coal'},{v:0.25,f:'25.00%'}]},{c:[{v:'Natural Gas'},{v:0.23,f:'23.00%'}]},{c:[{v:'Nuclear'},{v:0.06,f:'6.00%'}]},{c:[{v:'Biomass'},{v:0.04,f:'4.00%'}]},{c:[{v:'Hydro'},{v:0.03,f:'3.00%'}]},{c:[{v:'Solar Heat'},{v:0.005,f:'0.50%'}]},{c:[{v:'Wind'},{v:0.003,f:'0.30%'}]},{c:[{v:'Geothermal'},{v:0.002,f:'0.20%'}]},{c:[{v:'Biofuels'},{v:0.002,f:'0.20%'}]},{c:[{v:'Solar photovoltaic'},{v:4.0E-4,f:'0.04%'}]}]}});Connection closed by foreign host. Also, please note that App engine did not allow the Expires header to go through - can that be the reason? But if that is the reason, then it should not fail if B is sent first and then A. Comment [1] : http://spreadsheets.google.com/tq?key=pWiorx-0l9mwIuwX5CbEALA&range=A1:B12&gid=0&headers=-1

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  • SQLCLR using the wrong version of the .NET Framework

    - by Tobias Rundbom
    During a recent restart of our development server the SQL Server started using .NET 4.0 for the SQLCLR. This means that nothing using the CLR in SQL works, or at least that's my understanding by reading these sources: http://software.intel.com/en-us/blogs/2009/10/16/sql-server-2008-sqlclr-net-framework-version/ www.sqlskills.com/BLOGS/BOBB/post/On-SQL-Server-and-NET-40.aspx All we get are error messages of this type: Msg 6517, Level 16, State 1, Line 1 Failed to create AppDomain "xxx.dbo[ddl].3". Method's type signature is not Interop compatible. Does anyone know how to solve this or how we can force SQL Server CLR to use an earlier version of the Framework?

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  • Is this crash in libdispatch caused by Reachability?

