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  • License for library developed with commercial program

    - by Overv
    I'm developing a commercial application that largely depends on the functionality of a library that will be developed with it. I'd like to open-source this library, because it offers functionality that is not found elsewhere and can be useful in other applications. However, I will also use it in my own commercial application. I don't want to publish the source of the main application, but it is definitely not a derived work (think of calculator app using GPL licensed library to calculate sine). And if someone else commercially uses the library, I want to require them to publish any changes made. Is the GPL license suitable for this or is LGPL perhaps what I need?

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  • With the outcome of the Oracle vs Google trial, does that mean Mono is now safe from Microsoft [closed]

    - by Evan Plaice
    According to the an article on ArsTechnica the judge of the case ruled that APIs are not patent-able. He referred to the structure of modules/methods/classes/functions as being like libraries/books/chapters. To patent an API would be putting a patent on thought itself. It's the internal implementations that really matter. With that in mind, Mono (C# clone for Linux/Mac) has always been viewed tentatively because, even though C# and the CLI are ECMA standards, Microsoft holds a patent on the technology. Microsoft holds a covenant not to sue open source developers based on their patents but has maintained the ability to pull the plug on the Mono development team if they felt the project was a threat. With the recent ruling, is Mono finally out of the woods. A firm precedent has been established that patents can't be applied to APIs. From what I understand, none of the Mono implementation is copied verbatim, only the API structure and functionality. It's a topic I have been personally interested in for years now as I have spent a lot of time developing cross-platform C# libraries in MonoDevelop. I acknowledge that this is a controversial topic, if you have opinions that's what commenting is for. Try to keep the answers factual and based on established sources.

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  • Can you change a license once you pick one?

    - by Adam
    I am working on a product that I don't feel is completely ready but I have a set of users that are very interested in using it now as "alpha" testers. I would like to give them the product now for free as "alpha" testers, but I would like to later license the software. Is this possible? Can anyone point me to any links/books/articles/etc? Thanks. EDIT: Due to the lack of my clarity and the reponses to the question I thought I should add this statement. I haven't decided if I am going to close-source or open-source this project yet. The user base that wants to get their hands on it now has kind of surprised me and I was concerned about what my options are as far as being able to give it to them now as open-source and later change to closed-source, or even vice versa. Thanks to everyone who has answered and commented. I appreciate it the insights.

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • External modules security

    - by Jlouro
    I am developing some external modules for an application. These modules are BPL files and if present in the application folder the application loads them and uses whatever is available inside. How can I prevent the sharing of these modules by my clients? I need them to be authorized to use the modules (module by module). To have some sort of license, registration of the module, what is the best method? Thanks

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  • Goal =&gt; Microsoft Certification Exams for .NET 4

    - by Raghuraman Kanchi
    Microsoft Learning has announced the availability dates for .NET 4.0 Exams from 2nd July 2010 onwards. Being a MCSD.NET for 2005, My friend and I decided to skip certification exams for 2008 exams aiming towards MCST/MCPD coz we felt it was a mere layer on the top of .NET 2.0. But not so for .NET 4.0. We see .NET 4.0 as a major overhaul with the best of .NET releases in hand. The following exams and their link have been posted below for direct reference. Exam 71-511, TS: Windows Applications Development with Microsoft .NET Framework 4 Exam 71-515, TS: Web Applications Development with Microsoft .NET Framework 4 Exam 71-513: TS: Windows Communication Foundation Development with Microsoft .NET Framework 4 Exam 71-516: TS: Accessing Data with Microsoft .NET Framework 4 Exam 71-518: Pro: Designing and Developing Windows Applications Using Microsoft .NET Framework 4 Exam 71-519: Pro: Designing and Developing Web Applications Using Microsoft .NET Framework 4 I am planning to prepare for each of this exam along with my .NET 4.0 work. Ever since the release of VS 2010 beta 1, I have been working majorly on .NET 4.0 including Silverlight & MEF. Now it is the time to read documentation, prepare notes, understand material, do labs, write programs and application and pass the exam.

