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  • A design for watching IPTV anywhere in the house?

    - by Carlos
    I'm currently getting TV and internet via IP to my house. The service comes into an ISP-supplied Router (ST585) which is in turn connected to an IPTV box. I need to replace the router, as it's port forwarding seems to be broken, so I was thinking of getting a box with an IGMP proxy. I once mistakenly got a non-IGMP box, with the result that the internet worked, but the IPTV didn't. The trouble is, I have no idea how to set up the IPTV part of the installation. I do have a copy of the ST585 configuration, but it doesn't look anything like the Cisco stuff that I learned about at CCNA. What are the steps necessary to reproduce the IGMP setup? I was thinking of WireSharking the communications on the network, but I suppose I'd need a hub for that? As a bonus, since the packets are coming in with the TV signal, is it possible to mess with the IGMP setup so I can watch TV anywhere in the house?

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  • A design for watching IPTV anywhere in the house?

    - by Carlos
    I'm currently getting TV and internet via IP to my house. The service comes into an ISP-supplied Router (ST585) which is in turn connected to an IPTV box. I need to replace the router, as it's port forwarding seems to be broken, so I was thinking of getting a box with an IGMP proxy. I once mistakenly got a non-IGMP box, with the result that the internet worked, but the IPTV didn't. The trouble is, I have no idea how to set up the IPTV part of the installation. I do have a copy of the ST585 configuration, but it doesn't look anything like the Cisco stuff that I learned about at CCNA. What are the steps necessary to reproduce the IGMP setup? I was thinking of WireSharking the communications on the network, but I suppose I'd need a hub for that? As a bonus, since the packets are coming in with the TV signal, is it possible to mess with the IGMP setup so I can watch TV anywhere in the house?

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  • Dummy SMTP server as a service

    - by levidos
    I have a Windows Server 2008 machine with IIS installed which is hosting a webapp that is sending some notification mails once-in-a-while. What I'd like to do is to monitor the email sent by the application. For this I need a dummy SMTP server which intercepts messages but won't send them further but save them locally on the hard disk. I've already found some of them like Papercut, SMTP4Dev. The problem with these that I have to be logged on the server all the time which is not suitable because the server has only 2+1 TS connections. I like to run a program like these as a windows service and check the mails when I need them.

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  • Sun Java crashing, mostly with jboss

    - by Joel
    I'm on Ubuntu 10.10. I keep having problems with Sun Java crashing on me. I mostly have it crashing on my Jboss server, but I've had it crash MANY MANY times running ANT tasks or the IntelliJ IDE. Here's what it prints: # # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0x00007f67e665d440, pid=21260, tid=140082772170512 # # JRE version: 6.0_22-b04 # Java VM: Java HotSpot(TM) 64-Bit Server VM (17.1-b03 mixed mode linux-amd64 ) # Problematic frame: # V [libjvm.so+0x2f2440] # # An error report file with more information is saved as: # /home/blah/blah/blah/hs_err_pid21260.log # # If you would like to submit a bug report, please visit: # http://java.sun.com/webapps/bugreport/crash.jsp # Aborted A co-worker of mine who has the same version of Ubuntu has had the same problem, but has only happened to him once. (I get this probably 2 or 3 times a day, if not more). I have another machine running Ubuntu 10.04 with Sun Java and I have yet to see this problem. 1.0.6_20 is the java version on the 10.04 machine. My machine is running 1.6.0_22. Has anyone else had this problem? Anyone know how to keep it from happening? Also: I have tried reinstalling it and I can't use OpenJDK.

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  • I'll be setting up a dedicated web server at work soon, my first non hobby server - What should I know?

    - by Rogue Coder
    I've been running my own dedicated server running CentOS and a LAMP stack for 2-3 years now, but it's only been hosting my own websites which aren't super important. However, I will soon be setting up a Linux Webserver and Linux Database Server at work, and I'm wondering what are some important things I should be doing. It's an internal server only, so only people in the company can access it. Should I get a slave server for both of my servers for backups? If I do this, how many backups should I be keeping and how often should those backups be done? Right now on my current server I run a cron job nightly to backup my MySQL databases (Usually 40mb files once compressed), and bi-weekly cron jobs to backup my web root. I just store these files on my local computer via FTP. Also, for an internal server like this, should I look at using LightHTTPD or NginX to increase performance, or will Apache be fine?

