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  • Create Orchard Module in a Separate Project

    - by Steve Michelotti
    The Orchard Project is a new OOS Microsoft project that is being developed up on CodePlex. From the Orchard home page on CodePlex, it states “Orchard project is focused on delivering a .NET-based CMS application that will allow users to rapidly create content-driven Websites, and an extensibility framework that will allow developers and customizers to provide additional functionality through modules and themes.” The Orchard Project site contains additional information including documentation and walkthroughs. The ability to create a composite solution based on a collection of modules is a compelling feature. In Orchard, these modules can just be created as simple MVC Areas or they can also be created inside of stand-alone web application projects.  The walkthrough for writing an Orchard module that is available on the Orchard site uses a simple Area that is created inside of the host application. It is based on the Orchard MIX presentation. This walkthrough does an effective job introducing various Orchard concepts such as hooking into the navigation system, theme/layout system, content types, and more.  However, creating an Orchard module in a separate project does not seem to be concisely documented anywhere. Orchard ships with several module OOTB that are in separate assemblies – but again, it’s not well documented how to get started building one from scratch. The following are the steps I took to successfully get an Orchard module in a separate project up and running. Step 1 – Download the OrchardIIS.zip file from the Orchard Release page. Unzip and open up the solution. Step 2 – Add your project to the solution. I named my project “Orchard.Widget” and used and “MVC 2 Empty Web Application” project type. Make sure you put the physical path inside the “Modules” sub-folder to the main project like this: At this point the solution should look like: Step 3 – Add assembly references to Orchard.dll and Orchard.Core.dll. Step 4 – Add a controller and view.  I’ll just create a Hello World controller and view. Notice I created the view as a partial view (*.ascx). Also add the [Themed] attribute to the top of the HomeController class just like the normal Orchard walk through shows it. Step 5 – Add Module.txt to the project root. The is a very important step. Orchard will not recognize your module without this text file present.  It can contain just the name of your module: name: Widget Step 6 – Add Routes.cs. Notice I’ve given an area name of “Orchard.Widget” on lines 26 and 33. 1: using System; 2: using System.Collections.Generic; 3: using System.Web.Mvc; 4: using System.Web.Routing; 5: using Orchard.Mvc.Routes; 6:   7: namespace Orchard.Widget 8: { 9: public class Routes : IRouteProvider 10: { 11: public void GetRoutes(ICollection<RouteDescriptor> routes) 12: { 13: foreach (var routeDescriptor in GetRoutes()) 14: { 15: routes.Add(routeDescriptor); 16: } 17: } 18:   19: public IEnumerable<RouteDescriptor> GetRoutes() 20: { 21: return new[] { 22: new RouteDescriptor { 23: Route = new Route( 24: "Widget/{controller}/{action}/{id}", 25: new RouteValueDictionary { 26: {"area", "Orchard.Widget"}, 27: {"controller", "Home"}, 28: {"action", "Index"}, 29: {"id", ""} 30: }, 31: new RouteValueDictionary(), 32: new RouteValueDictionary { 33: {"area", "Orchard.Widget"} 34: }, 35: new MvcRouteHandler()) 36: } 37: }; 38: } 39: } 40: } Step 7 – Add MainMenu.cs. This will make sure that an item appears in the main menu called “Widget” which points to the module. 1: using System; 2: using Orchard.UI.Navigation; 3:   4: namespace Orchard.Widget 5: { 6: public class MainMenu : INavigationProvider 7: { 8: public void GetNavigation(NavigationBuilder builder) 9: { 10: builder.Add(menu => menu.Add("Widget", item => item.Action("Index", "Home", new 11: { 12: area = "Orchard.Widget" 13: }))); 14: } 15:   16: public string MenuName 17: { 18: get { return "main"; } 19: } 20: } 21: } Step 8 – Clean up web.config. By default Visual Studio adds numerous sections to the web.config. The sections that can be removed are: appSettings, connectionStrings, authentication, membership, profile, and roleManager. Step 9 – Delete Global.asax. This project will ultimately be running from inside the Orchard host so this “sub-site” should not have its own Global.asax.   Now you’re ready the run the app.  When you first run it, the “Widget” menu item will appear in the main menu because of the MainMenu.cs file we added: We can then click the “Widget” link in the main menu to send us over to our view:   Packaging From start to finish, it’s a relatively painless experience but it could be better. For example, a Visual Studio project template that encapsulates aspects from this blog post would definitely make it a lot easier to get up and running with creating an Orchard module.  Another aspect I found interesting is that if you read the first paragraph of the walkthrough, it says, “You can also develop modules as separate projects, to be packaged and shared with other users of Orchard CMS (the packaging story is still to be defined, along with marketplaces for sharing modules).” In particular, I will be extremely curious to see how the “packaging story” evolves. The first thing that comes to mind for me is: what if we explored MvcContrib Portable Areas as a potential mechanism for this packaging? This would certainly make things easy since all artifacts (aspx, aspx, images, css, javascript) are all wrapped up into a single assembly. Granted, Orchard does have its own infrastructure for layouts and themes but it seems like integrating portable areas into this pipeline would not be a difficult undertaking. Maybe that’ll be the next research task. :)

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  • Best social networking places for programmers.

    - by Chevex
    I love the programming industry a lot, but I don't have many colleagues that aren't introverted and/or anti-social, or self-centered. What are some good places online to find programming friends that I could share my adventures with? I love stack overflow and related sites but they are more technical and don't really allow you to put up a personal project just for people to see and critique. Any suggestions? A good forum would be great! The only ones I can find are usually full of inexperienced people who just "want" to be a programmer. I'm looking more for a place who's members are already programmers discussing programming topics.

