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  • Find hosted directories Jetty/Apache

    - by Paul Creasey
    Hi, Let say I have a directory which is being hosted by Jetty or Apache (i'd like an answer for both), i know the URL including the port and i can log into the server. How can i find the directory that is being hosted by a certain port? I'd also like to go the other way, i have a folder on the server, which i know if being hosted, but i don't know the port so i can't find it in a web browser. How can i find a list of directories that are being hosted? This has been bugging me for ages but i've never bothered to ask before! Thanks.

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  • What statistics app should I use for my website?

    - by Camran
    I have my own server (with root access). I need statistics of users who visit my website etc etc... I have looked at an app called Webalyzer... Is this a good choice? I run apache2 on a Ubuntu 9 system... If you know of any good statistics apps for servers please let me know. And a follow-up question: All statistics are saved in log-files right? So how large would these log-files become then? Possibility to split them would be good, dont know if this is possible with Webalyzer though...

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  • A way of doing real-world test-driven development (and some thoughts about it)

    - by Thomas Weller
    Lately, I exchanged some arguments with Derick Bailey about some details of the red-green-refactor cycle of the Test-driven development process. In short, the issue revolved around the fact that it’s not enough to have a test red or green, but it’s also important to have it red or green for the right reasons. While for me, it’s sufficient to initially have a NotImplementedException in place, Derick argues that this is not totally correct (see these two posts: Red/Green/Refactor, For The Right Reasons and Red For The Right Reason: Fail By Assertion, Not By Anything Else). And he’s right. But on the other hand, I had no idea how his insights could have any practical consequence for my own individual interpretation of the red-green-refactor cycle (which is not really red-green-refactor, at least not in its pure sense, see the rest of this article). This made me think deeply for some days now. In the end I found out that the ‘right reason’ changes in my understanding depending on what development phase I’m in. To make this clear (at least I hope it becomes clear…) I started to describe my way of working in some detail, and then something strange happened: The scope of the article slightly shifted from focusing ‘only’ on the ‘right reason’ issue to something more general, which you might describe as something like  'Doing real-world TDD in .NET , with massive use of third-party add-ins’. This is because I feel that there is a more general statement about Test-driven development to make:  It’s high time to speak about the ‘How’ of TDD, not always only the ‘Why’. Much has been said about this, and me myself also contributed to that (see here: TDD is not about testing, it's about how we develop software). But always justifying what you do is very unsatisfying in the long run, it is inherently defensive, and it costs time and effort that could be used for better and more important things. And frankly: I’m somewhat sick and tired of repeating time and again that the test-driven way of software development is highly preferable for many reasons - I don’t want to spent my time exclusively on stating the obvious… So, again, let’s say it clearly: TDD is programming, and programming is TDD. Other ways of programming (code-first, sometimes called cowboy-coding) are exceptional and need justification. – I know that there are many people out there who will disagree with this radical statement, and I also know that it’s not a description of the real world but more of a mission statement or something. But nevertheless I’m absolutely sure that in some years this statement will be nothing but a platitude. Side note: Some parts of this post read as if I were paid by Jetbrains (the manufacturer of the ReSharper add-in – R#), but I swear I’m not. Rather I think that Visual Studio is just not production-complete without it, and I wouldn’t even consider to do professional work without having this add-in installed... The three parts of a software component Before I go into some details, I first should describe my understanding of what belongs to a software component (assembly, type, or method) during the production process (i.e. the coding phase). Roughly, I come up with the three parts shown below:   First, we need to have some initial sort of requirement. This can be a multi-page formal document, a vague idea in some programmer’s brain of what might be needed, or anything in between. In either way, there has to be some sort of requirement, be it explicit or not. – At the C# micro-level, the best way that I found to formulate that is to define interfaces for just about everything, even for internal classes, and to provide them with exhaustive xml comments. The next step then is to re-formulate these requirements in an executable form. This is specific to the respective programming language. - For C#/.NET, the Gallio framework (which includes MbUnit) in conjunction with the ReSharper add-in for Visual Studio is my toolset of choice. The third part then finally is the production code itself. It’s development is entirely driven by the requirements and their executable formulation. This is the delivery, the two other parts are ‘only’ there to make its production possible, to give it a decent quality and reliability, and to significantly reduce related costs down the maintenance timeline. So while the first two parts are not really relevant for the customer, they are very important for the developer. The customer (or in Scrum terms: the Product Owner) is not interested at all in how  the product is developed, he is only interested in the fact that it is developed as cost-effective as possible, and that it meets his functional and non-functional requirements. The rest is solely a matter of the developer’s craftsmanship, and this is what I want to talk about during the remainder of this article… An example To demonstrate my way of doing real-world TDD, I decided to show the development of a (very) simple Calculator component. The example is deliberately trivial and silly, as examples always are. I am totally aware of the fact that real life is never that simple, but I only want to show some development principles here… The requirement As already said above, I start with writing down some words on the initial requirement, and I normally use interfaces for that, even for internal classes - the typical question “intf or not” doesn’t even come to mind. I need them for my usual workflow and using them automatically produces high componentized and testable code anyway. To think about their usage in every single situation would slow down the production process unnecessarily. So this is what I begin with: namespace Calculator {     /// <summary>     /// Defines a very simple calculator component for demo purposes.     /// </summary>     public interface ICalculator     {         /// <summary>         /// Gets the result of the last successful operation.         /// </summary>         /// <value>The last result.</value>         /// <remarks>         /// Will be <see langword="null" /> before the first successful operation.         /// </remarks>         double? LastResult { get; }       } // interface ICalculator   } // namespace Calculator So, I’m not beginning with a test, but with a sort of code declaration - and still I insist on being 100% test-driven. There are three important things here: Starting this way gives me a method signature, which allows to use IntelliSense and AutoCompletion and thus eliminates the danger of typos - one of the most regular, annoying, time-consuming, and therefore expensive sources of error in the development process. In my understanding, the interface definition as a whole is more of a readable requirement document and technical documentation than anything else. So this is at least as much about documentation than about coding. The documentation must completely describe the behavior of the documented element. I normally use an IoC container or some sort of self-written provider-like model in my architecture. In either case, I need my components defined via service interfaces anyway. - I will use the LinFu IoC framework here, for no other reason as that is is very simple to use. The ‘Red’ (pt. 1)   First I create a folder for the project’s third-party libraries and put the LinFu.Core dll there. Then I set up a test project (via a Gallio project template), and add references to the Calculator project and the LinFu dll. Finally I’m ready to write the first test, which will look like the following: namespace Calculator.Test {     [TestFixture]     public class CalculatorTest     {         private readonly ServiceContainer container = new ServiceContainer();           [Test]         public void CalculatorLastResultIsInitiallyNull()         {             ICalculator calculator = container.GetService<ICalculator>();               Assert.IsNull(calculator.LastResult);         }       } // class CalculatorTest   } // namespace Calculator.Test       This is basically the executable formulation of what the interface definition states (part of). Side note: There’s one principle of TDD that is just plain wrong in my eyes: I’m talking about the Red is 'does not compile' thing. How could a compiler error ever be interpreted as a valid test outcome? I never understood that, it just makes no sense to me. (Or, in Derick’s terms: this reason is as wrong as a reason ever could be…) A compiler error tells me: Your code is incorrect, but nothing more.  Instead, the ‘Red’ part of the red-green-refactor cycle has a clearly defined meaning to me: It means that the test works as intended and fails only if its assumptions are not met for some reason. Back to our Calculator. When I execute the above test with R#, the Gallio plugin will give me this output: So this tells me that the test is red for the wrong reason: There’s no implementation that the IoC-container could load, of course. So let’s fix that. With R#, this is very easy: First, create an ICalculator - derived type:        Next, implement the interface members: And finally, move the new class to its own file: So far my ‘work’ was six mouse clicks long, the only thing that’s left to do manually here, is to add the Ioc-specific wiring-declaration and also to make the respective class non-public, which I regularly do to force my components to communicate exclusively via interfaces: This is what my Calculator class looks like as of now: using System; using LinFu.IoC.Configuration;   namespace Calculator {     [Implements(typeof(ICalculator))]     internal class Calculator : ICalculator     {         public double? LastResult         {             get             {                 throw new NotImplementedException();             }         }     } } Back to the test fixture, we have to put our IoC container to work: [TestFixture] public class CalculatorTest {     #region Fields       private readonly ServiceContainer container = new ServiceContainer();       #endregion // Fields       #region Setup/TearDown       [FixtureSetUp]     public void FixtureSetUp()     {        container.LoadFrom(AppDomain.CurrentDomain.BaseDirectory, "Calculator.dll");     }       ... Because I have a R# live template defined for the setup/teardown method skeleton as well, the only manual coding here again is the IoC-specific stuff: two lines, not more… The ‘Red’ (pt. 2) Now, the execution of the above test gives the following result: This time, the test outcome tells me that the method under test is called. And this is the point, where Derick and I seem to have somewhat different views on the subject: Of course, the test still is worthless regarding the red/green outcome (or: it’s still red for the wrong reasons, in that it gives a false negative). But as far as I am concerned, I’m not really interested in the test outcome at this point of the red-green-refactor cycle. Rather, I only want to assert that my test actually calls the right method. If that’s the case, I will happily go on to the ‘Green’ part… The ‘Green’ Making the test green is quite trivial. Just make LastResult an automatic property:     [Implements(typeof(ICalculator))]     internal class Calculator : ICalculator     {         public double? LastResult { get; private set; }     }         One more round… Now on to something slightly more demanding (cough…). Let’s state that our Calculator exposes an Add() method:         ...   /// <summary>         /// Adds the specified operands.         /// </summary>         /// <param name="operand1">The operand1.</param>         /// <param name="operand2">The operand2.</param>         /// <returns>The result of the additon.</returns>         /// <exception cref="ArgumentException">         /// Argument <paramref name="operand1"/> is &lt; 0.<br/>         /// -- or --<br/>         /// Argument <paramref name="operand2"/> is &lt; 0.         /// </exception>         double Add(double operand1, double operand2);       } // interface ICalculator A remark: I sometimes hear the complaint that xml comment stuff like the above is hard to read. That’s certainly true, but irrelevant to me, because I read xml code comments with the CR_Documentor tool window. And using that, it looks like this:   Apart from that, I’m heavily using xml code comments (see e.g. here for a detailed guide) because there is the possibility of automating help generation with nightly CI builds (using MS Sandcastle and the Sandcastle Help File Builder), and then publishing the results to some intranet location.  This way, a team always has first class, up-to-date technical documentation at hand about the current codebase. (And, also very important for speeding up things and avoiding typos: You have IntelliSense/AutoCompletion and R# support, and the comments are subject to compiler checking…).     Back to our Calculator again: Two more R# – clicks implement the Add() skeleton:         ...           