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  • Current SPARC Architectures

    - by Darryl Gove
    Different generations of SPARC processors implement different architectures. The architecture that the compiler targets is controlled implicitly by the -xtarget flag and explicitly by the -arch flag. If an application targets a recent architecture, then the compiler gets to play with all the instructions that the new architecture provides. The downside is that the application won't work on older processors that don't have the new instructions. So for developer's there is a trade-off between performance and portability. The way we have solved this in the compiler is to assume a "generic" architecture, and we've made this the default behaviour of the compiler. The only flag that doesn't make this assumption is -fast which tells the compiler to assume that the build machine is also the deployment machine - so the compiler can use all the instructions that the build machine provides. The -xtarget=generic flag tells the compiler explicitly to use this generic model. We work hard on making generic code work well across all processors. So in most cases this is a very good choice. It is also of interest to know what processors support the various architectures. The following Venn diagram attempts to show this: A textual description is as follows: The T1 and T2 processors, in addition to most other SPARC processors that were shipped in the last 10+ years supported V9b, or sparcvis2. The SPARC64 processors from Fujitsu, used in the M-series machines, added support for the floating point multiply accumulate instruction in the sparcfmaf architecture. Support for this instruction also appeared in the T3 - this is called sparcvis3 Later SPARC64 processors added the integer multiply accumulate instruction, this architecture is sparcima. Finally the T4 includes support for both the integer and floating point multiply accumulate instructions in the sparc4 architecture. So the conclusion should be: Floating point multiply accumulate is supported in both the T-series and M-series machines, so it should be a relatively safe bet to start using it. The T4 is a very good machine to deploy to because it supports all the current instruction sets.

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  • Ubuntu unstable, showing awkward behavior

    - by Christophe De Troyer
    Let me start off by saying that this problem can't be described in such a way that allows me to find other topics, which have some relevance to this problem. That's why I created this question. In case this question might have been asked before, I apologize. So what is the problem: My computer (Intel Core I5 2500K - with HD3000 graphics -, 6 gb DDR, 1 SSD, 3 HDD's and an Asus P8Z68 mobo) runs Windows on the SDD. But I decided to give Ubuntu a chance to be my daily OS for basic needs since it's open source and I find it a handicap of not being able to work with it. I decided to run the windows installer and install Ubuntu 12.04 to my 320 Gb hdd which was not being used in my computer. After installing it and booting it, it worked great! I spent the rest of the day/night using it, and falling for it. Great, today I booted Ubuntu (I had the choice in the bootloader as I expected). It asked me for my login and it started logging in. Now, after a few (literally) minutes of letting it "boot" I tried determining the cause of this. What I've figured out so far: When I left click on my desktop it freezes completely for a few seconds I have something like tearing in the left side menu (in games, you know) when I move my mouse around It runs well when just hovering around with my mouse, but from the point I click on something it freezes. What have I tried? I ran a HD Tune diagnostic on the HDD but the performance seems to be very close to the stock values, so I'm taking it as a good HDD. I'm trying to get to the drivers update panel for Ubuntu, but with the state it's in, it's taking a lot of time.. Could anyone point me in a direction for troubleshooting this? I'm not really a noob at all, just when using Linux.. :) Thanks in advance! Christophe,

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  • Handy Tool for Code Cleanup: Automated Class Element Reordering

    - by Geertjan
    You're working on an application and this thought occurs to you: "Wouldn't it be cool if I could define rules specifying that all static members, initializers, and fields should always be at the top of the class? And then, whenever I wanted to, I'd start off a process that would actually do the reordering for me, moving class elements around, based on the rules I had defined, automatically, across one or more classes or packages or even complete code bases, all at the same time?" Well, here you go: That's where you can set rules for the ordering of your class members. A new hint (i.e., new in NetBeans IDE 7.3), which you need to enable yourself because by default it is disabled, let's the IDE show a hint in the Java Editor whenever there's code that isn't ordered according to the rules you defined: The first element in a file that the Java Editor identifies as not matching your rules gets a lightbulb hint shown in the left sidebar: Then, when you click the lightbulb, automatically the file is reordered according to your defined rules. However, it's not much fun going through each file individually to fix class elements as shown above. For that reason, you can go to "Refactor | Inspect and Transform". There, in the "Inspect and Transform" dialog, you can choose the hint shown above and then specify that you'd like it to be applied to a scope of your choice, which could be a file, a package, a project, combinations of these, or all of the open projects, as shown below: Then, when Inspect is clicked, the Refactoring window shows all the members that are ordered in ways that don't conform to your rules: Click "Do Refactoring" above and, in one fell swoop, all the class elements within the selected scope are ordered according to your rules.

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  • How to write constructors which might fail to properly instantiate an object

    - by whitman
    Sometimes you need to write a constructor which can fail. For instance, say I want to instantiate an object with a file path, something like obj = new Object("/home/user/foo_file") As long as the path points to an appropriate file everything's fine. But if the string is not a valid path things should break. But how? You could: 1. throw an exception 2. return null object (if your programming language allows constructors to return values) 3. return a valid object but with a flag indicating that its path wasn't set properly (ugh) 4. others? I assume that the "best practices" of various programming languages would implement this differently. For instance I think ObjC prefers (2). But (2) would be impossible to implement in C++ where constructors must have void as a return type. In that case I take it that (1) is used. In your programming language of choice can you show how you'd handle this problem and explain why?

