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  • Justifying a memory upgrade, take 2

    - by AngryHacker
    Previously I asked a question on what metrics I should measure (e.g. before and after) to justify a memory upgrade. Perfmon was suggested. I'd like to know which specific perfmon counters I should be measuring. So far I got: PhysicalDisk/Avg. Disk Queue Length (for each drive) PhysicalDisk/Avg. Disk Write Queue Length (for each drive) PhysicalDisk/Avg. Disk Read Queue Length (for each drive) Processor/Processor Time% SQLServer:BufferManager/Buffer cache hit ratio What other ones should I use?

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  • How can I tell how many bits my ssh key is?

    - by yairchu
    I already created an ssh key for myself sometime in the past. I don't remember "how many bits" it is. How can I tell? I'm wondering because I'm using hosting at nearlyfreespeech.net and their faq says: Can I configure my ssh connection to use a public key? ... we will not install keys that have a length less than 1536 bits ... We prefer that you use a key at least 2048 bits in length, and if you are generating a new key, the recommended length is 4096 bits.

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  • Trouble determining proper decoding of a REST response from an ArcGIS REST service using IHttpModule

    - by Ryan Taylor
    First a little background on what I am trying to achieve. I have an application that is utilizing REST services served by ArcGIS Server and IIS7. The REST services return data in one of several different formats. I am requesting a JSON response. I want to be able to modify the response (remove or add parameters) before the response is sent to the client. However, I am having difficulty converting the stream to a string that I can modify. To that end, I have implemented the following code in order to try to inspect the stream. SecureModule.cs using System; using System.Web; namespace SecureModuleTest { public class SecureModule : IHttpModule { public void Init(HttpApplication context) { context.BeginRequest += new EventHandler(OnBeginRequest); } public void Dispose() { } public void OnBeginRequest(object sender, EventArgs e) { HttpApplication application = (HttpApplication) sender; HttpContext context = application.Context; HttpRequest request = context.Request; HttpResponse response = context.Response; response.Filter = new ServicesFilter(response.Filter); } } } ServicesFilter.cs using System; using System.IO; using System.Text; namespace SecureModuleTest { class ServicesFilter : MemoryStream { private readonly Stream _outputStream; private StringBuilder _content; public ServicesFilter(Stream output) { _outputStream = output; _content = new StringBuilder(); } public override void Write(byte[] buffer, int offset, int count) { _content.Append(Encoding.UTF8.GetString(buffer, offset, count)); using (TextWriter textWriter = new StreamWriter(@"C:\temp\content.txt", true)) { textWriter.WriteLine(String.Format("Buffer: {0}", _content.ToString())); textWriter.WriteLine(String.Format("Length: {0}", buffer.Length)); textWriter.WriteLine(String.Format("Offset: {0}", offset)); textWriter.WriteLine(String.Format("Count: {0}", count)); textWriter.WriteLine(""); textWriter.Close(); } // Modify response _outputStream.Write(buffer, offset, count); } } } The module is installed in the /ArcGIS/rest/ virtual directory and is executed via the following GET request. http://localhost/ArcGIS/rest/services/?f=json&pretty=true The web page displays the expected response, however, the text file tells a very different (encoded?) story. Expect Response {"currentVersion" : "10.0", "folders" : [], "services" : [ ] } Text File Contents Buffer: ? ?`I?%&/m?{J?J??t??`$?@??????iG#)?*??eVe]f@????{???{???;?N'????\fdl??J??!????~|?"~?G?u]???'?)??G?????G??7N????W??{?????,??|?OR????q? Length: 4096 Offset: 0 Count: 168 Buffer: ? ?`I?%&/m?{J?J??t??`$?@??????iG#)?*??eVe]f@????{???{???;?N'????\fdl??J??!????~|?"~?G?u]???'?)??G?????G??7N????W??{?????,??|?OR????q?K???!P Length: 4096 Offset: 0 Count: 11 Interestingly, Fiddler depicts a similar picture. Fiddler Request GET http://localhost/ArcGIS/rest/services/?f=json&pretty=true HTTP/1.1 Host: localhost Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/533.4 (KHTML, like Gecko) Chrome/5.0.375.70 Safari/533.4 Referer: http://localhost/ArcGIS/rest/services Cache-Control: no-cache Pragma: no-cache Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: a=mWz_JFOusuGPnS3w5xx1BSUuyKGB3YZo92Dy2SUntP2MFWa8MaVq6a4I_IYBLKuefXDZANQMeqvxdGBgQoqTKz__V5EQLHwxmKlUNsaK7do. Fiddler Response - Before Clicking Decode HTTP/1.1 200 OK Content-Type: text/plain;charset=utf-8 Content-Encoding: gzip ETag: 719143506 Server: Microsoft-IIS/7.5 X-Powered-By: ASP.NET Date: Thu, 10 Jun 2010 01:08:43 GMT Content-Length: 179 ????????`I?%&/m?{J?J??t??`$?@??????iG#)?*??eVe]f@????{???{???;?N'????\fdl??J??!????~|?"~?G?u]???'?)??G?????G??7N????W??{?????,??|?OR????q?K???! P??? Fiddler Response - After Clicking Decode HTTP/1.1 200 OK Content-Type: text/plain;charset=utf-8 ETag: 719143506 Server: Microsoft-IIS/7.5 X-Powered-By: ASP.NET Date: Thu, 10 Jun 2010 01:08:43 GMT Content-Length: 80 {"currentVersion" : "10.0", "folders" : [], "services" : [ ] } I think that the problem may be a result of compression and/or chunking of data (this might be why I am receiving two calls to ServicesFilter.Write(...), however, I have not yet been able to solve the issue. How might I decode, unzip, and otherwise convert the byte stream into the string I know it should be for modification by my filter?

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  • How does a template class inherit another template class?

    - by hkBattousai
    I have a "SquareMatrix" template class which inherits "Matrix" template class, like below: SquareMatrix.h: #ifndef SQUAREMATRIX_H #define SQUAREMATRIX_H #include "Matrix.h" template <class T> class SquareMatrix : public Matrix<T> { public: T GetDeterminant(); }; template <class T> // line 49 T SquareMatrix<T>::GetDeterminant() { T t = 0; // Error: Identifier "T" is undefined // line 52 return t; // Error: Expected a declaration // line 53 } // Error: Expected a declaration // line 54 #endif I commented out all other lines, the files contents are exactly as above. I receive these error messages: LINE 49: IntelliSense: expected a declaration LINE 52: IntelliSense: expected a declaration LINE 53: IntelliSense: expected a declaration LINE 54: error C2039: 'GetDeterminant' : is not a member of 'SquareMatrix' LINE 54: IntelliSense: expected a declaration So, what is the correct way of inheriting a template class? And what is wrong with this code? The "Matrix" class: template <class T> class Matrix { public: Matrix(uint64_t unNumRows = 0, uint64_t unNumCols = 0); void GetDimensions(uint64_t & unNumRows, uint64_t & unNumCols) const; std::pair<uint64_t, uint64_t> GetDimensions() const; void SetDimensions(uint64_t unNumRows, uint64_t unNumCols); void SetDimensions(std::pair<uint64_t, uint64_t> Dimensions); uint64_t GetRowSize(); uint64_t GetColSize(); void SetElement(T dbElement, uint64_t unRow, uint64_t unCol); T & GetElement(uint64_t unRow, uint64_t unCol); //Matrix operator=(const Matrix & rhs); // Compiler generate this automatically Matrix operator+(const Matrix & rhs) const; Matrix operator-(const Matrix & rhs) const; Matrix operator*(const Matrix & rhs) const; Matrix & operator+=(const Matrix & rhs); Matrix & operator-=(const Matrix & rhs); Matrix & operator*=(const Matrix & rhs); T& operator()(uint64_t unRow, uint64_t unCol); const T& operator()(uint64_t unRow, uint64_t unCol) const; static Matrix Transpose (const Matrix & matrix); static Matrix Multiply (const Matrix & LeftMatrix, const Matrix & RightMatrix); static Matrix Add (const Matrix & LeftMatrix, const Matrix & RightMatrix); static Matrix Subtract (const Matrix & LeftMatrix, const Matrix & RightMatrix); static Matrix Negate (const Matrix & matrix); // TO DO: static bool IsNull(const Matrix & matrix); static bool IsSquare(const Matrix & matrix); static bool IsFullRowRank(const Matrix & matrix); static bool IsFullColRank(const Matrix & matrix); // TO DO: static uint64_t GetRowRank(const Matrix & matrix); static uint64_t GetColRank(const Matrix & matrix); protected: std::vector<T> TheMatrix; uint64_t m_unRowSize; uint64_t m_unColSize; bool DoesElementExist(uint64_t unRow, uint64_t unCol); };

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  • How to detect a timeout when using asynchronous Socket.BeginReceive?