public double Add(double operand1, double operand2)         {             throw new NotImplementedException();         }       } // class Calculator As we have stated in the interface definition (which actually serves as our requirement document!), the operands are not allowed to be negative. So let’s start implementing that. Here’s the test: [Test] [Row(-0.5, 2)] public void AddThrowsOnNegativeOperands(double operand1, double operand2) {     ICalculator calculator = container.GetService<ICalculator>();       Assert.Throws<ArgumentException>(() => calculator.Add(operand1, operand2)); } As you can see, I’m using a data-driven unit test method here, mainly for these two reasons: Because I know that I will have to do the same test for the second operand in a few seconds, I save myself from implementing another test method for this purpose. Rather, I only will have to add another Row attribute to the existing one. From the test report below, you can see that the argument values are explicitly printed out. This can be a valuable documentation feature even when everything is green: One can quickly review what values were tested exactly - the complete Gallio HTML-report (as it will be produced by the Continuous Integration runs) shows these values in a quite clear format (see below for an example). Back to our Calculator development again, this is what the test result tells us at the moment: So we’re red again, because there is not yet an implementation… Next we go on and implement the necessary parameter verification to become green again, and then we do the same thing for the second operand. To make a long story short, here’s the test and the method implementation at the end of the second cycle: // in CalculatorTest:   [Test] [Row(-0.5, 2)] [Row(295, -123)] public void AddThrowsOnNegativeOperands(double operand1, double operand2) {     ICalculator calculator = container.GetService<ICalculator>();       Assert.Throws<ArgumentException>(() => calculator.Add(operand1, operand2)); }   // in Calculator: public double Add(double operand1, double operand2) {     if (operand1 < 0.0)     {         throw new ArgumentException("Value must not be negative.", "operand1");     }     if (operand2 < 0.0)     {         throw new ArgumentException("Value must not be negative.", "operand2");     }     throw new NotImplementedException(); } So far, we have sheltered our method from unwanted input, and now we can safely operate on the parameters without further caring about their validity (this is my interpretation of the Fail Fast principle, which is regarded here in more detail). Now we can think about the method’s successful outcomes. First let’s write another test for that: [Test] [Row(1, 1, 2)] public void TestAdd(double operand1, double operand2, double expectedResult) {     ICalculator calculator = container.GetService<ICalculator>();       double result = calculator.Add(operand1, operand2);       Assert.AreEqual(expectedResult, result); } Again, I’m regularly using row based test methods for these kinds of unit tests. The above shown pattern proved to be extremely helpful for my development work, I call it the Defined-Input/Expected-Output test idiom: You define your input arguments together with the expected method result. There are two major benefits from that way of testing: In the course of refining a method, it’s very likely to come up with additional test cases. In our case, we might add tests for some edge cases like ‘one of the operands is zero’ or ‘the sum of the two operands causes an overflow’, or maybe there’s an external test protocol that has to be fulfilled (e.g. an ISO norm for medical software), and this results in the need of testing against additional values. In all these scenarios we only have to add another Row attribute to the test. Remember that the argument values are written to the test report, so as a side-effect this produces valuable documentation. (This can become especially important if the fulfillment of some sort of external requirements has to be proven). So your test method might look something like that in the end: [Test, Description("Arguments: operand1, operand2, expectedResult")] [Row(1, 1, 2)] [Row(0, 999999999, 999999999)] [Row(0, 0, 0)] [Row(0, double.MaxValue, double.MaxValue)] [Row(4, double.MaxValue - 2.5, double.MaxValue)] public void TestAdd(double operand1, double operand2, double expectedResult) {     ICalculator calculator = container.GetService<ICalculator>();       double result = calculator.Add(operand1, operand2);       Assert.AreEqual(expectedResult, result); } And this will produce the following HTML report (with Gallio):   Not bad for the amount of work we invested in it, huh? - There might be scenarios where reports like that can be useful for demonstration purposes during a Scrum sprint review… The last requirement to fulfill is that the LastResult property is expected to store the result of the last operation. I don’t show this here, it’s trivial enough and brings nothing new… And finally: Refactor (for the right reasons) To demonstrate my way of going through the refactoring portion of the red-green-refactor cycle, I added another method to our Calculator component, namely Subtract(). Here’s the code (tests and production): // CalculatorTest.cs:   [Test, Description("Arguments: operand1, operand2, expectedResult")] [Row(1, 1, 0)] [Row(0, 999999999, -999999999)] [Row(0, 0, 0)] [Row(0, double.MaxValue, -double.MaxValue)] [Row(4, double.MaxValue - 2.5, -double.MaxValue)] public void TestSubtract(double operand1, double operand2, double expectedResult) {     ICalculator calculator = container.GetService<ICalculator>();       double result = calculator.Subtract(operand1, operand2);       Assert.AreEqual(expectedResult, result); }   [Test, Description("Arguments: operand1, operand2, expectedResult")] [Row(1, 1, 0)] [Row(0, 999999999, -999999999)] [Row(0, 0, 0)] [Row(0, double.MaxValue, -double.MaxValue)] [Row(4, double.MaxValue - 2.5, -double.MaxValue)] public void TestSubtractGivesExpectedLastResult(double operand1, double operand2, double expectedResult) {     ICalculator calculator = container.GetService<ICalculator>();       calculator.Subtract(operand1, operand2);       Assert.AreEqual(expectedResult, calculator.LastResult); }   ...   // ICalculator.cs: /// <summary> /// Subtracts the specified operands. /// </summary> /// <param name="operand1">The operand1.</param> /// <param name="operand2">The operand2.</param> /// <returns>The result of the subtraction.</returns> /// <exception cref="ArgumentException"> /// Argument <paramref name="operand1"/> is &lt; 0.<br/> /// -- or --<br/> /// Argument <paramref name="operand2"/> is &lt; 0. /// </exception> double Subtract(double operand1, double operand2);   ...   // Calculator.cs:   public double Subtract(double operand1, double operand2) {     if (operand1 < 0.0)     {         throw new ArgumentException("Value must not be negative.", "operand1");     }       if (operand2 < 0.0)     {         throw new ArgumentException("Value must not be negative.", "operand2");     }       return (this.LastResult = operand1 - operand2).Value; }   Obviously, the argument validation stuff that was produced during the red-green part of our cycle duplicates the code from the previous Add() method. So, to avoid code duplication and minimize the number of code lines of the production code, we do an Extract Method refactoring. One more time, this is only a matter of a few mouse clicks (and giving the new method a name) with R#: Having done that, our production code finally looks like that: using System; using LinFu.IoC.Configuration;   namespace Calculator {     [Implements(typeof(ICalculator))]     internal class Calculator : ICalculator     {         #region ICalculator           public double? LastResult { get; private set; }           public double Add(double operand1, double operand2)         {             ThrowIfOneOperandIsInvalid(operand1, operand2);               return (this.LastResult = operand1 + operand2).Value;         }           public double Subtract(double operand1, double operand2)         {             ThrowIfOneOperandIsInvalid(operand1, operand2);               return (this.LastResult = operand1 - operand2).Value;         }           #endregion // ICalculator           #region Implementation (Helper)           private static void ThrowIfOneOperandIsInvalid(double operand1, double operand2)         {             if (operand1 < 0.0)             {                 throw new ArgumentException("Value must not be negative.", "operand1");             }               if (operand2 < 0.0)             {                 throw new ArgumentException("Value must not be negative.", "operand2");             }         }           #endregion // Implementation (Helper)       } // class Calculator   } // namespace Calculator But is the above worth the effort at all? It’s obviously trivial and not very impressive. All our tests were green (for the right reasons), and refactoring the code did not change anything. It’s not immediately clear how this refactoring work adds value to the project. Derick puts it like this: STOP! Hold on a second… before you go any further and before you even think about refactoring what you just wrote to make your test pass, you need to understand something: if your done with your requirements after making the test green, you are not required to refactor the code. I know… I’m speaking heresy, here. Toss me to the wolves, I’ve gone over to the dark side! Seriously, though… if your test is passing for the right reasons, and you do not need to write any test or any more code for you class at this point, what value does refactoring add? Derick immediately answers his own question: So why should you follow the refactor portion of red/green/refactor? When you have added code that makes the system less readable, less understandable, less expressive of the domain or concern’s intentions, less architecturally sound, less DRY, etc, then you should refactor it. I couldn’t state it more precise. From my personal perspective, I’d add the following: You have to keep in mind that real-world software systems are usually quite large and there are dozens or even hundreds of occasions where micro-refactorings like the above can be applied. It’s the sum of them all that counts. And to have a good overall quality of the system (e.g. in terms of the Code Duplication Percentage metric) you have to be pedantic on the individual, seemingly trivial cases. My job regularly requires the reading and understanding of ‘foreign’ code. So code quality/readability really makes a HUGE difference for me – sometimes it can be even the difference between project success and failure… Conclusions The above described development process emerged over the years, and there were mainly two things that guided its evolution (you might call it eternal principles, personal beliefs, or anything in between): Test-driven development is the normal, natural way of writing software, code-first is exceptional. So ‘doing TDD or not’ is not a question. And good, stable code can only reliably be produced by doing TDD (yes, I know: many will strongly disagree here again, but I’ve never seen high-quality code – and high-quality code is code that stood the test of time and causes low maintenance costs – that was produced code-first…) It’s the production code that pays our bills in the end. (Though I have seen customers these days who demand an acceptance test battery as part of the final delivery. Things seem to go into the right direction…). The test code serves ‘only’ to make the production code work. But it’s the number of delivered features which solely counts at the end of the day - no matter how much test code you wrote or how good it is. With these two things in mind, I tried to optimize my coding process for coding speed – or, in business terms: productivity - without sacrificing the principles of TDD (more than I’d do either way…).  As a result, I consider a ratio of about 3-5/1 for test code vs. production code as normal and desirable. In other words: roughly 60-80% of my code is test code (This might sound heavy, but that is mainly due to the fact that software development standards only begin to evolve. The entire software development profession is very young, historically seen; only at the very beginning, and there are no viable standards yet. If you think about software development as a kind of casting process, where the test code is the mold and the resulting production code is the final product, then the above ratio sounds no longer extraordinary…) Although the above might look like very much unnecessary work at first sight, it’s not. With the aid of the mentioned add-ins, doing all the above is a matter of minutes, sometimes seconds (while writing this post took hours and days…). The most important thing is to have the right tools at hand. Slow developer machines or the lack of a tool or something like that - for ‘saving’ a few 100 bucks -  is just not acceptable and a very bad decision in business terms (though I quite some times have seen and heard that…). Production of high-quality products needs the usage of high-quality tools. This is a platitude that every craftsman knows… The here described round-trip will take me about five to ten minutes in my real-world development practice. I guess it’s about 30% more time compared to developing the ‘traditional’ (code-first) way. But the so manufactured ‘product’ is of much higher quality and massively reduces maintenance costs, which is by far the single biggest cost factor, as I showed in this previous post: It's the maintenance, stupid! (or: Something is rotten in developerland.). In the end, this is a highly cost-effective way of software development… But on the other hand, there clearly is a trade-off here: coding speed vs. code quality/later maintenance costs. The here described development method might be a perfect fit for the overwhelming majority of software projects, but there certainly are some scenarios where it’s not - e.g. if time-to-market is crucial for a software project. So this is a business decision in the end. It’s just that you have to know what you’re doing and what consequences this might have… Some last words First, I’d like to thank Derick Bailey again. His two aforementioned posts (which I strongly recommend for reading) inspired me to think deeply about my own personal way of doing TDD and to clarify my thoughts about it. I wouldn’t have done that without this inspiration. I really enjoy that kind of discussions… I agree with him in all respects. But I don’t know (yet?) how to bring his insights into the described production process without slowing things down. The above described method proved to be very “good enough” in my practical experience. But of course, I’m open to suggestions here… My rationale for now is: If the test is initially red during the red-green-refactor cycle, the ‘right reason’ is: it actually calls the right method, but this method is not yet operational. Later on, when the cycle is finished and the tests become part of the regular, automated Continuous Integration process, ‘red’ certainly must occur for the ‘right reason’: in this phase, ‘red’ MUST mean nothing but an unfulfilled assertion - Fail By Assertion, Not By Anything Else!

