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  • Linking LLVM JIT Code to Static LLVM Libraries?

    - by inflector
    I'm in the process of implementing a cross-platform (Mac OS X, Windows, and Linux) application which will do lots of CPU intensive analysis of financial data. The bulk of the analysis engine will be written in C++ for speed reasons, with a user-accessible scripting engine interfacing with the C++ testing engine. I want to write several scripting front-ends over time to emulate other popular software with existing large user bases. The first front will be a VisualBasic-like scripting language. I'm thinking that LLVM would be perfect for my needs. Performance is very important because of the sheer amount of data; it can take hours or days to run a single run of tests to get an answer. I believe that using LLVM will also allow me to use a single back-end solution while I implement different front-ends for different flavors of the scripting language over time. The testing engine itself will be separated from the interface and testing will even take place in a separate process with progress and results being reported to the testing management interface. Tests will consist of scripting code integrated with the testing engine code. In a previous implementation of a similar commercial testing system I wrote, I built a fast interpreter which easily interfaced with the testing library because it was written in C++ and linked directly to the testing engine library. Callbacks from scripting code to testing library objects involved translating between the formats with significant overhead. I'm imagining that with LLVM, I could implement the callbacks into C++ directly so that I could make the scripting code work almost as if it had been written in C++. Likewise, if all the code was compiled to LLVM byte-code format, it seems like the LLVM optimizers could optimize across the boundaries between the scripting language and the testing engine code that was written in C++. I don't want to have to compile the testing engine every time. Ideally, I'd like to JIT compile only the scripting code. For small tests, I'd skip some optimization passes, while for large tests, I'd perform full optimizations during the link. So is this possible? Can I precompile the testing engine to a .o object file or .a library file and then link in the scripting code using the JIT? Finally, ideally, I'd like to have the scripting code implement specific methods as subclasses for a specific C++ class. So the C++ testing engine would only see C++ objects while the JIT setup code compiled scripting code that implemented some of the methods for the objects. It seems that if I used the right name mangling algorithm it would be relatively easy to set up the LLVM generation for the scripting language to look like a C++ method call which could then be linked into the testing engine. Thus the linking stage would go in two directions, calls from the scripting language into the testing engine objects to retrieve pricing information and test state information and calls from the testing engine of methods of some particular C++ objects where the code was supplied not from C++ but from the scripting language. In summary: 1) Can I link in precompiled (either .bc, .o, or .a) files as part of the JIT compilation, code-generation process? 2) Can I link in code using that the process in 1) above in such a way that I am able to create code that acts as if it was all written in C++?

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  • Arch Linux with an nginx/django setup refuses to display ANYTHING

