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  • Why does Hibernate ignore the JPA2 standardized properties in my persistence.xml?

    - by Ophidian
    I have an extremely simple web application running in Tomcat using Spring 3.0.1, Hibernate 3.5.1, JPA 2, and Derby. I am defining all of my database connectivity in persistence.xml and merely using Spring for dependency injection. I am using embedded Derby as my database. Everything works correctly when I define the driver and url properties in persistence.xml in the classic Hibernate manner as thus: <property name="hibernate.connection.driver_class" value="org.apache.derby.jdbc.EmbeddedDriver"/> <property name="hibernate.connection.url" value="jdbc:derby:webdb;create=true"/> The problems occur when I switch my configuration to the JPA2 standardized properties as thus: <property name="javax.persistence.jdbc.driver" value="org.apache.derby.jdbc.EmbeddedDriver"/> <property name="javax.persistence.jdbc.url" value="jdbc:derby:webdb;create=true"/> When using the JPA2 property keys, the application bails hard with the following exception: java.lang.UnsupportedOperationException: The user must supply a JDBC connection Does anyone know why this is failing? NOTE: I have copied the javax... property strings straight from the Hibernate reference documentation, so a typo is extremely unlikely.

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  • User preferences using SQL and JavaScript

    - by Shyam
    Hi, I am using Server Side JavaScript - yes, I am actually using Server Side JavaScript. To complexify things even more, I use Oracle as a backend database (10g). With some crazy XSLT and mutant-like HTML generation, I can build really fancy web forms - yes, I am aware of Rails and other likewise frameworks and I choose the path of horror instead. I have no JQuery or other fancy framework at my disposal, just plain ol' JavaScript that should be supported by the underlying engine called Mozilla Rhino. Yes, it is insane and I love it. So, I have a bunch of tables at my disposal and some of them are filled with associative keys that link to values. As I am a people pleaser, I want to add some nifty user-preference driven solutions. My users have all an unique user_id and this user_id is available during the entire session. My initial idea is to have a user preference table, where I have "three" columns: user_id, feature and pref_string. Using a delimiter, such as : or - (haven't thought about a suitable one yet), I could like store a bunch of preferences as a list and store its elements inside an array using the .split-method (similar like the PHP-explode function). The feature column could be like the table name or some identifier for the "feature" i want to link preferences too. I hate hardcoding objects, especially as I want to be able to back these up and reuse this functionality application-wide. Of course I would love better ideas, just keep in mind I cannot just add a library that easily. These preferences could be like "joined" to the table, so I can query it and use its values. I hope it doesn't sounds too complex, because well.. its basically something really simple I need. Thanks!

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  • Routing problem with calling a new method without an ID

    - by alkaloids
    I'm trying to put together a form_tag that edits several Shift objects. I have the form built properly, and it's passing on the correct parameters. I have verified that the parameters work with updating the objects correctly in the console. However, when I click the submit button, I get the error: ActiveRecord::RecordNotFound in ShiftsController#update_individual Couldn't find Shift without an ID My route for the controller it is calling looks like this looks like this: map.resources :shifts, :collection => { :update_individual => :put } The method in ShiftsController is this: def update_individual Shift.update(params[:shifts].keys, params[:shifts].values) flash[:notice] = "Schedule saved" end The relevant form parts are these: <% form_tag( update_individual_shifts_path ) do %> ... (fields for...) <%= submit_tag "Save" %> <% end %> Why is this not working? If I browse to the url: "http://localhost:3000/shifts/update_individual/5" (or any number that corresponds to an existing shift), I get the proper error about having no parameters set, but when I pass parameters without an ID of some sort, it errors out. How do I make it stop looking for an ID at the end of the URL?

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  • How to check if JavaScript object is JSON

    - by Wei Hao
    I have a nested JSON object that I need to loop through, and the value of each key could be a String, JSON array or another JSON object. Depending on the type of object, I need to carry out different operations. Is there any way I can check the type of the object to see if it is a String, JSON object or JSON array? I tried using typeof and instanceof but both didn't seem to work, as typeof will return an object for both JSON object and array, and instanceof gives an error when I do obj instanceof JSON. To be more specific, after parsing the JSON into a JS object, is there any way I can check if it is a normal string, or an object with keys and values (from a JSON object), or an array (from a JSON array)? For example: JSON var data = {"hi": {"hello": ["hi1","hi2"] }, "hey":"words" } JavaScript var jsonObj = JSON.parse(data); var level1 = jsonObj.hi; var text = jsonObj.hey; var arr = level1.hello; //how to check if level1 was formerly a JSON object? //how to check if arr was formerly a JSON array? //how to check if text is a string?

