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  • How to name an subclass that add a minor, detailed thing?

    - by Louis Rhys
    What is the most concise (yet descriptive) way of naming a subclass that only add a specific minor thing to the parent? I encountered this case a lot in WPF, where sometime I have to add a small functionality to an out-of-the-box control for specific cases. Example: TreeView doesn't change the SelectedItem on right-click, but I have to make one that does in my application. Some possible names are TreeViewThatChangesSelectedItemOnRightClick (way too wordy and maybe difficult to read because there is so many words concantenated together) TreeView_SelectedItemChangesOnRightClick (slightly more readable, but still too wordy and the underscore also breaks the normal convention for class names) TreeViewThatChangesSIOnRC (non-obvious acronym), ExtendedTreeView (more concise, but doesn't describe what it is doing. Besides, I already found a class called this in the library, that I don't want to use/modify in my application). LouisTreeView, MyTreeView, etc. (doesn't describe what it is doing). It seems that I can't find a name which sounds right. What do you do in situation like this?

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  • What is the best practice to move sprites using mouse order in Tile games?

    - by Robin-Hood
    I am trying to make my first Tile-game using XNA. I have no problem drawing the map layers using TiledLib from codeplex, but, now I want to give sprite an (order) to move to a specific position on map, by selecting the sprite (left mouse click) and then right mouse click somewhere on the map to specify the target position. I don’t know what is the best practice to move sprite this way, considering that there may be collision objects in the direct path. what is the best practice to do this? Is there any demo covering this issue? thanks. BTW: I couldn’t upload snapshot because of my low score :(

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  • Dapper and object validation/business rules enforcement

    - by Eugene
    This isn't really Dapper-specific, actually, as it relates to any XML-serializeable object.. but it came up when I was storing an object using Dapper. Anyways, say I have a user class. Normally, I'd do something like this: class User { public string SIN {get; private set;} public string DisplayName {get;set;} public User(string sin) { if (string.IsNullOrWhiteSpace(sin)) throw new ArgumentException("SIN must be specified"); this.SIN = sin; } } Since a SIN is required, I'd just create a constructor with a sin parameter, and make it read-only. However, with a Dapper (and probably any other ORM), I need to provide a parameterless constructor, and make all properties writeable. So now I have this: class User: IValidatableObject { public int Id { get; set; } public string SIN { get; set; } public string DisplayName { get; set; } public IEnumerable<ValidationResult> Validate(ValidationContext validationContext) { // implementation } } This seems.. can't really pick the word, a bad smell? A) I'm allowing to change properties that should not be changed ever after an object has been created (SIN, userid) B) Now I have to implement IValidatableObject or something like that to test those properties before updating them to db. So how do you go about it ?

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  • 'Other' Features in a programming language

    - by user12960
    Online (i cant remember where) i saw someone mention he wishes programming language has more built in features for tools like documentation and source control. Now i dont understand what needs to be built in for source control since tools like git (sorry but i dont have much experience with others) has everything i need and is very easy to use. Documentation i can understand, perhaps the ability to generate remote procedures calls from source to some kind of IDL would be cool. But really i dont understand what features a programming language can/should have that isnt tied with code generation and syntax (except the two i mention when it comes to libraries). What ideas do you guys have? What is your wishlist?

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  • What's the term for re-implementing an old API in terms of a newer API

    - by dodgy_coder
    The reason for doing it is to solve the case when a newer API is no longer backwards compatible with an older API. To explain, just say that there is an old API v1.0. The maker of this API decides it is broken and works on a new API v1.1 that intentionally breaks compatibility with the old API v1.0. Now, any programs written against the old API cannot be recompiled as-is with the new API. Then lets say there is a large app written against the old API and the developer doesn't have access to the source code. A solution would be to re-implement a "custom" old API v1.0 in terms of the new API v1.1 calls. So the "custom" v1.0 API is actually keeping the same interface/methods as the v1.0 API but inside its implementation it is actually making calls to the new API v1.1 methods. So the large app can be then compiled and linked against the "custom" v1.0 API and the new v1.1 API without any major source code changes. Is there a term for this practice? There's a recent example of this happening in Jamie Zawinski's port of XScreenSaver to the iPhone - he re-implemented the OpenGL 1.3 API in terms of the OpenGL ES 1.1 API. In this case, OpenGL 1.3 represents the "old" API and OpenGL ES 1.1 represents the "new" API.

