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  • WPF problem modify style of images in multiple Button Templates

    - by user556415
    I'm trying to create a control panel for a video camera, the panel has buttons for up, down, left and right etc. Each camera function up, down, left and right is represented by three images (see code below) for the left side, middle and right side. The control panel is circular so the corner images kind of overlap (its complicated to explain this without a visual). When I click on up for example I have to hide the initial three images (leftside, middle and right side) and display another three images for left , middle and right that indicate that the button is pressed. I am achieving this by having a grid inside a button template. The problem I have is that for the corner images for the control there are really four images that represent this. For example for the top left corner the four images would be represent 1. Top not clicked. 2. Top Clicked and 3. Left Not clicked and 4. Left Clicked. My problem is if I need to make the images contained within the Top button have precedence when the top control is clicked or the images in the left button have precedence when the left button is clicked. So it's like I want to modify the left button's image visible property when the top button is clicked and vise versa. This is really difficult to explain so I apologize if it makes little sense but I can email the source code on request if anyone is interested in my predicament. <Grid> <Canvas> <!--<StackPanel>--> <Button Name="TopSide" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Height="34" Width="102" Canvas.Left="97" Canvas.Top="60" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid Width="100"> <Canvas> <Image Name="TopRightNormal" Source="Resources/topright_off.jpg" Height="34" Width="34" Canvas.Left="66"></Image> <Image Name="TopRightDown" Source="Resources/topright_down.jpg" Height="34" Width="34" Canvas.Left="66" Visibility="Hidden" ></Image> <Image Name="TopNormal" Source="Resources/topcenter_off.jpg" Height="34" Width="34" Canvas.Left="34" /> <Image Name="TopPressed" Source="Resources/topcenter_down.jpg" Height="34" Width="34" Canvas.Left="34" Visibility="Hidden" /> <Image Name="TopDisabled" Source="Resources/topcenter_off.jpg" Height="34" Width="34" Canvas.Left="34" Visibility="Hidden" /> <Image Name="TopLeftNormal" Source="Resources/topleft_off.jpg" Height="34" Width="34" Canvas.Left="2" ></Image> <Image Name="TopLeftDown" Opacity="0" Source="Resources/topleft_down.jpg" Height="34" Width="34" Canvas.Left="2" Visibility="Hidden" ></Image> </Canvas> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="TopNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopPressed" Property="Visibility" Value="Visible" /> <Setter TargetName="TopRightNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopRightDown" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopLeftDown" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftDown" Property="Opacity" Value="100" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="TopNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopDisabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <!--<StackPanel>--> <Button Name="LeftSide" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Canvas.Left="100" Canvas.Top="60" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MouseDown="Button_MouseDown_1"> <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid Width="34" Height="100"> <Canvas> <Image Name="TopLeftNormal" Source="Resources/topleft_off.jpg" Height="34" Width="34" Canvas.Left="0"></Image> <Image Name="TopLeftDown" Opacity="0" Source="Resources/topleft_leftdown.jpg" Height="34" Width="34" Canvas.Left="0" Visibility="Hidden" ></Image> <Image Name="Normal" Source="Resources/leftcenter_off.jpg" Height="34" Width="34" Canvas.Top="32" Canvas.Left="0"/> <Image Name="Pressed" Source="Resources/leftcenter_down.jpg" Visibility="Hidden" Canvas.Top="32" Height="34" Width="34" /> <Image Name="Disabled" Source="Resources/leftcenter_off.jpg" Visibility="Hidden" Height="34" Width="34" Canvas.Top="32" /> </Canvas> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Pressed" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopLeftNormal" Property="Opacity" Value="0" /> <Setter TargetName="TopLeftDown" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftDown" Property="Opacity" Value="100" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Disabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <!--<StackPanel>--> <Button xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Height="34" Width="34" Canvas.Left="165" Canvas.Top="92" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MouseDown="Button_MouseDown_2" > <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Image Name="Normal" Source="Resources/rightcenter_off.jpg" /> <Image Name="Pressed" Source="Resources/rightcenter_down.jpg" Visibility="Hidden" /> <Image Name="Disabled" Source="Resources/rightcenter_off.jpg" Visibility="Hidden" /> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Pressed" Property="Visibility" Value="Visible" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Disabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <!--<StackPanel>--> <Button xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Height="34" Width="34" Canvas.Left="133" Canvas.Top="124" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Image Name="BottomNormal" Source="Resources/bottomcenter_off.jpg" /> <Image Name="BottomPressed" Source="Resources/bottomcenter_down.jpg" Visibility="Hidden" /> <Image Name="BottomDisabled" Source="Resources/bottomcenter_off.jpg" Visibility="Hidden" /> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="BottomNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="BottomPressed" Property="Visibility" Value="Visible" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="BottomNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="BottomDisabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <Image Source="Resources/bottomright_off.jpg" Height="34" Width="34" Canvas.Left="165" Canvas.Top="124"></Image> <Image Source="Resources/bottomleft_off.jpg" Height="34" Width="34" Canvas.Left="100" Canvas.Top="124"></Image> <!--<ToggleButton Style="{StaticResource MyToggleButtonStyle}" Height="34" Width="34" Margin="150,100"/>--> </Canvas> </Grid>

