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  • C++ simple logging class with UTF-8 output [code example]

    - by Andrew
    Hello everyone, I was working on one of my academic projects and for the first time I needed pure C++ without GUI. After googling for a while, I did not find any simple and easy to use implementation for logging and created my own. This is a simple implementation with iostreams that logs messages to screen and to the file simultaneously. I was thinking of using templates but then I realized that I do not expect any changes and removed that. It is modified std::wostream with two added modifiers: 1. TimeStamp - prints time-stamp 2. LogMode(LogModes) - switches output: file only, screen only, file+screen. *Boost::utf8_codecvt_facet* is used for UTF-8 output. // ############################################################################ // # Name: MyLog.h # // # Purpose: Logging Class Header # // # Author: Andrew Drach # // # Modified by: <somebody> # // # Created: 03/21/10 # // # SVN-ID: $Id$ # // # Copyright: (c) 2010 Andrew Drach # // # Licence: <license> # // ############################################################################ #ifndef INCLUDED_MYLOG_H #define INCLUDED_MYLOG_H // headers -------------------------------------------------------------------- #include <string> #include <iostream> #include <fstream> #include <exception> #include <boost/program_options/detail/utf8_codecvt_facet.hpp> using namespace std; // definitions ---------------------------------------------------------------- // ---------------------------------------------------------------------------- // DblBuf class // Splits up output stream into two // Inspired by http://wordaligned.org/articles/cpp-streambufs // ---------------------------------------------------------------------------- class DblBuf : public wstreambuf { private: // private member declarations DblBuf(); wstreambuf *bf1; wstreambuf *bf2; virtual int_type overflow(int_type ch) { int_type eof = traits_type::eof(); int_type not_eof = !eof; if ( traits_type::eq_int_type(ch,eof) ) return not_eof; else { char_type ch1 = traits_type::to_char_type(ch); int_type r1( bf1on ? bf1->sputc(ch1) : not_eof ); int_type r2( bf2on ? bf2->sputc(ch1) : not_eof ); return (traits_type::eq_int_type(r1,eof) || traits_type::eq_int_type(r2,eof) ) ? eof : ch; } } virtual int sync() { int r1( bf1on ? bf1->pubsync() : NULL ); int r2( bf2on ? bf2->pubsync() : NULL ); return (r1 == 0 && r2 == 0) ? 0 : -1; } public: // public member declarations explicit DblBuf(wstreambuf *bf1, wstreambuf *bf2) : bf1(bf1), bf2(bf2) { if (bf1) bf1on = true; else bf1on = false; if (bf2) bf2on = true; else bf2on = false; } bool bf1on; bool bf2on; }; // ---------------------------------------------------------------------------- // logstream class // Wrapper for a standard wostream with access to modified buffer // ---------------------------------------------------------------------------- class logstream : public wostream { private: // private member declarations logstream(); public: // public member declarations DblBuf *buf; explicit logstream(wstreambuf *StrBuf, bool isStd = false) : wostream(StrBuf, isStd), buf((DblBuf*)StrBuf) {} }; // ---------------------------------------------------------------------------- // Logging mode Class // ---------------------------------------------------------------------------- enum LogModes{LogToFile=1, LogToScreen, LogToBoth}; class LogMode { private: // private member declarations LogMode(); short mode; public: // public member declarations LogMode(short mode1) : mode(mode1) {} logstream& operator()(logstream &stream1) { switch(mode) { case LogToFile: stream1.buf->bf1on = true; stream1.buf->bf2on = false; break; case LogToScreen: stream1.buf->bf1on = false; stream1.buf->bf2on = true; break; case LogToBoth: stream1.buf->bf1on = true; stream1.buf->bf2on = true; } return stream1; } }; logstream& operator<<(logstream &out, LogMode mode) { return mode(out); } wostream& TimeStamp1(wostream &out1) { time_t time1; struct tm timeinfo; wchar_t timestr[512]; // Get current time and convert it to a string time(&time1); localtime_s (&timeinfo, &time1); wcsftime(timestr, 512,L"[%Y-%b-%d %H:%M:%S %p] ",&timeinfo); return out1 << timestr; } // ---------------------------------------------------------------------------- // MyLog class // Logs events to both file and screen // ---------------------------------------------------------------------------- class MyLog { private: // private member declarations MyLog(); auto_ptr<DblBuf> buf; string mErrorMsg1; string mErrorMsg2; string mErrorMsg3; string mErrorMsg4; public: // public member declarations explicit MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1); ~MyLog(); void NewEvent(wstring str1, bool TimeStamp = true); string FileName; wostream *ScrLog; wofstream File; auto_ptr<logstream> Log; locale utf8locale; }; // ---------------------------------------------------------------------------- // MyLog constructor // ---------------------------------------------------------------------------- MyLog::MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1) : // ctors mErrorMsg1("Failed to open file for application logging! []"), mErrorMsg2("Failed to write BOM! []"), mErrorMsg3("Failed to write to file! []"), mErrorMsg4("Failed to close file! []"), FileName(FileName1), ScrLog(ScrLog1), utf8locale(utf8locale1), File(FileName1.c_str()) { // Adjust error strings mErrorMsg1.insert(mErrorMsg1.length()-1,FileName1); mErrorMsg2.insert(mErrorMsg2.length()-1,FileName1); mErrorMsg3.insert(mErrorMsg3.length()-1,FileName1); mErrorMsg4.insert(mErrorMsg4.length()-1,FileName1); // check for file open errors if ( !File ) throw ofstream::failure(mErrorMsg1); // write UTF-8 BOM File << wchar_t(0xEF) << wchar_t(0xBB) << wchar_t(0xBF); // switch locale to UTF-8 File.imbue(utf8locale); // check for write errors if ( File.bad() ) throw ofstream::failure(mErrorMsg2); buf.reset( new DblBuf(File.rdbuf(),ScrLog->rdbuf()) ); Log.reset( new logstream(&*buf) ); } // ---------------------------------------------------------------------------- // MyLog destructor // ---------------------------------------------------------------------------- MyLog::~MyLog() { *Log << TimeStamp1 << "Log finished." << endl; // clean up objects Log.reset(); buf.reset(); File.close(); // check for file close errors if ( File.bad() ) throw ofstream::failure(mErrorMsg4); } //--------------------------------------------------------------------------- #endif // INCLUDED_MYLOG_H Tested on MSVC 2008, boost 1.42. I do not know if this is the right place to share it. Hope it helps anybody. Feel free to make it better.

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  • How do I get my dependenices inject using @Configurable in conjunction with readResolve()

    - by bmatthews68
    The framework I am developing for my application relies very heavily on dynamically generated domain objects. I recently started using Spring WebFlow and now need to be able to serialize my domain objects that will be kept in flow scope. I have done a bit of research and figured out that I can use writeReplace() and readResolve(). The only catch is that I need to look-up a factory in the Spring context. I tried to use @Configurable(preConstruction = true) in conjunction with the BeanFactoryAware marker interface. But beanFactory is always null when I try to use it in my createEntity() method. Neither the default constructor nor the setBeanFactory() injector are called. Has anybody tried this or something similar? I have included relevant class below. Thanks in advance, Brian /* * Copyright 2008 Brian Thomas Matthews Limited. * All rights reserved, worldwide. * * This software and all information contained herein is the property of * Brian Thomas Matthews Limited. Any dissemination, disclosure, use, or * reproduction of this material for any reason inconsistent with the * express purpose for which it has been disclosed is strictly forbidden. */ package com.btmatthews.dmf.domain.impl.cglib; import java.io.InvalidObjectException; import java.io.ObjectStreamException; import java.io.Serializable; import java.lang.reflect.InvocationTargetException; import java.util.HashMap; import java.util.Map; import org.apache.commons.beanutils.PropertyUtils; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.springframework.beans.factory.BeanFactory; import org.springframework.beans.factory.BeanFactoryAware; import org.springframework.beans.factory.annotation.Configurable; import org.springframework.util.StringUtils; import com.btmatthews.dmf.domain.IEntity; import com.btmatthews.dmf.domain.IEntityFactory; import com.btmatthews.dmf.domain.IEntityID; import com.btmatthews.dmf.spring.IEntityDefinitionBean; /** * This class represents the serialized form of a domain object implemented * using CGLib. The readResolve() method recreates the actual domain object * after it has been deserialized into Serializable. You must define * &lt;spring-configured/&gt; in the application context. * * @param <S> * The interface that defines the properties of the base domain * object. * @param <T> * The interface that defines the properties of the derived domain * object. * @author <a href="mailto:[email protected]">Brian Matthews</a> * @version 1.0 */ @Configurable(preConstruction = true) public final class SerializedCGLibEntity<S extends IEntity<S>, T extends S> implements Serializable, BeanFactoryAware { /** * Used for logging. */ private static final Logger LOG = LoggerFactory .getLogger(SerializedCGLibEntity.class); /** * The serialization version number. */ private static final long serialVersionUID = 3830830321957878319L; /** * The application context. Note this is not serialized. */ private transient BeanFactory beanFactory; /** * The domain object name. */ private String entityName; /** * The domain object identifier. */ private IEntityID<S> entityId; /** * The domain object version number. */ private long entityVersion; /** * The attributes of the domain object. */ private HashMap<?, ?> entityAttributes; /** * The default constructor. */ public SerializedCGLibEntity() { SerializedCGLibEntity.LOG .debug("Initializing with default constructor"); } /** * Initialise with the attributes to be serialised. * * @param name * The entity name. * @param id * The domain object identifier. * @param version * The entity version. * @param attributes * The entity attributes. */ public SerializedCGLibEntity(final String name, final IEntityID<S> id, final long version, final HashMap<?, ?> attributes) { SerializedCGLibEntity.LOG .debug("Initializing with parameterized constructor"); this.entityName = name; this.entityId = id; this.entityVersion = version; this.entityAttributes = attributes; } /** * Inject the bean factory. * * @param factory * The bean factory. */ public void setBeanFactory(final BeanFactory factory) { SerializedCGLibEntity.LOG.debug("Injected bean factory"); this.beanFactory = factory; } /** * Called after deserialisation. The corresponding entity factory is * retrieved from the bean application context and BeanUtils methods are * used to initialise the object. * * @return The initialised domain object. * @throws ObjectStreamException * If there was a problem creating or initialising the domain * object. */ public Object readResolve() throws ObjectStreamException { SerializedCGLibEntity.LOG.debug("Transforming deserialized object"); final T entity = this.createEntity(); entity.setId(this.entityId); try { PropertyUtils.setSimpleProperty(entity, "version", this.entityVersion); for (Map.Entry<?, ?> entry : this.entityAttributes.entrySet()) { PropertyUtils.setSimpleProperty(entity, entry.getKey() .toString(), entry.getValue()); } } catch (IllegalAccessException e) { throw new InvalidObjectException(e.getMessage()); } catch (InvocationTargetException e) { throw new InvalidObjectException(e.getMessage()); } catch (NoSuchMethodException e) { throw new InvalidObjectException(e.getMessage()); } return entity; } /** * Lookup the entity factory in the application context and create an * instance of the entity. The entity factory is located by getting the * entity definition bean and using the factory registered with it or * getting the entity factory. The name used for the definition bean lookup * is ${entityName}Definition while ${entityName} is used for the factory * lookup. * * @return The domain object instance. * @throws ObjectStreamException * If the entity definition bean or entity factory were not * available. */ @SuppressWarnings("unchecked") private T createEntity() throws ObjectStreamException { SerializedCGLibEntity.LOG.debug("Getting domain object factory"); // Try to use the entity definition bean final IEntityDefinitionBean<S, T> entityDefinition = (IEntityDefinitionBean<S, T>)this.beanFactory .getBean(StringUtils.uncapitalize(this.entityName) + "Definition", IEntityDefinitionBean.class); if (entityDefinition != null) { final IEntityFactory<S, T> entityFactory = entityDefinition .getFactory(); if (entityFactory != null) { SerializedCGLibEntity.LOG .debug("Domain object factory obtained via enity definition bean"); return entityFactory.create(); } } // Try to use the entity factory final IEntityFactory<S, T> entityFactory = (IEntityFactory<S, T>)this.beanFactory .getBean(StringUtils.uncapitalize(this.entityName) + "Factory", IEntityFactory.class); if (entityFactory != null) { SerializedCGLibEntity.LOG .debug("Domain object factory obtained via direct look-up"); return entityFactory.create(); } // Neither worked! SerializedCGLibEntity.LOG.warn("Cannot find domain object factory"); throw new InvalidObjectException( "No entity definition or factory found for " + this.entityName); } }

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  • C# delegates problem

    - by Mick Taylor
    Hello I am getting the following error from my C# Windows Application: Error 1 No overload for 'CreateLabelInPanel' matches delegate 'WorksOrderStore.ProcessDbConnDetailsDelegate' H:\c\WorksOrderFactory\WorksOrderFactory\WorksOrderClient.cs 43 39 WorksOrderFactory I have 3 .cs files that essentially: Opens a windows Has an option for the users to connect to a db When that is selected, the system will go off and connect to the db, and load some data in (just test data for now) Then using a delegate, the system should do soemthing, which for testing will be to create a label. However I haven't coded this part yet. But I can't build until I get this error sorted. The 3 fiels are called: WorksOrderClient.cs (which is the MAIN) WorksOrderStore.cs LoginBox.cs Here's the code for each file: WorksOrderClient.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using WorksOrderStore; namespace WorksOrderFactory { using WorksOrderStore; public partial class WorksOrderClient : Form { LoginBox lb = new LoginBox(); private static WorksOrderDB wodb = new WorksOrderDB(); private static int num_conns = 0; public WorksOrderClient() { InitializeComponent(); } private void connectToADBToolStripMenuItem_Click(object sender, EventArgs e) { lb.ShowDialog(); lb.Visible = true; } public static bool createDBConnDetObj(string username, string password, string database) { // increase the number of connections num_conns = num_conns + 1; // create the connection object wodb.AddDbConnDetails(username, password, database, num_conns); // create a new delegate object associated with the static // method WorksOrderClient.createLabelInPanel wodb.ProcessDbConnDetails(new ProcessDbConnDetailsDelegate(CreateLabelInPanel)); return true; } static void CreateLabelInPanel(DbConnDetails dbcd) { Console.Write("hellO"); string tmp = (string)dbcd.username; //Console.Write(tmp); } private void WorksOrderClient_Load(object sender, EventArgs e) { } } } WorksOrderStore.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using WorksOrderFactory; namespace WorksOrderStore { using System.Collections; // Describes a book in the book list: public struct WorksOrder { public string contractor_code { get; set; } // contractor ID public string email_address { get; set; } // contractors email address public string date_issued { get; set; } // date the works order was issued public string wo_ref { get; set; } // works order ref public string status { get; set; } // status ... not used public job_status js { get; set; } // status of this worksorder within this system public WorksOrder(string contractor_code, string email_address, string date_issued, string wo_ref) : this() { this.contractor_code = contractor_code; this.email_address = email_address; this.date_issued = date_issued; this.wo_ref = wo_ref; this.js = job_status.Pending; } } // Declare a delegate type for processing a WorksOrder: //public delegate void ProcessWorksOrderDelegate(WorksOrder worksorder); // Maintains a worksorder database. public class WorksOrderDB { // List of all worksorders in the database: ArrayList list = new ArrayList(); // Add a worksorder to the database: public void AddWorksOrder(string contractor_code, string email_address, string date_issued, string wo_ref) { list.Add(new WorksOrder(contractor_code, email_address, date_issued, wo_ref)); } // Call a passed-in delegate on each pending works order to process it: /*public void ProcessPendingWorksOrders(ProcessWorksOrderDelegate processWorksOrder) { foreach (WorksOrder wo in list) { if (wo.js.Equals(job_status.Pending)) // Calling the delegate: processWorksOrder(wo); } }*/ // Add a DbConnDetails to the database: public void AddDbConnDetails(string username, string password, string database, int conn_num) { list.Add(new DbConnDetails(username, password, database, conn_num)); } // Call a passed-in delegate on each dbconndet to process it: public void ProcessDbConnDetails(ProcessDbConnDetailsDelegate processDBConnDetails) { foreach (DbConnDetails wo in list) { processDBConnDetails(wo); } } } // statuses for worksorders in this system public enum job_status { Pending, InProgress, Completed } public struct DbConnDetails { public string username { get; set; } // username public string password { get; set; } // password public string database { get; set; } // database public int conn_num { get; set; } // this objects connection number. public ArrayList woList { get; set; } // list of works orders for this connection // this constructor just sets the db connection details // the woList array will get created later .. not a lot later but a bit. public DbConnDetails(string username, string password, string database, int conn_num) : this() { this.username = username; this.password = password; this.database = database; this.conn_num = conn_num; woList = new ArrayList(); } } // Declare a delegate type for processing a DbConnDetails: public delegate void ProcessDbConnDetailsDelegate(DbConnDetails dbConnDetails); } and LoginBox.cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace WorksOrderFactory { public partial class LoginBox : Form { public LoginBox() { InitializeComponent(); } private void LoginBox_Load(object sender, EventArgs e) { this.Visible = true; this.Show(); //usernameText.Text = "Username"; //new Font(usernameText.Font, FontStyle.Italic); } private void cancelBtn_Click(object sender, EventArgs e) { this.Close(); } private void loginBtn_Click(object sender, EventArgs e) { // set up a connection details object. bool success = WorksOrderClient.createDBConnDetObj(usernameText.Text, passwordText.Text, databaseText.Text); } private void LoginBox_Load_1(object sender, EventArgs e) { } } } Any ideas?? Cheers, m

