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  • How to enter text into the "Write something..." box on Facebook and click Submit

    - by Peter Payne
    Hello, I am trying to manipulate Facebook pages in various ways, using Javascript browser elements. I'd need to be able to insert some text into the top "Type something..." box that shows on my site's fan page (or alternately, "click into" the field and I can type the text using GUI scripting), then click the "submit" button as if i'd done it by hand. It's tricky since the page is very Ajax heavy and I can't find the names of the elements I need to manipulate, let alone how to manipulate them as they're not using traditional form fields I'm used to. Can anyone help me figure out how to do this with javascript commands, which I'd be calling from Applescript on the Mac? Many thanks in advance. UPDATE Thanks for the comments below. Believe me, I am not trying to do anything spammy or douchy, mainly posting links to products that have gone live on page facebook page, but do it during the business day when people are on rather than at strange hours of the day. I am located in Japan so my sleep period is right when people are using FB. The solution I came up with for clicking the button was got using UI Browser, an outstanding tool if you're trying to script on the Mac. The script that clicked the button for me was: tell application "Safari" activate set thename to name of (get current tab of window 1) delay 3 tell application "System Events" tell process "Safari" try click button "Share" of group 1 of group 2 of list 3 of group 9 of UI element 1 of scroll area 1 of group 3 of window thename -- this one works on the mini? on error click button "Share" of group 1 of group 2 of list 3 of group 9 of UI element 1 of scroll area 1 of group 2 of window thename -- did not work end try end tell end tell end tell Hope this is useful to anyone.

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  • Request-local storage in ASP.NET (accessible to the code from IHttpModule implementation)

    - by IgorK
    I need to have some object hanging around between two events I'm interested in: PreRequestHandlerExecute (where I create an instance of my object and want to save it) and PostRequestHandlerExecute (where I want to get to the object). After the second event the object is not needed for my purposes and should be discarded either by storage or my explicit action. So the ideal context where my object should be stored is per request (with guaranteed no sharing issues when different threads are serving requests... or processes/servers :) ) Take into account that actual implementation I can do is being made from a HttpModule and is supposed to be a pluggable solution for already written web apps (so the option to provide some state using static/instance variables in Global.asax doesn't look good - I will have to modify Global.asax on every web application). Cache seems to be too broad for this use. I tried to see whether httpContext.Application (of type HttpApplicationState) is good for me or not, but cannot get whether it is exactly per HttpApplication instance or not (AFAIK you can have several instances of HttpApplications used on different threads and therefore serving several requests simultaneously - then using storage shared between threads will not work correctly; otherwise I would use it because one HttpApplication instance serves exactly one request at a time). Something could be done with storing state on the HttpModule instances if I know for sure that it's exactly bound 1-to-1 with every HttpApplication instance running (but again I need a proof that HttpApplication instance is 1-to-1 with my HttpModule's instance). Any valuable and reputable links on these topics are much appreciated... Would be great to find something particularly well-suited for per request situation (because otherwise I may end up with something ulgy... probably either some 'broader' scoped storage and some hacks to have different keys in the storage for different requests, OR using a thread-local thing and in this way commit to the theory that IIS/ASP.NET will not ever serve first event from one thread and the second event from the other thread and so on)

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  • How can I format Custom Data and display in autocomplete when source is an DB

    - by Andres Scarpone
    so I'm trying to get some info in the auto-complete widget like it's shown in the JQuery UI demo Demo, the only problem is they use a variable that they fill with the data they want to show, I instead want to access the data and the different description and stuff using a Data Base in MySQL, for this I have changed the source to use another php page that looks up the info. here is the code for the Auto-complete, I really don't understand the methods so I haven't changed it from the basic search. This is the JS: $(document).ready((function(){ $( "#completa" ).autocomplete({ source: "buscar.php", minLength: 1, focus: function (event, ui){ $("#completa").val(ui.item.val); return false; }; })); This is what I have in buscar.php: <?php $conec = mysql_connect(localhost, root, admin); if(!$conec) { die(mysql_error()); } else { $bd = mysql_select_db("ve_test",$conec ); if(!$bd) { die(mysql_error()); } } $termino = trim(strip_tags($_GET['term']));//Obtener el termino que envia el autocompletar $qstring = "SELECT name, descripcion FROM VE_table WHERE name LIKE '%".$termino."%'"; $result = mysql_query($qstring);//Solicitud a la Base de Datos while ($row = mysql_fetch_array($result,MYSQL_ASSOC))//Realizar un LOOP sobre los valores obtenidos { $row['value']=htmlentities(stripslashes($row['name'])); $row_set[] = $row;//build an array } echo json_encode($row_set);//Enviar los datos al autocompletar en codificacion JSON, Altamente Necesario. ?