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  • Multiple PictureBoxs' C#

    - by Austin Smith
    I'm having a hard time figuring this out. I know pictureBox only lets you display one image a time. I'm trying to create a pictureBox for each image in my collection. For instance if I have ten images in my List, then the method should create ten pictureBox for those respective images so each one is displayes in a pictureBox. I'm not sure which would be better a for loop or a foreach loop instead. every time the loop increments both the varaiables XCoordinate and YCoordinate which are the location of the PictireBox shoulld increase so that the PictureBox won't overlap one another in the Form. The reason for the method is that the number of images in the collection can change everytime the application will run. That's why I'm not creating them manually. So after its done all the pictures in the list should appear in a picture.Box. The box should be all the same size the only difference is the location on the form and the images inside them. Please any help and I will be grateful

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  • C# Reading multiple elements with same name using LINQ to XML

    - by hs2d
    Is there any better way doing this? My xml: <Template name="filename.txt"> <Property name="recordSeparator">\r\n</Property> <Property name="fieldCount">16</Property> </Template> Linq: var property = from template in xml.Descendants("Template") select new { recordDelim = template.Elements("Property").Where(prop => prop.Attribute("name").Value == "recordSeparator") .Select(f => new { f.Value }), fieldCount = template.Elements("Property").Where(prop => prop.Attribute("name").Value == "fieldCount") .Select(f => new { f.Value }) };

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  • Zend Framework Multiple Table Query

    - by Jeff
    I am looking to execute this statement via Zend Framework. As I understand it, I can use Zend_Db_Select. Is it possible to use Zend_Db_Table? Three tables: classes, students, and class_students select classes.name, students.student_id, students.fname, students.lname from students, classes, class_students where class_students.student_id=students.student_id AND class_students.class_id=classes.class_id;

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  • Multiple peers connected.

    - by Ranbeuer
    I'm developing a game that requires up to four iPhones or iPod Touch to connect each other to play in turns. My question is, how can I accomplish this via GameKit. I've read that using client/server sessions is the way of doing it. But I can't find any examples that would illustrate this. Is it really possible to do it, or there can only be two devices connected at a time. I'd really appreciate if you all could help me with a code sample. Thanks.

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  • Using NetBeans for multiple programming languages

    - by mawg
    I am looking for a cross platform RAD IDE with GUI building. NetBeans looks right (or am aI wrong?). However, I may want to code somethings in C++ and some in Python. It looks like both are supported, but I am not sure if I need to install two copies of NetBeans or if one can handle both programming languages. Sorry it's such a st00pid n00b question - can anyone tell me quickly? Thanks

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  • NHibernate Native SQL multiple joins

    - by Chris
    Hi all, I"m having some problems with Nhibernate and native sql. I've got an entity with alot of collections and I am doing an SQL Fulltext search on it. So when returning 100 or so entities, I dont want all collections be lazy loaded. For this I changed my SQL query: SELECT Query.* FROM (SELECT {spr.*}, {adr.*}, {adrt.*}, {cty.*}, {com.*}, {comt.*}, spft.[Rank] AS [Rak], Row_number() OVER(ORDER BY spft.[Rank] DESC) AS rownum FROM customer spr INNER JOIN CONTAINSTABLE ( customerfulltext , computedfulltextindex , '" + parsedSearchTerm + @"' ) AS spft ON spr.customerid = spft.[Key] LEFT JOIN [Address] adr ON adr.customerid = spr.customerid INNER JOIN [AddressType] adrt ON adrt.addresstypeid = adr.addresstypeid INNER JOIN [City] cty ON cty.cityid = adr.cityid LEFT JOIN [Communication] com ON com.customerid = spr.customerid INNER JOIN [CommunicationType] comt ON comt.communicationtypeid = com.communicationtypeid) as Query ORDER BY Query.[Rank] DESC This is how I setup the query: var items = GetCurrentSession() .CreateSQLQuery(query) .AddEntity("spr", typeof(Customer)) .AddJoin("adr", "spr.addresses") .AddJoin("adrt", "adr.Type") .AddJoin("cty", "adr.City") .AddJoin("com", "spr.communicationItems") .AddJoin("comt", "com.Type") .List<Customer>(); What happens now is, that the query returns customers twice (or more), I assume this is because of the joins since for each customer address, communicationItem (e.g. phone, email), a new sql row is returned. In this case I thought I could use the DistinctRootEntityResultTransformer. var items = GetCurrentSession() .CreateSQLQuery(query) .AddEntity("spr", typeof(Customer)) .AddJoin("adr", "spr.addresses") .AddJoin("adrt", "adr.Type") .AddJoin("cty", "adr.City") .AddJoin("com", "spr.communicationItems") .AddJoin("comt", "com.Type") .SetResultTransformer(new DistinctRootEntityResultTransformer()) .List<Customer>(); Doing so an exception is thrown. This is because I try to list customers .List<Customer>() but the transformer returns only entities of the last join added. E.g. in the case above, the entity with alias "comt" is returned when doing .List() instead of .List(). If I would switch last join with the join alias "cty", then the transformer returns a list of cities only... Anyone knows how I can return a clean list of customers in this case?

