Search Results

Search found 19539 results on 782 pages for 'pretty print'.

Page 250/782 | < Previous Page | 246 247 248 249 250 251 252 253 254 255 256 257  | Next Page >

  • Master Data Management - The Trend Towards Multi-Domain and Other Realities

    - by Mala Narasimharajan
    In my quest to keep my fingers on the pulse of MDM, I recently found a pretty interesting article.  The article was published in Information Week and provides some interesting statistics from a recent survey conducted by the analyst firm, The Information Difference.  Let's take a look: Of the 130 organizations surveyed, 53% have live operational MDM implementations 81% of those with live operational MDM implementations report broad success - a huge improvement over 2011's 54% 64% developed a business case prior to their MDM deployment, while a daring 32% went ahead without a business case.    The article goes on to talk about the shift in vendors from focusing on customer data and product information management to one that is oriented around multi-domain master data management as well as other realities around MDM.  Take a look at the article. For more information on Oracle's master data management suite, click here. 

    Read the article

  • Apple Gets the Message About Centralized Notifications on Mobile

    - by ultan o'broin
    Yep, looks like iOS5 introduces a centralized messaging system: the Notification Center. Wonder where they got that idea from? Seriously, way to go though; this matches and probably betters what I really like about Android’s notifications system. I’ll have to check it out myself, though. Application UX's own research confirmed the centralized approach as something users wanted in research last year. This feature will really help the iOS in the enterprise user market too. Up to now, iOS is pretty dismal in the notifications space IMO.

    Read the article

  • sprite group doesn't support indexing

    - by user3956
    I have a sprite group created with pygame.sprite.Group() (and add sprites to it with the add method) How would I retrieve the nth sprite in this group? Code like this does not work: mygroup = pygame.sprite.Group(mysprite01) print mygroup[n].rect It returns the error: group object does not support indexing. For the moment I'm using the following function: def getSpriteByPosition(position,group): for index,spr in enumerate(group): if (index == position): return spr return False Although working, it just doesn't seem right... Is there a cleaner way to do this? EDIT: I mention a "position" and index but it's not important actually, returning any single sprite from the group is enough

    Read the article

  • Best way to manage a changelog

    - by Gnial0id
    I'm currently developing a WinForm application. In order to inform the client about the improvements and corrections made during the last version, I would like to manage and display a changelog. I mostly found existing changelog on website (the term changelog is pretty used) or explanation on how to manage the release numbers, which I don't care. So, these are my questions: Is there a good practice in changelog management (using XML, pure text in the app, etc.) in a desktop application ? What is the best way to display it (external website, inside the winform application) ? Thanks.

    Read the article

  • New code release today - 2011.1.4.2

    - by Steve Tunstall
    Wow, two blog entries in the same day! When I wrote the large 'Quota' blog entry below, I did not realize there would be a micro-code update going out the same evening. So here it is. Code 2011.1.4.2 has just been released. You can get the readme file for it here: https://wikis.oracle.com/display/FishWorks/ak-2011.04.24.4.2+Release+Notes Download it, of course, through the MOS website. It looks like it fixes a pretty nasty bug. Get it if you think it applies to you. Unless you have a great reason NOT to upgrade, I would strongly advise you to upgrade to 2011.1.4.2. Why? Because the readme file says they STRONGLY RECOMMEND YOU ALL UPGRADE TO THIS CODE IMMEDIATELY using LOTS OF CAPITAL LETTERS. That's good enough for me. Be sure to run the health check like the readme tells you to. 

    Read the article

  • Monitor not recognised after apt-get upgrade on 11.10 - maximum 1024x768 resolution

    - by Josh
    I did an apt-get upgrade through update manager on 11.10. After restarting my VGA monitor is no longer recognised and I can only get a maximum of 1024x768 on a 1440x900 monitor. I can't find xorg.conf so I am pretty lost! xrandr output: Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 VGA-0 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1024x768 60.0* 800x600 60.3 56.2 848x480 60.0 640x480 59.9 DVI-0 disconnected (normal left inverted right x axis y axis) S-video disconnected (normal left inverted right x axis y axis)

    Read the article

  • How can you learn to code faster? [closed]

    - by SDGator
    Possible Duplicate: How to Code Faster (Without Sacrificing Quality) I think I code pretty well. I'd say I'm in the top 20% of the folks doing what I do (ASIC verification using System Verilog). But, out of the folks that I admire and aspire to be like, the difference isn't so much quality of code, but the fact that they can pump out reams of good quality code very quickly. Of course, they've been at it far longer than I have. Is it possible to learn to code faster without compromising quality? Or is that something that only comes with time and experience?

