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  • PHP FUNCTION TO AUTOMATICALLY REMOVE WHITESPACE AND TRIM DOWN IDENTIFIERS

    - by H8 MY H0ST
    I HAVE A WEBSITE WHICH GETS WAY TOO MUCH TRAFFIC. MY HOST IS MAKING ME UPGRADE AND I'M LIKE MAN MY SITE MAKES $0 CUZ I AINT NO SPAMMER YA DIGG? I WILL CUT DOWN ON THE BANDWITH AND THEY'RE LIKE OKAY. GONNA DO GZIP. BUT I NEED LIKE A FUNCTION TO STRIP ALL WHITESPACE AND EXTRA SHIT FROM OUTPUT TOO IF POSSIBLE. AND THEN STUFF THAT CAN TURN MY #WRAPPER INTO LIKE #A #B #C ?? USING ZEND FRAMEWORK AT THE MOMENT. THANK YOU ALL VERY MUCH FOR YOUR TIME.

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  • How I Can do web programming with Lisp or Scheme?

    - by Castro
    I usually write web apps in PHP, Ruby or Perl. I am starting the study of Scheme and I want to try some web project with this language. But I can't find what is the best environment for this. I am looking for the following features: A simple way of get the request parameters (something like: get-get #key, get-post #key, get-cookie #key). Mysql access. HTML Form generators, processing, validators, etc. Helpers for filter user input data (something like htmlentities, escape variables for put in queries, etc). FLOSS. And GNU/Linux friendly. So, thanks in advance to all replies.

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  • Would you take a paycut [closed]

    - by arinte
    I make 90K doing JEE5 (it is open I can use any tech I want which is nice) but don't like what I am doing to because it is too hw related. I have an offer for 88K and a bonus that would be 10% (almost assured) that I would guess would be paid in the 4th quarter. It is a j2ee, supposed to be moving to jee5 and there are no hw dependencies (banking type work). I think I would be interested, but I have always been told you do not take a pay cut and don't move laterally (go to another job at the same pay). I have been on other interviews but this is the only one that has panned out. Also with the current job there is 401k match, but with the new one there is 401k also and a pension. What would you do?

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  • Has anybody managed to teach themself strong OOP skills through mainly developing with JavaScript?

    - by yaya3
    I am trying to do this, I'm a full time front-end dev and am aware that I am struglling to achieve this. When I am referring to OOP skills I am referring to understanding and being familiar with concepts like inheritance, polymorphism, encapsulation, abstaction. I am aware that it may be more likely to achieve what I'm after by focusing on another language in my spare time. This is the plan, but I'd be really intrigued to hear if anybody has managed to achieve this purely through JavaScript and how you did it. It'd be even better to hear from strong OOP developers from who use different programming languages to know if they have worked with developers who have managed to achieve this.

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  • How should I manage/declare dependencies between open source C# projects?

    - by munificent
    I've got a game (a roguelike to be specific) in C# that I'm in the process of cleaning up to open source. One step I'd like to take is splitting it into three distinct pieces: A simple package of utility classes, things like 2D arrays, vectors, etc. A terminal UI package that gives you a curses-like display. It depends on 1. The actual game, which uses 1 and 2. Right now, these are all separate projects in the same solution, but I'd kind of like to make them completely separate projects (in the "open source project" sense, not the "visual studio project" use of the term) with their own names and repos. I think, at the very least, #1 is generally useful even if you aren't building game, and I don't want someone to have to build an entire game just to get some handy functions. What I'm not sure about is how to handle the dependencies if I split up the solution. If someone decides they want to sync the game, how should I ensure they also get 1 and 2? Include the built dependent .dlls in the games repo? Just document, "you need these other projects and they must be in a path relative to the game like this". Just leave it all one giant solution and a single repo. Something I'm not thinking of?

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  • Does it make sense to study COBOL?

    - by Alon
    I have had a talk with a friend of mine about the relative vulnerability of different types of IT workers to unexpected unemployment (e.g. layoffs, company going out of business, obsolete skills etc.) as it seems COBOL developers (or maintainers?) seems very secure in their positions, regardless of the state if the economy or even how good they are. With so much critical COBOL code being around on the one side and the deminishing number of COBOL know-hows on the other , it actually makes sense to recommend someone starting their way in the IT world and looking for a relativity secure job to study and intern in COBOL! what do you think ?

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  • XNA how to organize code with game components (managers)

    - by Johannes
    XNA If I have a button class, and I have a buttonManager class that manages what buttons to be drawn to the screen depending on what the current game state is (main menu, in game, etc), how do I organize my code so that when I click on a button, it takes the user to a different screen. (ex. options menu, ingame). To be more specific, if I were to put the check to see if the user clicks on the button within the buttonManager how would I have the game switch and run the actual game (which is in an entire different class)? Main gameclass buttonManager game component (adds buttons) Button class

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  • What are options for GWT to C++ communication?

    - by seas
    I am looking for GWT to C++ communication solution. Currently I am trying to figure out how to run WSDL in GWT, but actually, have absolutely no experience in WSDL, and only little in GWT. So, my question is about feasibility of working with WSDL in GWT (and how?) and other approaches would also be interesting if exist. I am trying to avoid coding Java on the server and coding JavaScript on client.

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  • Should I aim for fewer HTTP requests or more cacheable CSS files?

    - by Jonathan Hanson
    We're being told that fewer HTTP requests per page load is a Good Thing. The extreme form of that for CSS would be to have a single, unique CSS file per page, with any shared site-wide styles duplicated in each file. But there's a trade off there. If you have separate shared global CSS files, they can be cached once when the front page is loaded and then re-used on multiple pages, thereby reducing the necessary size of the page-specific CSS files. So which is better in real-world practice? Shorter CSS files through multiple discrete CSS files that are cacheable, or fewer HTTP requests through fewer-but-larger CSS files?

