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  • Ctrl + right click opens mutiple items instead of selecting them. How do I fix this?

    - by Malik Hassan
    Something happened to my keyboard and or mouse controls. I have a Logitech T-BB18 trackwheel and an hp NY418AA Keyboard. When I use the mouse in Windows mail and click the delete button it deletes two emails instead of one and opens all the emails that I have selected when I ctrl + click on multiple emails to select them. When I'm in Windows Explorer ctrl + click and multiple select opens all of the files that I have selected instead of just selecting them. I really need to fix this behavior. Can someone help please?

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  • How can I have my Windows keymap on Mac?

    - by Sebastian Hoitz
    On Mac, to get a "{" for example, you have to press OPTION key plus 8 to get a curly brace. But on Windows it is ALT-GR plus 7. Another example: On Windows I can press CTRL and Backspace to remove one whole word. On Mac it is OPTION + Backspace. Is there a way I can remap these Mac-driven behavior to be more Windows-like? Because this is, as a very long Windows user, a big burden on me to have such a different keyboard layout. Edit: I'm using a german keyboard layout.

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  • Mac OS Sound Problem.

    - by Lukas Šalkauskas
    Ok, this is strange problem, and I couldn't find any solution for it yet. This happened today then @work I plugged in external speakers jack, speakers was playing, everything was OK. But after I took jack off, I couldn't hear any sound from mac speakers. It seems like disabled. So now I only can listen music through headphones or external speakers but not mac speakers. Here is a few screen-shoots: Headphones jack in: Top Menu Icon: When I press increase sound button on the keyboard: Sound Settings: Headphones jack out: Top Menu Icon: When I press increase sound button on the keyboard: Sound Settings: If you had similar situation or you know how to solve this, please do not hesitate and help me ;)

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  • mootools slideshow not working with JQuery. Need help !

    - by Shantanu Gupta
    I am working on a site http://tapasya.co.in where i just impemented mootools slideshow. But I noticed that menubar that i was using stopped working, it was supposed to drop horizontaly but it is not being displayed now. I have used jquery for it. Please see the source of the web page. What can be the problem ? Mootools conflicting with javascript or some other problem. If I tries to use $.noConflict() it throws me an error in script Uncaught TypeError: Object function (B,C){if(B&&B.$family&&B.uid){return B}var A=$type(B);return($[A])?$[A](B,C,this.document):null} has no method 'noConflict' I tried the given solution below. But it is not working. <script type="text/javascript" src="<%= ResolveUrl("~/Js/jquery-1.3.2.min.js") %>" ></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/mootools.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/slideshow.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/lightbox.js") %>"></script> <script type="text/javascript"> // <![CDATA[ $.noConflict(); var timeout = 500; var closetimer = 0; var ddmenuitem = 0; function ddmenu_open(){ ddmenu_canceltimer(); ddmenu_close(); ddmenuitem = $(this).find('ul').css('visibility', 'visible'); } function ddmenu_close(){ if(ddmenuitem) ddmenuitem.css('visibility', 'hidden'); } function ddmenu_timer(){ closetimer = window.setTimeout(ddmenu_close, timeout); } function ddmenu_canceltimer(){ if(closetimer){ window.clearTimeout(closetimer); closetimer = null; }} $(document).ready(function(){ $('#ddmenu > li').bind('mouseover', ddmenu_open) $('#ddmenu > li').bind('mouseout', ddmenu_timer) }); document.onclick = ddmenu_close; // ]]> </script> <script type="text/javascript"> //<![CDATA[ window.addEvent('domready', function(){ var data = { '1.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '2.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '3.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '4.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' } }; // Note the use of "linked: true" which tells Slideshow to auto-link all slides to the full-size image. //http://code.google.com/p/slideshow/wiki/Slideshow#Options: var mootoolsSlideshow = new Slideshow('divbanner', data, {loader:true,captions: true, delay: 5000,controller: false, height: 370,linked: false, hu: '<%= ResolveUrl("~/Scripts/SlideShow/Images/") %>', thumbnails: true, width: 1002}); // Here we create the Lightbox instance. // In this case we will use the "close" and "open" callbacks to pause our show while the modal window is visible. var box = new Lightbox({ 'onClose': function(){ this.pause(false); }.bind(mootoolsSlideshow), 'onOpen': function(){ this.pause(true); }.bind(mootoolsSlideshow) }); }); //]]> </script>