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  • Worker roles in Windows Azure to host a multiplayer server

    - by MrWiggels
    I've been doing research on where to host a simple multi-player backend for a simple game I'm developing. So as a first choice I downloaded the Windows Azure SDK, which provides a nice and simple emulator environment where you can test out your application before uploading. I also download the Azure Social Game Toolkit (Visit), and followed as far as my understanding can take me. So, down to the main question. Is there anybody with experience developing Azure applications. I'm developing a Action RPG game, in a similar vein to Diablo III. I was thinking of putting up Matchmaking, Friends Lists, etc. Is there another way to connect to Azure services via something like UDP or TCP for sending packets or does everything have to go through HTTP requests? Is it even possible to use HTTP request/response for something like this? All game commands will be simple. Because the game server and the clients will be kept in-sync and will have deterministic actions, I'm just going to send actions like "Use Primary Skill" and "Use Secondary Skill". Any hints, ideas, light bulbs or a smack-in-the-face presentation will be much appreciated.

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  • StreamInsight Now Available Through Microsoft Update

    - by Roman Schindlauer
    We are pleased to announce that StreamInsight v1.1 is now available for automatic download and install via Microsoft Update globally. In order to enable agile deployment of StreamInsight solutions, you have asked of us a steady cadence of releases with incremental, but highly impactful features and product improvements. Following our StreamInsight 1.0 launch in Spring 2010, we offered StreamInsight 1.1 in Fall 2010 with implicit compatibility and an upgraded setup to support side by side installs. With this setup, your applications will automatically point to the latest runtime, but you still have the choice to point your application back to a 1.0 runtime if you choose to do so. As the next step, in order to enable timely delivery of our releases to you, we are pleased to announce the support for automatic download and install of StreamInsight 1.1 release via Microsoft Update starting this week. If you have a computer: that is subscribed to Microsoft Update (different from Windows Update) has StreamInsight 1.0 installed, and does not yet have StreamInsight 1.1 installed, Microsoft Update will automatically download and install the corresponding StreamInsight 1.1 update side by side with your existing StreamInsight 1.0 installation – across all supported 32-bit and 64-bit Windows operating systems, across 11 supported languages, and across StreamInsight client and server SKUs. This is also supported in WSUS environments, if all your updates are managed from a corporate server (please talk to the WSUS administrator in your enterprise). As an example, if you have SI Client 1.0 DEU and SI Server 1.0 ENU installed on the same computer, Microsoft Update will selectively download and side-by-side install just the SI Client 1.1 DEU and SI Server 1.1 ENU releases. Going forward, Microsoft Update will be our preferred mode of delivery – in addition to support for our download sites, and media based distribution where appropriate. Regards, The StreamInsight Team

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  • (PHP vs Python vs Perl) vs Ruby [closed]

    - by Dr.Kameleon
    OK, here's what : I've programmed in over 20 different languages and now, because of a large project I'm currently working on for Mac OS X (in Objective-C/Cocoa), I need to make a final decision on which language to use for my background scripting + plugin functionality. Definitely, one factor that'll ultimately influence my decision is which one I'm most familiar with, which is PHP (one of the ugliest languages around, which I however adore... lol), then Python / Perl (the "proven values"... )... and then Ruby (which, to me, is almost confusing and I've only played with it for some time.) Now, here's my considerations : (As previously mentioned) Being familiar with it (anyway, if X is better in my case, I really don't mind studying it from scratch...) Speed Good interaction with the Shell + ease of integration with my Cocoa application Btw, some of the reasons that made me wonder if Ruby would be a good choice is : The hype around it (although, I still don't get why; but that's probably just me...) My major competitor (we're actually talking about the same type of software here) is using Ruby for its backend scripting almost exclusively (ok, along with some BASH). Isn't Ruby considered slower e.g. than Perl? Why did he choose that? Simply, a matter of personal taste? So... your thoughts?

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  • Matrix Multiplication with C++ AMP