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  • iPhone SDK vs Windows Phone 7 Series SDK Challenge, Part 1: Hello World!

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. Hello World! Of course no first post would be allowed if it didnt focus on the hello world scenario.  The iPhone SDK follows that tradition with the Your First iPhone Application walkthrough.  I will say that the developer documentation for iPhone is pretty good.  There are plenty of walkthoughs and they break things down into nicely sized steps and do a good job of bringing the user along.  As expected, this application is quite simple.  It comprises of a text box, a label, and a button.  When you push the button, the label changes to Hello plus the  word you typed into the text box.  Makes perfect sense for a starter application.  Theres not much to this but it covers a few basic elements: Laying out basic UI Handling user input Hooking up events Formatting text     So, lets get started building a similar app for Windows Phone 7 Series! Implementing the UI: UI in Silverlight (and therefore Windows Phone 7) is defined in XAML, which is a declarative XML language also used by WPF on the desktop.  For anyone thats familiar with similar types of markup, its relatively straightforward to learn, but has a lot of power in it once you get it figured out.  Well talk more about that. This UI is very simple.  When I look at this, I note a couple of things: Elements are arranged vertically They are all centered So, lets create our Application and then start with the UI.  Once you have the the VS 2010 Express for Windows Phone tool running, create a new Windows Phone Project, and call it Hello World: Once created, youll see the designer on one side and your XAML on the other: Now, we can create our UI in one of three ways: Use the designer in Visual Studio to drag and drop the components Use the designer in Expression Blend 4 to drag and drop the components Enter the XAML by hand in either of the above Well start with (1), then kind of move to (3) just for instructional value. To develop this UI in the designer: First, delete all of the markup between inside of the Grid element (LayoutRoot).  You should be left with just this XAML for your MainPage.xaml (i shortened all the xmlns declarations below for brevity): 1: <phoneNavigation:PhoneApplicationPage 2: x:Class="HelloWorld.MainPage" 3: xmlns="...[snip]" 4: FontFamily="{StaticResource PhoneFontFamilyNormal}" 5: FontSize="{StaticResource PhoneFontSizeNormal}" 6: Foreground="{StaticResource PhoneForegroundBrush}"> 7:   8: <Grid x:Name="LayoutRoot" Background="{StaticResource PhoneBackgroundBrush}"> 9:   10: </Grid> 11:   12: </phoneNavigation:PhoneApplicationPage> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Well be adding XAML at line 9, so thats the important part. Now, Click on the center area of the phone surface Open the Toolbox and double click StackPanel Double click TextBox Double click TextBlock Double click Button That will create the necessary UI elements but they wont be arranged quite right.  Well fix it in a second.    Heres the XAML that we end up with: 1: <StackPanel Height="100" HorizontalAlignment="Left" Margin="10,10,0,0" Name="stackPanel1" VerticalAlignment="Top" Width="200"> 2: <TextBox Height="32" Name="textBox1" Text="TextBox" Width="100" /> 3: <TextBlock Height="23" Name="textBlock1" Text="TextBlock" /> 4: <Button Content="Button" Height="70" Name="button1" Width="160" /> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The designer does its best at guessing what we want, but in this case we want things to be a bit simpler. So well just clean it up a bit.  We want the items to be centered and we want them to have a little bit of a margin on either side, so heres what we end up with.  Ive also made it match the values and style from the iPhone app: 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <TextBlock Name="textBlock1" HorizontalAlignment="Center" Margin="0,100,0,0" Text="Hello You!" /> 4: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello"/> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now lets take a look at what weve done there. Line 1: We removed all of the formatting from the StackPanel, except for Margin, as thats all we need.  Since our parent element is a Grid, by default the StackPanel will be sized to fit in that space.  The Margin says that we want to reserve 10 pixels on each side of the StackPanel. Line 2: Weve set the HorizontalAlignment of the TextBox to Stretch, which says that it should fill its parents size horizontally.  We want to do this so the TextBox is always full-width.  We also set TextAlignment to Center, to center the text. Line 3: In contrast to the TextBox above, we dont care how wide the TextBlock is, just so long as it is big enough for its text.  Thatll happen automatically, so we just set its Horizontal alignment to Center.  We also set a Margin above the TextBlock of 100 pixels to bump it down a bit, per the iPhone UI. Line 4: We do the same things here as in Line 3. Heres how the UI looks in the designer: Believe it or not, were almost done! Implementing the App Logic Now, we want the TextBlock to change its text when the Button is clicked.  In the designer, double click the Button to be taken to the Event Handler for the Buttons Click event.  In that event handler, we take the Text property from the TextBox, and format it into a string, then set it into the TextBlock.  Thats it! 1: private void button1_Click(object sender, RoutedEventArgs e) 2: { 3: string name = textBox1.Text; 4:   5: // if there isn't a name set, just use "World" 6: if (String.IsNullOrEmpty(name)) 7: { 8: name = "World"; 9: } 10:   11: // set the value into the TextBlock 12: textBlock1.Text = String.Format("Hello {0}!", name); 13:   14: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } We use the String.Format() method to handle the formatting for us.    Now all thats left is to test the app in the Windows Phone Emulator and verify it does what we think it does! And it does! Comparing against the iPhone Looking at the iPhone example, there are basically three things that you have to touch as the developer: 1) The UI in the Nib file 2) The app delegate 3) The view controller Counting lines is a bit tricky here, but to try to keep this even, Im going to only count lines of code that I could not have (or would not have) generated with the tooling.  Meaning, Im not counting XAML and Im not counting operations that happen in the Nib file with the XCode designer tool.  So in the case of the above, even though I modified the XAML, I could have done all of those operations using the visual designer tool.  And normally I would have, but the XAML is more instructive (and less steps!).  Im interested in things that I, as the developer have to figure out in code.  Im also not counting lines that just have a curly brace on them, or lines that are generated for me (e.g. method names that are generated for me when I make a connection, etc.) So, by that count, heres what I get from the code listing for the iPhone app found here: HelloWorldAppDelegate.h: 6 HelloWorldAppDelegate.m: 12 MyViewController.h: 8 MyViewController.m: 18 Which gives me a grand total of about 44 lines of code on iPhone.  I really do recommend looking at the iPhone code for a comparison to the above. Now, for the Windows Phone 7 Series application, the only code I typed was in the event handler above Main.Xaml.cs: 4 So a total of 4 lines of code on Windows Phone 7.  And more importantly, the process is just A LOT simpler.  For example, I was surprised that the User Interface Designer in XCode doesnt automatically create instance variables for me and wire them up to the corresponding elements.  I assumed I wouldnt have to write this code myself (and risk getting it wrong!).  I dont need to worry about view controllers or anything.  I just write my code.  This blog post up to this point has covered almost every aspect of this apps development in a few pages.  The iPhone tutorial has 5 top level steps with 2-3 sub sections of each. Now, its worth pointing out that the iPhone development model uses the Model View Controller (MVC) pattern, which is a very flexible and powerful pattern that enforces proper separation of concerns.  But its fairly complex and difficult to understand when you first walk up to it.  Here at Microsoft weve dabbled in MVC a bit, with frameworks like MFC on Visual C++ and with the ASP.NET MVC framework now.  Both are very powerful frameworks.  But one of the reasons weve stayed away from MVC with client UI frameworks is that its difficult to tool.  We havent seen the type of value that beats double click, write code! for the broad set of scenarios. Another thing to think about is how many of those lines of code were focused on my apps functionality?.  Or, the converse of How many lines of code were boilerplate plumbing?  In both examples, the actual number of functional code lines is similar.  I count most of them in MyViewController.m, in the changeGreeting method.  Its about 7 lines of code that do the work of taking the value from the TextBox and putting it into the label.  Versus 4 on the Windows Phone 7 side.  But, unfortunately, on iPhone I still have to write that other 37 lines of code, just to get there. 10% of the code, 1 file instead of 4, its just much simpler. Making Some Tweaks It turns out, I can actually do this application with ZERO  lines of code, if Im willing to change the spec a bit. The data binding functionality in Silverlight is incredibly powerful.  And what I can do is databind the TextBoxs value directly to the TextBlock.  Take some time looking at this XAML below.  Youll see that I have added another nested StackPanel and two more TextBlocks.  Why?  Because thats how I build that string, and the nested StackPanel will lay things out Horizontally for me, as specified by the Orientation property. 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,100,0,0" > 4: <TextBlock Text="Hello " /> 5: <TextBlock Name="textBlock1" Text="{Binding ElementName=textBox1, Path=Text}" /> 6: <TextBlock Text="!" /> 7: </StackPanel> 8: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello" Click="button1_Click" /> 9: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now, the real action is there in the bolded TextBlock.Text property: Text="{Binding ElementName=textBox1, Path=Text}" .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } That does all the heavy lifting.  It sets up a databinding between the TextBox.Text property on textBox1 and the TextBlock.Text property on textBlock1. As I change the text of the TextBox, the label updates automatically. In fact, I dont even need the button any more, so I could get rid of that altogether.  And no button means no event handler.  No event handler means no C# code at all.  Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • VS 2010 JavaScript editor – matching braces highlighting – is it so difficult to implement?

    - by AGS777
    I do not know. Just curious. But first things first. As a web developer I spend about 80% of my work-time editing JavaScript code. And since my server-side platform is .NET then it would be very convenient to have decent JavaScript text editor within Visual Studio IDE. So, Visual Studio 2010 is out. Downloaded and installed. What were my expectations regarding JavaScript editor? Pretty low, actually.  I just wanted to have matching braces highlighted eventually. That’s all. Yes, I know about Ctrl + ] shortcut but it is not event remotely close to convenience. And the result? Alas. Without further ado, just look at some real-world fragment of code from jQuery Templates Proposal experimental plugin as I see it in Notepad++, Notepad2 and Visual Studio 2010 editors respectively: Notepad++ Notepad2 Visual Studio 2010 Look at the highlighted parentheses, regular expression literals, numbers. Do you have a feeling that the last screenshot is not very informative in comparison with the other ones? If yes, then my question is why? Instead I was given an IntelliSense. Sorry, but I do not need it to rot my mind. Especially the one which does not always work properly (try to use it with base2 library for example). With all the expressive power of the language I have to know what I am doing. Instead I still have the same plain old Notepad with some of the JavaScript keywords colorized, plus partially functional/useful IntelliSense. What I do need, is just a little help to make less errors when I type the code – some essential text editor facilities that I really need. Give me that and only then feel free to improve on something else. Maybe I am wrong. Then, sorry. Just cannot believe that I have to wait for another couple of years to get very basic code editor feature.  

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  • OpenGL or OpenGL ES

    - by zxspectrum
    What should I learn? OpenGL 4.1 or OpenGL ES 2.0? I will be developing desktop applications using Qt but I may start developing mobile applications in a few months, too. I don't know anything about 3D, 3D math, etc and I'd rather spend 100 bucks in a good book than 1 week digging websites and going through trial and error. One problem I see with OpenGL 4.1 is as far as I know there is no book yet (the most recent ones are for OpenGL 3.3 or 4.0), while there are books on OpenGL ES 2.0. On the other hand, from my naive point of view, OpenGL 4.1 seems like OpenGL ES 2.0 + additions, so it looks like it would be easier/better to first learn OpenGL ES 2.0, then go for the shader language, etc Please, don't tell me to use NeHe (it's generally agreed it's full of bad/old practices), the Durian tutorial, etc. Thanks

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  • Developer’s Life – Every Developer is a Captain America

    - by Pinal Dave
    Captain America was first created as a comic book character in the 1940’s as a way to boost morale during World War II.  Aimed at a children’s audience, his legacy faded away when the war ended.  However, he has recently has a major reboot to become a popular movie character that deals with modern issues. When Captain America was first written, there was no such thing as a developer, programmer or a computer (the way we think of them, anyway).  Despite these limitations, I think there are still a lot of ways that modern Captain America is like modern developers. So how are developers like Captain America? Well, read on my list of reasons. Take on Big Projects Captain America isn’t afraid to take on big projects – and takes responsibility when the project is co-opted by the evil organization HYDRA.  Developers may not have super villains out there corrupting their work, but they know to keep on top of their projects and own what they do. Elderly Wisdom Steve Rogers, Captain America’s alter ego, was frozen in ice for decades, and brought back to life to solve problems. Developers can learn from this by respecting the opinions of their elders – technology is an ever-changing market, but the old-timers still have a few tricks up their sleeves! Don’t be Afraid of Change Don’t be afraid of change.  Captain America woke up to find the world he was accustomed to is now completely different.  He might have even felt his skills were no longer necessary.  He, and developers, know that everyone has their place in a team, though.  If you try your best, you will make it work. Fight Your Own Battle Sometimes you have to make it on your own.  Captain America is an integral part of the Avengers, but in his own movies, the other superheroes aren’t around to back him up.  Developers, too, must learn to work both within and with out a team. Solid Integrity One of Captain America’s greatest qualities is his integrity.  His determine to do what is right, keep his word, and act honestly earns him mockery from some of the less-savory characters – even “good guys” like Iron Man.  Developers, and everyone else, need to develop the strength of character to keep their integrity.  No matter your walk of life, there will be tempting obstacles.  Think of Captain America, and say “no.” There is a lot for all of us to learn from Captain America, to take away in our own lives, and admire in those who display it – I am specifically thinking of developers.  If you are enjoying this series as much as I am, please let me know who else you would like to see featured. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Developer, Superhero

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  • Should a c# dev switch to VB.net when the team language base is mixed?