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  • Add in the header of the license type is enough to say: "my code is licensed"? (Open-source)

    - by silverfox
    I do not know if this is the correct place to ask this stackexchange. Note: If a moderator can move to the correct place (if I am in the inappropriate site SE) I read on various sites about licenses. I did just put the license type in the header file (in my case the javascript file - open-source). /* * "codeName" "version" * http://officialsite.com/ * * Copyright 2012 "codeName" * Released under the "LICENSE NAME" license * http://officialsite.com/LICENSE NAME */ javascript code ... In the same folder I leave a copy of the license. The listing of the folder looks like this: * codeName.js * LICENSE In the file LICENSE would leave my code uses. What nobody says is if it is enough to say my code is licensed (the case of an open-source). Or is something more required? Sorry for the bad English. Thanks.

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  • Can i use aac in an commercial app for free?

    - by Jason123
    I was wondering if i can use the aac codec in my commercial app for free (through lgpl ffmpeg). It says on the wiki: No licenses or payments are required to be able to stream or distribute content in AAC format.[36] This reason alone makes AAC a much more attractive format to distribute content than MP3, particularly for streaming content (such as Internet radio). However, a patent license is required for all manufacturers or developers of AAC codecs. For this reason free and open source software implementations such as FFmpeg and FAAC may be distributed in source form only, in order to avoid patent infringement. (See below under Products that support AAC, Software.) But the xSplit program had to cancel the AAC for free members because they have to pay royalties per person. Is this true (that you have to pay per each person that uses aac)? If you do have to pay, which company do you pay to and how does one apply?

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  • The use of LGPL for Commercial use

    - by Smarty Twiti
    I am trying to make my first app for sale, I would like to ask some questions for those who have already sold their software: Have you used a Framework/Lib whose LGPL License? if yes, what are the impressions of your customers? for example, if your customers/ competitors from the market reveal technology/secrets that you used in your solution (as LGPL requires that you make a Dynamic Link (.DLL) for your libs and you clearly tell the use of a Lib/Framework ...). Full story: For my project, I used a framework LGPL/commercial (Dual License) the second one it was too expensive (about 3000 USD) which pushed me to use LGPL.. however I still concerned.. That is why I ask for advise and especially motivations... Please do not hesitate to participate... Thanks in advance.

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  • Secure Open Source?

    - by opatachibueze
    I want to make a delicate application of mine (an antivirus actually) open source but I want to have a control on who really obtains the source or not. Preferably they should apply and I or administrators approve their applications. Is there any online platform for this? The main reason for the control/security is to possibly prevent malware makers to easily discover how to bypass the stealth checking methods it utilizes for malware detection. Edit: I am looking for advice - possibly to hear from someone who has done something similar. Thanks!

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  • Implications of Cisco open-sourcing H.264? [on hold]

    - by Suman
    Cisco has announced that it will license and open-source the H.264 video codec. As a result of this, Firefox will be embedding H.264 playback functionality in future versions of Firefox. What implications, if any, will this have for programmers building software and/or hardware dealing with video (and WebRTC in particular)? (And if programmers.SE isn't the right forum, please feel free to suggest a better option.)

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  • Open Source License that prevents re-selling

    - by Vaccano
    I have an open source project that is a add-in to TFS (ie it is for developers and those using TFS.) It is currently using the GPL. But it occurs to me that the GPL does not really represent what I am trying to do with my license. I want my code to be free to everyone who wants to use it. And if you modify it and use it then that is great too. You should not have to open source your modifications. But I would like to block someone from building my code and selling it. Or modifying it and selling it. (Anyone that wants to do that should have to negotiate a separate license with me.) Is there an open source license that prevents re-selling, but allows full non-vending use for a person/company that downloads it?

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  • GPL licensed software installed on commercial hardware

    - by Alexander Reshytko
    Do vendors need to provide sources, at the customer's request, for GPL licensed software installed on the hardware they sell? For example, a vendor sells an IPTV box and pre-installs some proprietary software product which is linked with some GPLed library. As a consequence, the software becomes GPLed itself. Does the vendor need to provide the source code for it? The vendor doesn't sell that software, he sells hardware.