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  • How can i iterate through QListWidget items and work with each item?

    - by Hossein
    In CSharp its as simple as writting : listBox1.Items.Add("Hello"); listBox1.Items.Add("There"); foreach (string item in listBox1.Items ) { MessageBox.Show(item.ToString()); } and i can easily add different objects to a list box and then retrieve them using foreach. I tried the same approach in Qt 4.8.2 but it seems they are different.though they look very similar at first.I found that Qt supports foreach so i went on and tried something like : foreach(QListWidgetItem& item,ui->listWidget->items()) { item.setTextColor(QColor::blue()); } which failed clearly.It says the items() needs a parameter which confuses me.I am trying to iterate through the ListBox itself, so what does this mean? I tried passing the ListBox object as the parameter itself this again failed too: foreach(QListWidgetItem& item,ui->listWidget->items(ui->listWidget)) { item.setTextColor(QColor::blue()); } So here are my questions: How can I iterate through a QListWidget items in Qt? Can i store objects as items in QListWidgets like C#? How can i convert an object in QListWidgets to string(C#s ToString counter part in Qt) ? (suppose i want to use a QMessagBox instead of that setTextColor and want to print out all string items in the QlistWidget.)

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  • C#, Can I check on a lock without trying to acquire it?

    - by Biff MaGriff
    Hello, I have a lock in my c# web app that prevents users from running the update script once it has started. I was thinking I would put a notification in my master page to let the user know that the data isn't all there yet. Currently I do my locking like so. protected void butRefreshData_Click(object sender, EventArgs e) { Thread t = new Thread(new ParameterizedThreadStart(UpdateDatabase)); t.Start(this); //sleep for a bit to ensure that javascript has a chance to get rendered Thread.Sleep(100); } public static void UpdateDatabase(object con) { if (Monitor.TryEnter(myLock)) { Updater.RepopulateDatabase(); Monitor.Exit(myLock); } else { Common.RegisterStartupScript(con, AlreadyLockedJavaScript); } } And I do not want to do if(Monitor.TryEnter(myLock)) Monitor.Exit(myLock); else //show processing labal As I imagine there is a slight possibility that it might display the notification when it isn't actually running. Is there an alternative I can use? Edit: Hi Everyone, thanks a lot for your suggestions! Unfortunately I couldn't quite get them to work... However I combined the ideas on 2 answers and came up with my own solution.

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  • Weird stuttering issues not related to GC.

    - by Smills
    I am getting some odd stuttering issues with my game even though my FPS never seems to drop below 30. About every 5 seconds my game stutters. I was originally getting stuttering every 1-2 seconds due to my garbage collection issues, but I have sorted those and will often go 15-20 seconds without a garbage collection. Despite this, my game still stutters periodically even when there is no GC listed in logcat anywhere near the stutter. Even when I take out most of my code and simply make my "physics" code the below code I get this weird slowdown issue. I feel that I am missing something or overlooking something. Shouldn't that "elapsed" code that I put in stop any variance in the speed of the main character related to changes in FPS? Any input/theories would be awesome. Physics: private void updatePhysics() { //get current time long now = System.currentTimeMillis(); //added this to see if I could speed it up, it made no difference Thread myThread = Thread.currentThread(); myThread.setPriority(Thread.MAX_PRIORITY); //work out elapsed time since last frame in seconds double elapsed = (now - mLastTime2) / 1000.0; mLastTime2 = now; //measures FPS and displays in logcat once every 30 frames fps+=1/elapsed; fpscount+=1; if (fpscount==30) { fps=fps/fpscount; Log.i("myActivity","FPS: "+fps+" Touch: "+touch); fpscount=0; } //this should make the main character (theoretically) move upwards at a steady pace mY-=100*elapsed; //increase amount I translate the draw to = main characters Y //location if the main character goes upwards if (mY<=viewY) { viewY=mY; } }

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  • Python : How to close a UDP socket while is waiting for data in recv ?