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  • Can't avoid starting macbook in safe mode

    - by Aaron Brown
    I recently spilled some water on my MacBook (mid-2010) keyboard and it shorted out several of the keys. Notably, control and left option don't work, and the system thinks that the left shift is permanently held down. I plugged in an external USB keyboard and all keys work fine; there's only one problem: The computer always starts in safe mode because the shift key is held down. I've tried holding down other keys (escape, space, c to name a few) and the control key doesn't work so I can't try that. I also tried KeyRemap4Macbook but it doesn't work in safe mode and it doesn't seem to help on startup for me. I can log in to Windows with no problems (with rEFIt) and I can browse the internet with no problems, but I can't program on the Mac OS side in safe mode (it's really slow). Which is mainly what I use this Macbook for. Any ideas out there on how to avoid starting in safe mode?

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  • Linking "Wave Volume" to "Main Speaker Volume"

    - by ZorbaTHut
    I've got a Logitech keyboard and a digital sound device. The Logitech keyboard has a little volume wheel that sets the Main Speaker Volume. The digital sound device ignores the Main Speaker Volume and only pays attention to Wave Volume. See the issue? I'm looking for a program that can link Wave Volume to Main Speaker Volume. The closest I've found is a little utility named VolumeTracker, but it eats an entire CPU core, which is a bit much for a program of this functionality. Alternatively, I'd take a way to make the standard Logitech drivers change Wave Volume instead of Main Speaker Volume.

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  • Limit the number of service calls in a RESTful application

    - by Slavo
    Imagine some kind of a banking application, with a screen to create accounts. Each Account has a Currency and a Bank as a property, Currency being a separate class, as well as Bank. The code might look something like this: public class Account { public Currency Currency { get; set; } public Bank Bank { get; set; } } public class Currency { public string Code { get; set; } public string Name { get; set; } } public class Bank { public string Name { get; set; } public string Country { get; set; } } According to the REST design principles, each resource in the application should have its own service, and each service should have methods that map nicely to the HTTP verbs. So in our case, we have an AccountService, CurrencyService and BankService. In the screen for creating an account, we have some UI to select the bank from a list of banks, and to select a currency from a list of currencies. Imagine it is a web application, and those lists are dropdowns. This means that one dropdown is populated from the CurrencyService and one from the BankService. What this means is that when we open the screen for creating an account, we need to make two service calls to two different services. If that screen is not by itself on a page, there might be more service calls from the same page, impacting the performance. Is this normal in such an application? If not, how can it be avoided? How can the design be modified without going away from REST?

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  • pushViewController Not Displaying UIView/Nib with tabbar and nav bar

    - by james
    I'm relatively new to objective c but not programming and am stuck with my iphone app. I created a nav based app with both a navbar and a tab bar controller. I set the tab bar as the root controller. I'm able to switch between each tab without any issues to various UIViews and UITableViews. My issue is that in one of my UITableViews that I call from the TabBarController, didSelectRowAtIndexPath function is suppose to display a new UIView. The below code does not give any errors and runs fine but does not show the new Nib. if(newViewController == nil) { NSLog(@"yes nil"); BookViewController *aNewViewController = [[BookViewController alloc] initWithNibName:@"BookOptionView" bundle:nil]; self.newViewController = aNewViewController; [aNewViewController release]; } BookAppDelegate *delegate = (BookAppDelegate *)[[UIApplication sharedApplication] delegate]; [delegate.appNavBar pushViewController:newViewController animated:YES]; Now when I do the below, it works fine but it gets rid of the nav and tab which I'm assuming because its a modal call instead of pushing the view controller. BookViewController *screen = [[BookViewController alloc] initWithNibName:@"BookOptionView" bundle:[NSBundle mainBundle]]; screen.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:screen animated:YES]; [screen release]; Any ideas why I can't get the View Controller to push correctly? In my application delegate file, I declared an AppNavBarController object (inherit from UINavigationController) called appNavBar. Any help would be appreciated!