    - by esilver
    Can anyone tell me if this crashing stack appears to be caused by Reachability? I am running apple's latest implementation of Reachability, downloadable at https://developer.apple.com/library/ios/samplecode/reachability/Introduction/Intro.html I have an app where ARC is not enabled by default (it is a legacy app) but I enable it on a per-file basis. I have enabled -fobjc-arc for Reachability.m When I look at these threads, my code is nowhere to be found. I see some activity happening because of a WebHTMLView (probably the ad network view code currently on screen; it's not mine). On Thread 10, I see a SCNetworkReachabilityDeallocate, then a dispatch_semaphore_wait_slow, and the crash happens on Thread 14 in libdispatch. Do you think this crash is being caused by that Reachability code, and have I erred in using -fobjc-arc with Reachability.m? Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Subtype: KERN_INVALID_ADDRESS at 0x2000000c Triggered by Thread: 14 Thread 0: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0cc2 __CFRunLoopRun + 858 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 GraphicsServices 0x340822e6 GSEventRunModal + 134 7 UIKit 0x31c021e0 UIApplicationMain + 1132 8 MyApp 0x00053ad4 main (main.m:33) 9 libdyld.dylib 0x39c0bab4 start + 0 Thread 1: 0 libsystem_kernel.dylib 0x39caf838 kevent64 + 24 1 libdispatch.dylib 0x39bfe0d0 _dispatch_mgr_invoke + 228 2 libdispatch.dylib 0x39bf863e _dispatch_mgr_thread + 34 Thread 2 name: com.apple.NSURLConnectionLoader Thread 2: 0 libsystem_kernel.dylib 0x39cb0910 close + 8 1 CoreFoundation 0x2f370ef6 CFSocketInvalidate + 434 2 CFNetwork 0x2f0122a2 Schedulables::_SchedulablesInvalidateApplierFunction(void const*, void*) + 14 3 CoreFoundation 0x2f34af6e CFArrayApplyFunction + 34 4 CFNetwork 0x2f011a94 SocketStream::close(void const*) + 280 5 CFNetwork 0x2f01194e CoreStreamBase::_streamInterface_Close() + 46 6 CFNetwork 0x2f030286 HTTPReadFilter::_streamImpl_Close() + 66 7 CFNetwork 0x2f01194e CoreStreamBase::_streamInterface_Close() + 46 8 CFNetwork 0x2f0301c6 NetConnection::shutdownConnectionStreams() + 98 9 CFNetwork 0x2f0309c8 NetConnection::closeStreamsIfPossibleOrSignalThatThatNeedsToBeDonePrettyPlease() + 56 10 CFNetwork 0x2f030d12 HTTPConnectionCacheEntry::removeUnauthConnection(NetConnection*) + 182 11 CoreFoundation 0x2f34af6e CFArrayApplyFunction + 34 12 CFNetwork 0x2f075678 HTTPConnectionCacheEntry::purgeIdleConnections(double, double) + 256 13 CFNetwork 0x2f030ad4 HTTPConnectionCache::performIdleSweep() + 156 14 CFNetwork 0x2f073b42 HTTPConnectionCache::timeoutIdleCellConnections() + 18 15 CFNetwork 0x2f0b3394 ___ZNK17CoreSchedulingSet13_performAsyncEPKcU13block_pointerFvvE_block_invoke + 16 16 CoreFoundation 0x2f34af6e CFArrayApplyFunction + 34 17 CFNetwork 0x2f019f10 RunloopBlockContext::perform() + 160 18 CFNetwork 0x2f019de2 MultiplexerSource::perform() + 218 19 CFNetwork 0x2f019c70 MultiplexerSource::_perform(void*) + 44 20 CoreFoundation 0x2f3e2f24 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 12 21 CoreFoundation 0x2f3e23ea __CFRunLoopDoSources0 + 202 22 CoreFoundation 0x2f3e0bda __CFRunLoopRun + 626 23 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 24 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 25 Foundation 0x2fd8664c +[NSURLConnection(Loader) _resourceLoadLoop:] + 316 26 Foundation 0x2fdfbdc2 __NSThread__main__ + 1058 27 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 28 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 29 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 3 name: WebThread Thread 3: 0 CoreGraphics 0x2f49163c CGRectIsEmpty + 0 1 WebCore 0x37291700 -[WAKView setNeedsDisplayInRect:] + 76 2 WebKit 0x37cad22a -[WebHTMLView setNeedsDisplayInRect:] + 214 3 WebCore 0x372915cc WebCore::ScrollView::platformRepaintContentRectangle(WebCore::IntRect const&, bool) + 148 4 WebCore 0x37291412 WebCore::ScrollView::repaintContentRectangle(WebCore::IntRect const&, bool) + 98 5 WebCore 0x37291272 WebCore::FrameView::doDeferredRepaints() + 90 6 WebCore 0x372dc96c WebCore::FrameView::layout(bool) + 1748 7 WebCore 0x3721fb94 WebCore::ThreadTimers::sharedTimerFiredInternal() + 132 8 WebCore 0x3721fae6 WebCore::timerFired(__CFRunLoopTimer*, void*) + 22 9 CoreFoundation 0x2f3e2e84 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 12 10 CoreFoundation 0x2f3e2a9e __CFRunLoopDoTimer + 790 11 CoreFoundation 0x2f3e0e26 __CFRunLoopRun + 1214 12 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 13 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 14 WebCore 0x372ae7d8 RunWebThread(void*) + 416 15 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 16 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 17 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 4: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 libAVFAudio.dylib 0x2e3295ae