    - by jjr2527
    I recently joined a new development team where the language preferences are mixed on the .net platform. Dev 1: Knows VB.net, does not know c# Dev 2: Knows VB.net, does not know c# Dev 3: Knows c# and VB.net, prefers c# Dev 4: Knows c# and VB6(VB.net should be pretty easy to pick up), prefers c# It seems to me that the thought leaders in the .net space are c# devs almost universally. I also thought that some 3rd party tools didn't support VB.net but when I started looking into it I didn't find any good examples. I would prefer to get the whole team on c# but if there isn't any good reason to force the issue aside from preference then I don't think that is the right choice. Are there any reasons I should lead folks away from VB.net?

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  • How to calculate checksum?

    - by Patel Rikin
    I m developing instrument driver and i want to know how to calculate checksum of frame. Explanation: Expressed by characters [0-9] and [A-F]. Characters beginning from the character after [STX] and until [ETB] or [ETX] (including [ETB] or [ETX]) are added in binary. The 2-digit numbers, which represent the least significant 8 bits in hexadecimal code, are converted to ASCII characters [0-9] and [A-F]. The most significant digit is stored in CHK1 and the least significant digit in CHK2. This is sample frame : <STX>2Q|1|2^1||||20011001153000<CR><ETX><CHK1><CHK2><CR><LF> and i want to know what is value of chk1 and chk2 and i am new in this so i m totally blank about how to calculate checksum i am not getting above 3rd and 4th point. can any one provide sample code for c#. Please help me.

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  • Will it be possible to use a non-pae kernel in 12.10

    - by Roland Taylor
    I know that Ubuntu +1 questions are frowned upon, but this I believe is a fair exception. Currently I have 2 systems running Ubuntu 12.10, and one of them has a Pentium M that doesn't support PAE (strange I know, but true). This has meant in the past that I had to rely on a custom iso to install Ubuntu a similar system,and so this time I went with Xubuntu 12.04. My question is 2 fold, but really one question: Is it/will it be possible to install a non-pae version of the 12.10 kernel from the standard repositories? If no, how can I get such a kernel? (Is there a PPA with such a kernel available?). NB: Before anyone suggests that I just install this package: http://packages.ubuntu.com/quantal/linux-image-generic, please note that this comes with PAE enabled. P.S. Yes, I have Googled. I haven't found the answer.

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  • Ternary operator in VB.NET

    - by Jalpesh P. Vadgama
    We all know about Ternary operator in C#.NET. I am a big fan of ternary operator and I like to use it instead of using IF..Else. Those who don’t know about ternary operator please go through below link. http://msdn.microsoft.com/en-us/library/ty67wk28(v=vs.80).aspx Here you can see ternary operator returns one of the two values based on the condition. See following example. bool value = false;string output=string.Empty;//using If conditionif (value==true) output ="True";else output="False";//using tenary operatoroutput = value == true ? "True" : "False"; In the above example you can see how we produce same output with the ternary operator without using If..Else statement. Recently in one of the project I was working with VB.NET language and I was eager to know if there is a ternary operator equivalent there or not. After searching on internet I have found two ways to do it. IF operator which works for VB.NET 2008 and higher version and IIF operator which is there since VB 6.0. So let’s check same above example with both of this operators. So let’s create a console application which has following code. Module Module1 Sub Main() Dim value As Boolean = False Dim output As String = String.Empty ''Output using if else statement If value = True Then output = "True" Else output = "False" Console.WriteLine("Output Using If Loop") Console.WriteLine(output) output = If(value = True, "True", "False") Console.WriteLine("Output using If operator") Console.WriteLine(output) output = IIf(value = True, "True", "False") Console.WriteLine("Output using IIF Operator") Console.WriteLine(output) Console.ReadKey() End If End SubEnd Module As you can see in the above code I have written all three-way to condition check using If.Else statement and If operator and IIf operator. You can see that both IIF and If operator has three parameter first parameter is the condition which you need to check and then another parameter is true part of you need to put thing which you need as output when condition is ‘true’. Same way third parameter is for the false part where you need to put things which you need as output when condition as ‘false’. Now let’s run that application and following is the output as expected. That’s it. You can see all three ways are producing same output. Hope you like it. Stay tuned for more..Till then Happy Programming.

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  • Get Your PhD in Googling [Slideshow]

    - by Asian Angel
    Think you know how to search Google with the best of them? Then put your knowledge to the test with this awesome slideshow where you can verify what you know and perhaps learn something new along the way. Note: The slideshow contains a total of 22 slides. Go Directly to the Slideshow Your PhD in Googling – Blog Post [via Geeks are Sexy] HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux

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  • So LibGDX / Java or XNA / C# [on hold]

    - by Israel G.
    I am curious to know what will be better for me - LibGDX / Java or XNA / C#. I am on the same level with C# and Java (I am pretty advanced with both of them). I really want to get into game development, develop indie games and such. So what are the pros and cons of XNA and LibGDX, what do you prefer personally and why? Java - LibGDX is cross platform and uses OpenGL. C# - XNA is for windows only ( you can use monogame but it will hurt performance and other things), Unfortunately, XNA is not going to be supported anymore but I still see people that recommend it over libGDX. (XNA is more popular and has more tutorials then libGDX). So please help me to pick, I really don't know what to choose. Thanks a lot!

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  • SQL SERVER – Difference Between GETDATE and SYSDATETIME

    - by pinaldave
    Sometime something so simple skips our mind. I never knew the difference between GETDATE and SYSDATETIME. I just ran simple query as following and realized the difference. SELECT GETDATE() fn_GetDate, SYSDATETIME() fn_SysDateTime In case of GETDATE the precision is till miliseconds and in case of SYSDATETIME the precision is till nanoseconds. Now the questions is to you – did you know this? Be honest and please share your views. I already accepted that I did not know this in very first line. Reference: Pinal Dave (http://www.SQLAuthority.com), Filed under: Pinal Dave, SQL, SQL Authority, SQL DateTime, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • 3 tier architecture in objective-c

    - by hba
    I just finished reading the objective-c developer handbook from apple. So I pretty much know everything that there is to know about objective-c (hee hee hee). I was wondering how do I go about designing a 3-tier application in objective-c. The 3-tiers being a front-end application in Cocoa, a middle-tier in pure objective-c and a back-end (data access also in objective-c and mysql db). I'm not really interested in discussing why I'd need a 3-tier architecture, I'd like to narrow the discussion to the 'how'. For example, can I have 3 separate x-code projects one for each tier? If so how would I link the projects together. In java, I can export each tier as a jar file and form the proper associations.

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  • Ubuntu 12.04 installation aborts without giving any errors on Sony Vaio

    - by Guilherme Simoni
    I'm not able to install the release ubuntu-12.04-desktop-i386 on the laptop below: Sony Vaio VGN-FE21H CPU: Intel Core Duo T2300 1.66GHz Memory: 2GB DDR2 533MHz HDD: 100GB Graphics: NVIDIA GeForce 7400 256MB I'm using the ISO "ubuntu-12.04-desktop-i386.iso" burned into a DVD. I know the ISO is OK because I used it to successfully install on Virtualbox. Live DVD boots and runs OK, but I cannot install from it or directly from the boot menu. The installation goes through all the steps until the final part where is asked the Name, Name of PC and password. The problem is in the next step where it should start copying files and present some screens and features of Ubuntu. In this part the installation just close without any error message. If I am running the installation inside the live DVD it closes and returns to the home screen of the Live. If I am running straight from the boot it closes the graphic interface and restarts the PC. Does anybody know or faced the same problem?

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  • WPF vs. WinForms - a Delphi programmer's perspective?