    - by James Hugard
    Writing an asynchronous Ping using Raw Sockets in F#, to enable parallel requests using as few threads as possible. Not using "System.Net.NetworkInformation.Ping", because it appears to allocate one thread per request. Am also interested in using F# async workflows. The synchronous version below correctly times out when the target host does not exist/respond, but the asynchronous version hangs. Both work when the host does respond. Not sure if this is a .NET issue, or an F# one... Any ideas? (note: the process must run as Admin to allow Raw Socket access) This throws a timeout: let result = Ping.Ping ( IPAddress.Parse( "192.168.33.22" ), 1000 ) However, this hangs: let result = Ping.AsyncPing ( IPAddress.Parse( "192.168.33.22" ), 1000 ) |> Async.RunSynchronously Here's the code... module Ping open System open System.Net open System.Net.Sockets open System.Threading //---- ICMP Packet Classes type IcmpMessage (t : byte) = let mutable m_type = t let mutable m_code = 0uy let mutable m_checksum = 0us member this.Type with get() = m_type member this.Code with get() = m_code member this.Checksum = m_checksum abstract Bytes : byte array default this.Bytes with get() = [| m_type m_code byte(m_checksum) byte(m_checksum >>> 8) |] member this.GetChecksum() = let mutable sum = 0ul let bytes = this.Bytes let mutable i = 0 // Sum up uint16s while i < bytes.Length - 1 do sum <- sum + uint32(BitConverter.ToUInt16( bytes, i )) i <- i + 2 // Add in last byte, if an odd size buffer if i <> bytes.Length then sum <- sum + uint32(bytes.[i]) // Shuffle the bits sum <- (sum >>> 16) + (sum &&& 0xFFFFul) sum <- sum + (sum >>> 16) sum <- ~~~sum uint16(sum) member this.UpdateChecksum() = m_checksum <- this.GetChecksum() type InformationMessage (t : byte) = inherit IcmpMessage(t) let mutable m_identifier = 0us let mutable m_sequenceNumber = 0us member this.Identifier = m_identifier member this.SequenceNumber = m_sequenceNumber override this.Bytes with get() = Array.append (base.Bytes) [| byte(m_identifier) byte(m_identifier >>> 8) byte(m_sequenceNumber) byte(m_sequenceNumber >>> 8) |] type EchoMessage() = inherit InformationMessage( 8uy ) let mutable m_data = Array.create 32 32uy do base.UpdateChecksum() member this.Data with get() = m_data and set(d) = m_data <- d this.UpdateChecksum() override this.Bytes with get() = Array.append (base.Bytes) (this.Data) //---- Synchronous Ping let Ping (host : IPAddress, timeout : int ) = let mutable ep = new IPEndPoint( host, 0 ) let socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let mutable buffer = packet.Bytes try if socket.SendTo( buffer, ep ) <= 0 then raise (SocketException()) buffer <- Array.create (buffer.Length + 20) 0uy let mutable epr = ep :> EndPoint if socket.ReceiveFrom( buffer, &epr ) <= 0 then raise (SocketException()) finally socket.Close() buffer //---- Entensions to the F# Async class to allow up to 5 paramters (not just 3) type Async with static member FromBeginEnd(arg1,arg2,arg3,arg4,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,iar,state)), endAction, ?cancelAction=cancelAction) static member FromBeginEnd(arg1,arg2,arg3,arg4,arg5,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,arg5,iar,state)), endAction, ?cancelAction=cancelAction) //---- Extensions to the Socket class to provide async SendTo and ReceiveFrom type System.Net.Sockets.Socket with member this.AsyncSendTo( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginSendTo, this.EndSendTo ) member this.AsyncReceiveFrom( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginReceiveFrom, (fun asyncResult -> this.EndReceiveFrom(asyncResult, remoteEP) ) ) //---- Asynchronous Ping let AsyncPing (host : IPAddress, timeout : int ) = async { let ep = IPEndPoint( host, 0 ) use socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let outbuffer = packet.Bytes try let! result = socket.AsyncSendTo( outbuffer, 0, outbuffer.Length, SocketFlags.None, ep ) if result <= 0 then raise (SocketException()) let epr = ref (ep :> EndPoint) let inbuffer = Array.create (outbuffer.Length + 256) 0uy let! result = socket.AsyncReceiveFrom( inbuffer, 0, inbuffer.Length, SocketFlags.None, epr ) if result <= 0 then raise (SocketException()) return inbuffer finally socket.Close() }

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  • Why does async BeginReceiveFrom never time out on a raw socket?

    - by James Hugard
    Writing an asynchronous Ping using Raw Sockets in F#, to enable parallel requests using as few threads as possible. Not using "System.Net.NetworkInformation.Ping", because it appears to allocate one thread per request. Am also interested in using F# async workflows. The synchronous version below correctly times out when the target host does not exist/respond, but the asynchronous version hangs. Both work when the host does respond. Not sure if this is a .NET issue, or an F# one... Any ideas? (note: the process must run as Admin to allow Raw Socket access) This throws a timeout: let result = Ping.Ping ( IPAddress.Parse( "192.168.33.22" ), 1000 ) However, this hangs: let result = Ping.AsyncPing ( IPAddress.Parse( "192.168.33.22" ), 1000 ) |> Async.RunSynchronously Here's the code... module Ping open System open System.Net open System.Net.Sockets open System.Threading //---- ICMP Packet Classes type IcmpMessage (t : byte) = let mutable m_type = t let mutable m_code = 0uy let mutable m_checksum = 0us member this.Type with get() = m_type member this.Code with get() = m_code member this.Checksum = m_checksum abstract Bytes : byte array default this.Bytes with get() = [| m_type m_code byte(m_checksum) byte(m_checksum >>> 8) |] member this.GetChecksum() = let mutable sum = 0ul let bytes = this.Bytes let mutable i = 0 // Sum up uint16s while i < bytes.Length - 1 do sum <- sum + uint32(BitConverter.ToUInt16( bytes, i )) i <- i + 2 // Add in last byte, if an odd size buffer if i <> bytes.Length then sum <- sum + uint32(bytes.[i]) // Shuffle the bits sum <- (sum >>> 16) + (sum &&& 0xFFFFul) sum <- sum + (sum >>> 16) sum <- ~~~sum uint16(sum) member this.UpdateChecksum() = m_checksum <- this.GetChecksum() type InformationMessage (t : byte) = inherit IcmpMessage(t) let mutable m_identifier = 0us let mutable m_sequenceNumber = 0us member this.Identifier = m_identifier member this.SequenceNumber = m_sequenceNumber override this.Bytes with get() = Array.append (base.Bytes) [| byte(m_identifier) byte(m_identifier >>> 8) byte(m_sequenceNumber) byte(m_sequenceNumber >>> 8) |] type EchoMessage() = inherit InformationMessage( 8uy ) let mutable m_data = Array.create 32 32uy do base.UpdateChecksum() member this.Data with get() = m_data and set(d) = m_data <- d this.UpdateChecksum() override this.Bytes with get() = Array.append (base.Bytes) (this.Data) //---- Synchronous Ping let Ping (host : IPAddress, timeout : int ) = let mutable ep = new IPEndPoint( host, 0 ) let socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let mutable buffer = packet.Bytes try if socket.SendTo( buffer, ep ) <= 0 then raise (SocketException()) buffer <- Array.create (buffer.Length + 20) 0uy let mutable epr = ep :> EndPoint if socket.ReceiveFrom( buffer, &epr ) <= 0 then raise (SocketException()) finally socket.Close() buffer //---- Entensions to the F# Async class to allow up to 5 paramters (not just 3) type Async with static member FromBeginEnd(arg1,arg2,arg3,arg4,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,iar,state)), endAction, ?cancelAction=cancelAction) static member FromBeginEnd(arg1,arg2,arg3,arg4,arg5,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,arg5,iar,state)), endAction, ?cancelAction=cancelAction) //---- Extensions to the Socket class to provide async SendTo and ReceiveFrom type System.Net.Sockets.Socket with member this.AsyncSendTo( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginSendTo, this.EndSendTo ) member this.AsyncReceiveFrom( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginReceiveFrom, (fun asyncResult -> this.EndReceiveFrom(asyncResult, remoteEP) ) ) //---- Asynchronous Ping let AsyncPing (host : IPAddress, timeout : int ) = async { let ep = IPEndPoint( host, 0 ) use socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let outbuffer = packet.Bytes try let! result = socket.AsyncSendTo( outbuffer, 0, outbuffer.Length, SocketFlags.None, ep ) if result <= 0 then raise (SocketException()) let epr = ref (ep :> EndPoint) let inbuffer = Array.create (outbuffer.Length + 256) 0uy let! result = socket.AsyncReceiveFrom( inbuffer, 0, inbuffer.Length, SocketFlags.None, epr ) if result <= 0 then raise (SocketException()) return inbuffer finally socket.Close() }

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  • KeepAliveException when using HttpWebRequest.GetResponse