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  • Why doesn't it seem to be any development in the field of 3D VR gear, especially with regard to gaming?

    - by neuviemeporte
    I remember that way back around 1995, there was this big craze with VR in the media, a whole bunch of (mostly mediocre) games labeled as "virtual-reality-interactive-movie (...)" were published. If I recall correctly, the first 3D VR helmet was called VFX-1 and was sold bundled with Descent and some dedicated joystick. I never owned one, and I read just one review which was mostly enthusiastic, but pointed to some weak points, like the eyes getting tired after an hour or so of playing. Then the whole thing basically flickered down and died. I suppose the main reason it wasn't successful was that the hardware of the day was not powerful enough, the VR gear's design wasn't perfected to make it comfortable and natural to use, and the companies that made it failed to market it successfully. What I can't understand is why isn't there any development in the field today. There is some vr-ish hardware mostly targeted at the consoles (Kinect, Wii remote, TrackIR), but all projects of creating some 3d head-mounted display system seem to be in early infancy, appear once in a trade show somewhere and aren't heard of again. I think it could work great with head tracking and some of today's shooters, flight sims (trackIR is nice but the movement scale translation is awkward) and other games with an FPP POV. Is there any technological reason why decent vr headgear can't be made today, or is it just that nobody really cares/everyone is scared to repeat the '90s failure?

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  • IDC Recommends Oracle Solaris 11

    - by user12611852
    IDC published a research report this week on Oracle Solaris 11 and described it as "Delivering unique value."  The report emphasizes the ability of Oracle Solaris to scale up and provide a mission critical platform for a wide variety of computing. Solaris built-in server and network virtualization helps to lower costs and enable consolidation while reducing administration costs and risks. Learn more about Oracle Solaris and the recently announced 11.1 update. In their conclusion, IDC reports: Today, Oracle is a multi-OS vendor that is adjusting to the opportunities presented by a significantly expanded product portfolio. The company has a long history of supporting Unix operating systems with its broad product portfolio, but the main difference is that now Oracle has direct control over the destiny of the Solaris operating system. The company has made a strong commitment to Solaris on both SPARC and x86 systems, as well as to Linux on x86 systems, and expects to continue to enhance Oracle Solaris 11 with update releases once a year as well as Solaris 12, which is already on the road map. Oracle is working to help its customers understand its strong commitment to Oracle Solaris and the product's role as a single operating system that runs on both SPARC and x86 processors. While Oracle Solaris and Oracle Linux are critical assets, the company's crown jewel is the deep collection of software that runs on top of both Oracle Solaris and Oracle Linux, software that creates a robust application environment. The continuing integration and optimization of the software and hardware stack is a differentiator for Oracle and for customers that run an Oracle Solaris stack.

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  • Challenges w.r.t. proximity between application hosted outside Amazon and Amazon persistence service

    - by Kabeer
    Hello. This is about hosting a web portal. Earlier my topology was entirely based on Amazon AWS but the price factor (especially for EC2) now makes me re-think. I'll now quickly come to what I have finally arrived at. I'll launch the portal that'll be hosted on Godaddy (unlimited plan on Windows). The portal uses SimpleDB for storing metadata and S3 for blobs. Locally available MySQL will be used for the ASP.Net provider services. Once the portal is profitable, I intent to move to Amazon in totality. Now considering the proximity between Godaddy & Amazon, would I face 'substantial' performance problems? Are there any suggestions to improve upon my topology.

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  • Unable to create suitable graphics device?

    - by kraze
    I've been following the Eye of the Dragon tutorial, which is basicly a guide to making a 2D RPG game, obviously. I recently finished the tutorial about making pop up screens in the menu and changed the screen to load as a full screen. Whenever I try and load the game it just goes black and my mouse sits there. I cannot change out of it other then with CtrlAltDel. Once i do that it says No suitable graphics card found, unable to create graphics device. I read somewhere about XNA not allowing more then one screen when any one of them is full screen. but it wasnt very informative. Anyone have any ideas whats going on and/or how to fix this? Just incase if this helps this is the code for the graphics device: public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 900; graphics.PreferredBackBufferHeight = 768; graphics.IsFullScreen = true; this.Window.Title = "Eyes of the Dragon"; Content.RootDirectory = "Content"; }

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  • What will be the better way for data retrieval on application that needs to handle limited amount of data?

