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  • Gnome-Shell 3.4 Themes not working in 12.04?

    - by CGriffitt
    Even themes advertised as Gnome-shell 3.4 compatible have graphical issues on Gnome-Shell 3.4. The main thing is that the text is black and nearly invisible, and the icons in the applications screen are crowded and in some cases overlapping. The themes did not do this before upgrade, and the default doesn't do it now. I am using user theme extension, and the themes I have tried are the Ambiance-Color set and London Smoke (both of which are advertised as 3.4 compatible).

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  • jQuery UI 1.9.0 est disponible, accompagné d'un nouveau site web, un nouveau serveur de code et une nouvelle documentation

    jQuery UI 1.9.0 est disponible Un nouveau site web, un nouveau serveur de code et une nouvelle documentation accompagnent cette sortie. jQuery UI 1.9.0 est compatible avec jQuery 1.8.2 et le plugin jQuery Color. Annoncée en novembre 2010 et plus officiellement en mars 2011, la refonte complète de jQuery UI est enfin disponible. La version 1.9.0 a nécessité 30 mois de travail et la construction de nombreuses versions intermédiaires...

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  • Should I use SVG for icons? [on hold]

    - by Nick Maddren
    I'm just wondering what is the preferred practice for adding icons? I see quite a bit of hype over SVG images however having a bit of trouble understanding how they are implemented as every article I read seems out of date. I need icons for simple lists, the icons need to be one solid color. I feel as if using png's was so 2008 haha, would you recommend the use of SVG images or are developers using other methods to display icons now?

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  • New Features in DNM 01.20.00 for DotNetNuke

    In this tutorial we look at the new features of DNM RAD and walk you through how to create a new data source, creating a linked table, creating a direct query and we preview the new color coded editor in DNM RAD 1.2 for DotNetNuke.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • T-SQL Tuesday #34: HELP!

    - by merrillaldrich
    I owe my career to the SQL Server community, specifically the Internet SQL Server community, so this month’s T-SQL Tuesday is especially poignant. I changed careers “cold” about eight years ago, and, while I had some educational background in computer science, I had relatively little real-world DBA experience. Someone gave me a shot in the form of an entry level job, for which I am grateful, but I also had to make the argument to him that I would figure out whatever I needed to do to be successful...(read more)

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  • Basic Android game loop having issues

    - by WillDaBeast509
    I've set up a very basic game loop that should draw a circle, run 100 times, then draw another. I also have a text field that should display how many times the loop has ran. However, the screen seems to not update. It displays a different value for the tick count (different each time the app is ran) and simply stays there. After exiting the app, I get an error saying "Unfortunately, MyApp has stopped." Here is the relevant code: DrawView public class DrawView extends SurfaceView implements SurfaceHolder.Callback { Paint p = new Paint(); MainThread thread; private int y=0; public DrawView(Context c) { super(c); thread = new MainThread(this, getHolder()); thread.running = true; getHolder().addCallback(this); setFocusable(true); } public void draw(Canvas c) { if(c==null) return; //super.onDraw(c); c.drawColor(Color.WHITE); p.setColor(Color.RED); p.setTextSize(32); p.setTypeface(Typeface.SANS_SERIF); c.drawCircle(getWidth()/2-100,getHeight()/2, 50, p); c.drawText("y = " + y, 50, 50, p); if(y>=100) { Log.i("DRAW", "drawing circle"); c.drawCircle(getWidth()/2+100,getHeight()/2, 50, p); } else y++; Log.i("INFO", "y = " + y); } @Override public boolean onTouchEvent(MotionEvent event) { return true; } public void onDraw(Canvas c){} public void surfaceCreated(SurfaceHolder p1) { thread.start(); } public void surfaceChanged(SurfaceHolder p1, int p2, int p3, int p4) { // TODO: Implement this method } public void surfaceDestroyed(SurfaceHolder p1) { thread.running = false; boolean retry = true; while (retry) { try { thread.join(); retry = false; } catch (InterruptedException e) { Log.i("EX", "cathing exception"); } } } } MainThread public class MainThread extends Thread { private DrawView page; private SurfaceHolder holder; public boolean running; public MainThread(DrawView p, SurfaceHolder h) { super(); page = p; holder = h; } @Override public void run() { while(running) { Canvas c = holder.lockCanvas(); page.draw(c); holder.unlockCanvasAndPost(c); } } } Here is an example log outupt: http://pastebin.com/tM9dUPuk It counts the number of ticks correctly and should draw the second circle, but the screen looks like its not updating. After closing the app, the log continues to run and keep outputting "y = 100 drawing circle" until it crashes and shows the error report. What is going on and how can I fix these two problems?

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  • Error during installation of an SQL server Failover Cluster Instance

    A common issue I've run into while helping with SQL Server Failover Cluster (FCI) installations is the failure of the Network Name. In the following post I'll discuss a bit of background, the common root cause, and how to resolve it. Countless happy developers. One award-winning bundle.The SQL Developer Bundle can transform the way you and your team work, aiding collaboration, efficiency, and consistency. Download your free trial now.