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  • Benefit of using Data URI to embed images within HTML document and its cross-browser compatibility

    - by Manoj Agarwal
    I want to embed an image using Data URI within HTML document so that we don't need image as a separate attachment, we get just one HTML file that contains the actual image. What are its advantages and disadvantages? Does IE10 supports it? Is it useful to have such an implementation? I am working on an application, where we have html documents that link towards images stored in some location. If I use tiny online editor, as images are saved somewhere in the server, while editing the document, i can provide a link towards that image, but can't preview the final document with images from within tiny editor. If I chose to download the file locally, then i will need to download the images from server side. It looks a bit overkill, so I thought if Data URI could be used in such a situation.

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  • SharePoint 2010 Workflow for Multiple Items (Architecture)

    - by erobillard
    I had the question today of whether SharePoint 2010 supports workflow on multiple items, since Groove's workflow apparently supported multiple items and that model disappeared when Groove Workspaces were amalgamated into SharePoint Sites and SharePoint Workspace (the client utility). It's a great question, the short answer is that yes, it's possible. You could brute-force it in 2007 and that strategy should still carry over to 2010, and 3 new features (that I can think of) support multi-item scenarios...(read more)

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  • Other games that employ mechanics like the game "Diplomacy"

    - by Kevin Peno
    I'm doing a little bit of research and I'm hoping you can help me track down any games, other than Diplomacy (online version here), that employ all or some of the mechanics in Diplomacy (rules, short form). Examples I'm looking for: Simultaneous orders given prior to execution of orders In Diplomacy, players "write down" their moves and execute them "at the same time" Support, in terms of supporting an attacker or defender "take" a territory. In Diplomacy, no one unit is stronger than another you need to combine the strength of multiple units to attack other territories. Rules for how move conflicts are resolved Example, 2 units move into a space, but only one is allowed, what happens. I may add to this list later, but these are the primary things I'm looking for. If you need clarification on anything just let me know. Note: I tried asking this on GamingSE, but it was shot down. So, I am unsure where else I could post this. Since I am researching this for game development purposes, I assume this post is on topic. Please let me know if this is not the case. Please also feel free to re-categorize this. Thanks!

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  • Strategies for browser compatibility on web applications in a corporate environment

    - by TiagoBrenck
    With the new CSS 3 and HTML 5 technology, web applications have gained a lot of new tools for a better UI (user interface) interaction, beautiful templates and even responsive layout to fit into tablets and smartphones. Within a corporate environment, those new technologies are required so the company can "follow" the IT evolution and their concurrent, but they also want that those new web applications supports old browsers. How should I deal with this situation? By one side we are asked to follow the the evolution of technology, create responsive layouts and use a lot of cool jQuery plugins. On the other hand, we are asked to support old browsers that do not support those new responsive features, plugins or components. I would like advice and strategies on how to create "modern" web applications that are also supported on old browsers. How does your company deal with this situation? Is it possible to have the same web application run well and beautifully on old browsers, and be responsive and interactive on newer browsers?

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  • A talk about observer pattern

    - by Martin
    As part of a university course I'm taking, I have to hold a 10 minute talk about the observer pattern. So far these are my points: What is it? (defenition) Polling is an alternative Polling VS Observer When Observer is better When Polling is better (taken from here) A statement that Mediator pattern is worth checking out. (I won't have time to cover it in 10 minutes) I would be happy to hear about: Any suggestions to add something? Another alternative (if exists)

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  • SQL in the City (Charlotte) Wrap Up

    - by drsql
    Ok, it has been quite a while since the event, two weeks and a day to be exact, but I needed a rest before hitting Windows Live Writer again. Speaking is exhausting, traveling is exhausting, and well, I replaced my laptop and had to get all of my software back together. (Between Windows 8.1 sync features, Dropbox and Skydrive, it has never been easier…but I digress.) There are plenty of great vendors out there, but one of my favorites has always been Red-Gate. I have written half of a book with them,...(read more)

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  • Is it wise to store a big lump of json on a database row

