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  • Free MPEG cutting/cropping/editing tool

    - by Stijn Sanders
    I'm looking for a free tool to cut MPEG's that are created by recording from a USB cable receiver. There are a number of applications that do this, and some are free, but most of them take the video and audio decoded and pass them into a codec again to write the final output. I already have the MPEG's encoded the way I like, so what I need is a tool that can strip the beginning and the ending of the recording before and optionally commercial breaks, by rearranging the data within the file, not re-encoding it. Now I'm using some old software that came with the cable-receiver, but this actually re-encodes the video when exporting. I've tried VirtualDub but had major trouble getting the audio and video streams to stay in sync (and this was also re-encoding)... I found this which comes pretty close, but doesn't allow much accuracy in selecting cut positions.

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  • Make SoX not show output

    - by Ram Rachum
    I'm recording with SoX, and I want to make it not show output at all. When recording, it shows this output: Input File : 'default' (waveaudio) Channels : 2 Sample Rate : 48000 Precision : 16-bit Sample Encoding: 16-bit Signed Integer PCM In:0.00% 00:00:00.68 [00:00:00.00] Out:28.7k [ | ] Clip:0 I tried setting verbosity to 0, but it has no effect. (I'm guessing it's meant for messages other than this.) I don't just want to hide the output, which I could do easily; I want SoX to not generate it in the first place, for performance on a weak computer.

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  • How do I maximize a window in one monitor and do other things on the other monitor

    - by RoboShop
    Hi, I have windows 7 installed on my laptop which is a Dell studio XPS 16. I recently set up a second monitor for it. I've noticed that when I load up "full maximisation" applications (I don't know the term) like a game or media center on one monitor, I can't seem to do anything with the other monitor. With the game, I can see the other monitor, I can play a movie on it even, but if I click the mouse button on it, it'll stop the game and alt-tab away. In Media Center, I can't even cross my mouse over the other monitor. So my question is, in Windows 7, is it possible to run programs like this that are designed to be run in one maximised window and still be able to do things on the other window?

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  • Best Configuration For Youtube HD 720p

    - by Eray Alakese
    Hello, I'm recording a screencast with CamStudio . My computer's screen resolution is 1280*800 , so video's resolution is 1280*800, too. I'm using Microsoft Video 1 codec when recording. I was record 9 minutes video and this video's size is 214 MB . I will upload this video to Youtube. I'm coding a web site at the video, because of this, video must be quality (720p) . I want to reduce file's size, before upload . I'm using Total Video Converter . But when i convert to FLV , video's size increase to 250MB :) I don't know, how can i configure this setting and which file type should i choose.

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  • Best Configuration For Youtube HD 720p

    - by Eray Alakese
    Hello, I'm recording a screencast with CamStudio (http://camstudio.org/) . My computer's screen resolution is 1280*800 , so video's resolution is 1280*800, too. I'm using Microsoft Video 1 codec when recording. I was record 9 minutes video and this video's size is 214 MB . I will upload this video to Youtube. I'm coding a web site at the video, because of this, video must be quality (720p) . I want to reduce file's size, before upload . I'm using Total Video Converter (http://www.effectmatrix.com/total-video-converter/) . But when i convert to FLV , video's size increase to 250MB :) I don't know, how can i configure this setting and which file type should i choose. (screenshot here : http://i.imgur.com/Se0EP.jpg )

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  • How do I view the location of an swf file that is obfuscated somehow.

    - by atticus
    Specifically, I'm trying to view Elmo's Keyboard-o-rama fullscreen. The original swf file has been moved and obscured. For a toddler, this game really needs to be full screen! The toddler doesn't mind too much and has already lost interest in the game for the day. But it's just driving me crazy. I've tried the usual method of viewing the page info in Firefox to no avail. And before people start trying to delete this for being game specific, I would like to know how to do this for any obfuscated swf location, not just games. Thanks in advance. If anybody knows how to find the appropriate information in tcpdump or wireshark, that could probably help, too. That's what I'm trying to do right now.

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  • How to get the CentOS 5.6 alsa drivers which will really work with one shot, without any internet.

    - by 89899.3K
    I have one chance to install this in my server on site. Server that i am running is CentOS 5.6 (Dell R310, RAID1) where i need to install alsa-sound driver so that anything related to audio recording from rtsp is working (rail station/rail passing video recording including audio, where audio is not working). Unfortunately i do not have any kind of internet in that odd none human location so yum will not work for me. I need a offline way to install alsa drivers including missing dependencies if arise. What and where i can download this to my usb or cd? so that i can successfully install it (like mission complete). Thanks

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  • Setting 'bookmarks' for command prompt on Windows XP

    - by The Communist Duck
    I know I can change the command prompt to startup on C:\ rather than F:\Documents And Settings or wherever. But I was wondering if it's possible to set bookmarks or some other command that allows me to switch to locations. For example, my Python projects have a long (about 7 subdirectories) address (think that's the word), and as such it takes a while to cd to them. What I would like to do is something like gotodirectory PythonProjects , and have it cd to where I have specified this, be it C:\WINDOWS or F:\Games\Steam\steamapps\common\some game\some game data\some more game data.

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  • Program to scale any OpenGL/DirectX window 2x larger?

    - by Neeb
    I would like to run some game on windowed mode, but its hard to see the game when my desktop resolution is huge. One solution could be to change my desktop resolution every time i play the game. But the bad thing is that my screen automatically smoothes the pixels when im using non-native resolutions, and the blurred pixels really makes it ugly and hard to look at. Is there some program to double the pixel size of any opengl/directx window without smoothing the pixels? I've tried multiple magnifying glass programs, but they all seem to make it blurred...