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  • Two virtual computers using one laptop?

    - by JP19
    Hi, I have a laptop and an external display. I am able to use the external display either as extended desktop OR duplicate desktop. I also use a separate keyboard and mouse. So effectively, the laptop acts just as a box without display. I want to know is it possible to use the laptop as 2 virtual PCs. (with separate control). I.E., one person uses the laptop as a laptop, and other person can simultaneously connect a keyboard and mouse and the external display and effectively get a second PC. OS I am using - windows (thought solution for other OSes are welcome). Laptop is a Dell Precision M6300. thanks JP

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  • How can I write reusable Javascript?

    - by RenderIn
    I've started to wrap my functions inside of Objects, e.g.: var Search = { carSearch: function(color) { }, peopleSearch: function(name) { }, ... } This helps a lot with readability, but I continue to have issues with reusabilty. To be more specific, the difficulty is in two areas: Receiving parameters. A lot of times I will have a search screen with multiple input fields and a button that calls the javascript search function. I have to either put a bunch of code in the onclick of the button to retrieve and then martial the values from the input fields into the function call, or I have to hardcode the HTML input field names/IDs so that I can subsequently retrieve them with Javascript. The solution I've settled on for this is to pass the field names/IDs into the function, which it then uses to retrieve the values from the input fields. This is simple but really seems improper. Returning values. The effect of most Javascript calls tends to be one in which some visual on the screen changes directly, or as a result of another action performed in the call. Reusability is toast when I put these screen-altering effects at the end of a function. For example, after a search is completed I need to display the results on the screen. How do others handle these issues? Putting my thinking cap on leads me to believe that I need to have an page-specific layer of Javascript between each use in my application and the generic methods I create which are to be used application-wide. Using the previous example, I would have a search button whose onclick calls a myPageSpecificSearchFunction, in which the search field IDs/names are hardcoded, which marshals the parameters and calls the generic search function. The generic function would return data/objects/variables only, and would not directly read from or make any changes to the DOM. The page-specific search function would then receive this data back and alter the DOM appropriately. Am I on the right path or is there a better pattern to handle the reuse of Javascript objects/methods?

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  • Can I capture input text with the P?roblem Steps Recorder on Windows 7?

    - by WindyCityEagle
    I have recently been introduced to the Problem Steps Recorder on Windows 7. It's great. Trouble is, it does not recorder keyboard input. When I look at the output of a recording all I see it User keyboard input in "Untitled - Notepad" [... Backspace Backspace Backspace Backspace Backspace ...] So I know the user typed SOMETHING and then deleted five characters. Is there a way to get the PSR to record what was inputted? Or is that a security issue? This isn't a big deal for notepad, but for custom apps it would be nice to know exactly what a user typed into a text box.

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  • USB mouse disconnecting and reconnecting randomly and often