    - by Lucas
    I am trying to POST an attachment to CouchDB using the HttpWebRequest. However, when I attempt "response = (HttpWebResponse)httpWebRequest.GetResponse();" I receive a WebException with the message "The underlying connection was closed: A connection that was expected to be kept alive was closed by the server." I have found some articles stating that setting the keepalive to false and httpversion to 1.0 resolves the situation. I am finding that it does not yeilding the exact same error, plus I do not want to take that approach as I do not want to use the 1.0 version due to how it handles the connection. Any suggestions or ideas are welcome. I'll try them all until one works! public ServerResponse PostAttachment(Server server, Database db, Attachment attachment) { Stream dataStream; HttpWebResponse response = null; StreamReader sr = null; byte[] buffer; string json; string boundary = "----------------------------" + DateTime.Now.Ticks.ToString("x"); string headerTemplate = "Content-Disposition: form-data; name=\"_attachments\"; filename=\"" + attachment.Filename + "\"\r\n Content-Type: application/octet-stream\r\n\r\n"; byte[] headerbytes = System.Text.Encoding.UTF8.GetBytes(headerTemplate); byte[] boundarybytes = System.Text.Encoding.ASCII.GetBytes("\r\n--" + boundary + "\r\n"); HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create("http://" + server.Host + ":" + server.Port.ToString() + "/" + db.Name + "/" + attachment.Document.Id); httpWebRequest.ContentType = "multipart/form-data; boundary=" + boundary; httpWebRequest.Method = "POST"; httpWebRequest.KeepAlive = true; httpWebRequest.ContentLength = attachment.Stream.Length + headerbytes.Length + boundarybytes.Length; if (!string.IsNullOrEmpty(server.EncodedCredentials)) httpWebRequest.Headers.Add("Authorization", server.EncodedCredentials); if (!attachment.Stream.CanRead) throw new System.NotSupportedException("The stream cannot be read."); // Get the request stream try { dataStream = httpWebRequest.GetRequestStream(); } catch (Exception e) { throw new WebException("Failed to get the request stream.", e); } buffer = new byte[server.BufferSize]; int bytesRead; dataStream.Write(headerbytes,0,headerbytes.Length); attachment.Stream.Position = 0; while ((bytesRead = attachment.Stream.Read(buffer, 0, buffer.Length)) > 0) { dataStream.Write(buffer, 0, bytesRead); } dataStream.Write(boundarybytes, 0, boundarybytes.Length); dataStream.Close(); // send the request and get the response try { response = (HttpWebResponse)httpWebRequest.GetResponse(); } catch (Exception e) { throw new WebException("Invalid response received from server.", e); } // get the server's response json try { dataStream = response.GetResponseStream(); sr = new StreamReader(dataStream); json = sr.ReadToEnd(); } catch (Exception e) { throw new WebException("Failed to access the response stream.", e); } // close up all our streams and response sr.Close(); dataStream.Close(); response.Close(); // Deserialize the server response return ConvertTo.JsonToServerResponse(json); }

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  • How to optimize this JSON/JQuery/Javascript function in IE7/IE8?

    - by melaos
    hi guys, i'm using this function to parse this json data but i find the function to be really slow in IE7 and slightly slow in IE8. basically the first listbox generate the main product list, and upon selection of the main list, it will populate the second list. this is my data: [{"ProductCategoryId":209,"ProductCategoryName":"X-Fi","ProductSubCategoryId":668,"ProductSubCategoryName":"External Solutions","ProductId":15913,"ProductName":"Creative Xmod","ProductServiceLifeId":1},{"ProductCategoryId":209,"ProductCategoryName":"X-Fi","ProductSubCategoryId":668,"ProductSubCategoryName":"External Solutions","ProductId":15913,"ProductName":"Creative Xmod","ProductServiceLifeId":1},{"ProductCategoryId":209,"ProductCategoryName":"X-Fi","ProductSubCategoryId":668,"ProductSubCategoryName":"External Solutions","ProductId":18094,"ProductName":"Sound Blaster Wireless Receiver","ProductServiceLifeId":1},{"ProductCategoryId":209,"ProductCategoryName":"X-Fi","ProductSubCategoryId":668,"ProductSubCategoryName":"External Solutions","ProductId":16185,"ProductName":"Xdock Wireless","ProductServiceLifeId":1},{"ProductCategoryId":209,"ProductCategoryName":"X-Fi","ProductSubCategoryId":668,"ProductSubCategoryName":"External Solutions","ProductId":16186,"ProductName":"Xmod Wireless","ProductServiceLifeId":1}] and these are the functions that i'm using: //Three Product Panes function function populateMainPane() { $.getJSON('/Home/ThreePaneProductData/', function(data) { products = data; alert(JSON.stringify(products)); var prodCategory = {}; for (i = 0; i < products.length; i++) { prodCategory[products[i].ProductCategoryId] = products[i].ProductCategoryName; } //end for //take only unique product category to be used var id = 0; for (id in prodCategory) { if (prodCategory.hasOwnProperty(id)) { $(".LBox1").append("<option value='" + id + "'>" + prodCategory[id] + "</option>"); //alert(prodCategory[id]); } } var url = document.location.href; var parms = url.substring(url.indexOf("?") + 1).split("&"); for (var i = 0; i < parms.length; i++) { var parm = parms[i].split("="); if (parm[0].toLowerCase() == "pid") { $(".PanelProductReg").show(); var nProductIds = parm[1].split(","); for (var k = 0; k < nProductIds.length; k++) { var nProductId = parseInt(nProductIds[k], 10); for (var j = 0; j < products.length; j++) { if (nProductId == parseInt(products[j].ProductId, 10)) { addProductRow(nProductId, products[j].ProductName); j = products.length; } } //end for } } } }); } //end function function populateSubCategoryPane() { var subCategory = {}; for (var i = 0; i < products.length; i++) { if (products[i].ProductCategoryId == $('.LBox1').val()) subCategory[products[i].ProductSubCategoryId] = products[i].ProductSubCategoryName; } //end for //clear off the list box first $(".LBox2").html(""); var id = 0; for (id in subCategory) { if (subCategory.hasOwnProperty(id)) { $(".LBox2").append("<option value='" + id + "'>" + subCategory[id] + "</option>"); //alert(prodCategory[id]); } } } //end function is there anything i can do to optimize this or is this a known browser issue?

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  • Apple push Notification Feedback service Not working

    - by Yassmeen
    Hi, I am developing an iPhone App that uses Apple Push Notifications. On the iPhone side everything is fine, on the server side I have a problem. Notifications are sent correctly however when I try to query the feedback service to obtain a list of devices from which the App has been uninstalled, I always get zero results. I know that I should obtain one result as the App has been uninstalled from one of my test devices. After 24 hours and more I still have no results from the feedback service.. Any ideas? Does anybody know how long it takes for the feedback service to recognize that my App has been uninstalled from my test device? Note: I have another push notification applications on the device so I know that my app is not the only app. The code - C#: public static string CheckFeedbackService(string certaName, string hostName) { SYLogger.Log("Check Feedback Service Started"); ServicePointManager.ServerCertificateValidationCallback = new RemoteCertificateValidationCallback(ValidateServerCertificate); // Create a TCP socket connection to the Apple server on port 2196 TcpClient tcpClientF = null; SslStream sslStreamF = null; string result = string.Empty; //Contect to APNS& Add the Apple cert to our collection X509Certificate2Collection certs = new X509Certificate2Collection { GetServerCert(certaName) }; //Set up byte[] buffer = new byte[38]; int recd = 0; DateTime minTimestamp = DateTime.Now.AddYears(-1); // Create a TCP socket connection to the Apple server on port 2196 try { using (tcpClientF = new TcpClient(hostName, 2196)) { SYLogger.Log("Client Connected ::" + tcpClientF.Connected); // Create a new SSL stream over the connection sslStreamF = new SslStream(tcpClientF.GetStream(), true,ValidateServerCertificate); // Authenticate using the Apple cert sslStreamF.AuthenticateAsClient(hostName, certs, SslProtocols.Default, false); SYLogger.Log("Stream Readable ::" + sslStreamF.CanRead); SYLogger.Log("Host Name ::"+hostName); SYLogger.Log("Cert Name ::" + certs[0].FriendlyName); if (sslStreamF != null) { SYLogger.Log("Connection Started"); //Get the first feedback recd = sslStreamF.Read(buffer, 0, buffer.Length); SYLogger.Log("Buffer length ::" + recd); //Continue while we have results and are not disposing while (recd > 0) { SYLogger.Log("Reading Started"); //Get our seconds since 1970 ? byte[] bSeconds = new byte[4]; byte[] bDeviceToken = new byte[32]; Array.Copy(buffer, 0, bSeconds, 0, 4); //Check endianness if (BitConverter.IsLittleEndian) Array.Reverse(bSeconds); int tSeconds = BitConverter.ToInt32(bSeconds, 0); //Add seconds since 1970 to that date, in UTC and then get it locally var Timestamp = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc).AddSeconds(tSeconds).ToLocalTime(); //Now copy out the device token Array.Copy(buffer, 6, bDeviceToken, 0, 32); string deviceToken = BitConverter.ToString(bDeviceToken).Replace("-", "").ToLower().Trim(); //Make sure we have a good feedback tuple if (deviceToken.Length == 64 && Timestamp > minTimestamp) { SYLogger.Log("Feedback " + deviceToken); result = deviceToken; } //Clear array to reuse it Array.Clear(buffer, 0, buffer.Length); //Read the next feedback recd = sslStreamF.Read(buffer, 0, buffer.Length); } SYLogger.Log("Reading Ended"); } } } catch (Exception e) { SYLogger.Log("Authentication failed - closing the connection::" + e); return "NOAUTH"; } finally { // The client stream will be closed with the sslStream // because we specified this behavior when creating the sslStream. if (sslStreamF != null) sslStreamF.Close(); if (tcpClientF != null) tcpClientF.Close(); //Clear array on error Array.Clear(buffer, 0, buffer.Length); } SYLogger.Log("Feedback ended "); return result; }

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  • C# need help debugging socks5-connection attemp