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  • Ubuntu 12.04 glusterfs volume failed to mount at boot time

    - by user183394
    I have just setup 7 KVM guests, all running Ubuntu 12.04 LTS 64bit Minimal server to test out glusterfs 3.2.5 from the Ubuntu official repo. Two of them form a mirrored pair (i.e. replica 2), and five of them are clients. I am still new to this file system and would like to gain some "hands-on" experience. The setup was mostly uneventful, until I put in the following into each glusterfs client's /etc/fstab: 192.168.122.120:/testvol /var/local/testvol glusterfs defaults,_netdev 0 0, where 192.168.122.120 is the IP address of the first "glusterfs server". If I issue either a manaul mountall or a mount.glusterfs 192.168.122.120:/testvol /var/local/testvol on CLI, a mount shows that the volume is successfully imported. But once a client is rebooted, after it comes back up, the volume is not mounted! I searched the Internet, and found this article, but since I am not running both client and server on the same node, IMHO it's not strictly applicable. So, as a kludgy "get-around", I put in a sleep 3 && mount.glusterfs 192.168.122.120:/testvol /var/local/testvol into each client node's /etc/rc.local. It seems to be able to get the volume mounted on each node, as far as I can tell. But this is quite ugly, and I would appreciate a hint as to how to resolve this glusterfs-non-boot-time-mounting issue correctly. Note that I used the IP address of the first "glusterfs server" although the /etc/hosts of all nodes have been populated with their hostnames. I figured that the use of IP address is more robust. --Zack

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  • Take Steps to Mitigate the Threat of Insiders

    - by Troy Kitch
    Register now for our upcoming Feb 23 Webcast The Insider Threat, Understand and Mitigate Your Risks. Insiders, by virtue of legitimate access to their organizations' information and IT infrastructure, pose a significant risk to employers. Employees, motivated by financial problems, greed, revenge, the desire to obtain a business advantage, or the wish to impress a new employer, have stolen confidential data, proprietary information, or intellectual property from their employers. Since this data typically resides in databases, organizations need to consider a database security defense in depth approach that takes into account preventive and detective controls to protect their data against abuse by insiders. Register now and learn about: Actual cases of insider cyber crimes Three primary types of insider cyber crimes: IT sabotage, theft of intellectual property (e.g. trade secrets), and employee fraud Lack of controls around data that allow these crimes to be successful Solutions to help secure data and database infrastructure

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  • Time not propagating to machines on Windows domain

    - by rbeier
    We have a two-domain Active Directory forest: ourcompany.com at the root, and prod.ourcompany.com for production servers. Time is propagating properly through the root domain, but servers in the child domain are unable to sync via NTP. So the time on these servers is starting to drift, since they're relying only on the hardware clock. WHen I type "net time" on one of the production servers, I get the following error: Could not locate a time-server. More help is available by typing NET HELPMSG 3912. When I type "w32tm /resync", i get the following: Sending resync command to local computer The computer did not resync because no time data was available. "w32tm /query /source" shows the following: Free-running System Clock We have three domain controllers in the prod.ourcompany.com subdomain (overkill, but the result of a migration - we haven't gotten rid of one of the old ones yet.) To complicate matters, the domain controllers are all virtualized, running on two different physical hosts. But the time on the domain controllers themselves is accurate - the servers that aren't DCs are the ones having problems. Two of the DCs are running Server 2003, including the PDC emulator. The third DC is running Server 2008. (I could move the PDC emulator role to the 2008 machine if that would help.) The non-DC servers are all running Server 2008. All other Active Directory functionality works fine in the production domain - we're only seeing problems with NTP. I can manually sync each machine to the time source (the PDC emulator) by doing the following: net time \\dc1.prod.ourcompany.com /set /y But this is just a one-off, and it doesn't cause automated time syncing to start working. I guess I could create a scheduled task which runs the above command periodically, but I'm hoping there's a better way. Does anyone have any ideas as to why this isn't working, and what we can do to fix it? Thanks for your help, Richard

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  • How to configure fastcgi to work with ligttpd in ubuntu