GenericRunLoopThread::Entry(void*) + 126 7 libAVFAudio.dylib 0x2e31dbf4 CAPThread::Entry(CAPThread*) + 176 8 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 9 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 10 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 5 name: JavaScriptCore::BlockFree Thread 5: 0 libsystem_kernel.dylib 0x39cc1f38 __psynch_cvwait + 24 1 libsystem_pthread.dylib 0x39d28262 _pthread_cond_wait + 538 2 libsystem_pthread.dylib 0x39d2903c pthread_cond_wait + 36 3 JavaScriptCore 0x3036f408 JSC::BlockAllocator::blockFreeingThreadMain() + 204 4 JavaScriptCore 0x3036ca70 WTF::wtfThreadEntryPoint(void*) + 12 5 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 6 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 7 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 6 name: JavaScriptCore::Marking Thread 6: 0 libsystem_kernel.dylib 0x39cc1f38 __psynch_cvwait + 24 1 libsystem_pthread.dylib 0x39d28262 _pthread_cond_wait + 538 2 libsystem_pthread.dylib 0x39d2903c pthread_cond_wait + 36 3 JavaScriptCore 0x3050daf2 JSC::GCThread::waitForNextPhase() + 74 4 JavaScriptCore 0x3050db4c JSC::GCThread::gcThreadMain() + 48 5 JavaScriptCore 0x3036ca70 WTF::wtfThreadEntryPoint(void*) + 12 6 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 7 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 8 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 7 name: com.apple.CFSocket.private Thread 7: 0 libsystem_kernel.dylib 0x39cc2440 select$DARWIN_EXTSN + 20 1 CoreFoundation 0x2f3e645e __CFSocketManager + 482 2 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 3 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 4 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 8 name: AFNetworking Thread 8: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 Foundation 0x2fd39822 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 250 7 Foundation 0x2fd8a664 -[NSRunLoop(NSRunLoop) run] + 76 8 MyApp 0x002c33d0 +[AFURLConnectionOperation networkRequestThreadEntryPoint:] (AFURLConnectionOperation.m:184) 9 Foundation 0x2fdfbdc2 __NSThread__main__ + 1058 10 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 11 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 12 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 9 name: WebCore: CFNetwork Loader Thread 9: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f34b31e CFRunLoopRunInMode + 102 6 WebCore 0x372f7872 WebCore::runLoaderThread(void*) + 250 7 JavaScriptCore 0x3036ca70 WTF::wtfThreadEntryPoint(void*) + 12 8 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 9 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 10 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 10: 0 libsystem_kernel.dylib 0x39cafad4 semaphore_wait_trap + 8 1 libdispatch.dylib 0x39bfcdec _dispatch_semaphore_wait_slow + 172 2 libxpc.dylib 0x39d370d6 xpc_connection_send_message_with_reply_sync + 150 3 SystemConfiguration 0x31b77362 _reach_server_target_remove + 90 4 SystemConfiguration 0x31b772d2 __SCNetworkReachabilityServer_targetRemove + 38 5 SystemConfiguration 0x31b5e318 __SCNetworkReachabilityDeallocate + 92 6 CoreFoundation 0x2f347efc CFRelease + 464 7 libdispatch.dylib 0x39bfc7e0 _dispatch_root_queue_drain + 220 8 libdispatch.dylib 0x39bfc9cc _dispatch_worker_thread2 + 52 9 libsystem_pthread.dylib 0x39d26dfc _pthread_wqthread + 296 10 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4 Thread 11: 0 libsystem_kernel.dylib 0x39cc2c7c __workq_kernreturn + 8 1 libsystem_pthread.dylib 0x39d26e06 _pthread_wqthread + 306 2 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4 Thread 12: 0 libsystem_kernel.dylib 0x39cc2c7c __workq_kernreturn + 8 1 libsystem_pthread.dylib 0x39d26e06 _pthread_wqthread + 306 2 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4 Thread 13: 0 libsystem_kernel.dylib 0x39cafa84 mach_msg_trap + 20 1 libsystem_kernel.dylib 0x39caf87c mach_msg + 36 2 CoreFoundation 0x2f3e255c __CFRunLoopServiceMachPort + 152 3 CoreFoundation 0x2f3e0c7c __CFRunLoopRun + 788 4 CoreFoundation 0x2f34b53c CFRunLoopRunSpecific + 520 5 CoreFoundation 0x2f38f1a6 CFRunLoopRun + 94 6 CoreMotion 0x2fa03394 ___lldb_unnamed_function1407$$CoreMotion + 724 7 libsystem_pthread.dylib 0x39d28c5a _pthread_body + 138 8 libsystem_pthread.dylib 0x39d28bca _pthread_start + 98 9 libsystem_pthread.dylib 0x39d26ccc thread_start + 4 Thread 14 Crashed: 0 libobjc.A.dylib 0x3970db66 objc_msgSend + 6 1 CoreFoundation 0x2f347f58 CFRelease + 556 2 libdispatch.dylib 0x39bf7100 _dispatch_call_block_and_release + 8 3 libdispatch.dylib 0x39bfbe72 _dispatch_queue_drain + 370 4 libdispatch.dylib 0x39bf8f96 _dispatch_queue_invoke + 38 5 libdispatch.dylib 0x39bfc74e _dispatch_root_queue_drain + 74 6 libdispatch.dylib 0x39bfc9cc _dispatch_worker_thread2 + 52 7 libsystem_pthread.dylib 0x39d26dfc _pthread_wqthread + 296 8 libsystem_pthread.dylib 0x39d26cc0 start_wqthread + 4