    - by Daniel Moth
    As part of our API tour of C++ AMP, we looked recently at parallel_for_each. I ended that post by saying we would revisit parallel_for_each after introducing array and array_view. Now is the time, so this is part 2 of parallel_for_each, and also a post that brings together everything we've seen until now. The code for serial and accelerated Consider a naïve (or brute force) serial implementation of matrix multiplication  0: void MatrixMultiplySerial(std::vector<float>& vC, const std::vector<float>& vA, const std::vector<float>& vB, int M, int N, int W) 1: { 2: for (int row = 0; row < M; row++) 3: { 4: for (int col = 0; col < N; col++) 5: { 6: float sum = 0.0f; 7: for(int i = 0; i < W; i++) 8: sum += vA[row * W + i] * vB[i * N + col]; 9: vC[row * N + col] = sum; 10: } 11: } 12: } We notice that each loop iteration is independent from each other and so can be parallelized. If in addition we have really large amounts of data, then this is a good candidate to offload to an accelerator. First, I'll just show you an example of what that code may look like with C++ AMP, and then we'll analyze it. It is assumed that you included at the top of your file #include <amp.h> 13: void MatrixMultiplySimple(std::vector<float>& vC, const std::vector<float>& vA, const std::vector<float>& vB, int M, int N, int W) 14: { 15: concurrency::array_view<const float,2> a(M, W, vA); 16: concurrency::array_view<const float,2> b(W, N, vB); 17: concurrency::array_view<concurrency::writeonly<float>,2> c(M, N, vC); 18: concurrency::parallel_for_each(c.grid, 19: [=](concurrency::index<2> idx) restrict(direct3d) { 20: int row = idx[0]; int col = idx[1]; 21: float sum = 0.0f; 22: for(int i = 0; i < W; i++) 23: sum += a(row, i) * b(i, col); 24: c[idx] = sum; 25: }); 26: } First a visual comparison, just for fun: The beginning and end is the same, i.e. lines 0,1,12 are identical to lines 13,14,26. The double nested loop (lines 2,3,4,5 and 10,11) has been transformed into a parallel_for_each call (18,19,20 and 25). The core algorithm (lines 6,7,8,9) is essentially the same (lines 21,22,23,24). We have extra lines in the C++ AMP version (15,16,17). Now let's dig in deeper. Using array_view and extent When we decided to convert this function to run on an accelerator, we knew we couldn't use the std::vector objects in the restrict(direct3d) function. So we had a choice of copying the data to the the concurrency::array<T,N> object, or wrapping the vector container (and hence its data) with a concurrency::array_view<T,N> object from amp.h – here we used the latter (lines 15,16,17). Now we can access the same data through the array_view objects (a and b) instead of the vector objects (vA and vB), and the added benefit is that we can capture the array_view objects in the lambda (lines 19-25) that we pass to the parallel_for_each call (line 18) and the data will get copied on demand for us to the accelerator. Note that line 15 (and ditto for 16 and 17) could have been written as two lines instead of one: extent<2> e(M, W); array_view<const float, 2> a(e, vA); In other words, we could have explicitly created the extent object instead of letting the array_view create it for us under the covers through the constructor overload we chose. The benefit of the extent object in this instance is that we can express that the data is indeed two dimensional, i.e a matrix. When we were using a vector object we could not do that, and instead we had to track via additional unrelated variables the dimensions of the matrix (i.e. with the integers M and W) – aren't you loving C++ AMP already? Note that the const before the float when creating a and b, will result in the underling data only being copied to the accelerator and not be copied back – a nice optimization. A similar thing is happening on line 17 when creating array_view c, where we have indicated that we do not need to copy the data to the accelerator, only copy it back. The kernel dispatch On line 18 we make the call to the C++ AMP entry point (parallel_for_each) to invoke our parallel loop or, as some may say, dispatch our kernel. The first argument we need to pass describes how many threads we want for this computation. For this algorithm we decided that we want exactly the same number of threads as the number of elements in the output matrix, i.e. in array_view c which will eventually update the vector vC. So each thread will compute exactly one result. Since the elements in c are organized in a 2-dimensional manner we can organize our threads in a two-dimensional manner too. We don't have to think too much about how to create the first argument (a grid) since the array_view object helpfully exposes that as a property. Note that instead of c.grid we could have written grid<2>(c.extent) or grid<2>(extent<2>(M, N)) – the result is the same in that we have specified M*N threads to execute our lambda. The second argument is a restrict(direct3d) lambda that accepts an index object. Since we elected to use a two-dimensional extent as the first argument of parallel_for_each, the index will also be two-dimensional and as covered in the previous posts it represents the thread ID, which in our case maps perfectly to the index of each element in the resulting array_view. The kernel itself The lambda body (lines 20-24), or as some may say, the kernel, is the code that will actually execute on the accelerator. It will be called by M*N threads and we can use those threads to index into the two input array_views (a,b) and write results into the output array_view ( c ). The four lines (21-24) are essentially identical to the four lines of the serial algorithm (6-9). The only difference is how we index into a,b,c versus how we index into vA,vB,vC. The code we wrote with C++ AMP is much nicer in its indexing, because the dimensionality is a first class concept, so you don't have to do funny arithmetic calculating the index of where the next row starts, which you have to do when working with vectors directly (since they store all the data in a flat manner). I skipped over describing line 20. Note that we didn't really need to read the two components of the index into temporary local variables. This mostly reflects my personal choice, in some algorithms to break down the index into local variables with names that make sense for the algorithm, i.e. in this case row and col. In other cases it may i,j,k or x,y,z, or M,N or whatever. Also note that we could have written line 24 as: c(idx[0], idx[1])=sum  or  c(row, col)=sum instead of the simpler c[idx]=sum Targeting a specific accelerator Imagine that we had more than one hardware accelerator on a system and we wanted to pick a specific one to execute this parallel loop on. So there would be some code like this anywhere before line 18: vector<accelerator> accs = MyFunctionThatChoosesSuitableAccelerators(); accelerator acc = accs[0]; …and then we would modify line 18 so we would be calling another overload of parallel_for_each that accepts an accelerator_view as the first argument, so it would become: concurrency::parallel_for_each(acc.default_view, c.grid, ...and the rest of your code remains the same… how simple is that? Comments about this post by Daniel Moth welcome at the original blog.

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  • How to migrate user settings and data to new machine?

    - by torbengb
    I'm new to Ubuntu and recently started using it on my PC. I'm going to replace that PC with a new machine. I want to transfer my data and settings to the nettop. What aspects should I consider? Obviously I want to move my data over. What things am I missing if I only copy the entire home folder? This is a home pc (not corporate) so user rights and other security issues are not a concern, except that the files should be accessible on the new machine! Please take into account that the new machine is a nettop that doesn't have an optical drive and doesn't allow me to hook the old SATA disk into it, so any data transfer must be handled via home network (I can have both the old and the new machine turned on and connected to the home LAN) and I have an USB thumbdrive with limited capacity (2GB). This sounds like it might limit the general applicability, but it would in fact make it more general. I'll make this a wiki topic because there could be several "right" answers. Update: Or so I thought. I don't see a choice for that.