    - by michael
    I am able to run lighttpd on ubuntu 9.10. But when i tried to setup fastcgi with lighttpd by putting this in the ligttpd.conf file: #### fastcgi module fastcgi.server = ( "/fastcgi_scripts/" => (( "host" => "127.0.0.1", "port" => "9098", "check-local" => "disable", "bin-path" => "/usr/local/bin/cgi-fcgi", "docroot" => "/" # remote server may use # it's own docroot )) ) This is what I get in the error.log in ligttpd: 2010-03-07 21:00:11: (log.c.166) server started 2010-03-07 21:00:11: (mod_fastcgi.c.1104) the fastcgi-backend /usr/local/bin/cgi-fcgi failed to start: 2010-03-07 21:00:11: (mod_fastcgi.c.1108) child exited with status 1 /usr/local/bin/cgi-fcgi 2010-03-07 21:00:11: (mod_fastcgi.c.1111) If you're trying to run your app as a FastCGI backend, make sure you're using the FastCGI-enabled version. If this is PHP on Gentoo, add 'fastcgi' to the USE flags. 2010-03-07 21:00:11: (mod_fastcgi.c.1399) [ERROR]: spawning fcgi failed. 2010-03-07 21:00:11: (server.c.931) Configuration of plugins failed. Going down. I do have cgi-fcgi in /usr/local/bin: $ which cgi-fcgi /usr/local/bin/cgi-fcgi '/usr/local/bin/cgi-fcgi' is the executable after I download and compile fast-cgi. Here is my lighttpd conf file: $ more lighttpd.conf # lighttpd configuration file # # use it as a base for lighttpd 1.0.0 and above # # $Id: lighttpd.conf,v 1.7 2004/11/03 22:26:05 weigon Exp $ ############ Options you really have to take care of #################### ## modules to load # at least mod_access and mod_accesslog should be loaded # all other module should only be loaded if really neccesary # - saves some time # - saves memory server.modules = ( # "mod_rewrite", # "mod_redirect", # "mod_alias", "mod_access", # "mod_trigger_b4_dl", # "mod_auth", # "mod_status", # "mod_setenv", "mod_fastcgi", # "mod_proxy", # "mod_simple_vhost", # "mod_evhost", # "mod_userdir", # "mod_cgi", # "mod_compress", # "mod_ssi", # "mod_usertrack", # "mod_expire", # "mod_secdownload", # "mod_rrdtool", "mod_accesslog" ) ## A static document-root. For virtual hosting take a look at the ## mod_simple_vhost module. server.document-root = "/srv/www/htdocs/" ## where to send error-messages to server.errorlog = "/var/log/lighttpd/error.log" # files to check for if .../ is requested index-file.names = ( "index.php", "index.html", "index.htm", "default.htm" ) ## set the event-handler (read the performance section in the manual) # server.event-handler = "freebsd-kqueue" # needed on OS X # mimetype mapping mimetype.assign = ( ".pdf" => "application/pdf", ".sig" => "application/pgp-signature", ".spl" => "application/futuresplash", ".class" => "application/octet-stream", ".ps" => "application/postscript", ".torrent" => "application/x-bittorrent", ".dvi" => "application/x-dvi", ".gz" => "application/x-gzip", ".pac" => "application/x-ns-proxy-autoconfig", ".swf" => "application/x-shockwave-flash", ".tar.gz" => "application/x-tgz", ".tgz" => "application/x-tgz", ".tar" => "application/x-tar", ".zip" => "application/zip", ".mp3" => "audio/mpeg", ".m3u" => "audio/x-mpegurl", ".wma" => "audio/x-ms-wma", ".wax" => "audio/x-ms-wax", ".ogg" => "application/ogg", ".wav" => "audio/x-wav", ".gif" => "image/gif", ".jar" => "application/x-java-archive", ".jpg" => "image/jpeg", ".jpeg" => "image/jpeg", ".png" => "image/png", ".xbm" => "image/x-xbitmap", ".xpm" => "image/x-xpixmap", ".xwd" => "image/x-xwindowdump", ".css" => "text/css", ".html" => "text/html", ".htm" => "text/html", ".js" => "text/javascript", ".asc" => "text/plain", ".c" => "text/plain", ".cpp" => "text/plain", ".log" => "text/plain", ".conf" => "text/plain", ".text" => "text/plain", ".txt" => "text/plain", ".dtd" => "text/xml", ".xml" => "text/xml", ".mpeg" => "video/mpeg", ".mpg" => "video/mpeg", ".mov" => "video/quicktime", ".qt" => "video/quicktime", ".avi" => "video/x-msvideo", ".asf" => "video/x-ms-asf", ".asx" => "video/x-ms-asf", ".wmv" => "video/x-ms-wmv", ".bz2" => "application/x-bzip", ".tbz" => "application/x-bzip-compressed-tar", ".tar.bz2" => "application/x-bzip-compressed-tar", # default mime type "" => "application/octet-stream", ) # Use the "Content-Type" extended attribute to obtain mime type if possible #mimetype.use-xattr = "enable" ## send a different Server: header ## be nice and keep it at lighttpd # server.tag = "lighttpd" #### accesslog module accesslog.filename = "/var/log/lighttpd/access.log" ## deny access the file-extensions # # ~ is for backupfiles from vi, emacs, joe, ... # .inc is often used for code includes which should in general not be part # of the document-root url.access-deny = ( "~", ".inc" ) $HTTP["url"] =~ "\.pdf$" { server.range-requests = "disable" } ## # which extensions should not be handle via static-file transfer # # .php, .pl, .fcgi are most often handled by mod_fastcgi or mod_cgi static-file.exclude-extensions = ( ".php", ".pl", ".fcgi" ) ######### Options that are good to be but not neccesary to be changed ####### ## bind to port (default: 80) server.port = 9090 ## bind to localhost (default: all interfaces) server.bind = "127.0.0.1" ## error-handler for status 404 #server.error-handler-404 = "/error-handler.html" #server.error-handler-404 = "/error-handler.php" ## to help the rc.scripts #server.pid-file = "/var/run/lighttpd.pid" ###### virtual hosts ## ## If you want name-based virtual hosting add the next three settings and load ## mod_simple_vhost ## ## document-root = ## virtual-server-root + virtual-server-default-host + virtual-server-docroot ## or ## virtual-server-root + http-host + virtual-server-docroot ## #simple-vhost.server-root = "/srv/www/vhosts/" #simple-vhost.default-host = "www.example.org" #simple-vhost.document-root = "/htdocs/" ## ## Format: <errorfile-prefix><status-code>.html ## -> ..../status-404.html for 'File not found' #server.errorfile-prefix = "/usr/share/lighttpd/errors/status-" #server.errorfile-prefix = "/srv/www/errors/status-" ## virtual directory listings #dir-listing.activate = "enable" ## select encoding for directory listings #dir-listing.encoding = "utf-8" ## enable debugging #debug.log-request-header = "enable" #debug.log-response-header = "enable" #debug.log-request-handling = "enable" #debug.log-file-not-found = "enable" ### only root can use these options # # chroot() to directory (default: no chroot() ) #server.chroot = "/" ## change uid to <uid> (default: don't care) #server.username = "wwwrun" ## change uid to <uid> (default: don't care) #server.groupname = "wwwrun" #### compress module #compress.cache-dir = "/var/cache/lighttpd/compress/" #compress.filetype = ("text/plain", "text/html") #### proxy module ## read proxy.txt for more info #proxy.server = ( ".php" => # ( "localhost" => # ( # "host" => "192.168.0.101", # "port" => 80 # ) # ) # ) #### fastcgi module fastcgi.server = ( "/fastcgi_scripts/" => (( "host" => "127.0.0.1", "port" => 1026, "check-local" => "disable", "bin-path" => "/usr/local/bin/cgi-fcgi", #"docroot" => "/" # remote server may use # it's own docroot )) ) ## read fastcgi.txt for more info ## for PHP don't forget to set cgi.fix_pathinfo = 1 in the php.ini #fastcgi.server = ( ".php" => # ( "localhost" => # ( # "socket" => "/var/run/lighttpd/php-fastcgi.s ocket", # "bin-path" => "/usr/local/bin/php-cgi" # ) # ) # ) #### CGI module #cgi.assign = ( ".pl" => "/usr/bin/perl", # ".cgi" => "/usr/bin/perl" ) # #### SSL engine #ssl.engine = "enable" #ssl.pemfile = "/etc/ssl/private/lighttpd.pem" #### status module #status.status-url = "/server-status" #status.config-url = "/server-config" #### auth module ## read authentication.txt for more info #auth.backend = "plain" #auth.backend.plain.userfile = "lighttpd.user" #auth.backend.plain.groupfile = "lighttpd.group" #auth.backend.ldap.hostname = "localhost" #auth.backend.ldap.base-dn = "dc=my-domain,dc=com" #auth.backend.ldap.filter = "(uid=$)" #auth.require = ( "/server-status" => # ( # "method" => "digest", # "realm" => "download archiv", # "require" => "user=jan" # ), # "/server-config" => # ( # "method" => "digest", # "realm" => "download archiv", # "require" => "valid-user" # ) # ) #### url handling modules (rewrite, redirect, access) #url.rewrite = ( "^/$" => "/server-status" ) #url.redirect = ( "^/wishlist/(.+)" => "http://www.123.org/$1" ) #### both rewrite/redirect support back reference to regex conditional using %n #$HTTP["host"] =~ "^www\.(.*)" { # url.redirect = ( "^/(.*)" => "http://%1/$1" ) #} # # define a pattern for the host url finding # %% => % sign # %0 => domain name + tld # %1 => tld # %2 => domain name without tld # %3 => subdomain 1 name # %4 => subdomain 2 name # #evhost.path-pattern = "/srv/www/vhosts/%3/htdocs/" #### expire module #expire.url = ( "/buggy/" => "access 2 hours", "/asdhas/" => "ac cess plus 1 seconds 2 minutes") #### ssi #ssi.extension = ( ".shtml" ) #### rrdtool #rrdtool.binary = "/usr/bin/rrdtool" #rrdtool.db-name = "/var/lib/lighttpd/lighttpd.rrd" #### setenv #setenv.add-request-header = ( "TRAV_ENV" => "mysql://user@host/db" ) #setenv.add-response-header = ( "X-Secret-Message" => "42" ) ## for mod_trigger_b4_dl # trigger-before-download.gdbm-filename = "/var/lib/lighttpd/trigger.db" # trigger-before-download.memcache-hosts = ( "127.0.0.1:11211" ) # trigger-before-download.trigger-url = "^/trigger/" # trigger-before-download.download-url = "^/download/" # trigger-before-download.deny-url = "http://127.0.0.1/index.html" # trigger-before-download.trigger-timeout = 10 #### variable usage: ## variable name without "." is auto prefixed by "var." and becomes "var.bar" #bar = 1 #var.mystring = "foo" ## integer add #bar += 1 ## string concat, with integer cast as string, result: "www.foo1.com" #server.name = "www." + mystring + var.bar + ".com" ## array merge #index-file.names = (foo + ".php") + index-file.names #index-file.names += (foo + ".php") #### include #include /etc/lighttpd/lighttpd-inc.conf ## same as above if you run: "lighttpd -f /etc/lighttpd/lighttpd.conf" #include "lighttpd-inc.conf" #### include_shell #include_shell "echo var.a=1" ## the above is same as: #var.a=1 Thank you for your help.