    - by Chuck
    Hi, I've written the following code to (successfully) connect to a socks5 proxy. I send a user/pw auth and get an OK reply (0x00), but as soon as I tell the proxy to connect to whichever ip:port, it gives me 0x01 (general error). Socket socket5_proxy = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint proxyEndPoint = new IPEndPoint(IPAddress.Parse("111.111.111.111"), 1080); // proxy ip, port. fake for posting purposes. socket5_proxy.Connect(proxyEndPoint); byte[] init_socks_command = new byte[4]; init_socks_command[0] = 0x05; init_socks_command[1] = 0x02; init_socks_command[2] = 0x00; init_socks_command[3] = 0x02; socket5_proxy.Send(init_socks_command); byte[] socket_response = new byte[2]; int bytes_recieved = socket5_proxy.Receive(socket_response, 2, SocketFlags.None); if (socket_response[1] == 0x02) { byte[] temp_bytes; string socks5_user = "foo"; string socks5_pass = "bar"; byte[] auth_socks_command = new byte[3 + socks5_user.Length + socks5_pass.Length]; auth_socks_command[0] = 0x05; auth_socks_command[1] = Convert.ToByte(socks5_user.Length); temp_bytes = Encoding.Default.GetBytes(socks5_user); temp_bytes.CopyTo(auth_socks_command, 2); auth_socks_command[2 + socks5_user.Length] = Convert.ToByte(socks5_pass.Length); temp_bytes = Encoding.Default.GetBytes(socks5_pass); temp_bytes.CopyTo(auth_socks_command, 3 + socks5_user.Length); socket5_proxy.Send(auth_socks_command); socket5_proxy.Receive(socket_response, 2, SocketFlags.None); if (socket_response[1] != 0x00) return; byte[] connect_socks_command = new byte[10]; connect_socks_command[0] = 0x05; connect_socks_command[1] = 0x02; // streaming connect_socks_command[2] = 0x00; connect_socks_command[3] = 0x01; // ipv4 temp_bytes = IPAddress.Parse("222.222.222.222").GetAddressBytes(); // target connection. fake ip, obviously temp_bytes.CopyTo(connect_socks_command, 4); byte[] portBytes = BitConverter.GetBytes(8888); connect_socks_command[8] = portBytes[0]; connect_socks_command[9] = portBytes[1]; socket5_proxy.Send(connect_socks_command); socket5_proxy.Receive(socket_response); if (socket_response[1] != 0x00) MessageBox.Show("Damn it"); // I always end here, 0x01 I've used this as a reference: http://en.wikipedia.org/wiki/SOCKS#SOCKS_5 Have I completely misunderstood something here? How I see it, I can connect to the socks5 fine. I can authenticate fine. But I/the proxy can't "do" anything? Yes, I know the proxy works. Yes, the target ip is available and yes the target port is open/responsive. I get 0x01 no matter what I try to connect to. Any help is VERY MUCH appreciated! Thanks, Chuck

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  • How to create Large resumable download from a secured location .NET

    - by Kelvin H
    I need to preface I'm not a .NET coder at all, but to get partial functionality, I modified a technet chunkedfilefetch.aspx script that uses chunked Data Reading and writing Streamed method of doing file transfer, to get me half-way. iStream = New System.IO.FileStream(path, System.IO.FileMode.Open, _ IO.FileAccess.Read, IO.FileShare.Read) dataToRead = iStream.Length Response.ContentType = "application/octet-stream" Response.AddHeader("Content-Length", file.Length.ToString()) Response.AddHeader("Content-Disposition", "attachment; filename=" & filedownload) ' Read and send the file 16,000 bytes at a time. ' While dataToRead 0 If Response.IsClientConnected Then length = iStream.Read(buffer, 0, 16000) Response.OutputStream.Write(buffer, 0, length) Response.Flush() ReDim buffer(16000) ' Clear the buffer ' dataToRead = dataToRead - length Else ' Prevent infinite loop if user disconnects ' dataToRead = -1 End If End While This works great on files up to 2GB and is fully functioning now.. But only one problem it doesn't allow for resume. I took the original code called it fetch.aspx and pass an orderNUM through the URL. fetch.aspx&ordernum=xxxxxxx It then reads the filename/location from the database occording to the ordernumber, and chunks it out from a secured location NOT under the webroot. I need a way to make this resumable, by the nature of the internet and large files people always get disconnected and would like to resume where they left off. But any resumable articles i've read, assume the file is within the webroot.. ie. http://www.devx.com/dotnet/Article/22533/1954 Great article and works well, but I need to stream from a secured location. I'm not a .NET coder at all, at best i can do a bit of coldfusion, if anyone could help me modify a handler to do this, i would really appreciate it. Requirements: I Have a working fetch.aspx script that functions well and uses the above code snippet as a base for the streamed downloading. Download files are large 600MB and are stored in a secured location outside of the webroot. Users click on the fetch.aspx to start the download, and would therefore be clicking it again if it was to fail. If the ext is a .ASPX and the file being sent is a AVI, clicking on it would completely bypass an IHTTP handler mapped to .AVI ext, so this confuses me From what I understand the browser will read and match etag value and file modified date to determine they are talking about the same file, then a subsequent accept-range is exchanged between the browser and IIS. Since this dialog happens with IIS, we need to use a handler to intercept and respond accordingly, but clicking on the link would send it to an ASPX file which the handeler needs to be on an AVI fiel.. Also confusing me. If there is a way to request the initial HTTP request header containing etag, accept-range into the normal .ASPX file, i could read those values and if the accept-range and etag exist, start chunking at that byte value somehow? but I couldn't find a way to transfer the http request headers since they seem to get lost at the IIS level. OrderNum which is passed in the URL string is unique and could be used as the ETag Response.AddHeader("ETag", request("ordernum")) Files need to be resumable and chunked out due to size. File extensions are .AVI so a handler could be written around it. IIS 6.0 Web Server Any help would really be appreciated, i've been reading and reading and downloading code, but none of the examples given meet my situation with the original file being streamed from outside of the webroot. Please help me get a handle on these httphandlers :)

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  • Why does BeginReceiveFrom never time out?

    - by James Hugard
    I am writing an asynchronous Ping using Raw Sockets in F#, to enable parallel requests using as few threads as possible ("System.Net.NetworkInformation.Ping" appears to use one thread per request, but have not tested this... also am interested in using F# async workflows). The synchronous version below correctly times out when the target host does not exist/respond, but the asynchronous version hangs. Both work when the host does respond... Any ideas? (note: the process must run as Admin for this code to work) This throws a timeout: let result = Ping.Ping ( IPAddress.Parse( "192.168.33.22" ), 1000 ) However, this hangs: let result = Ping.PingAsync ( IPAddress.Parse( "192.168.33.22" ), 1000 ) |> Async.RunSynchronously Here's the code... module Ping open System open System.Net open System.Net.Sockets open System.Threading //---- ICMP Packet Classes type IcmpMessage (t : byte) = let mutable m_type = t let mutable m_code = 0uy let mutable m_checksum = 0us member this.Type with get() = m_type member this.Code with get() = m_code member this.Checksum = m_checksum abstract Bytes : byte array default this.Bytes with get() = [| m_type m_code byte(m_checksum) byte(m_checksum >>> 8) |] member this.GetChecksum() = let mutable sum = 0ul let bytes = this.Bytes let mutable i = 0 // Sum up uint16s while i < bytes.Length - 1 do sum <- sum + uint32(BitConverter.ToUInt16( bytes, i )) i <- i + 2 // Add in last byte, if an odd size buffer if i <> bytes.Length then sum <- sum + uint32(bytes.[i]) // Shuffle the bits sum <- (sum >>> 16) + (sum &&& 0xFFFFul) sum <- sum + (sum >>> 16) sum <- ~~~sum uint16(sum) member this.UpdateChecksum() = m_checksum <- this.GetChecksum() type InformationMessage (t : byte) = inherit IcmpMessage(t) let mutable m_identifier = 0us let mutable m_sequenceNumber = 0us member this.Identifier = m_identifier member this.SequenceNumber = m_sequenceNumber override this.Bytes with get() = Array.append (base.Bytes) [| byte(m_identifier) byte(m_identifier >>> 8) byte(m_sequenceNumber) byte(m_sequenceNumber >>> 8) |] type EchoMessage() = inherit InformationMessage( 8uy ) let mutable m_data = Array.create 32 32uy do base.UpdateChecksum() member this.Data with get() = m_data and set(d) = m_data <- d this.UpdateChecksum() override this.Bytes with get() = Array.append (base.Bytes) (this.Data) //---- Synchronous Ping let Ping (host : IPAddress, timeout : int ) = let mutable ep = new IPEndPoint( host, 0 ) let socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let mutable buffer = packet.Bytes try if socket.SendTo( buffer, ep ) <= 0 then raise (SocketException()) buffer <- Array.create (buffer.Length + 20) 0uy let mutable epr = ep :> EndPoint if socket.ReceiveFrom( buffer, &epr ) <= 0 then raise (SocketException()) finally socket.Close() buffer //---- Entensions to the F# Async class to allow up to 5 paramters (not just 3) type Async with static member FromBeginEnd(arg1,arg2,arg3,arg4,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,iar,state)), endAction, ?cancelAction=cancelAction) static member FromBeginEnd(arg1,arg2,arg3,arg4,arg5,beginAction,endAction,?cancelAction): Async<'T> = Async.FromBeginEnd((fun (iar,state) -> beginAction(arg1,arg2,arg3,arg4,arg5,iar,state)), endAction, ?cancelAction=cancelAction) //---- Extensions to the Socket class to provide async SendTo and ReceiveFrom type System.Net.Sockets.Socket with member this.AsyncSendTo( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginSendTo, this.EndSendTo ) member this.AsyncReceiveFrom( buffer, offset, size, socketFlags, remoteEP ) = Async.FromBeginEnd( buffer, offset, size, socketFlags, remoteEP, this.BeginReceiveFrom, (fun asyncResult -> this.EndReceiveFrom(asyncResult, remoteEP) ) ) //---- Asynchronous Ping let PingAsync (host : IPAddress, timeout : int ) = async { let ep = IPEndPoint( host, 0 ) use socket = new Socket( AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.SendTimeout, timeout ) socket.SetSocketOption( SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, timeout ) let packet = EchoMessage() let outbuffer = packet.Bytes try let! result = socket.AsyncSendTo( outbuffer, 0, outbuffer.Length, SocketFlags.None, ep ) if result <= 0 then raise (SocketException()) let epr = ref (ep :> EndPoint) let inbuffer = Array.create (outbuffer.Length + 256) 0uy let! result = socket.AsyncReceiveFrom( inbuffer, 0, inbuffer.Length, SocketFlags.None, epr ) if result <= 0 then raise (SocketException()) return inbuffer finally socket.Close() }