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  • Error in python - don't understand

    - by Jasper
    Hi, I'm creating a game, and am quite new to Python generally. I created a function 'descriptionGenerator()' which generates a description for characters and objects either randomly or using variables passed to it. It seemed to be working, but every now and then it wouldn't work correctly. So i placed it in a loop, and it never seems to be able to complete the loop without one of the iterations having this problem. The code is as follows: #+------------------------------------------+ #| Name: bitsandpieces.py | #| A module for the 'Europa I' game | #| created for the Game Making Competition | #| | #| Date Created/Modified: | #| 3/4/10 | 3/4/10 | #+------------------------------------------+ # Import the required modules # Import system modules: import time import random # Import 3rd party modules: # Import game modules: # Define the 'descriptionGenerator()' function def descriptionGenerator(descriptionVariables): descriptionVariableSize = len(descriptionVariables) if descriptionVariables[0] == 'char': # If there is only one variable ('char'), create a random description if descriptionVariableSize == 1: # Define choices for descriptionVariables to be generated from gender_choices = ['male', 'female'] hair_choices = ['black', 'red', 'blonde', 'grey', 'brown', 'blue'] hair_choices2 = ['long', 'short', 'cropped', 'curly'] size_choices = ['tubby', 'thin', 'fat', 'almost twig-like'] demeanour_choices = ['glowering', 'bright', 'smiling', 'sombre', 'intelligent'] impression_choices = ['likeable', 'unlikeable', 'dangerous', 'annoying', 'afraid'] # Define description variables gender = random.choice(gender_choices) height = str(float('0.' + str(random.randint(1, 9))) + float(random.randint(1, 2))) if float(height) > 1.8: height_string = 'tall' if float(height) > 2: height_string = 'very tall' elif float(height) < 1.8 and float(height) > 1.5: height_string = 'average' elif float(height) < 1.5: height_string = 'short' if float(height) < 1.3: height_string = 'very short' hair = random.choice(hair_choices2) + ' ' + random.choice(hair_choices) size = random.choice(size_choices) demeanour = random.choice(demeanour_choices) impression = random.choice(impression_choices) # Collect description variables in list 'randomDescriptionVariables' randomDescriptionVariables = ['char', gender, height, height_string, hair, size, demeanour, impression] # Generate description using the 'descriptionGenerator' function descriptionGenerator(randomDescriptionVariables) # Generate the description of a character using the variables passed to the function elif descriptionVariableSize == 8: if descriptionVariables[1] == 'male': if descriptionVariables[7] != 'afraid': print """A %s man, about %s m tall. He has %s hair and is %s. He is %s and you get the impression that he is %s.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[7] == 'afraid': print """A %s man, about %s m tall. He has %s hair and is %s. He is %s.\nYou feel that you should be %s of him.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[1] == 'female': if descriptionVariables[7] != 'afraid': print """A %s woman, about %s m tall. She has %s hair and is %s. She is %s and you get the impression that she is %s.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[7] == 'afraid': print """A %s woman, about %s m tall. She has %s hair and is %s. She is %s.\nYou feel that you should be %s of her.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) else: pass elif descriptionVariables[0] == 'obj': # Insert code here 2 deal with object stuff pass print print myDescriptionVariables = ['char'] i = 0 while i < 30: print print print descriptionGenerator(myDescriptionVariables) i = i + 1 time.sleep(10) When it fails to properly execute it says this: Traceback (most recent call last): File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/Code/Code 2.0/bitsandpieces.py", line 79, in <module> descriptionGenerator(myDescriptionVariables) File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/Code/Code 2.0/bitsandpieces.py", line 50, in descriptionGenerator randomDescriptionVariables = ['char', gender, height, height_string, hair, size, demeanour, impression] UnboundLocalError: local variable 'height_string' referenced before assignment Thanks for any help with this

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  • Not sure why I'm getting a NullPointerException when creating a Swing component

    - by Alex
    The error occurs when creating the Box object. public void drawBoard(Board board){ for(int row = 0; row < 8; row++){ for(int col = 0; col < 8; col++){ Box box = new Box(board.getSquare(col, row).getColour(), col, row); squarePanel[col][row].add(box); } } Board is given from the Game constructor here (another class): public Game() throws Throwable{ View graphics = new View(); board = new Board(); board.setDefault(); graphics.drawBoard(board); } The Board constructor looks like this: public Board(){ grid = new Square[COLUMNS][ROWS]; for(int row = 0; row < 8; row++){ for(int col = 0; col < 8; col++){ grid[col][row] = new Square(this); } } for(int row = 0; row < 8; row++){ for(int col = 0; col < 4; col++){ int odd = 2*col + 1; int even = 2*col; getSquare(odd, row).setColour(Color.BLACK); getSquare(even, row).setColour(Color.WHITE); } } } And finally the Box class: class Box extends JComponent{ Color boxColour; int col, row; public Box(Color boxColour, int col, int row){ this.boxColour = boxColour; this.col = col; this.row = row; repaint(); } public void paint(Graphics drawBox){ drawBox.setColor(boxColour); drawBox.drawRect(50*col, 50*row, 50, 50); drawBox.fillRect(50*col, 50*row, 50, 50); } } So while looping through the array, it uses the two integers as coordinates to create the Box. The coordinates are referenced and then repaint() is run. The box also gets the colour, using the two integers, from the Square in the Board class. Since the colour is already set, before the drawBoard(board) method is run, that shouldn't be a problem, right? Exception in thread "main" java.lang.NullPointerException at View.drawBoard(View.java:38) at Game.<init>(Game.java:21) at Game.main(Game.java:14) The relevant part of Square import java.awt.Color; public class Square { private Piece piece; private Board board; private Color squareColour; public Square(Board board){ this.board = board; } public void setColour(Color squareColour){ this.squareColour = squareColour; } public Color getColour(){ return squareColour; }

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  • Objective-C vs JavaScript loop performance

    - by micadelli
    I have a PhoneGap mobile application that I need to generate an array of match combinations. In JavaScript side, the code hanged pretty soon when the array of which the combinations are generated from got a bit bigger. So, I thought I'll make a plugin to generate the combinations, passing the array of javascript objects to native side and loop it there. To my surprise the following codes executes in 150 ms (JavaScript) whereas in native side (Objective-C) it takes ~1000 ms. Does anyone know any tips for speeding up those executing times? When players exceeds 10, i.e. the length of the array of teams equals 252 it really gets slow. Those execution times mentioned above are for 10 players / 252 teams. Here's the JavaScript code: for (i = 0; i < GAME.teams.length; i += 1) { for (j = i + 1; j < GAME.teams.length; j += 1) { t1 = GAME.teams[i]; t2 = GAME.teams[j]; if ((t1.mask & t2.mask) === 0) { GAME.matches.push({ Team1: t1, Team2: t2 }); } } } ... and here's the native code: NSArray *teams = [[NSArray alloc] initWithArray: [options objectForKey:@"teams"]]; NSMutableArray *t = [[NSMutableArray alloc] init]; int mask_t1; int mask_t2; for (NSInteger i = 0; i < [teams count]; i++) { for (NSInteger j = i + 1; j < [teams count]; j++) { mask_t1 = [[[teams objectAtIndex:i] objectForKey:@"mask"] intValue]; mask_t2 = [[[teams objectAtIndex:j] objectForKey:@"mask"] intValue]; if ((mask_t1 & mask_t2) == 0) { [t insertObject:[teams objectAtIndex:i] atIndex:0]; [t insertObject:[teams objectAtIndex:j] atIndex:1]; /* NSArray *newCombination = [[NSArray alloc] initWithObjects: [teams objectAtIndex:i], [teams objectAtIndex:j], nil]; */ [combinations addObject:t]; } } } ... the array in question (GAME.teams) looks like this: { count = 2; full = 1; list = ( { index = 0; mask = 1; name = A; score = 0; }, { index = 1; mask = 2; name = B; score = 0; } ); mask = 3; name = A; }, { count = 2; full = 1; list = ( { index = 0; mask = 1; name = A; score = 0; }, { index = 2; mask = 4; name = C; score = 0; } ); mask = 5; name = A; },

