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  • iPhone GPS Development - Tips + Tricks

    - by Keith Fitzgerald
    Hello - I'm looking for some feedback, blog links, etc that offer some tips and tricks for iPhone GPS development. I've read and understand the API, I have my demo app up and running, etc but I have run into some "quirks" with gps on iphone. For example, it seems that you you will receive a lot less location updates when your iphone enters "power save" mode. I've read that you can combat this by playing music in your application [not sure if this is true]. It also seems that, terms of making a reasonable pedometer, you should filter out any reading with horizontal accuracies less than 20 meters. Does this sound right? Is there any kind of checklist out on the web for iphone gps gotchas? Thanks in advance.

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  • iPhone: Utility Application - Open Flipside on startup

    - by Joel
    I have an application that I started with the Utility Application template. I'm using the Flipside for the Settings screen. I'm having the settings serialized to a file when the app is closed and deserialized when the app is opened. If there is no file to deserialize at startup, I want the flipside to be shown so the user can enter required information. This is what I have: - (void)viewDidLoad { flipController = [[FlipsideViewController alloc] initWithNibName:@"FlipsideView" bundle:nil]; flipController.delegate = self; flipController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; if(![self deserialize]) { [self showInfo]; } } - (IBAction)showInfo { [self presentModalViewController:flipController animated:YES]; } showInfo is the method that is called with the little 'i' button is pressed on the MainView. The button works, however my call in viewDidLoad doesn't. I have run through my code with the debugger. [self deserialize] is returning NO and [self showInfo] is being called, and I checked if flipController is nil in that context, and it's not. I've searched around and couldn't find anyone who's tried to do the same thing. I'm stumped to as why this isn't working. Anyone see what I'm doing wrong? Thanks

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  • Save options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. That said I am unsure if utilizing an AlertDialog in this manner is the right approach and open to other suggestions. protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

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  • Using kAudioSessionProperty_OtherMixableAudioShouldDuck on iPhone

    - by Cliff
    Hello, I'm trying to get consistant behavior out of the kAudioSessionProperty_OtherMixableAudioShouldDuck property on the iPhone to allow iPod music blending and I'm having trouble. At the start of my app I set an Ambient category like so: -(void) initialize { [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryAmbient error: nil]; } Later on when I attempt to play audio I set the duck property using the following method: //this will crossfade the audio with the ipod music - (void) toggleCrossfadeOn:(UInt32)onOff { //crossfade the ipod music AudioSessionSetProperty(kAudioSessionProperty_OtherMixableAudioShouldDuck,sizeof(onOff),&onOff); AudioSessionSetActive(onOff); } I call this passing a numeric "1" just before playing audio like so: [self toggleCrossfadeOn:1]; [player play]; I then call the crossfade method again passing a zero when my app's audio completes using a playback is stopping callback like so: -(void) playbackIsStoppingForPlayer:(MQAudioPlayer*)audioPlayer { NSLog(@"Releasing player"); [audioPlayer release]; [self toggleCrossfadeOn:0]; } In my production app this exact code works as expected, causing the ipod to fade out just before playing my app's audio then fade back in when the audio finishes playing. In a new project I recently started, I get different behavior. The iPod audio fades down and never fades back in. In my production app I use the AVAudioPlayer where in my new app I've written a custom audio player that uses audio queues. Could somebody help me understand the differences and how to properly use this API?

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  • iPhone: Group by month - Core Data

    - by Shaun
    Hi I store dates in a core data entity attribute, I then display the date in the table cells. I want to group all the cells according to months and only display the relevant dates in the correct sections. I'm using sectionNameKeyPath of the NSFetchedResultsController, but I need to only use the month in the date to group. How can I achieve this? Would I need to create a new attribute and store just the month as a string or can I use NSPredicate? Please can anyone let me know if they have done this or give me some examples. Thanks

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  • Why doesn't genstrings convert NSLocalizedStringFromTable entries to table.strings?

    - by juan tendero
    In my source code I have some lines like NSLocalizedStringFromTable(@"Info", @"en", @"Title of this view"). When I subsequently call genstrings -o en.lproj ./Classes/*.m I would not get the expected file en.strings but Localized.strings, although I've read in the genstrings-manpage that it would generate a table.strings file from NSLocalizedStringFromTable(a, table, c) function. Am I wrong? How would I create a table.strings file then?