    - by Milanix
    Just moved this question from Stack Overflow. Since, adding my code snippets itself would make this question really long. Instead, I am pretty interested in knowing a better ways for data retrieval on application that needs to handle limited amount of data which isn't updated regularly. Let's take this example: I am writing an application which gets a schedule as an XML from server. I have written a logic in order to parse XML version and update database only if the version is newer than the local version. Although the update is checked automatically/manually on daily basis based on user preference, the actual version update happens only once per few months or so. Since, this is done by some other authority which doesn't provide API but, rather inform publicly on their changes. The actual XML contains a "(n number of groups)(days in a week) (n number of schedule)" . The group is usually 6 and the number of schedule is usually 2. So basically there would usually be only around 100 strings. Now although I have used SQLite at the moment. I want to know how to make update on database. Should I show progress dialog that the application is updating and exit the app when it's done? Since, my updates are infrequent i don't think this will really harm user experience but, is there any better ways to do it? Because I don't want update to be made when user is searching which is done using database. This will cause an database already open exception. At least I have faced this problem before. Is it better to rather parse XML every time when user wants to view certain things or to use SQLite? Since, I make lots of use of adapter in my app to create lists, will that degrade the performance?

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  • One-way platform collision

    - by TheBroodian
    I hate asking questions that are specific to my own code like this, but I've run into a pesky roadblock and could use some help getting around it. I'm coding floating platforms into my game that will allow a player to jump onto them from underneath, but then will not allow players to fall through them once they are on top, which require some custom collision detection code. The code I have written so far isn't working, the character passes through it on the way up, and on the way down, stops for a moment on the platform, and then falls right through it. Here is the code to handle collisions with floating platforms: protected void HandleFloatingPlatforms(Vector2 moveAmount) { //if character is traveling downward. if (moveAmount.Y > 0) { Rectangle afterMoveRect = collisionRectangle; afterMoveRect.Offset((int)moveAmount.X, (int)moveAmount.Y); foreach (World_Objects.GameObject platform in gameplayScreen.Entities) { if (platform is World_Objects.Inanimate_Objects.FloatingPlatform) { //wideProximityArea is just a rectangle surrounding the collision //box of an entity to check for nearby entities. if (wideProximityArea.Intersects(platform.CollisionRectangle) || wideProximityArea.Contains(platform.CollisionRectangle)) { if (afterMoveRect.Intersects(platform.CollisionRectangle)) { //This, in my mind would denote that after the character is moved, its feet have fallen below the top of the platform, but before he had moved its feet were above it... if (collisionRectangle.Bottom <= platform.CollisionRectangle.Top) { if (afterMoveRect.Bottom > platform.CollisionRectangle.Top) { //And then after detecting that he has fallen through the platform, reposition him on top of it... worldLocation.Y = platform.CollisionRectangle.Y - frameHeight; hasCollidedVertically = true; } } } } } } } } In case you are curious, the parameter moveAmount is found through this code: elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; float totalX = 0; float totalY = 0; foreach (Vector2 vector in velocities) { totalX += vector.X; totalY += vector.Y; } velocities.Clear(); velocity.X = totalX; velocity.Y = totalY; velocity.Y = Math.Min(velocity.Y, 1000); Vector2 moveAmount = velocity * elapsed;

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  • I want to start my portfolio site using ASP.Net and I'm a bit lost about hwo to actually put it on t

    - by Papuccino1
    I found this site: www.discountasp.net They seem cheap enough and have a track record. I decided to host my site with them. Here's where I'm confused. I host the application (my website) with them and they give me an IP address, right? Users can visit my site by typing in that IP address right? (Of course once I move the index file and create a defauly web folder, etc.) Next step is buying a domain name right? Like www.mysite.com, right? Is this the way it's done, or am I doing it wrong?