    - by Marc
    Specs: Q6600, evga 780I sli mobo, 4gig RAM, logitech MX518, windows 7 64bit, evga gtx 260, 650W power supply (single rail) The problem I am having is my mouse will reconnect/disconnect (will even hear the sounds from windows) and the light on the bottom of the mouse will turn off/turn on as it starts working again. It really sucks to be playing a game (and happens on desktop as well) for the mouse to just die out for a few seconds and come back. Sometimes it will not happen for days and other times it will do it 2 or more times within 15 seconds. I have tried two different wired mice, have tried multiple USB ports (on front of computer, back of computer, have also used a USB hub and have also plugged in a card that connects to the USB connectors on the motherboard and adds a few usb ports to the back of the computer, and I also bought a USB 2.0 PCI card and that did not help). Nothing else seems to reconnect like this, my usb keyboard has never once cut out like the mouse does and neither have any of the other devices I have connected (webcam, usb hub, various devices sometimes connected through usb cables, and IR reciever for windows media center remote). I have disconnected all usb devices except for my keyboard and mouse and the problem still occurs. I guess it could be something wrong with my motherboard but since no other devices behave similarly I'm just hoping that it is some kind of driver conflict. Installing logitech's drivers has had no effect. It seemed at first that if I go to device manager and uninstall HID-compliant mouse (that and logitech mx518 are listed) that would fix it but it doesn't seem to work anymore or at least not every time (it keeps reinstalling). I have googled "usb mouse disconnects and reconnects" and it seems to be fairly common but none of those were resolved. To stick some easy steps: It happens with or without the drivers installed It has happened with multiple mice on the same computer Bios is the latest version (P08) Motherboard drivers are the latest version Device manager is listing no problems on any USB devices Happens with every usb port, even addon usb cards Happens when all usb devices aside from mouse and keyboard are unplugged I read that maybe it is an IRQ conflict and I tried to look into that but did not really know what was going on, but didn't see anything obviously wrong. Thanks for any help guys, its driving me crazy!

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  • How to debug ssh authentication failures with gssapi-with-mic

    - by Arthur Ulfeldt
    when i ssh to DOMAIN\user@localhosts-name authentication works fine through gssapi-with-mic: debug3: remaining preferred: gssapi,publickey,keyboard-interactive,password debug3: authmethod_is_enabled gssapi-with-mic debug1: Next authentication method: gssapi-with-mic debug2: we sent a gssapi-with-mic packet, wait for reply debug3: Wrote 112 bytes for a total of 1255 debug1: Delegating credentials debug3: Wrote 2816 bytes for a total of 4071 debug1: Delegating credentials debug3: Wrote 80 bytes for a total of 4151 debug1: Authentication succeeded (gssapi-with-mic). when I connect to a different machine It just seems to stop half way through the gssapi-with-mic authentication: debug1: Next authentication method: gssapi-with-mic debug2: we sent a gssapi-with-mic packet, wait for reply debug3: Wrote 112 bytes for a total of 1255 debug1: Delegating credentials debug3: Wrote 2816 bytes for a total of 4071 <----- ???? debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password,keyboard-interactive How should I go about finding out what happened differently the second time. How can I find out if/why the auth was rejected by kerberos?

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  • Frame Showing Problem

    - by Nitz
    Hey Guys I have made one project which is showing the inventory of the stock of one store. In that inventory the software should store data of the products with their images. There is one problem... Bcz of the lots of stock, the screen on which is image is loading taking a lot of time. So, i thought i should give the frame in which there will be on label which will show the "Loading Software". But now when i am setting visible = true for that frame, but bcz of that images screen class loading problem my frame is not showing correctly. I have put screen shot, now my code. JFrame f; try{ f = new JFrame("This is a test"); f.setSize(300, 300); Container content = f.getContentPane(); content.setBackground(Color.white); content.setLayout(new FlowLayout()); JLabel jl = new JLabel(); jl.setText("Loading Please Wait...."); content.add(jl); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); }catch(Exception e){ e.printStackTrace(); } initComponents(); try { addInverntory = new AddInventoryScreen(); showstock = new showStock(); // this class will take big time. mf = new mainForm(); f.setVisible(false); }catch (Exception ex) { ex.printStackTrace(); } How Can show some message that, other class is loading or "Loading Software" kind of thing in this situation. Just For the know....this class is not screen on which the image will load.