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  • I can't figure out why this fps counter is inaccurate.

    - by rmetzger
    I'm trying to track frames per second in my game. I don't want the fps to show as an average. I want to see how the frame rate is affected when I push keys and add models etc. So I am using a variable to store the current time and previous time, and when they differ by 1 second, then I update the fps. My problem is that it is showing around 33fps but when I move the mouse around really fast, the fps jumps up to 49fps. Other times, if I change a simple line of code elsewhere not related to the frame counter, or close the project and open it later, the fps will be around 60. Vsync is on so I can't tell if the mouse is still effecting the fps. Here is my code which is in an update function that happens every frame: FrameCount++; currentTime = timeGetTime (); static unsigned long prevTime = currentTime; TimeDelta = (currentTime - prevTime) / 1000; if (TimeDelta > 1.0f) { fps = FrameCount / TimeDelta; prevTime = currentTime; FrameCount = 0; TimeDelta = 0; } Here are the variable declarations: int FrameCount; double fps, currentTime, prevTime, TimeDelta, TimeElapsed; Please let me know what is wrong here and how to fix it, or if you have a better way to count fps. Thanks!!!!!! I am using DirectX 9 btw but I doubt that is relevant, and I am using PeekMessage. Should I be using an if else statement instead? Here is my message processing loop: MSG msg; ZeroMemory (&msg, sizeof (MSG)); while (msg.message != WM_QUIT) { if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage (&msg); DispatchMessage (&msg); } Update (); RenderFrame (); }

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  • Is it possible to group records belonging to an entity in dbunit?

    - by Joshua
    Our JPA entity model auto-generates primary key identifiers for user, user_address tables. Would it be possible to group these entities given below via dbunit, so that I don't need to provide neither the primary key as well as the foreign key reference from user_address.user_id. It is getting very hard to maintain these keys (i.e. I would prefer to group the primary record 'user' and the child records 'user_address' so that dbunit can group them automatically by looking up the entity metadata). Is it achievable? <user id="1" first_name="Josh" creation_date="2009-07-11 15:45:28"/> <user_address id="1" user_id="1" address="Main St" city="Los Angeles"/> I would prefer something like this <!-- First user --> <user first_name="Josh" creation_date="2009-07-11 15:45:28"/> <user_address address="Main St" city="Los Angeles"/> <!-- Second user --> <user first_name="Mary" creation_date="2009-07-11 15:45:28"/> <user_address address="Taylors St" city="San Jose"/>

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  • Why are my Flex resource bundles not being loaded?

    - by Chris R
    I have an Actionscript module in the flex source folder filterModules, which is one of two additional source folders in my project (the main source folder is reports, but I'm not dealing with anything in there right now). Here's the MXML content that references the resources. ... This array is assigned to the dataProvider field of a ComboBox. It's not bound using the bindings, presumably for reasons that made sense to the original developer, and it'd be nontrivial to change the class to make that happen. I additionally have a resource property file in a folder resources/en_US and I have the source folder resources/{locale} in the project source settings. My additional compiler options are -locale en_US. The resource property file is resources/en_US/labels.properties (All paths are relative to the flash builder project root) and contains (amongst other things) these keys: metric.q3 = Overall Satisfaction metric.q5 = Personnel metric.q9a = Issue Resolution metric.q42 = Visit Duration Sat metric.q34 = Visit Duration I have written some FlexUnit tests that run in my local Flash Player that exercise these resources -- they check that every label is represented in the metrics array, for example, so I know that the resource file is loaded when run locally. However, when I copy the module .swf file over to my server, the combo box to which the array is assigned is empty. I copy the .swf like so, if it matters: rsync -rlDv --inplace -T /tmp ~/projects/flex_reports/bin-debug/rankingFilter.swf HOSTNAME:WEBROOT/flashPath/ Why is this? I am not able to debug the remote module because our surrounding site sets up a lot of context and makes some database calls to determine which module to load. I'm hoping to get some pointers on why resource bundles might not show up. I'd understand it if the array was present with wrong labels, but the array is instead completely empty, which is pretty odd.