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  • my Search method is coming up with all nulls

    - by Epic.Distortion
    Let me give a quick explanation. I took a 5 week course through a company on Java in July. They covered basic stuff, like console app, crud operations, mysql, and n-tier architecture. Since the course ended I didn't use it much because I went back to work, and other medical reasons surfaced....blah blah. I was told by the company to make a simple program to reflect what I learned. Turns out I retained very little. I decided to make a video game starage program. It would be used to stare your video games so you wouldn't have to search your bookcase(or how ever you store your games.) It is a basic console app using the crud operations with MYSQL. I can't get my search function to actually work. I have 2 layers a Presentation layer and a Logic layer. The search method allows them to search for a game by the title. when i bring run the program and use Search it only displays the title and the rest is null. here is my Presentation layer: private static Games SearchForGame() { Logic aref = new Logic(); Games g = new Games(); Scanner scanline = new Scanner(System.in); System.out.println("Please enter the name of the game you wish to find:"); g.setTitle(scanline.nextLine()); aref.SearchGame(); System.out.println(); System.out.println("Game Id: " + g.getGameId()); System.out.println("Title: " + g.getTitle()); System.out.println("Rating: " + g.getRating()); System.out.println("Platform: "+ g.getPlatform()); System.out.println("Developer: "+ g.getDeveloper()); return g; } and here is my logic layer public Games SearchGame() { Games g = new Games(); try { Class.forName(driver).newInstance(); Connection conn = DriverManager.getConnection(url+dbName,userName,password); java.sql.PreparedStatement statement = conn.prepareStatement("SELECT GameId,Title,Rating,Platform,Developer FROM games WHERE Title=?"); statement.setString(1, g.getTitle()); ResultSet rs = statement.executeQuery(); while(rs.next()){ g.setGameId(rs.getInt("GameId")); g.setTitle(rs.getString("Title")); g.setRating(rs.getString("Rating")); g.setPlatform(rs.getString("Platform")); g.setDeveloper(rs.getString("Developer")); statement.executeUpdate(); } } catch (Exception e) { e.printStackTrace(); } return g; } here is also my last results Please enter the name of the game you wish to find: Skyrim Game Id: 0 Title: Skyrim Rating: null Platform: null Developer: null any help would be greatly appreciated and thanks in advance EDIT: here is my code for my games class public class Games { public int GameId; public String Title; public String Rating; public String Platform; public String Developer; public int getGameId() { return GameId; } public int setGameId(int gameId) { return GameId = gameId; } public String getTitle() { return Title; } public String setTitle(String title) { return Title = title; } public String getRating() { return Rating; } public void setRating(String rating) { Rating = rating; } public String getPlatform() { return Platform; } public void setPlatform(String platform) { Platform = platform; } public String getDeveloper() { return Developer; } public void setDeveloper(String developer) { Developer = developer; } }

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  • Remotely Schedule and Stream Recorded TV in Windows 7 Media Center

    - by DigitalGeekery
    Have you ever been away from home and suddenly realized you forgot to record your favorite program? Now Windows 7 Media Center, users can schedule recordings remotely from their phones or mobile devices with Remote Potato. How it Works Remote Potato installs server software on the host computer running Windows 7 Media Center. Once the software is installed, we’ll need to do some port forwarding on the router and setup an optional dynamic DNS address. When setup is completed, we will access the application through a web based interface. Silverlight is required for Streaming recorded TV, but scheduling recordings can be done through an HTML interface. Installing Remote Potato Download and install Remote Potato on the Media Center PC. (See download link below) If you plan to stream any Recorded TV, you’ll also want to install the streaming pack located on the same page. It isn’t required to stream all shows, only shows that require the AC3 audio codec. Click Yes to allow Remote Potato to add rules to the Windows Firewall for remote access. You’ll likely need to accept a few UAC prompts. When notified that the rules were added, click OK. Remote Potato will then prompt you to allow administrator privileges to reserve a URL for it’s web server. Click Yes. Remote Potato server will start. Click on the configuration button at the right to to reveal the settings tabs.   One the General tab, you’ll have the option to run Remote Potato on startup and minimized in the System Tray. If you’re running Media Center on a dedicated HTPC, you’ll probably want to enable both startup options. Forwarding Ports on Your Router You’ll need to forward a couple ports on your router. By default, these will be ports 9080 and 9081. In this example we’re using a Linksys WRT54GL router, however, the steps for port forwarding will vary from router to router. On the Linksys configuration page, click on the Applications & Gaming Tab, and then the Port Range Forward tab. Under Application, type in a name of your choosing. In both the Start and End boxes, type the port number 9080. Enter the local IP address of your Media Center computer in the IP address column. Click the check box under Enable. Repeat the process on the next line, but this time use port 9081. When finished, click the Save Settings button. Note: It’s highly recommended that you configure the home computer running Media Center & Remote Potato with a static IP address.   Find your IP Address You’ll need to find the IP address assigned to your router from your ISP. There are many ways to do this but a quick and easy way is to visit a site like checkip.dyndns.org (link available below) The current external IP address of your router will be displayed in the browser.   Dynamic DNS This is an optional step, but  it’s highly recommended. Many routers, such as the Linksys WRT54GL we are using, support Dynamic DNS (DDNS). What Dynamic DNS allows you to do is affiliate your home router’s external IP address to a domain name. Every time your home router is assigned a a new IP address by your ISP, the domain name is updated to point to your new IP address. Remote Potato’s user interface is accessed over the Internet is by connecting to your router’s IP address followed by a colon and the port number. (Ex: XXX.XXX.XXX.XXX:9080) Instead of constantly having to look up and remember an IP address, you can use DDNS along with a 3rd party provider like DynDNS.com, to sign up for a free domain name and configure it to be updated each time your router is assigned a new IP address. Go to the DynDNS.com website (See link at the end of the article) and sign up for a free Domain name. You’ll need to register and confirm by email.   Once you’ve signed in and selected your domain name click Activate Services. You’ll get a confirmation message that your domain name has been activated.    On the Linksys WRT54GL click on the Setup tab an then DDNS. Select DynDNS.org, or TZO.com if you prefer to use their service, from the drop down list.   With DynDNS, you’ll need to fill in your username and password you signed up with at the DynDNS website and the hostname you chose. Note: You can connect over your local network with the IP Address of the computer running Remote Potato followed by a colon and the port number. Ex: 192.168.1.2:9080 Logging in Remote Potato and Recording a Show Once you connect, you’ll see the start page. To view the TV listings, click on TV Guide. You’ll then see your guide listings. There are a few ways to navigate the listings. At the top left, you can click on any of the preset time buttons to jump to  the listings at that time of the day.  Click on the arrows to the right and left of the day and date at the top center to proceed to the previous or next day. Or, jump to a specific day with the date and date buttons at the top right.   To setup a recording, click on a program.   You can choose to record the individual show or the entire series by clicking on Record Show or Record Series.   Remote Potato on Mobile Devices Perhaps the coolest feature of Remote Potato is the ability to schedule recording from your phone or mobile device. Note: For any devices or computers without Silverlight, you will be prompted to view the HTML page. Select Browse Listings. Select your program to record. In the Program Details, select Record Show to record the single episode or Record Series to record all instances of the series. You will then see a red dot on the program listing to indicate that the show is scheduled for recording.   Streaming Recorded TV Click on Recorded TV from the home screen to access your previously recorded TV programs. Click on the selection you wish to stream. Click on Play. If you receive this error message, you’ll need to install the streaming pack for Remote Potato. This is found on the same download page as installation files. (See link below) The Begin from slider allows you to start playback from the start (by default) or a different time of the program by moving the slider. The Quality (bitrate) setting  allows you to choose the quality of the playback. We found the video quality on the Normal setting to be pretty lousy, and Low was just pointless. High was the best overall viewing experience as it provided smooth quality video playback. We experienced significant stuttering during playback using the Ultra High setting.   Click Start when you are ready to begin. When playback begins you’ll see a slider at the top right.   Move the slider left or right to increase or decrease the size of the video. There’s also a button to switch to full screen.   Media Center users who travel frequently or are always on the go will likely find Remote Potato to be a blessing. Since being released earlier this year, updates for Remote Potato have come fast and furious. The latest beta release includes support for streaming music and photos. If you like those nice network TV logos, check out our article on adding TV channel logos to Windows Media Center. Downloads and Links Download Remote Potato and Streaming Pack Find your IP address Sign Up for a Domain Name at DynDNS.com Similar Articles Productive Geek Tips Schedule Updates for Windows Media CenterUsing Netflix Watchnow in Windows Vista Media Center (Gmedia)Add a Sleep Timer to Windows 7 Media CenterStartup Customizations for Media Center in Windows 7Enable Media Streaming in Windows Home Server to Windows Media Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos