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  • Simple website with a GPL V3 Framework

    - by sineverba
    I write web-based software and simple website ("Home", "Who we are", "Contact"). For a simple website I'm using a covered GPL v3 framework. The user surf the website, send an email, take info, etc. I repeat: simple website, not a Joomla or Wordpress. 1) Will the website be covered with the GPL? I don't modify the framework. I'm using his classes in other classes... (OOP). 2) For the point 1, if yes, do I need to add (e.g. in the footer) name of framework and his link? 3) I must permit download of entire website to study code (nothing that a programmer has interest in)? E.g. placing it in Github? 4) If 2 is NO, how you can "understand" that we use that framework? In effect no php lines are exposed to the browser... You cannot understand that when you push "Send email" the site is calling $this->send($email). If you write me an email "Are you using XXX framework"? I can answer NO.

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  • Can I name a team with the name of their city to avoid trademark issues?

    - by Paul
    I was wondering, if you want to make a NBA game on smartphones, without the license held by EA, the first solution seems to name your teams with a different name, such as "Chicragro Brulls" (this is just for the example), but would it be possible to just call your team with the name of the city, such as "Chicago vs. Dallas" ? I know the first solution was chosen by Pro Evolution Soccer, would you know any other game that don't use a license?

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  • Soccer Game only with National Team names (country names) what about player names? [duplicate]

    - by nightkarnation
    This question already has an answer here: Legal issues around using real players names and team emblems in an open source game 2 answers Ok...this question hasn't been asked before, its very similar to some, but here's the difference: I am making a soccer/football simulator game, that only has national teams (with no official logos) just the country names and flags. Now, my doubt is the following...can I use real player names (that play or played on that national team?) From what I understand if I use a player name linked to a club like Barcelona FC (not a national team) I need the right from the club and the association that club is linked to, right? But If I am only linking the name just to a country...I might just need the permission of the actual player (that I am using his name) and not any other associations, correct? Thanks a lot in advance! Cheers, Diego.

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  • Can I use wikipedia/commons images to create a logo for my program?

    - by bitmask
    I'm not perfectly clear on the implications of the GFDL for reusing pictures in this manner. Would adding a reference in the git's root folder's README suffice, or would that clutter every use of the logo, as you would have to attribute all original contributors on every single usage (like, e.g. presentations, flyers, websites, ...)? The software itself qualifies as FOSS, although it doesn't have a GNU* license.

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  • And at what point of modification to the original does source code with no license become owned by me?

    - by nathansizemore
    I've recently come across a publicly viewable project on Github that has no license associated with it. In this repo, there is a file with the logic and most of the code needed to work as a piece of a project I am working on. Not verbatim, but about 60% of it I'd like to use with various modifications. Once my code base is a little bit more stable, I plan to release what I've done under the WTFPL License. I've emailed the repo owner, and so far have not gotten a reply. I know I have the rights to fork the repo, but if I release a stripped down and modified version of the other project's file with mine, under the WTFPL, am I infringing on copyrights? Per Github's Terms of Service, by submitted a project on Github and making it viewable to the public, you are allowing other users to see and fork your project. Doesn't say anything about modifying, distributing, or using the fork. And at what point of modification to the original does it become owned by me?

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  • Branding/Restricting a Software by License/Serial

    - by Sid
    I have made a POS System for a client of mine using MS Access Server-Client approach. He asked me to brand his software to allow only a certain "number" of users (cashiers) to access the POS System, and must be determined to the license his client will buy. EX: 10 User License = 10 Cashiers ( not necessarily 10 users, it can be 30 users, shifting) = it means 10 PCs will be installed with the client software I made. How and where do I put the logic that will determine if it is licensed or not. What I have done: I have created a serial key generator using Name. Problem is it can be duplicated once you give than name+serial combination, it would still work. I am counting the number of users logged at a time. This could be problematic as I am using MSAccess and not MSSQL. I have scrapped this idea, He also asked me if I could just put serial+mac address combination. That I could do but he will have a hard time implementing it and selling it if he needs the mac address of every computers to be installed with my POS. I am at lost on what can I do. Would like to ask for tips and suggestions. Thank you.

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  • What's the canonical way to acknowledge many FOSS sources in a single project?