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  • flash blocking javascript events

    - by jedierikb
    this is an edit of the original post now that I better understand the problem. now with source code! In IE, if body (or another html div has focus), then you keypress & click on flash at the same time, then release... a keyup event is never fired. It is not fired in javascript or in flash. Where is this keyup event? This is the order of event firing you get instead: javascriptKeyEvent:bodyDn ** currentFocuedElement: body javascriptKeyEvent:docDn ** currentFocuedElement: body actionScriptEvent::activate ** currentFocuedElement: [object] actionScriptEvent::mouseDown ** currentFocuedElement: [object] actionScriptEvent::mouseUp ** currentFocuedElement: [object] Subsequent keyup and keydown events are captured by flash, but that initial keyUp is never fired.. anywhere. And I need that keyup! Here is the html/javascript: <html> <head> <script type="text/javascript" src="p.js"></script> <script type="text/javascript" src="swfobject.js"></script> <script> function ic( evt ) { Event.observe( $("f1"), 'keyup', onKeyHandler.bindAsEventListener( this, "f1Up" ) ); Event.observe( $("f2"), 'keyup', onKeyHandler.bindAsEventListener( this, "f2Up" ) ); Event.observe( document, 'keyup', onKeyHandler.bindAsEventListener( this, "docUp" ) ); Event.observe( $("body"), 'keyup', onKeyHandler.bindAsEventListener( this, "bodyUp" ) ); Event.observe( window, 'keyup', onKeyHandler.bindAsEventListener( this, "windowUp" ) ); Event.observe( $("f1"), 'keydown', onKeyHandler.bindAsEventListener( this, "f1Dn" ) ); Event.observe( $("f2"), 'keydown', onKeyHandler.bindAsEventListener( this, "f2Dn" ) ); Event.observe( document, 'keydown', onKeyHandler.bindAsEventListener( this, "docDn" ) ); Event.observe( $("body"), 'keydown', onKeyHandler.bindAsEventListener( this, "bodyDn" ) ); Event.observe( window, 'keydown', onKeyHandler.bindAsEventListener( this, "windowDn" ) ); Event.observe( "clr", "mousedown", clearHandler.bindAsEventListener( this ) ); swfobject.embedSWF( "tmp.swf", "f2", "100%", "20px", "9.0.0.0", null, {}, {}, {} ); } function clearHandler( evt ) { clear( ); } function clear( ) { $("log").innerHTML = ""; } function onKeyHandler( evt, dn ) { logIt( "javascriptKeyEvent:"+dn ); } function AS2JS( wha ) { logIt( "actionScriptEvent::" + wha ); } function logIt( k ) { var id = document.activeElement; if (id.identify) { id = id.identify(); } $("log").innerHTML = k + " ** focuedElement: " + id + "<br>" + $("log").innerHTML; } Event.observe( window, 'load', ic.bindAsEventListener(this) ); </script> </head> <body id="body"> <div id="f1"><div id="f2" style="width:100%;height:20px; position:absolute; bottom:0px;"></div></div> <div id="clr" style="color:blue;">clear</div> <div id="log" style="overflow:auto;height:200px;width:500px;"></div> </body> </html> Here is the as3 code: package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.Event; import flash.external.ExternalInterface; public class tmpa extends Sprite { public function tmpa( ):void { extInt("flashInit"); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stage.addEventListener( KeyboardEvent.KEY_DOWN, keyDnCb, false, 0, true ); stage.addEventListener( KeyboardEvent.KEY_UP, keyUpCb, false, 0, true ); stage.addEventListener( MouseEvent.MOUSE_DOWN, mDownCb, false, 0, true ); stage.addEventListener( MouseEvent.MOUSE_UP, mUpCb, false, 0, true ); addEventListener( Event.ACTIVATE, activateCb, false, 0, true ); addEventListener( Event.DEACTIVATE, dectivateCb, false, 0, true ); } private function activateCb( evt:Event ):void { extInt("activate"); } private function dectivateCb( evt:Event ):void { extInt("deactivate"); } private function mDownCb( evt:MouseEvent ):void { extInt("mouseDown"); } private function mUpCb( evt:MouseEvent ):void { extInt("mouseUp"); } private function keyDnCb( evt:KeyboardEvent ):void { extInt( "keyDn" ); } private function keyUpCb( evt:KeyboardEvent ):void { extInt( "keyUp" ); } private function extInt( wha:String ):void { try { ExternalInterface.call( "AS2JS", wha ); } catch (ex:Error) { trace('ex: ' + ex); } } } }

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  • problem with my texture coordinates on a square.

    - by Evan Kimia
    Im very new to OpenGL ES, and have been doing a tutorial to build a square. The square is made, and now im trying to map a 256 by 256 image onto it. The problem is, im only seeing a very zoomed in portion of this bitmap; Im fairly certain my texture coords are whats wrong here. Thanks! package se.jayway.opengl.tutorial; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.ShortBuffer; import javax.microedition.khronos.opengles.GL10; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.opengl.GLUtils; public class Square { // Our vertices. private float vertices[] = { -1.0f, 1.0f, 0.0f, // 0, Top Left -1.0f, -1.0f, 0.0f, // 1, Bottom Left 1.0f, -1.0f, 0.0f, // 2, Bottom Right 1.0f, 1.0f, 0.0f, // 3, Top Right }; //Our texture. private float texture[] = { 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; // The order we like to connect them. private short[] indices = { 0, 1, 2, 0, 2, 3 }; // Our vertex buffer. private FloatBuffer vertexBuffer; // Our index buffer. private ShortBuffer indexBuffer; //texture buffer. private FloatBuffer textureBuffer; //Our texture pointer. private int[] textures = new int[1]; public Square() { // a float is 4 bytes, therefore we multiply the number if // vertices with 4. ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); vertexBuffer = vbb.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); // a float is 4 bytes, therefore we multiply the number of // vertices with 4. ByteBuffer tbb = ByteBuffer.allocateDirect(texture.length * 4); vbb.order(ByteOrder.nativeOrder()); textureBuffer = tbb.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); // short is 2 bytes, therefore we multiply the number if // vertices with 2. ByteBuffer ibb = ByteBuffer.allocateDirect(indices.length * 2); ibb.order(ByteOrder.nativeOrder()); indexBuffer = ibb.asShortBuffer(); indexBuffer.put(indices); indexBuffer.position(0); } /** * This function draws our square on screen. * @param gl */ public void draw(GL10 gl) { // Counter-clockwise winding. gl.glFrontFace(GL10.GL_CCW); // Enable face culling. gl.glEnable(GL10.GL_CULL_FACE); // What faces to remove with the face culling. gl.glCullFace(GL10.GL_BACK); //Bind our only previously generated texture in this case gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); // Enabled the vertices buffer for writing and to be used during // rendering. gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Enable texture buffer array gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Specifies the location and data format of an array of vertex // coordinates to use when rendering. gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_SHORT, indexBuffer); // Disable the vertices buffer. gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); //Disable the texture buffer. gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); // Disable face culling. gl.glDisable(GL10.GL_CULL_FACE); } /** * Load the textures * * @param gl - The GL Context * @param context - The Activity context */ public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory InputStream is = context.getResources().openRawResource(R.drawable.test); Bitmap bitmap = null; try { //BitmapFactory is an Android graphics utility for images bitmap = BitmapFactory.decodeStream(is); } finally { //Always clear and close try { is.close(); is = null; } catch (IOException e) { } } //Generate one texture pointer... gl.glGenTextures(1, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } }

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  • How to set focus for CustCombBox in a CellEditingTemplate when entering page at the first time(MVVM

    - by Shamin
    PreparingCellForEdit="dg_PreparingCellForEdit" BeginningEdit="dg_BeginningEdit" <data:DataGridTemplateColumn MinWidth="300"> <data:DataGridTemplateColumn.HeaderStyle> <Style TargetType="primitives:DataGridColumnHeader" BasedOn="{StaticResource FOTDataGridColumnHeaderStyle}"> <Setter Property="ContentTemplate"> <Setter.Value> <DataTemplate> <TextBlock Text="{Binding CancelReasonText2,Source={StaticResource LabelResource}}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </Setter.Value> </Setter> </Style> </data:DataGridTemplateColumn.HeaderStyle> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding CancelReason.CancelCodeDescription}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> <data:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <input:AutoCompleteBox x:Name="cBoxCancelReason" FilterMode="StartsWith" IsDropDownOpen="True" SelectedItem="{Binding CancelReason, Mode=TwoWay}" ItemsSource="{Binding CancelCodes}" ValueMemberPath="CancelCodeDescription" > <input:AutoCompleteBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding CancelCodeDescription}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </input:AutoCompleteBox.ItemTemplate> </input:AutoCompleteBox> </DataTemplate> </data:DataGridTemplateColumn.CellEditingTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> ---CodeBind public partial class CancelFlightView : UserControl,ICancelFlightView { private data.CancelCode DefaultCancelCode { get { data.CancelCode code = new data.CancelCode(); code.CancelCd = "-1"; code.CancelCodeDescription = "-- Select Cancel Reason --"; return code; } } public CancelFlightView() { InitializeComponent(); this.dg.LoadingRow += new EventHandler<DataGridRowEventArgs>(dg_LoadingRow); //this.Loaded += new RoutedEventHandler(CancelFlightView_Loaded); } void dg_LoadingRow(object sender, DataGridRowEventArgs e) { CheckBox checkBox = (CheckBox)dg.Columns[0].GetCellContent(e.Row); if (checkBox.IsChecked.Value) { FrameworkElement obj = (FrameworkElement)dg.Columns[1].GetCellContent(e.Row); System.Windows.Browser.HtmlPage.Plugin.Focus(); DataGridCell cellEdit = (DataGridCell)obj.Parent; cellEdit.Focus(); dg.BeginEdit(); } } //private void UserControl_Loaded(object sender, RoutedEventArgs e) //{ // if (DataContext != null) // { // CancelFlightViewModel viewModel = (CancelFlightViewModel)DataContext; // viewModel.View = this; // viewModel.Grid = dg; // //viewModel.InitFocus(); // } //} //void CancelFlightView_Loaded(object sender, RoutedEventArgs e) //{ // if (dg.SelectedItem != null) // { // CheckBox checkBox = (CheckBox)dg.Columns[0].GetCellContent(dg.SelectedItem); // if (checkBox.IsChecked.Value) // { // DataGridCell cellEdit = ((DataGridCell)((System.Windows.Controls.Primitives.DataGridCellsPresenter)((DataGridCell)checkBox.Parent).Parent).Children[1]); // dg.CurrentColumn = dg.Columns[1]; // System.Windows.Browser.HtmlPage.Plugin.Focus(); // cellEdit.Focus(); // dg.BeginEdit(); // } // } //} public CancelFlightView(CancelFlightViewModel viewModel):this() { ViewModel = viewModel; } private void dg_PreparingCellForEdit(object sender, DataGridPreparingCellForEditEventArgs e) { object obj = dg.Columns[1].GetCellContent(e.Row); if (obj != null && obj.GetType() == typeof(AutoCompleteBox)) { AutoCompleteBox cBoxCancelReason = (AutoCompleteBox)obj; System.Windows.Browser.HtmlPage.Plugin.Focus(); cBoxCancelReason.Focus(); } } private void CustomComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { } private void dg_BeginningEdit(object sender, DataGridBeginningEditEventArgs e) { } private void chkFlight_Click(object sender, RoutedEventArgs e) { CheckBox chkTemp = sender as CheckBox; if (!chkTemp.IsChecked.Value) { } else { DataGridCell cellEdit = ((DataGridCell)((System.Windows.Controls.Primitives.DataGridCellsPresenter)((DataGridCell)chkTemp.Parent).Parent).Children[1]); dg.CurrentColumn = dg.Columns[1]; cellEdit.Focus(); dg.BeginEdit(); } } private void LayoutRoot_KeyUp(object sender, KeyEventArgs e) { //if (e.Key == Key.Enter) //{ //} } #region ICancelFlightView Members public CancelFlightViewModel ViewModel { get { return DataContext as CancelFlightViewModel; } set { DataContext = value; } } #endregion } Now, when user click CheckBox, I can set focus on CustCombBox, but I can't set focus on Whose checkBox.IsChecked.Value = true when page is opened for the first time. is it possible on MVVM pattern? Looking forward your reply, thanks very much.