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  • substitution cypher with different alphabet length

    - by seanizer
    I would like to implement a simple substitution cypher to mask private ids in URLs I know how my IDs will look like (combination of upperchase ascii, digits and underscore), and they will be rather long, as they are composed keys. I would like to use a longer alphabet to shorten the resulting codes (I'd like to use upper and lower case ascii letters, digits and nothing else). So my incoming alphabet would be [A-Z0-9_] (37 chars) and my outgoing alphabet would be [A-Za-z0-9] (62 chars) so a compression of almost 50% would be available. let's say my URLs look like this: /my/page/GFZHFFFZFZTFZTF_24_F34 and I want them to look like this instead: /my/page/Ft32zfegZFV5 Obviously both arrays would be shuffled to bring some random order in. This does not have to be secure. if someone figures it out: fine, but I don't want the scheme to be obvious. My desired solution would be to convert the string to an integer representation of radix 37, convert the radix to 62 and use the second alphabet to write out that number. is there any sample code available that does something similar? Integer.parseInt ( http://java.sun.com/javase/6/docs/api/java/lang/Integer.html#parseInt%28java.lang.String,%20int%29 ) has some similar logic, but it is hard-coded to use standard digit behavior Any hints? I am using java to implement this but code or pseudo-code in any other language is of course also helpful

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • Fastest way to convert a list of doubles to a unique list of integers?

    - by javanix
    I am dealing with a MySQL table here that is keyed in a somewhat unfortunate way. Instead of using an auto increment table as a key, it uses a column of decimals to preserve order (presumably so its not too difficult to insert new rows while preserving a primary key and order). Before I go through and redo this table to something more sane, I need to figure out how to rekey it without breaking everything. What I would like to do is something that takes a list of doubles (the current keys) and outputs a list of integers (which can be cast down to doubles for rekeying). For example, input {1.00, 2.00, 2.50, 2.60, 3.00} would give output {1, 2, 3, 4, 5). Since this is a database, I also need to be able to update the rows nicely: UPDATE table SET `key`='3.00' WHERE `key`='2.50'; Can anyone think of a speedy algorithm to do this? My current thought is to read all of the doubles into a vector, take the size of the vector, and output a new vector with values from 1 => doubleVector.size. This seems pretty slow, since you wouldn't want to read every value into the vector if, for instance, only the last n/100 elements needed to be modified. I think there is probably something I can do in place, since only values after the first non-integer double need to be modified, but I can't for the life of me figure anything out that would let me update in place as well. For instance, setting 2.60 to 3.00 the first time you see 2.50 in the original key list would result in an error, since the key value 3.00 is already used for the table.

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  • Get the key and value of Map that is used Inside another Map (JAVA)

    - by Umair Iqbal
    I am using a map inside another map, The key of the outer map is Integer and the value is another Map. I get the values as expected but I don't know how to get the key and value of teh inner map. Here is the code Map<Integer, Map<Integer, Integer>> cellsMap = new HashMap<Integer, Map<Integer, Integer>>(); Map<Integer , Integer> bandForCell = cellsMap.get(band_number); if (bandForCell == null) bandForCell = new HashMap<Integer, Integer>(); bandForCell.put(erfcn, cell_found); cellsMap.put(band_number, bandForCell); csv.writeCells((Map<Integer, Map<Integer, Integer>>) cellsMap); public void writeCells (Map<Integer, Map<Integer, Integer>> cellsMap ) throws IOException { for (Map.Entry<Integer, Map<Integer, Integer>> entry : cellsMap.entrySet()) { System.out.println("Key: " + entry.getKey() + ". Value: " + entry.getValue() + "\n"); } } Out put of my Map Key: 20 Value: {6331=0, 6330=1, 6329=1, 6328=0, 6335=1, 6437=0, 6436=1} The value in the above output is another map. How can I get the key and value of the inner map from the value of the outer map? Like Keys of inner map = 6331, 6330, 6329 .... and values of inner map = 0 , 1 , 1 , 0 ... Thanks

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  • How do I simulate "In" using Linq2Sql

    - by flipdoubt
    I often find myself with a list of disconnected Linq2Sql objects or keys that I need to re-select from a Linq2Sql data-context to update or delete in the database. If this were SQL, I would use IN in the SQL WHERE clause, but I am stuck with what to do in Linq2Sql. Here is a sample of what I would like to write: public void MarkValidated(IList<int> idsToValidate) { using(_Db.NewSession()) // Instatiates new DataContext { // ThatAreIn <- this is where I am stuck var items = _Db.Items.ThatAreIn(idsToValidate).ToList(); foreach(var item in items) item.Validated = DateTime.Now; _Db.SubmitChanges(); } // Disposes of DataContext } Or: public void DeleteItems(IList<int> idsToDelete) { using(_Db.NewSession()) // Instatiates new DataContext { // ThatAreIn <- this is where I am stuck var items = _Db.Items.ThatAreIn(idsToValidate); _Db.Items.DeleteAllOnSubmit(items); _Db.SubmitChanges(); } // Disposes of DataContext } Can I get this done in one trip to the database? If so, how? Is it possible to send all those ints to the database as a list of parameters and is that more efficient than doing a foreach over the list to select each item one at a time?