    - by Robert Oschler
    Hello all. I have read most of the major threads on WPF vs. WinForms and I find myself stuck in the unfortunate ambivalence you can fall into when deciding between the tried and true previous tech (Winforms), and it's successor (WPF). I am a veteran Delphi programmer of many years that is finally making the jump to C#. My fellow Delphi programmers out there will understand that I am excited to know that Anders Hejlsberg, of Delphi fame, was the architect behind C#. I have a strong addiction to Delphi's VCL custom components, especially those involved in making multi-step Wizards and components that act as a container for child components. With that background, I am hoping that those of you that switched from Delphi to C# can help me with my WinForms vs. WPF decision for writing my initial applications. Note, I am very impatient when coding and things like full fledged auto-complete and proper debugger support can make or break a project for me, including being able to find readily available information on API features and calls and even more so, workarounds for bugs. The SO threads and comments in the early 2009 date range give me great concern over WPF when it comes to potential frustrations that could mar my C# UI development coding. On the other hand, spending an inordinate amount of time learning an API tech that is, even if it is not abandoned, soon to be replaced (WinForms), is equally troubling and I do find the GPU support in WPF tantalizing. Hence my ambivalence. Since I haven't learned either tech yet I have a rare opportunity to get a fresh start and not have to face the big "unlearning" curve I've seen people mention in various threads when a WinForms programmer makes the move to WPF. On the other hand, if using WPF will just be too frustrating or have other major negative consequences for an impatient RAD developer like myself, then I'll just stick with WinForms until WPF reaches the same level of support and ease of use. To give you a concrete example into my psychology as a programmer, I used VB and subsequently Delphi to completely avoid altogether the very real pain of coding with MFC, a Windows UI library that many developers suffered through while developing early Windows apps. I have never regretted my luck in avoiding MFC. It would also be comforting to know if Anders Hejlsberg had a hand in the architecture of WPF and/or WinForms, and if there are any disparities in the creative vision and ease of use embodied in either code base. Finally, for the Delphi programmers again, let me know how much "IDE schock" I'm in for when using WPF as opposed to WinForms, especially when it comes to debugger support. Any job market comments updated for 2011 would be appreciated too. -- roschler

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  • Scrum in 5 Minutes

    - by Stephen.Walther
    The goal of this blog entry is to explain the basic concepts of Scrum in less than five minutes. You learn how Scrum can help a team of developers to successfully complete a complex software project. Product Backlog and the Product Owner Imagine that you are part of a team which needs to create a new website – for example, an e-commerce website. You have an overwhelming amount of work to do. You need to build (or possibly buy) a shopping cart, install an SSL certificate, create a product catalog, create a Facebook page, and at least a hundred other things that you have not thought of yet. According to Scrum, the first thing you should do is create a list. Place the highest priority items at the top of the list and the lower priority items lower in the list. For example, creating the shopping cart and buying the domain name might be high priority items and creating a Facebook page might be a lower priority item. In Scrum, this list is called the Product Backlog. How do you prioritize the items in the Product Backlog? Different stakeholders in the project might have different priorities. Gary, your division VP, thinks that it is crucial that the e-commerce site has a mobile app. Sally, your direct manager, thinks taking advantage of new HTML5 features is much more important. Multiple people are pulling you in different directions. According to Scrum, it is important that you always designate one person, and only one person, as the Product Owner. The Product Owner is the person who decides what items should be added to the Product Backlog and the priority of the items in the Product Backlog. The Product Owner could be the customer who is paying the bills, the project manager who is responsible for delivering the project, or a customer representative. The critical point is that the Product Owner must always be a single person and that single person has absolute authority over the Product Backlog. Sprints and the Sprint Backlog So now the developer team has a prioritized list of items and they can start work. The team starts implementing the first item in the Backlog — the shopping cart — and the team is making good progress. Unfortunately, however, half-way through the work of implementing the shopping cart, the Product Owner changes his mind. The Product Owner decides that it is much more important to create the product catalog before the shopping cart. With some frustration, the team switches their developmental efforts to focus on implementing the product catalog. However, part way through completing this work, once again the Product Owner changes his mind about the highest priority item. Getting work done when priorities are constantly shifting is frustrating for the developer team and it results in lower productivity. At the same time, however, the Product Owner needs to have absolute authority over the priority of the items which need to get done. Scrum solves this conflict with the concept of Sprints. In Scrum, a developer team works in Sprints. At the beginning of a Sprint the developers and the Product Owner agree on the items from the backlog which they will complete during the Sprint. This subset of items from the Product Backlog becomes the Sprint Backlog. During the Sprint, the Product Owner is not allowed to change the items in the Sprint Backlog. In other words, the Product Owner cannot shift priorities on the developer team during the Sprint. Different teams use Sprints of different lengths such as one month Sprints, two-week Sprints, and one week Sprints. For high-stress, time critical projects, teams typically choose shorter sprints such as one week sprints. For more mature projects, longer one month sprints might be more appropriate. A team can pick whatever Sprint length makes sense for them just as long as the team is consistent. You should pick a Sprint length and stick with it. Daily Scrum During a Sprint, the developer team needs to have meetings to coordinate their work on completing the items in the Sprint Backlog. For example, the team needs to discuss who is working on what and whether any blocking issues have been discovered. Developers hate meetings (well, sane developers hate meetings). Meetings take developers away from their work of actually implementing stuff as opposed to talking about implementing stuff. However, a developer team which never has meetings and never coordinates their work also has problems. For example, Fred might get stuck on a programming problem for days and never reach out for help even though Tom (who sits in the cubicle next to him) has already solved the very same problem. Or, both Ted and Fred might have started working on the same item from the Sprint Backlog at the same time. In Scrum, these conflicting needs – limiting meetings but enabling team coordination – are resolved with the idea of the Daily Scrum. The Daily Scrum is a meeting for coordinating the work of the developer team which happens once a day. To keep the meeting short, each developer answers only the following three questions: 1. What have you done since yesterday? 2. What do you plan to do today? 3. Any impediments in your way? During the Daily Scrum, developers are not allowed to talk about issues with their cat, do demos of their latest work, or tell heroic stories of programming problems overcome. The meeting must be kept short — typically about 15 minutes. Issues which come up during the Daily Scrum should be discussed in separate meetings which do not involve the whole developer team. Stories and Tasks Items in the Product or Sprint Backlog – such as building a shopping cart or creating a Facebook page – are often referred to as User Stories or Stories. The Stories are created by the Product Owner and should represent some business need. Unlike the Product Owner, the developer team needs to think about how a Story should be implemented. At the beginning of a Sprint, the developer team takes the Stories from the Sprint Backlog and breaks the stories into tasks. For example, the developer team might take the Create a Shopping Cart story and break it into the following tasks: · Enable users to add and remote items from shopping cart · Persist the shopping cart to database between visits · Redirect user to checkout page when Checkout button is clicked During the Daily Scrum, members of the developer team volunteer to complete the tasks required to implement the next Story in the Sprint Backlog. When a developer talks about what he did yesterday or plans to do tomorrow then the developer should be referring to a task. Stories are owned by the Product Owner and a story is all about business value. In contrast, the tasks are owned by the developer team and a task is all about implementation details. A story might take several days or weeks to complete. A task is something which a developer can complete in less than a day. Some teams get lazy about breaking stories into tasks. Neglecting to break stories into tasks can lead to “Never Ending Stories” If you don’t break a story into tasks, then you can’t know how much of a story has actually been completed because you don’t have a clear idea about the implementation steps required to complete the story. Scrumboard During the Daily Scrum, the developer team uses a Scrumboard to coordinate their work. A Scrumboard contains a list of the stories for the current Sprint, the tasks associated with each Story, and the state of