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  • How do I update ItemTemplate after scrambling ObservableCollection(Of ObservableCollection(Of object

    - by user342195
    I am learning vb.net, wpf and xaml with the help of sites like this one. The project I am currently working on is a 4 x 4 slide puzzle. I cannot get the buttons in the grid to scramble to start a new game when calling a new game event. Any help will be greatly appreciated. If no answer is can be provide, a good resource to research would help as well. Thank you for your time. XAML: <Window x:Class="SlidePuzzle" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Slide Puzzle" Height="391" Width="300" Name="wdw_SlidePuzzle"> <Window.Resources> <DataTemplate x:Key="DataTemp_PuzzleButtons"> <Button Content="{Binding C}" Height="50" Width="50" Margin="2" Visibility="{Binding V}"/> </DataTemplate> <DataTemplate x:Key="DataTemplate_PuzzleBoard"> <ItemsControl ItemsSource="{Binding}" ItemTemplate="{DynamicResource DataTemp_PuzzleButtons}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Canvas/> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemContainerStyle> <Style> <Setter Property="Canvas.Top" Value="{Binding Path=Y}" /> <Setter Property="Canvas.Left" Value="{Binding Path=X}" /> </Style> </ItemsControl.ItemContainerStyle> </ItemsControl> </DataTemplate> </Window.Resources> <DockPanel Name="dpanel_puzzle" LastChildFill="True"> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Button Name="bttnNewGame" Content="New Game" MinWidth="75" Margin="4" Click="NewGame_Click"></Button> <Button Name="bttnSolveGame" Content="Solve" MinWidth="75" Margin="4"></Button> <Button Name="bttnExitGame" Content="Exit" MinWidth="75" Margin="4" Click="ExitGame_Click"></Button> </WrapPanel> <WrapPanel DockPanel.Dock="Bottom" Margin="5" HorizontalAlignment="Center"> <Label>Score:</Label> <TextBox Name="tb_Name" Width="50"></TextBox> </WrapPanel> <StackPanel Name="SlidePuzzlePnl" HorizontalAlignment="Center" VerticalAlignment="Center" Height="206" Width="206" > <ItemsControl x:Name="lst" ItemTemplate="{DynamicResource DataTemplate_PuzzleBoard}"/> </StackPanel> </DockPanel> VB: Imports System.Collections.ObjectModel Class SlidePuzzle Dim puzzleColl As New ObservableCollection(Of ObservableCollection(Of SlidePuzzleBttn)) Dim puzzleArr(3, 3) As Integer Private Sub Window1_Loaded(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles MyBase.Loaded For i As Integer = 0 To 3 puzzleColl.Add(New ObservableCollection(Of SlidePuzzleBttn)) For j As Integer = 0 To 3 puzzleArr(i, j) = (i * 4) + (j + 1) puzzleColl(i).Add(New SlidePuzzleBttn((i * 4) + (j + 1))) puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 Next Next lst.ItemsSource = puzzleColl End Sub Private Sub NewGame_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Dim rnd As New Random Dim ri, rj As Integer Dim temp As Integer For i As Integer = 0 To 3 For j As Integer = 0 To 3 ri = rnd.Next(0, 3) rj = rnd.Next(0, 3) temp = puzzleArr(ri, rj) puzzleArr(ri, rj) = puzzleArr(i, j) puzzleArr(i, j) = temp puzzleColl(i)(j).X = j * 52 puzzleColl(i)(j).Y = i * 52 puzzleColl(i)(j).C = puzzleArr(i, j) Next Next End Sub End Class Public Class SlidePuzzleBttn Inherits DependencyObject Private _c As Integer Private _x As Integer Private _y As Integer Private _v As String Public Shared ReadOnly ContentProperty As DependencyProperty = DependencyProperty.RegisterAttached("_c", GetType(String), GetType(SlidePuzzleBttn), New UIPropertyMetadata("")) Public Sub New() _c = 0 _x = 0 _y = 0 _v = SetV(_c) End Sub Public Sub New(ByVal cVal As Integer) _c = cVal _x = 0 _y = 0 _v = SetV(cVal) End Sub Public Property C() As Integer Get Return _c End Get Set(ByVal value As Integer) _c = value End Set End Property Public Property X() As Integer Get Return _x End Get Set(ByVal value As Integer) _x = value End Set End Property Public Property Y() As Integer Get Return _y End Get Set(ByVal value As Integer) _y = value End Set End Property Public Property V() As String Get Return _v End Get Set(ByVal value As String) _v = value End Set End Property Private Function SetV(ByRef cVal As Integer) As String If cVal = 16 Then Return "Hidden" Else Return "Visible" End If End Function End Class

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  • Android source code not working, reading frame buffer through glReadPixels

    - by Muhammad Ali Rajput
    Hi, I am new to Android development and have an assignment to read frame buffer data after a specified interval of time. I have come up with the following code: public class mainActivity extends Activity { Bitmap mSavedBM; private EGL10 egl; private EGLDisplay display; private EGLConfig config; private EGLSurface surface; private EGLContext eglContext; private GL11 gl; protected int width, height; //Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // get the screen width and height DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); int screenWidth = dm.widthPixels; int screenHeight = dm.heightPixels; String SCREENSHOT_DIR = "/screenshots"; initGLFr(); //GlView initialized. savePixels( 0, 10, screenWidth, screenHeight, gl); //this gets the screen to the mSavedBM. saveBitmap(mSavedBM, SCREENSHOT_DIR, "capturedImage"); //Now we need to save the bitmap (the screen capture) to some location. setContentView(R.layout.main); //This displays the content on the screen } private void initGLFr() { egl = (EGL10) EGLContext.getEGL(); display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); int[] ver = new int[2]; egl.eglInitialize(display, ver); int[] configSpec = {EGL10.EGL_NONE}; EGLConfig[] configOut = new EGLConfig[1]; int[] nConfig = new int[1]; egl.eglChooseConfig(display, configSpec, configOut, 1, nConfig); config = configOut[0]; eglContext = egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, null); surface = egl.eglCreateWindowSurface(display, config, SurfaceHolder.SURFACE_TYPE_GPU, null); egl.eglMakeCurrent(display, surface, surface, eglContext); gl = (GL11) eglContext.getGL(); } public void savePixels(int x, int y, int w, int h, GL10 gl) { if (gl == null) return; synchronized (this) { if (mSavedBM != null) { mSavedBM.recycle(); mSavedBM = null; } } int b[] = new int[w * (y + h)]; int bt[] = new int[w * h]; IntBuffer ib = IntBuffer.wrap(b); ib.position(0); gl.glReadPixels(x, 0, w, y + h, GL10.GL_RGBA,GL10.GL_UNSIGNED_BYTE,ib); for (int i = 0, k = 0; i < h; i++, k++) { //OpenGLbitmap is incompatible with Android bitmap //and so, some corrections need to be done. for (int j = 0; j < w; j++) { int pix = b[i * w + j]; int pb = (pix >> 16) & 0xff; int pr = (pix << 16) & 0x00ff0000; int pix1 = (pix & 0xff00ff00) | pr | pb; bt[(h - k - 1) * w + j] = pix1; } } Bitmap sb = Bitmap.createBitmap(bt, w, h, Bitmap.Config.ARGB_8888); synchronized (this) { mSavedBM = sb; } } static String saveBitmap(Bitmap bitmap, String dir, String baseName) { try { File sdcard = Environment.getExternalStorageDirectory(); File pictureDir = new File(sdcard, dir); pictureDir.mkdirs(); File f = null; for (int i = 1; i < 200; ++i) { String name = baseName + i + ".png"; f = new File(pictureDir, name); if (!f.exists()) { break; } } if (!f.exists()) { String name = f.getAbsolutePath(); FileOutputStream fos = new FileOutputStream(name); bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); fos.flush(); fos.close(); return name; } } catch (Exception e) { } finally { //if (fos != null) { // fos.close(); // } } return null; } } Also, if some one can direct me to better way to read the framebuffer it would be great. I am using Android 2.2 and virtual device of API level 8. I have gone through many previous discussions and have found that we can not know read frame buffer directly throuh the "/dev/graphics/fb0". Thanks, Muhammad Ali

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  • How to determine errors in java

    - by user225269
    I'm just a java beginner. Do you have any tips there on how to determine errors. I'm trying to connect to mysql derby database. I don't know how to determine the error, there is no red line, but there is a message box that shows up when I try to run the program. All I want to do is to display the first record in the database. All I get is this in the output: E:\Users\users.netbeans\6.8\var\cache\executor-snippets\run.xml:45: package Employees; import java.sql.Statement; import javax.swing.JOptionPane; import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; import java.sql.ResultSet; /** * * @author Nrew */ public class Students extends javax.swing.JFrame { Connection con; Statement stmt; ResultSet rs; /** Creates new form Students */ public Students() { initComponents(); DoConnect(); } public void DoConnect(){ try { String host= "jdbc:derby://localhost:1527/YURA"; String uname = "bart"; String pword = "12345"; con = DriverManager.getConnection(host, uname, pword); stmt = con.createStatement( ); String SQL = "SELECT * FROM APP.XROSS"; rs = stmt.executeQuery(SQL); rs.next(); rs.next( ); int ids = rs.getInt("IDNUM"); String idz = Integer.toString(ids); String fname = rs.getString("FNAME"); String lname = rs.getString("LNAME"); String course = rs.getString("COURSE"); String skul = rs.getString("SCHOOL"); String gen = rs.getString("GENDER"); TextIDNUM.setText(idz); TextFNAME.setText(fname); TextLNAME.setText(lname); textCOURSE.setText(course); textSCHOOL.setText(skul); textGENDER.setText(gen); } catch (SQLException err) { JOptionPane.showMessageDialog(Students.this, err.getMessage()); } } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { TextIDNUM = new javax.swing.JTextField(); TextFNAME = new javax.swing.JTextField(); TextLNAME = new javax.swing.JTextField(); textCOURSE = new javax.swing.JTextField(); textSCHOOL = new javax.swing.JTextField(); textGENDER = new javax.swing.JTextField(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(116, 116, 116) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING, false) .addComponent(textGENDER, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(textSCHOOL, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(textCOURSE, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(TextLNAME, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(TextFNAME, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(TextIDNUM, javax.swing.GroupLayout.Alignment.LEADING, javax.swing.GroupLayout.DEFAULT_SIZE, 151, Short.MAX_VALUE)) .addContainerGap(243, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(37, 37, 37) .addComponent(TextIDNUM, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addComponent(TextFNAME, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addComponent(TextLNAME, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addComponent(textCOURSE, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED) .addComponent(textSCHOOL, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED) .addComponent(textGENDER, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(67, Short.MAX_VALUE)) ); pack(); }// </editor-fold> /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new Students().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JTextField TextFNAME; private javax.swing.JTextField TextIDNUM; private javax.swing.JTextField TextLNAME; private javax.swing.JTextField textCOURSE; private javax.swing.JTextField textGENDER; private javax.swing.JTextField textSCHOOL; // End of variables declaration }

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  • What is stopping data flow with .NET 3.5 asynchronous System.Net.Sockets.Socket?

    - by TonyG
    I have a .NET 3.5 client/server socket interface using the asynchronous methods. The client connects to the server and the connection should remain open until the app terminates. The protocol consists of the following pattern: send stx receive ack send data1 receive ack send data2 (repeat 5-6 while more data) receive ack send etx So a single transaction with two datablocks as above would consist of 4 sends from the client. After sending etx the client simply waits for more data to send out, then begins the next transmission with stx. I do not want to break the connection between individual exchanges or after each stx/data/etx payload. Right now, after connection, the client can send the first stx, and get a single ack, but I can't put more data onto the wire after that. Neither side disconnects, the socket is still intact. The client code is seriously abbreviated as follows - I'm following the pattern commonly available in online code samples. private void SendReceive(string data) { // ... SocketAsyncEventArgs completeArgs; completeArgs.Completed += new EventHandler<SocketAsyncEventArgs>(OnSend); clientSocket.SendAsync(completeArgs); // two AutoResetEvents, one for send, one for receive if ( !AutoResetEvent.WaitAll(autoSendReceiveEvents , -1) ) Log("failed"); else Log("success"); // ... } private void OnSend( object sender , SocketAsyncEventArgs e ) { // ... Socket s = e.UserToken as Socket; byte[] receiveBuffer = new byte[ 4096 ]; e.SetBuffer(receiveBuffer , 0 , receiveBuffer.Length); e.Completed += new EventHandler<SocketAsyncEventArgs>(OnReceive); s.ReceiveAsync(e); // ... } private void OnReceive( object sender , SocketAsyncEventArgs e ) {} // ... if ( e.BytesTransferred > 0 ) { Int32 bytesTransferred = e.BytesTransferred; String received = Encoding.ASCII.GetString(e.Buffer , e.Offset , bytesTransferred); dataReceived += received; } autoSendReceiveEvents[ SendOperation ].Set(); // could be moved elsewhere autoSendReceiveEvents[ ReceiveOperation ].Set(); // releases mutexes } The code on the server is very similar except that it receives first and then sends a response - the server is not doing anything (that I can tell) to modify the connection after it sends a response. The problem is that the second time I hit SendReceive in the client, the connection is already in a weird state. Do I need to do something in the client to preserve the SocketAsyncEventArgs, and re-use the same object for the lifetime of the socket/connection? I'm not sure which eventargs object should hang around during the life of the connection or a given exchange. Do I need to do something, or Not do something in the server to ensure it continues to Receive data? The server setup and response processing looks like this: void Start() { // ... listenSocket.Bind(...); listenSocket.Listen(0); StartAccept(null); // note accept as soon as we start. OK? mutex.WaitOne(); } void StartAccept(SocketAsyncEventArgs acceptEventArg) { if ( acceptEventArg == null ) { acceptEventArg = new SocketAsyncEventArgs(); acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(OnAcceptCompleted); } Boolean willRaiseEvent = this.listenSocket.AcceptAsync(acceptEventArg); if ( !willRaiseEvent ) ProcessAccept(acceptEventArg); // ... } private void OnAcceptCompleted( object sender , SocketAsyncEventArgs e ) { ProcessAccept(e); } private void ProcessAccept( SocketAsyncEventArgs e ) { // ... SocketAsyncEventArgs readEventArgs = new SocketAsyncEventArgs(); readEventArgs.SetBuffer(dataBuffer , 0 , Int16.MaxValue); readEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>(OnIOCompleted); readEventArgs.UserToken = e.AcceptSocket; dataReceived = ""; // note server is degraded for single client/thread use // As soon as the client is connected, post a receive to the connection. Boolean willRaiseEvent = e.AcceptSocket.ReceiveAsync(readEventArgs); if ( !willRaiseEvent ) this.ProcessReceive(readEventArgs); // Accept the next connection request. this.StartAccept(e); } private void OnIOCompleted( object sender , SocketAsyncEventArgs e ) { // switch ( e.LastOperation ) case SocketAsyncOperation.Receive: ProcessReceive(e); // similar to client code // operate on dataReceived here case SocketAsyncOperation.Send: ProcessSend(e); // similar to client code } // execute this when a data has been processed into a response (ack, etc) private SendResponseToClient(string response) { // create buffer with response // currentEventArgs has class scope and is re-used currentEventArgs.SetBuffer(sendBuffer , 0 , sendBuffer.Length); Boolean willRaiseEvent = currentClient.SendAsync(currentEventArgs); if ( !willRaiseEvent ) ProcessSend(currentEventArgs); } A .NET trace shows the following when sending ABC\r\n: Socket#7588182::SendAsync() Socket#7588182::SendAsync(True#1) Data from Socket#7588182::FinishOperation(SendAsync) 00000000 : 41 42 43 0D 0A Socket#7588182::ReceiveAsync() Exiting Socket#7588182::ReceiveAsync() - True#1 And it stops there. It looks just like the first send from the client but the server shows no activity. I think that could be info overload for now but I'll be happy to provide more details as required. Thanks!