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  • Can I delay the keyup event for jquery?

    - by Paul
    I'm using the rottentomatoes movie API in conjunction with twitter's typeahead plugin using bootstrap 2.0. I've been able to integerate the API but the issue I'm having is that after every keyup event the API gets called. This is all fine and dandy but I would rather make the call after a small pause allowing the user to type in several characters first. Here is my current code that calls the API after a keyup event: var autocomplete = $('#searchinput').typeahead() .on('keyup', function(ev){ ev.stopPropagation(); ev.preventDefault(); //filter out up/down, tab, enter, and escape keys if( $.inArray(ev.keyCode,[40,38,9,13,27]) === -1 ){ var self = $(this); //set typeahead source to empty self.data('typeahead').source = []; //active used so we aren't triggering duplicate keyup events if( !self.data('active') && self.val().length > 0){ self.data('active', true); //Do data request. Insert your own API logic here. $.getJSON("http://api.rottentomatoes.com/api/public/v1.0/movies.json?callback=?&apikey=MY_API_KEY&page_limit=5",{ q: encodeURI($(this).val()) }, function(data) { //set this to true when your callback executes self.data('active',true); //Filter out your own parameters. Populate them into an array, since this is what typeahead's source requires var arr = [], i=0; var movies = data.movies; $.each(movies, function(index, movie) { arr[i] = movie.title i++; }); //set your results into the typehead's source self.data('typeahead').source = arr; //trigger keyup on the typeahead to make it search self.trigger('keyup'); //All done, set to false to prepare for the next remote query. self.data('active', false); }); } } }); Is it possible to set a small delay and avoid calling the API after every keyup?

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  • Comparing all values within a List against each other

    - by Kave
    I am a bit stuck here and can't think further. public struct CandidateDetail { public int CellX { get; set; } public int CellY { get; set; } public int CellId { get; set; } } var dic = new Dictionary<int, List<CandidateDetail>>(); How can I compare each CandidateDetail item against other CandidateDetail items within the same dictionary in the most efficient way? Example: There are three keys for the dictionary: 5, 6 and 1. Therefore we have three entries. now each of these key entries would have a List associated with. In this case let say each of these three numbers has exactly two CandidateDetails items within the list associated to each key. This means in other words we have two 5, two 6 and two 1 in different or in the same cells. I would like to know: if[5].1stItem.CellId == [6].1stItem.CellId = we got a hit. That means we have a 5 and a 6 within the same Cell if[5].2ndItem.CellId == [6].2ndItem.CellId = perfect. We found out that the other 5 and 6 are together within a different cell. if[1].1stItem.CellId == ... Now I need to check the 1 also against the other 5 and 6 to see if the one exists within the previous same two cells or not. Could a Linq expression help perhaps? I am quite stuck here... I don't know...Maybe I am taking the wrong approach. I am trying to solve the "Hidden pair" of the game Sudoku. :) http://www.sudokusolver.eu/ExplainSolveMethodD.aspx Many Thanks, Kave

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  • nhibernate fluent repository pattern insert problem

    - by voam
    I am trying to use Fluent NHibernate and the repository pattern. I would like my business layer to not be knowledgeable of the data persistence layer. Ideally I would pass in an initialized domain object to the insert method of the repository and all would be well. Where I run into problems is if the object being passed in has a child object. For example say I want to insert an a new order for a customer, and the customer is a property of the order object. I would like to do something like this: Customer c = new Customer; c.CustomerId = 1; Order o = new Order; o.Customer = c; repository.InsertOrder(o); The problem is that using NHiberate the CustomerId field is only privately settable so I can not set it directly like this. so what I have ended up doing is have my repository have an interface of Order InsertOrder(int customerId) where all the foreign keys get passed in as parameters. Somehow this just doesn't seem right. The other approach was to use the NHibernate session variable to load a customer object in my business model and then have the order passed in to the repository but this defeats my persistence ignorance ideal. Should I throw this persistence ignorance out the window or am I missing something here? Thanks

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  • How to create an AST with ANTLR from a hierarchical key-value syntax