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  • I have to manually enter the pwd when I login at school and when I come back home with my laptop (DELL E6410)

    - by Bong Paduano
    I didn't have to do this the first 3 months of me going to school. My laptop used to be able to connect to my Home WiFi and school Wifi automatically then after the 3rd month something changed and eversince then I literally have to manually enter each of the Wifi passwords in each location each time I try to connect to their respective WLAN. I tried adding each WiFi networks in the "Manage wireless networks" section in the Network and Sharing Center but everytime I login to one of the location, the created network disappears and I did this more than once. I tried restoring the OS back but to no avail. Can someone please assist me on this issue. I'm not sure if this issue has been addressed in this website but I haven't seen any similar question in here. I appreciate any help anyone may be able to share.

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  • Smoothing rotation

    - by Lewis
    I've spent the last three days trying to work out how to rotate a sprite smoothly depending on the velocity.x value of the sprite. I'm using this: float Proportion = 9.5; float maxDiff = 200; float rotation = fmaxf(fminf(playerVelocity.x * Proportion, maxDiff), -maxDiff); player.rotation = rotation; The behaviour is what I required but if the velocity changes rapidly then it will look like the sprite will jump to face left or jump to face right. I'll go into the behaviour in a little more detail: 0 velocity = sprite faces forwards negative velocity = sprite faces left depending on value. positive velocity = sprite faces right (higher velocity the more it faces right) same as above. I've read about using interpolation rather than an absolute angle to rotate it to but I don't know how to implement that. I have a physics engine available. There is one other way to get around this: to use += on the rotation angle. The thing is that I would then have to change the equation to produce positive and negative values then to make sure the sprite faces 0 once it reaches 0 velocity again. If I add that in now, it keeps the previous angle even after the velocity has dropped / is dropping. Any ideas/code snippets would be greatly appreciated.

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  • How can I rewrite a URL and pass on the original URL as a parameter?

    - by Bobby Jack
    I'm building a site that needs to include a 'check' procedure, to do several initiation tasks for a user's session. Examples include checking whether they're accepting cookies, determining if their IP address grants them specific privileges, etc. Once the check is complete, I need to redirect the user back to the page they originally requested. The plan is to use RewriteCond and map all URLs to an 'initiator' if the user doesn't have a specific cookie set. Let's say I want to rewrite all URLs (ultimately, with some conditions, of course) to: /foo?original_url=... Where the ... is the original URL requested, URL-encoded. The closest I've got is this: RewriteRule ^(.*)$ http://localhost/php/cookie.php$1 [R=301] I can then inspect the original URL, captured in the backreference, via PATH_INFO. However, this is pretty messy - I would much prefer to pass that value as a URL parameter

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  • A few tips on deploying Secure Enterprise Search with PeopleSoft

    - by Matthew Haavisto
    Oracle's Secure Enterprise Search is part of PeopleSoft now.  It is provided as part of the Peopltools platform as an appliance, and is used with applications starting with release 9.2.  Secure Enterprise Search is a rich and powerful search product that can enhance search and navigation in PeopleSoft applications.  It also provides useful features like facets and filtering that are common in consumer search engines.Several questions have arisen about the deployment of SES and how to administer it and insure optimum performance.  People have also asked about what versions are supported on various platforms.  To address the most common of these questions, we are posting this list of tips.Platform SupportSES 11.1.2.2 does not support some of the platforms supported by PeopleTools, such as Windows 2012 and AIX 7.1. However, PeopleSoft and SES can use different operating system platforms when SES is deployed on a separate machine.SES 11.2.2.2 will have the required platform support for PT 8.53 in the future. We are planning to certify PT 8.53 once the testing is complete in 8.54 development and all platform support is released for 11.2.2.2.ArchitectureWe recommend running SES on a separate machine (from your apps) for two reasons:1.    SES bundles specific WebLogic, Java, and Oracle DB versions and might need different OS patches at a minimum than PeopleSoft. By having SES run on a different machine, these pre-requisites can be managed better through their lifecycle independenly for PeopleSoft and SES.2.    SES is resource intensive - it runs it's own WebLogic and Oracle database. By having SES run on its own machine, sufficient resources can be allocated to SES and free the PeopleSoft servers from impacts of SES load patterns.We will be providing a comprehensive red paper covering PeopleSoft/SES administration in the near future, but until that is published, we'll post tips on this blog.