each task. The developer team uses the Scrumboard so everyone on the team can see, at a glance, what everyone is working on. As a developer works on a task, the task moves from state to state and the state of the task is updated on the Scrumboard. Common task states are ToDo, In Progress, and Done. Some teams include additional task states such as Needs Review or Needs Testing. Some teams use a physical Scrumboard. In that case, you use index cards to represent the stories and the tasks and you tack the index cards onto a physical board. Using a physical Scrumboard has several disadvantages. A physical Scrumboard does not work well with a distributed team – for example, it is hard to share the same physical Scrumboard between Boston and Seattle. Also, generating reports from a physical Scrumboard is more difficult than generating reports from an online Scrumboard. Estimating Stories and Tasks Stakeholders in a project, the people investing in a project, need to have an idea of how a project is progressing and when the project will be completed. For example, if you are investing in creating an e-commerce site, you need to know when the site can be launched. It is not enough to just say that “the project will be done when it is done” because the stakeholders almost certainly have a limited budget to devote to the project. The people investing in the project cannot determine the business value of the project unless they can have an estimate of how long it will take to complete the project. Developers hate to give estimates. The reason that developers hate to give estimates is that the estimates are almost always completely made up. For example, you really don’t know how long it takes to build a shopping cart until you finish building a shopping cart, and at that point, the estimate is no longer useful. The problem is that writing code is much more like Finding a Cure for Cancer than Building a Brick Wall. Building a brick wall is very straightforward. After you learn how to add one brick to a wall, you understand everything that is involved in adding a brick to a wall. There is no additional research required and no surprises. If, on the other hand, I assembled a team of scientists and asked them to find a cure for cancer, and estimate exactly how long it will take, they would have no idea. The problem is that there are too many unknowns. I don’t know how to cure cancer, I need to do a lot of research here, so I cannot even begin to estimate how long it will take. So developers hate to provide estimates, but the Product Owner and other product stakeholders, have a legitimate need for estimates. Scrum resolves this conflict by using the idea of Story Points. Different teams use different units to represent Story Points. For example, some teams use shirt sizes such as Small, Medium, Large, and X-Large. Some teams prefer to use Coffee Cup sizes such as Tall, Short, and Grande. Finally, some teams like to use numbers from the Fibonacci series. These alternative units are converted into a Story Point value. Regardless of the type of unit which you use to represent Story Points, the goal is the same. Instead of attempting to estimate a Story in hours (which is doomed to failure), you use a much less fine-grained measure of work. A developer team is much more likely to be able to estimate that a Story is Small or X-Large than the exact number of hours required to complete the story. So you can think of Story Points as a compromise between the needs of the Product Owner and the developer team. When a Sprint starts, the developer team devotes more time to thinking about the Stories in a Sprint and the developer team breaks the Stories into Tasks. In Scrum, you estimate the work required to complete a Story by using Story Points and you estimate the work required to complete a task by using hours. The difference between Stories and Tasks is that you don’t create a task until you are just about ready to start working on a task. A task is something that you should be able to create within a day, so you have a much better chance of providing an accurate estimate of the work required to complete a task than a story. Burndown Charts In Scrum, you use Burndown charts to represent the remaining work on a project. You use Release Burndown charts to represent the overall remaining work for a project and you use Sprint Burndown charts to represent the overall remaining work for a particular Sprint. You create a Release Burndown chart by calculating the remaining number of uncompleted Story Points for the entire Product Backlog every day. The vertical axis represents Story Points and the horizontal axis represents time. A Sprint Burndown chart is similar to a Release Burndown chart, but it focuses on the remaining work for a particular Sprint. There are two different types of Sprint Burndown charts. You can either represent the remaining work in a Sprint with Story Points or with task hours (the following image, taken from Wikipedia, uses hours). When each Product Backlog Story is completed, the Release Burndown chart slopes down. When each Story or task is completed, the Sprint Burndown chart slopes down. Burndown charts typically do not always slope down over time. As new work is added to the Product Backlog, the Release Burndown chart slopes up. If new tasks are discovered during a Sprint, the Sprint Burndown chart will also slope up. The purpose of a Burndown chart is to give you a way to track team progress over time. If, halfway through a Sprint, the Sprint Burndown chart is still climbing a hill then you know that you are in trouble. Team Velocity Stakeholders in a project always want more work done faster. For example, the Product Owner for the e-commerce site wants the website to launch before tomorrow. Developers tend to be overly optimistic. Rarely do developers acknowledge the physical limitations of reality. So Project stakeholders and the developer team often collude to delude themselves about how much work can be done and how quickly. Too many software projects begin in a state of optimism and end in frustration as deadlines zoom by. In Scrum, this problem is overcome by calculating a number called the Team Velocity. The Team Velocity is a measure of the average number of Story Points which a team has completed in previous Sprints. Knowing the Team Velocity is important during the Sprint Planning meeting when the Product Owner and the developer team work together to determine the number of stories which can be completed in the next Sprint. If you know the Team Velocity then you can avoid committing to do more work than the team has been able to accomplish in the past, and your team is much more likely to complete all of the work required for the next Sprint. Scrum Master There are three roles in Scrum: the Product Owner, the developer team, and the Scrum Master. I’v e already discussed the Product Owner. The Product Owner is the one and only person who maintains the Product Backlog and prioritizes the stories. I’ve also described the role of the developer team. The members of the developer team do the work of implementing the stories by breaking the stories into tasks. The final role, which I have not discussed, is the role of the Scrum Master. The Scrum Master is responsible for ensuring that the team is following the Scrum process. For example, the Scrum Master is responsible for making sure that there is a Daily Scrum meeting and that everyone answers the standard three questions. The Scrum Master is also responsible for removing (non-technical) impediments which the team might encounter. For example, if the team cannot start work until everyone installs the latest version of Microsoft Visual Studio then the Scrum Master has the responsibility of working with management to get the latest version of Visual Studio as quickly as possible. The Scrum Master can be a member of the developer team. Furthermore, different people can take on the role of the Scrum Master over time. The Scrum Master, however, cannot be the same person as the Product Owner. Using SonicAgile SonicAgile (SonicAgile.com) is an online tool which you can use to manage your projects using Scrum. You can use the SonicAgile Product Backlog to create a prioritized list of stories. You can estimate the size of the Stories using different Story Point units such as Shirt Sizes and Coffee Cup sizes. You can use SonicAgile during the Sprint Planning meeting to select the Stories that you want to complete during a particular Sprint. You can configure Sprints to be any length of time. SonicAgile calculates Team Velocity automatically and displays a warning when you add too many stories to a Sprint. In other words, it warns you when it thinks you are overcommitting in a Sprint. SonicAgile also includes a Scrumboard which displays the list of Stories selected for a Sprint and the tasks associated with each story. You can drag tasks from one task state to another. Finally, SonicAgile enables you to generate Release Burndown and Sprint Burndown charts. You can use these charts to view the progress of your team. To learn more about SonicAgile, visit SonicAgile.com. Summary In this post, I described many of the basic concepts of Scrum. You learned how a Product Owner uses a Product Backlog to create a prioritized list of tasks. I explained why work is completed in Sprints so the developer team can be more productive. I also explained how a developer team uses the daily scrum to coordinate their work. You learned how the developer team uses a Scrumboard to see, at a glance, who is working on what and the state of each task. I also discussed Burndown charts. You learned how you can use both Release and Sprint Burndown charts to track team progress in completing a project. Finally, I described the crucial role of the Scrum Master – the person who is responsible for ensuring that the rules of Scrum are being followed. My goal was not to describe all of the concepts of Scrum. This post was intended to be an introductory overview. For a comprehensive explanation of Scrum, I recommend reading Ken Schwaber’s book Agile Project Management with Scrum: http://www.amazon.com/Agile-Project-Management-Microsoft-Professional/dp/073561993X/ref=la_B001H6ODMC_1_1?ie=UTF8&qid=1345224000&sr=1-1