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  • Trying to draw 2 objects on screen and store the selected item names in an array

    - by thefonso
    Ok...this is a homework question, here is what i'm asked to do.... "Allow the user to draw two Shapes, which when instantiated, get put into the array myShapes...(store the shapes in the createShape() method." I want to know if I'm going in the right direction. Do I need to modify only Model.java or GUIDemo.java as well? Am I sufficient in thinking of only storing the values for the array via a loop inside my createShape() method? How do I go a bout checking to see if things work so far. There are many steps for this homework project after this one but i'm stuck here. Please point me in the right direction. The array myShapes lives inside my model class inside Model.java: package model; import java.awt.Color; import java.awt.Container; import shapes.Line; import shapes.Oval; import shapes.Rectangle; import shapes.Shape; import shapes.Triangle; import interfaces.Resettable; public class Model implements Resettable { private Container container; private String message; public final static String DRAW = "Draw"; public final static String MOVE = "Move"; public final static String REMOVE = "Remove"; public final static String RESIZE = "Resize"; public final static String FILL = "Fill"; public final static String CHANGE = "Change"; public final static String RECTANGLE = "Rectangle"; public final static String OVAL = "Oval"; public final static String LINE = "Line"; public final static String TRIANGLE = "Triangle"; private String action = DRAW; private boolean fill = false; public static String[] selections = {"Rectangle", "Oval", "Line", "Triangle"}; //project 9 begin public Shape[] myShapes = new Shape[2]; //project 9 stop private String currentShapeType; private Shape currentShape; public Color lineColor; private Color fillColor = Color.gray; public Shape createShape() { if(currentShapeType == RECTANGLE){ currentShape = new Rectangle(0, 0, 0, 0, lineColor, fillColor, fill); } if(currentShapeType == OVAL) { currentShape = new Oval(0,0,0,0, lineColor, fillColor, fill); } if(currentShapeType == LINE) { currentShape = new Line(0,0,0,0, lineColor, fillColor, fill); } if(currentShapeType == TRIANGLE) { currentShape = new Triangle(0,0,0,0, lineColor, fillColor, fill); } //project 9 start if(myShapes[0] == null) { myShapes[0]=currentShape; } else { myShapes[1]=currentShape; } //project 9 stop return currentShape; } public Shape getCurrentShape() { return currentShape; } public String getCurrentShapeType(){ return currentShapeType; } public void setCurrentShapeType(String shapeType){ currentShapeType = shapeType; } public Model(Container container) { this.container = container; } public void repaint() { container.repaint(); } public void resetComponents() { action = DRAW; currentShape = null; if (container instanceof Resettable) { ((Resettable) container).resetComponents(); } } public String getAction() { return action; } public void setAction(String action) { this.action = action; } public boolean isFill() { return fill; } public void setFill(boolean fill) { this.fill = fill; } public void setMessage(String msg) { this.message = msg; } public String getMessage() { return this.message; } public Color getLineColor() { return this.lineColor; } public void setLineColor(Color c) { this.lineColor = c; } public String toString() { return "Model:\n\tAction: " + action + "\n\tFill: " + fill; } } The application is run from GUIDemo.java: package ui.applet; import interfaces.Resettable; import java.applet.Applet; import java.awt.Graphics; import event.ShapeMouseHandler; import shapes.Shape; //import ui.panels.ButtonPanel; import ui.panels.ChoicePanel; import ui.panels.MainPanel; import model.Model; @SuppressWarnings("serial") public class GUIDemo extends Applet implements Resettable { MainPanel mainPanel; Model model; ChoicePanel choicePanel; public void init() { resize(600,400); model = new Model(this); choicePanel = new ChoicePanel(model); mainPanel = new MainPanel(model); this.add(choicePanel);//this is the drop down list this.add(mainPanel);//these are the radio buttons and reset button ShapeMouseHandler mouseHandler = new ShapeMouseHandler(model); addMouseListener(mouseHandler); addMouseMotionListener(mouseHandler); } public void paint(Graphics g) { Shape shape; shape = model.getCurrentShape(); if(shape != null) { shape.draw(g); } System.out.println(model); System.out.println(shape); } public void resetComponents() { mainPanel.resetComponents(); choicePanel.resetComponents(); } }

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  • How to match ColdFusion encryption with Java 1.4.2?

    - by JohnTheBarber
    * sweet - thanks to Edward Smith for the CF Technote that indicated the key from ColdFusion was Base64 encoded. See generateKey() for the 'fix' My task is to use Java 1.4.2 to match the results a given ColdFusion code sample for encryption. Known/given values: A 24-byte key A 16-byte salt (IVorSalt) Encoding is Hex Encryption algorithm is AES/CBC/PKCS5Padding A sample clear-text value The encrypted value of the sample clear-text after going through the ColdFusion code Assumptions: Number of iterations not specified in the ColdFusion code so I assume only one iteration 24-byte key so I assume 192-bit encryption Given/working ColdFusion encryption code sample: <cfset ThisSalt = "16byte-salt-here"> <cfset ThisAlgorithm = "AES/CBC/PKCS5Padding"> <cfset ThisKey = "a-24byte-key-string-here"> <cfset thisAdjustedNow = now()> <cfset ThisDateTimeVar = DateFormat( thisAdjustedNow , "yyyymmdd" )> <cfset ThisDateTimeVar = ThisDateTimeVar & TimeFormat( thisAdjustedNow , "HHmmss" )> <cfset ThisTAID = ThisDateTimeVar & "|" & someOtherData> <cfset ThisTAIDEnc = Encrypt( ThisTAID , ThisKey , ThisAlgorithm , "Hex" , ThisSalt)> My Java 1.4.2 encryption/decryption code swag: package so.example; import java.security.*; import javax.crypto.Cipher; import javax.crypto.spec.IvParameterSpec; import javax.crypto.spec.SecretKeySpec; import org.apache.commons.codec.binary.*; public class SO_AES192 { private static final String _AES = "AES"; private static final String _AES_CBC_PKCS5Padding = "AES/CBC/PKCS5Padding"; private static final String KEY_VALUE = "a-24byte-key-string-here"; private static final String SALT_VALUE = "16byte-salt-here"; private static final int ITERATIONS = 1; private static IvParameterSpec ivParameterSpec; public static String encryptHex(String value) throws Exception { Key key = generateKey(); Cipher c = Cipher.getInstance(_AES_CBC_PKCS5Padding); ivParameterSpec = new IvParameterSpec(SALT_VALUE.getBytes()); c.init(Cipher.ENCRYPT_MODE, key, ivParameterSpec); String valueToEncrypt = null; String eValue = value; for (int i = 0; i < ITERATIONS; i++) { // valueToEncrypt = SALT_VALUE + eValue; // pre-pend salt - Length > sample length valueToEncrypt = eValue; // don't pre-pend salt Length = sample length byte[] encValue = c.doFinal(valueToEncrypt.getBytes()); eValue = Hex.encodeHexString(encValue); } return eValue; } public static String decryptHex(String value) throws Exception { Key key = generateKey(); Cipher c = Cipher.getInstance(_AES_CBC_PKCS5Padding); ivParameterSpec = new IvParameterSpec(SALT_VALUE.getBytes()); c.init(Cipher.DECRYPT_MODE, key, ivParameterSpec); String dValue = null; char[] valueToDecrypt = value.toCharArray(); for (int i = 0; i < ITERATIONS; i++) { byte[] decordedValue = Hex.decodeHex(valueToDecrypt); byte[] decValue = c.doFinal(decordedValue); // dValue = new String(decValue).substring(SALT_VALUE.length()); // when salt is pre-pended dValue = new String(decValue); // when salt is not pre-pended valueToDecrypt = dValue.toCharArray(); } return dValue; } private static Key generateKey() throws Exception { // Key key = new SecretKeySpec(KEY_VALUE.getBytes(), _AES); // this was wrong Key key = new SecretKeySpec(new BASE64Decoder().decodeBuffer(keyValueString), _AES); // had to un-Base64 the 'known' 24-byte key. return key; } } I cannot create a matching encrypted value nor decrypt a given encrypted value. My guess is it's something to do with how I'm handling the initial vector/salt. I'm not very crypto-savvy but I'm thinking I should be able to take the sample clear-text and produce the same encrypted value in Java as ColdFusion produced. I am able to encrypt/decrypt my own data with my Java code (so I'm consistent) but I cannot match nor decrypt the ColdFusion sample encrypted value. I have access to a local webservice that can test the encrypted output. The given ColdFusion output sample passes/decrypts fine (of course). If I try to decrypt the same sample with my Java code (using the actual key and salt) I get a "Given final block not properly padded" error. I get the same net result when I pass my attempt at encryption (using the actual key and salt) to the test webservice. Any Ideas?

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  • View bound to paged collection view not updating all of the time.

    - by Thomas
    I new to silverlight and trying to make a business application using the mvvm pattern and ria services. I have a view model class that contains a PagedCollectoinView and it is set to the item source of a datagrid. When I update the PagedCollectionView the datagrid is only updated the first time then after that subsequent changes to the data to not reflect in the view until after another edit. Things seem to be delayed one edit. Below is a summarized example of my xaml and code behind. This is the code for my view model public class CustomerContactLinks : INotifyPropertyChanged { private ObservableCollection<CustomerContactLink> _CustomerContact; public ObservableCollection<CustomerContactLink> CustomerContact { get { if (_CustomerContact == null) _CustomerContact = new ObservableCollection<CustomerContactLink>(); return _CustomerContact; } set { _CustomerContact = value; } } private PagedCollectionView _CustomerContactPaged; public PagedCollectionView CustomerContactPaged { get { if (_CustomerContactPaged == null) _CustomerContactPaged = new PagedCollectionView(CustomerContact); return _CustomerContactPaged; } } private TicketSystemDataContext _ctx; public TicketSystemDataContext ctx { get { if (_ctx == null) _ctx = new TicketSystemDataContext(); return _ctx; } } public void GetAll() { ctx.Load(ctx.GetCustomerContactInfoQuery(), LoadCustomerContactsComplete, null); } private void LoadCustomerContactsComplete(LoadOperation<CustomerContactLink> lo) { foreach (var entity in lo.Entities) { CustomerContact.Add(entity as CustomerContactLink); } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void RaisePropertyChanged(string propertyName) { if (PropertyChanged != null) { this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } #endregion } Here is the basics of my XAML <Data:DataGrid x:Name="GridCustomers" MinHeight="100" MaxWidth="1000" IsReadOnly="True" AutoGenerateColumns="False"> <Data:DataGrid.Columns> <Data:DataGridTextColumn Header="First Name" Binding="{Binding Customer.FirstName}" Width="105" /> <Data:DataGridTextColumn Header="MI" Binding="{Binding Customer.MiddleName}" Width="35" /> <Data:DataGridTextColumn Header="Last Name" Binding="{Binding Customer.LastName}" Width="105"/> <Data:DataGridTextColumn Header="Address1" Binding="{Binding Contact.Address1}" Width="130"/> <Data:DataGridTextColumn Header="Address2" Binding="{Binding Contact.Address2}" Width="130"/> <Data:DataGridTextColumn Header="City" Binding="{Binding Contact.City}" Width="110"/> <Data:DataGridTextColumn Header="State" Binding="{Binding Contact.State}" Width="50"/> <Data:DataGridTextColumn Header="Zip" Binding="{Binding Contact.Zip}" Width="45"/> <Data:DataGridTextColumn Header="Home" Binding="{Binding Contact.PhoneHome}" Width="85"/> <Data:DataGridTextColumn Header="Cell" Binding="{Binding Contact.PhoneCell}" Width="85"/> <Data:DataGridTextColumn Header="Email" Binding="{Binding Contact.Email}" Width="118"/> </Data:DataGrid.Columns> </Data:DataGrid> <DataForm:DataForm x:Name="CustomerDetails" Header="Customer Details" AutoGenerateFields="False" AutoEdit="False" AutoCommit="False" CommandButtonsVisibility="Edit" Width="1000" Margin="0,5,0,0"> <DataForm:DataForm.EditTemplate> </DataForm:DataForm.EditTemplate> </DataForm:DataForm> And here is my code behind public Customers() { InitializeComponent(); BusyDialogIndicator.IsBusy = true; Loaded += new RoutedEventHandler(Customers_Loaded); CustomerDetails.BeginningEdit += new EventHandler(CustomerDetails_BeginningEdit); } void CustomerDetails_BeginningEdit(object sender, System.ComponentModel.CancelEventArgs e) { CustomerContacts.CustomerContactPaged.EditItem(CustomerDetails.CurrentItem); } private void Customers_Loaded(object sender, RoutedEventArgs e) { CustomerContacts = new CustomerContactLinks(); CustomerContacts.GetAll(); GridCustomers.ItemsSource = CustomerContacts.CustomerContactPaged; GridCustomerPager.Source = CustomerContacts.CustomerContactPaged; GridCustomers.SelectionChanged += new SelectionChangedEventHandler(GridCustomers_SelectionChanged); BusyDialogIndicator.IsBusy = false; } void GridCustomers_SelectionChanged(object sender, SelectionChangedEventArgs e) { CustomerDetails.CurrentItem = GridCustomers.SelectedItem as CustomerContactLink; } private void SaveChanges_Click(object sender, RoutedEventArgs e) { if (WebContext.Current.User.IsAuthenticated) { bool commited = CustomerDetails.CommitEdit(); if (commited && (!CustomerDetails.IsItemChanged && CustomerDetails.IsItemValid)) { CustomerContacts.Update(CustomerDetails.CurrentItem as CustomerContactLink); CustomerContacts.ctx.SubmitChanges(); CustomerContacts.CustomerContactPaged.CommitEdit(); CustomerContacts.CustomerContactPaged.Refresh(); (GridCustomers.ItemsSource as PagedCollectionView).Refresh(); } } }

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • Java unit test coverage numbers do not match.