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  • Allowing Access to HttpContext in WCF REST Services

    - by Rick Strahl
    If you’re building WCF REST Services you may find that WCF’s OperationContext, which provides some amount of access to Http headers on inbound and outbound messages, is pretty limited in that it doesn’t provide access to everything and sometimes in a not so convenient manner. For example accessing query string parameters explicitly is pretty painful: [OperationContract] [WebGet] public string HelloWorld() { var properties = OperationContext.Current.IncomingMessageProperties; var property = properties[HttpRequestMessageProperty.Name] as HttpRequestMessageProperty; string queryString = property.QueryString; var name = StringUtils.GetUrlEncodedKey(queryString,"Name"); return "Hello World " + name; } And that doesn’t account for the logic in GetUrlEncodedKey to retrieve the querystring value. It’s a heck of a lot easier to just do this: [OperationContract] [WebGet] public string HelloWorld() { var name = HttpContext.Current.Request.QueryString["Name"] ?? string.Empty; return "Hello World " + name; } Ok, so if you follow the REST guidelines for WCF REST you shouldn’t have to rely on reading query string parameters manually but instead rely on routing logic, but you know what: WCF REST is a PITA anyway and anything to make things a little easier is welcome. To enable the second scenario there are a couple of steps that you have to take on your service implementation and the configuration file. Add aspNetCompatibiltyEnabled in web.config Fist you need to configure the hosting environment to support ASP.NET when running WCF Service requests. This ensures that the ASP.NET pipeline is fired up and configured for every incoming request. <system.serviceModel>     <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> </system.serviceModel> Markup your Service Implementation with AspNetCompatibilityRequirements Attribute Next you have to mark up the Service Implementation – not the contract if you’re using a separate interface!!! – with the AspNetCompatibilityRequirements attribute: [ServiceContract(Namespace = "RateTestService")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class RestRateTestProxyService Typically you’ll want to use Allowed as the preferred option. The other options are NotAllowed and Required. Allowed will let the service run if the web.config attribute is not set. Required has to have it set. All these settings determine whether an ASP.NET host AppDomain is used for requests. Once Allowed or Required has been set on the implemented class you can make use of the ASP.NET HttpContext object. When I allow for ASP.NET compatibility in my WCF services I typically add a property that exposes the Context and Request objects a little more conveniently: public HttpContext Context { get { return HttpContext.Current; } } public HttpRequest Request { get { return HttpContext.Current.Request; } } While you can also access the Response object and write raw data to it and manipulate headers THAT is probably not such a good idea as both your code and WCF will end up writing into the output stream. However it might be useful in some situations where you need to take over output generation completely and return something completely custom. Remember though that WCF REST DOES actually support that as well with Stream responses that essentially allow you to return any kind of data to the client so using Response should really never be necessary. Should you or shouldn’t you? WCF purists will tell you never to muck with the platform specific features or the underlying protocol, and if you can avoid it you definitely should avoid it. Querystring management in particular can be handled largely with Url Routing, but there are exceptions of course. Try to use what WCF natively provides – if possible as it makes the code more portable. For example, if you do enable ASP.NET Compatibility you won’t be able to self host a WCF REST service. At the same time realize that especially in WCF REST there are number of big holes or access to some features are a royal pain and so it’s not unreasonable to access the HttpContext directly especially if it’s only for read-only access. Since everything in REST works of URLS and the HTTP protocol more control and easier access to HTTP features is a key requirement to building flexible services. It looks like vNext of the WCF REST stuff will feature many improvements along these lines with much deeper native HTTP support that is often so useful in REST applications along with much more extensibility that allows for customization of the inputs and outputs as data goes through the request pipeline. I’m looking forward to this stuff as WCF REST as it exists today still is a royal pain (in fact I’m struggling with a mysterious version conflict/crashing error on my machine that I have not been able to resolve – grrrr…).© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  AJAX  WCF  

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  • Best in-memory cache of DB objects for Silverlight [closed]

    - by Jon
    Hi, I'd like to set up a cache of database objects (i.e. rows in a table) in memory in silverlight, which I'll do using WCF and linq-to-sql. Once I have the objects in memory, I'm planning on using MSMQ to receive new objects whenever they have been modified. It's a somewhat complex approach but the goal is to reduce trips to the database and allow instant data communication between Silverlight applications that are connected to the MSMQ. My Silverlight applications are meant to be long-running and the amount of data to be cached will not be large. I'm planning on saving the in-memory cache using local storage. Anyway, in order to process the updated objects that come in, I'd like to know if the user has changed the existing object. Could I use some event relating to data-binding to set a flag indicating that the object has changes? Maybe there's a better way to do the cache entirely? Thanks!