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  • Is there a website like this?

    - by Slawek
    Hi guys, because so much questions are closed here i was wondering if there is some website that's really about programmers< you know real programmers, that have a life not codemonkeys. For example i'd like to see what programmers around the world wear, maybe pictures. It's of course related to programming but i think community here is to strict to allow anything that has no "PHP" or "Java" in title. You know, some place where you can ask questions not only related to lines of code but to ... programmers :) For now this subsite feels more than .coding, not .programmers to be honest :) BTW: I saw there's life-style tag... maybe not all hope is lost...

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  • Non-Dom Element Event Binding with jQuery

    Yesterday I had a short discussion with Dave Reed on Twitter regarding setting up fake events on objects that are hookable. jQuery makes it real easy to bind events on DOM elements and with a little bit of extra work (that I didnt know about) you can also set up binding to non-DOM element event bindings. Assume for a second that you have a simple JavaScript object like this: var item = { sku: "wwhelp" , foo: function() { alert('orginal foo function'); } }; and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • No satellite image in world wind

    - by julien
    I am trying to use world wind but instead of a nice globe, I have that: As you can see, the earth is transparent. Only stars, the atmosphere and some names are displayed. The satellite image and the terrain are absent. If you do not know this application, you can test it with java web start from there. Do you know how to solve this problem? Maybe there is something wrong with my 3D card (FYI, google earth works perfectly). I am on ubuntu 12.04, with openJDK6 and icedtea web start.

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  • How can a web developer contribute to Ubuntu?

    - by Kyle Macey
    I've done web development for the past ten years, and have used Ubuntu for my operating system for the past five. I feel like my design and development skills could be useful, but don't know how I can help with experience in web development. I'm currently versed in Ruby, PHP, ColdFusion, and Javascript, and I took a Java class in college. I'm also willing to learn a new language, but don't even know where to start as far as what would be most helpful to the Ubuntu community. Are there projects that a web developer could help with in Ubuntu? Or what language should I learn to best help contribute?