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  • DualLayout OpenSourceFood demo site installation instructions

    - by svdoever
    We released DualLayout which enables advanced web design with the power of SharePoint. DualLayout and a demo site can be downloaded from the DualLayout product page. This blogpost contains detailed instructions on installing the demo site. The demo site is based on the site http://opensourcefood.com. The demo site requires internet access because it still links to pages and resources of the real site. Execute the following steps to install the demo site: Copy the OpenSourceFoodDemo.zip file to your SharePoint Server 2010 Make sure that the zip file in “unblocked”, otherwise files are assumed from other computer (right-click on zip file, press “Unblock” button if available) Unzip the OpenSourceFoodDemo.zip to a folder of your choice (c:\OpenSourceFoodDemo) Open the SharePoint  Start->Microsoft SharePoint 2010 Products->SharePoint 2010 Management Shell Change directory to the unzip folder (cd c:\OpenSourceFoodDemo) Start install script: .\InstallDemoSite.ps1 Answer the questions, default values in most cases ok. A little guidance: Question: Give credentials for the account that will be used for the application pool Answer: use for example same account as used for the application pool of your SharePoint site (lookup in IIS Manager) Question: Give credentials for the account that will be used for the application pool Answer: Use same account you are currently logged in with The demo site is made available through a backup and restore. The SharePoint Server 2010 installation must be patched to a level equal or higher to the update level on the SharePoint Server used to create the backup. If you get errors with respect to restore check http://technet.microsoft.com/en-us/sharepoint/ff800847.aspx for downloading the latest cumulative update.

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  • C++ Numerical Recipes &ndash; A New Adventure!

    - by JoshReuben
    I am about to embark on a great journey – over the next 6 weeks I plan to read through C++ Numerical Recipes 3rd edition http://amzn.to/YtdpkS I'll be reading this with an eye to C++ AMP, thinking about implementing the suitable subset (non-recursive, additive, commutative) to run on the GPU. APIs supporting HPC, GPGPU or MapReduce are all useful – providing you have the ability to choose the correct algorithm to leverage on them. I really think this is the most fascinating area of programming – a lot more exciting than LOB CRUD !!! When you think about it , everything is a function – we categorize & we extrapolate. As abstractions get higher & less leaky, sooner or later information systems programming will become a non-programmer task – you will be using WYSIWYG designers to build: GUIs MVVM service mapping & virtualization workflows ORM Entity relations In the data source SharePoint / LightSwitch are not there yet, but every iteration gets closer. For information workers, managed code is a race to the bottom. As MS futures are a bit shaky right now, the provider agnostic nature & higher barriers of entry of both C++ & Numerical Analysis seem like a rational choice to me. Its also fascinating – stepping outside the box. This is not the first time I've delved into numerical analysis. 6 months ago I read Numerical methods with Applications, which can be found for free online: http://nm.mathforcollege.com/ 2 years ago I learned the .NET Extreme Optimization library www.extremeoptimization.com – not bad 2.5 years ago I read Schaums Numerical Analysis book http://amzn.to/V5yuLI - not an easy read, as topics jump back & forth across chapters: 3 years ago I read Practical Numerical Methods with C# http://amzn.to/V5yCL9 (which is a toy learning language for this kind of stuff) I also read through AI a Modern Approach 3rd edition END to END http://amzn.to/V5yQSp - this took me a few years but was the most rewarding experience. I'll post progress updates – see you on the other side !

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  • Dual Boot, Dual Hard Drives!

    - by Mars
    I'm posting this question after reading most of similar ones. My situation is different here in the fact that I'm installing on SSD and not partitioning my HDD, and that I can actually boot! I'm just looking to improve the convenience of having easier way to choose. 1- I have a Dell Inspiron 15R SE. It has HDD (1TB) and SSD (32GB). I managed to do whatever things I did in distant past to set the SSD free (I don't really care how fast my system boots). Now I wanted to install Linux on the SSD and leave the HDD untouched. It's way too precious for me to mess with it. So, I repartitioned the SSD to: 30GB for /root, 1GB for /swap, and 100MB for /boot. I installed Linux on the root and the GRUB on boot (of the SSD). Now GRUB immediately boots into linux and doesn't allow me to boot to Windows. BUT! If I enable UEFI Boot manager and choose "Windows Boot Manager" after hitting F12, I can boot into Windows 8 normally. I'd say that's pretty ok, except, I'd prefer to have the option to boot into which one or at the very least, default to boot to Windows. 2- I'm concerned that if I now delete the SSD partition, that the boot will break and I won't be able to boot anything! Does this seem like a valid concern? I made that choice of having linux on SSD because I'm going to be training on it, so I expect multiple resets from time to time.

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  • Non-Obvious Topics to Learn for Game Development

    - by ashes999
    I've been writing games for around 10 years now (from QBasic to C# and everything in-between). I need to start stretching my skills into different areas. What are other, surprising topics I should read up on? Expected topics would include the usual suspects: Programming language of your choice Scripting language Source control Project management (or Agile) Graphics API Maybe some AI (A* path-finding?) Physics (projectile physics) Unit testing (automated testing) I'm looking for more esoteric topics; things that you don't expect to need to know, but if you do know them, they make a difference. This could include things like: Art skills (drawing, lighting, colouring, layout, etc.) Natural language processing The physics of sound (sound-waves, doppler effect, etc.) Personally, I feel that having technical art skills (eg. can make decent art-work if you can only come up with ideas; or, following Photoshop/GIMP tutorials) was the most beneficial for me. This is not intended to be an open-ended question; I'm looking for specific skills that helped you and you expect will continue to benefit you in the short- and long-term.

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  • Basics of Website development [closed]

    - by user975234
    I have read this post: What should every programmer know about web development? but I have some more questions... I will be developing a content related website very soon and I am confused about some technology stuff. I am thinking about developing the site using ruby on rails. So when I'll be buying hosting, do I need to ask for something special? Like for example, we need to specify what kind of hosting we need, windows or linux. So for ruby on rails do I need some extra facilities from the hosting provider? Is ruby on rails a good choice for a large content related website? This may be a bit stupid but how do I choose my backend, scripting languages etc? Thing is I am really new to website development. And the flow of making websites is not clear. Any links will be helpful. EDIT: I know this question has been voted as non constructive. But if any one still has some precise knowledge about how the flow of website development goes, please comment your views.. That will be helpful!