    Read the article

  • Building an instance system.

    - by Kyle C
    I am looking into how to design an instance system for the game I am working on. I have always wondered how these are created in games like World of Warcraft, where instances == dungeons/raids/etc). Areas that are separated from players other than those in your group, but have specific logic to them. Specifically how can you reuse your existing code base and not have a bunch of checks everywhere ? if (isInstance) do x; else do y; I don't know if this will make too much of a difference on any answers, but we're using a pretty classic "Object as pure aggregation" component system for our entities.

    Read the article

  • Use Android NDK for portability with iOS?

    - by J-F L-R
    I am currently planning to implement a little painting app using OpenGL ES 1.1. I believe this question applies to any OpenGL ES project. I am starting development on Android and I would like to know if you would recommend writing the drawing logic (using OpenGL) in C++ with the NDK so it will easier to port to iOS, or to use the Java API and being locked on Android. The reason I am asking that is because I have seen mixed opinions on the Web about using the NDK (some people say it is an added level of complexity). From what I have already seen, I believe that I should go with the Java API since I am starting on Android and then, if I decide to go on iOS, to rewrite the OpenGL logic in Objective-C or C++. This should be pretty straightforward since the calls appear to be the same in both languages. What do you think? Am I right?

    Read the article

  • Is there a foolproof and easy way of determining which debs meant for ubuntu will install on debian.

    - by tinhed
    I have used ubuntu for a lomg time, and have collected a lot of debian packages ( .debs) which i may need for some future installs. Most of these are grabbed from outdated or obsolete ppa's or from outside official sources. I have a old system lying around, too old to run ubuntu, and i am mulling installing debian squeeze+ lxde or something to convert it into a file+print server. I know it is possible to install debs meant for ubuntu on debian, while others will simply not install because of dependencies. Is there a easy way to install ubuntu debs on debian. How can i be sure which will safely install and which has the potential to break the sysem. Is there a script for this. Thanks in advance.

    Read the article

  • O'Reilly deal of the week to 23:59 PT Sept 11 - Back-to-School Special

    - by TATWORTH
    At http://shop.oreilly.com/category/deals/b2s-2012-special.do, O'Reilly are offering up to 50% off a range of E-books, together with reductions on other items."Get definitive information on technology for developers, designers, admins – whatever you are or want to be. With our Back-to-School Special, you choose what to learn and we give you the tools to make it happen. Save 50% on eBooks and videos, 40% on print books from O'Reilly, Microsoft Press, SitePoint, and No Starch, or 30% on courses from O'Reilly School of Technology." There are some 37 books and e-books on offer together with 3 videos.

    Read the article

  • What's involved in resetting the graphics device?

    - by Donutz
    I'm playing with XNA 4.0, VS2010. I've created a window (not maximized) and drawn some sprites. All is good until I resize the window, after which the sprites stop displaying or only partially display. I'm pretty sure it has something to do with needing to reset the device or something, but can't find any clear instructions or sample code. It's not just a case of needing to increase the preferredbackbuffer size, because even if I shrink the window I get this symptom. I've looked at the source code that I was able to get from Microsoft before they shut down XNA, but it doesn't actually explain anything. Any help or advice? If it makes any difference I'm creating DrawableGameComponents and doing my updates and drawing in their Draw/Update routines.

    Read the article

  • Clarify the Single Responsibility Principle.

    - by dsimcha
    The Single Responsibility Principle states that a class should do one and only one thing. Some cases are pretty clear cut. Others, though, are difficult because what looks like "one thing" when viewed at a given level of abstraction may be multiple things when viewed at a lower level. I also fear that if the Single Responsibility Principle is honored at the lower levels, excessively decoupled, verbose ravioli code, where more lines are spent creating tiny classes for everything and plumbing information around than actually solving the problem at hand, can result. How would you describe what "one thing" means? What are some concrete signs that a class really does more than "one thing"?