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  • ASP.NET Web Forms Extensibility: Providers

    - by Ricardo Peres
    Introduction This will be the first of a number of posts on ASP.NET extensibility. At this moment I don’t know exactly how many will be and I only know a couple of subjects that I want to talk about, so more will come in the next days. I have the sensation that the providers offered by ASP.NET are not widely know, although everyone uses, for example, sessions, they may not be aware of the extensibility points that Microsoft included. This post won’t go into details of how to configure and extend each of the providers, but will hopefully give some pointers on that direction. Canonical These are the most widely known and used providers, coming from ASP.NET 1, chances are, you have used them already. Good support for invoking client side, either from a .NET application or from JavaScript. Lots of server-side controls use them, such as the Login control for example. Membership The Membership provider is responsible for managing registered users, including creating new ones, authenticating them, changing passwords, etc. ASP.NET comes with two implementations, one that uses a SQL Server database and another that uses the Active Directory. The base class is Membership and new providers are registered on the membership section on the Web.config file, as well as parameters for specifying minimum password lengths, complexities, maximum age, etc. One reason for creating a custom provider would be, for example, storing membership information in a different database engine. 1: <membership defaultProvider="MyProvider"> 2: <providers> 3: <add name="MyProvider" type="MyClass, MyAssembly"/> 4: </providers> 5: </membership> Role The Role provider assigns roles to authenticated users. The base class is Role and there are three out of the box implementations: XML-based, SQL Server and Windows-based. Also registered on Web.config through the roleManager section, where you can also say if your roles should be cached on a cookie. If you want your roles to come from a different place, implement a custom provider. 1: <roleManager defaultProvider="MyProvider"> 2: <providers> 3: <add name="MyProvider" type="MyClass, MyAssembly" /> 4: </providers> 5: </roleManager> Profile The Profile provider allows defining a set of properties that will be tied and made available to authenticated or even anonymous ones, which must be tracked by using anonymous authentication. The base class is Profile and the only included implementation stores these settings in a SQL Server database. Configured through profile section, where you also specify the properties to make available, a custom provider would allow storing these properties in different locations. 1: <profile defaultProvider="MyProvider"> 2: <providers> 3: <add name="MyProvider" type="MyClass, MyAssembly"/> 4: </providers> 5: </profile> Basic OK, I didn’t know what to call these, so Basic is probably as good as a name as anything else. Not supported client-side (doesn’t even make sense). Session The Session provider allows storing data tied to the current “session”, which is normally created when a user first accesses the site, even when it is not yet authenticated, and remains all the way. The base class and only included implementation is SessionStateStoreProviderBase and it is capable of storing data in one of three locations: In the process memory (default, not suitable for web farms or increased reliability); A SQL Server database (best for reliability and clustering); The ASP.NET State Service, which is a Windows Service that is installed with the .NET Framework (ok for clustering). The configuration is made through the sessionState section. By adding a custom Session provider, you can store the data in different locations – think for example of a distributed cache. 1: <sessionState customProvider=”MyProvider”> 2: <providers> 3: <add name=”MyProvider” type=”MyClass, MyAssembly” /> 4: </providers> 5: </sessionState> Resource A not so known provider, allows you to change the origin of localized resource elements. By default, these come from RESX files and are used whenever you use the Resources expression builder or the GetGlobalResourceObject and GetLocalResourceObject methods, but if you implement a custom provider, you can have these elements come from some place else, such as a database. The base class is ResourceProviderFactory and there’s only one internal implementation which uses these RESX files. Configuration is through the globalization section. 1: <globalization resourceProviderFactoryType="MyClass, MyAssembly" /> Health Monitoring Health Monitoring is also probably not so well known, and actually not a good name for it. First, in order to understand what it does, you have to know that ASP.NET fires “events” at specific times and when specific things happen, such as when logging in, an exception is raised. These are not user interface events and you can create your own and fire them, nothing will happen, but the Health Monitoring provider will detect it. You can configure it to do things when certain conditions are met, such as a number of events being fired in a certain amount of time. You define these rules and route them to a specific provider, which must inherit from WebEventProvider. Out of the box implementations include sending mails, logging to a SQL Server database, writing to the Windows Event Log, Windows Management Instrumentation, the IIS 7 Trace infrastructure or the debugger Trace. Its configuration is achieved by the healthMonitoring section and a reason for implementing a custom provider would be, for example, locking down a web application in the event of a significant number of failed login attempts occurring in a small period of time. 1: <healthMonitoring> 2: <providers> 3: <add name="MyProvider" type="MyClass, MyAssembly"/> 4: </providers> 5: </healthMonitoring> Sitemap The Sitemap provider allows defining the site’s navigation structure and associated required permissions for each node, in a tree-like fashion. Usually this is statically defined, and the included provider allows it, by supplying this structure in a Web.sitemap XML file. The base class is SiteMapProvider and you can extend it in order to supply you own source for the site’s structure, which may even be dynamic. Its configuration must be done through the siteMap section. 1: <siteMap defaultProvider="MyProvider"> 2: <providers><add name="MyProvider" type="MyClass, MyAssembly" /> 3: </providers> 4: </siteMap> Web Part Personalization Web Parts are better known by SharePoint users, but since ASP.NET 2.0 they are included in the core Framework. Web Parts are server-side controls that offer certain possibilities of configuration by clients visiting the page where they are located. The infrastructure handles this configuration per user or globally for all users and this provider is responsible for just that. The base class is PersonalizationProvider and the only included implementation stores settings on SQL Server. Add new providers through the personalization section. 1: <webParts> 2: <personalization defaultProvider="MyProvider"> 3: <providers> 4: <add name="MyProvider" type="MyClass, MyAssembly"/> 5: </providers> 6: </personalization> 7: </webParts> Build The Build provider is responsible for compiling whatever files are present on your web folder. There’s a base class, BuildProvider, and, as can be expected, internal implementations for building pages (ASPX), master pages (Master), user web controls (ASCX), handlers (ASHX), themes (Skin), XML Schemas (XSD), web services (ASMX, SVC), resources (RESX), browser capabilities files (Browser) and so on. You would write a build provider if you wanted to generate code from any kind of non-code file so that you have strong typing at development time. Configuration goes on the buildProviders section and it is per extension. 1: <buildProviders> 2: <add extension=".ext" type="MyClass, MyAssembly” /> 3: </buildProviders> New in ASP.NET 4 Not exactly new since they exist since 2010, but in ASP.NET terms, still new. Output Cache The Output Cache for ASPX pages and ASCX user controls is now extensible, through the Output Cache provider, which means you can implement a custom mechanism for storing and retrieving cached data, for example, in a distributed fashion. The base class is OutputCacheProvider and the only implementation is private. Configuration goes on the outputCache section and on each page and web user control you can choose the provider you want to use. 1: <caching> 2: <outputCache defaultProvider="MyProvider"> 3: <providers> 4: <add name="MyProvider" type="MyClass, MyAssembly"/> 5: </providers> 6: </outputCache> 7: </caching> Request Validation A big change introduced in ASP.NET 4 (and refined in 4.5, by the way) is the introduction of extensible request validation, by means of a Request Validation provider. This means we are not limited to either enabling or disabling event validation for all pages or for a specific page, but we now have fine control over each of the elements of the request, including cookies, headers, query string and form values. The base provider class is RequestValidator and the configuration goes on the httpRuntime section. 1: <httpRuntime requestValidationType="MyClass, MyAssembly" /> Browser Capabilities The Browser Capabilities provider is new in ASP.NET 4, although the concept exists from ASP.NET 2. The idea is to map a browser brand and version to its supported capabilities, such as JavaScript version, Flash support, ActiveX support, and so on. Previously, this was all hardcoded in .Browser files located in %WINDIR%\Microsoft.NET\Framework(64)\vXXXXX\Config\Browsers, but now you can have a class inherit from HttpCapabilitiesProvider and implement your own mechanism. Register in on the browserCaps section. 1: <browserCaps provider="MyClass, MyAssembly" /> Encoder The Encoder provider is responsible for encoding every string that is sent to the browser on a page or header. This includes for example converting special characters for their standard codes and is implemented by the base class HttpEncoder. Another implementation takes care of Anti Cross Site Scripting (XSS) attacks. Build your own by inheriting from one of these classes if you want to add some additional processing to these strings. The configuration will go on the httpRuntime section. 1: <httpRuntime encoderType="MyClass, MyAssembly" /> Conclusion That’s about it for ASP.NET providers. It was by no means a thorough description, but I hope I managed to raise your interest on this subject. There are lots of pointers on the Internet, so I only included direct references to the Framework classes and configuration sections. Stay tuned for more extensibility!

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  • On SQL Developer and TNSNAMES.ORA

    - by thatjeffsmith
    Tnsnames.ora [DOCS] is a configuration file for SQL*Net that describes the network service names for the databases in your organization. Basically, it tells Oracle applications how to find your databases. This post is just a quick overview on how to get SQL Developer to ‘see’ this file and define a connection. There’s only a single prerequisite for having SQL Devleoper setup such that it can use TNSNAMES to connect: You have somewhere a tnsnames.ora file You don’t need a client, instant or otherwise, on your machine. You just need the file. Now, if you DO you have a client or HOME on your machine, SQL Developer will look for those and find the tnsnames file for you. IF we can’t find it at the usual places, you can simply tell us where it is via this preference: On the Database – Advanced page Once you’ve done this, assuming you have a file (or 10) in that directory, we’ll read it, parse it, and list the entries in the connection dialog. The File(s) That’s right, files. Just like SQL*Plus, we’ll read any file that starts with ‘tnsnames’ – that includes files you’ve renamed to .bak or .old. Kris talks about that more here. I have just the one, which is all I need anyway. There we go! Defining the Connection Just set the connection type to TNS. This is a lot easier to do than manually defining the connections – esp as they’re likely to frequently change in ‘the real world.’ No Client or Home Required That’s right. You don’t need an Oracle Client or $ORACLE_HOME to have SQL Developer see and read a TNS file. Just so you know I’m not cheating… SQL Dev doesn’t know which client to use and won’t use it even if it DID know… I’m able to define a new connection AND connect with these preferences ON|OFF.

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