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  • Is ActionScript 3 used by Serious Indie Developers?

    - by Puedes
    This question is for dedicated independent game developers: My dream is to be a game developer. I am a senior in high school who has taken Computer Science for all four years. I have used Java the whole time, but last year I started using PHP and ActionScript 3 (with Flixel). I also used Game Maker for a brief period. I apologize for this, I wanted to get that out of the way and clarify the fact that I have experience of some kind with game development. I am stuck at the moment because I don't quite know what language to use to develop games at a professional level. I am seriously interested in becoming a dedicated game developer, but this issue is really bothering me. I would like to know what the best option would be for my case, based on your experiences. Any advice is appreciated. Things to consider: I am only interested in making 2D games (I am not worried about 3D support) It would be ideal to use something that can be ported to multiple platforms (so as not to run into this problem later) I can't seem to figure out what the industry likes to use So far, this is what I have: I can't decide if it would be wise to stick with ActionScript 3, or move to C++ I know Flash would be for browser games, but what if I want to make a downloadable game, like Plants Vs. Zombies or Super Crate Box? Would Flash be a smart choice for standalone games, or did they use something else? Thank you for reading this, as I would like to stop worrying about this and make some games! Also, I hope this wasn't all over the place :) tl;dr Should I move ahead with AS3 or use something else i.e. C++

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  • Can non-IT people handle a wiki?

    - by Andrew Heath
    (I'm hoping that some of you will have encountered this issue before and can offer some insights...) My company is looking to improve their market research data management. Current data management style: "Hey Jimbo, where's that picture of our WhatZit 2.0? "yeah I remember that email about that company from that guy, gimme a few minutes to search my Outlook" "who has the newest copy of the Important Competitor's product catalogue? Mine is from '09." ... "Colleen does, and she's on maternity leave. You'll have to call her to get her workstation password..." Desired data management style: data organized neatly by topic (legal, economic, industrial, competitor) for each topic, multiple media types stored together (company product images, press releases, contact info) but still neatly sorted by type data editing histories communal access (no data silos) I was thinking about setting up a department wiki for all users to access. It seems to satisfy the four criteria above, but I'm a little concerned about how user-friendly (read: decipherable to non-technical people) it is for the more advanced features like image galleries, article formatting, and the like. Has anyone here setup a wiki for non-IT people and had it not catch on fire//become a ghost town//look like Geocities? Bonus question: can you see any obvious drawbacks to my choice of MediaWiki (or any other wiki) for solving this problem? Thank you.

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  • How is the Ubuntu installation supposed to work?

    - by Bob D
    I have given up on installing Ubuntu 12.04.01 for the sixth time. I finally got Windows XP to work again. So I blitzted the Ubuntu partition and the swap partition and was about to install the sixth try when it occurred to me that ought to ask how is is "supposed" to go. My installer will install Ubuntu on the Linus ext4 partition I created by hand in Windows on my C drive. But the installer keeps insisting on installing the OS on my D drive unless I intervene. So if I choose "do something else" it will accept installing Ubuntu on the C drive in the partition I previously created, but it insists on putting the "Device for boot loader installation" on the D drive. I can select a different drive at this point (where I could not with the "along side windows choice) but what drive to I choose??? It lists sda, sda1, sda5, sdb and sdb1. The five times before this all ended in disaster letting the installer choose. So I need human intervention. Where is the safe place to do this. The results from the previous attempts left me with only the Ubuntu that would boot, the boot to windows from the grub menu failed every time. Is there a better version of Ubuntu I can use? Is V12.04.01 messed up? My goal is still to use Wine on it to run PC programs. I would like to find a shell or skin or something that makes it seem like windows but have the security and power of Linux under the good. I have seen this type of system and it worked very well. I know I am getting long winded but I have been though at least four of the seven rings of hell already, so I want this install to be the last.

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  • Middle tier language for interfacing C/C++ with db and web app

    - by ggkmath
    I have a web application requiring a middle-tier language to communicate between an oracle database and math routines on a Linux server and a flex-based application on a client. I'm not a software expert, and need recommendations for which language to use for the middle-tier. The math routines are currently in Matlab but will be ported to C (or C++) as shared libraries. Thus, by default there's some C or C++ communication necessary. These routines rely on FFTW (www.fftw.org), which is called directly from C or C++ (thus, I don't see re-writing these routines in another language). The middle tier must manage traffic between the client, the math routines, and the Oracle database. The client will trigger the math routines aynchronously, and the results saved in the db and transferred back to the client, etc. The middle-tier will also need to authenticate user accounts/passwords, and send out various administrative emails. Originally I thought PhP the obvious choice, but interfacing asychronously multiple clients with the C or C++ routines doesn't seem straightforward. Then I thought, why not just keep the whole middle tier in C or C++, but I'm not sure if this is done in the industry (C or C++ doesn't seem as web-friendly as other languages). There's always Jave + JNI, but maybe that introduces other complications (not sure). Any feedback appreciated.