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  • apache2: ssl_error_rx_record_too_long when visiting port 80? help!

    - by John
    Hi, I have an Ubuntu 10 x64 server edition machine. I got a second IP and configured /etc/network/interfaces like so (actual IPs and gateways removed): [code] auto lo iface lo inet loopback iface eth0 inet dhcp auto eth0 auto eth0:0 iface eth0 inet static address [ my first IP ] netmask 255.255.255.0 gateway [ my first gateway ] iface eth0:0 inet static address [ my second IP ] netmask 255.255.255.0 gateway [ my second gateway ] [/code] /etc/apache2/ports.conf: [code] Listen 80 NameVirtualHost [ my first IP ]:80 NameVirtualHost [ my second IP ]:80 # If you add NameVirtualHost *:443 here, you will also have to change # the VirtualHost statement in /etc/apache2/sites-available/default-ssl # to # Server Name Indication for SSL named virtual hosts is currently not # supported by MSIE on Windows XP. Listen 443 NameVirtualHost [ my first IP - some site is running SSL successfully using it ]:443 Listen 443 [/code] /etc/apache2/sites-enabled/mysite.conf: [code] ServerName mysite.com Include /var/www/mysite.com/djangoproject/apache/django.conf [/conf] [/code] Then when visiting http[mysite].com:80 or http[mysite].com (:// removed because serverfault doesn't allow me to post hyperlinks), I get: [code] An error occurred during a connection to [mysite].com. SSL received a record that exceeded the maximum permissible length. (Error code: ssl_error_rx_record_too_long) [/code] My guess is that the configuration file is not being picked up, and apache is therefore looking for the default-ssl file, which is not in conf-enabled. If I were to configure that file properly, it seems I would successfully connect to whatever default directory is specified in the default-ssl file. But I want to connect to my website. Any ideas? Thanks in advance!

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  • Frameskipping in Android gameloop causing choppy sprites (Open GL ES 2.0)

    - by user22241
    I have written a simple 2d platform game for Android and am wondering how one deals with frame-skipping? Are there any alternatives? Let me explain further. So, my game loop allows for the rendering to be skipped if game updates and rendering do not fit into my fixed time-slice (16.667ms). This allows my game to run at identically perceived speeds on different devices. And this works great, things do run at the same speed. However, when the gameloop skips a render call for even one frame, the sprite glitches. And thinking about it, why wouldn't it? You're seeing a sprite move say, an average of 10 pixels every 1.6 seconds, then suddenly, there is a pause of 3.2ms, and the sprite then appears to jump 20 pixels. When this happens 3 or 4 times in close succession, the result is very ugly and not something I want in my game. Therfore, my question is how does one deal with these 'pauses' and 'jumps' - I've read every article on game loops I can find (see below) and my loops are even based off of code from these articles. The articles specifically mention frame skipping but they don't make any reference to how to deal with visual glitches that result from it. I've attempted various game-loops. My loop must have a mechanism in-place to allow rendering to be skipped to keep game-speed constant across multiple devices (or alternative, if one exists) I've tried interpolation but this doesn't eliminate this specific problem (although it looks like it may mitigate the issue slightly as when it eventually draws the sprite it 'moves it back' between the old and current positions so the 'jump' isn't so big. I've also tried a form of extrapolation which does seem to keep things smooth considerably, but I find it to be next to completely useless because it plays havoc with my collision detection (even when drawing with a 'display only' coordinate - see extrapolation-breaks-collision-detection) I've tried a loop that uses Thread.sleep when drawing / updating completes with time left over, no frame skipping in this one, again fairly smooth, but runs differently on different devices so no good. And I've tried spawning my own, third thread for logic updates, but this, was extremely messy to deal with and the performance really wasn't good. (upon reading tons of forums, most people seem to agree a 2 thread loops ( so UI and GL threads) is safer / easier). Now if I remove frame skipping, then all seems to run nice and smooth, with or without inter/extrapolation. However, this isn't an option because the game then runs at different speeds on different devices as it falls behind from not being able to render fast enough. I'm running logic at 60 Ticks per second and rendering as fast as I can. I've read, as far as I can see every article out there, I've tried the loops from My Secret Garden and Fix your timestep. I've also read: Against the grain deWITTERS Game Loop Plus various other articles on Game-loops. A lot of the others are derived from the above articles or just copied word for word. These are all great, but they don't touch on the issues I'm experiencing. I really have tried everything I can think of over the course of a year to eliminate these glitches to no avail, so any and all help would be appreciated. A couple of examples of my game loops (Code follows): From My Secret Room public void onDrawFrame(GL10 gl) { //Rre-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip) { SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick += skipTicks; timeCorrection += (1000d / ticksPerSecond) % 1; nextGameTick += timeCorrection; timeCorrection %= 1; loops++; } extrapolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(extrapolation); } And from Fix your timestep double t = 0.0; double dt2 = 0.01; double currentTime = System.currentTimeMillis()*0.001; double accumulator = 0.0; double newTime; double frameTime; @Override public void onDrawFrame(GL10 gl) { newTime = System.currentTimeMillis()*0.001; frameTime = newTime - currentTime; if ( frameTime > (dt*5)) //Allow 5 'skips' frameTime = (dt*5); currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { SceneManager.getInstance().getCurrentScene().updateLogic(); previousState = currentState; accumulator -= dt; } interpolation = (float) (accumulator / dt); render(interpolation); }

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  • Changing Domain Name DNS to Redirect web traffic to one server, and leave mail to original server

    - by David S
    Hi there, Ok, quite the idiot with DNS.. apart from the basics. I have a domain name hosted with a domain registrar. It seems to have full DNS control (i.e. ability to view/edit A Records, Mail etc..) We have recently setup a server at Rackspace which hosts the new website The original/existing server (where the old website still is and Mail) is on another shared hosting companies server I went to the domain name registrar, and checked out the DNS management as follows: click here to view the DNS screenshot So obviously the A Record is pointing to the actual server where the website/mail is I figure, and the CNAME is pointing (alias?) to the website url. So my question is this: If I want the web traffic portion to go to the Rackspace/new server, but keep the mail going to where it is now, what do I have to change? Also, should I even change this info at the domain registrar? the rackspace server account has full DNS which seems to suggest I can point to their nameservers and then re-direct the MX (Mail) traffic to where the mail server is? Sorry if that was a bit confusing.. obviously in need of DNS training ;) Any help very appreciated. David.