    - by Ieyasu Sawada
    I have this project which stores product details from amazon into the database. Just to give you an idea on how big it is: [{"title":"Genetic Engineering (Opposing Viewpoints)","short_title":"Genetic Engineering ...","brand":"","condition":"","sales_rank":"7171426","binding":"Book","item_detail_url":"http://localhost/wordpress/product/?asin=0737705124","node_list":"Books > Science & Math > Biological Sciences > Biotechnology","node_category":"Books","subcat":"","model_number":"","item_url":"http://localhost/wordpress/wp-content/ecom-plugin-redirects/ecom_redirector.php?id=128","details_url":"http://localhost/wordpress/product/?asin=0737705124","large_image":"http://localhost/wordpress/wp-content/plugins/ecom/img/large-notfound.png","medium_image":"http://localhost/wordpress/wp-content/plugins/ecom/img/medium-notfound.png","small_image":"http://localhost/wordpress/wp-content/plugins/ecom/img/small-notfound.png","thumbnail_image":"http://localhost/wordpress/wp-content/plugins/ecom/img/thumbnail-notfound.png","tiny_img":"http://localhost/wordpress/wp-content/plugins/ecom/img/tiny-notfound.png","swatch_img":"http://localhost/wordpress/wp-content/plugins/ecom/img/swatch-notfound.png","total_images":"6","amount":"33.70","currency":"$","long_currency":"USD","price":"$33.70","price_type":"List Price","show_price_type":"0","stars_url":"","product_review":"","rating":"","yellow_star_class":"","white_star_class":"","rating_text":" of 5","reviews_url":"","review_label":"","reviews_label":"Read all ","review_count":"","create_review_url":"http://localhost/wordpress/wp-content/ecom-plugin-redirects/ecom_redirector.php?id=132","create_review_label":"Write a review","buy_url":"http://localhost/wordpress/wp-content/ecom-plugin-redirects/ecom_redirector.php?id=19186","add_to_cart_action":"http://localhost/wordpress/wp-content/ecom-plugin-redirects/add_to_cart.php","asin":"0737705124","status":"Only 7 left in stock.","snippet_condition":"in_stock","status_class":"ninstck","customer_images":["http://localhost/wordpress/wp-content/uploads/2013/10/ecom_images/51M2vvFvs2BL.jpg","http://localhost/wordpress/wp-content/uploads/2013/10/ecom_images/31FIM-YIUrL.jpg","http://localhost/wordpress/wp-content/uploads/2013/10/ecom_images/51M2vvFvs2BL.jpg","http://localhost/wordpress/wp-content/uploads/2013/10/ecom_images/51M2vvFvs2BL.jpg"],"disclaimer":"","item_attributes":[{"attr":"Author","value":"Greenhaven Press"},{"attr":"Binding","value":"Hardcover"},{"attr":"EAN","value":"9780737705126"},{"attr":"Edition","value":"1"},{"attr":"ISBN","value":"0737705124"},{"attr":"Label","value":"Greenhaven Press"},{"attr":"Manufacturer","value":"Greenhaven Press"},{"attr":"NumberOfItems","value":"1"},{"attr":"NumberOfPages","value":"224"},{"attr":"ProductGroup","value":"Book"},{"attr":"ProductTypeName","value":"ABIS_BOOK"},{"attr":"PublicationDate","value":"2000-06"},{"attr":"Publisher","value":"Greenhaven Press"},{"attr":"SKU","value":"G0737705124I2N00"},{"attr":"Studio","value":"Greenhaven Press"},{"attr":"Title","value":"Genetic Engineering (Opposing Viewpoints)"}],"customer_review_url":"http://localhost/wordpress/wp-content/ecom-customer-reviews/0737705124.html","flickr_results":["http://localhost/wordpress/wp-content/uploads/2013/10/ecom_images/5105560852_06c7d06f14_m.jpg"],"freebase_text":"No around the web data available yet","freebase_image":"http://localhost/wordpress/wp-content/plugins/ecom/img/freebase-notfound.jpg","ebay_related_items":[{"title":"Genetic Engineering (Introducing Issues With Opposing Viewpoints), , Good Book","image":"http://localhost/wordpress/wp-content/uploads/2013/10/ecom_images/140.jpg","url":"http://localhost/wordpress/wp-content/ecom-plugin-redirects/ecom_redirector.php?id=12165","currency_id":"$","current_price":"26.2"},{"title":"Genetic Engineering Opposing Viewpoints by DAVID BENDER - 1964 Hardcover","image":"http://localhost/wordpress/wp-content/uploads/2013/10/ecom_images/140.jpg","url":"http://localhost/wordpress/wp-content/ecom-plugin-redirects/ecom_redirector.php?id=130","currency_id":"AUD","current_price":"11.99"}],"no_follow":"rel=\"nofollow\"","new_tab":"target=\"_blank\"","related_products":[],"super_saver_shipping":"","shipping_availability":"","total_offers":"7","added_to_cart":""}] So the structure for the table is: asin title details (the product details in json) Will the performance suffer if I have to store like 10,000 products? Is there any other way of doing this? I'm thinking of the following, but the current setup is really the most convenient one since I also have to use the data on the client side: store the product details in a file. So something like ASIN123.json store the product details in one big file. (I'm guessing it will be a drag to extract data from this file) store each of the fields in the details in its own table field Thanks in advance!