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  • OpenGL multiple threads, variable handling [closed]

    - by toeplitz
    I have written an OpenGL program which runs in the following way: Main: - Initialize SDL - Create thread which has the OpenGL context: - Renderloop - Set camera (view) matrix with glUniform. - glDrawElements() .... etc. - Swapbuffers(); - Main SDL loop handling input events and such. - Update camera matrix of type glm::mat4. This is how I pass my camera object to the class that handles opengl. Camera *cam = new Camera(); gl.setCam(cam); where void setCam(Camera *camera) { this->camera = camera; } For rendering in the opengl context thread, this happens: glm::mat4 modelView = camera->view * model; glUniformMatrix4fv(shader->bindUniform("modelView"), 1, GL_FALSE, glm::value_ptr(modelView)); In the main program where my SDL and other things are handles I then recompute the view matrix. This his working fine without me using any mutex locks. Is this correct? On the other hand, I add objects to my scene by an "upload queue" and in this case I have to mutex lock my upload queue vector (vector class type) when adding items to it or else the program crashes. In summary: I recompute my matrix in a different thread and then use it in the opengl thread without any mutex lock. Why is this working? Edit: I think my question is similar to what was asked here: Should I lock a variable in one thread if I only need it's value in other threads, and why does it work if I don't?, only in my case it is even more simple with only one matrix being changed.

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  • [multiple issues] Customizing Xcode [fonts, code sense, and more]

    - by wwrob
    How can I make code completion case-sensitive? How can I make Ctrl-k kill the content of the line and the new line character? How can I make backspace always delete only one character, no matter what it is? Right now, it deletes spaces in chunks equal to my indent level. How to change the indentation style in file templates? I like to have the opening brace on its own line. How can I make the font aliased? EDIT: Issues 4 and 5 are solved. 1 through 3 are still open.

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  • Multiple Apps Possible via Launch Services, want to Specify Particular One

    - by Andrew
    Here's the issue: I have a list of App names that I want to launch. They do not include a path (e.g. {"VLC","Microsoft Word"}. I have two different copies of VLC in different directories. I would like Launch Services to ONLY open the one from /Applications/ and not EVER launch from /Applications/AnotherDirectory I want to get the path of these, and test to see what Launch Services wants to launch (via bash with "open" or applescript via "tell _ to launch" or [NSWorkspace launch...]) The only way that I have come up with to test the path of a file about to be launched by launch services is: Applescript: tell application "Finder" to return the (posix path of (path to application "VLC" as alias)) That works fine, but launches the app (which I don't want at all). Suggestions?

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  • multiple background pics in css

    - by delboud
    this is what im trying to do... ul#newnav a{ /*--This is basically the hover state of navigation--*/ color: #555; background: url(images/a_bg.gif) repeat-x left bottom;} ul#newnav a{ background: url(images/navpic.png) no-repeat top left;} and of course its only loading the last one but is it anyway I can load both.

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  • htaccess url rewrite with multiple variables in url

    - by Cata
    Hello, I want to make some url rewrite rules on my .htaccess file so that this link: http://myseite.com/index.php?var1=value1&var2=value2 will become : http://myseite.com/var1/value2.html So far I have managed successfully to solve this problem but only for one variable. I also tried this code: RewriteRule ^([^/]*)/([^/]*)\.html$ /index.php?var1=$1&var2=$2 [L] But it doesn't work.. Thank you for the help!