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  • In Clojure - How do I access keys in a vector of structs

    - by Nick
    I have the following vector of structs: (defstruct #^{:doc "Basic structure for book information."} book :title :authors :price) (def #^{:doc "The top ten Amazon best sellers on 16 Mar 2010."} best-sellers [(struct book "The Big Short" ["Michael Lewis"] 15.09) (struct book "The Help" ["Kathryn Stockett"] 9.50) (struct book "Change Your Prain, Change Your Body" ["Daniel G. Amen M.D."] 14.29) (struct book "Food Rules" ["Michael Pollan"] 5.00) (struct book "Courage and Consequence" ["Karl Rove"] 16.50) (struct book "A Patriot's History of the United States" ["Larry Schweikart","Michael Allen"] 12.00) (struct book "The 48 Laws of Power" ["Robert Greene"] 11.00) (struct book "The Five Thousand Year Leap" ["W. Cleon Skousen","James Michael Pratt","Carlos L Packard","Evan Frederickson"] 10.97) (struct book "Chelsea Chelsea Bang Bang" ["Chelsea Handler"] 14.03) (struct book "The Kind Diet" ["Alicia Silverstone","Neal D. Barnard M.D."] 16.00)]) I would like to sum the prices of all the books in the vector. What I have is the following: (defn get-price "Same as print-book but handling multiple authors on a single book" [ {:keys [title authors price]} ] price) Then I: (reduce + (map get-price best-sellers)) Is there a way of doing this without mapping the "get-price" function over the vector? Or is there an idiomatic way of approaching this problem?

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  • What does Ruby have that Python doesn't, and vice versa?