    - by Holland
    I'm on Amazon Ec2, with an Arch Linux server. While I truly am loving it, I'm having the issue of actually getting nginx to display anything. Everytime I try to throw my hostname into the browser, the browser states that it's not available for some reason - almost as if the host doesn't even exist. One thing I'd like to know is, how can I get this up and running? Is there a specific arch linux configuration I have to do to make it web accessible? I have port 80 open, as well as port 22. I've tried using gunicorn, python-flup, and nginx. Nginx Config user http; worker_processes 1; #error_log logs/error.log; #error_log logs/error.log notice; #error_log logs/error.log info; pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; access_log logs/access.log main; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; #gzip on; server { listen 80; server_name _; access_log /var/log/nginx/access.log; error_log /var/log/nginx/error.log; #charset koi8-r; location ^~ /media/ { root /path/to/media; } location ^~ /admin-media/ { root /usr/lib/python2.7/site-packages/django/contrib/admin/media; } location / { root /path/to/root/; fastcgi_pass 127.0.0.1:8080; fastcgi_param SERVER_NAME $server_name; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param PATH_INFO $fastcgi_script_name; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param QUERY_STRING $query_string; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_pass_header Authorization; fastcgi_intercept_errors off; fastcgi_index index.html; index index.htm index.html; } error_page 500 502 503 504 /50x.html; location = /50x.html { root /etc/nginx/html/50x.html; } } # server { # listen 80; # server_name localhost; #charset koi8-r; #access_log logs/host.access.log main; # location / { # root html; # index index.html index.htm; # } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # #error_page 500 502 503 504 /50x.html; #location = /50x.html { root html; #} # proxy the PHP scripts to Apache listening on 127.0.0.1:80 # #location ~ \.php$ { # proxy_pass http://127.0.0.1; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # #location ~ \.php$ { # root html; # fastcgi_pass 127.0.0.1:9000; # fastcgi_index index.php; # fastcgi_param SCRIPT_FILENAME /scripts$fastcgi_script_name; # include fastcgi_params; #} # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # #location ~ /\.ht { # deny all; #} #} # another virtual host using mix of IP-, name-, and port-based configuration # #server { # listen 8000; # listen somename:8080; # server_name somename alias another.alias; # location / { # root html; # index index.html index.htm; # } #} # HTTPS server # #server { # listen 443; # server_name localhost; # ssl on; # ssl_certificate cert.pem; # ssl_certificate_key cert.key; # ssl_session_timeout 5m; # ssl_protocols SSLv2 SSLv3 TLSv1; # ssl_ciphers HIGH:!aNULL:!MD5; # ssl_prefer_server_ciphers on; # location / { # root html; # index index.html index.htm; # } #} } I can't quite tell if it's a server issue or a configuration issue: I've followed so many guides now I can't even count them all. The thing is that Django itself is working fine, and my permissions to the document root of the where the site files are stored is 777. Ontop of that, I have a git repo which works perfectly fine, and django, python, and runfcgi all start without issues. The same goes for gunicorn, when I do a gunicorn_django -b 0.0.0.0:8000 in my document root. Here is my output from that: 2012-04-15 05:17:37 [3124] [INFO] Starting gunicorn 0.14.2 2012-04-15 05:17:37 [3124] [INFO] Listening at: http://0.0.0.0:8081 (3124) 2012-04-15 05:17:37 [3124] [INFO] Using worker: sync 2012-04-15 05:17:37 [3127] [INFO] Booting worker with pid: 3127 As far as I know, everything seems fine, as well as error.log and access.log for nginx. The access log is completely blank, for that matter. I just feel lost here; what would be a step in the right direction to bebugging an issue such as this?

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  • EXC_BAD_ACCESS in CFAttributedStringSetAttribute and NSNumber?