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  • Improving the efficiency of multiple concurrent Core Animation animations

    - by Alex
    I have a view in my app that is very similar to the month view in the built-in Calendar app. There's a subview that holds the individual cells (a custom UIView subclass that draws text into its layer), and when the user navigates to the next "month", I create the new cells and slide the view to show them. When the animation stops, I remove the old, hidden cells and set things up so it's ready to go for the next animation. This all works nicely. However, I'd like to animate the cells' text color, as in the Calendar app, so that the outgoing ones transition to a lighter color and the incoming ones transition to a darker color. The problems is that I can have as many as 70 cells, so doing individual animations is very slow -- between 5-10 fps on my iPhone 3GS. I'm trying to find a less computationally intense way of doing this. My reading of the Shark results is that the majority of the time is spent redrawing the text for each frame for each frame. This makes sense, since text rendering is hardly the cheapest operation. I've considered creating a second view -- one holding the "outgoing" state and one holding the "incoming" state and using a single opacity animation to gradually reveal the updated cells while both are sliding. I'm concerned that instead of having 70 cells, I'll have 140, which seems like a lot of views. So, is that too many views or would there be a better way of doing this?

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  • Group multiple or statements within an IF in javascript

    - by nick
    The following code works: $(".valClear").each(function () { if ($(this).val().indexOf(".png") == -1) { $(this).val(''); } }); However this doesn't (the value is removed even if it contains .png or .jpeg), what am I doing wrong? $(".valClear").each(function () { if (($(this).val().indexOf(".png") == -1) || ($(this).val().indexOf(".jpeg") == -1)) { $(this).val(''); } });

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  • Focussing multiple selected values

    - by sarah
    Hi All, I have the following code <%for(int x = 0; x < skuList.size(); x++) {% "<%= skuList.get(x)% <%} % and i have check if the skuList has the data from the following list aUserForm.getData() if yes i have to show them selected,How can i do this ? I am displaying data as a list in mulitple selection box,the scenario of focus is on edit where in i need to preselect the already selected values.So i have skuList having all data and aUserForm.getData() has only preselected data,i just need to focus this the multi select box

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  • multiple dependent android projects in eclipse

    - by lope
    Hi there! I just started to play with android dev and java+eclipse is pretty new to me. I managed to create simple project and run it on my device. Now I want to create simple game (more of them actually) and I would love to use shared code base for all of them (game loop, initialization, etc..). Problem is that I have no idea how to correctly do this. I created android project called engine with all basic stuff that I need and made it work on device. Now I tried to create another project in same workspace called mygame. Main class (activity) of mygame is MyGameApp which inherits from EngineApp (main activity of my engine project) which inherits from Activity. I added engine project into required projects in mygame build path tab in properties. Problem is that when I try to run this project it crashes on ClassNotFoundException trying to find my MyGameApp class. Any help (or pointer to some articles that explain how this is done) is greatly appreciated. few hours of googling didn't help much :/

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  • MySQL comparisons between multiple rows

    - by Hurpe
    I have a MySQL table with the following columns: id(int), date (timestamp), starttime(varchar), endtime(varchar), ... I need to find time slots that are occupied by two or more rows. Here is an example table id| date |starttime|endtime | __|_____________________|_________|________| 1 | 2010-02-16 17:37:36 |14:35:00 |17:37:00| 2 | 2010-02-17 12:24:22 |12:13:00 |14:32:00| 3 | 2010-02-16 12:24:22 |15:00:00 |18:00:00| Rows 1 and 3 collide, and need to be corrected by the user. I need a query to identify such colliding rows - something that would give me the ID of all rows in the collision. When inserting data in the database I find collisions with this query: SELECT ID FROM LEDGER WHERE DATE(DATE) = DATE('$timestamp') AND ( STR_TO_DATE('$starttime','%H:%i:%s') BETWEEN STR_TO_DATE(STARTTIME,'%H:%i:%s') AND STR_TO_DATE(ENDTIME,'%H:%i:%s') OR STR_TO_DATE('$endtime','%H:%i:%s') BETWEEN STR_TO_DATE(STARTTIME,'%H:%i:%s') AND STR_TO_DATE(ENDTIME,'%H:%i:%s') ) AND FNAME = '$fname'"; Is there any way to accomplish this strictly using MySQL or do I have to use PHP to find the collisions?

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  • How to set the size of multiple buttons on content

    - by rob
    I am using three buttons along with the list view.These three buttons are added to the layout using the TableLayout and TableRow.The first button takes more space on content, so the other two becomes smaller in size than first one. When the application runs, it doesn't even show the two other buttons. How can I make the size of three buttons equal and display all of them when application runs?Give me some example please. Thanks

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  • Multiple database with single application in php and codeigniter

    - by ASD
    I've developed a website in php codeigniter with the idea of using single physical instance of the code. Here the logic i wanted to be is on login page user will chose the companyid which will be internally to the database name. I want to know how to update the active_group variable according to the company id chosen by the user at the time of login. Is there any way to do so.

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