    - by Lennart Regebro
    There is a lot of discussions of Python vs Ruby, and I all find them completely unhelpful, because they all turn around why feature X sucks in language Y, or that claim language Y doesn't have X, although in fact it does. I also know exactly why I prefer Python, but that's also subjective, and wouldn't help anybody choosing, as they might not have the same tastes in development as I do. It would therefore be interesting to list the differences, objectively. So no "Python's lambdas sucks". Instead explain what Ruby's lambdas can do that Python's can't. No subjectivity. Example code is good! Don't have several differences in one answer, please. And vote up the ones you know are correct, and down those you know are incorrect (or are subjective). Also, differences in syntax is not interesting. We know Python does with indentation what Ruby does with brackets and ends, and that @ is called self in Python. UPDATE: This is now a community wiki, so we can add the big differences here. Ruby has a class reference in the class body In Ruby you have a reference to the class (self) already in the class body. In Python you don't have a reference to the class until after the class construction is finished. An example: class Kaka puts self end self in this case is the class, and this code would print out "Kaka". There is no way to print out the class name or in other ways access the class from the class definition body in Python. All classes are mutable in Ruby This lets you develop extensions to core classes. Here's an example of a rails extension: class String def starts_with?(other) head = self[0, other.length] head == other end end Ruby has Perl-like scripting features Ruby has first class regexps, $-variables, the awk/perl line by line input loop and other features that make it more suited to writing small shell scripts that munge text files or act as glue code for other programs. Ruby has first class continuations Thanks to the callcc statement. In Python you can create continuations by various techniques, but there is no support built in to the language. Ruby has blocks With the "do" statement you can create a multi-line anonymous function in Ruby, which will be passed in as an argument into the method in front of do, and called from there. In Python you would instead do this either by passing a method or with generators. Ruby: amethod { |here| many=lines+of+code goes(here) } Python: def function(here): many=lines+of+code goes(here) amethod(function) Interestingly, the convenience statement in Ruby for calling a block is called "yield", which in Python will create a generator. Ruby: def themethod yield 5 end themethod do |foo| puts foo end Python: def themethod(): yield 5 for foo in themethod: print foo Although the principles are different, the result is strikingly similar. Python has built-in generators (which are used like Ruby blocks, as noted above) Python has support for generators in the language. In Ruby you could use the generator module that uses continuations to create a generator from a block. Or, you could just use a block/proc/lambda! Moreover, in Ruby 1.9 Fibers are, and can be used as, generators. docs.python.org has this generator example: def reverse(data): for index in range(len(data)-1, -1, -1): yield data[index] Contrast this with the above block examples. Python has flexible name space handling In Ruby, when you import a file with require, all the things defined in that file will end up in your global namespace. This causes namespace pollution. The solution to that is Rubys modules. But if you create a namespace with a module, then you have to use that namespace to access the contained classes. In Python, the file is a module, and you can import its contained names with from themodule import *, thereby polluting the namespace if you want. But you can also import just selected names with from themodule import aname, another or you can simply import themodule and then access the names with themodule.aname. If you want more levels in your namespace you can have packages, which are directories with modules and an __init__.py file. Python has docstrings Docstrings are strings that are attached to modules, functions and methods and can be introspected at runtime. This helps for creating such things as the help command and automatic documentation. def frobnicate(bar): """frobnicate takes a bar and frobnicates it >>> bar = Bar() >>> bar.is_frobnicated() False >>> frobnicate(bar) >>> bar.is_frobnicated() True """ Python has more libraries Python has a vast amount of available modules and bindings for libraries. Python has multiple inheritance Ruby does not ("on purpose" -- see Ruby's website, see here how it's done in Ruby). It does reuse the module concept as a sort of abstract classes. Python has list/dict comprehensions Python: res = [x*x for x in range(1, 10)] Ruby: res = (0..9).map { |x| x * x } Python: >>> (x*x for x in range(10)) <generator object <genexpr> at 0xb7c1ccd4> >>> list(_) [0, 1, 4, 9, 16, 25, 36, 49, 64, 81] Ruby: p = proc { |x| x * x } (0..9).map(&p) Python: >>> {x:str(y*y) for x,y in {1:2, 3:4}.items()} {1: '4', 3: '16'} Ruby: >> Hash[{1=>2, 3=>4}.map{|x,y| [x,(y*y).to_s]}] => {1=>"4", 3=>"16"} Python has decorators Things similar to decorators can be created in Ruby, and it can also be argued that they aren't as necessary as in Python.

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  • How do encrypt a long or int using the Bouncy Castle crypto routines for BlackBerry?