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  • log in to v20z console using serial management

    - by conandor
    I have a Netra T1 (SPARC) which has LOM that enable to log in to the OS console locally for troubleshooting without plug in a monitor and keyboard. I also have a SunFire V20z (x86) which has a SP. However I do not find any equivalent command to reach the console. It would not be ideal for me to bring along monitor and keyboard to the data center for troubleshooting locally. For example, I accidentally messup the OS network configuration and unable to log in the OS. I have to log to the console through serial management/LOM to troubleshoot it. However it seem doesn't work in x86 machine. Is there anyway I can able to do the same thing on x86 machine?

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  • What is the best way to move a UIToolbar?

    - by Ferdinand Rios
    Here is an interesting problem. On the iPhone, I have a view set up that has a toolbar on the bottom of the screen. I am currently trying to make this a universal app so that it runs on iPad as well. I would like the toolbar to be at the top of the iPad screen, so in the viewDidLoad method of the specific viewController I have the following code. if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { //move the toolbar to the top of the page and move the webview down by the height of the toolbar CGRect toolBarFrame = self.aToolBar.frame; CGRect webFrame = self.aWebView.frame; webFrame.origin.y = toolBarFrame.size.height; [self.aWebView setFrame:webFrame]; toolBarFrame.origin.y = 0; [self.aToolBar setFrame:toolBarFrame]; [Utils errorString:[NSString stringWithFormat:@"origen: x=%f y=%f", self.aToolBar.frame.origin.x, self.aToolBar.frame.origin.y]]; [Utils errorString:[NSString stringWithFormat:@"origen: x=%f y=%f", self.aWebView.frame.origin.x, self.aWebView.frame.origin.y]]; } The problem I am having is that the webView moves down fine, but the toolbar only moves up to about what seems to be the height of a iPhone screen. The call to errorString tells me that the webView's origin is at 0,44 (where it should be) and that the toolbar's origin is at 0,0, but it is actually somewhere in the middle of the screen! Anybody have a clue what is going on here?

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  • How to take a screenshot on Windows 7 and auto create screenshot file on desktop like Mac?

    - by Ali
    I'm trying to find information how do we take a screenshot on Windows 7 that will actually create a screenshot file like .png in to your desktop like on mac where you can do it by press Command+Control+Shift+4. In windows all I know is that I can do it by press press = Windows captures the entire screen and copies it to the clipboard. or for the Active windows I can just do hold and press = Windows captures only the currently active window and copies it to the clipboard. Right now I'm using maComFort which it gives me functionality of Mac like keyboard that I can take screenshot in such the same way with Mac OS X but really it changes many of the key in my keyboard in the way I don't like. So I wonder if there is a better way?

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  • $.noConflict() not working with mootools slide show. Need help !