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  • wpf display staggered content

    - by Chris Cap
    I am trying to display a rather dynamic list of data in WPF. I have essentially a LineItem class that contains a list of strings and a line type. The line type separates different categories of line items. All line items with the same type should be displayed the same and their data should line up. For example, this list will contain an order summary. And the there will be a line type that represents something with a width and height. The width and height must line up vertically. However, there may be other line types that don't have to line up vertically. I want to produce a table similar to what you see below: ------------------------------------------------------------------ | some content here | some more content here | last content here | |----------------------------------------------------------------| | some content here | | last content here | |----------------------------------------------------------------| | spanning content that is longer then most | last content here | |----------------------------------------------------------------| | some content that can span a really long distance | ------------------------------------------------------------------ I attempted to do this by creating ListView with a single column that had a datatemplate that contained a grid with a fixed number of fields and then bind to the Colspan value. Unfortunately, this didn't work. I ended up with incorrect or overlapping content anytime I tried to do a column span. Here's the XAML I was working with <ListView ItemsSource="{Binding}" > <ListView.View> <GridView> <GridViewColumn Header="Content"> <GridViewColumn.CellTemplate> <DataTemplate> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <TextBlock Grid.Column="0" Grid.ColumnSpan="{Binding Path=Tokens[0].ColumnSpan}" Text="{Binding Path=Tokens[0].Content}" ></TextBlock> <TextBlock Grid.Column="1" Grid.ColumnSpan="{Binding Path=Tokens[1].ColumnSpan}" Text="{Binding Path=Tokens[1].Content}" ></TextBlock> <TextBlock Grid.Column="2" Text="{Binding Path=Tokens[2].Content}"></TextBlock> </Grid> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> </GridView> </ListView.View> And here's the classes I was binding to public class DisplayLine { public LineType Linetype { get; set; } public List<Token> Tokens { get; set; } public DisplayLine() { Tokens = new List<Token>(); } } public class Token { public string Content { get; set; } public bool IsEmpty { get { return string.IsNullOrEmpty(Content); } } public int ColumnSpan { get; set; } public Token() { ColumnSpan = 1; } } Does anyone have any suggestions of maybe a way of making this work. I may be taking the wrong approach. I'm trying to avoid any solutions where I explcitily build something in the code behind as I'm using the MVVM pattern so it has to be something that I can bind from exposed through the controller. My intial plan was to create a factory and separate classes that display the data differently based on type. However, I'm struggling coming up with a strategy for this using MVVM as I really can't just build something and display it. I have toyed with the idea of making some kind of UI service class that is injected, but it would still require some pretty detailed UI information from the controller to do it's work.

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  • Compress file to bytes for uploading to SQL Server

    - by Chris
    I am trying to zip files to an SQL Server database table. I can't ensure that the user of the tool has write priveledges on the source file folder so I want to load the file into memory, compress it to an array of bytes and insert it into my database. This below does not work. class ZipFileToSql { public event MessageHandler Message; protected virtual void OnMessage(string msg) { if (Message != null) { MessageHandlerEventArgs args = new MessageHandlerEventArgs(); args.Message = msg; Message(this, args); } } private int sourceFileId; private SqlConnection Conn; private string PathToFile; private bool isExecuting; public bool IsExecuting { get { return isExecuting; } } public int SourceFileId { get { return sourceFileId; } } public ZipFileToSql(string pathToFile, SqlConnection conn) { isExecuting = false; PathToFile = pathToFile; Conn = conn; } public void Execute() { isExecuting = true; byte[] data; byte[] cmpData; //create temp zip file OnMessage("Reading file to memory"); FileStream fs = File.OpenRead(PathToFile); data = new byte[fs.Length]; ReadWholeArray(fs, data); OnMessage("Zipping file to memory"); MemoryStream ms = new MemoryStream(); GZipStream zip = new GZipStream(ms, CompressionMode.Compress, true); zip.Write(data, 0, data.Length); cmpData = new byte[ms.Length]; ReadWholeArray(ms, cmpData); OnMessage("Saving file to database"); using (SqlCommand cmd = Conn.CreateCommand()) { cmd.CommandText = @"MergeFileUploads"; cmd.CommandType = CommandType.StoredProcedure; //cmd.Parameters.Add("@File", SqlDbType.VarBinary).Value = data; cmd.Parameters.Add("@File", SqlDbType.VarBinary).Value = cmpData; SqlParameter p = new SqlParameter(); p.ParameterName = "@SourceFileId"; p.Direction = ParameterDirection.Output; p.SqlDbType = SqlDbType.Int; cmd.Parameters.Add(p); cmd.ExecuteNonQuery(); sourceFileId = (int)p.Value; } OnMessage("File Saved"); isExecuting = false; } private void ReadWholeArray(Stream stream, byte[] data) { int offset = 0; int remaining = data.Length; float Step = data.Length / 100; float NextStep = data.Length - Step; while (remaining > 0) { int read = stream.Read(data, offset, remaining); if (read <= 0) throw new EndOfStreamException (String.Format("End of stream reached with {0} bytes left to read", remaining)); remaining -= read; offset += read; if (remaining < NextStep) { NextStep -= Step; } } } }

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  • 3-way quicksort, question

    - by peiska
    I am trying to understand the 3-way radix Quicksort, and i dont understand why the the CUTOFF variable there? and the insertion method? public class Quick3string { private static final int CUTOFF = 15; // cutoff to insertion sort // sort the array a[] of strings public static void sort(String[] a) { // StdRandom.shuffle(a); sort(a, 0, a.length-1, 0); assert isSorted(a); } // return the dth character of s, -1 if d = length of s private static int charAt(String s, int d) { assert d >= 0 && d <= s.length(); if (d == s.length()) return -1; return s.charAt(d); } // 3-way string quicksort a[lo..hi] starting at dth character private static void sort(String[] a, int lo, int hi, int d) { // cutoff to insertion sort for small subarrays if (hi <= lo + CUTOFF) { insertion(a, lo, hi, d); return; } int lt = lo, gt = hi; int v = charAt(a[lo], d); int i = lo + 1; while (i <= gt) { int t = charAt(a[i], d); if (t < v) exch(a, lt++, i++); else if (t > v) exch(a, i, gt--); else i++; } // a[lo..lt-1] < v = a[lt..gt] < a[gt+1..hi]. sort(a, lo, lt-1, d); if (v >= 0) sort(a, lt, gt, d+1); sort(a, gt+1, hi, d); } // sort from a[lo] to a[hi], starting at the dth character private static void insertion(String[] a, int lo, int hi, int d) { for (int i = lo; i <= hi; i++) for (int j = i; j > lo && less(a[j], a[j-1], d); j--) exch(a, j, j-1); } // exchange a[i] and a[j] private static void exch(String[] a, int i, int j) { String temp = a[i]; a[i] = a[j]; a[j] = temp; } // is v less than w, starting at character d private static boolean less(String v, String w, int d) { assert v.substring(0, d).equals(w.substring(0, d)); return v.substring(d).compareTo(w.substring(d)) < 0; } // is the array sorted private static boolean isSorted(String[] a) { for (int i = 1; i < a.length; i++) if (a[i].compareTo(a[i-1]) < 0) return false; return true; } public static void main(String[] args) { // read in the strings from standard input String[] a = StdIn.readAll().split("\\s+"); int N = a.length; // sort the strings sort(a); // print the results for (int i = 0; i < N; i++) StdOut.println(a[i]); } } from http://www.cs.princeton.edu/algs4/51radix/Quick3string.java.html

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  • AES encryption/decryption java bouncy castle explanation?