    - by Brabster
    I've been looking at parsing a key-value data format with ANTLR. Pretty straightforward, but the keys represent a hierarchy. A simplified example of my input syntax: /a/b/c=2 /a/b/d/e=3 /a/b/d/f=4 In my mind, this represents a tree structured as follows: (a (b (= c 2) (d (= e 3) (= f 4)))) The nearest I can get is to use the following grammar: /* Parser Rules */ start: (component NEWLINE?)* EOF -> (component)*; component: FORWARD_SLASH ALPHA_STRING component -> ^(ALPHA_STRING component) | FORWARD_SLASH ALPHA_STRING EQUALS value -> ^(EQUALS ALPHA_STRING value); value: ALPHA_STRING; /* Lexer Rules */ NEWLINE : '\r'? '\n'; ALPHA_STRING : ('a'..'z'|'A'..'Z'|'0'..'9')+; EQUALS : '='; FORWARD_SLASH : '/'; Which produces: (a (b (= c 2))) (a (b (d (= e 3)))) (a (b (d (= f 4)))) I'm not sure whether I'm asking too much from a generic tool such as ANTLR here, and this is as close I can get with this approach. That is, from here I consume the parts of the tree and create the data structure I want by hand. So - can I produce the tree structure I want directly from a grammar? If so, how? If not, why not - is it a technical limitation in ANTLR or is it something more CS-y to do with the type of language involved?

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  • Why are symbols not frozen strings?

    - by Alex Chaffee
    I understand the theoretical difference between Strings and Symbols. I understand that Symbols are meant to represent a concept or a name or an identifier or a label or a key, and Strings are a bag of characters. I understand that Strings are mutable and transient, where Symbols are immutable and permanent. I even like how Symbols look different from Strings in my text editor. What bothers me is that practically speaking, Symbols are so similar to Strings that the fact that they're not implemented as Strings causes a lot of headaches. They don't even support duck-typing or implicit coercion, unlike the other famous "the same but different" couple, Float and Fixnum. The mere existence of HashWithIndifferentAccess, and its rampant use in Rails and other frameworks, demonstrates that there's a problem here, an itch that needs to be scratched. Can anyone tell me a practical reason why Symbols should not be frozen Strings? Other than "because that's how it's always been done" (historical) or "because symbols are not strings" (begging the question). Consider the following astonishing behavior: :apple == "apple" #=> false, should be true :apple.hash == "apple".hash #=> false, should be true {apples: 10}["apples"] #=> nil, should be 10 {"apples" => 10}[:apples] #=> nil, should be 10 :apple.object_id == "apple".object_id #=> false, but that's actually fine All it would take to make the next generation of Rubyists less confused is this: class Symbol < String def initialize *args super self.freeze end (and a lot of other library-level hacking, but still, not too complicated) See also: http://onestepback.org/index.cgi/Tech/Ruby/SymbolsAreNotImmutableStrings.red http://www.randomhacks.net/articles/2007/01/20/13-ways-of-looking-at-a-ruby-symbol Why does my code break when using a hash symbol, instead of a hash string? Why use symbols as hash keys in Ruby? What are symbols and how do we use them? Ruby Symbols vs Strings in Hashes Can't get the hang of symbols in Ruby

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  • PHP / Zend Framework: Force prepend table name to column name in result array?

    - by Brian Lacy
    I am using Zend_Db_Select currently to retrieve hierarchical data from several joined tables. I need to be able to convert this easily into an array. Short of using a switch statement and listing out all the columns individually in order to sort the data, my thought was that if I could get the table names auto-prepended to the keys in the result array, that would solve my problem. So considering the following (assembled) SQL: SELECT user.*, contact.* FROM user INNER JOIN contact ON contact.user_id = user.user_id I would normally get a result array like this: [username] => 'bob', [contact_id] => 5, [user_id] => 2, [firstname] => 'bob', [lastname] => 'larsen' But instead I want this: [user.user_id] => 2, [user.username] => 'bob', [contact.contact_id] => 5, [contact.firstname] => 'bob', [contact.lastname] => 'larsen' Does anyone have an idea how to achieve this? Thanks!

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  • Hadoop/MapReduce: Reading and writing classes generated from DDL

    - by Dave
    Hi, Can someone walk me though the basic work-flow of reading and writing data with classes generated from DDL? I have defined some struct-like records using DDL. For example: class Customer { ustring FirstName; ustring LastName; ustring CardNo; long LastPurchase; } I've compiled this to get a Customer class and included it into my project. I can easily see how to use this as input and output for mappers and reducers (the generated class implements Writable), but not how to read and write it to file. The JavaDoc for the org.apache.hadoop.record package talks about serializing these records in Binary, CSV or XML format. How do I actually do that? Say my reducer produces IntWritable keys and Customer values. What OutputFormat do I use to write the result in CSV format? What InputFormat would I use to read the resulting files in later, if I wanted to perform analysis over them?