    - by Shantanu Gupta
    I am working on a site http://tapasya.co.in where i just impemented mootools slideshow. But I noticed that menubar that i was using stopped working, it was supposed to drop horizontaly but it is not being displayed now. I have used jquery for it. Please see the source of the web page. What can be the problem ? Mootools conflicting with javascript or some other problem. If I tries to use $.noConflict() it throws me an error in script Uncaught TypeError: Object function (B,C){if(B&&B.$family&&B.uid){return B}var A=$type(B);return($[A])?$[A](B,C,this.document):null} has no method 'noConflict' I tried the given solution below. But it is not working. <script type="text/javascript" src="<%= ResolveUrl("~/Js/jquery-1.3.2.min.js") %>" ></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/mootools.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/slideshow.js") %>"></script> <script type="text/javascript" src="<%= ResolveUrl("~/Scripts/SlideShow/js/lightbox.js") %>"></script> <script type="text/javascript"> // <![CDATA[ $.noConflict(); var timeout = 500; var closetimer = 0; var ddmenuitem = 0; function ddmenu_open(){ ddmenu_canceltimer(); ddmenu_close(); ddmenuitem = $(this).find('ul').css('visibility', 'visible'); } function ddmenu_close(){ if(ddmenuitem) ddmenuitem.css('visibility', 'hidden'); } function ddmenu_timer(){ closetimer = window.setTimeout(ddmenu_close, timeout); } function ddmenu_canceltimer(){ if(closetimer){ window.clearTimeout(closetimer); closetimer = null; }} $(document).ready(function(){ $('#ddmenu > li').bind('mouseover', ddmenu_open) $('#ddmenu > li').bind('mouseout', ddmenu_timer) }); document.onclick = ddmenu_close; // ]]> </script> <script type="text/javascript"> //<![CDATA[ window.addEvent('domready', function(){ var data = { '1.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '2.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '3.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' }, '4.jpg': { caption: 'Acoustic Guitar,electric,bass,keyboard, indian vocal traning and Music theory.' } }; // Note the use of "linked: true" which tells Slideshow to auto-link all slides to the full-size image. //http://code.google.com/p/slideshow/wiki/Slideshow#Options: var mootoolsSlideshow = new Slideshow('divbanner', data, {loader:true,captions: true, delay: 5000,controller: false, height: 370,linked: false, hu: '<%= ResolveUrl("~/Scripts/SlideShow/Images/") %>', thumbnails: true, width: 1002}); // Here we create the Lightbox instance. // In this case we will use the "close" and "open" callbacks to pause our show while the modal window is visible. var box = new Lightbox({ 'onClose': function(){ this.pause(false); }.bind(mootoolsSlideshow), 'onOpen': function(){ this.pause(true); }.bind(mootoolsSlideshow) }); }); //]]> </script>

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  • Looking for a software solution which acts like a hardware KVM

    - by Daisetsu
    I've seen programs like Synergy before which allow a keyboard and mouse to be used across multiple systems. Unfortunately Synergy treats both systems like they are the same thing (when you move the mouse too far to the right it jumps to the other computer, along with keyboard input). I only have 1 monitor so what I need to do here is have a quick way to view my other desktop that is easy to manage. Remote desktop is difficult because you have to take it out of fullscreen, then minimize it and then re-maximize it when you want to use it again. If there were a single button I could hit to switch to the other computer that would be optimal. Both computers are on the same lan.

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  • Input devices stopped working during system upgrade

    - by amorfis
    Hi, I was upgrading Ubuntu on my server (but Ubuntu is in desktop version) when mouse and keyboard stopped working :( So the screen went black (screensaver), and now I can't do anything. I don't know what stage of upgrade it stopped working, probably now it waits for me to answer some question. Keyboard and mouse were connected by KVM, connecting them directly doesn't help. Both are on USB. What I can do, is connecting to the machine by ssh. Can I somehow see and answer questions of update system and somehow finalize process of upgrade?

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  • Mismatched coordinate systems in LWJGL with Mouse and Textures

    - by Braains
    I'm not really sure how to expand on this other than to say that it appears that my LWJGL seems to have different coordinate systems for the Mouse and for painting Textures. It seems that Textures have the usual Java2D way of putting (0, 0) in the upper-left corner, while the Mouse goes by the more sensible way of having the origin in the lower-left corner. I've checked my code a bunch but I don't see anything modifying the values between where I read them and where I use them. It's thrown me for a loop and I can't quite figure it out. I'll post all the code that involves the Mouse input and Texture painting for you guys to look at. private static void pollHelpers() { while(Mouse.next()) { InputHelper.acceptMouseInput(Mouse.getEventButton(), Mouse.getEventX(), Mouse.getEventY()); } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), true); } else { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), false); } } } public static void acceptMouseInput(int mouseButton, int x, int y) { for(InputHelper ie: InputHelper.instances) { if(ie.checkRectangle(x, y)) { ie.sendMouseInputToParent(mouseButton); } } } private void sendMouseInputToParent(int mouseButton) { parent.onClick(mouseButton); } public boolean checkRectangle(int x, int y) { //y = InputManager.HEIGHT - y; See below for explanation return x > parent.getX() && x < parent.getX() + parent.getWidth() && y > parent.getY() && y < parent.getY() + parent.getHeight(); } I put this line of code in because it temporarily fixed the coordinate system problem. However, I want to have my code to be as independent as possible so I want to remove as much reliance on other classes as possible. These are the only methods that touch the Mouse input, and as far as I can tell none of them change anything so all is good here. Now for the Texture methods: public void draw() { if(!clicked || deactivatedImage == null) { activatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(activatedImage, x, y, width, height); } glEnd(); } else { deactivatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(deactivatedImage, x, y, width, height); } glEnd(); } } public static void drawGLQuad(Texture texture, float x, float y, float width, float height) { glTexCoord2f(x, y); glVertex2f(x, y); glTexCoord2f(x, y + texture.getHeight()); glVertex2f(x, y + height); glTexCoord2f(x + texture.getWidth(), y + texture.getHeight()); glVertex2f(x + width, y +height); glTexCoord2f(x + texture.getWidth(), y); glVertex2f(x + width, y); } I'll be honest, I do not have the faintest clue as to what is really happening in this method but I was able to put it together on my own and get it to work. my guess is that this is where the problem is. Thanks for any help!