    - by alexroat
    Hello, let's consider this code in python: import socket import threading import sys import select class UDPServer: def __init__(self): self.s=None self.t=None def start(self,port=8888): if not self.s: self.s=socket.socket(socket.AF_INET, socket.SOCK_DGRAM) self.s.bind(("",port)) self.t=threading.Thread(target=self.run) self.t.start() def stop(self): if self.s: self.s.close() self.t.join() self.t=None def run(self): while True: try: #receive data data,addr=self.s.recvfrom(1024) self.onPacket(addr,data) except: break self.s=None def onPacket(self,addr,data): print addr,data us=UDPServer() while True: sys.stdout.write("UDP server> ") cmd=sys.stdin.readline() if cmd=="start\n": print "starting server..." us.start(8888) print "done" elif cmd=="stop\n": print "stopping server..." us.stop() print "done" elif cmd=="quit\n": print "Quitting ..." us.stop() break; print "bye bye" It runs an interactive shell with which I can start and stop an UDP server. The server is implemented through a class which launches a thread in which there's a infinite loop of recv/*onPacket* callback inside a try/except block which should detect the error and the exits from the loop. What I expect is that when I type "stop" on the shell the socket is closed and an exception is raised by the recvfrom function because of the invalidation of the file descriptor. Instead, it seems that recvfrom still to block the thread waiting for data even after the close call. Why this strange behavior ? I've always used this patter to implements an UDP server in C++ and JAVA and it always worked. I've tried also with a "select" passing a list with the socket to the xread argument, in order to get an event of file descriptor disruption from select instead that from recvfrom, but select seems to be "insensible" to the close too. I need to have a unique code which maintain the same behavior on Linux and Windows with python 2.5 - 2.6. Thanks.

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  • Scripts fail when jQuery.js isn't cached. When cached, scripts run fine.

    - by Bob
    I have jQuery UI Tabs which load their content via AJAX. About once every 15 times when the entire page is loaded (not just XHR), things fail and I don't see the proper content in the tab. Fiddler showed me that when things fail I also see that jQuery.js and jQuery-ui.js are both sent to the browser in full (~100kB). Normally, a page load results in HTTP status code 304 for both of those files, they're not re-downloaded, and the page displays properly. When the status code is 200 and fresh copies of jQuery/UI are sent, things fail. I notice this most often in IE8, but that's because I use it for web development. I have seen it in Firefox, but for some reason I can't reproduce it now. Fiddler shows that the HTTP request asks for: GET /Scripts/jquery-1.3.2.min.js?_=1255309685187 HTTP/1.1 I can't figure out what the ?_=1255309685187 is for, but I'm guessing it's a token to indicate for how long the file should be cached. Since I can't reproduce the problem in Firefox right now, I don't know what Firebug says. Any insight would be appreciated. EDIT: This is with Visual Studio's development webserver.

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  • Java Concurrency in practice sample question

    - by andy boot
    I am reading "Java Concurrency in practice" and looking at the example code on page 51. This states that if a thread has references to a shared object then other threads may be able to access that object before the constructor has finished executing. I have tried to put this into practice and so I wrote this code thinking that if I ran it enough times a RuntimeException("World is f*cked") would occur. But it isn't doing. Is this a case of the Java spec not guaranting something but my particular implementation of java guaranteeing it for me? (java version: 1.5.0 on Ubuntu) Or have I misread something in the book? Code: (I expect an exception but it is never thrown) public class Threads { private Widgit w; public static void main(String[] s) throws Exception { while(true){ Threads t = new Threads(); t.runThreads(); } } private void runThreads() throws Exception{ new Checker().start(); w = new Widgit((int)(Math.random() * 100) + 1); } private class Checker extends Thread{ private static final int LOOP_TIMES = 1000; public void run() { int count = 0; for(int i = 0; i < LOOP_TIMES; i++){ try { w.checkMe(); count++; } catch(NullPointerException npe){ //ignore } } System.out.println("checked: "+count+" times out of "+LOOP_TIMES); } } private static class Widgit{ private int n; private int n2; Widgit(int n) throws InterruptedException{ this.n = n; Thread.sleep(2); this.n2 = n; } void checkMe(){ if (n != n2) { throw new RuntimeException("World is f*cked"); } } } }

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  • UDP server doesnt accept calls from outside.