    Read the article

  • One man software developer product success stories? [on hold]

    - by EugeneKr
    I've got a bad feeling that this question is not appropriate here.. Hopefully you can point me to the right place to ask such a thing (not google though, been there). I want to create my own product, but for some reason have no ideas, so decided to see what people have already done. I would like to start by myself too. I don't mind expanding, but at later stages when it is absolutely necessary. Anyway, to give you an example. There is a guy who created bingo card generation software, then somebody made a wedding planner software and they seem to be doing pretty fine. I would like to know more such cases to draw inspiration from. Do you know such people or maybe you are one of them? Also, if there are places on the net where they dwell, don't hesitate to tell me :) Thanks!

    Read the article

  • Bridging the gap between learning language fundamentals and actually making useful software?

    - by Anonymous -
    I'm learning C# via the "Essential C#" Lynda.com video tutorials and plan to read a couple of books that cover things in more depth afterwards. My question is where I should head to learn more after that? I've done things like project Euler in the past, but I find they don't really help me learn anything other than basic program control flow and features. I've looked at many open-source projects but pretty much everything still looks overwhelmingly complicated at this stage. What would you recommend I look at to help me build useful applications that are a bit beyond the millions of console applications I must've written thus-far? Should I be looking at books specifically on learning/working with the .NET framework, or just biting my lip and continue working through open source projects until they start to make sense?

    Read the article

  • What kind of performance issues does multiple instances of the exact same object have on a game?

    - by lggmonclar
    I'm fairly new to programming, and I've pretty much learned all the things I know on the go, while working on projects. The problem is that there some things that I just don't know where to begin searching. My question is about performance, and how can multiple instances of the same object affect it -- Specifically, I'm talking about XNA's "GraphicsDevice" class. I have it instanced on four different parts of my game, and in three of those, the object has the exact same values for all the attributes. So, in that case, should I be using the same instance of GraphicsDevice, passing it as a parameter, even if I use it in different classes? I apologize if the question seems redundant, but like I said, I've taught myself most of what I know, so there are quite a few "holes" in my learning process.

    Read the article

  • How to work around the home directory changing to /root when using sudo?

    - by Nathanel Titane
    Hello everybody! With Natty coming out soon, I've been at work updating my deployment and self-config script to make my desktop on 11.04 run and look the way I want it to. One bummer is that dbus seems to have changed and does not permit, in the same manner Lucid and Maverick did, the authentication of the current user by terminal call using grep and cat. Ideally, to run the script, I would sudo -s and then launch it as # chmod +x install && ./install Instead of returning my user name.. it now returns root and applies changes to the root profile and aborts whenever paths do not correspond. Here is my script header: #!/bin/bash ON_USER=$(echo ~ | awk -F'/' '{ print $1 $2 $3 }' | sed 's/home//g') export $(grep -v "^#" ~/.dbus/session-bus/`cat /var/lib/dbus/machine-id`-0) if sudo -u $ON_USER test -z "$DBUS_SESSION_BUS_ADDRESS" ; then eval `sudo -u $ON_USER dbus-launch --sh-syntax --exit-with-session` fi RELEASE=$(lsb_release -cs) How could I make it return the actual user now that natty is coming? Thanks for the help

    Read the article

  • Relative Positions Of Player And Enemy Are Different In XNA 3D Game

    - by CoOlDud3
    I am having a problem in my 3D Jet Fighter Game using XNA. I have a Player Jet and a few enemy drones built from a separate class. The problem is that when I set Player position and a drone's position to a height 10f in y direction. They aren't at the same height. But if i move Drone's Position up 500f in the y direction then it is pretty much close to the player. Relatively They are supposedly at the same height but with different position values. Can Any One Help Please?

    Read the article

  • How do I install OSQA with limited access to the server?