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  • How can I make Windows Media Player ignore global hotkeys in Windows 7?

    - by schnapple
    I have Windows 7 and a Logitech G15 keyboard. One of the programs with the Logitech G15 allows you to control media players such as Winamp with the playback keys on the keyboard. Problem I'm having is that, even though I have told this program to not control Windows Media Player, every time I use it to pause Winamp, it then hits plays (or unpauses) Windows Media Player. Even more annoying given that Windows Media Player isn't even running as an active GUI program and instead as a background process, so I hear the sound of whatever the last video it was I playing. If I end-task wmplayer.exe it spins right back up but at least now it has no knowledge of a video to play, but this is annoying. How can I either a) Have Windows Media Player in Windows 7 completely unload when I close it, or b) Have Windows Media Player in Windows 7 ignore any sort of global hotkeys?

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  • Synergy on Mac OS X 10.7

    - by matt
    Unfortunately, I can't seem to get Synergy to work between two Mac clients both using 10.7. One is an older 21" iMac and the other is a new 2011 Macbook Air. Here's my synergy.conf, symlinked to my home directory as ~/.synergy.conf section: screens foo: bar: super = alt alt = super end section: links foo: right = bar bar: left = foo end That is, I thought the super = alt trick was mandatory in order to have alt work on Mac but unfortunately, nothing really works. Both the Command and Control keys do NOT work on bar but work fine on foo given that the keyboard is paired with that screen. The keyboard modifier keys are the same on both computers and the making the mouse go between screens works as well. I was wondering if anyone else had any success or problems running into this issue on 10.7 and was hoping there was a possible fix.

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  • WPF : Multiple views, one DataContext

    - by zapho
    Hi, I'm working on a WPF application which must handle multiple screens (two at this this time). One view can be opened on several screens and user actions must be reflected consistently on all screens. To achieve this, for a given type of view, a single DataContext is instantiated. Then, when a view is displayed on a screen, the unique DataContext is attached to it. So, one DataContext, several views (same type of view/xaml). So far so good. It works quite well in most cases. I do have a problem with a specific view which relies on ItemsControl. These ItemsControl are used to display UIElements dynamically build in the ViewModel/DataContext (C# code). These UIElements are mostly Path objects. Example : <ItemsControl ItemsSource="{Binding WindVectors}"> <ItemsControl.Template> <ControlTemplate TargetType="{x:Type ItemsControl}"> <Canvas IsItemsHost="True" /> </ControlTemplate> </ItemsControl.Template> </ItemsControl> Here, WindVectors is a ObservableCollection<UIElement>. When the view is opened the first time, everything is fine. The problem is that when the view is opened one another screen, all ItemsControl are removed from the first screen and displayed one the second screen. Other WPF components (TextBlock for instance) on this view react normally and are displayed on both screens. Any help would be greatly appreciated. Thanks. Fabrice

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