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  • Would form keys reduce the amount of spam we receive?

    - by David Wilkins
    I work for a company that has an online store, and we constantly have to deal with a lot of spam product reviews, and bogus customer accounts. These are all created by automated systems and are more of a nuisance than anything. What I am thinking of (in lieu of captcha, which can be broken) is adding a sort of form key solution to all relevant forms. I know for certain some of the spammers are using XRumer, and I know they seldom request a page before sending us the form data (Is this the definition of CSRF?) so I would think that tying a key to each requested form would at least stem the tide. I also know the spammers are lazy and don't check their work, or they would see that we have never posted a spam review, and they have never gained any revenue from our site. Would this succeed in significantly reducing the volume of spam product reviews and customer account creations we are seeing? EDIT: To clarify what I mean by "Form Keys": I am referring to creating a unique identifier (or "key") that will be used as an invisible, static form field. This key will also be stored either in the database (relative to the user session) or in a cookie variable. When the form's target gets a request, the key must be validated for the form's data to be processed. Those pesky bots won't have the key because they don't load the javascript that generates the form (they just send a blind request to the target) and even if they did load the javascript once, they'd only have one valid key, and I'm not sure they even use cookies.

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  • Packing up files on my machine, sending it to a server, and unpacking it

    - by MxyL
    I am implementing a feature in my application that sends all files in a specified folder to a server. I have the basic FTP transaction set up using Apache Commons FTPClient: it sets up a connection and transfers a file from one place to another. So I can simply loop over the directory and use this connection to transfer all the files. However, this could be better. Rather than transferring each file one by one, it makes more sense to pack it up in a compressed archive and then send the whole file at once. Saves time and bandwidth, since these are just text files so they compress nicely. So I would like to add automatic archive packing and unpacking. This is the workflow I have planned out, using zip compression: Zip all files in the folder Send the file over Unzip the files at its destination 1 and 2 are easy since the files are on the local machine, but I'm not sure how to accomplish the last step, when the files are now on a remote server. What are my options? I have control over what I can put and run on the server. Perhaps it is not necessary to do the packing/unpacking myself?

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  • ASUS EeePC 1001PX, hard disk clicking in Ubuntu Maverick

    - by MeanEYE
    I just received my new Asus EeePC 1001px netbook. After installing Ubuntu 10.10 on it, I've noticed that my hard drive is making a clicking noise. Now this is not a loud clicking noise nor it's constant (only sounds occasionally and when hard disk is not writing or reading anything). Another strange thing is, this only happens when netbook is using battery power, the moment I plug in AC power clicking stops. Additionally I noticed that when I go into BIOS I can hear the click only once, same thing happens if I boot Ubuntu from USB. That led me to believe the problem is within operating system. I did all the surface scans and SMART tests and everything seems to be fine. Now noise sounds like heads are trying to "park" themselves so I tried disabling "spin down" option in Power Management but it didn't help. Any idea?

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  • Operating System Not Found - BIOS recognizes, Live OS doesn't (Laptop)

    - by Klaus Borges
    Here's the deal: I have a multi-partitioned hard drive on my laptop set up with GRUB. I got a blue-screen while working on Windows 7 and when rebooting I got the Operating System Not Found error message. I rebooted the computer once again and entered the BIOS setup just to see if recognized my HDD - it did. Next step for me was booting a Live CD and seeing if I could repair GRUB or at least check if something changed on the partitions, but it doesn't seem to recognize anything there. Tried blkid, fdisk -l, not even GParted can see it. What should I do?

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  • Octrees and Vertex Buffer Objects

    - by sharethis
    As many others I want to code a game with a voxel based terrain. The data is represented by voxels which are rendered using triangles. I head of two different approaches and want to combine them. First, I could once divide the space in chunks of a fixed size like many games do. What I could do now is to generate a polygon shape for each chunk and store that in a vertex buffer object (vbo). Each time a voxel changes, the polygon and vbo of its chunk is recreated. Additionally it is easy to dynamically load and reload parts of the terrain. Another approach would be to use octrees and divide the space in eight cubes which are divided again and again. So I could efficiently render the terrain because I don't have to go deeper in a solid cube and can draw that as a single one (with a repeated texture). What I like to use for my game is an octree datastructure. But I can't imagine how to use vbos with that. How is that done, or is this impossible?