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  • MySQL Normalization stored procedure performance

    - by srkiNZ84
    Hi, I've written a stored procedure in MySQL to take values currently in a table and to "Normalize" them. This means that for each value passed to the stored procedure, it checks whether the value is already in the table. If it is, then it stores the id of that row in a variable. If the value is not in the table, it stores the newly inserted value's id. The stored procedure then takes the id's and inserts them into a table which is equivalent to the original de-normailized table, but this table is fully normalized and consists of mainly foreign keys. My problem with this design is that the stored procedure takes approximately 10ms or so to return, which is too long when you're trying to work through some 10million records. My suspicion is that the performance is to do with the way in which I'm doing the inserts. i.e. INSERT INTO TableA (first_value) VALUES (argument_from_sp) ON DUPLICATE KEY UPDATE id=LAST_INSERT_ID(id); SET @TableAId = LAST_INSERT_ID(); The "ON DUPLICATE KEY UPDATE" is a bit of a hack, due to the fact that on a duplicate key I don't want to update anything but rather just return the id value of the row. If you miss this step though, the LAST_INSERT_ID() function returns the wrong value when you're trying to run the "SET ..." statement. Does anyone know of a better way to do this in MySQL? Thank you

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  • How to read properties file in Greek using Java

    - by Subhendu Mahanta
    I am trying to read from a properties file which have keys in English & values in greek.My code is like this: public class I18NSample { static public void main(String[] args) { String language; String country; if (args.length != 2) { language = new String("el"); country = new String("GR"); } else { language = new String(args[0]); country = new String(args[1]); } Locale currentLocale; ResourceBundle messages; currentLocale = new Locale(language, country); messages = ResourceBundle.getBundle("MessagesBundle",currentLocale, new CustomClassLoader("E:\\properties")); System.out.println(messages.getString("greetings")); System.out.println(messages.getString("inquiry")); System.out.println(messages.getString("farewell")); } } import java.io.File; import java.net.MalformedURLException; import java.net.URL; public class CustomClassLoader extends ClassLoader { private String path; public CustomClassLoader(String path) { super(); this.path = path; } @Override protected URL findResource(String name) { File f = new File(path + File.separator + name); try { return f.toURL(); } catch (MalformedURLException e) { e.printStackTrace(); } return super.findResource(name); } } MessagesBundle_el_GR.properties greetings=??µ. ?a??et? farewell=ep?f. a?t?? inquiry=t? ???e?s, t? ???ete I am compiling like this javac -encoding UTF8 CustomClassLoader.java javac -encoding UTF8 I18Sample.java When I run this I get garbled output.If the properies file is in English,French or German it works fine. Please help. Regards, Subhendu

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  • EasyHook Windows Hooking problem/.dll injection

    - by Tom
    Ok can someone try and find the error with this code, it should produce all the registry keys every time something accesses them but i keep getting: System.MissingMethodException: The given method does not exist at EasyHook.LocalHook.GetProcAdress(String InModule, String InChannelName) An example code can be found here: http://www.codeproject.com/KB/DLL/EasyHook64.aspx I can get the CcreateFileW example to work! My code is here: public class Main : EasyHook.IEntryPoint { FileMon.FileMonInterface Interface; LocalHook LocalHook; Stack<String> Queue = new Stack<String>(); public Main(RemoteHooking.IContext InContext,String InChannelName) { // connect to host... Interface = RemoteHooking.IpcConnectClient<FileMon.FileMonInterface>(InChannelName); Interface.Ping(); } public void Run(RemoteHooking.IContext InContext,String InChannelName) { // install hook... try { LocalHook localHook = LocalHook.Create(LocalHook.GetProcAddress("Advapi32.dll", "RegOpenKeyExW"),new DMyRegOpenKeyExW(MyRegOpenKeyExW),this); localHook.ThreadACL.SetExclusiveACL(new int[] { }); } catch (Exception ExtInfo) { Interface.ReportException(ExtInfo); return; } Interface.IsInstalled(RemoteHooking.GetCurrentProcessId()); RemoteHooking.WakeUpProcess(); // wait for host process termination... try { while (true) { Thread.Sleep(500); // transmit newly monitored file accesses... if (Queue.Count > 0) { String[] Package = null; lock (Queue) { Package = Queue.ToArray(); Queue.Clear(); } Interface.OnCreateFile(RemoteHooking.GetCurrentProcessId(), Package); } else Interface.Ping(); } } catch { // Ping() will raise an exception if host is unreachable } } [DllImport("Advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true, CallingConvention = CallingConvention.StdCall)] static extern int RegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult); [UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Unicode, SetLastError = true)] delegate int DMyRegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult); int MyRegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult) { Console.WriteLine(string.Format("Accessing: {0}", subKey)); return RegOpenKeyExW(hKey, subKey, ulOptions, samDesired, out hkResult); } }