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  • su: Authentication failure

    - by user166999
    I have downloaded the Eset Nod32 Antivirus from its website, and I got a eset_nod32av_64bit_en.linux file. I have right-clicked on it, Properties - Permissions, and checked the Allow executing file as program option. Then I was able to run the program. The Installer starts and it asks for my root password. I enter it correctly, but then I get the following error message: "su: Authentication failure". What can I do with this to install the Nod32? Thanks!

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  • How can I store spell & items using a std::vector implementation?

    - by Vladimir Marenus
    I'm following along with a book from GameInstitute right now, and it's asking me to: Allow the player to buy and carry healing potions and potions of fireball. You can add an Item array (after you define the item class) to the Player class for storing them, or use a std::vector to store them. I think I would like to use the std::vector implementation, because that seems to confuse me less than making an item class, but I am unsure how to do so. I've heard from many people that vectors are great ways to store dynamic values (such as items, weapons, etc), but I've not seen it used.

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  • Use to host email for a domain name that wasn't our primary domain name

    - by drpcken
    Exchange 2007 on an Server 2003 active directory. My primary domain (MyMainDomain.com) controller also hosts dns and dhcp. I have a secondary domain name (MySecondDomain.net) that my Exchange Server allows emails from. It wasn't a physical domain, just accepted by exchange and setup as the Active Directory user's main smtp and outgoing address. Its MX records point to MyMainDomain.com's public exchange address. I've taken MySecondDomain.net and move the mail boxes to a hosted exchange 2010 environment. MX records now point to this new exchange system and when I send and email OUTSIDE the MyMainDomain.com environment (say gmail) it works and sends to the hosted exchange setup for MySecondDomain.net. however when I send an email from a user on MyMainDomain.com, it goes to the old exchange 2007 server I am hosting internally. I have removed MySecondDomain.net from the allowed domains, removed the DNS zone for MySecondDomain.net, and cleared DNS cache. I was convinced it was my internal dns server but I've cleared the DNS cache. Is there something I'm missing somewhere in exchange 2007? Or is it my domain controller/dns? Sorry if this is confusing. Thank you!

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  • Setting "Register this connection's addresses in DNS" using GPO

    - by ChamaraG
    Hi All, I need to get the Windows XP client machines in my network to dynamically update their DNS A records. The network is an AD domain running on Windows Server 2003 R2 servers with Win XP SP3 clients. Some machines already have the "Register this connection's addresses in DNS" check box checked and sucessfully update the DNS server. But some machines do not have this check box set and I need to set this. I read that this is possible using a GPO and I enabled the following: Computer configuration - Administrative templates - Network - DNS client Primary DNS Suffix Dynamic Update DNS Servers Connection-Specific DNS Suffix Register DNS records with connection-specific DNS suffix and where required, entered the relevant parameters. Running rsop.msc in the client machines shows that the GPO has been applied. The client machines have been rebooted. The DNS server allows "Nonsecure and secure" dynamic updates and is only accessible from our internal network. But, the "Register this connection's addresses in DNS" check box is not set. And the hosts without this set are not updating their DNS A records. Per another suggestion in a web site, i tried running "ipconfig /registerdns", but it does not add the DNS A record. Any advice on what I am doing wrong here would be gratefully accepted :-) Thank you.

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  • How to Use Steam In-Home Streaming

    - by Chris Hoffman
    Steam’s In-Home Streaming is now available to everyone, allowing you to stream PC games from one PC to another PC on the same local network. Use your gaming PC to power your laptops and home theater system. This feature doesn’t allow you to stream games over the Internet, only the same local network. Even if you tricked Steam, you probably wouldn’t get good streaming performance over the Internet. Why Stream? When you use Steam In-Home streaming, one PC sends its video and audio to another PC. The other PC views the video and audio like it’s watching a movie, sending back mouse, keyboard, and controller input to the other PC. This allows you to have a fast gaming PC power your gaming experience on slower PCs. For example, you could play graphically demanding games on a laptop in another room of your house, even if that laptop has slower integrated graphics. You could connect a slower PC to your television and use your gaming PC without hauling it into a different room in your house. Streaming also enables cross-platform compatibility. You could have a Windows gaming PC and stream games to a Mac or Linux system. This will be Valve’s official solution for compatibility with old Windows-only games on the Linux (Steam OS) Steam Machines arriving later this year. NVIDIA offers their own game streaming solution, but it requires certain NVIDIA graphics hardware and can only stream to an NVIDIA Shield device. How to Get Started In-Home Streaming is simple to use and doesn’t require any complex configuration — or any configuration, really. First, log into the Steam program on a Windows PC. This should ideally be a powerful gaming PC with a powerful CPU and fast graphics hardware. Install the games you want to stream if you haven’t already — you’ll be streaming from your PC, not from Valve’s servers. (Valve will eventually allow you to stream games from Mac OS X, Linux, and Steam OS systems, but that feature isn’t yet available. You can still stream games to these other operating systems.) Next, log into Steam on another computer on the same network with the same Steam username. Both computers have to be on the same subnet of the same local network. You’ll see the games installed on your other PC in the Steam client’s library. Click the Stream button to start streaming a game from your other PC. The game will launch on your host PC, and it will send its audio and video to the PC in front of you. Your input on the client will be sent back to the server. Be sure to update Steam on both computers if you don’t see this feature. Use the Steam > Check for Updates option within Steam and install the latest update. Updating to the latest graphics drivers for your computer’s hardware is always a good idea, too. Improving Performance Here’s what Valve recommends for good streaming performance: Host PC: A quad-core CPU for the computer running the game, minimum. The computer needs enough processor power to run the game, compress the video and audio, and send it over the network with low latency. Streaming Client: A GPU that supports hardware-accelerated H.264 decoding on the client PC. This hardware is included on all recent laptops and PCs. Ifyou have an older PC or netbook, it may not be able to decode the video stream quickly enough. Network Hardware: A wired network connection is ideal. You may have success with wireless N or AC networks with good signals, but this isn’t guaranteed. Game Settings: While streaming a game, visit the game’s setting screen and lower the resolution or turn off VSync to speed things up. In-Home Steaming Settings: On the host PC, click Steam > Settings and select In-Home Streaming to view the In-Home Streaming settings. You can modify your streaming settings to improve performance and reduce latency. Feel free to experiment with the options here and see how they affect performance — they should be self-explanatory. Check Valve’s In-Home Streaming documentation for troubleshooting information. You can also try streaming non-Steam games. Click Games > Add a Non-Steam Game to My Library on your host PC and add a PC game you have installed elsewhere on your system. You can then try streaming it from your client PC. Valve says this “may work but is not officially supported.” Image Credit: Robert Couse-Baker on Flickr, Milestoned on Flickr

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  • Could breadcrumbs be considered as rich anchor text, and drop my ranking?