    - by Dan
    Below is a class I have written in a web application I am building using Java Google App Engine. I have written Unit Tests using TestNG and all the tests pass. I then run EclEmma in Eclipse to see the test coverage on my code. All the functions show 100% coverage but the file as a whole is showing about 27% coverage. Where is the 73% uncovered code coming from? Can anyone help me understand how EclEmma works and why I am getting the discrepancy in numbers? package com.skaxo.sports.models; import javax.jdo.annotations.IdGeneratorStrategy; import javax.jdo.annotations.IdentityType; import javax.jdo.annotations.PersistenceCapable; import javax.jdo.annotations.Persistent; import javax.jdo.annotations.PrimaryKey; @PersistenceCapable(identityType= IdentityType.APPLICATION) public class Account { @PrimaryKey @Persistent(valueStrategy=IdGeneratorStrategy.IDENTITY) private Long id; @Persistent private String userId; @Persistent private String firstName; @Persistent private String lastName; @Persistent private String email; @Persistent private boolean termsOfService; @Persistent private boolean systemEmails; public Account() {} public Account(String firstName, String lastName, String email) { super(); this.firstName = firstName; this.lastName = lastName; this.email = email; } public Account(String userId) { super(); this.userId = userId; } public void setId(Long id) { this.id = id; } public Long getId() { return id; } public String getUserId() { return userId; } public void setUserId(String userId) { this.userId = userId; } public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getLastName() { return lastName; } public void setLastName(String lastName) { this.lastName = lastName; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public boolean acceptedTermsOfService() { return termsOfService; } public void setTermsOfService(boolean termsOfService) { this.termsOfService = termsOfService; } public boolean acceptedSystemEmails() { return systemEmails; } public void setSystemEmails(boolean systemEmails) { this.systemEmails = systemEmails; } } Below is the test code for the above class. package com.skaxo.sports.models; import static org.testng.Assert.assertEquals; import static org.testng.Assert.assertNotNull; import static org.testng.Assert.assertTrue; import static org.testng.Assert.assertFalse; import org.testng.annotations.BeforeTest; import org.testng.annotations.Test; public class AccountTest { @Test public void testId() { Account a = new Account(); a.setId(1L); assertEquals((Long) 1L, a.getId(), "ID"); a.setId(3L); assertNotNull(a.getId(), "The ID is set to null."); } @Test public void testUserId() { Account a = new Account(); a.setUserId("123456ABC"); assertEquals(a.getUserId(), "123456ABC", "User ID incorrect."); a = new Account("123456ABC"); assertEquals(a.getUserId(), "123456ABC", "User ID incorrect."); } @Test public void testFirstName() { Account a = new Account("Test", "User", "[email protected]"); assertEquals(a.getFirstName(), "Test", "User first name not equal to 'Test'."); a.setFirstName("John"); assertEquals(a.getFirstName(), "John", "User first name not equal to 'John'."); } @Test public void testLastName() { Account a = new Account("Test", "User", "[email protected]"); assertEquals(a.getLastName(), "User", "User last name not equal to 'User'."); a.setLastName("Doe"); assertEquals(a.getLastName(), "Doe", "User last name not equal to 'Doe'."); } @Test public void testEmail() { Account a = new Account("Test", "User", "[email protected]"); assertEquals(a.getEmail(), "[email protected]", "User email not equal to '[email protected]'."); a.setEmail("[email protected]"); assertEquals(a.getEmail(), "[email protected]", "User email not equal to '[email protected]'."); } @Test public void testAcceptedTermsOfService() { Account a = new Account(); a.setTermsOfService(true); assertTrue(a.acceptedTermsOfService(), "Accepted Terms of Service not true."); a.setTermsOfService(false); assertFalse(a.acceptedTermsOfService(), "Accepted Terms of Service not false."); } @Test public void testAcceptedSystemEmails() { Account a = new Account(); a.setSystemEmails(true); assertTrue(a.acceptedSystemEmails(), "System Emails is not true."); a.setSystemEmails(false); assertFalse(a.acceptedSystemEmails(), "System Emails is not false."); } }

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  • Collections not read from hibernate/ehcache second-level-cache

    - by Mark van Venrooij
    I'm trying to cache lazy loaded collections with ehcache/hibernate in a Spring project. When I execute a session.get(Parent.class, 123) and browse through the children multiple times a query is executed every time to fetch the children. The parent is only queried the first time and then resolved from the cache. Probably I'm missing something, but I can't find the solution. Please see the relevant code below. I'm using Spring (3.2.4.RELEASE) Hibernate(4.2.1.Final) and ehcache(2.6.6) The parent class: @Entity @Table(name = "PARENT") @Cacheable @Cache(usage = CacheConcurrencyStrategy.READ_WRITE, include = "all") public class ServiceSubscriptionGroup implements Serializable { /** The Id. */ @Id @Column(name = "ID") private int id; @OneToMany(fetch = FetchType.LAZY, mappedBy = "parent") @Cache(usage = CacheConcurrencyStrategy.READ_WRITE) private List<Child> children; public List<Child> getChildren() { return children; } public void setChildren(List<Child> children) { this.children = children; } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; Parent that = (Parent) o; if (id != that.id) return false; return true; } @Override public int hashCode() { return id; } } The child class: @Entity @Table(name = "CHILD") @Cacheable @Cache(usage = CacheConcurrencyStrategy.READ_WRITE, include = "all") public class Child { @Id @Column(name = "ID") private int id; @ManyToOne(fetch = FetchType.LAZY, cascade = CascadeType.ALL) @JoinColumn(name = "PARENT_ID") @Cache(usage = CacheConcurrencyStrategy.READ_WRITE) private Parent parent; public int getId() { return id; } public void setId(final int id) { this.id = id; } private Parent getParent(){ return parent; } private void setParent(Parent parent) { this.parent = parent; } @Override public boolean equals(final Object o) { if (this == o) { return true; } if (o == null || getClass() != o.getClass()) { return false; } final Child that = (Child) o; return id == that.id; } @Override public int hashCode() { return id; } } The application context: <bean id="sessionFactory" class="org.springframework.orm.hibernate4.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="annotatedClasses"> <list> <value>Parent</value> <value>Child</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.SQLServer2008Dialect</prop> <prop key="hibernate.hbm2ddl.auto">validate</prop> <prop key="hibernate.ejb.naming_strategy">org.hibernate.cfg.ImprovedNamingStrategy</prop> <prop key="hibernate.connection.charSet">UTF-8</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.format_sql">true</prop> <prop key="hibernate.use_sql_comments">true</prop> <!-- cache settings ehcache--> <prop key="hibernate.cache.use_second_level_cache">true</prop> <prop key="hibernate.cache.use_query_cache">true</prop> <prop key="hibernate.cache.region.factory_class"> org.hibernate.cache.ehcache.SingletonEhCacheRegionFactory</prop> <prop key="hibernate.generate_statistics">true</prop> <prop key="hibernate.cache.use_structured_entries">true</prop> <prop key="hibernate.cache.use_query_cache">true</prop> <prop key="hibernate.transaction.factory_class"> org.hibernate.engine.transaction.internal.jta.JtaTransactionFactory</prop> <prop key="hibernate.transaction.jta.platform"> org.hibernate.service.jta.platform.internal.JBossStandAloneJtaPlatform</prop> </props> </property> </bean> The testcase I'm running: @Test public void testGetParentFromCache() { for (int i = 0; i <3 ; i++ ) { getEntity(); } } private void getEntity() { Session sess = sessionFactory.openSession() sess.setCacheMode(CacheMode.NORMAL); Transaction t = sess.beginTransaction(); Parent p = (Parent) s.get(Parent.class, 123); Assert.assertNotNull(p); Assert.assertNotNull(p.getChildren().size()); t.commit(); sess.flush(); sess.clear(); sess.close(); } In the logging I can see that the first time 2 queries are executed getting the parent and getting the children. Furthermore the logging shows that the child entities as well as the collection are stored in the 2nd level cache. However when reading the collection a query is executed to fetch the children on second and third attempt.

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  • LWJGL Circle program create's an oval-like shape

    - by N1ghtk1n9
    I'm trying to draw a circle in LWJGL, but when I draw I try to draw it, it makes a shape that's more like an oval rather than a circle. Also, when I change my circleVertexCount 350+, the shape like flips out. I'm really not sure how the code works that creates the vertices(I have taken Geometry and I know the basic trig ratios). I haven't really found that good of tutorials on creating circles. Here's my code: public class Circles { // Setup variables private int WIDTH = 800; private int HEIGHT = 600; private String title = "Circle"; private float fXOffset; private int vbo = 0; private int vao = 0; int circleVertexCount = 300; float[] vertexData = new float[(circleVertexCount + 1) * 4]; public Circles() { setupOpenGL(); setupQuad(); while (!Display.isCloseRequested()) { loop(); adjustVertexData(); Display.update(); Display.sync(60); } Display.destroy(); } public void setupOpenGL() { try { Display.setDisplayMode(new DisplayMode(WIDTH, HEIGHT)); Display.setTitle(title); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(-1); } glClearColor(0.0f, 0.0f, 0.0f, 0.0f); } public void setupQuad() { float r = 0.1f; float x; float y; float offSetX = 0f; float offSetY = 0f; double theta = 2.0 * Math.PI; vertexData[0] = (float) Math.sin(theta / circleVertexCount) * r + offSetX; vertexData[1] = (float) Math.cos(theta / circleVertexCount) * r + offSetY; for (int i = 2; i < 400; i += 2) { double angle = theta * i / circleVertexCount; x = (float) Math.cos(angle) * r; vertexData[i] = x + offSetX; } for (int i = 3; i < 404; i += 2) { double angle = Math.PI * 2 * i / circleVertexCount; y = (float) Math.sin(angle) * r; vertexData[i] = y + offSetY; } FloatBuffer vertexBuffer = BufferUtils.createFloatBuffer(vertexData.length); vertexBuffer.put(vertexData); vertexBuffer.flip(); vao = glGenVertexArrays(); glBindVertexArray(vao); vbo = glGenBuffers(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER,vertexBuffer, GL_STATIC_DRAW); glVertexAttribPointer(0, 2, GL_FLOAT, false, 0, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindVertexArray(0); } public void loop() { glClear(GL_COLOR_BUFFER_BIT); glBindVertexArray(vao); glEnableVertexAttribArray(0); glDrawArrays(GL_TRIANGLE_FAN, 0, vertexData.length / 2); glDisableVertexAttribArray(0); glBindVertexArray(0); } public static void main(String[] args) { new Circles(); } private void adjustVertexData() { float newData[] = new float[vertexData.length]; System.arraycopy(vertexData, 0, newData, 0, vertexData.length); if(Keyboard.isKeyDown(Keyboard.KEY_W)) { fXOffset += 0.05f; } else if(Keyboard.isKeyDown(Keyboard.KEY_S)) { fXOffset -= 0.05f; } for(int i = 0; i < vertexData.length; i += 2) { newData[i] += fXOffset; } FloatBuffer newDataBuffer = BufferUtils.createFloatBuffer(newData.length); newDataBuffer.put(newData); newDataBuffer.flip(); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferSubData(GL_ARRAY_BUFFER, 0, newDataBuffer); glBindBuffer(GL_ARRAY_BUFFER, 0); } } 300 Vertex Count(This is my main problem) 400 Vertex Count - I removed this image, it's bugged out, should be a tiny sliver cut out from the right, like a secant 500 Vertex Count Each 100, it removes more and more of the circle, and so on.

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  • How to detect crashing tabed webbrowser and handle it?

    - by David Eaton
    I have a desktop application (forms) with a tab control, I assign a tab and a new custom webrowser control. I open up about 10 of these tabs. Each one visits about 100 - 500 different pages. The trouble is that if 1 webbrowser control has a problem it shuts down the entire program. I want to be able to close the offending webbrowser control and open a new one in it's place. Is there any event that I need to subscribe to catch a crashing or unresponsive webbrowser control ? I am using C# on windows 7 (Forms), .NET framework v4 =============================================================== UPDATE: 1 - The Tabbed WebBrowser Example Here is the code I have and How I use the webbrowser control in the most basic way. Create a new forms project and name it SimpleWeb Add a new class and name it myWeb.cs, here is the code to use. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Security.Policy; namespace SimpleWeb { //inhert all of webbrowser class myWeb : WebBrowser { public myWeb() { //no javascript errors this.ScriptErrorsSuppressed = true; //Something we want set? AssignEvents(); } //keep near the top private void AssignEvents() { //assign WebBrowser events to our custom methods Navigated += myWeb_Navigated; DocumentCompleted += myWeb_DocumentCompleted; Navigating += myWeb_Navigating; NewWindow += myWeb_NewWindow; } #region Events //List of events:http://msdn.microsoft.com/en-us/library/system.windows.forms.webbrowser_events%28v=vs.100%29.aspx //Fired when a new windows opens private void myWeb_NewWindow(object sender, System.ComponentModel.CancelEventArgs e) { //cancel all popup windows e.Cancel = true; //beep to let you know canceled new window Console.Beep(9000, 200); } //Fired before page is navigated (not sure if its before or during?) private void myWeb_Navigating(object sender, System.Windows.Forms.WebBrowserNavigatingEventArgs args) { } //Fired after page is navigated (but not loaded) private void myWeb_Navigated(object sender, System.Windows.Forms.WebBrowserNavigatedEventArgs args) { } //Fired after page is loaded (Catch 22 - Iframes could be considered a page, can fire more than once. Ads are good examples) private void myWeb_DocumentCompleted(System.Object sender, System.Windows.Forms.WebBrowserDocumentCompletedEventArgs args) { } #endregion //Answer supplied by mo. (modified)? public void OpenUrl(string url) { try { //this.OpenUrl(url); this.Navigate(url); } catch (Exception ex) { MessageBox.Show("Your App Crashed! Because = " + ex.ToString()); //MyApplication.HandleException(ex); } } //Keep near the bottom private void RemoveEvents() { //Remove Events Navigated -= myWeb_Navigated; DocumentCompleted -= myWeb_DocumentCompleted; Navigating -= myWeb_Navigating; NewWindow -= myWeb_NewWindow; } } } On Form1 drag a standard tabControl and set the dock to fill, you can go into the tab collection and delete the pre-populated tabs if you like. Right Click on Form1 and Select "View Code" and replace it with this code. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using mshtml; namespace SimpleWeb { public partial class Form1 : Form { public Form1() { InitializeComponent(); //Load Up 10 Tabs for (int i = 0; i <= 10; i++) { newTab("Test_" + i, "http://wwww.yahoo.com"); } } private void newTab(string Title, String Url) { //Create a new Tab TabPage newTab = new TabPage(); newTab.Name = Title; newTab.Text = Title; //create webbrowser Instance myWeb newWeb = new myWeb(); //Add webbrowser to new tab newTab.Controls.Add(newWeb); newWeb.Dock = DockStyle.Fill; //Add New Tab to Tab Pages tabControl1.TabPages.Add(newTab); newWeb.OpenUrl(Url); } } } Save and Run the project. Using the answer below by mo. , you can surf the first url with no problem, but what about all the urls the user clicks on? How do we check those? I prefer not to add events to every single html element on a page, there has to be a way to run the new urls thru the function OpenUrl before it navigates without having an endless loop. Thanks.