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  • displaying python's autodoc to the user (python 3.3)

    - by Plotinus
    I'm writing a simple command line math game, and I'm using python's autodoc for my math algorithms to help me remember, for example, what a proth number is while i'm writing the algorithm, but later on I'll want to tell that information to the user as well, so they'll know what the answer was. So, for example I have: def is_proth(): """Proth numbers and numbers that fit the formula k×2^n + 1, where k are odd positive integers, and 2^n > k.""" [snip] return proths and then I tried to make a dictionary, like so: definitions = {"proths" : help(is_proth)} But it doesn't work. It prints this when I start the program, one for each item in the dictionary, and then it errors out on one of them that returns a set. And anyway, I don't want it displayed to the user until after they've played the game. Help on function is_proth in module __main__: is_proth() Proth numbers and numbers that fit the formula k×2^n + 1, where k are odd positive integers, and 2^n > k. (END) I understand the purpose of autodoc is more for helping programmers who are calling a function than for generating userdoc, but it seems inefficient to have to type out the definition of what a proth number is twice, once in a comment to help me remember what an algorithm does and then once to tell the user the answer to the game they were playing after they've won or lost.

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  • CodePlex Daily Summary for Friday, May 21, 2010

    CodePlex Daily Summary for Friday, May 21, 2010New Projects.Net wrapper around the Neo4j Rest Server: Neo4jRestSharp is a .Net API wrapper for the Neo4j Rest Server. Neo4j is an open sourced java based transactional graph database that stores data ...3D Editor Application Framework: A starting point for building 3D editing applications, such as video game editors, particle system editors, 3D modelling tools, visualization tools...Bulk Actions for SharePoint: This project aims to provide some essential and generic bulk actions for SharePoint lists. Idea is to include any custom actions that can be applie...CineRemote - The hometheater control board: CineRemote's purpose is to offer an alternative to expensive control system for dedicated hometheater rooms. CrmContrib: CrmContrib is a collection of useful items for developers and customizers working with the Dynamics CRM platform.db2xls: OleDb,Sql Server,Sqlite,....to excel, from sqlHappyNet - Silverlight reference application: HappyNet is a project using best practices to build an e-commerce web site. It is a full Silverlight application based on a solid architecture (PR...IP Multicast Library: IP Multicast Library makes it easier for developers to add Multicast, messaging to projects.Linkbutton Web Part: This Link Button Web Part can be installed in any SharePoint 2007 web site. You can onfigure a URL with query string that will be used by the Link...Majordomus pro Windows: Nástroj určený pro správce a vývojáře slouží k řízenému spuštění používaných a vypnutí nepotřebných služeb, procesů a aplikací ve Windows. Pomocí s...MRDS Samples: The MRDS Samples site hosts a variety of code samples for Microsoft Robotics Developer Studio (RDS).Mute4: Mute4 is a simple application that allows you to set a mute/vibration profile and it will switch back to your normal profile automatically after a ...Niko Neko Pureya: Niko Neko Pureya is a media player designed for people who watches a series of videos (like anime). It is very simple and easy to use & learn. And ...NVPX - VP8 Video Codec for .Net: NVPx allows you to use the now open-source VP8 codec on the .Net platform.openrs: openrs is an open-source RuneScape 2 emulator designed to be used with newer engine clients.Prism Evaluation: prism evaluationProj4Net: Proj4Net is a C#/.Net library to transform point coordinates from one geographic coordinate system to another, including datum transformation. The ...Read it to me!: Read it to me will allow you to load txt and rtf files and then speak them using SAPI 5 voices that are installed on your computer with an option t...sGSHOPedit: -SilverDice: SilverDice...SilverDude Toolkit for Silverlight: SilverDude Toolkit for Silverlight contains a collection of silverlight controls making life easier for developers. You'll no longer have to worry ...Silverlight Report: Open-Source Silverlight Reporting Engine. This project allows you to create and print reports using Silverlight 4.SimTrain5000: Train simulation project on University College of Northern Denmark.Springshield Sample Site for EPiServer CMS: City of Springshield - The accessible sample site for EPiServer CMS 6.Teach.Net: Teach.Net is a library/framework that can be used to create applications for testing and learning.The Amoeba Project: The Amoeba Project is a platform to be developed to embrace most of the latest Microsoft Technologies. Still in a conceptual stage however, it loo...The Fastcopy Helper: The Fastcopy Helper is a auxiliary tool for fastcopy.vow: vowWCF Client Generator: This code generator avoids the shortcomings of svcutil when generating proxies for services with a large number of methods.WebCycle: WebCycle is a screensaver application that cycles through web pages. This was originally created to cycle through Reporting Services reports so th...XGate2D - XNA 2D Game Engine: XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), ...XNA Catapult Minigame for XNA 4: XNA 4 implementation of the Catapult Minigame Sample from XNA Creators Club.New ReleasesADefHelpDesk: ADefHelpDesk (Standard ASP.NET Version) 01.00.00: ADefHelpDesk a Help Desk / Ticket Tracker module * NOTE: This version is NOT a DotNetNuke module - It is a standard ASP.NET Application * SQL 2005...Bulk Actions for SharePoint: First Release: First Release - Includes following bulk list actions: *Delete *Checkin/Checkout *Publish/Unpublish *Move *Update MetadataCheck-in Wizard for ArenaChMS: v1.2.1: v 1.2.0 updated to work with Arena 2009.2 (see notes