    - by Programmer0
    Can someone please explain what this program is doing pointing out some of the major points? I'm looking at the code and I'm completely lost. I just need explanation on the encryption/decryption phases. I think it generates an AES 192 key at one point but I'm not 100% sure. I'm not sure what the byte/ivBytes are used for either. import java.security.Key; import javax.crypto.Cipher; import javax.crypto.KeyGenerator; import javax.crypto.spec.IvParameterSpec; public class RandomKey { public static void main(String[] args) throws Exception { byte[] input = new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 }; byte[] ivBytes = new byte[] { 0x00, 0x00, 0x00, 0x01, 0x04, 0x05, 0x06, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 }; //initializing a new initialization vector IvParameterSpec ivSpec = new IvParameterSpec(ivBytes); //what does this actually do? Cipher cipher = Cipher.getInstance("AES/CTR/NoPadding", "BC"); //what does this do? KeyGenerator generator = KeyGenerator.getInstance("AES","BC"); //I assume this generates a key size of 192 bits generator.init(192); //does this generate a random key? Key encryptKey = generator.generateKey(); System.out.println("input: " +toHex(input)); //encryption phase cipher.init(Cipher.ENCRYPT_MODE, encryptKey, ivSpec); //what is this doing? byte[] cipherText = new byte[cipher.getOutputSize(input.length)]; //what is this doing? int ctLength = cipher.update(input, 0, input.length, cipherText,0); //getting the cipher text length i assume? ctLength += cipher.doFinal (cipherText, ctLength ); System.out.println ("Cipher: " +toHex(cipherText) + " bytes: " + ctLength); //decryption phase cipher.init(Cipher.DECRYPT_MODE, encryptKey, ivSpec); //storing the ciphertext in plaintext i'm assuming? byte[] plainText = new byte[cipher.getOutputSize(ctLength)]; int ptLength = cipher.update(cipherText, 0, ctLength, plainText, 0); //getting plaintextLength i think? ptLength= cipher.doFinal (plainText, ptLength); System.out.println("plain: " + toHex(plainText, ptLength)); } private static String digits = "0123456789abcdef"; public static String toHex(byte[] data, int length) { StringBuffer buf = new StringBuffer(); for (int i=0; i!= length; i++) { int v = data[i] & 0xff; buf.append(digits.charAt(v >>4)); buf.append(digits.charAt(v & 0xf)); } return buf.toString(); } public static String toHex(byte[] data) { return toHex(data, data.length); } }

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  • RSA encryption/ Decryption in a client server application

    - by user308806
    Hi guys, probably missing something very straight forward on this, but please forgive me, I'm very naive! Have a client server application where the client identifies its self with an RSA encrypted username & password. Unfortunately I'm getting a "bad padding exception: data must start with zero" when i try to decrypt with the public key on the client side. I'm fairly sure the key is correct as I have tested encrypting with public key then decrypting with private key on the client side with no problems at all. Just seems when I transfer it over the connection it messses it up somehow?! Using PrintWriter & BufferedReader on the sockets if thats of importance. EncodeBASE64 & DecodeBASE64 encode byte[] to 64base and vice versa respectively. Any ideas guys?? Client side: Socket connectionToServer = new Socket("127.0.0.1", 7050); InputStream in = connectionToServer.getInputStream(); DataInputStream dis = new DataInputStream(in); int length = dis.readInt(); byte[] data = new byte[length]; // dis.readFully(data); dis.read(data); System.out.println("The received Data*****************************************"); System.out.println("The length of bits "+ length); System.out.println(data); System.out.println("***********************************************************"); Decryption d = new Decryption(); byte [] ttt = d.decrypt(data); System.out.print(data); String ss = new String(ttt); System.out.println("***********************"); System.out.println(ss); System.out.println("************************"); Server Side: in = connectionFromClient.getInputStream(); OutputStream out = connectionFromClient.getOutputStream(); DataOutputStream dataOut = new DataOutputStream(out); LicenseList licenses = new LicenseList(); String ValidIDs = licenses.getAllIDs(); System.out.println(ValidIDs); Encryption enc = new Encryption(); byte[] encrypted = enc.encrypt(ValidIDs); byte[] dd = enc.encrypt(ValidIDs); String tobesent = new String(dd); //byte[] rsult = enc.decrypt(dd); //String tt = String(rsult); System.out.println("The sent data**********************************************"); System.out.println(dd); String temp = new String(dd); System.out.println(temp); System.out.println("*************************************************************"); //BufferedWriter bf = new BufferedWriter(OutputStreamWriter(out)); //dataOut.write(ValidIDs.getBytes().length); dataOut.writeInt(ValidIDs.getBytes().length); dataOut.flush(); dataOut.write(encrypted); dataOut.flush(); System.out.println("********Testing**************"); System.out.println("Here are the ids:::"); System.out.println(licenses.getAllIDs()); System.out.println("**********************"); //bw.write("it is working well\n");

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  • globals and locals in python exec()

    - by hawkettc
    Hi, I'm trying to run a piece of python code using exec. my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env which results in the following output locals: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 9, in B NameError: name 'A' is not defined However, if I change the code to this - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(A): pass """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env then it works fine - giving the following output - locals: {'A': <class 'A'>} A: <class 'A'> {'A': <class 'A'>, 'B': <class 'B'>} Clearly A is present and accessible - what's going wrong in the first piece of code? I'm using 2.6.5, cheers, Colin * UPDATE 1 * If I check the locals() inside the class - my_code = """ class A(object): pass print 'locals: %s' % locals() print 'A: %s' % A class B(object): print locals() a_ref = A """ global_env = {} local_env = {} my_code_AST = compile(my_code, "My Code", "exec") exec(my_code_AST, global_env, local_env) print local_env Then it becomes clear that locals() is not the same in both places - locals: {'A': <class 'A'>} A: <class 'A'> {'__module__': '__builtin__'} Traceback (most recent call last): File "python_test.py", line 16, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 8, in <module> File "My Code", line 10, in B NameError: name 'A' is not defined However, if I do this, there is no problem - def f(): class A(object): pass class B(object): a_ref = A f() print 'Finished OK' * UPDATE 2 * ok, so the docs here - http://docs.python.org/reference/executionmodel.html 'A class definition is an executable statement that may use and define names. These references follow the normal rules for name resolution. The namespace of the class definition becomes the attribute dictionary of the class. Names defined at the class scope are not visible in methods.' It seems to me that 'A' should be made available as a free variable within the executable statement that is the definition of B, and this happens when we call f(), but not when we use exec(). This can be more easily shown with the following - my_code = """ class A(object): pass print 'locals in body: %s' % locals() print 'A: %s' % A def f(): print 'A in f: %s' % A f() class B(object): a_ref = A """ which outputs locals in body: {'A': <class 'A'>} A: <class 'A'> Traceback (most recent call last): File "python_test.py", line 20, in <module> exec(my_code_AST, global_env, local_env) File "My Code", line 11, in <module> File "My Code", line 9, in f NameError: global name 'A' is not defined So I guess the new question is - why aren't those locals being exposed as free variables in functions and class definitions - it seems like a pretty standard closure scenario.

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  • trie reg exp parse step over char and continue

    - by forest.peterson
    Setup: 1) a string trie database formed from linked nodes and a vector array linking to the next node terminating in a leaf, 2) a recursive regular expression function that if A) char '*' continues down all paths until string length limit is reached, then continues down remaining string paths if valid, and B) char '?' continues down all paths for 1 char and then continues down remaining string paths if valid. 3) after reg expression the candidate strings are measured for edit distance against the 'try' string. Problem: the reg expression works fine for adding chars or swapping ? for a char but if the remaining string has an error then there is not a valid path to a terminating leaf; making the matching function redundant. I tried adding a 'step-over' ? char if the end of the node vector was reached and then followed every path of that node - allowing this step-over only once; resulted in a memory exception; I cannot find logically why it is accessing the vector out of range - bactracking? Questions: 1) how can the regular expression step over an invalid char and continue with the path? 2) why is swapping the 'sticking' char for '?' resulting in an overflow? Function: void Ontology::matchRegExpHelper(nodeT *w, string inWild, Set<string> &matchSet, string out, int level, int pos, int stepover) { if (inWild=="") { matchSet.add(out); } else { if (w->alpha.size() == pos) { int testLength = out.length() + inWild.length(); if (stepover == 0 && matchSet.size() == 0 && out.length() > 8 && testLength == tokenLength) {//candidate generator inWild[0] = '?'; matchRegExpHelper(w, inWild, matchSet, out, level, 0, stepover+1); } else return; //giveup on this path } if (inWild[0] == '?' || (inWild[0] == '*' && (out.length() + inWild.length() ) == level ) ) { //wild matchRegExpHelper(w->alpha[pos].next, inWild.substr(1), matchSet, out+w->alpha[pos].letter, level, 0, stepover);//follow path -> if ontology is full, treat '*' like a '?' } else if (inWild[0] == '*') matchRegExpHelper(w->alpha[pos].next, '*'+inWild.substr(1), matchSet, out+w->alpha[pos].letter, level, 0, stepover); //keep adding chars if (inWild[0] == w->alpha[pos].letter) //follow self matchRegExpHelper(w->alpha[pos].next, inWild.substr(1), matchSet, out+w->alpha[pos].letter, level, 0, stepover); //follow char matchRegExpHelper(w, inWild, matchSet, out, level, pos+1, stepover);//check next path } } Error Message: +str "Attempt to access index 1 in a vector of size 1." std::basic_string<char,std::char_traits<char>,std::allocator<char> > +err {msg="Attempt to access index 1 in a vector of size 1." } ErrorException Note: this function works fine for hundreds of test strings with '*' wilds if the extra stepover gate is not used Semi-Solved: I place a pos < w->alpha.size() condition on each path that calls w->alpha[pos]... - this prevented the backtrack calls from attempting to access the vector with an out of bounds index value. Still have other issues to work out - it loops infinitely adding the ? and backtracking to remove it, then repeat. But, moving forward now. Revised question: why during backtracking is the position index accumulating and/or not deincrementing - so at somepoint it calls w->alpha[pos]... with an invalid position that is either remaining from the next node or somehow incremented pos+1 when passing upward?