    - by boost
    I have a project which uses a large number of LGPL, Artistic and other open-source licensed libraries. What's the canonical (i.e. the "standard") way of acknowledging multiple sources in a single project download? Also, some of the sources I've used are from sites where using the code is okay, but publishing the source isn't. What's the usual manner of attribution in that case, and the usual manner of making the source available in an open-source project?

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  • Is adding in the header the license type enough to say: "my code is licensed"?

    - by silverfox
    I read on various sites about licenses. I did just put the license type in the header file (in my case a javascript file, open-source): /* * "codeName" "version" * http://officialsite.com/ * * Copyright 2012 "codeName" * Released under the "LICENSE NAME" license * http://officialsite.com/LICENSE NAME */ javascript code ... In the same folder I leave a copy of the license. The listing of the folder looks like this: * codeName.js * LICENSE In the file LICENSE is the full text of the license my code uses. What I cannot find anywhere that says is this is enough to say my code is licensed (the case of open-source). Is something more required?

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  • What's the best way to acknowledge many FOSS sources in a single project?

    - by boost
    I have a project which uses a large number of LGPL, Artistic and other open-source licensed libraries. What's the canonical (i.e. the "standard") way of acknowledging multiple sources in a single project download? Also, some of the sources I've used are from sites where using the code is okay, but publishing the source isn't. What's the usual manner of attribution in that case, and the usual manner of making the source available in an open-source project?

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  • Can I use the test suite from an open source project to verify that my own 'compatible library' is compatible?

    - by Mark Booth
    The question Is it illegal to rewrite every line of an open source project in a slightly different way, and use it in a closed source project? makes me wonder what would be considered a clean-room implementation in the era of open source projects. Hypothetically, if I were to develop a library which duplicates the publicly documented interface of an open-source library, without ever looking at the source code for that library, could that code ever be considered a derivative work? Obviously it would need the same class hierarchy and method signatures, so that it could be a drop-in replacement - could that in itself, be enough to provoke a copyright claim? What about if I used the test suite of the open source project to verify whether my clean implementation behaved in the same way as the original library? Would using the test suite be enough to dirty my clean code? As should be expected from a question like this, I am not looking for specific legal advice, but looking to document experiences people may have had with this sort of issue.

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  • is Java free for mobile development?

    - by exTrace101
    Q1. I would like to know if it's free for a developer (I mean, if I have to pay no royalties to Sun/Oracle) to develop (Android) mobile apps in Java? After reading this snippet about use of Java field, I'm getting the impression that Java is not free for mobile development, is that right? .."General Purpose Desktop Computers and Servers" means computers, including desktop and laptop computers, or servers, used for general computing functions under end user control (such as but not specifically limited to email, general purpose Internet browsing, and office suite productivity tools). The use of Software in systems and solutions that provide dedicated functionality (other than as mentioned above) or designed for use in embedded or function-specific software applications, for example but not limited to: Software embedded in or bundled with industrial control systems, wireless mobile telephones, wireless handheld devices, netbooks, kiosks, TV/STB, Blu-ray Disc devices, telematics and network control switching equipment, printers and storage management systems, and other related systems are excluded from this definition and not licensed under this Agreement... and from http://www.excelsiorjet.com/embedded/ Notice : The Java SE Embedded technology license currently prohibits the use of Java SE in cell phones. Q2. how come these plethora of Android Java developers aren't paying Sun/Oracle a dime?

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  • Which language is productive for high phase business application development? [closed]

    - by Nizar
    If we (I and my friends) would like to build web-based products and sell it using a license approach (to renew every year for example). Which server-side language will be most suitable for our purpose? We could target the following audience: - Personal sites. - Serious small-medium companies (to sell prducts such as Help-Desks, Forms,etc.) - Restaurants (to sell online order web applications). We would like to - attract as many customers as possible. - provide updates for our prodcuts (for our customers). - make our products easy to use. There are number of open-source frameworks and languages that has potential to handle our business problems (like Django, Python, Java, etc..) However, we are not sure which one is easier to learn and has variety of tools/plugins to help us in development process. Thus we need to get you experience on this hard to decide matter. Which language and its supporting framework we should choose ?

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