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  • Microsoft products such as Visual Studio 2010 does not require to enter serial number

    - by MainMa
    Hi, I am member of WebsiteSpark and was member of DreamSpark. Both programs enable to download software and provide serial keys to use. Some software like Windows Server has an ISO file to download and a serial number displayed on the website which I must enter during installation. Some other software does not have any serial key. For example, when I downloaded Visual Studio 2010, there was just a link to an ISO file. During installation, there was no such a field as serial number (whereas Visual Studio 2008 had this field at the beginning of installation process). There is the same thing with SQL Server 2008 and Microsoft Expression Studio 3. Even when I've downloaded the public trial RTM version of Windows Seven Enterprise, there were no serial number to enter. I don't think that such expensive products as SQL Server 2008 Enterprise are delivered without serials and online validation, so I suppose that the serial is embedded into the product itself, either in installation binaries or in a separate config file, so is already in the ISO I download so I do not have to enter it. So my question is, how it is done technically? Is each 2 GBs ISO generated on-demand on the server to embed a serial each time this ISO is requested? I suppose that if it is done, it has a huge impact on servers performance (no caching, no streaming...), so what may be the techniques used behind? I want to implement the same feature in a product I intend to ship (to simplify installation by avoiding to ask to enter serial number), but I really don't see how to do it with low impact on server performance.

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  • for cycle not works allright

    - by joseph
    Hello. I call addNotify() method in class that I posted here. The problem is, that when I call addNotify() as it is in the code, setKeys(objs) do nothing. Nothing appears in my explorer of running app. But when I call addNotify()without loop(for int....), and add only one item to ArrayList, it shows that one item correctly. Does anybody knows where can be problem? See the cede class ProjectsNode extends Children.Keys{ private ArrayList objs = new ArrayList(); public ProjectsNode() { } @Override protected Node[] createNodes(Object o) { MainProject obj = (MainProject) o; AbstractNode result = new AbstractNode (new DiagramsNode(), Lookups.singleton(obj)); result.setDisplayName (obj.getName()); return new Node[] { result }; } @Override protected void addNotify() { //this loop causes nothing appears in my explorer. //but when I replace this loop by single line "objs.add(new MainProject("project1000"));", it shows that one item in explorer for (int i=0;i==10;i++){ objs.add(new MainProject("project1000")); } setKeys (objs); } }

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  • Multiple errors while adding searching to app