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  • Pause upgrade halfway through?

    - by rudivonstaden
    With my current Internet connection, it will take about 18 hours to download all the files needed to upgrade from 12.04 to 12.10. Is there a way that I can first download the files in the background and then do the upgrade? Alternatively, if I use the graphical Distribution Upgrade tool via Update Manager, can I Cancel halfway through the downloads and start again where I left off, or will it delete the files it's downloaded so far?

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  • Are there software options (preferabbly .NET) for doing distance and speed analysis of footballers moving on video?

    - by Anonymous Type
    Editing Question for Clarity Thanks for feedback so far, very insightful. I'm not sure how far along this part of the software community is, and what if any libraries exist for me to leverage from. Heres what I'm trying to do. Problem: Take an existing video of a game of rugby league. The Rugby League field is 100 metres long, 70 metres wide, and has white line markings every 10 metres running along the width of the field, as well as along the sidelines. Each side has 13 players on the field. Players on each team have identical jerseys that normally constrast strongly against background colours (green/brown field colour) and the referee's colour (usually yellow) and the designated water runner (orange). All players have a unique number in thick white lettering on their backs for identification. Video is taken with a high definition camera. Currently only one camera is used (2D) and existing video does not contain a foreground object of fixed spatial dimensions (as suggested in one answer for comparision measurements, however I could add this to future filming sessions if it is worthwhile). The player's do not run in a straight line 50% of the time but will go sideways on on a diagonal to the play the ball. The distance measured always starts from the spot of the previous "tackle", which ends where the player stops forward movement. It is not always possible to determine the players number from the video (facing other direction, sunlight, others standing in the way of the camera). But this isn't important as the software could allow for manual inputting of unknown "runs" at a later point after analysis. Determine the distance between two points (i.e. where the player started his "run" and where he finished it). I'm guessing that this would be quite doable if I manually marked the start and end point in the video. But how would I use landmarks in the background to determine the distance (assuming the person taking the video has kept it from jerking around). Question: Do software packages or libraries exist that are specialised enough to assist with writing analysis software to determine a sports persons distance travelled based on video taken of the performance?

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  • Is my work on a developers test being taken advantage of?

    - by CodeWarrior
    I am looking for a job and have applied to a number of positions. One of them responded, I had a pretty lengthy phone interview (perhaps an hour +) and they then set me up with the developers test. I was told that this test is estimated to take between 6 and 8 hours and that, provided it met with their approval, I could be paid for my work on it. That gave me some pause, but I endeavored. The dev test took place on a VM accessed via RDP. The task was to implement a search page in a web project that requests data from the server, displays it on the screen in a table, has a pretty complicated search filtering scheme (there are about 15 statuses and when sending the search to the server you can search by these statuses) in addition to the string/field search. They want some SVG icons to change color on certain data values, they want some data to be represented differently than how it is in the database, etc. Loooong story short, this took one heck of a lot longer than 6-8 hours. Much of it was due to the very poor VM that I was running on (Visual Studio 2013 took 10 minutes to load, and another 15 minutes to open the 3 GB ginormous solution). After completing, I was told to commit my changes to source control... Hmm, OK. I get an email back that they thought that the SVGs could have their color changed differently, they found a bug in this edge-case, there was an occasional problem with this other thing that I never experienced, etc. So I am 13-14 hours into this thing now and I have to do bug fixes. I do them, and they come back with some more. This is all apparently going into a production application. I noticed some anomalies in the code that was already in there where it looked like other people had coded all of one functionality and not anything else that I could find. Am I just being used for cheap labor? Even if they pay me the promised 50 dollars and hour for 6 hours, I have committed like 18 hours to this thing now. If I bug fix all of the stuff they keep coming up with, I will have worked at least 16 hours for free. I have taken a number of dev tests. I have never taken one where I worked on code that was destined for production. I have never taken one where I implemented a feature that was in the pipeline for development (it was planned for, and I implemented it through the course of the test). And I have never taken one that took 4 rounds and a total of 20+ hours. I get the impression that they are using their dev test to field some of the functionality, that they don't have time for in their normal team, on the cheap. Also, I wouldn't mind a 'devtest' tag.

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  • Upcoming Fedora Test Days: preupgrade and Xfce!

    <b>Tuxmachines:</b> "So this week we round out the Fedora 13 Test Day schedule, which has seen us run the gauntlet from NFS, through color management and SSSD, scale the heights of Graphics Test Week, and will see us come to a triumphant finish..."

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  • Canon Inkjet Cartridges - Are They Trully Reliable?