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  • How could RDBMSes be considered a fad?

    - by StuperUser
    Completing my Computing A-level in 2003 and getting a degree in Computing in 2007, and learning my trade in a company with a lot of SQL usage, I was brought up on the idea of Relational Databases being used for storage. So, despite being relatively new to development, I was taken-aback to read a comment (on Is LinqPad site quote "Tired of querying in antiquated SQL?" accurate? ) that said: [Some devs] despise [SQL] and think that it and RDBMS are a fad Obviously, a competent dev will use the right tool for the right job and won't create a relational database when e.g. flat file or another solution for storage is appropriate, but RDBMs are useful in a massive number of circumstances, so how could they be considered a fad?

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  • Presenting Designing an SSIS Execution Framework to Steel City SQL 18 Jan 2011!

    - by andyleonard
    I'm honored to present Designing an SSIS Execution Framework (Level 300) to Steel City SQL - the Birmingham Alabama chapter of PASS - on 18 Jan 2011! The meeting starts at 6:00 PM 18 Jan 2011 and will be held at: New Horizons Computer Learning Center 601 Beacon Pkwy. West Suite 106 Birmingham, Alabama, 35209 ( Map for directions ) Abstract In this “demo-tastic” presentation, SSIS trainer, author, and consultant Andy Leonard explains the what, why, and how of an SSIS framework that delivers metadata-driven...(read more)

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  • Bringing true agility to enterprise .NET: Tellago Studios announces TeleSharp

    - by gsusx
    We are happy to announce the latest addition to Tellago Studios’ product family: TeleSharp . After the success of SO-Aware and the SO-Aware Test Workbench , we decided to tackle on a bigger challenge by taking the initial steps towards simplifying enterprise .NET application development. After months of discussion with customers we decided to focus on the following challenges: Cataloging Applications What if you could keep a central catalog of the .NET applications exist on your enterprise? What...(read more)

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  • Exadata a kiskereskedelem (retail) számára

    - by Fekete Zoltán
    Egyik kedvenc blogomban a Rittman Mead honlapján hasznos eloadásra jelent meg infó és letöltési lehetoség. (Lásd a jobb oldali Top Tags dobozban a "blog" kulcsszót, és a legalsó bejegyzést.) Az eloadás címe: Exadata in the Retail Sector, azaz Exadata a felhasználása a kiskereskedelemben. Ezt az eloadást Jon Mead tartotta 2010. március 23-án Londonban az Exadata V2, Oracle Extreme Performance Data Warehousing Seminar rendezvényen. Mint láthatjuk, szinte minden gyümölcsrol beszéltek az Oracle adattárház és üzleti intelligencia virágzó gyümölcsökertjébol az Oracle BI, 11gR2 adattárház tulajdonságai és más témákban. Az eloadások a következo területekrol szóltak: - Exadata techikai ismertetés - ügyfél sztorik: LGR, Allegro, és nagy-britannia egyik legnagyobb online elektronikai kiskereskedelmi cége - Oracle BI - GoldenGate (adatreplikáció) - advanced compression (tranzakciós adatok tömörítése) - particionálás - OLAP - adatbányászat, Oracle Data Mining

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  • A deque based on binary trees

    - by Greg Ros
    This is a simple immutable deque based on binary trees. What do you think about it? Does this kind of data structure, or possibly an improvement thereof, seem useful? How could I improve it, preferably without getting rid of its strengths? (Not in the sense of more operations, in the sense of different design) Does this sort of thing have a name? Red nodes are newly instantiated; blue ones are reused. Nodes aren't actually red or anything, it's just for emphasis.