below). Added support for "At Kiosk" and "At Location" printing. Added support for print l...ConfigTray: 1.5: Version 1.5 will have a new UI for managing ConfigTray config. Instead of manually editing configtray.exe.config to add/delete/edit settings and fi...CrmContrib: CrmContribWorkflow 1.0 ALPHA1: This is an initial release of the CrmContribWorkflow 1.0 components. At the moment there are only two activities included in this release. Add Cont...DemotToolkit: DemotToolkit-0.1.0.50830: Initial release.DemotToolkit: DemotToolkit-0.1.1.51107: Fixed crashing in some circumstances.Dot Game: Dot Game Stable Release: Dot Game This is latest stable release without network play mode. (Network play mode is under development)Dynamic Survey Forms - SharePoint Web Part: Fix for missing dlls and documentation: Added missing assemblies to setup.zip. Installation instructions.EnhSim: V1.9.8.7: Added Sharpened Twilight ScaleEvent Scavenger: Viewer 3.2.2: Fixed a bug in the viewer where the previous view 'Top x' filter was not restored after the application was reopened.F# Project Extender: V0.9.2.0 (VS2008,VS2010): F# project extender for Visual Studio 2008 and Visual Studio 2010. Fixed bugs: -VS2010 crash on MoveUp(MoveDown) of renamed file -Adding files brea...FlickrNet API Library: 3.0 Beta 2: The final Beta for the 3.0 release. Fixes a major issue with Photosets.GetList as well as a number of smaller bugs, and adds the new Usage extras ...Folder Bookmarks: Folder Bookmarks 1.5.7: The latest version of Folder Bookmarks (1.5.7), with the new Help feature - all the instructions needed to use the software (If you have any sugges...Linkbutton Web Part: V1.1: Use WinZip to unzip. See docs folder for installation instructions.Live-Exchange Calendar Sync: Live-Exchange Calendar Sync Final: Live-Exchange Calendar Sync Beta May 14, 2010 release of Live-Exchange Calendar Sync 1.0 . (Version 46127) Getting StartedInfo about installation ...MEFedMVVM: MEFedMVVM: This version contains the MEFedMVVM ViewModelLocator and also some basic services such as Mediator and StateManager. You can download the code fr...Mentor Text Database: May 2010 Release with instrumentation: This should function the same as the previous version. Some enhancements have been made, and additional instrumentation has been added to help anal...Merthin: SSF 2010: Code and documentation presented at the Student Science Fair of the Faculty of Mathematics and Computer Science at the University of Habana. The ma...NB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store_02.01.00: NB_Store v2.1.0 THIS IS AN ALPHA RELEASE FOR TESTING ONLY......DO NOT USE IT ON A LIVE SYSTEM.NerdDinner.com - Where Geeks Eat: NerdDinner - Four Database Access Samples: Chris Sells worked with Nick Muhonen from Useable Concepts and Nick created four samples exploring how an ASP.NET MVC application can access databa...openrs: Devstart: Trunk release, empty project.Over Store: OverStore 1.19.0.0: - Version number is increased. - Add methods for specifying custom callback methods to TableMappingRepositoryConfiguration. - Object attaching fu...Rnwood.SmtpServer: Rnwood.SmtpServer 2.0: SmtpServer 2.0 is a .NET SMTP server component written in pure c#. It was written to power http://smtp4dev.codeplex.com/ but can easily be used by ...Scrum Sprint Monitor: v1.0.0.48524 (.NET 4-TFS 2010): What is new in this release? #6132 - Bug with open work hours; Added untested support for MSF for Agile process template; Improved data reporti...SharePoint Rsync List: 1.0.0.0: This initial 1.0 release includes a new feature which manages timer jobs on your sync listShould: Beta 1.1: Updated the namespaces. The extension methods are now in the root Should namespace. The other classes are not in child namespaces.SilverDude Toolkit for Silverlight: SilverDude Toolkit for Silverlight: Kindly give your comments about this project and tell how you feel about it. I'm still new in creating controls, hopefully you guys can support me....Silverlight Report: SilverlightReport_v0.1_alpha_bin: SilverlightReport v0.1 alphaSLARToolkit - Silverlight Augmented Reality Toolkit: SLARToolkit 1.0.2.0: Fixed a problem with long referenced DetectionResults that might have caused an IndexOutOfRangeException Added Marker.LoadFromResource to get rid...The Fastcopy Helper: My Fastcopy Helper 1.0: This Source Code Is use a method to run it . The method is thinked by my bain. So , The Performance maybe lower.Thinktecture.DataObjectModel: Thinktecture.DataObjectModel v0.12: Some bugs fixed. See ChangeLog.txt for more infos.Umbraco CMS: Umbraco 4.0.4.1: A stability release fixing 13 issues based on feedback from 4.0.3 users. Most importantly is a fix to a serious date bug where day and month could ...Usa*Usa Libraly: Smart.Web.Mobile ver 0.2: Smart.Web.Mobile pictgram convert library for japanese galapagos k-tai( ゚д゚) ver 0.2. - Custom encoding for HttpRequest.ContentEncoding / HttpResp...VCC: Latest build, v2.1.30520.0: Automatic drop of latest buildvow: dream: I have a dreamvow: test: testWCF Client Generator: Version 0.9.1.42927: Initial feature set complete. Detailed UI pending.WebCycle: WebCycle 1.0.20: Initial CodePlex releaseWebCycle: WebCycle 1.0.21: Added Uri validataion before saving settingsWhois Application: 1.5 release: - uses the whois.iana.org to dynamically lookup the whois server for each top level domain - enables enter key press for searchWing Beats: Wing Beats 0.9: This first release is focused on the core functionality and XHTML 1.0 strict generation in Asp.NET MVC.Most Popular ProjectsWeb Service Software FactoryPlasmaAquisição de Sinais Vitais em Tempo Real (Vital signs realtime data acquisition)Octtree XNA-GS DrawableGameComponentRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Most Active ProjectsRawrpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationPHPExcelBlogEngine.NETSQL Server PowerShell ExtensionsCaliburn: An Application Framework for WPF and SilverlightNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices: Windows Azure Security GuidanceFluent Ribbon Control Suite