    - by rayman
    Hi, ive implement simple udp server on my Android device.(sdk 1.5) it works fine when i am runnning a local client on the phone sends through it trigger to my server. but when i try to get udp call from an outside server to my phone, it doesnt work. already make sure the outside server isnt blocked by firewall and it's sending the udp trigger to the right port, which my phone is listening to. i used natstat on the phone and checked that the phone is realy listening to the it's local ip and the port ive setted it to. here is my code of the server:(on the device) // server will listen to one client try { Thread udpServerThread = new Thread() { @Override public void run() { try { // Retrieve the ServerName InetAddress serverAddr = InetAddress .getByName("localhost"); Log.d("UDP", "S: Connecting..."); // Create new UDP-Socket socket = new DatagramSocket(SERVERPORT,serverAddr); byte[] buf = new byte[17]; // * Prepare a UDP-Packet that can contain the data we // * want to receive DatagramPacket packet = new DatagramPacket(buf, buf.length); Log.d("UDP", "S: Receiving..."); // wait to Receive the UDP-Packet socket.receive(packet); Log.d("UDP", "S: Received: '" + new String(packet.getData()) + "'"); acceptedMsg=new String(packet.getData()); notifyService(acceptedMsg); Log.d("UDP", "S: Done."); } catch (Exception e) { Log.e("UDP", "S: Error", e); } } }; udpServerThread.start(); } catch (Exception E) { Log.e("r",E.getMessage()) ; } so as i said, when i try it with local client(seperate thread) which sends udp trigger it works fine, but when i take this client implementation and put it on an outside real server, after UDP being sent, the phone doesnt respond to it. any idea? thanks, ray.

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  • Java sockets: multiple client threads on same port on same machine?

    - by espcorrupt
    I am new to Socket programming in Java and was trying to understand if the below code is not a wrong thing to do. My question is: Can I have multiple clients on each thread trying to connect to a server instance in the same program and expect the server to read and write data with isolation between clients" public class Client extends Thread { ... void run() { Socket socket = new Socket("localhost", 1234); doIO(socket); } } public class Server extends Thread { ... void run() { // serverSocket on "localhost", 1234 Socket clientSock = serverSocket.accept(); executor.execute(new ClientWorker(clientSock)); } } Now can I have multiple Client instances on different threads trying to connect on the same port of the current machine? For example, Server s = new Server("localhost", 1234); s.start(); Client[] c = new Client[10]; for (int i = 0; i < c.length; ++i) { c.start(); }

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  • .NET TCP Client/Server communication issue

    - by Jamie
    What I'm currently trying to do is make a very basic webchat for irc using silverlight. Basically how I'm trying to do it is have a tcp server listening for connections from silverlight. When a client connects it creates a new connection to irc and data is passed to/from the client/irc via the server application. I've gotten it to work fine for one client connection, but as soon as two (or more) clients connect multiple connections are made to irc but all data passed from the clients just goes through the latest irc connection (if that makes sense). For example Client1, Client2 and Client3 are all connected to irc, but no matter who sends data it all comes through Client3. Between the client and server app it recognizes the data coming in from different clients so i believe the problems lies within the way I've connected to the irc. When the TCP server accepts a new client a new thread is made to listen to incoming data, and from there a new thread is made to connect to irc. I'm sure thats where the problem exists, but I've confused myself a lot now and am wondering if anyone can help me figure out a solution. EDIT: What I think is the problem, is that it can't distinguish which thread the specific client is using, so it just sends it via the latest one. Can this even be done?

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  • What is the simplest way to implement multithreading in c# to existing code

    - by Kaeso
    I have already implemented a functionnal application that parses 26 pages of html all at once to produce an xml file with data contained on the web pages. I would need to implement a thread so that this method can work in the background without causing my app to seems unresponsive. Secondly, I have another function that is decoupled from the first one which compares two xml files to produce a third one and then transform this third xml file to produce an html page using XSLT. This would have to be on a thread, where I can click Cancel to stop the thread whithout crashing the app. What is the easiest best way to do this using WPF forms in VS 2010 ? I have chosen to use the BackgroundWorker. BackgroundWorker implementation: public partial class MainWindow : Window { private BackgroundWorker bw = new BackgroundWorker(); public MainWindow() { InitializeComponent(); bw.WorkerReportsProgress = true; bw.DoWork += new DoWorkEventHandler(bw_DoWork); bw.RunWorkerCompleted += new RunWorkerCompletedEventHandler(backgroundWorker1_RunWorkerCompleted); } private void Window_Loaded(object sender, RoutedEventArgs e) { this.LoadFiles(); } private void btnCompare_Click(object sender, EventArgs e) { if (bw.IsBusy != true) { progressBar2.IsIndeterminate = true; // Start the asynchronous operation. bw.RunWorkerAsync(); } } private void bw_DoWork(object sender, DoWorkEventArgs e) { StatsProcessor proc = new StatsProcessor(); if (lstStatsBox1.SelectedItem != null) if (lstStatsBox2.SelectedItem != null) proc.CompareStats(lstStatsBox1.SelectedItem.ToString(), lstStatsBox2.SelectedItem.ToString()); } private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { progressBar2.IsIndeterminate = false; progressBar2.Value = 100; } I have started with the bgworker solution, but it seems that the bw_DoWork method is never called when btnCompare is clicked, I must be doing something wrong... I am new to threads.