    - by DanG
    How do encrypt/decrypt a long or int using the Bouncy Castle crypto routines for BlackBerry? I know how to encrypt/decrypt a String. I can encrypt a long but can't get a long to decrypt properly. Some of this is poorly done, but I'm just trying stuff out at the moment. I've included my entire crypto engine here: import org.bouncycastle.crypto.BufferedBlockCipher; import org.bouncycastle.crypto.DataLengthException; import org.bouncycastle.crypto.InvalidCipherTextException; import org.bouncycastle.crypto.engines.AESFastEngine; import org.bouncycastle.crypto.paddings.PaddedBufferedBlockCipher; import org.bouncycastle.crypto.params.KeyParameter; public class CryptoEngine { // Global Variables // Global Objects private static AESFastEngine engine; private static BufferedBlockCipher cipher; private static KeyParameter key; public static boolean setEncryptionKey(String keyText) { // adding in spaces to force a proper key keyText += " "; // cutting off at 128 bits (16 characters) keyText = keyText.substring(0, 16); keyText = HelperMethods.cleanUpNullString(keyText); byte[] keyBytes = keyText.getBytes(); key = new KeyParameter(keyBytes); engine = new AESFastEngine(); cipher = new PaddedBufferedBlockCipher(engine); // just for now return true; } public static String encryptString(String plainText) { try { byte[] plainArray = plainText.getBytes(); cipher.init(true, key); byte[] cipherBytes = new byte[cipher.getOutputSize(plainArray.length)]; int cipherLength = cipher.processBytes(plainArray, 0, plainArray.length, cipherBytes, 0); cipher.doFinal(cipherBytes, cipherLength); String cipherString = new String(cipherBytes); return cipherString; } catch (DataLengthException e) { Logger.logToConsole(e); } catch (IllegalArgumentException e) { Logger.logToConsole(e); } catch (IllegalStateException e) { Logger.logToConsole(e); } catch (InvalidCipherTextException e) { Logger.logToConsole(e); } catch (Exception ex) { Logger.logToConsole(ex); } // else return "";// default bad value } public static String decryptString(String encryptedText) { try { byte[] cipherBytes = encryptedText.getBytes(); cipher.init(false, key); byte[] decryptedBytes = new byte[cipher.getOutputSize(cipherBytes.length)]; int decryptedLength = cipher.processBytes(cipherBytes, 0, cipherBytes.length, decryptedBytes, 0); cipher.doFinal(decryptedBytes, decryptedLength); String decryptedString = new String(decryptedBytes); // crop accordingly int index = decryptedString.indexOf("\u0000"); if (index >= 0) { decryptedString = decryptedString.substring(0, index); } return decryptedString; } catch (DataLengthException e) { Logger.logToConsole(e); } catch (IllegalArgumentException e) { Logger.logToConsole(e); } catch (IllegalStateException e) { Logger.logToConsole(e); } catch (InvalidCipherTextException e) { Logger.logToConsole(e); } catch (Exception ex) { Logger.logToConsole(ex); } // else return "";// default bad value } private static byte[] convertLongToByteArray(long longToConvert) { return new byte[] { (byte) (longToConvert >>> 56), (byte) (longToConvert >>> 48), (byte) (longToConvert >>> 40), (byte) (longToConvert >>> 32), (byte) (longToConvert >>> 24), (byte) (longToConvert >>> 16), (byte) (longToConvert >>> 8), (byte) (longToConvert) }; } private static long convertByteArrayToLong(byte[] byteArrayToConvert) { long returnable = 0; for (int counter = 0; counter < byteArrayToConvert.length; counter++) { returnable += ((byteArrayToConvert[byteArrayToConvert.length - counter - 1] & 0xFF) << counter * 8); } if (returnable < 0) { returnable++; } return returnable; } public static long encryptLong(long plainLong) { try { String plainString = String.valueOf(plainLong); String cipherString = encryptString(plainString); byte[] cipherBytes = cipherString.getBytes(); long returnable = convertByteArrayToLong(cipherBytes); return returnable; } catch (Exception e) { Logger.logToConsole(e); } // else return Integer.MIN_VALUE;// default bad value } public static long decryptLong(long encryptedLong) { byte[] cipherBytes = convertLongToByteArray(encryptedLong); cipher.init(false, key); byte[] decryptedBytes = new byte[cipher.getOutputSize(cipherBytes.length)]; int decryptedLength = cipherBytes.length; try { cipher.doFinal(decryptedBytes, decryptedLength); } catch (DataLengthException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (InvalidCipherTextException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } long plainLong = convertByteArrayToLong(decryptedBytes); return plainLong; } public static boolean encryptBoolean(int plainBoolean) { return false; } public static boolean decryptBoolean(int encryptedBoolean) { return false; } public static boolean testLongToByteArrayConversion() { boolean returnable = true; // fails out of the bounds of an integer, the conversion to long from byte // array does not hold, need to figure out a better solution for (long counter = -1000000; counter < 1000000; counter++) { long test = counter; byte[] bytes = convertLongToByteArray(test); long result = convertByteArrayToLong(bytes); if (result != test) { returnable = false; Logger.logToConsole("long conversion failed"); Logger.logToConsole("test = " + test + "\n result = " + result); } // regardless } // the end Logger.logToConsole("final returnable result = " + returnable); return returnable; } }