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  • View controller is drawing under my navigation bar after popping ttthumbsviewcontroller

    - by scootklein
    I'm implementing the TTThumbsViewController from the Three20 project and things are finally starting to take shape. I push the TTThumbsViewController from the current view controller by just pushing it onto the current stack and animate the transition (common navigation controller push). My problem is that when I pop the TThumbsViewController view controller, the navigation controller is stuck in a mode where its view controllers are drawn UNDER the navigation bar (which is now translucent). Start Push Pop

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  • Testing MPMoviePlayerViewController in iPad simulator

    - by hgpc
    I have a view that shows a MPMoviePlayerViewController modally. When testing it in the iPad simulator it works well on the first try. If I dismiss the video and then show the view again, the player only plays the audio, but not the video. Is this a simulator quirk or am I doing something wrong? Here's my code: - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; MPMoviePlayerViewController* v = [[MPMoviePlayerViewController alloc] initWithContentURL:url]; [[NSNotificationCenter defaultCenter] addObserver:self selector: @selector(playbackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:v.moviePlayer]; [self presentMoviePlayerViewControllerAnimated:v]; [v release]; } -(void) playbackDidFinish:(NSNotification*)aNotification { MPMoviePlayerController *player = [aNotification object]; [[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerPlaybackDidFinishNotification object:player]; [player stop]; [self dismissMoviePlayerViewControllerAnimated]; }

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  • When should you NOT use the asterisk (*) when declaring a variable in Objective C

    - by Jason
    I have just started learning objective c and the asterisk is giving me some trouble. As I look through sample code, sometime it is used when declaring a variable and sometimes it is not. What are the "rules" for when it should be used. I thought it had something to do with the data type of the variable. (asterisk needed for object data types, not needed for simple data types like int) However, I have seen object data types such as CGPoint declared without the asterisk as well? Is there a definitive answer or does it have to do with how and what you use the variable for?

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  • Get Name by Cellphone number

    - by ganti
    Hy everyone I'm using a TextField where the user is typing in a phonenumber. When the TextField has changed it should check if this number is allready in the phonebook and display the name. So far, my only way is to parse all names and number in a Dict and read it from there. Is there a simpler more efficient and sophisticated way to do that. cheers simon

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  • Table image not showing, "Pop an autorelease pool" error

    - by Graeme
    hi, I have a UITableView which uses the following code to display an image in a Table View cell: cell.imageView.layer.masksToBounds = YES; cell.imageView.layer.cornerRadius = 5.0; UIImage *image = [UIImage imageNamed:[[color types] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]]; if ( image ) { cell.imageView.image = [image imageScaledToSize:CGSizeMake(50, 50)]; } It works fine on the iPhone simulator, but when I try it on a real iPhone the iPhone doesn't show. Instead in the console in debugging mode, I get this error: attempt to pop an unknown autorelease pool (0x851e00) Any help would be great, thanks.

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  • UIRotationGestureRecognizer minimum rotation value

    - by dc
    Is it possible to set a minimum rotation value necessary for a UIRotationGestureRecognizer to transition into UIGestureRecognizerStateRecognized? I'm using multiple recognizers, and my UIRotationGestureRecognizer keeps getting called with a very small rotation (Between 1 and 15 degrees either direction) rather than my UIPinchGestureRecognizer. What I'd like to do is only have the rotation be called if the rotation is within a certain range, otherwise cancel it and let the pinch be called.

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  • How should I load a xib into a detail view for a split view iPad objective app?

    - by editor
    I've got a split view iPad app with table view in the master pane. After drilling down several levels, each time loading a new .xib, I'd like one of the cells to trigger a web page load in the detail pane. Right now I can only get the web page .xib to load in the master pane side -- which is a master pain in my side. The basic load call where "URLWindow" is a class loaded with initWithNibName: [[self navigationController] pushViewController:URLWindow animated:YES]; I want to do this, but it doesn't seem to work: @interface @property (nonatomic, retain) IBOutlet DetailViewController *detailViewController; ... @implementation [[self detailViewController] pushViewController:URLWindow animated:YES]; How should I be loading the URLWindow .xib into a detail view for a split view detail pane?