    - by RichardR
    Hi all, I am getting an infuriating EXC_BAD_ACCESS error in an objective c app I am working on. Any help you could offer would be much appreciated. I have tried the normal debug methods for this error (turning on NSZombieEnabled, checking retain/release/autorelease to make sure I'm not trying to access a deallocated object, etc.) and it hasn't seemed to help. Basically, the error always occurs in this function: ` void op_TJ(CGPDFScannerRef scanner, void *info) { PDFPage *self = info; CGPDFArrayRef array; NSMutableString *tempString = [NSMutableString stringWithCapacity:1]; NSMutableArray *kernArray = [[NSMutableArray alloc] initWithCapacity:1]; if(!CGPDFScannerPopArray(scanner, &array)) { [kernArray release]; return; } for(size_t n = 0; n < CGPDFArrayGetCount(array); n += 2) { if(n >= CGPDFArrayGetCount(array)) continue; CGPDFStringRef pdfString; // if we get a PDF string if (CGPDFArrayGetString(array, n, &pdfString)) { //get the actual string const unsigned char *charstring = CGPDFStringGetBytePtr(pdfString); //add this string to our temp string [tempString appendString:[NSString stringWithCString:(const char*)charstring encoding:[self pageEncoding]]]; //NSLog(@"string: %@", tempString); //get the space after this string CGPDFReal r = 0; if (n+1 < CGPDFArrayGetCount(array)) { CGPDFArrayGetNumber(array, n+1, &r); // multiply by the font size CGFloat k = r; k = -k/1000 * self.tmatrix.a * self.fontSize; CGFloat kKern = self.kern * self.tmatrix.a; k = k + kKern; // add the location and kern to the array NSNumber *tempKern = [NSNumber numberWithFloat:k]; NSLog(@"tempKern address: %p", tempKern); [kernArray addObject:[NSArray arrayWithObjects:[NSNumber numberWithInt:[tempString length] - 1], tempKern, nil]]; } } } // create an attribute string CFMutableAttributedStringRef attString = CFAttributedStringCreateMutable(kCFAllocatorDefault, 10); CFAttributedStringReplaceString(attString, CFRangeMake(0, 0), (CFStringRef)tempString); //apply overall kerning NSNumber *tkern = [NSNumber numberWithFloat:self.kern * self.tmatrix.a * self.fontSize]; CFAttributedStringSetAttribute(attString, CFRangeMake(0, CFAttributedStringGetLength(attString)), kCTKernAttributeName, (CFNumberRef)tkern); //apply individual kern attributes for (NSArray *kernLoc in kernArray) { NSLog(@"kern location: %i, %i", [[kernLoc objectAtIndex:0] intValue],[[kernLoc objectAtIndex:1] floatValue]); CFAttributedStringSetAttribute(attString, CFRangeMake([[kernLoc objectAtIndex:0] intValue], 1), kCTKernAttributeName, (CFNumberRef)[kernLoc objectAtIndex:1]); } CFAttributedStringReplaceAttributedString([self cfAttString], CFRangeMake(CFAttributedStringGetLength([self cfAttString]), 0), attString); //release CFRelease(attString); [kernArray release]; } ` The program always crashes because of line CFAttributedStringSetAttribute(attString, CFRangeMake([[kernLoc objectAtIndex:0] intValue], 1), kCTKernAttributeName, (CFNumberRef)[kernLoc objectAtIndex:1]) And it seems to depend on a few things: if [kernLoc objectAtIndex:1] refers to an [NSNumber numberWithFloat:k] where k = 0 (in other words, if k = 0 above where I populate kernArray) then the program crashes almost immediately If I comment out the line k = k + kKern, it takes longer for the program to crash, but does eventually (why would the crash depend on this value?) If I change the length of CFRangeMake from 1 to 0, it takes a lot longer for the program to crash, but still eventually does. (I don't think I am trying to access beyond the bounds of attString, but am I missing something?) When it crashes, I get something similar to: #0 0x942c7ed7 in objc_msgSend () #1 0x00000013 in ?? () #2 0x0285b827 in CFAttributedStringSetAttribute () #3 0x0000568f in op_TJ (scanner=0x472a590, info=0x4a32320) at /Users/Richard/Desktop/AppTest/PDFHighlight 2/PDFScannerOperators.m:251 Any ideas? It seems like somewhere along the way I am overwriting memory or trying to access memory that has been changed, but I have no idea. If there's anymore information I can provide, please let me know. Thanks, Richard

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  • How to write a Mork File Format file in Java?