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  • PHP Fatal error, trying to request method inside model multiple times

    - by Tom
    The error message [23-Mar-2010 08:36:16] PHP Fatal error: Cannot redeclare humanize() (previously declared in /Users/tmclssns/Sites/nadar/nadar/trunk/webapp/application/filer/models/Filer/Aggregate.php:133) in /Users/tmclssns/Sites/nadar/nadar/trunk/webapp/application/filer/models/Filer/Aggregate.php on line 133 I have a "Filer" model which contains several methods to generate graphs. Each method in there related to generating graphs has the suffix "Graph" in the method name. As we have some performance issues, I try to render the graphs in advance (using cron) instead of rendering them on each request. The code below is what I came up with: public function generategraphsAction() { $this->_helper->viewRenderer->setNoRender(); $config = Zend_Registry::get('config'); $id = $this->_getParam('filerid'); $filer = new Filer($id); $filer_methods = get_class_methods($filer); foreach ($filer_methods as $filer_method) { if (preg_match('/^(.*)Graph$/i', $filer_method, $matches)) { $path = $config->imaging_caching_dir . "/$id/{$matches[1]}.png"; $filer->$matches[0]($path); } } // var_dump(get_class_methods($filer)); die; } The result from the var_dump(), when uncommented, is: array 0 => string '__construct' (length=11) 1 => string 'find_by_name' (length=12) 2 => string 'getPartner' (length=10) 3 => string 'getSlots' (length=8) 4 => string 'getGroups' (length=9) 5 => string 'grouplist' (length=9) 6 => string 'getAggregates' (length=13) 7 => string 'getVolumes' (length=10) 8 => string 'getAggregateVolumes' (length=19) 9 => string 'getShelves' (length=10) 10 => string 'getAutoSupportHistory' (length=21) 11 => string 'getAutoSupportMail' (length=18) 12 => string 'getOrphans' (length=10) 13 => string 'getAll' (length=6) 14 => string 'getDiskRevOverview' (length=18) 15 => string 'getDiskTypeOverview' (length=19) 16 => string 'getDiskTypeSizeFunctionOverview' (length=31) 17 => string 'getLicenses' (length=11) 18 => string 'removeGroup' (length=11) 19 => string 'addGroup' (length=8) 20 => string 'hasGroup' (length=8) 21 => string 'aggdefaultGraph' (length=15) 22 => string 'aggbarGraph' (length=11) 23 => string 'voldefaultGraph' (length=15) 24 => string 'volbarGraph' (length=11) 25 => string 'replicationGraph' (length=16) 26 => string 'getReplicationData' (length=18) 27 => string 'humanize' (length=8) 28 => string 'getFiler' (length=8) 29 => string 'getOptions' (length=10) 30 => string 'getCifsInfo' (length=11) 31 => string 'getCifsStats' (length=12) 32 => string '__get' (length=5) 33 => string 'tr' (length=2) 34 => string 'trs' (length=3) 35 => string 'fieldList' (length=9) The generategraphsAction() method finds the 'Graph' methods correctly: array 0 => string 'aggdefaultGraph' (length=15) 1 => string 'aggdefault' (length=10) array 0 => string 'aggbarGraph' (length=11) 1 => string 'aggbar' (length=6) array 0 => string 'voldefaultGraph' (length=15) 1 => string 'voldefault' (length=10) array 0 => string 'volbarGraph' (length=11) 1 => string 'volbar' (length=6) array 0 => string 'replicationGraph' (length=16) 1 => string 'replication' (length=11) However when the first graph is generated, it generates the above listed PHP fatal error. Anyone can come up with a solution to this? I tried to pass by reference or switch a few things around (like re declare the Filer model, $current_filer = new Filer($id); and unset() it again after the request, but resulted in the same error) without much success. The referenced method "humanize" isn't used for anything I'm doing at the moment, but belongs to the Model because it's used in several other places. Of course, removing the method is not really an option right now, and the model contains several other methods as well so I assume if I just move the humanize method around, it will generate an error on the next one. For reference, the humanize() method: public function humanize ($kbytes, $unit = null) { // KiloByte, Megabyte, GigaByte, TeraByte, PetaByte, ExaByte, ZettaByte, YottaByte $units = array('KB', 'MB', 'GB', 'TB', 'PB', 'EB', 'ZB', 'YB'); if (null !== $units) { $i = array_search(substr($unit, -2), $units); if (! $i) { $i = floor((strlen($kbytes) - 1) / 3); } } else { $i = floor((strlen($kbytes) - 1) / 3); } $newSize = round($kbytes / pow(1024, $i), 2); return $newSize . $units[$i]; } Thanks in advance for the help offered.