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  • problem with QPropertyAnimation in Qt

    - by belhaouary
    Hi , i have a problem with QPropertyAnimation in Qt my code: QString my_text = "Hello Animation"; ui->textBrowser->setText((quote_text)); ui->textBrowser->show(); QPropertyAnimation animation2(ui->textBrowser,"geometry"); animation2.setDuration(1000); animation2.setStartValue(QRect(10,220/4,1,1)); animation2.setEndValue(QRect(10,220,201,71)); animation2.setEasingCurve(QEasingCurve::OutBounce); animation2.start(); till now it seems very good , but the problem is that i can see this animation only when i show a message box after it . QMessageBox m; m.setGeometry(QRect(100,180,100,50)); m.setText("close quote"); m.show(); m.exec(); when i remove the code of this message box , i can't see the animation anymore. the functionality of the program doesn't require showing this MessageBox at all. Can anybody help?

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  • UIImagePickerController crashes on rapid scrolling, slower than photos app

    - by vvanhee
    Most of the time, my image picker works perfectly (iOS 4.2.1). However, if I scroll very rapidly up and down about 4-6 times through my camera roll of about 300 photos, I get a crash. This never happens with the "photos" app on the same iPhone 3Gs. Also, I'm noticing that the stock "photos" app scrolls much more smoothly than my image picker. Has anyone else noticed this behavior? I'd be interested if others could attempt this in their own apps and see if they crash. I don't think it's related to other objects hogging memory on my iPhone because it's a simple app, and this happens right after I start the app. It also doesn't seem to be related to messages sent to other released objects or overreleasing of other objects in viewdidunload, based on my crash logs and the fact that the simulator responds well to simulated memory warnings. I think it might be a bug in the internal implementation of the UIImagePickerController... This is how I start the picker. I've done this multiple ways (including setting a retain property for the UIImagePickerController in my header and releasing on dealloc). This seems to be the best way (crashes least): UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; picker.allowsEditing = YES; [self presentModalViewController:picker animated:YES]; [picker release]; This is the crashed thread (I get various exception types): Exception Type: SIGSEGV Exception Codes: SEGV_ACCERR at 0xfffffffff4faafa4 Crashed Thread: 8 ... Thread 8 Crashed: 0 CoreFoundation 0x000494ea -[__NSArrayM replaceObjectAtIndex:withObject:] + 98 1 PhotoLibrary 0x00008e0f -[PLImageTable _segmentAtIndex:] + 527 2 PhotoLibrary 0x00008a21 -[PLImageTable _mappedImageDataAtIndex:] + 221 3 PhotoLibrary 0x0000893f -[PLImageTable dataForEntryAtIndex:] + 15 4 PhotoLibrary 0x000087e7 PLThumbnailManagerImageDataAtIndex + 35 5 PhotoLibrary 0x00008413 -[PLThumbnailManager _dataForPhoto:format:width:height:bytesPerRow:dataWidth:dataHeight:imageDataOffset:imageDataFormat:preheat:] + 299 6 PhotoLibrary 0x000b6c13 __-[PLThumbnailManager preheatImageDataForImages:withFormat:]_block_invoke_1 + 159 7 libSystem.B.dylib 0x000d6680 _dispatch_call_block_and_release + 20 8 libSystem.B.dylib 0x000d6ba0 _dispatch_worker_thread2 + 128 9 libSystem.B.dylib 0x0007b251 _pthread_wqthread + 265

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  • Retrieving index of Jquery Tabs

    - by Kelvin
    Hello I am trying to get index of current selected tab. Alert(ui.index) returns "undefined". Any idea why? thanks <script> $(document).ready(function(){ var $tabs = $("#apttabs > ul").tabs(); $tabs.bind('tabsselect', function(event, ui) { alert(ui.index); }); }); </script> <div id="apttabs"> <ul> <li><a href="#fragment-1"><span>tab1</span></a></li> <li><a href="#fragment-2"><span>tab1</span></a></li> <li><a href="#fragment-3"><span>tab1</span></a></li> </ul> <div id="fragment-1">content 1</div> <div id="fragment-2">content 1</div> <div id="fragment-3">content 1</div> </div>

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  • BackOffice Database Application FrontEnd - Program in C#/VB.Net or PHP?