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  • After adding data files to a file group Is there a way to distribute the data into the new files?

    - by Blootac
    I have a database in a single file group, with a single file group. I've added 7 data files to this file group. Is there a way to rebalance the data over the 8 data files other than by telling sql server to empty the original? If this is the only way, is it possible to allow sql server to start writing to this file? MSDN says that once its empty its marked so no new data will be written to it. What I'm aiming for is 8 equally balanced data files. I'm running SQL Server 2005 standard edition. Thanks

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  • dvcs - is "clone to branch" a common workflow?

    - by Tesserex
    I was recently discussing dvcs with a coworker, because our office is beginning to consider switching from TFS (we're a MS shop). In the process, I got very confused because he said that although he uses Mercurial, he hadn't heard of a "branch" or "checkout" command, and these terms were unfamiliar to him. After wondering how it was possible that he didn't know about them and explaining how dvcs branches work "in place" on your local files, he was quite confused. He explained that, similar to how TFS works, when he wants to create a "branch" he does it by cloning, so he has an entire copy of his repo. This seemed really strange to me, but the benefit, which I have to concede, is that you can look at or work on two branches simultaneously because the files are separate. In searching this site to see if this has been asked before I saw a comment that many online resources promote this "clone to branch" methodology, to the poster's dismay. Is this actually common in the dvcs community? And what are some of the pros and cons of going this way? I would never do it since I have no need to see multiple branches at once, switching is fast, and I don't need all the clones filling up my disk.

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  • SSH only works after intentionally failed password

    - by pyraz
    So, I'm having a rather weird problem. I have a server, that when I try to SSH into, immediately closes the connection if I type in the correct password on the first attempt. However, if I purposefully enter a wrong password on the first attempt, and then enter a correct password at the second or third prompt, it successfully logs me into the computer. Similarly, when I try to use public key authentication, I get an immediate closed connection. If, however, I enter a wrong password for my key file, followed by another wrong password once it reverts to password authentication, I can successfully log in as long as I provide the correct password at the second or third prompt. The machine is running Red Hat Enterprise Linux Server release 6.2 (Santiago), and is using LDAP and PAM for authentication. Any ideas on where to start debugging this one? Let me know what config files I need to provide and I'll be happy to do so.

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  • TXPAUSE : polite waiting for hardware transactional memory

    - by Dave
    Classic locks are an appropriate tool to prevent potentially conflicting operations A and B, invoked by different threads, from running at the same time. In a sense the locks cause either A to run before B or vice-versa. Similarly, we can replace the locks with hardware transactional memory, or use transactional lock elision to leverage potential disjoint access parallelism between A and B. But often we want A to wait until B has run. In a Pthreads environment we'd usually use locks in conjunction with condition variables to implement our "wait until" constraint. MONITOR-MWAIT is another way to wait for a memory location to change, but it only allows us to track one cache line and it's only available on x86. There's no similar "wait until" construct for hardware transactions. At the instruction-set level a simple way to express "wait until" in transactions would be to add a new TXPAUSE instruction that could be used within an active hardware transaction. TXPAUSE would politely stall the invoking thread, possibly surrendering or yielding compute resources, while at the same time continuing to track the transaction's address-set. Once a transaction has executed TXPAUSE it can only abort. Ideally that'd happen when some other thread modifies a variable that's in the transaction's read-set or write-set. And since we're aborting all writes would be discarded. In a sense this gives us multi-location MWAIT but with much more flexibility. We could also augment the TXPAUSE with a cycle-count bound to cap the time spent stalled. I should note that we can already enter a tight spin loop in a transaction to wait for updates to address-set to cause an abort. Assuming that the implementation monitors the address-set via cache-coherence probes, by waiting in this fashion we actually communicate via the probes, and not via memory values. That is the updating thread signals the waiter via probes instead of by traditional memory values. But TXPAUSE gives us a polite way to spin.

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