    - by Gkhan14
    I have breadcrumbs on my site, and the anchor text for the links are an exact match for the keyword I want to rank for. So in other words, it's "rich" anchor text. An example of my breadcrumbs could look like: Home Apple Cheats Apple Points Cheats Apple Seeds Game Cheats Well I've also used RDF markup to construct my breadcrumbs, following the Google article Rich snippets - Breadcrumbs which will allow Google to recognize it. So overall, do I need to worry about exact match anchor text that will get me penalized by something like Penguin? If so, I can remove the breadcrumbs easily.

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  • How often are comments used in XML documents?

    - by Jeffrey Sweeney
    I'm currently developing a web-based XML managing program for a client (though I may 'market' it for future clients). Currently, it reads an XML document, converts it into manageable Javascript objects, and ultimately spits out indented, easy to read XML code. Edit: The program would be used by clients that don't feel like learning XML to add items or tags, but I (or another XML developer) may use the raw data for quick changes without using an editor. I feel like fundamentally, its ready for release, but I'm wondering if I should go the extra mile and allow support for remembering (and perhaps making) comments before generating the resulting XML. Considering that these XML files will probably never be read without a program interpreting it, should I really bother adding support for comments? I'll probably be the only one looking at raw files, and I usually don't use comments for XML anyway. So, are comments common/important in most XML documents?

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  • Workstations cannot see new MS Server 2008 domain, but can access DHCP.

    - by Radix
    The XP Pro workstations do not see the new replacement domain upon boot; they only see their cached entry for the old (server 2003) domain controller. The old_server is not connected to the network. I have DHCP working with the same scope as the old_server. In my "before-asking" search for a solution I came across the following two articles, and I recall doing things as suggested by the articles. http://www.windowsreference.com/windows-server-2008/how-to-setup-dhcp-server-in-windows-server-2008-step-by-step-guide/ http://www.windowsreference.com/windows-server-2008/step-by-step-guide-for-windows-server-2008-domain-controller-and-dns-server-setup/ The only possible issue is: I was under the impression that the domain netbios needed to match the DC's netbios. The DC netbios is city01 while the domain's FQDN is city.domain.org (I think this is mistaken and should have been just domain.org) But, the second link led me to a post which I believe answers my question. I did as they instructed by opening Local Area Connection Properties, then selecting TCP/IPv4 and setting the sole preferred DNS server to the local hosts static IP (10.10.1.1). Search for "Your problems should clear up" for the post I'm referencing: http://forums.techarena.in/active-directory/1032797.htm Have I misunderstood their instructions? I am hoping to reach the point where I can define users and user groups. Also, does TechNet have a single theoretical overview document I could read. I really don't like treating comps as magic. I will be watching this closely and will quickly answer any questions. If I've left anything out it is because I did not know it was needed. PS: I am loath to ask obviously basic questions, but I am tired and wish to fix this before tomorrow. Also, this is my first server installation, thank you for your help.

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  • MVVM Light V4 preview 2 (BL0015) #mvvmlight

    - by Laurent Bugnion
    Over the past few weeks, I have worked hard on a few new features for MVVM Light V4. Here is a second early preview (consider this pre-alpha if you wish). The features are unit-tested, but I am now looking for feedback and there might be bugs! Bug correction: Messenger.CleanupList is now thread safe This was an annoying bug that is now corrected: In some circumstances, an exception could be thrown when the Messenger’s recipients list was cleaned up (i.e. the “dead” instances were removed). The method is called now and then and the exception was thrown apparently at random. In fact it was really a multi-threading issue, which is now corrected. Bug correction: AllowPartiallyTrustedCallers prevents EventToCommand to work This is a particularly annoying regression bug that was introduced in BL0014. In order to allow MVVM Light to work in XBAPs too, I added the AllowPartiallyTrustedCallers attribute to the assemblies. However, we just found out that this causes issues when using EventToCommand. In order to allow EventToCommand to continue working, I reverted to the previous state by removing the AllowPartiallyTrustedCallers attribute for now. I will work with my friends at Microsoft to try and find a solution. Stay tuned. Bug correction: XML documentation file is now generated in Release configuration The XML documentation file was not generated for the Release configuration. This was a simple flag in the project file that I had forgotten to set. This is corrected now. Applying EventToCommand to non-FrameworkElements This feature has been requested in order to be able to execute a command when a Storyboard is completed. I implemented this, but unfortunately found out that EventToCommand can only be added to Storyboards in Silverlight 3 and Silverlight 4, but not in WPF or in Windows Phone 7. This obviously limits the usefulness of this change, but I decided to publish it anyway, because it is pretty damn useful in Silverlight… Why not in WPF? In WPF, Storyboards added to a resource dictionary are frozen. This is a feature of WPF which allows to optimize certain objects for performance: By freezing them, it is a contract where we say “this object will not be modified anymore, so do your perf optimization on them without worrying too much”. Unfortunately, adding a Trigger (such as EventTrigger) to an object in resources does not work if this object is frozen… and unfortunately, there is no way to tell WPF not to freeze the Storyboard in the resources… so there is no way around that (at least none I can see. In Silverlight, objects are not frozen, so an EventTrigger can be added without problems. Why not in WP7? In Windows Phone 7, there is a totally different issue: Adding a Trigger can only be done to a FrameworkElement, which Storyboard is not. Here I think that we might see a change in a future version of the framework, so maybe this small trick will work in the future. Workaround? Since you cannot use the EventToCommand on a Storyboard in WPF and in WP7, the workaround is pretty obvious: Handle the Completed event in the code behind, and call the Command from there on the ViewModel. This object can be obtained by casting the DataContext to the ViewModel type. This means that the View needs to know about the ViewModel, but I never had issues with that anyway. New class: NotifyPropertyChanged Sometimes when you implement a model object (for example Customer), you would like to have it implement INotifyPropertyChanged, but without having all the frills of a ViewModelBase. A new class named NotifyPropertyChanged allows you to do that. This class is a simple implementation of INotifyPropertyChaned (with all the overloads of RaisePropertyChanged that were implemented in BL0014). In fact, ViewModelBase inherits NotifyPropertyChanged. ViewModelBase does not implement IDisposable anymore The IDisposable interface and the Dispose method had been marked obsolete in the ViewModelBase class already in V3. Now they have been removed. Note: By this, I do not mean that IDisposable is a bad interface, or that it shouldn’t be used on viewmodels. In the contrary, I know that this interface is very useful in certain circumstances. However, I think that having it by default on every instance of ViewModelBase was sending a wrong message. This interface has a strong meaning in .NET: After Dispose has been executed, the instance should not be used anymore, and should be ready for garbage collection. What I really wanted to have on ViewModelBase was rather a simple cleanup method, something that can be executed now and then during runtime. This is fulfilled by the ICleanup interface and its Cleanup method. If your ViewModels need IDisposable, you can still use it! You will just have to implement the interface on the class itself, because it is not available on ViewModelBase anymore. What’s next? I have a couple exciting new features implemented already but that need more testing before they go live… Just stay tuned and by MIX11 (12-14 April 2011), we should see at least a major addition to MVVM Light Toolkit, as well as another smaller feature which is pretty cool nonetheless More about this later! Happy Coding Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Ubuntu 10.04 Server on Hyper-V Server R2 has sluggish install and command line