    - by Sumit Ghosh
    Iam working on a project which involves writing a Mork File (Mork is a database format used by Mozilla to store url history and other information.) It has been replaced by an enhanced version of SQLite in latest Mozilla 3.0. Now I have the code for parsing a Mork File , but Iam struggling a bit with this part of the the file. <(A9=3)(81=)([email protected])(80=0)(85=2)(86=4ac18267)(83=1) (87=Mark)(88=Colbath)(89=Mark Colbath)([email protected])(8B [email protected])(8C=512-282-2509)(8D=+504-9907-1342)(8E=512-282-2510) (8F=512-282-2511)(90=512-282-2512)(91=Two Blocks Past Oxen Team)(92 =Villa Alicia)(93=Siguatepeque)(94=Comayagua)(95=NA)(96=Honduras) (97=9309 Heatherwood Dr)(98=Apartment 1)(99=Austin)(9A=TX)(9B=78748) (9C=USA)(9D=Programmer)(9E=Programming)(9F=MPC Solutions)(A0 =rentaprogrammer)(A1=http://www.mpcsol.com)(A2 =http://www.jesuslovesthelittlechildren.org)(A3=Hannah)(A4=John) (A5=Faith)(A6=Timothy)(A7=Some notes go here.)(A8 [email protected])> {1:^80 {(k^C0:c)(s=9)} [1:^82(^BF=3)] [1(^83=)(^84=)(^85=)(^86=)(^87=)(^88=)(^89^82)(^8A^82)(^8B=)(^8C=) (^8D=)(^8E=0)(^8F=2)(^90=0)(^91=)(^92=)(^93=)(^94=)(^95=)(^96=) (^97=)(^98=)(^99=)(^9A=)(^9B=)(^9C=)(^9D=)(^9E=)(^9F=)(^A0=)(^A1=) (^A2=)(^A3=)(^A4=)(^A5=)(^A6=)(^A7=)(^A8=)(^A9=)(^AA=)(^AB=)(^AC=) (^AD=)(^AE=)(^AF=)(^B0=)(^B1=)(^B2=)(^B3=)(^B4=)(^B5=)(^B6=)(^B7=) (^B8=)(^B9=)(^BA=)(^BB=)(^BC^86)(^BD=1)] [2(^83^87)(^84^88)(^85=)(^86=)(^87^89)(^88=)(^89^8A)(^8A^8A)(^8B^8B) (^8C=)(^8D=)(^8E=2)(^8F=0)(^90=1)(^91^8C)(^92^8D)(^93^8E)(^94^8F) (^95^90)(^96=)(^97=)(^98=)(^99=)(^9A=)(^9B^91)(^9C^92)(^9D^93)(^9E^94) (^9F=NA)(^A0^96)(^A1^97)(^A2^98)(^A3^99)(^A4=TX)(^A5^9B)(^A6^9C) (^A7^9D)(^A8^9E)(^A9^9F)(^AA^A0)(^AB=)(^AC=)(^AD=)(^AE=)(^AF=)(^B0=) (^B1=)(^B2^A1)(^B3^A2)(^B4=)(^B5=)(^B6=)(^B7^A3)(^B8^A4)(^B9^A5) (^BA^A6)(^BB^A7)(^BC=0)(^BD=2)] [3(^83=)(^84=)(^85=)(^86=)(^87=)(^88=)(^89^A8)(^8A^A8)(^8B=)(^8C=) (^8D=)(^8E=0)(^8F=0)(^90=0)(^91=)(^92=)(^93=)(^94=)(^95=)(^96=) (^97=)(^98=)(^99=)(^9A=)(^9B=)(^9C=)(^9D=)(^9E=)(^9F=)(^A0=)(^A1=) (^A2=)(^A3=)(^A4=)(^A5=)(^A6=)(^A7=)(^A8=)(^A9=)(^AA=)(^AB=)(^AC=) (^AD=)(^AE=)(^AF=)(^B0=)(^B1=)(^B2=)(^B3=)(^B4=)(^B5=)(^B6=)(^B7=) (^B8=)(^B9=)(^BA=)(^BB=)(^BC=0)(^BD=3)]} Can someone tell me how this part of the Mork file relates to the data given below? run: NickName=,LastModifiedDate=4ac18267,FaxNumberType=,BirthMonth=,LastName=,HomePhone=,WorkCountry=,HomePhoneType=,PreferMailFormat=0,CellularNumber=,FamilyName=,[email