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  • EMEA Analytics & Data Integration Oracle Partner Forum

    - by Mike.Hallett(at)Oracle-BI&EPM
    MONDAY 12TH NOVEMBER, 2012 IN LONDON (UK) For Oracle Partners across Europe, Middle East and Africa: come to hear the latest news from Oracle OpenWorld about Oracle BI & Data Integration, and propel your business growth as an Oracle partner. This event should appeal to BI or Data Integration specialised partners, Executives, Sales, Pre-sales and Solution architects: with a choice of participation in the plenary day and then a set of special interest (technical) sessions. The follow on breakout sessions from the 13th November provide deeper dives and technical training for those of you who wish to stay for more detailed and hands-on workshops. Keynote: Andrew Sutherland, SVP Oracle Technology Hot agenda items will include: The Fusion Middleware Stack: Engineered to work together A complete Analytics and Data Integration Solution Architecture: Big Data and Little Data combined In-Memory Analytics for Extreme Insight Latest Product Development Roadmap for Data Integration and Analytics Venue:  Oracles London CITY Moorgate Offices Places are limited, Register from this Link {see Register button at bottom right of page}. Note: Registration for the conference and the deeper dives and technical training is free of charge to OPN member Partners, but you will be responsible for your own travel and hotel expenses. Event Schedule During this event you can learn about partner success stories, participate in an array of break-out sessions, exchange information with other partners and enjoy a vibrant panel discussion. Nov. 12th  : Day 1 Main Plenary Session : Full day, starting 10.30 am.     Oracle Hosted Dinner in the Evening Nov. 13th  onwards Architecture Masterclass : IM Reference Architecture – Big Data and Little Data combined (1 day) BI-Apps Bootcamp  (4-days) Oracle GoldenGate workshop (1 day) Oracle Data Integrator and Oracle Enterprise Data Quality workshop (1 day)   For further information and detail download the Agenda (pdf) or contact Michael Hallett at [email protected].

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  • Clean Code Development & Flexible work environment - MSCC 26.10.2013