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  • Is there a market for a Text-based empire-building game?

    - by Vishnu
    I am working on building a text-based in-browser empire building game. The screen will be split into a console and an EXTREMELY rough vector map of your empire (just squares in a bigger square). Commands such as building and expanding would be typed into the console and automatically reflected in the map. Would there be any market for such a game? Would anyone want to play? To clarify, it would be online and everyone's empire would be in the same 'world'.

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  • Handling player logoff and logon in a persistent world without breaking immersion

    - by Boreal
    One problem I've never seen fixed in any persistent online game is how to handle player logon and logoff without the characters just popping in and out of the world. My first thought is to simply make a player's offline state as their character being asleep, but that doesn't make sense in the event of a disconnect and not an intentional logoff. How would you fix this, if you would even bother fixing it at all?

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  • Tiled game: how to correct load background image ?

    - by stighy
    Hi, i'm a newbie. I'm trying to develop a 2d game (top-down view). I would like to load a standard background, a textured ground... My "world" is big, for example 3000px X 3000px. I think it is not a good idea to load a 3000px x 3000px image and move it... So, how is the best practice ? To load a single small image (64x64) and repeat it for N times ? If yes, ok, but how i can manage the "background" movement ? Thanks Bye!

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  • Procedural landscape generation but not just fractals

    - by Richard Fabian
    In large procedural landscape games, the land seems dull, but that's probably because the real world is largely dull, with only limited places where the scenery is dramatic or tactical. Looking at world generation from this point of view, a landscape generator for a game needs to not follow the rules of landscaping, but instead some rules married to the expectations of the gamer. For example, there could be a choke point / route generator that creates hills ravines, rivers and mountains between cities, rather than cities plotted on the land based on the resources or conditions generated by the mountains and rainfall patterns. Is there any existing work being done like this? Start with cities or population centres and then add in terrain afterwards?

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  • Models, controllers, and code reuse

    - by user11715
    I have a blog where users can post comments. When creating a comment, various things happen: creating the comment object, associations, persisting sending notification emails to post's author given his preferences sending notification to moderators given their preferences updating a fulltext database for search ... I could put all this in the controller, but what if I want to reuse this code ? e.g. I would like to provide an API for posting comments. I could also put this in the model, but I wonder if I won't lose flexibility by doing so. And would it be acceptable to do all of this from the model layer ? What would you do ?

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  • Factors to consider when building an algorithm for gun recoil

    - by Nate Bross
    What would be a good algorithm for calculating the recoil of a shooting guns cross-hairs? What I've got now, is something like this: Define min/max recoil based on weapon size Generate random number of "delta" movement Apply random value to X, Y, or both of cross-hairs (only "up" on the Y axis) Multiply new delta based on time from the previous shot (more recoil for full-auto) What I'm worried about is that this feels rather predicable, what other factors should one take into account when building recoil? While I'd like it to be somewhat predictable, I'd also like to keep players on their toes. I'm thinking about increasing the min/max recoil values by a large amount (relatively) and adding a weighting, so large recoils will be more rare -- it seems like a lot of effort to go into something I felt would be simple. Maybe this is just something that needs to be fine-tuned with additional playtesting, and more playtesters? I think that it's important to note, that the recoil will be a large part of the game, and is a key factor in the game being fun/challenging or not.

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  • Generic and type safe I/O model in any language

    - by Eduardo León
    I am looking for an I/O model, in any programming language, that is generic and type safe. By genericity, I mean there should not be separate functions for performing the same operations on different devices (read_file, read_socket, read_terminal). Instead, a single read operation works on all read-able devices, a single write operation works on all write-able devices, and so on. By type safety, I mean operations that do not make sense should not even be expressible in first place. Using the read operation on a non-read-able device ought to cause a type error at compile time, similarly for using the write operation on a non-write-able device, and so on. Is there any generic and type safe I/O model?

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  • Practical Meta Programming System (MPS)

    - by INTPnerd
    This is in regards to Meta Programming System or MPS by JetBrains. Thus far, from my efforts to learn how to use MPS, I have only learned its basic purpose and that it is very complex. Is MPS worth learning? Is there anyone who already effectively uses MPS to create their own languages and editors for those languages and uses these created editors as their primary way of programming? If so, what types of programs have they made with this? What are the advantages and disadvantages of working with MPS? What is the best way to learn MPS?

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