protected],AnniversaryMonth=,HomeCity=,WorkState=,HomeCountry=,PhoneticFirstName=,PhoneticLastName=,HomeState=,WorkAddress=,WebPage1=,WebPage2=,HomeAddress2=,WorkZipCode=,_AimScreenName=,AnniversaryYear=,WorkPhoneType=,Notes=,WorkAddress2=,WorkPhone=,Custom3=,Custom4=,Custom1=,Custom2=,PagerNumber=,AnniversaryDay=,WorkCity=,AllowRemoteContent=0,CellularNumberType=,FaxNumber=,PopularityIndex=2,FirstName=,SpouseName=,CardType=,Department=,Company=,HomeAddress=,BirthDay=,SecondEmail=,RecordKey=1,DisplayName=,DefaultEmail=,DefaultAddress=,BirthYear=,Category=,PagerNumberType=,[email protected],JobTitle=,HomeZipCode=, NickName=,LastModifiedDate=0,FaxNumberType=,BirthMonth=,LastName=Colbath,HomePhone=+504-9907-1342,WorkCountry=USA,HomePhoneType=,PreferMailFormat=2,CellularNumber=512-282-2512,FamilyName=,[email protected],AnniversaryMonth=,HomeCity=Siguatepeque,WorkState=TX,HomeCountry=Honduras,PhoneticFirstName=,PhoneticLastName=,HomeState=Comayagua,WorkAddress=9309 HeatherwoodDr,WebPage1=http://www.mpcsol.com,WebPage2=http://www.jesuslovesthelittlechildren.org,HomeAddress2=VillaAlicia,WorkZipCode=78748,_AimScreenName=rentaprogrammer,AnniversaryYear=,WorkPhoneType=,Notes=Some notes go here.,WorkAddress2=Apartment 1,WorkPhone=512-282-2509,Custom3=Faith,Custom4=Timothy,Custom1=Hannah,Custom2=John,PagerNumber=512-282-2511,AnniversaryDay=,WorkCity=Austin,AllowRemoteContent=1,CellularNumberType=,FaxNumber=512-282-2510,PopularityIndex=0,FirstName=Mark,SpouseName=,CardType=,Department=Programming,Company=MPC Solutions,HomeAddress=Two Blocks Past Oxen Team,BirthDay=,[email protected],RecordKey=2,DisplayName=Mark Colbath,DefaultEmail=,DefaultAddress=,BirthYear=,Category=,PagerNumberType=,[email protected],JobTitle=Programmer,HomeZipCode=NA, NickName=,LastModifiedDate=0,FaxNumberType=,BirthMonth=,LastName=,HomePhone=,WorkCountry=,HomePhoneType=,PreferMailFormat=0,CellularNumber=,FamilyName=,[email protected],AnniversaryMonth=,HomeCity=,WorkState=,HomeCountry=,PhoneticFirstName=,PhoneticLastName=,HomeState=,WorkAddress=,WebPage1=,WebPage2=,HomeAddress2=,WorkZipCode=,_AimScreenName=,AnniversaryYear=,WorkPhoneType=,Notes=,WorkAddress2=,WorkPhone=,Custom3=,Custom4=,Custom1=,Custom2=,PagerNumber=,AnniversaryDay=,WorkCity=,AllowRemoteContent=0,CellularNumberType=,FaxNumber=,PopularityIndex=0,FirstName=,SpouseName=,CardType=,Department=,Company=,HomeAddress=,BirthDay=,SecondEmail=,RecordKey=3,DisplayName=,DefaultEmail=,DefaultAddress=,BirthYear=,Category=,PagerNumberType=,[email protected],JobTitle=,HomeZipCode=, I have been breaking my head for almost 2 days now, please someone who is part of the mozilla team can help, it would be really appreciated.