    Finally, some spare time to summarize my impressions and experiences of the recent meetup of Mauritius Software Craftsmanship Community. I already posted my comment on the event and on our social media networks: Professional - It's getting better with our meetups and I really appreciated that 'seniors' and 'juniors' were present today. Despite running a little bit out of time it was really great to see more students coming to the gathering. This time we changed location for our Saturday meetup and it worked out very well. A big thank you to Ebene Accelerator, namely Mrs Poonum, for the ability to use their meeting rooms for our community get-together. Already some weeks ago I had a very pleasant conversation with her about the MSCC aims, 'mission' and how we organise things. Additionally, I think that an environment like the Ebene Accelerator is a good choice as it acts as an incubator for young developers and start-ups. Reactions from other craftsmen Before I put my thoughts about our recent meeting down, I'd like to mention and cross-link to some of the other craftsmen that were present: "MSCC meet up is a massive knowledge gaining strategies for students, future entrepreneurs, or for geeks all around. Knowledge sharing becomes a fun. For those who have not been able to made it do subscribe on our MSCC meet up group at meetup.com." -- Nitin on Learning is fun with #MSCC #Ebene Accelerator "We then talked about the IT industry in Mauritius, salary issues in various field like system administration, software development etc. We analysed the reasons why people tend to hop from one company to another. That was a fun debate." -- Ish on MSCC meetup - Gang of Geeks "Flexible Learning Environment was quite interesting since these lines struck cords : "You're not a secretary....9 to 5 shouldn't suit you"....This allowed reflection...deep reflection....especially regarding the local mindset...which should be changed in a way which would promote creativity rather than choking it till death..." -- Yannick on 2nd MSCC Monthly Meet-up And others on Facebook... ;-) Visual impressions are available on our Meetup event page. More first time attendees We great pleasure I noticed that we have once again more first time visitors. A quick overlook showed that we had a majority of UoM students in first, second or last year. Some of them are already participating in the UoM Computer Club or are nominated as members of the Microsoft Student Partner (MSP) programme. Personally, I really appreciate the fact that the MSCC is able to gather such a broad audience. And as I wrote initially, the MSCC is technology-agnostic; we want IT people from any segment of this business. Of course, students which are about to delve into the 'real world' of working are highly welcome, and I hope that they might get one or other glimpse of experience or advice from employees. Sticking to the schedule? No, not really... And honestly, it was a good choice to go a little bit of the beaten tracks. I mean, yes we have a 'rough' agenda of topics that we would like to talk about or having a presentation about. But we keep it 'agile'. Due to the high number of new faces, we initiated another quick round of introductions and I gave a really brief overview of the MSCC. Next, we started to reflect on the Clean Code Developer (CCD) - Red Grade which we introduced on the last meetup. Nirvan was the lucky one and he did a good job on summarizing the various abbreviations of the first level of being a CCD. Actually, more interesting, we exchanged experience about the principles and practices of Red Grade, and it was very informative to get to know that Yann actually 'interviewed' a couple of friends, other students, local guys working in IT companies as well as some IT friends from India in order to counter-check on what he learned first-hand about Clean Code. Currently, he is reading the book of Robert C. Martin on that topic and I'm looking forward to his review soon. More output generates more input What seems to be like a personal mantra is working out pretty well for me since the beginning of this year. Being more active on social media networks, writing more article on my blog, starting the Mauritius Software Craftsmanship Community, and contributing more to other online communities has helped me to receive more project requests, job offers and possibilities to expand my business at IOS Indian Ocean Software Ltd. Actually, it is not a coincidence that one of the questions new craftsmen should answer during registration asks about having a personal blog. Whether you are just curious about IT, right in the middle of your Computer Studies, or already working in software development or system administration since a while you should consider to advertise and market yourself online. Easiest way to resolve this are to have online profiles on professional social media networks like LinkedIn, Xing, Twitter, and Google+ (no Facebook should be considered for private only), and considering to have a personal blog. Why? -- Be yourself, be proud of your work, and let other people know that you're passionate about your profession. Trust me, this is going to open up opportunities you might not have dreamt about... Exchanging ideas about having a professional online presence - MSCC meetup on the 26th October 2013 Furthermore, consider to put your Curriculum Vitae online, too. There are quite a number of service providers like 1ClickCV, Stack Overflow Careers 2.0, etc. which give you the ability to have an up to date CV online. At least put it on your site, next to your personal blog. Similar to what you would be able to see on my site here. Cyber Island Mauritius - are we there? A couple of weeks ago I got a 'cold' message on LinkedIn from someone living in the U.S. asking about the circumstances and conditions of the IT world of Mauritius. He has a great business idea, venture capital and is currently looking for a team of software developers (mainly mobile - iOS) for a new startup here in Mauritius. Since then we exchanged quite some details through private messages and Skype conversations, and I suggested that it might be a good chance to join our meetup through a conference call and see for yourself about potential candidates. During approximately 30 to 40 minutes the brief idea of the new startup was presented - very promising state-of-the-art technology aspects and integration of various public APIs -, and we had a good Q&A session about it. Also thanks to the excellent bandwidth provided by the Ebene Accelerator the video conference between three parties went absolutely well. Clean Code Developer - Orange Grade Hahaha - nice one... Being at the Orange Tower at Ebene and then talking about an Orange Grade as CCD. Well, once again I provided an overview of the principles and practices in that rank of Clean Code, and similar to our last meetup we discussed on the various aspect of each principle, whether someone already got in touch with it during studies or work, and how it could affect their future view on their source code. Following are the principles and practices of Clean Code Developer - Orange Grade: CCD Orange Grade - Principles Single Level of Abstraction (SLA) Single Responsibility Principle (SRP) Separation of Concerns (SoC) Source Code conventions CCD Orange Grade - Practices Issue Tracking Automated Integration Tests Reading, Reading, Reading Reviews Especially the part on reading technical books got some extra attention. We quickly gathered our views on that and came up with a result that ranges between Zero (0) and up to Fifteen (15) book titles per year. Personally, I'm keeping my progress between Six (6) and Eight (8) titles per year, but at least One (1) per quarter of a year. Which is also connected to the fact that I'm participating in the O'Reilly Reader Review Program and have a another benefit to get access to free books only by writing and publishing a review afterwards. We also had a good exchange on the extended topic of 'Reviews' - which to my opinion is abnormal difficult here in Mauritius for various reasons. As far as I can tell from my experience working with Mauritian software developers, either as colleagues, employees or during consulting services there are unfortunately two dominant pattern on that topic: Keeping quiet Running away Honestly, I have no evidence about why these are the two 'solutions' on reviews but that's the situation that I had to face over the last couple of years. Sitting together and talking about problematic issues, tackling down root causes of de-motivational activities and working on general improvements doesn't seem to have a ground within the IT world of Mauritius. Are you a typist or a creative software craftsman? - MSCC meetup on the 26th October 2013 One very good example that we talked about was the fact of 'job hoppers' as you can easily observe it on someone's CV - those people change job every single year; for no obvious reason! Frankly speaking, I wouldn't even consider an IT person like to for an interview. As a company you're investing money and effort into the abilities of your employees. Hiring someone that won't stay for a longer period is out of question. And sorry to say, these kind of IT guys smell fishy about their capabilities and more likely to cause problems than actually produce productive results. One of the reasons why there is a probation period on an employment contract is to give you the liberty to leave as early as possible in case that you don't like your new position. Don't fool yourself or waste other people's time and money by hanging around a full year only to snatch off the bonus payment... Future outlook: Developer's Conference Even though it is not official yet I already mentioned it several times during our weekly Code & Coffee sessions. The MSCC is looking forward to be able to organise or to contribute to an upcoming IT event. Currently, the rough schedule is set for April 2014 but this mainly depends on availability of location(s), a decent time frame for preparations, and the underlying procedures with public bodies to have it approved and so on. As soon as the information about date and location has been fixed there will be a 'Call for Papers' period in order to attract local IT enthusiasts to apply for a session slot and talk about their field of work and their passion in IT. More to come for sure... My resume of the day It was a great gathering and I am very pleased about the fact that we had another 15 craftsmen (plus 2 businessmen on conference call plus 2 young apprentices) in the same room, talking about IT related topics and sharing their experience as employees and students. Personally, I really appreciated the feedback from the students about their current view on their future career, and I really hope that some of them are going to pursue their dreams. Start promoting yourself and it will happen... Looking forward to your blogs! And last but not least our numbers on Meetup and Facebook have been increased as a direct consequence of this meetup. Please, spread the word about the MSCC and get your friends and colleagues to join our official site. The higher the number of craftsmen we have the better chances we have t achieve something great! Thanks!

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  • The latest Oracle Social Network News from Open World

    - by me
    Highlights Oracle and Partners showcase the latest development around  Oracle Social Network  (OSN) Integration of OSN Social Fabric into Business Applications like Finance, HCM and Customer Experience Partners like Cisco WebEx, Avaya, Weemo, Lingotek and HarQen showcase OSN integration Oracle shares details around internal OSN deployment Please visit us at 2413 Moscone South  Exhibition Hall  and  experience a live OSN demo Social Fabric  Oracle Social Network socializes your Applications, Process and Content within your Enterprise. Here are some examples what is shown at Oracle Open World. Socialize the Finance department Enable Finance departments to collaborate instantly during quarter close with real-time information access Enable finance professionals in the back office to easily interact with the rest of the company Provide privacy when discussing sensitive financial results within Conversations  Socialize Human Capital Management (HCM) Promotes attainable performance goals that achieve the business objectives of the enterprise Capture expertise across the network Continuous feedback loop provided that results in productivity and innovation improvement tied to higher employee engagement OSN and Customer Experience Find the person with the best skills to assist with the issue Real-time collaboration in  context of the issue Track an Agent’s collaboration contributions Identify and contribute relevant knowledge back to the system Cisco/Webex integration The Web Conferencing tool of your choice can be integrated with OSN. In the example below you can see the integration of the Cisco WebEx solution into OSN. and sure - this works on mobile devices as well  OSN @ Oracle Oracle has deployed OSN as part of the internal Fusion CRM application rollout. After just 4 month we can see impressive usage patterns.