    - by Thijs
    Hi, I'm fairly new at iOS programming, but I managed to make a (in my opinion quite nice) app for the app store. The main function for my next update will be a search option for the app. I followed a tutorial I found on the internet and adapted it to fit my app. I got back quite some errors, most of which I managed to fix. But now I'm completely stuck and don't know what to do next. I know it's a lot to ask, but if anyone could take a look at the code underneath, it would be greatly appreciated. Thanks! // // RootViewController.m // GGZ info // // Created by Thijs Beckers on 29-12-10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "RootViewController.h" // Always import the next level view controller header(s) #import "CourseCodes.h" @implementation RootViewController @synthesize dataForCurrentLevel, tableViewData; #pragma mark - #pragma mark View lifecycle // OVERRIDE METHOD - (void)viewDidLoad { [super viewDidLoad]; // Go get the data for the app... // Create a custom string that points to the right location in the app bundle NSString *pathToPlist = [[NSBundle mainBundle] pathForResource:@"SCSCurriculum" ofType:@"plist"]; // Now, place the result into the dictionary property // Note that we must retain it to keep it around dataForCurrentLevel = [[NSDictionary dictionaryWithContentsOfFile:pathToPlist] retain]; // Place the top level keys (the program codes) in an array for the table view // Note that we must retain it to keep it around // NSDictionary has a really useful instance method - allKeys // The allKeys method returns an array with all of the keys found in (this level of) a dictionary tableViewData = [[[dataForCurrentLevel allKeys] sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)] retain]; //Initialize the copy array. copyListOfItems = [[NSMutableArray alloc] init]; // Set the nav bar title self.title = @"GGZ info"; //Add the search bar self.tableView.tableHeaderView = searchBar; searchBar.autocorrectionType = UITextAutocorrectionTypeNo; searching = NO; letUserSelectRow = YES; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } - (NSIndexPath *)tableView :(UITableView *)theTableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { if(letUserSelectRow) return indexPath; else return nil; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) searchBarSearchButtonClicked:(UISearchBar *)theSearchBar { [self searchTableView]; } - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Countries"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length &gt; 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [self.tableView reloadData]; } //RootViewController.m - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if (searching) return 1; else return [listOfItems count]; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (searching) return [copyListOfItems count]; else { //Number of rows it should expect should be based on the section NSDictionary *dictionary = [listOfItems objectAtIndex:section]; NSArray *array = [dictionary objectForKey:@"Countries"]; return [array count]; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(searching) return @""; if(section == 0) return @"Countries to visit"; else return @"Countries visited"; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(searching) cell.text = [copyListOfItems objectAtIndex:indexPath.row]; else { //First get the dictionary object NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; NSString *cellValue = [array objectAtIndex:indexPath.row]; cell.text = cellValue; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the selected country NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. DetailViewController *dvController = [[DetailViewController alloc] initWithNibName:@"DetailView" bundle:[NSBundle mainBundle]]; dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; } //RootViewController.m - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { //Add the overlay view. if(ovController == nil) ovController = [[OverlayViewController alloc] initWithNibName:@"OverlayView" bundle:[NSBundle mainBundle]]; CGFloat yaxis = self.navigationController.navigationBar.frame.size.height; CGFloat width = self.view.frame.size.width; CGFloat height = self.view.frame.size.height; //Parameters x = origion on x-axis, y = origon on y-axis. CGRect frame = CGRectMake(0, yaxis, width, height); ovController.view.frame = frame; ovController.view.backgroundColor = [UIColor grayColor]; ovController.view.alpha = 0.5; ovController.rvController = self; [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = YES; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; //Add the done button. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(doneSearching_Clicked:)] autorelease]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [dataForCurrentLevel release]; [tableViewData release]; [super dealloc]; } #pragma mark - #pragma mark Table view methods // DATA SOURCE METHOD - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // DATA SOURCE METHOD - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // How many rows should be displayed? return [tableViewData count]; } // DELEGATE METHOD - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Cell reuse block static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell's contents - we want the program code, and a disclosure indicator cell.textLabel.text = [tableViewData objectAtIndex:indexPath.row]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } //RootViewController.m - (void)searchBar:(UISearchBar *)theSearchBar textDidChange:(NSString *)searchText { //Remove all objects first. [copyListOfItems removeAllObjects]; if([searchText length] &gt; 0) { [ovController.view removeFromSuperview]; searching = YES; letUserSelectRow = YES; self.tableView.scrollEnabled = YES; [self searchTableView]; } else { [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = NO; letUserSelectRow = NO; self.tableView.scrollEnabled = NO; } [self.tableView reloadData]; } //RootViewController.m - (void) doneSearching_Clicked:(id)sender { searchBar.text = @""; [searchBar resignFirstResponder]; letUserSelectRow = YES; searching = NO; self.navigationItem.rightBarButtonItem = nil; self.tableView.scrollEnabled = YES; [ovController.view removeFromSuperview]; [ovController release]; ovController = nil; [self.tableView reloadData]; } // DELEGATE METHOD - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // In any navigation-based application, you follow the same pattern: // 1. Create an instance of the next-level view controller // 2. Configure that instance, with settings and data if necessary // 3. Push it on to the navigation stack // In this situation, the next level view controller is another table view // Therefore, we really don't need a nib file (do you see a CourseCodes.xib? no, there isn't one) // So, a UITableViewController offers an initializer that programmatically creates a view // 1. Create the next level view controller // ======================================== CourseCodes *nextVC = [[CourseCodes alloc] initWithStyle:UITableViewStylePlain]; // 2. Configure it... // ================== // It needs data from the dictionary - the "value" for the current "key" (that was tapped) NSDictionary *nextLevelDictionary = [dataForCurrentLevel objectForKey:[tableViewData objectAtIndex:indexPath.row]]; nextVC.dataForCurrentLevel = nextLevelDictionary; // Set the view title nextVC.title = [tableViewData objectAtIndex:indexPath.row]; // 3. Push it on to the navigation stack // ===================================== [self.navigationController pushViewController:nextVC animated:YES]; // Memory manage it [nextVC release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ @end

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