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  • Rotate rectangle around center

    - by ESoft
    I am playing with Brad Larsen's adaption of the trackball app. I have two views at a 60 degree angle to each other and was wondering how I get the rotation to be in the center of this (non-closed) rectangle? In the images below I would have liked the rotation to take place all within the blue lines. Code (modified to only rotate around x axis): #import "MyView.h" //===================================================== // Defines //===================================================== #define DEGREES_TO_RADIANS(degrees) \ (degrees * (M_PI / 180.0f)) //===================================================== // Public Interface //===================================================== @implementation MyView - (void)awakeFromNib { transformed = [CALayer layer]; transformed.anchorPoint = CGPointMake(0.5f, 0.5f); transformed.frame = self.bounds; [self.layer addSublayer:transformed]; CALayer *imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 4.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0051.png"] CGImage]; imageLayer.borderColor = [UIColor yellowColor].CGColor; imageLayer.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 120.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(-60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0089.png"] CGImage]; imageLayer.borderColor = [UIColor greenColor].CGColor; imageLayer.borderWidth = 2.0f; transformed.borderColor = [UIColor whiteColor].CGColor; transformed.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; UIView *line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height / 2.0f, self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor redColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (1.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (3.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { previousLocation = [[touches anyObject] locationInView:self]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint location = [[touches anyObject] locationInView:self]; //location = CGPointMake(previousLocation.x, location.y); CATransform3D currentTransform = transformed.sublayerTransform; //CGFloat displacementInX = location.x - previousLocation.x; CGFloat displacementInX = previousLocation.x - location.x; CGFloat displacementInY = previousLocation.y - location.y; CGFloat totalRotation = sqrt((displacementInX * displacementInX) + (displacementInY * displacementInY)); CGFloat angle = DEGREES_TO_RADIANS(totalRotation); CGFloat x = ((displacementInX / totalRotation) * currentTransform.m12 + (displacementInY/totalRotation) * currentTransform.m11); CATransform3D rotationalTransform = CATransform3DRotate(currentTransform, angle, x, 0, 0); previousLocation = location; transformed.sublayerTransform = rotationalTransform; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)dealloc { [super dealloc]; } @end

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  • How to implement dynamic binary search for search and insert operations of n element (C or C++)

    - by iecut
    The idea is to use multiple arrays, each of length 2^k, to store n elements, according to binary representation of n.Each array is sorted and different arrays are not ordered in any way. In the above mentioned data structure, SEARCH is carried out by a sequence of binary search on each array. INSERT is carried out by a sequence of merge of arrays of the same length until an empty array is reached. More Detail: Lets suppose we have a vertical array of length 2^k and to each node of that array there attached horizontal array of length 2^k. That is, to the first node of vertical array, a horizontal array of length 2^0=1 is connected,to the second node of vertical array, a horizontal array of length 2^1= 2 is connected and so on. So the insert is first carried out in the first horizontal array, for the second insert the first array becomes empty and second horizontal array is full with 2 elements, for the third insert 1st and 2nd array horiz. array are filled and so on. I implemented the normal binary search for search and insert as follows: int main() { int a[20]= {0}; int n, i, j, temp; int *beg, *end, *mid, target; printf(" enter the total integers you want to enter (make it less then 20):\n"); scanf("%d", &n); if (n = 20) return 0; printf(" enter the integer array elements:\n" ); for(i = 0; i < n; i++) { scanf("%d", &a[i]); } // sort the loaded array, binary search! for(i = 0; i < n-1; i++) { for(j = 0; j < n-i-1; j++) { if (a[j+1] < a[j]) { temp = a[j]; a[j] = a[j+1]; a[j+1] = temp; } } } printf(" the sorted numbers are:"); for(i = 0; i < n; i++) { printf("%d ", a[i]); } // point to beginning and end of the array beg = &a[0]; end = &a[n]; // use n = one element past the loaded array! // mid should point somewhere in the middle of these addresses mid = beg += n/2; printf("\n enter the number to be searched:"); scanf("%d",&target); // binary search, there is an AND in the middle of while()!!! while((beg <= end) && (*mid != target)) { // is the target in lower or upper half? if (target < *mid) { end = mid - 1; // new end n = n/2; mid = beg += n/2; // new middle } else { beg = mid + 1; // new beginning n = n/2; mid = beg += n/2; // new middle } } // find the target? if (*mid == target) { printf("\n %d found!", target); } else { printf("\n %d not found!", target); } getchar(); // trap enter getchar(); // wait return 0; } Could anyone please suggest how to modify this program or a new program to implement dynamic binary search that works as explained above!!

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  • Performance issues with repeatable loops as control part

    - by djerry
    Hey guys, In my application, i need to show made calls to the user. The user can arrange some filters, according to what they want to see. The problem is that i find it quite hard to filter the calls without losing performance. This is what i am using now : private void ProcessFilterChoice() { _filteredCalls = ServiceConnector.ServiceConnector.SingletonServiceConnector.Proxy.GetAllCalls().ToList(); if (cboOutgoingIncoming.SelectedIndex > -1) GetFilterPartOutgoingIncoming(); if (cboInternExtern.SelectedIndex > -1) GetFilterPartInternExtern(); if (cboDateFilter.SelectedIndex > -1) GetFilteredCallsByDate(); wbPdf.Source = null; btnPrint.Content = "Pdf preview"; } private void GetFilterPartOutgoingIncoming() { if (cboOutgoingIncoming.SelectedItem.ToString().Equals("Outgoing")) for (int i = _filteredCalls.Count - 1; i > -1; i--) { if (_filteredCalls[i].Caller.E164.Length > 4 || _filteredCalls[i].Caller.E164.Equals("0")) _filteredCalls.RemoveAt(i); } else if (cboOutgoingIncoming.SelectedItem.ToString().Equals("Incoming")) for (int i = _filteredCalls.Count - 1; i > -1; i--) { if (_filteredCalls[i].Called.E164.Length > 4 || _filteredCalls[i].Called.E164.Equals("0")) _filteredCalls.RemoveAt(i); } } private void GetFilterPartInternExtern() { if (cboInternExtern.SelectedItem.ToString().Equals("Intern")) for (int i = _filteredCalls.Count - 1; i > -1; i--) { if (_filteredCalls[i].Called.E164.Length > 4 || _filteredCalls[i].Caller.E164.Length > 4 || _filteredCalls[i].Caller.E164.Equals("0")) _filteredCalls.RemoveAt(i); } else if (cboInternExtern.SelectedItem.ToString().Equals("Extern")) for (int i = _filteredCalls.Count - 1; i > -1; i--) { if ((_filteredCalls[i].Called.E164.Length < 5 && _filteredCalls[i].Caller.E164.Length < 5) || _filteredCalls[i].Called.E164.Equals("0")) _filteredCalls.RemoveAt(i); } } private void GetFilteredCallsByDate() { DateTime period = DateTime.Now; switch (cboDateFilter.SelectedItem.ToString()) { case "Today": period = DateTime.Today; break; case "Last week": period = DateTime.Today.Subtract(new TimeSpan(7, 0, 0, 0)); break; case "Last month": period = DateTime.Today.AddMonths(-1); break; case "Last year": period = DateTime.Today.AddYears(-1); break; default: return; } for (int i = _filteredCalls.Count - 1; i > -1; i--) { if (_filteredCalls[i].Start < period) _filteredCalls.RemoveAt(i); } } _filtered calls is a list of "calls". Calls is a class that looks like this : [DataContract] public class Call { private User caller, called; private DateTime start, end; private string conferenceId; private int id; private bool isNew = false; [DataMember] public bool IsNew { get { return isNew; } set { isNew = value; } } [DataMember] public int Id { get { return id; } set { id = value; } } [DataMember] public string ConferenceId { get { return conferenceId; } set { conferenceId = value; } } [DataMember] public DateTime End { get { return end; } set { end = value; } } [DataMember] public DateTime Start { get { return start; } set { start = value; } } [DataMember] public User Called { get { return called; } set { called = value; } } [DataMember] public User Caller { get { return caller; } set { caller = value; } } Can anyone direct me to a better solution or make some suggestions.

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  • Jscript help? What is the main purpose of this Javascript?