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  • DD-WRT No Internet connection over LAN

    - by algorithms
    I flashed the DD-WRT firmware on my TP-Link WR1043ND router and although after cloning the PC's MAC-Address it gets the correct IP from my ISP, the internet connection over LAN just won't work. The strange thing is it does work flawlessly over W-LAN, which tells me the problem should lie somehow in the default LAN settings or the PC. Any idea what the problem might be? UPDATE: It seems the problem is the desktop PC, since the laptop can connect to the interet via ethernet without any problems. ipconfig /all seems totally normal (dhcp, dns, gateway all set to 192.168.1.1) I already tried the following things without success: disabling firewall rebooting router/modem/pc router hard-reset resetting tcp/ip and winsock manual setting of DNS/IP/Gateway Here is the ipconfig /all: Windows-IP-Konfiguration Hostname . . . . . . . . . . . . : Nitro-PC Primäres DNS-Suffix . . . . . . . : Knotentyp . . . . . . . . . . . . : Hybrid IP-Routing aktiviert . . . . . . : Nein WINS-Proxy aktiviert . . . . . . : Nein Ethernet-Adapter LAN-Verbindung 2: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : TAP-Win32 Adapter V9 Physikalische Adresse . . . . . . : 00-FF-56-CA-66-8D DHCP aktiviert. . . . . . . . . . : Ja Autokonfiguration aktiviert . . . : Ja Ethernet-Adapter LAN-Verbindung: Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Realtek PCIe GBE Family Controller Physikalische Adresse . . . . . . : 48-5B-39-5B-DE-17 DHCP aktiviert. . . . . . . . . . : Ja Autokonfiguration aktiviert . . . : Ja Verbindungslokale IPv6-Adresse . : fe80::6934:b121:9eab:c6ce%10(Bevorzugt) IPv4-Adresse . . . . . . . . . . : 192.168.1.18(Bevorzugt) Subnetzmaske . . . . . . . . . . : 255.255.255.0 Lease erhalten. . . . . . . . . . : Donnerstag, 30. August 2012 10:52:30 Lease läuft ab. . . . . . . . . . : Freitag, 31. August 2012 10:52:30 Standardgateway . . . . . . . . . : 192.168.1.1 DHCP-Server . . . . . . . . . . . : 192.168.1.1 DHCPv6-IAID . . . . . . . . . . . : 239622969 DHCPv6-Client-DUID. . . . . . . . : 00-01-00-01-17-43-0D-B2-48-5B-39-5B-DE-17 DNS-Server . . . . . . . . . . . : 192.168.1.1 NetBIOS über TCP/IP . . . . . . . : Aktiviert Tunneladapter isatap.{56CA668D-9112-4399-9D9A-F1D42F0E52DE}: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Microsoft-ISATAP-Adapter Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja Tunneladapter Teredo Tunneling Pseudo-Interface: Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja IPv6-Adresse. . . . . . . . . . . : 2001:0:5ef5:79fd:1432:3dcd:3f57:feed(Bevorzugt) Verbindungslokale IPv6-Adresse . : fe80::1432:3dcd:3f57:feed%12(Bevorzugt) Standardgateway . . . . . . . . . : :: NetBIOS über TCP/IP . . . . . . . : Deaktiviert Tunneladapter isatap.{AD21069D-D2AF-423E-BF59-0B1CD0D235E8}: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Microsoft-ISATAP-Adapter #2 Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja Tunneladapter 6TO4 Adapter: Medienstatus. . . . . . . . . . . : Medium getrennt Verbindungsspezifisches DNS-Suffix: Beschreibung. . . . . . . . . . . : Microsoft-6zu4-Adapter Physikalische Adresse . . . . . . : 00-00-00-00-00-00-00-E0 DHCP aktiviert. . . . . . . . . . : Nein Autokonfiguration aktiviert . . . : Ja route PRINT IPv4-Routentabelle =========================================================================== Aktive Routen: Netzwerkziel Netzwerkmaske Gateway Schnittstelle Metrik 0.0.0.0 0.0.0.0 192.168.1.1 192.168.1.18 10 127.0.0.0 255.0.0.0 Auf Verbindung 127.0.0.1 306 127.0.0.1 255.255.255.255 Auf Verbindung 127.0.0.1 306 127.255.255.255 255.255.255.255 Auf Verbindung 127.0.0.1 306 192.168.1.0 255.255.255.0 Auf Verbindung 192.168.1.18 266 192.168.1.18 255.255.255.255 Auf Verbindung 192.168.1.18 266 192.168.1.255 255.255.255.255 Auf Verbindung 192.168.1.18 266 224.0.0.0 240.0.0.0 Auf Verbindung 127.0.0.1 306 224.0.0.0 240.0.0.0 Auf Verbindung 192.168.1.18 266 255.255.255.255 255.255.255.255 Auf Verbindung 127.0.0.1 306 255.255.255.255 255.255.255.255 Auf Verbindung 192.168.1.18 266 =========================================================================== Stndige Routen: Keine

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  • Failure retrieving contents of directory

    - by Bondye
    Currently I have a couple of websites. My problem is that if I login on 1 specific domain with any of my programs (using notepadd++, FileZilla and Netbeans) the program stops at the content listing. I had it correctly running, (I'm working on a project on this domain for more than a year now) and suddenly I broke it somehow. This only happens on 1 specific domain, all other domains (from other hosts) are working. My colleague (next to me with same ip address) is able to login on this domain. Notepadd++ says: Failure retrieving contents of directory Filezilla says: Failed to retrieve directory listing Netbean popups: Upload files on save failed. (Because I have the setting upload on save enabled.) What I tried: First I thought it's my firewall, I disabled firewall but no result. Also notice that all other domain are working. Maby a blacklist with my ip address? No my colleague has the same ip address. Could anyone help me on this? Notepad++ Log [NppFTP] Everything initialized -> TYPE I Connecting -> Quit 220 ProFTPD 1.3.3e Server ready. -> USER username 331 Password required for domain -> PASS *HIDDEN* 230 User username logged in -> TYPE A 200 Type set to A -> MODE S 200 Mode set to S -> STRU F 200 Structure set to F -> CWD /domains/domain.nl/ 250 CWD command successful Connected -> CWD /domains/domain.nl/ 250 CWD command successful -> PASV 227 Entering Passive Mode (194,247,31,xx,137,xx). -> LIST -al Failure retrieving contents of directory /domains/domain.nl/ Filezilla log Status: Verbinden met 194.247.xx.xx:21... Status: Verbinding aangemaakt, welkomstbericht afwachten... Antwoord: 220 ProFTPD 1.3.3e Server ready. Commando: USER username Antwoord: 331 Password required for username Commando: PASS ******** Antwoord: 230 User username logged in Commando: SYST Antwoord: 215 UNIX Type: L8 Commando: FEAT Antwoord: 211-Features: Antwoord: MDTM Antwoord: MFMT Antwoord: LANG en-US;ja-JP;zh-TW;it-IT;fr-FR;zh-CN;ru-RU;bg-BG;ko-KR Antwoord: TVFS Antwoord: UTF8 Antwoord: AUTH TLS Antwoord: MFF modify;UNIX.group;UNIX.mode; Antwoord: MLST modify*;perm*;size*;type*;unique*;UNIX.group*;UNIX.mode*;UNIX.owner*; Antwoord: PBSZ Antwoord: PROT Antwoord: REST STREAM Antwoord: SIZE Antwoord: 211 End Commando: OPTS UTF8 ON Antwoord: 200 UTF8 set to on Status: Verbonden Status: Mappenlijst ophalen... Commando: PWD Antwoord: 257 "/" is the current directory Commando: TYPE I Antwoord: 200 Type set to I Commando: PASV Antwoord: 227 Entering Passive Mode (194,247,31,xx,xxx,xx). Commando: MLSD Fout: Verbinding verloren Fout: Ontvangen van mappenlijst is mislukt Sorry that it's dutch.

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  • Version Assemblies with TFS 2010 Continuous Integration

    - by Steve Michelotti
    When I first heard that TFS 2010 had moved to Workflow Foundation for Team Build, I was *extremely* skeptical. I’ve loved MSBuild and didn’t quite understand the reasons for this change. In fact, given that I’ve been exclusively using Cruise Control for Continuous Integration (CI) for the last 5+ years of my career, I was skeptical of TFS for CI in general. However, after going through the learning process for TFS 2010 recently, I’m starting to become a believer. I’m also starting to see some of the benefits with Workflow Foundation for the overall processing because it gives you constructs not available in MSBuild such as parallel tasks, better control flow constructs, and a slightly better customization story. The first customization I had to make to the build process was to version the assemblies of my solution. This is not new. In fact, I’d recommend reading Mike Fourie’s well known post on Versioning Code in TFS before you get started. This post describes several foundational aspects of versioning assemblies regardless of your version of TFS. The main points are: 1) don’t use source control operations for your version file, 2) use a schema like <Major>.<Minor>.<IncrementalNumber>.0, and 3) do not keep AssemblyVersion and AssemblyFileVersion in sync. To do this in TFS 2010, the best post I’ve found has been Jim Lamb’s post of building a custom TFS 2010 workflow activity. Overall, this post is excellent but the primary issue I have with it is that the assembly version numbers produced are based in a date and look like this: “2010.5.15.1”. This is definitely not what I want. I want to be able to communicate to the developers and stakeholders that we are producing the “1.1 release” or “1.2 release” – which would have an assembly version number of “1.1.317.0” for example. In this post, I’ll walk through the process of customizing the assembly version number based on this method – customizing the concepts in Lamb’s post to suit my needs. I’ll also be combining this with the concepts of Fourie’s post – particularly with regards to the standards around how to version the assemblies. The first thing I’ll do is add a file called SolutionAssemblyVersionInfo.cs to the root of my solution that looks like this: 1: using System; 2: using System.Reflection; 3: [assembly: AssemblyVersion("1.1.0.0")] 4: [assembly: AssemblyFileVersion("1.1.0.0")] I’ll then add that file as a Visual Studio link file to each project in my solution by right-clicking the project, “Add – Existing Item…” then when I click the SolutionAssemblyVersionInfo.cs file, making sure I “Add As Link”: Now the Solution Explorer will show our file. We can see that it’s a “link” file because of the black arrow in the icon within all our projects. Of course you’ll need to remove the AssemblyVersion and AssemblyFileVersion attributes from the AssemblyInfo.cs files to avoid the duplicate attributes since they now leave in the SolutionAssemblyVersionInfo.cs file. This is an extremely common technique so that all the projects in our solution can be versioned as a unit. At this point, we’re ready to write our custom activity. The primary consideration is that I want the developer and/or tech lead to be able to easily be in control of the Major.Minor and then I want the CI process to add the third number with a unique incremental number. We’ll leave the fourth position always “0” for now – it’s held in reserve in case the day ever comes where we need to do an emergency patch to Production based on a branched version.   Writing the Custom Workflow Activity Similar to Lamb’s post, I’m going to write two custom workflow activities. The “outer” activity (a xaml activity) will be pretty straight forward. It will check if the solution version file exists in the solution root and, if so, delegate the replacement of version to the AssemblyVersionInfo activity which is a CodeActivity highlighted in red below:   Notice that the arguments of this activity are the “solutionVersionFile” and “tfsBuildNumber” which will be passed in. The tfsBuildNumber passed in will look something like this: “CI_MyApplication.4” and we’ll need to grab the “4” (i.e., the incremental revision number) and put that in the third position. Then we’ll need to honor whatever was specified for Major.Minor in the SolutionAssemblyVersionInfo.cs file. For example, if the SolutionAssemblyVersionInfo.cs file had “1.1.0.0” for the AssemblyVersion (as shown in the first code block near the beginning of this post), then we want to resulting file to have “1.1.4.0”. Before we do anything, let’s put together a unit test for all this so we can know if we get it right: 1: [TestMethod] 2: public void Assembly_version_should_be_parsed_correctly_from_build_name() 3: { 4: // arrange 5: const string versionFile = "SolutionAssemblyVersionInfo.cs"; 6: WriteTestVersionFile(versionFile); 7: var activity = new VersionAssemblies(); 8: var arguments = new Dictionary<string, object> { 9: { "tfsBuildNumber", "CI_MyApplication.4"}, 10: { "solutionVersionFile", versionFile} 11: }; 12:   13: // act 14: var result = WorkflowInvoker.Invoke(activity, arguments); 15:   16: // assert 17: Assert.AreEqual("1.2.4.0", (string)result["newAssemblyFileVersion"]); 18: var lines = File.ReadAllLines(versionFile); 19: Assert.IsTrue(lines.Contains("[assembly: AssemblyVersion(\"1.2.0.0\")]")); 20: Assert.IsTrue(lines.Contains("[assembly: AssemblyFileVersion(\"1.2.4.0\")]")); 21: } 22: 23: private void WriteTestVersionFile(string versionFile) 24: { 25: var fileContents = "using System.Reflection;\n" + 26: "[assembly: AssemblyVersion(\"1.2.0.0\")]\n" + 27: "[assembly: AssemblyFileVersion(\"1.2.0.0\")]"; 28: File.WriteAllText(versionFile, fileContents); 29: }   At this point, the code for our AssemblyVersion activity is pretty straight forward: 1: [BuildActivity(HostEnvironmentOption.Agent)] 2: public class AssemblyVersionInfo : CodeActivity 3: { 4: [RequiredArgument] 5: public InArgument<string> FileName { get; set; } 6:   7: [RequiredArgument] 8: public InArgument<string> TfsBuildNumber { get; set; } 9:   10: public OutArgument<string> NewAssemblyFileVersion { get; set; } 11:   12: protected override void Execute(CodeActivityContext context) 13: { 14: var solutionVersionFile = this.FileName.Get(context); 15: 16: // Ensure that the file is writeable 17: var fileAttributes = File.GetAttributes(solutionVersionFile); 18: File.SetAttributes(solutionVersionFile, fileAttributes & ~FileAttributes.ReadOnly); 19:   20: // Prepare assembly versions 21: var majorMinor = GetAssemblyMajorMinorVersionBasedOnExisting(solutionVersionFile); 22: var newBuildNumber = GetNewBuildNumber(this.TfsBuildNumber.Get(context)); 23: var newAssemblyVersion = string.Format("{0}.{1}.0.0", majorMinor.Item1, majorMinor.Item2); 24: var newAssemblyFileVersion = string.Format("{0}.{1}.{2}.0", majorMinor.Item1, majorMinor.Item2, newBuildNumber); 25: this.NewAssemblyFileVersion.Set(context, newAssemblyFileVersion); 26:   27: // Perform the actual replacement 28: var contents = this.GetFileContents(newAssemblyVersion, newAssemblyFileVersion); 29: File.WriteAllText(solutionVersionFile, contents); 30:   31: // Restore the file's original attributes 32: File.SetAttributes(solutionVersionFile, fileAttributes); 33: } 34:   35: #region Private Methods 36:   37: private string GetFileContents(string newAssemblyVersion, string newAssemblyFileVersion) 38: { 39: var cs = new StringBuilder(); 40: cs.AppendLine("using System.Reflection;"); 41: cs.AppendFormat("[assembly: AssemblyVersion(\"{0}\")]", newAssemblyVersion); 42: cs.AppendLine(); 43: cs.AppendFormat("[assembly: AssemblyFileVersion(\"{0}\")]", newAssemblyFileVersion); 44: return cs.ToString(); 45: } 46:   47: private Tuple<string, string> GetAssemblyMajorMinorVersionBasedOnExisting(string filePath) 48: { 49: var lines = File.ReadAllLines(filePath); 50: var versionLine = lines.Where(x => x.Contains("AssemblyVersion")).FirstOrDefault(); 51:   52: if (versionLine == null) 53: { 54: throw new InvalidOperationException("File does not contain [assembly: AssemblyVersion] attribute"); 55: } 56:   57: return ExtractMajorMinor(versionLine); 58: } 59:   60: private static Tuple<string, string> ExtractMajorMinor(string versionLine) 61: { 62: var firstQuote = versionLine.IndexOf('"') + 1; 63: var secondQuote = versionLine.IndexOf('"', firstQuote); 64: var version = versionLine.Substring(firstQuote, secondQuote - firstQuote); 65: var versionParts = version.Split('.'); 66: return new Tuple<string, string>(versionParts[0], versionParts[1]); 67: } 68:   69: private string GetNewBuildNumber(string buildName) 70: { 71: return buildName.Substring(buildName.LastIndexOf(".") + 1); 72: } 73:   74: #endregion 75: }   At this point the final step is to incorporate this activity into the overall build template. Make a copy of the DefaultTempate.xaml – we’ll call it DefaultTemplateWithVersioning.xaml. Before the build and labeling happens, drag the VersionAssemblies activity in. Then set the LabelName variable to “BuildDetail.BuildDefinition.Name + "-" + newAssemblyFileVersion since the newAssemblyFileVersion was produced by our activity.   Configuring CI Once you add your solution to source control, you can configure CI with the build definition window as shown here. The main difference is that we’ll change the Process tab to reflect a different build number format and choose our custom build process file:   When the build completes, we’ll see the name of our project with the unique revision number:   If we look at the detailed build log for the latest build, we’ll see the label being created with our custom task:     We can now look at the history labels in TFS and see the project name with the labels (the Assignment activity I added to the workflow):   Finally, if we look at the physical assemblies that are produced, we can right-click on any assembly in Windows Explorer and see the assembly version in its properties:   Full Traceability We now have full traceability for our code. There will never be a question of what code was deployed to Production. You can always see the assembly version in the properties of the physical assembly. That can be traced back to a label in TFS where the unique revision number matches. The label in TFS gives you the complete snapshot of the code in your source control repository at the time the code was built. This type of process for full traceability has been used for many years for CI – in fact, I’ve done similar things with CCNet and SVN for quite some time. This is simply the TFS implementation of that pattern. The new features that TFS 2010 give you to make these types of customizations in your build process are quite easy once you get over the initial curve.