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  • Heading Out to Oracle Open World

    - by rickramsey
    In case you haven't figured it out by now, Oracle reserves an awful lot of announcements for Oracle Open World. As a result, the show is always a lot of fun for geeks. What will the Oracle Solaris team have to say? Will the Oracle Linux team have any surprises? And what about Oracle hardware? For my part, I'll be one of the lizards at the OTN Lounge with the OTN crew, handing out t-shirts to system admins and developers, or anyone who is willing to impersonate one. I understand, not everyone can have the raw animal magnetism of a sysadmin, or the debonair sophistication of a C++ developer, so some of you have no choice but to pretend. I won't judge. I'll also be doing video interviews of as many techie people as I can corner. I've got more than 30 interviews already scheduled. Most of them will be 3-5 minutes long. I'll be asking our best technical minds what's cool about their latest technologies and what impact it will have on system admins or system developers. I'll be posting those videos here: Find OTN Systems Videos from Oracle Open World Here! We've got some great topics in mind. A dummies guide to hardware-assisted cryptography with Glenn Brunette. ZFS deduplication. The momentum building around Oracle Solaris 11, with Lynn Rohrer, plus conversations with partners who have deployed Oracle Solaris 11. Migrating to Oracle Database with SQL Developer. The whole database cloud thing. Oracle VM and, of course, Oracle Linux. So even if you can't be part of the fun, keep an eye out for the videos on our YouTube channel. - Rick Website Newsletter Facebook Twitter

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  • HTG Explains: Which Linux File System Should You Choose?

    - by Justin Garrison
    File systems are one of the layers beneath your operating system that you don’t think about—unless you’re faced with the plethora of options in Linux. Here’s how to make an educated decision on which file system to use. The landscape of the Linux file system support is drastically different from Windows and OS X. In Windows and OS X you can find software that will add support for non-standard file systems, but both operating systems can only be installed on their native file system and third party support is added after the fact. Linux on the other hand has a vast array of supported file systems built into the kernel. But how are you supposed to know which file system to pick when installing? We will take a look at some of the most popular choices available and give you use cases to consider—the choice is ultimately up to you based on your needs. Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • Optimal sprite size for rotations

    - by Panda Pajama
    I am making a sprite based game, and I have a bunch of images that I get in a ridiculously large resolution and I scale them to the desired sprite size (for example 64x64 pixels) before converting them to a game resource, so when draw my sprite inside the game, I don't have to scale it. However, if I rotate this small sprite inside the game (engine agnostically), some destination pixels will get interpolated, and the sprite will look smudged. This is of course dependent on the rotation angle as well as the interpolation algorithm, but regardless, there is not enough data to correctly sample a specific destination pixel. So there are two solutions I can think of. The first is to use the original huge image, rotate it to the desired angles, and then downscale all the reaulting variations, and put them in an atlas, which has the advantage of being quite simple to implement, but naively consumes twice as much sprite space for each rotation (each rotation must be inscribed in a circle whose diameter is the diagonal of the original sprite's rectangle, whose area is twice of that original rectangle, supposing square sprites). It also has the disadvantage of only having a predefined set of rotations available, which may be okay or not depending on the game. So the other choice would be to store a larger image, and rotate and downscale while rendering, which leads to my question. What is the optimal size for this sprite? Optimal meaning that a larger image will have no effect in the resulting image. This is definitely dependent on the image size, the amount of desired rotations without data loss down to 1/256, which is the minimum representable color difference. I am looking for a theoretical general answer to this problem, because trying a bunch of sizes may be okay, but is far from optimal.

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  • Generalist Languages: Dying or Alive and Well?

    - by dsimcha
    Around here, it seems like there's somewhat of a consensus that generalist programming languages (that try to be good at everything, support multiple paradigms, support both very high- and very low-level programming), etc. are a bad idea, and that it's better to pick the right tool for the job and use lots of different languages. I see three major areas where this is flawed: Interfacing multiple languages is always at least a source of friction and is sometimes practically impossible. How severe a problem this is depends on how fine-grained the interfacing is. Near the boundary between the two languages, though, you're basically limited to the intersection of their features, and you have to care about things like binary interfaces that you usually wouldn't. Passing complex data structures (i.e. not just primitives and arrays of primitives) between languages is almost always a hassle. Furthermore, shifting between different syntaxes, different conventions, etc. can be confusing and annoying, though this is a fairly minor complaint. Requirements are never set in stone. I hate picking a language thinking it's the right tool for the job, then realizing that, when some new requirement surfaces, it's actually a terrible choice for that requirement. This has happened to me several times before, usually when working with languages that are very slow, very domain specific and/or has very poor concurrency/parallelism support. When you program in a language for a while, you start to build up a personal toolbox of small utility functions/classes/programs. The value of these goes drastically down if you're forced to use a different language than the one you've accumulated all this code in. What am I missing here? Why shouldn't more focus be placed on generalist languages? Are generalist languages as a category dying or alive and well?

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