    - by user577363
    Dear All, I don't know Javascript, can you please show me the main purpose of this Javascript? Many Thanks!! <script> var QunarUtil=new function(){var prefix='/scripts/';var suffix='';var host='';if(location.host.indexOf('src.')!=-1){prefix='/scripts/src/';host='http://hstatic.qunar.com';suffix='.js';}else if(location.host.indexOf('enc.')!=-1){prefix='/scripts/';host='http://hstatic.qunar.com';suffix='.js';}else if(location.host.substring(0,10)=='sdev-'){prefix=location.host.substring(5,location.host.indexOf('.'));prefix='/'+prefix.replace(/\-/ig,'/');host='http://hstatic.qunar.com';suffix='.js';}else if(location.host.indexOf("h.qunar.com")!=-1){host='http://hstatic.qunar.com';suffix='';} this.getScriptURL=function(name,isList){if(name.charAt(0)!='/') return this.getScript(prefix+name,isList);else return this.getScript(name,isList);} this.getScript=function(src,isList){return'<'+'script type="text/javascript" src="'+host+src+(isList?suffix:'.js')+'?'+__QUNARVER__+'"></'+'script>';} this.writeScript=function(name,isList){document.write(this.getScriptURL(name,isList));} this.writeScriptList=function(list){for(var i=0;i<list.length;i++) document.write(this.getScriptURL(list[i]));} var cssRoot='/styles/';this.writeCSS=function(cssList){for(var i=0;i<cssList.length;i++){document.write('<link rel="stylesheet" href="'+cssRoot+cssList[i]+'?'+__QUNARVER__+'">');}} this.writeStaticScript=function(src){document.write('<scr'+'ipt type="text/javascript" src="'+src+'"></'+'scr'+'ipt>');} this.writeStaticList=function(src){document.write('<scr'+'ipt type="text/javascript" src="'+src+suffix+'?'+__QUNARVER__+'"></'+'scr'+'ipt>');}} $include=function(){for(var i=0;i<arguments.length;i++){QunarUtil.writeScript(arguments[i],true);}} </script> Uncompressed version: <script> var QunarUtil = new function() { var prefix = '/scripts/'; var suffix = ''; var host = ''; if (location.host.indexOf('src.') != -1) { prefix = '/scripts/src/'; host = 'http://hstatic.qunar.com'; suffix = '.js'; } else if (location.host.indexOf('enc.') != -1) { prefix = '/scripts/'; host = 'http://hstatic.qunar.com'; suffix = '.js'; } else if (location.host.substring(0, 10) == 'sdev-') { prefix = location.host.substring(5, location.host.indexOf('.')); prefix = '/' + prefix.replace(/\-/ig, '/'); host = 'http://hstatic.qunar.com'; suffix = '.js'; } else if (location.host.indexOf("h.qunar.com") != -1) { host = 'http://hstatic.qunar.com'; suffix = ''; } this.getScriptURL = function(name, isList) { if (name.charAt(0) != '/') return this.getScript(prefix + name, isList); else return this.getScript(name, isList); } this.getScript = function(src, isList) { return '<' + 'script type="text/javascript" src="' + host + src + (isList ? suffix : '.js') + '?' + __QUNARVER__ + '"></' + 'script>'; } this.writeScript = function(name, isList) { document.write(this.getScriptURL(name, isList)); } this.writeScriptList = function(list) { for (var i = 0; i < list.length; i++) document.write(this.getScriptURL(list[i])); } var cssRoot = '/styles/'; this.writeCSS = function(cssList) { for (var i = 0; i < cssList.length; i++) { document.write('<link rel="stylesheet" href="' + cssRoot + cssList[i] + '?' + __QUNARVER__ + '">'); } } this.writeStaticScript = function(src) { document.write('<scr' + 'ipt type="text/javascript" src="' + src + '"></' + 'scr' + 'ipt>'); } this.writeStaticList = function(src) { document.write('<scr' + 'ipt type="text/javascript" src="' + src + suffix + '?' + __QUNARVER__ + '"></' + 'scr' + 'ipt>'); } } $include = function() { for (var i = 0; i < arguments.length; i++) { QunarUtil.writeScript(arguments[i], true); } } </script>

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  • (iOS) UI Automation AlertPrompt button/textField accessiblity

    - by lipd
    I'm having a bit of trouble with UI Automation (the built in to iOS tool) when it comes to alertView. First off, I'm not sure where I can set the accessibilityLabel and such for the buttons that are on the alertView. Secondly, although I am not getting an error, I can't get my textField to actually set the value of the textField to something. I'll put up my code for the alertView and the javaScript I am using for UI Automation. UIATarget.onAlert = function onAlert(alert) { // Log alerts and bail, unless it's the one we want var title = alert.name(); UIALogger.logMessage("Alert with title '" + title + "' encountered!"); alert.logElementTree(); if (title == "AlertPrompt") { UIALogger.logMessage(alert.textFields().length + ''); target.delay(1); alert.textFields()["AlertText"].setValue("AutoTest"); target.delay(1); return true; // Override default handler } else return false; } var target = UIATarget.localTarget(); var application = target.frontMostApp(); var mainWindow = application.mainWindow(); mainWindow.logElementTree(); //target.delay(1); //mainWindow.logElementTree(); //target.delay(1); var tableView = mainWindow.tableViews()[0]; var button = tableView.buttons(); //UIALogger.logMessage("Num buttons: " + button.length); //UIALogger.logMessage("num Table views: " + mainWindow.tableViews().length); //UIALogger.logMessage("Number of cells: " + tableView.cells().length); /*for (var currentCellIndex = 0; currentCellIndex < tableView.cells().length; currentCellIndex++) { var currentCell = tableView.cells()[currentCellIndex]; UIALogger.logStart("Testing table option: " + currentCell.name()); tableView.scrollToElementWithName(currentCell.name()); target.delay(1); currentCell.tap();// Go down a level target.delay(1); UIATarget.localTarget().captureScreenWithName(currentCell.name()); //mainWindow.navigationBar().leftButton().tap(); // Go back target.delay(1); UIALogger.logPass("Testing table option " + currentCell.name()); }*/ UIALogger.logStart("Testing add item"); target.delay(1); mainWindow.navigationBar().buttons()["addButton"].tap(); target.delay(1); if(tableView.cells().length == 5) UIALogger.logPass("Successfully added item to table"); else UIALogger.logFail("FAIL: didn't add item to table"); Here's what I'm using for the alertView #import "AlertPrompt.h" @implementation AlertPrompt @synthesize textField; @synthesize enteredText; - (id)initWithTitle:(NSString *)title message:(NSString *)message delegate:(id)delegate cancelButtonTitle:(NSString *)cancelButtonTitle okButtonTitle:(NSString *)okayButtonTitle withOrientation:(UIInterfaceOrientation) orientation { if ((self == [super initWithTitle:title message:message delegate:delegate cancelButtonTitle:cancelButtonTitle otherButtonTitles:okayButtonTitle, nil])) { self.isAccessibilityElement = YES; self.accessibilityLabel = @"AlertPrompt"; UITextField *theTextField; if(orientation == UIInterfaceOrientationPortrait) theTextField = [[UITextField alloc] initWithFrame:CGRectMake(12.0, 45.0, 260.0, 25.0)]; else theTextField = [[UITextField alloc] initWithFrame:CGRectMake(12.0, 30.0, 260.0, 25.0)]; [theTextField setBackgroundColor:[UIColor whiteColor]]; [self addSubview:theTextField]; self.textField = theTextField; self.textField.isAccessibilityElement = YES; self.textField.accessibilityLabel = @"AlertText"; [theTextField release]; CGAffineTransform translate = CGAffineTransformMakeTranslation(0.0, 0.0); [self setTransform:translate]; } return self; } - (void)show { [textField becomeFirstResponder]; [super show]; } - (NSString *)enteredText { return [self.textField text]; } - (void)dealloc { //[textField release]; [super dealloc]; } @end Thanks for any help!

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  • (This is for a project, so yes it is homework) How would I finish this java code?

    - by user2924318
    The task is to create arrays using user input (which I was able to do), then for the second part, use a separate method to sort the array in ascending order then output it. I have gotten it to do everything I need except I don't know how I would get it to sort. The directions say to use a while loop from 0 to the length to find the minimum value then swap that with the 1st, but I don't know how to do this. This is what I have so far: public static void main(String[] args) { Scanner in = new Scanner(System.in); int storage = getNumDigits(in); if(storage == 0){ System.out.print("No digits to store? OK, goodbye!"); System.exit(0); } int []a = new int [storage]; a = getDigits(a, in); displayDigits(a); selectionSort(a); } private static int getNumDigits(Scanner inScanner) { System.out.print("Please enter the number of digits to be stored: "); int stored = inScanner.nextInt(); while(stored < 0){ System.out.println("ERROR! You must enter a non-negative number of digits!"); System.out.println(); System.out.print("Please enter the number of digits to be stored: "); stored = inScanner.nextInt(); } return stored; } private static int[] getDigits(int[] digits, Scanner inScanner) { int length = digits.length; int count = 0; int toBeStored = 0; while(count < length){ System.out.print("Enter integer " +count +": "); toBeStored = inScanner.nextInt(); digits[count] = toBeStored; count++; } return digits; } private static void displayDigits(int[] digits) { int len = digits.length; System.out.println(); System.out.println("Array before sorting:"); System.out.println("Number of digits in array: " +len); System.out.print("Digits in array: "); for(int cnt = 0; cnt < len-1; cnt++){ System.out.print(digits[cnt] + ", "); } System.out.println(digits[len-1]); } private static void selectionSort(int[] digits) { int l = digits.length; System.out.println(); System.out.println("Array after sorting:"); System.out.println("Number of digits in array: " +l); System.out.print("Digits in array: "); int index = 0; int value = digits[0]; int indVal = digits[index]; while(index < l){ indVal = digits[index]; if(indVal <= value){ indVal = value; digits[index] = value; index++; } else if(value < indVal){ index++; } System.out.print(value); //This is where I don't know what to do. } }

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