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  • Cannot run code on device

    - by lostInTransit
    Hi I have some source code which I had developed and later gave to another team. They signed it with their certificate and provisioning profile. Now I have the code back and have set the appropriate values in the project properties for code signing identity (with my cert and profile). But when I run the application on a device, I get an error showing the other team's certificate and prompting that the provisioning profile does not exist. I don't know where it is being referenced. Can someone please help. Thanks.

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  • Delay in playing a beep sound

    - by iSharreth
    -(IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } I want to play a beep sound when a button is clicked. I had used the above code. But it is taking some delay in playing the sound. Anyone please help.

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  • NSOperation and UIKit problem

    - by Infinity
    Hello guys! I am doing my download with an object which was inherited from NSOperation. I have read the documentation and when my operation finished I must call the [self.delegate performSelectorOnMainThread:@selector(operationDidFinish:) withObject:self waitUntilDone:YES]; method. It needs to be called on the main thread, because the UIKit is not thread safe and the documentation says this in these non thread safe frameworks cases. In the delegate method I am drawing a pdf or an image, but because it is drawn on the main thread the User Interface is very laggy until the drawing is finished. Maybe can you suggest me a good way to avoid this problem?

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  • UITableView resizing rows problem

    - by Vin
    Hi All, Hope to get solution to this problem. I have been stuck on it since a long time now. I have a a tableView which has custom labels drawn upon the cell using CGRect. I receive the data from a web service in arrays. Initially i display a line of data on the cells. When the user selects a cell, I call reloadsRowAtIndexPath to increase the height of selected row. In the process, cellForRowAtIndexPath gets called again. I keep track of this by a flag, and when cellForRowAtIndexPath gets called again, I display the two more lines of data from arrays, on the cell. What i am getting is all overlapping data on one other. I tried to remove already placed labels in didSelectRowAtIndexPath, but to no avail. Please help me on this Thanks in advance.

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  • iPhone offline reading

    - by Andy
    Hi, first of all - I am quite new to iPhone App development (3 months). I am working for a software company that offers a content management system. Our customers are for the main part publishing houses for magazines. They use our software to write articles to their homepages. Now we want to offer iPhone Applications to go with our cms. What I have accomplished so far is an RSS reader that shows newly published articles in a list view. The user selects one article and is redirected to a specially formatted detail view of this article. The next step is to add offline reading capabilities. I have searched the internet up and down but couldn't find anything like a best practice for that. I get it that there are two possibilities in general: Store the contents of the uiwebview locally on the iPhone/iPad (including css, images, js and so on). There would be the need to rework the basic html to use the downloaded css, images and js. Also I would have to somehow edit hyperlinks to following pages in multipage articles - Sounds like a lot of work ;) Create a PDF on the server side and download that to the mobile device. Rework the RSS Source to point to the locally saved pdf instead of the website on the server. My question is - what is the better way to go? Are there any downsides for either of the possibilities? Are there other (simple ;)) ways to implement offline reading features? Are there possibly any howto's that I could've missed? Thanks y'all!

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  • Converting NSMutableData to NSString Problem

    - by Sheehan Alam
    initWithData does not convert my data object into a string properly. When I check the length of the data object, it has a value. NSMutableData* receivedData =[[NSMutableData data] retain]; NSString* json_string = [[NSString alloc] initWithData:receivedData encoding:NSUTF8StringEncoding]; Am I doing something wrong creating the string?

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  • Android Color Picker

    - by GuyNoir
    Does anyone know of a quick color picker widget that I could grab to use in my application? I've seen one in a few different applications that has a wheel with colors, and that you tap in the center to select, but I'm not sure where to find it. Google brings up nothing. Any color picker would be fine though. Thanks.

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  • Mapkit: Only show annotations in current view

    - by Nic Hubbard
    Instead of loading all annotations that are in my array, I would only like to load the annotations that the user could currently see cased on how far they are zoomed in on the map. So, if the user pans to a place where there are annotations, those would be added, and if they pan away, those would be removed. I assume this would help with memory. Does anyone know how to do something like this? And, is it worth it, or needed?

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