    - by HK1
    I'm working on a project where there will be a MySQL database containing data that will mostly be displayed on the web using PHP. However, there is a need here for a back-office data entry application (linked to the same MySQL database) that is feature rich and easy to use. what I'm trying to understand is where we are at with web-based frontends. I find that there are still so many events and features that I can make use of in a Windows Desktop GUI written in something like C#, VB.Net or MS Access. I don't have a lot of experience programming UI for web but it's my impression that it's still more difficult and takes longer to get similar or the same functionality using non-MS web technologies (I dislike ASP.net, sorry) as compared to programming the desktop portion in a traditional desktop application language like C#, VB.Net, or MS Access. jQuery and jQuery UI are definately making things easier. Also, there's very rich online applications like Google Docs and Zoho but it's my impression that these are programmed by some of the top web UI programmers around, not to mention that it takes longer to write it and intensive testing to make it work in all of your target browsers. It also takes extra time and code to "block" browsers that don't meet the requirements. What programming language would you recommend? I know I may not have given enough information here but I'm not sure what I'm missing. If you have questions just leave a comment below so I can edit this post and answer the questions.

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  • Load Testing Java Web Application - find TPS / Avg transaction response time

    - by Steve
    I would like to build my own load testing tool in Java with the goal of being able to load test a web application I am building throughout the development cycle. The web application will be receiving server to server HTTP Post requests and I would like to find its starting transaction per second (TPS) capacity along with the avgerage response time. The Post request and response messages will be in XML (I dont' think that's really applicable though :) ). I have written a very simple Java app to send transactions and count how many transactions it was able to send in one second (1000 ms) however I don't think this is the best way to load test. Really what I want is to send any number of transactions at exactly the same time - i.e. 10, 50, 100 etc. Any help would be appreciated! Oh and here is my current test app code: Thread[] t = new Thread[1]; for (int a = 0; a < t.length; a++) { t[a] = new Thread(new MessageLoop()); } startTime = System.currentTimeMillis(); System.out.println(startTime); for (int a = 0; a < t.length; a++) { t[a].start(); } while ((System.currentTimeMillis() - startTime) < 1000 ) { } if ((System.currentTimeMillis() - startTime) > 1000 ) { for (int a = 0; a < t.length; a++) { t[a].interrupt(); } } long endTime = System.currentTimeMillis(); System.out.println(endTime); System.out.println("Total time: " + (endTime - startTime)); System.out.println("Total transactions: " + count); private static class MessageLoop implements Runnable { public void run() { try { //Test Number of transactions while ((System.currentTimeMillis() - startTime) < 1000 ) { // SEND TRANSACTION HERE count++; } } catch (Exception e) { } } }

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  • Why does this threading approach not work?

    - by Tomas Lycken
    I have a wierd problem with threading in an ASP.NET application. For some reason, when I run the code in the request thread, everything works as expected. But when I run it in a separate thread, nothing happens. This is verified by calling the below handler with the three flags "on", "off" and "larma" respectively - in the two first cases everything works, but in the latter nothing happens. What am I doing wrong here? In the web project I have a generic handler with the following code: If task = "on" Then Alarm.StartaLarm(personId) context.Response.Write("Larmet är PÅ") ElseIf task = "off" Then Alarm.StoppaLarm(personId) context.Response.Write("Larmet är AV") ElseIf task = "larma" Then Alarm.Larma(personId) context.Response.Write("Larmar... (stängs av automagiskt)") Else context.Response.Write("inget hände - task: " & task) End If The Alarm class has the following methods: Private Shared Sub Larma_Thread(ByVal personId As Integer) StartaLarm(personId) Thread.Sleep(1000 * 30) StoppaLarm(personId) End Sub Public Shared Sub StartaLarm(ByVal personId As Integer) SandSMS(True, personId) End Sub Public Shared Sub StoppaLarm(ByVal personId As Integer) SandSMS(False, personId) End Sub Public Shared Sub SandSMS(ByVal setOn As Boolean, ByVal personId As Integer) ... End Sub