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  • Connecting Linux to WatchGuard Firebox SSL (OpenVPN client)

    Recently, I got a new project assignment that requires to connect permanently to the customer's network through VPN. They are using a so-called SSL VPN. As I am using OpenVPN since more than 5 years within my company's network I was quite curious about their solution and how it would actually be different from OpenVPN. Well, short version: It is a disguised version of OpenVPN. Unfortunately, the company only offers a client for Windows and Mac OS which shouldn't bother any Linux user after all. OpenVPN is part of every recent distribution and can be activated in a couple of minutes - both client as well as server (if necessary). WatchGuard Firebox SSL - About dialog Borrowing some files from a Windows client installation Initially, I didn't know about the product, so therefore I went through the installation on Windows 8. No obstacles (and no restart despite installation of TAP device drivers!) here and the secured VPN channel was up and running in less than 2 minutes or so. Much appreciated from both parties - customer and me. Of course, this whole client package and my long year approved and stable installation ignited my interest to have a closer look at the WatchGuard client. Compared to the original OpenVPN client (okay, I have to admit this is years ago) this commercial product is smarter in terms of file locations during installation. You'll be able to access the configuration and key files below your roaming application data folder. To get there, simply enter '%AppData%\WatchGuard\Mobile VPN' in your Windows/File Explorer and confirm with Enter/Return. This will display the following files: Application folder below user profile with configuration and certificate files From there we are going to borrow four files, namely: ca.crt client.crt client.ovpn client.pem and transfer them to the Linux system. You might also be able to isolate those four files from a Mac OS client. Frankly, I'm just too lazy to run the WatchGuard client installation on a Mac mini only to find the folder location, and I'm going to describe why a little bit further down this article. I know that you can do that! Feedback in the comment section is appreciated. Configuration of OpenVPN (console) Depending on your distribution the following steps might be a little different but in general you should be able to get the important information from it. I'm going to describe the steps in Ubuntu 13.04 (Raring Ringtail). As usual, there are two possibilities to achieve your goal: console and UI. Let's what it is necessary to be done. First of all, you should ensure that you have OpenVPN installed on your system. Open your favourite terminal application and run the following statement: $ sudo apt-get install openvpn network-manager-openvpn network-manager-openvpn-gnome Just to be on the safe side. The four above mentioned files from your Windows machine could be copied anywhere but either you place them below your own user directory or you put them (as root) below the default directory: /etc/openvpn At this stage you would be able to do a test run already. Just in case, run the following command and check the output (it's the similar information you would get from the 'View Logs...' context menu entry in Windows: $ sudo openvpn --config client.ovpn Pay attention to the correct path to your configuration and certificate files. OpenVPN will ask you to enter your Auth Username and Auth Password in order to establish the VPN connection, same as the Windows client. Remote server and user authentication to establish the VPN Please complete the test run and see whether all went well. You can disconnect pressing Ctrl+C. Simplifying your life - authentication file In my case, I actually set up the OpenVPN client on my gateway/router. This establishes a VPN channel between my network and my client's network and allows me to switch machines easily without having the necessity to install the WatchGuard client on each and every machine. That's also very handy for my various virtualised Windows machines. Anyway, as the client configuration, key and certificate files are located on a headless system somewhere under the roof, it is mandatory to have an automatic connection to the remote site. For that you should first change the file extension '.ovpn' to '.conf' which is the default extension on Linux systems for OpenVPN, and then open the client configuration file in order to extend an existing line. $ sudo mv client.ovpn client.conf $ sudo nano client.conf You should have a similar content to this one here: dev tunclientproto tcp-clientca ca.crtcert client.crtkey client.pemtls-remote "/O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server"remote-cert-eku "TLS Web Server Authentication"remote 1.2.3.4 443persist-keypersist-tunverb 3mute 20keepalive 10 60cipher AES-256-CBCauth SHA1float 1reneg-sec 3660nobindmute-replay-warningsauth-user-pass auth.txt Note: I changed the IP address of the remote directive above (which should be obvious, right?). Anyway, the required change is marked in red and we have to create a new authentication file 'auth.txt'. You can give the directive 'auth-user-pass' any file name you'd like to. Due to my existing OpenVPN infrastructure my setup differs completely from the above written content but for sake of simplicity I just keep it 'as-is'. Okay, let's create this file 'auth.txt' $ sudo nano auth.txt and just put two lines of information in it - username on the first, and password on the second line, like so: myvpnusernameverysecretpassword Store the file, change permissions, and call openvpn with your configuration file again: $ sudo chmod 0600 auth.txt $ sudo openvpn --config client.conf This should now work without being prompted to enter username and password. In case that you placed your files below the system-wide location /etc/openvpn you can operate your VPNs also via service command like so: $ sudo service openvpn start client $ sudo service openvpn stop client Using Network Manager For newer Linux users or the ones with 'console-phobia' I'm going to describe now how to use Network Manager to setup the OpenVPN client. For this move your mouse to the systray area and click on Network Connections => VPN Connections => Configure VPNs... which opens your Network Connections dialog. Alternatively, use the HUD and enter 'Network Connections'. Network connections overview in Ubuntu Click on 'Add' button. On the next dialog select 'Import a saved VPN configuration...' from the dropdown list and click on 'Create...' Choose connection type to import VPN configuration Now you navigate to your folder where you put the client files from the Windows system and you open the 'client.ovpn' file. Next, on the tab 'VPN' proceed with the following steps (directives from the configuration file are referred): General Check the IP address of Gateway ('remote' - we used 1.2.3.4 in this setup) Authentication Change Type to 'Password with Certificates (TLS)' ('auth-pass-user') Enter User name to access your client keys (Auth Name: myvpnusername) Enter Password (Auth Password: verysecretpassword) and choose your password handling Browse for your User Certificate ('cert' - should be pre-selected with client.crt) Browse for your CA Certificate ('ca' - should be filled as ca.crt) Specify your Private Key ('key' - here: client.pem) Then click on the 'Advanced...' button and check the following values: Use custom gateway port: 443 (second value of 'remote' directive) Check the selected value of Cipher ('cipher') Check HMAC Authentication ('auth') Enter the Subject Match: /O=WatchGuard_Technologies/OU=Fireware/CN=Fireware_SSLVPN_Server ('tls-remote') Finally, you have to confirm and close all dialogs. You should be able to establish your OpenVPN-WatchGuard connection via Network Manager. For that, click on the 'VPN Connections => client' entry on your Network Manager in the systray. It is advised that you keep an eye on the syslog to see whether there are any problematic issues that would require some additional attention. Advanced topic: routing As stated above, I'm running the 'WatchGuard client for Linux' on my head-less server, and since then I'm actually establishing a secure communication channel between two networks. In order to enable your network clients to get access to machines on the remote side there are two possibilities to enable that: Proper routing on both sides of the connection which enables both-direction access, or Network masquerading on the 'client side' of the connection Following, I'm going to describe the second option a little bit more in detail. The Linux system that I'm using is already configured as a gateway to the internet. I won't explain the necessary steps to do that, and will only focus on the additional tweaks I had to do. You can find tons of very good instructions and tutorials on 'How to setup a Linux gateway/router' - just use Google. OK, back to the actual modifications. First, we need to have some information about the network topology and IP address range used on the 'other' side. We can get this very easily from /var/log/syslog after we established the OpenVPN channel, like so: $ sudo tail -n20 /var/log/syslog Or if your system is quite busy with logging, like so: $ sudo less /var/log/syslog | grep ovpn The output should contain PUSH received message similar to the following one: Jul 23 23:13:28 ios1 ovpn-client[789]: PUSH: Received control message: 'PUSH_REPLY,topology subnet,route 192.168.1.0 255.255.255.0,dhcp-option DOMAIN ,route-gateway 192.168.6.1,topology subnet,ping 10,ping-restart 60,ifconfig 192.168.6.2 255.255.255.0' The interesting part for us is the route command which I highlighted already in the sample PUSH_REPLY. Depending on your remote server there might be multiple networks defined (172.16.x.x and/or 10.x.x.x). Important: The IP address range on both sides of the connection has to be different, otherwise you will have to shuffle IPs or increase your the netmask. {loadposition content_adsense} After the VPN connection is established, we have to extend the rules for iptables in order to route and masquerade IP packets properly. I created a shell script to take care of those steps: #!/bin/sh -eIPTABLES=/sbin/iptablesDEV_LAN=eth0DEV_VPNS=tun+VPN=192.168.1.0/24 $IPTABLES -A FORWARD -i $DEV_LAN -o $DEV_VPNS -d $VPN -j ACCEPT$IPTABLES -A FORWARD -i $DEV_VPNS -o $DEV_LAN -s $VPN -j ACCEPT$IPTABLES -t nat -A POSTROUTING -o $DEV_VPNS -d $VPN -j MASQUERADE I'm using the wildcard interface 'tun+' because I have multiple client configurations for OpenVPN on my server. In your case, it might be sufficient to specify device 'tun0' only. Simplifying your life - automatic connect on boot Now, that the client connection works flawless, configuration of routing and iptables is okay, we might consider to add another 'laziness' factor into our setup. Due to kernel updates or other circumstances it might be necessary to reboot your system. Wouldn't it be nice that the VPN connections are established during the boot procedure? Yes, of course it would be. To achieve this, we have to configure OpenVPN to automatically start our VPNs via init script. Let's have a look at the responsible 'default' file and adjust the settings accordingly. $ sudo nano /etc/default/openvpn Which should have a similar content to this: # This is the configuration file for /etc/init.d/openvpn## Start only these VPNs automatically via init script.# Allowed values are "all", "none" or space separated list of# names of the VPNs. If empty, "all" is assumed.# The VPN name refers to the VPN configutation file name.# i.e. "home" would be /etc/openvpn/home.conf#AUTOSTART="all"#AUTOSTART="none"#AUTOSTART="home office"## ... more information which remains unmodified ... With the OpenVPN client configuration as described above you would either set AUTOSTART to "all" or to "client" to enable automatic start of your VPN(s) during boot. You should also take care that your iptables commands are executed after the link has been established, too. You can easily test this configuration without reboot, like so: $ sudo service openvpn restart Enjoy stable VPN connections between your Linux system(s) and a WatchGuard Firebox SSL remote server. Cheers, JoKi

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  • Setting up a local AI server - easy with Solaris 11