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  • Incorporating Sound in UPK 3.6.1

    - by [email protected]
    UPK 3.6.1 now offers developers the ability to easily record and edit sound from right within the UPK Developer. Sound can be recorded in either the concept pane or individual topic frames. A developer can record sound at the same time they're capturing a transaction or by adding sound after recording, on a frame-by-frame basis. The sound editor in UPK 3.6.1 allows developers to perform a variety of editing functions: play, insert sound or silence, delete, adjust amplification, and import or export sound files, just to name a few. Internally, Oracle Product Management is using this functionality to create "UPK-casts" for enablement purposes. We do this by capturing PowerPoint slides, then adding sound, allowing us to create our own recorded "webcasts". Because we develop these independently, we control the content and have more flexibility to edit the content as needed. Whether it's a change to a single frame or an entire topic, we can react quickly, providing our users with the most up-to-date information. And you don't need expensive equipment or a sound studio to achieve good sound quality. Depending on how your end users are accessing your content, a $35 head set can do the trick. Just be sure to follow the best practices for sound recording as outlined in the UPK documentation. Tip: we've found that we get the best results with sound consistency when we record all the sound for a topic at one sitting. UPK 3.6.1 is now available for download from Oracle E-Delivery. Upgrade today and have fun creating more robust, engaging content for your users! - Karen Rihs, Oracle UPK & Tutor Outbound Product Management

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  • xvidcap: Error accessing sound input from /dev/dsp

    - by stivlo
    I'm running Ubuntu 11.10 and I'm trying xvidcap to record a screencast with audio from the microphone, however it can't record any sound: $ xvidcap --file appo.avi --cap_geometry 700x500-0+0 Error accessing sound input from /dev/dsp Sound disabled! Sure enough /dev/dsp doesn't even exist: $ sudo ls -lh /dev/dsp ls: cannot access /dev/dsp: No such file or directory I found a blog post about fixing xvidcap sound input, however if I try the suggestion I get: $ sudo modprobe snd-pcm-oss FATAL: Module snd_pcm_oss not found. So the question is, how can I create /dev/dsp? The problem behind the problem is: how can I record sound from the microphone with xvidcap? So workarounds are welcome too. UPDATE: I've followed the suggestion of James, and something has improved. The error accessing /dev/dsp is gone, however now I get: [oss @ 0x8e0c120] Estimating duration from bitrate, this may be inaccurate xtoffmpeg.c add_audio_stream(): Can't initialize fifo for audio recording Now when I record xvidcap appears in the recording tab of pavucontrol and I can choose Audio stream from Internal Audio Analog Stereo or Monitor of Internal Audio Analog Stereo, I tried both just in case, but the video is still mute. UPDATE 2: I found that "Monitor of" is the one to record application sounds, while for microphone, I should choose "Internal Audio Analog Stereo". To rule out other problems, such as with the microphone, I tried with gnome-sound-recorder and it works. Actually I jumped on my chair, since the volume was too high! :-)

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  • Remastered King’s Quest Games Offer Classic Gaming on Modern Machines

    - by ETC
    If you were a fan of the King’s Quest series of adventure games from the 1980s and 1990s, you’ll be thrilled to see them remastered with enhanced graphics, polished voice acting, and more. Gaming studio AGD Interactive has been engaged in a multi-year project to remaster and freely release the classic King’s Quest games. They started with King’s Quest I in 2001, moved on to King’s Quest II, and just recently released King’s Quest III (see in the screenshot above). The gameplay for all three games is excellent and really captures the feel of the original games (with better graphics, quality voice acting, and adjustments made for modern computers). When you run the game you first get a small pre-launch console. There you can make adjusts to the game before launching it. We’d recommend you enable the pixel doubling filter. It make the game a little blockier (hey you are playing a 1980s remake!) but it fills up high resolution monitors more effectively. Hit up the link below to download King’s Quest Redux I-III free of charge for both Windows and Mac computers. King’s Quest Redux [AGD Interactive via @cbeust] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic E.T. II – Extinction [Fake Movie Sequel Video] Remastered King’s Quest Games Offer Classic Gaming on Modern Machines Compare Your Internet Cost and Speed to Global Averages [Infographic] Orbital Battle for Terra Wallpaper WizMouse Enables Mouse Over Scrolling on Any Window

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  • CodePlex Daily Summary for Friday, June 11, 2010