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  • Simple POSIX threads question

    - by Andy
    Hi, I have this POSIX thread: void subthread(void) { while(!quit_thread) { // do something ... // don't waste cpu cycles if(!quit_thread) usleep(500); } // free resources ... // tell main thread we're done quit_thread = FALSE; } Now I want to terminate subthread() from my main thread. I've tried the following: quit_thread = TRUE; // wait until subthread() has cleaned its resources while(quit_thread); But it does not work! The while() clause does never exit although my subthread clearly sets quit_thread to FALSE after having freed its resources! If I modify my shutdown code like this: quit_thread = TRUE; // wait until subthread() has cleaned its resources while(quit_thread) usleep(10); Then everything is working fine! Could someone explain to me why the first solution does not work and why the version with usleep(10) suddenly works? I know that this is not a pretty solution. I could use semaphores/signals for this but I'd like to learn something about multithreading, so I'd like to know why my first solution doesn't work. Thanks!

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  • error: expected ',' or '...' before numeric constant

    - by goldfrapp04
    Just a Qt Gui Application with QDialog as the Base Class, the simplest type you can expect. I've programmed on Qt for several times but this is the first time I meet this problem... I've added minimal code to the program, and here's the code in dialog.h (which is mostly automatically generated) #ifndef DIALOG_H #define DIALOG_H #include <QDialog> #include <QPixmap> #include "bmp.h" namespace Ui { class Dialog; } class Dialog : public QDialog { Q_OBJECT public: explicit Dialog(QWidget *parent = 0); ~Dialog(); private slots: void on_openButton_clicked(); private: Ui::Dialog *ui; BMP srcImage; QImage compressedImage[3]; }; #endif // DIALOG_H While I edit, the "public:" is underlined and says "unexpected token '('". When I try to build the program, it says in the line "Q_OBJECT", "error: expected ',' or '...' before numeric constant". I'm sure I've defined nothing related to it (to be exact, I defined an N and an n in file bmp.h, both are int). Any idea of what's wrong here? Thanks.

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  • asp.net stored procedure problem

    - by kenom
    Why this code don't work,when i want run this code vwd 2008 express show me this error message:Invalid object name 'answers'. this is my ascx.cs code: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Data; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.Security; using System.Data.SqlClient; using System.Configuration; public partial class odgl : System.Web.UI.UserControl { protected void Page_Load(object sender, EventArgs e) { string connectionString = @"SANATIZEDSTRING!!!!"; using (SqlConnection cn = new SqlConnection(connectionString)) { using (SqlCommand dohvati = new SqlCommand("dbo.get_answers",cn)) { dohvati.CommandType = CommandType.StoredProcedure; SqlParameter izracun = new SqlParameter("@count", SqlDbType.Int); izracun.Direction = ParameterDirection.Output; dohvati.Parameters.Add(izracun); cn.Open(); dohvati.ExecuteNonQuery(); int count = Int32.Parse(dohvati.Parameters["@count"].Value.ToString()); Response.Write(count.ToString()); cn.Close(); } } } } and this is my stored procedure : set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER procedure [dbo].[get_answers] @ukupno int output as select @count= (SELECT COUNT(*) FROM answers) go

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  • VB.NET Two different approaches to generic cross-threaded operations; which is better?

    - by BASnappl
    VB.NET 2010, .NET 4 Hello, I recently read about using SynchronizationContext objects to control the execution thread for some code. I have been using a generic subroutine to handle (possibly) cross-thread calls for things like updating UI controls that utilizes Invoke. I'm an amateur and have a hard time understanding the pros and cons of any particular approach. I am looking for some insight on which approach might be preferable and why. Update: This question is motivated, in part, by statements such as the following from the MSDN page on Control.InvokeRequired. An even better solution is to use the SynchronizationContext returned by SynchronizationContext rather than a control for cross-thread marshaling. Method 1: Public Sub InvokeControl(Of T As Control)(ByVal Control As T, ByVal Action As Action(Of T)) If Control.InvokeRequired Then Control.Invoke(New Action(Of T, Action(Of T))(AddressOf InvokeControl), New Object() {Control, Action}) Else Action(Control) End If End Sub Method 2: Public Sub UIAction(Of T As Control)(ByVal Control As T, ByVal Action As Action(Of Control)) SyncContext.Send(New Threading.SendOrPostCallback(Sub() Action(Control)), Nothing) End Sub Where SyncContext is a Threading.SynchronizationContext object defined in the constructor of my UI form: Public Sub New() InitializeComponent() SyncContext = WindowsFormsSynchronizationContext.Current End Sub Then, if I wanted to update a control (e.g., Label1) on the UI form, I would do: InvokeControl(Label1, Sub(x) x.Text = "hello") or UIAction(Label1, Sub(x) x.Text = "hello") So, what do y'all think? Is one way preferred or does it depend on the context? If you have the time, verbosity would be appreciated! Thanks in advance, Brian

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  • QT NOOB: Add action handler for multiple objects of same type.