    - by Stefan Hinker
    Many things are new in Solaris 11, Autoinstall is one of them.  If, like me, you've known Jumpstart for the last 2 centuries or so, you'll have to start from scratch.  Well, almost, as the concepts are similar, and it's not all that difficult.  Just new. I wanted to have an AI server that I could use for demo purposes, on the train if need be.  That answers the question of hardware requirements: portable.  But let's start at the beginning. First, you need an OS image, of course.  In the new world of Solaris 11, it is now called a repository.  The original can be downloaded from the Solaris 11 page at Oracle.   What you want is the "Oracle Solaris 11 11/11 Repository Image", which comes in two parts that can be combined using cat.  MD5 checksums for these (and all other downloads from that page) are available closer to the top of the page. With that, building the repository is quick and simple: # zfs create -o mountpoint=/export/repo rpool/ai/repo # zfs create rpool/ai/repo/s11 # mount -o ro -F hsfs /tmp/sol-11-1111-repo-full.iso /mnt # rsync -aP /mnt/repo /export/repo/s11 # umount /mnt # pkgrepo rebuild -s /export/repo/sol11/repo # zfs snapshot rpool/ai/repo/sol11@fcs # pkgrepo info -s /export/repo/sol11/repo PUBLISHER PACKAGES STATUS UPDATED solaris 4292 online 2012-03-12T20:47:15.378639Z That's all there's to it.  Let's make a snapshot, just to be on the safe side.  You never know when one will come in handy.  To use this repository, you could just add it as a file-based publisher: # pkg set-publisher -g file:///export/repo/sol11/repo solaris In case I'd want to access this repository through a (virtual) network, i'll now quickly activate the repository-service: # svccfg -s application/pkg/server \ setprop pkg/inst_root=/export/repo/sol11/repo # svccfg -s application/pkg/server setprop pkg/readonly=true # svcadm refresh application/pkg/server # svcadm enable application/pkg/server That's all you need - now point your browser to http://localhost/ to view your beautiful repository-server. Step 1 is done.  All of this, by the way, is nicely documented in the README file that's contained in the repository image. Of course, we already have updates to the original release.  You can find them in MOS in the Oracle Solaris 11 Support Repository Updates (SRU) Index.  You can simply add these to your existing repository or create separate repositories for each SRU.  The individual SRUs are self-sufficient and incremental - SRU4 includes all updates from SRU2 and SRU3.  With ZFS, you can also get both: A full repository with all updates and at the same time incremental ones up to each of the updates: # mount -o ro -F hsfs /tmp/sol-11-1111-sru4-05-incr-repo.iso /mnt # pkgrecv -s /mnt/repo -d /export/repo/sol11/repo '*' # umount /mnt # pkgrepo rebuild -s /export/repo/sol11/repo # zfs snapshot rpool/ai/repo/sol11@sru4 # zfs set snapdir=visible rpool/ai/repo/sol11 # svcadm restart svc:/application/pkg/server:default The normal repository is now updated to SRU4.  Thanks to the ZFS snapshots, there is also a valid repository of Solaris 11 11/11 without the update located at /export/repo/sol11/.zfs/snapshot/fcs . If you like, you can also create another repository service for each update, running on a separate port. But now lets continue with the AI server.  Just a little bit of reading in the dokumentation makes it clear that we will need to run a DHCP server for this.  Since I already have one active (for my SunRay installation) and since it's a good idea to have these kinds of services separate anyway, I decided to create this in a Zone.  So, let's create one first: # zfs create -o mountpoint=/export/install rpool/ai/install # zfs create -o mountpoint=/zones rpool/zones # zonecfg -z ai-server zonecfg:ai-server> create create: Using system default template 'SYSdefault' zonecfg:ai-server> set zonepath=/zones/ai-server zonecfg:ai-server> add dataset zonecfg:ai-server:dataset> set name=rpool/ai/install zonecfg:ai-server:dataset> set alias=install zonecfg:ai-server:dataset> end zonecfg:ai-server> commit zonecfg:ai-server> exit # zoneadm -z ai-server install # zoneadm -z ai-server boot ; zlogin -C ai-server Give it a hostname and IP address at first boot, and there's the Zone.  For a publisher for Solaris packages, it will be bound to the "System Publisher" from the Global Zone.  The /export/install filesystem, of course, is intended to be used by the AI server.  Let's configure it now: #zlogin ai-server root@ai-server:~# pkg install install/installadm root@ai-server:~# installadm create-service -n x86-fcs -a i386 \ -s pkg://solaris/install-image/[email protected],5.11-0.175.0.0.0.2.1482 \ -d /export/install/fcs -i 192.168.2.20 -c 3 With that, the core AI server is already done.  What happened here?  First, I installed the AI server software.  IPS makes that nice and easy.  If necessary, it'll also pull in the required DHCP-Server and anything else that might be missing.  Watch out for that DHCP server software.  In Solaris 11, there are two different versions.  There's the one you might know from Solaris 10 and earlier, and then there's a new one from ISC.  The latter is the one we need for AI.  The SMF service names of both are very similar.  The "old" one is "svc:/network/dhcp-server:default". The ISC-server comes with several SMF-services. We at least need "svc:/network/dhcp/server:ipv4".  The command "installadm create-service" creates the installation-service. It's called "x86-fcs", serves the "i386" architecture and gets its boot image from the repository of the system publisher, using version 5.11,5.11-0.175.0.0.0.2.1482, which is Solaris 11 11/11.  (The option "-a i386" in this example is optional, since the installserver itself runs on a x86 machine.) The boot-environment for clients is created in /export/install/fcs and the DHCP-server is configured for 3 IP-addresses starting at 192.168.2.20.  This configuration is stored in a very human readable form in /etc/inet/dhcpd4.conf.  An AI-service for SPARC systems could be created in the very same way, using "-a sparc" as the architecture option. Now we would be ready to register and install the first client.  It would be installed with the default "solaris-large-server" using the publisher "http://pkg.oracle.com/solaris/release" and would query it's configuration interactively at first boot.  This makes it very clear that an AI-server is really only a boot-server.  The true source of packets to install can be different.  Since I don't like these defaults for my demo setup, I did some extra config work for my clients. The configuration of a client is controlled by manifests and profiles.  The manifest controls which packets are installed and how the filesystems are layed out.  In that, it's very much like the old "rules.ok" file in Jumpstart.  Profiles contain additional configuration like root passwords, primary user account, IP addresses, keyboard layout etc.  Hence, profiles are very similar to the old sysid.cfg file. The easiest way to get your hands on a manifest is to ask the AI server we just created to give us it's default one.  Then modify that to our liking and give it back to the installserver to use: root@ai-server:~# mkdir -p /export/install/configs/manifests root@ai-server:~# cd /export/install/configs/manifests root@ai-server:~# installadm export -n x86-fcs -m orig_default \ -o orig_default.xml root@ai-server:~# cp orig_default.xml s11-fcs.small.local.xml root@ai-server:~# vi s11-fcs.small.local.xml root@ai-server:~# more s11-fcs.small.local.xml <!DOCTYPE auto_install SYSTEM "file:///usr/share/install/ai.dtd.1"> <auto_install> <ai_instance name="S11 Small fcs local"> <target> <logical> <zpool name="rpool" is_root="true"> <filesystem name="export" mountpoint="/export"/> <filesystem name="export/home"/> <be name="solaris"/> </zpool> </logical> </target> <software type="IPS"> <destination> <image> <!-- Specify locales to install --> <facet set="false">facet.locale.*</facet> <facet set="true">facet.locale.de</facet> <facet set="true">facet.locale.de_DE</facet> <facet set="true">facet.locale.en</facet> <facet set="true">facet.locale.en_US</facet> </image> </destination> <source> <publisher name="solaris"> <origin name="http://192.168.2.12/"/> </publisher> </source> <!-- By default the latest build available, in the specified IPS repository, is installed. If another build is required, the build number has to be appended to the 'entire' package in the following form: <name>pkg:/[email protected]#</name> --> <software_data action="install"> <name>pkg:/[email protected],5.11-0.175.0.0.0.2.0</name> <name>pkg:/group/system/solaris-small-server</name> </software_data> </software> </ai_instance> </auto_install> root@ai-server:~# installadm create-manifest -n x86-fcs -d \ -f ./s11-fcs.small.local.xml root@ai-server:~# installadm list -m -n x86-fcs Manifest Status Criteria -------- ------ -------- S11 Small fcs local Default None orig_default Inactive None The major points in this new manifest are: Install "solaris-small-server" Install a few locales less than the default.  I'm not that fluid in French or Japanese... Use my own package service as publisher, running on IP address 192.168.2.12 Install the initial release of Solaris 11:  pkg:/[email protected],5.11-0.175.0.0.0.2.0 Using a similar approach, I'll create a default profile interactively and use it as a template for a few customized building blocks, each defining a part of the overall system configuration.  The modular approach makes it easy to configure numerous clients later on: root@ai-server:~# mkdir -p /export/install/configs/profiles root@ai-server:~# cd /export/install/configs/profiles root@ai-server:~# sysconfig create-profile -o default.xml root@ai-server:~# cp default.xml general.xml; cp default.xml mars.xml root@ai-server:~# cp default.xml user.xml root@ai-server:~# vi general.xml mars.xml user.xml root@ai-server:~# more general.xml mars.xml user.xml :::::::::::::: general.xml :::::::::::::: <!DOCTYPE service_bundle SYSTEM "/usr/share/lib/xml/dtd/service_bundle.dtd.1"> <service_bundle type="profile" name="sysconfig"> <service version="1" type="service" name="system/timezone"> <instance enabled="true" name="default"> <property_group type="application" name="timezone"> <propval type="astring" name="localtime" value="Europe/Berlin"/> </property_group> </instance> </service> <service version="1" type="service" name="system/environment"> <instance enabled="true" name="init"> <property_group type="application" name="environment"> <propval type="astring" name="LANG" value="C"/> </property_group> </instance> </service> <service version="1" type="service" name="system/keymap"> <instance enabled="true" name="default"> <property_group type="system" name="keymap"> <propval type="astring" name="layout" value="US-English"/> </property_group> </instance> </service> <service version="1" type="service" name="system/console-login"> <instance enabled="true" name="default"> <property_group type="application" name="ttymon"> <propval type="astring" name="terminal_type" value="vt100"/> </property_group> </instance> </service> <service version="1" type="service" name="network/physical"> <instance enabled="true" name="default"> <property_group type="application" name="netcfg"> <propval type="astring" name="active_ncp" value="DefaultFixed"/> </property_group> </instance> </service> <service version="1" type="service" name="system/name-service/switch"> <property_group type="application" name="config"> <propval type="astring" name="default" value="files"/> <propval type="astring" name="host" value="files dns"/> <propval type="astring" name="printer" value="user files"/> </property_group> <instance enabled="true" name="default"/> </service> <service version="1" type="service" name="system/name-service/cache"> <instance enabled="true" name="default"/> </service> <service version="1" type="service" name="network/dns/client"> <property_group type="application" name="config"> <property type="net_address" name="nameserver"> <net_address_list> <value_node value="192.168.2.1"/> </net_address_list> </property> </property_group> <instance enabled="true" name="default"/> </service> </service_bundle> :::::::::::::: mars.xml :::::::::::::: <!DOCTYPE service_bundle SYSTEM "/usr/share/lib/xml/dtd/service_bundle.dtd.1"> <service_bundle type="profile" name="sysconfig"> <service version="1" type="service" name="network/install"> <instance enabled="true" name="default"> <property_group type="application" name="install_ipv4_interface"> <propval type="astring" name="address_type" value="static"/> <propval type="net_address_v4" name="static_address" value="192.168.2.100/24"/> <propval type="astring" name="name" value="net0/v4"/> <propval type="net_address_v4" name="default_route" value="192.168.2.1"/> </property_group> <property_group type="application" name="install_ipv6_interface"> <propval type="astring" name="stateful" value="yes"/> <propval type="astring" name="stateless" value="yes"/> <propval type="astring" name="address_type" value="addrconf"/> <propval type="astring" name="name" value="net0/v6"/> </property_group> </instance> </service> <service version="1" type="service" name="system/identity"> <instance enabled="true" name="node"> <property_group type="application" name="config"> <propval type="astring" name="nodename" value="mars"/> </property_group> </instance> </service> </service_bundle> :::::::::::::: user.xml :::::::::::::: <!DOCTYPE service_bundle SYSTEM "/usr/share/lib/xml/dtd/service_bundle.dtd.1"> <service_bundle type="profile" name="sysconfig"> <service version="1" type="service" name="system/config-user"> <instance enabled="true" name="default"> <property_group type="application" name="root_account"> <propval type="astring" name="login" value="root"/> <propval type="astring" name="password" value="noIWillNotTellYouMyPasswordNotEvenEncrypted"/> <propval type="astring" name="type" value="role"/> </property_group> <property_group type="application" name="user_account"> <propval type="astring" name="login" value="stefan"/> <propval type="astring" name="password" value="noIWillNotTellYouMyPasswordNotEvenEncrypted"/> <propval type="astring" name="type" value="normal"/> <propval type="astring" name="description" value="Stefan Hinker"/> <propval type="count" name="uid" value="12345"/> <propval type="count" name="gid" value="10"/> <propval type="astring" name="shell" value="/usr/bin/bash"/> <propval type="astring" name="roles" value="root"/> <propval type="astring" name="profiles" value="System Administrator"/> <propval type="astring" name="sudoers" value="ALL=(ALL) ALL"/> </property_group> </instance> </service> </service_bundle> root@ai-server:~# installadm create-profile -n x86-fcs -f general.xml root@ai-server:~# installadm create-profile -n x86-fcs -f user.xml root@ai-server:~# installadm create-profile -n x86-fcs -f mars.xml \ -c ipv4=192.168.2.100 root@ai-server:~# installadm list -p Service Name Profile ------------ ------- x86-fcs general.xml mars.xml user.xml root@ai-server:~# installadm list -n x86-fcs -p Profile Criteria ------- -------- general.xml None mars.xml ipv4 = 192.168.2.100 user.xml None Here's the idea behind these files: "general.xml" contains settings valid for all my clients.  Stuff like DNS servers, for example, which in my case will always be the same. "user.xml" only contains user definitions.  That is, a root password and a primary user.Both of these profiles will be valid for all clients (for now). "mars.xml" defines network settings for an individual client.  This profile is associated with an IP-Address.  For this to work, I'll have to tweak the DHCP-settings in the next step: root@ai-server:~# installadm create-client -e 08:00:27:AA:3D:B1 -n x86-fcs root@ai-server:~# vi /etc/inet/dhcpd4.conf root@ai-server:~# tail -5 /etc/inet/dhcpd4.conf host 080027AA3DB1 { hardware ethernet 08:00:27:AA:3D:B1; fixed-address 192.168.2.100; filename "01080027AA3DB1"; } This completes the client preparations.  I manually added the IP-Address for mars to /etc/inet/dhcpd4.conf.  This is needed for the "mars.xml" profile.  Disabling arbitrary DHCP-replies will shut up this DHCP server, making my life in a shared environment a lot more peaceful ;-)Now, I of course want this installation to be completely hands-off.  For this to work, I'll need to modify the grub boot menu for this client slightly.  You can find it in /etc/netboot.  "installadm create-client" will create a new boot menu for every client, identified by the client's MAC address.  The template for this can be found in a subdirectory with the name of the install service, /etc/netboot/x86-fcs in our case.  If you don't want to change this manually for every client, modify that template to your liking instead. root@ai-server:~# cd /etc/netboot root@ai-server:~# cp menu.lst.01080027AA3DB1 menu.lst.01080027AA3DB1.org root@ai-server:~# vi menu.lst.01080027AA3DB1 root@ai-server:~# diff menu.lst.01080027AA3DB1 menu.lst.01080027AA3DB1.org 1,2c1,2 < default=1 < timeout=10 --- > default=0 > timeout=30 root@ai-server:~# more menu.lst.01080027AA3DB1 default=1 timeout=10 min_mem64=0 title Oracle Solaris 11 11/11 Text Installer and command line kernel$ /x86-fcs/platform/i86pc/kernel/$ISADIR/unix -B install_media=htt p://$serverIP:5555//export/install/fcs,install_service=x86-fcs,install_svc_addre ss=$serverIP:5555 module$ /x86-fcs/platform/i86pc/$ISADIR/boot_archive title Oracle Solaris 11 11/11 Automated Install kernel$ /x86-fcs/platform/i86pc/kernel/$ISADIR/unix -B install=true,inst all_media=http://$serverIP:5555//export/install/fcs,install_service=x86-fcs,inst all_svc_address=$serverIP:5555,livemode=text module$ /x86-fcs/platform/i86pc/$ISADIR/boot_archive Now just boot the client off the network using PXE-boot.  For my demo purposes, that's a client from VirtualBox, of course.  That's all there's to it.  And despite the fact that this blog entry is a little longer - that wasn't that hard now, was it?

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  • ifup eth0 failed in Ubuntu 11.10 and Ubuntu 10.04.3

    - by Ajay
    ifup eth0 failed to bring up eth0 First, I have set static ip using the below commands: Commands: ifdown eth0 ifconfig eth0 X.X.X.X netmask 255.255.252.0 up route add default gw X.X.X.X I was successful in setting up static ip X.X.X.X and I could see the same in the output of command "ifconfig". Now I am trying to revert network back to dhcp using the below commands: Commands: ifdown eth0 ifup eth0 Output : RTNETLINK answers: File exists ssh stop/waiting ssh start/running, process 1524 ifup eth0, failed to bring back dhcp. Contents of /etc/network/interfaces root@bdhcp396:~# cat /etc/network/interfaces # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet dhcp Is this a bug in Ubuntu 11.10/10.04.3? I see a similar bug raised - https://bugs.launchpad.net/ubuntu/+source/ifupdown/+bug/876829

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