    CodePlex Daily Summary for Friday, June 11, 2010New ProjectsBIxPress Community Edition: SSIS Toolset BIDS Addin,Audit,Notify,Deploy,Template: BI xPress is a BIDS Addin/standalone application for SQL Developer/DBA. This tool has many features including Auditing, Notification, Deployment, P...C# Shell (cash): Cash is a command-line interpreter (shell), written in C#. It is part of an project to produce tools which replace the traditional GNU/Linux user-l...Chernarus Life Revivved: Chernarus life revivved for arma 2 multiplayerDKAL: DKAL is a distributed authorization policy language. This project contains an engine for running DKAL policies. It is implemented primarly in F#.ImageResizer for Albulle: Application permettant de déployer le contenu pour une la galerie photos php Albulle. L'objectif est de faciliter et automatiser le redimensionnem...Intraweb Active Directory Authentication Demo: A simple demo created using Delphi 7 and Intraweb 9.0.42 with the Active Directory Helper interface to authenticate a user to Active Directory. ...Lokad CQRS - build scalable web sites and enterprise solutions on Windows Azure: Lokad CQRS helps to build scalable cloud applications for Windows Azure. It provides time-proven guidance and .NET Application Blocks to help arc...LRS: Write a concise, reader-focused summary. Write a concise, reader-focused summary. Write a concise, reader-focused summary. ManagementPeople99: ...MEDILIG - MEDICAL LIFE GUARD: Cross-platform EHR/EMR software for the design, implementation and use of autonomous, open database models for multilingual clinical data managemen...NETris - ASP .NET, AJAX, Web Service based Tetris Game: Tetris game with business logic provided via Web Services.Peace Through Force: Peace Through Force is a 2D side scrolling tactical shooter developed in XNA Game Studio 3.1 using C#. The game is targeted to be made available o...Powwa: Util to show battery status and cpu speed on laptop. Uses jWMI's for interfacing with Windows' WMI.Resource Management System: Resource Management system for Internal purpose using WPF,WCF and SilverlighttChat - ASP.NET, Ajax & Web Service based Chat Room: Simple chat room application. Technology: ASP .NET, Ajax, Web Services and MS SQL Server Database. Uses ASP .NET authentication mechanism.Test Project (ignore): This is used to demonstrate CodePlex at meetings. Please ignore this project.Transform Config: Transfom Config lets you use the new configuration transformation feature in Visual Studio 2010 without performing a publish on a web application p...unsocialcity: trying to make a game for facebook called <projectname> - just seemed like a fun idea http://apps.facebook.com/unsocialcityVorbisPlayer: VorbisPlayer is the audio user control for Silverlight games. It plays loop-sets seamless, it solves the short sound problem, and it can play sound...New ReleasesA Guide to Parallel Programming: Drop 5 - Guide Preface, Chapters 1 - 7, and code: This is Drop 5 with Guide Preface, Chapters 1 - 7, Appendix B, Glossary, and References, and the accompanying code samples. This drop requires Visu...CC.Hearts Screen Saver: CC.Hearts Screen Saver 1.0.10.610: The third release of CC.Hearts Screen Saver. Key features are: Further performance enhancements Keyboard commands (Press ? for help) Help Popu...Fiddler Delayed Responses Extension: v1 beta: UI improvement . drag and drop . session markers . icons . layout Algorithm review . Performance issues Thanks to Eric Lawrence for his ideas.FontViewer 2010: FontViewer 2010 (Codename Eraser): This is the installer for the development version ("Eraser") of FontViewer 2010. Because many of the features are under development, functionality...Genuilder: Genuilder 1.2: First release of Genuilder.Extensibility.ImageResizer for Albulle: ImageResizer1.0-bin: Première version. Permet de déployer des images dans un système de fichier (local).imdb movie downloader: myImdb 0.9.5: myImdb 0.9.5KooBoo Image Gallery: Beta 4: This new version has a new example using s3slider script http://www.serie3.info/s3slider/demonstration.html thanks to mshimao Now there are two pl...LogikBug's IoC Container: LogikBug's IoC Container v1.1.1: In this release: I extended the Extensibility namespace. Fixed a few minor issues with the Extensibility namespace.LRS: jlrs: asdfaLRS: jlrs src: jlrs srcMiniTwitter: 1.14: MiniTwitter 1.14 更新内容 修正 リストのインポートをキャンセルしてもタイムラインの名前がリストの名前になるバグを修正 OAuth の承認を取り消した後、再ログインできないバグを修正 インポートするリストを選択せずにインポートをクリックすると落ちるバグを修正 追加 ...NETris - ASP .NET, AJAX, Web Service based Tetris Game: NETris - Source Code and Documentation: Fully functional prototype. Please note that documentation is written in the form of a report as the project was an assignment at Coventry University.Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.10: Minor release, incremental changes to sample website and UI templates.Opalis Community Releases: Integration Pack for Standard OIS Logging: The Integration Pack for Standard OIS Logging provides extended Policy Logging functions to OIS and MSSQL. This Integration Pack adds the followin...PicassoCms: 0.6: More intuitive UI, new controlsPowerAuras: PowerAuras-3.0.0K-beta2: New Auras: Item Name Equipment Slot Tracking Changes from beta1 5 new aura textures Fixed Tracking bug Added graphical equipment slot sele...PowerPivot Sample Data: PowerPivot for Excel Tutorial Sample Data-v.2: The PowerPivot Tutorial Sample Data-Version 2 download includes a variety of data sources that you can use to complete the tutorial in the PowerPiv...Powwa: First build: Unpack & built with NetBean 6.8Quick Performance Monitor: Version 1.4: Added functionality to add and remove performance counters at run time. Also added saving and loading to file so sets of performance counters can b...Resonance: TrainNode Client Library: Libraries to access the TrainNode ServiceSharePoint 2010 Taxonomy Import Utility: TaxonomyBuilder Version 1.0.2: New Features Added support for additional term labels per term Added support for Term Set Owners Added support for Term Set stakeholders Upda...Silverlight for Umbraco Media Objects (SUMO): Community Tech Preview: The CTP for SUMO is now live, feedback appreciated!Silverlight Reporting: Initial Release: This is the first release of the code. It includes the source code from Pete's blog post article on Silverlight reporting.Simple.NET: Simple.Mocking 1.0.0.7: Initial version of a new mocking framework for .NET Revision 1: Expect.AnyInocationOn<T>(T target) changed to Expect.AnyInocationOn(object target...Smart Voice: Smart Voice 0.2.2: Changelog: Fixed more bugs Added a readme into the archiveSoulHackers Demon Unite(Chinese version): WPFClient pre alpha 2: pre alpha 2, need your feedbackSquiggle - A Free open source Lan Messenger: Squiggle 1.5: File Transfer capability added (With drag/drop support) Message text box maintains history of last 10 messages and you can retrieve them by CTRL+U...SSIS Expression Editor & Tester: Expression Editor and Tester v1.0.1.0: Minor updated release of expression editor tool and editor control. Download and extract the files to get started, no install required. Changes Si...StreamInsight Samples: GregLow HighwayMonitor Samples: Initial Upload of GregLow HighwayMonitor StreamInsight samples. These samples are used in the upcoming free eClinic for StreamInsight and have been...tChat - ASP.NET, Ajax & Web Service based Chat Room: tChat Source Code and Documentation: Functional prototype. T-SQL scripts can be found in the SQL folder. Please note that the documentation is written in a format of a report for a "du...Transform Config: Initial Release: This is the initial release of the project. It's all been thrown together quickly so it's lacking error handling etc, but it's still fully function...UrzaGatherer: UrzaGatherer v2.0.2: Integrate the support of SQL Server Compact Edition 3.5 SP2 for a better portability.Value Injecter: map anything to anything anyway you might imagine: ValueInjecter 1.9: Features map anything to anything flattening unflattening includes sample projects for: asp.net mvc asp.net web-forms win-formsVCC: Latest build, v2.1.30610.0: Automatic drop of latest buildVisual Studio DSite: Picture SlideShow Viewer (Visual C++ 2008): A picture slidershow viewer.VorbisPlayer: VorbisPlayer: The first release of the Silverlight VorbisPlayer, including source code and example files.WCF 4 Templates for Visual Studio 2010: AnonymousOverHttps Template: Produces a WCF service application configured for anonymous calls over HTTPS/SSL. Supplies a BasicHttpBinding default configured for Transport secu...Most Popular ProjectsHaoRan_TokyoTyrantClient.NET Transactional File ManagerSOLID by exampleMemetic NPC Behavior ToolkitSharpotify - Spotify .Net LibraryWCF 4 Templates for Visual Studio 2010SFTP Component for .NET CSharp, VB.NET, and ASP.NETUltimate FTP Component for .NET C#, VB.NET and ASP.NETAnurag Pallaprolu's Code RepositoryBigfootMVCMost Active ProjectsCommunity Forums NNTP bridgejQuery Library for SharePoint Web ServicesRhyduino - Arduino and Managed Codepatterns & practices – Enterprise LibraryNB_Store - Free DotNetNuke Ecommerce Catalog ModuleCassandraemonBlogEngine.NETMediaCoder.NETAndrew's XNA HelpersStyleCop