    Indeed, canon inkjet cartridges are very well known for their dependability, color accuracy, and speed. They also keep printed image quality not minding of how long you use the printer. That simply m... [Author: Obinna Heche - Computers and Internet - April 09, 2010]

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  • Gnome 3: Moving the status(?) icons to the top

    - by Peter
    I'm not sure of any of the terminology, so I'll have to explain things simply, to make sure you understand what I'm saying. I'm using Gnome 3, and when I bring the mouse to the bottom right of the screen, a bar pops up, with icons of some things that are running in the background (at the moment, mine has "Update Manager", "Removable Devices", "caffeine-cup"). Is there any way to move these items to the bar at the top of the screen, alongside the icons for volume, network connectivity and universal access (how do I get rid of that btw)? Thanks

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  • Sites with free game music loops? [duplicate]

    - by Bnhjhvbq7
    This question already has an answer here: Where can I find free music for my game? [closed] 13 answers I'm searching for free game loops background music for my game, seams like google is full of those websites but all of them per pay. Where can I download free game loops?

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  • XNA 4.0: 2D Camera Y and X are going in wrong direction

    - by Setheron
    I asked this question on stackoverflow but assumed this might be a better area to ask it as well for a more informed answer. My problem is that I am trying to create a camera class and have it so that my camera follows the proper RHS, however the Y axis seems to be inverted since on the screen the 0 starts at the top. Here is my Camera2D Class: class Camera2D { private Vector2 _position; private float _zoom; private float _rotation; private float _cameraSpeed; private Viewport _viewport; private Matrix _viewMatrix; private Matrix _viewMatrixIverse; public static float MinZoom = float.Epsilon; public static float MaxZoom = float.MaxValue; public Camera2D(Viewport viewport) { _viewMatrix = Matrix.Identity; _viewport = viewport; _cameraSpeed = 4.0f; _zoom = 1.0f; _rotation = 0.0f; _position = Vector2.Zero; } public void Move(Vector2 amount) { _position += amount; } public void Zoom(float amount) { _zoom += amount; _zoom = MathHelper.Clamp(_zoom, MaxZoom, MinZoom); UpdateViewTransform(); } public Vector2 Position { get { return _position; } set { _position = value; UpdateViewTransform(); } } public Matrix ViewMatrix { get { return _viewMatrix; } } private void UpdateViewTransform() { Matrix proj = Matrix.CreateTranslation(new Vector3(_viewport.Width * 0.5f, _viewport.Height * 0.5f, 0)) * Matrix.CreateScale(new Vector3(1f, 1f, 1f)); _viewMatrix = Matrix.CreateRotationZ(_rotation) * Matrix.CreateScale(new Vector3(_zoom, _zoom, 1.0f)) * Matrix.CreateTranslation(_position.X, _position.Y, 0.0f); _viewMatrix = proj * _viewMatrix; } } I test it using SpriteBatch in the following way: protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Vector2 position = new Vector2(0, 0); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, null, null, null, null, camera.ViewMatrix); Texture2D circle = CreateCircle(100); spriteBatch.Draw(circle, position, Color.Red); spriteBatch.End(); base.Draw(gameTime); }

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  • NomCom Election

    - by NeilHambly
    I've waited until I got confirmation that I would indeed be included on the slate of applications for the 2012 NomCom Committee before publishing this blog Now I have been given the GREEN light on that from PASS I want to provide you with some brief background about myself, as you may not know me well or have no idea even who I am. I also wanted to give you some insight into why I submitted my application to be a part of this NomCom committee, so I think it is useful to answer the key question...(read more)

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  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • Adding gradient header to your report

    - by SSRSGeek
    As in normal websites , we as web developers , like to have gradient headers in our reports, the Idea is very simple. First add an image to your report, I will call it HeaderStrip1   On the properties choose the background and choose the source (Embedded) since we add the image to the Report Choose Value as HeaderStrip1       Make sure that the BackgorundRepeat is "RepeatX"       Final Result :D

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  • How can I force apt to optimize the dependency tree for minimal download size?

    - by ObsessiveSSO?
    Some background information: As you may know, in a Debian package, there may be alternative dependencies, written in the CONTROL file as Depends: apache2|something-else, for example. How does apt select which dependencies to choose, and how can I override this so I can minimize download size? I'm on a slow connection on some locations and need it to use the smallest total download size. How can I force it to do so?

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  • The Most Effective Way to Run a Professional Business is to Attend an SEO Class

    There are numerous SEO colleges that offer fun, easy and affordable online SEO short courses as well as marketing subjects. There are no special requirements needed and these courses assume zero knowledge and do not require any previous HTML or programming background. In addition to an SEO class you will be provided with links for online tutorials which will supply you with valuable information.

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  • Keyword Density - How Much is Too Much For SEO?

    A long time ago the easiest way to reach high rankings in many search engines at that time was to stuff pages with target keywords. Some tried to hide some part of the page by using background color also for text, while others simply put few paragraphs with apparently irrelevant keywords at the end of the page. Because word frequency was one of the most important factors to rank pages, it was pretty easy to reach top positions just by exaggerating with keywords.

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