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  • What is an efficient way to find a non-colliding rectangle nearest to a location

    - by hyn
    For a 2D game I am working on, I am using y axis sorting in a simple rectangle-based collision detection. This is working fine, and now I want to find the nearest empty rectangle at a given location with a given size, efficiently. How can I do this? Is there an algorithm? I could think of a simple brute force grid test (with each grid the size of the empty space we're looking for) but obviously this is slow and not even a complete test.

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  • How to add site search function to website using XHTML/HTML?

    - by felixd68
    I really want to learn how to make my own search engine for my site. I have the defined buttons and labels, but it doesn't search. I can't figure out the HTML or XHTML code for actually searching the site. This is the code I have so far: <p class="search"> <label>SEARCH</label> <input name="search" type="text" class="txt" /> <input name="search-btn" type="submit" class="btn" value="SEARCH" /> </p> Thanks!

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  • Which is the UI technology of the future considering: eye-candy-effect, interactivity (gestures, voc

    - by user193655
    If you had to write a next-gen application, in which on the surface (UI) you need some "futuristic features", by considering the following aspects which is the choice you'd make? 1) eye-candy: cool UI, 3D, Effects, nice graphics, sound transitions... 2) user interaction: not only mouse and keyboard but touch, voice and more.... + user interactivity aspect, which is the technology you'd choose? 3) X-platform: this is to have some X-platform discussion. Of course single platform technologies (as WPF) have may be some more power, anyway in a general discussion considering X-platform as a resource is important 4) available components: of course the coolest technology with no available components is may be an option for a component developer but not for an application developer My question is generic, but anyway * have in mind data-driven apps, not pure multimedia apps, videogames, ....

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  • mailto fails in IE with long body. any resolution?

    - by MedicineMan
    I am having a problem using Internet Explorer 8 (IE8) to open mailto links with long messages. After the user clicks on the link, IE changes to an about:blank page and never completes the call to outlook to create an email Here's an example: <a href="mailto:[email protected]?subject=123456789&amp;body=111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111">mailto fails in IE8</a> If I shorten the list of 1's, the email is generated and can be sent. Is this a known IE issue? What are the limitations?

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  • How can you setup multiple WSGI apps on one server?

    - by Shakakai
    I'm working on a python based server product where a user can install WSGI-based python apps on their server. I can enforce any restriction on the application structure or format to make this easy. The user workflow would be: browse an app market, showing a list of WSGIpython apps select an app and choose "install" the app would be downloaded from a remote server to the user's server the http server would then have to be configured to start serving that application from the app's id, ex. a blog app with an id of "blog" at "/blog/", so all requests below /blog/ would be seen as root by the blog application. Any suggestions on how to set something like this up? Holler if my flow of consciousness lost you ;)

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  • Timer running while on home screen iPhone - Objective C

    - by Franky
    Hello, I am interested in building a Timer Based game such as mafia wars or soemthing like that. I'm stuck on one question. What would be the best way to retain a timer, even if the app is closed? Should I do this based on the Device Clock? or should I set a time to a server, and get the time when the device starts up? If any one knows a better way for this, let me know. Thanks. @lessfame

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  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

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  • Best way to implement game loop without freezing UI thread

    - by Matt H
    I'm trying to make a simple 2D game in Java. So far I have a JFrame, with a menubar, and a class which extends JPanel and overrides it's paint method. Now, I need to get a game loop going, where I will update the position of images and so on. However, I'm stuck at how best to achieve this. Should I use multi-threading, because surely, if you put an infinite loop on the main thread, the UI (and thus my menu bar) will freeze up? Here's my code so far: import java.awt.Color; import java.awt.Graphics; import javax.swing.JPanel; @SuppressWarnings("serial") public class GameCanvas extends JPanel { public void paint(Graphics g) { while (true) { g.setColor(Color.DARK_GRAY); try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } } } import javax.swing.JFrame; import javax.swing.JMenu; import javax.swing.JMenuBar; import javax.swing.JMenuItem; @SuppressWarnings("serial") public class Main extends JFrame { GameCanvas canvas = new GameCanvas(); final int FRAME_HEIGHT = 400; final int FRAME_WIDTH = 400; public static void main(String args[]) { new Main(); } public Main() { super("Game"); JMenuBar menuBar = new JMenuBar(); JMenu fileMenu = new JMenu("File"); JMenuItem startMenuItem = new JMenuItem("Pause"); menuBar.add(fileMenu); fileMenu.add(startMenuItem); super.add(canvas); super.setVisible(true); super.setSize(FRAME_WIDTH, FRAME_WIDTH); super.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); super.setJMenuBar(menuBar); } } Any pointers/tips? Also, where should I put my loop? In my main class, or my GameCanvas class? Any help is appreciated, thanks.

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  • Will sharpening my sword eventually lead to it cutting my head off?

    - by Achilles
    Sharpening the sword: All I've read in the developer community suggests that I should keep learning and studying to become the best developer I can. This will make me better at my job and more valuable as an employee. Cutting my head off: However there seems to be an influx of cheap programming labor constantly coming int to the market(college, foreign countries, etc.) I was part of that influx when I graduated. So my question is, What is the likely outcome? Will there always be a job where a skilled-programmer(Grey-Beard) will have a place to work and contribute, or will he eventually price himself out of the market by having such great knowledge and skill?

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