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  • For Loop help In a Hash Cracker Homework.

    - by aaron burns
    On the homework I am working on we are making a hash cracker. I am implementing it so as to have my cracker. java call worker.java. Worker.java implements Runnable. Worker is to take the start and end of a list of char, the hash it is to crack, and the max length of the password that made the hash. I know I want to do a loop in run() BUT I cannot think of how I would do it so it would go to the given max pasword length. I have posted the code I have so far. Any directions or areas I should look into.... I thought there was a way to do this with a certain way to write the loop but I don't know or can't find the correct syntax. Oh.. also. In main I divide up so x amount of threads can be chosen and I know that as of write now it only works for an even number of the 40 possible char given. package HashCracker; import java.util.*; import java.security.MessageDigest; import java.security.NoSuchAlgorithmException; public class Cracker { // Array of chars used to produce strings public static final char[] CHARS = "abcdefghijklmnopqrstuvwxyz0123456789.,-!".toCharArray(); public static final int numOfChar=40; /* Given a byte[] array, produces a hex String, such as "234a6f". with 2 chars for each byte in the array. (provided code) */ public static String hexToString(byte[] bytes) { StringBuffer buff = new StringBuffer(); for (int i=0; i<bytes.length; i++) { int val = bytes[i]; val = val & 0xff; // remove higher bits, sign if (val<16) buff.append('0'); // leading 0 buff.append(Integer.toString(val, 16)); } return buff.toString(); } /* Given a string of hex byte values such as "24a26f", creates a byte[] array of those values, one byte value -128..127 for each 2 chars. (provided code) */ public static byte[] hexToArray(String hex) { byte[] result = new byte[hex.length()/2]; for (int i=0; i<hex.length(); i+=2) { result[i/2] = (byte) Integer.parseInt(hex.substring(i, i+2), 16); } return result; } public static void main(String args[]) throws NoSuchAlgorithmException { if(args.length==1)//Hash Maker { //create a byte array , meassage digestand put password into it //and get out a hash value printed to the screen using provided methods. byte[] myByteArray=args[0].getBytes(); MessageDigest hasher=MessageDigest.getInstance("SHA-1"); hasher.update(myByteArray); byte[] digestedByte=hasher.digest(); String hashValue=Cracker.hexToString(digestedByte); System.out.println(hashValue); } else//Hash Cracker { ArrayList<Thread> myRunnables=new ArrayList<Thread>(); int numOfThreads = Integer.parseInt(args[2]); int charPerThread=Cracker.numOfChar/numOfThreads; int start=0; int end=charPerThread-1; for(int i=0; i<numOfThreads; i++) { //creates, stores and starts threads. Runnable tempWorker=new Worker(start, end, args[1], Integer.parseInt(args[1])); Thread temp=new Thread(tempWorker); myRunnables.add(temp); temp.start(); start=end+1; end=end+charPerThread; } } } import java.util.*; public class Worker implements Runnable{ private int charStart; private int charEnd; private String Hash2Crack; private int maxLength; public Worker(int start, int end, String hashValue, int maxPWlength) { charStart=start; charEnd=end; Hash2Crack=hashValue; maxLength=maxPWlength; } public void run() { byte[] myHash2Crack_=Cracker.hexToArray(Hash2Crack); for(int i=charStart; i<charEnd+1; i++) { Cracker.numOfChar[i]////// this is where I am stuck. } } }

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