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  • Extending UPK with Enablement Packs

    - by bill.x.miller
    We've mentioned in earlier posts that UPK Development keeps the tool up to date through the use of Enable Service Packs (ESP'S). Regular releases ensure that the UPK Developer supports updates to targeted applications as well as new Java updates. Installing an ESP is quick and easy. • Download the latest ESP from My Oracle Support (requires a My Oracle Support account). • Run the setup for each client machine that uses the UPK Developer • Run the Library Updates from one of the clients (multi-user only) Enablement Pack 1 for UPK 3.6.1 contains new features such as a new Tabbed Gateway, FireFox 3.6 support for the Player and SmartHelp, and several new target application versions. But a very exciting feature that is part of this ESP is now available to all Oracle E-Business Suite customers. Until now, a requirement for EBS customers who wish to record UPK content is to install delivered library files (CUSTOM.pll and ODPN.pll) on to the Oracle Application Server. These files were required to present context information to the UPK Developer so that content can be launched in a context sensitive manner. This requirement involved the Oracle system administrator to transfer, install and compile these libraries into the system. Usually a simple process, however, we understood the need to streamline the procedure. With ESP 1 for UPK 3.6.1, these pll files are no longer required. Now, a simple procedure from within the EBS application can make context available to the UPK recorder. From the System Profile, search for UPK: Change the Site field to Enable UPK Recording. Save the Form. Context information will now be made available to the UPK Recorder without involving the System Administrator or DBA. The setting you see here makes context available to all client machines recording content with UPK and does not affect the performance of your EBS application.

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  • Public EC Meeting scheduled for 20 November

    - by Heather VanCura
    The minutes and materials from the October 2012 JCP EC Teleconference are now available.  The next JCP EC Meeting, and the first EC Meeting under JCP 2.9, with the Merged EC, is scheduled for 20 November.  The second hour of this meeting will be open to the public at 3:00 PM PST. The agenda includes  JSR 355,  EC merge implementation report, JSR 358 (JCP.next.3) status report, JCP 2.8 status update and community audit program.  Details are below. We hope you will join us, but if you cannot attend, not to worry--the recording and materials will also be public on the JCP.org multimedia page. Meeting details Date & Time Tuesday November 20, 2012, 3:00 - 4:00 pm PST Location Teleconference Dial-in +1 (866) 682-4770 (US) Conference code: 627-9803 Security code: 52732 ("JCPEC" on your phone handset) For global access numbers see http://www.intercall.com/oracle/access_numbers.htm Or +1 (408) 774-4073 WebEx Browse for the meeting from https://jcp.webex.com No registration required (enter your name and email address) Password: JCPEC Agenda JSR 355 (the EC merge) implementation report JSR 358 (JCP.next.3) status report 2.8 status update and community audit program Discussion/Q&A Note The call will be recorded and the recording published on jcp.org, so those who are unable to join in real-time will still be able to participate.

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  • What You Said: Your Favorite Co-Op Games

    - by Jason Fitzpatrick
    While competitive gaming is fun, reader response to this week’s Ask the Readers question shows that good old beat-the-bad-guys-together cooperative gaming is as popular as ever. Read on to see what your fellow readers are playing. By far the most popular nomination for favorite co-op game was an outright classic: 1987′s smash hit Contra. Originally released as an arcade game, it was ported to the Nintendo Entertainment System in 1988. Contra was groundbreaking for the time as it featured simultaneous play for the two players–you and a friend could play side by side without waiting to take your turn. Clearly that kind of side-by-side play resonated with readers. RJ writes: When my fiance and I played and beat Contra on the NES. I knew she was the one and we got married and its been great. That’s no small feat; Contra was voted “Toughest Game to Beat” by IGN.com readers. Even readers who had moved on to newer games still recall Contra fondly; Jami writes: The Gears of War trilogy on 360 is my favorite co-op currently, although I do have fond memories of bonding with my brother playing some co-op Contra on the NES. HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • Watch @marcorus and @ferrarialberto sessions online #teched #msteched #tee2012

    - by Marco Russo (SQLBI)
    In June I participated to two TechEd editions (North America and Europe). I and Alberto delivered a Pre Conference and two sessions about Tabular. Both conferences provides recorded sessions freely available on Channel 9 so that you can compare which one has been delivered in the best way! If you have to choose between the two versions, consider that in North America we receive more questions during and after the session (still recording), increasing the interaction, whereas in Europe questions usually comes after the session finished (so no recording available). If you’re curious, watch both and let me know which version you prefer, especially for Multidimensional vs Tabular! BISM: Multidimensional vs. Tabular (TechEd North America 2012) BISM: Multidimensional vs. Tabular (TechEd Europe 2012) Many-to-Many Relationships in BISM Tabular (TechEd North America 2012) Many-to-Many Relationships in BISM Tabular (TechEd Europe 2012) If you are interested to learn SSAS Tabular, don’t miss the next SSAS Tabular Workshop online on September 3-4, 2012. We are also planning dates for another roadshow in Europe this fall and I’m happy to announce we’ll have two dates in Germany, too. More updates in the coming weeks.

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