    - by Paul Hobart
    I've installed Ubuntu Server 10.04 (64 bit) on a Hyper-V Server R2. I've encountered two issues that I think are related: Very slow install Very slow command prompt The text-mode installer goes through a series of text-based prompt windows. It takes 7-10 seconds for each of these windows to draw on the screen. The end result is that every time I answer a prompt and hit enter I wait for 15 seconds while the screen redraws line by line. I can literally see each line of text being drawn (like the old 300 baud modems days). Once done installing, scrolling on the command line is super slow. For instance, if a simple command, like "ls", causes the screen to scroll, it will scroll very slowly. This happens on a fresh install. The server functions as a LAMP server and an OpenSSH server, but that's it (I don't even have any Virtual Hosts set up yet). AND this only happens on the Virtual Machine console. I access the console through Hyper-V Manager and don't have this problem on any of my other Virtual Machines. Also, this problem does NOT happen when accessing a shell through OpenSSH. How can I improve this performance issue?

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  • what are the benefits of closure, primarily for PHP?

    - by Patrick
    I am beginning the process of moving code over to PHP 5.3 and one of the most highly touted features of PHP 5.3 is the ability to use closures. My understanding of closures is that they allow anonymous functions, can be assigned to variable names, and have interesting scoping abilities. From my point of view the only seeming benefits in real world applications is the reduction of clutter in the namespace because closures are anonymous. Am I wrong in this? Should I be trying to put closures wherever I code? EDIT: I have already read this post on Javascript closures.

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  • Route forwarded traffic through eth0 but local traffic through tun0

    - by Ross Patterson
    I have a Ubuntu 12.04/Zentyal 2.3 server configured with WAN NATed on eth0, local interfaces eth1 and wlan0 bridged on br1 on which DHCP runs, and an OpenVPN connection on tun0. I only need the VPN for some things running on the gateway itself and I need to make sure that everything running on the gateway goes through the VPNs tun0. root:~# route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface default gw... 0.0.0.0 UG 100 0 0 eth0 link-local * 255.255.0.0 U 1000 0 0 br1 192.168.1.0 * 255.255.255.0 U 0 0 0 br1 A.B.C.0 * 255.255.255.0 U 0 0 0 eth0 root:~# ip route 169.254.0.0/16 dev br1 scope link metric 1000 192.168.1.0/24 dev br1 proto kernel scope link src 192.168.1.1 A.B.C.0/24 dev eth0 proto kernel scope link src A.B.C.186 root:~# ip route show table main 169.254.0.0/16 dev br1 scope link metric 1000 192.168.1.0/24 dev br1 proto kernel scope link src 192.168.1.1 A.B.C.0/24 dev eth0 proto kernel scope link src A.B.C.D root:~# ip route show table default default via A.B.C.1 dev eth0 How can I configure routing (or otherwise) such that all forwarded traffic for other hosts on the LAN goes through eth0 but all traffic for the gateway itself goes through the VPN on tun0? Also, since the OpenVPN client changes routing on startup/shutdown, how can I make sure that everything running on the gateway itself loses all network access if the VPN goes down and never goes out eth0.

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  • emacs error: "Symbol's value as variable is void: hostname"

    - by Florian Pilz
    After I installed emacs this error occurs every time on startup. It prevents me from installing plugins, e.g. auctex via aptitude. I already tried to install a plugin by hand (rails for ruby), but doesn't work. The error doesn't contain the message "hostname", but the hostname of my PC is displayed ("bloodredangel-ubuntu"). I changed my hostname to "bloodredangel", but the error message stays the same. While I changed my hostname I saw that in /etc/hostname were two entries: 127.0.0.1 bloodredangel-ubuntu I already asked this question in an ubuntu forum but they couldn't help. They recognised an misconfigured /etc/hosts file, which I corrected, but from time to time these incorrect configurations get attached by something. I didn't add them by hand, maybe it has something to do with the issue. The misconfigurations looked like this: 127.0.0.1 127.0.0.1 bloodredangel-ubuntu localhost.localdomain localhost 127.0.0.1 127.0.0.1:8080 bloodredangel-ubuntu localhost.localdomain localhost I didn't found a solution on the internet, so I hope I will find help here finally.

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  • MySQL Online Database

    - by Marian
    Can anyone suggest a good online free MySQL database. I've tried four till now: db4free FreeMySQL onPhP 000webhost Either of them gave me an timeout error on my connect file or actively restricted connection to it, meaning the host won't allow a remote connection to the database. If there isn't any good online database can I create my own server using my computer, since it gets rarely turned off and when my server is offline I could return an error message saying that the server is currently offline. My final objective is to have a simple comment box for a webpage. Witch I believe it won't need a massive data storage with 3 columns (id, name, comment) NOTE: Can't post more then two links yet.

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