    - by what
    I have a simple QT application with 10 radio buttons with names radio_1 through radio_10. It is a ui called Selector, and is part of a class called TimeSelector In my header file for this design, i have this: //! [1] class TimeSelector : public QWidget { Q_OBJECT public: TimeSelector(QWidget *parent = 0); private slots: //void on_inputSpinBox1_valueChanged(int value); //void on_inputSpinBox2_valueChanged(int value); private: Ui::Selector ui; }; //! [1] the commented out void_on_inputSpinBox1_valueChanged(int value) is from the tutorial for the simple calculator. I know i can do: void on_radio_1_valueChanged(int value); but I would need 10 functions. I want to be able to make one function that works for everything, and lets me pass in maybe a name of the radio button that called it, or a reference to the radio button so i can work with it and determine who it was. I am very new to QT but this seems like it should be very basic and doable, thanks.

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  • UIDocumentInteractionController & ARC: [UIPopoverController dealloc] reached while popover is still visible

    - by muffel
    This issue or similar issues have been discussed here before, but I didn't find any working solution for me. I am using the following code to display a UIDocumentInteractionController on an ARC-enabled iOS 7 project: - (void) exportDoc{ // [...] docController = [UIDocumentInteractionController interactionControllerWithURL:[NSURL fileURLWithPath:path]]; docController.delegate = self; [docController presentOpenInMenuFromBarButtonItem:mainMenuButton animated:YES]; } First I didn't want to create a property that holds the controller reference, but as many people said that there are not alternatives to it. It is defined as @property (strong) UIDocumentInteractionController* docController; exportDoc is run in the main thread using NSOperationQueue. Whenever it is executed, I get the following error message: Terminating app due to uncaught exception 'NSGenericException', reason: '-[UIPopoverController dealloc] reached while popover is still visible.' This is what the backtrace says: (lldb) bt * thread #1: tid = 0x1c97d9, 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw, queue = 'com.apple.main-thread', stop reason = breakpoint 2.1 frame #0: 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw frame #1: 0x000000018d982e90 CoreFoundation+[NSException raise:format:] + 128 frame #2: 0x0000000190bc348c UIKit-[UIPopoverController dealloc] + 96 frame #3: 0x0000000190e18fc8 UIKit-[UIDocumentInteractionController dealloc] + 168 frame #4: 0x000000019a255474 libobjc.A.dylib(anonymous namespace)::AutoreleasePoolPage::pop(void*) + 524 frame #5: 0x000000018d881988 CoreFoundation_CFAutoreleasePoolPop + 28 frame #6: 0x000000018e42cb18 Foundation-[NSOperationInternal _start:] + 892 frame #7: 0x000000018e4eea38 Foundation__NSOQSchedule_f + 76 frame #8: 0x000000019a813fd4 libdispatch.dylib_dispatch_client_callout + 16 frame #9: 0x000000019a8171dc libdispatch.dylib_dispatch_main_queue_callback_4CF + 336 frame #10: 0x000000018d942c2c CoreFoundation__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 12 frame #11: 0x000000018d940f6c CoreFoundation__CFRunLoopRun + 1452 frame #12: 0x000000018d881c20 CoreFoundationCFRunLoopRunSpecific + 452 frame #13: 0x0000000193511c0c GraphicsServicesGSEventRunModal + 168 frame #14: 0x00000001909b2fdc UIKitUIApplicationMain + 1156 * frame #15: 0x000000010000947c MyApplicationmain(argc=1, argv=0x000000016fdfbc80) + 108 at main.m:16 frame #16: 0x000000019a82faa0 libdyld.dylibstart + 4 As far as I understand the autoreleasepool just releases the controller. Shouldn't this be prevented by using a strong property just as I did? Do you have any idea what the problem can be and how I can solve it?

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