    - by Noir
    I would very much like to install OSQA on my host (provided/owned by my friend), but I can not make heads or tails of how I would go about doing it; a lot of the dependancies and such can't be installed with the current level of access (or most probably just knowledge) that I have. I can provide any further information required, and attempt to contact (friend) to see if he can do any of it for me, but I'm unsure as to how often I will be able to contact him. exec and shell_exec are not disabled on the server. If there are any other alternatives that I could use, please let me know! I tried Qwench but that was pretty buggy. I can usually deal with these kind of things, but this is my first foray into Python stuff!

    Read the article

  • Starting with JMF

    - by Fasih Khatib
    I have recently downloaded JMF and don;t know where to start. Most online resources begin directly with programming and give no background of the JMF classes what so ever. So, I was planning on using a book or something that would give me ground-up knowledge of JMF. However, the books available on Amazon are of 1980's and 1990's. Can you please suggest any good books or references? Books preferred. Note: There was this one 2011 book available that was a print-on-demand collection of wikipedia articles on JMF but I decided not to opt for it because wikipedia articles should not be sold for money

    Read the article

  • When do you say "near ID" / "far ID" when using RTMFP in ActionScript 3?

    - by Panzercrisis
    I've been using RTMFP streaming for around a year in ActionScript 3, and I pretty much know the difference between a near ID and far ID. The near ID is your peer ID, and the far ID is the other guy's peer ID. The problem I'm having is that, to my knowledge, choosing whether to use one term or the other in a given sentence is a little like choosing whether to say "go" or "come". In English, "go" and "come" have opposite meanings, but ironically, they can still be used almost interchangeably. It's because whether you're going or coming is so heavily dependent on perspective, as opposed to anything concrete. Is the choice of words between "near ID" and "far ID" just as ambiguous, or is there some sort of method to the madness? Thanks!

    Read the article

  • Hosting a Small PHP/MySQL Project [closed]

    - by paulrehkugler
    I have a small PHP/MySQL project in the works and I'm looking for somewhere to host it. My criteria are: Ability to run PHP/MySQL (either natively, or contains the ability to install). Ability to manipulate the web server, so I can make pretty URLs. Not spammy (if you've ever looked for hosting, you know what I mean). Semi-professional - no ridiculous downtime or long response time. I obviously don't need anything spectacular (I'm not aiming to be the next Facebook) but something that doesn't seem cheap. Reasonably priced - obviously this is a side project for fun so I'm not planning on making or dispensing any sort of "serious" revenue.

    Read the article

  • WUBI Install freezes on startup

    - by Benjamin
    Ok, I don't completely know of all the specifications, but installing Ubuntu 12.04.1 on my cousin's old Windows XP computer, an old Compaq from around 2004. After install via Wubi, and going through several unsuccessful install attempts, I finally get the start up screen of Ubuntu, and it freezes once you get to the pretty default wallpaper. Not even a login screen. Just instant freeze! We've left it on for about a day now and its still frozen, any help? (Please reply ASAP, he wont stop bugging me about it)

    Read the article

  • Hurricane Season 2010 Starts

    - by Mark Treadwell
    Here we are at the start of another hurricane season.  As with past years, I have been preparing.  Last year I had the house painted with a high-quality paint, giving the stucco its best waterproofing possible.  I have a few cracks to patch with elastomeric patching material.  I will paint it to match the house later.  I also need to clean out the anchors for the lower angle brackets and reattach them.  I had removed the brackets for painting. You can read all my past hurricane entries here.  The predictors are promising a busy season.  We have heard that one before, so I put little credence in long range press releases.  Other than that we are pretty much ready.  I have a few new plans I will blog about later, but for now we get to listen to our daily thunderstorms outside.

    Read the article

  • Distro that I can load into RAM?

    - by NullUserException
    Is there a modified version of Ubuntu that I can choose to load to RAM on start up? Kinda like the LiveCD, but that can be easily modified (ie: I can install stuff) when I choose to boot from disk. The idea is to install it to a USB drive. I know there's something similar but slax is lacking in many departments. A "full" version Ubuntu would be better. A LiveUSB installation seems to be pretty close to what I want, but apparently I have to choose whether or not it will be persistent by the time I install it. I want to be able to choose that every time I boot.

    Read the article

< Previous Page | 246 247 248 249 250 251 252 253 254 255 256 257  | Next Page >