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  • Inherited varibles are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is, that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important, is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • Oracle data warehouse design - fact table acting as a dimension?

    - by Elizabeth
    THANKS: Both answers here are very helpful, but I could only pick one. I really appreciate the advice! our datawarehouse will be used more for workflow reports than traditional analytical reports. Our users care about "current picture" far more than history. (though history matters, too.) We are a government entity that does not have costs or related calculations. Mostly just counts of people within given locations and with related history. We are using Oracle, and I have found distinct advantage in using the star join whenever possible and would like to rearchitect everything to as closely resemble the star schema as is reasonable for our business uses. Speed in this DW is vital, and a number of tests have already proven the star schema approach to me. Our "person" table is key - it contains over 4 million records and will be the most frequently used source in queries. It can be seen at the center of a star with multiple dimensions (like age, gender, affiliation, location, etc.). It is a very LONG table, particularly when I join it to the address and contact information. However, it is more like a dimension table when we start looking at history. For example, there are two different history tables that have a person key pointing to the person table. One has over 20 million records and the other has almost 50 million and grows daily. Is this table a fact table or a dimension table? Can one work as both? If so, is that going to be a big performance problem? Is it common to query more off of a dimension than a fact? What happens if a DIFFERENT fact table that uses the person table as a dimension is actually only 60,000 records (much smaller.). I think my problem is that our data and use of it does not fit with the commonly use examples of star schemas. CLARIFICATION: Some good thoughts have been added below, but perhaps I left too much out to really explain well. Here's some more info: We handle a voter database. We don't have any measures except voter counts by various groups: voter counts by party, by age, by location; voter counts by ballot type and election, by ballot status and election, etc. We do have a "voting history" log as well as an activity audit log (change of address, party, etc.). We have information on which voters are election workers and all that related information. I figure I'll get to the peripheral stuff later. For now I'm focusing on our two major "business processes": voter registration(which IS a voter.) and election turnout. In the first, voter is a fact. In the second, voter is a dimension, along with party, election, and type of ballot. (and in case anyone is worried - no we don't know HOW people vote. Just that they do. LOL ) I hope that clarifies things a bit.

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  • How do you set Android ViewPager to encompass only one View or Layout?

    - by Kyle
    I am struggling with the concepts needed to properly implement a view pager. By following some tutorials and referencing developer.android.com, I am able to get a view pager almost fully functional. The pager will flip through several text views that have been setup to say "My Message 0" through "My Message 9". The problem is that the view pager also flips the button on the bottom of the activity and the red block that is right above the button. I would like to have the view pager only cycle through the text. Would you please help me understand what I'm doing wrong? I have an activity that represents a dashboard: public class DashBoard extends FragmentActivity { private static final int NUMBER_OF_PAGES = 10; private ViewPager mViewPager; private MyFragmentPagerAdapter mMyFragmentPagerAdapter; public void onCreate(Bundle icicle){ super.onCreate(icicle); setContentView(R.layout.dashboard); mViewPager = (ViewPager) findViewById(R.id.viewpager); mMyFragmentPagerAdapter = new MyFragmentPagerAdapter(getSupportFragmentManager()); mViewPager.setAdapter(mMyFragmentPagerAdapter); } private static class MyFragmentPagerAdapter extends FragmentPagerAdapter{ public MyFragmentPagerAdapter(FragmentManager fm) { super(fm); } @Override public Fragment getItem(int index) { return PageFragment.newInstance("My Message " + index); } @Override public int getCount(){ return NUMBER_OF_PAGES; } } and a class for the page fragment: public class PageFragment extends Fragment { public static PageFragment newInstance(String title){ PageFragment pageFragment = new PageFragment(); Bundle bundle = new Bundle(); bundle.putString("title", title); pageFragment.setArguments(bundle); return pageFragment; } @Override public void onCreate(Bundle icicle){ super.onCreate(icicle); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle){ View view = inflater.inflate(R.layout.dashboard, container, false); TextView textView = (TextView) view.findViewById(R.id.textViewPage); textView.setText(getArguments().getString("title")); return view; } } and finally, my xml for the dashboard: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/dashbaordLabel" android:layout_width="match_parent" android:layout_height="wrap_content" > <android.support.v4.view.ViewPager android:id="@+id/viewpager" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" /> <TextView android:id="@+id/textViewPage" android:layout_width = "match_parent" android:layout_height= "wrap_content" /> <Button android:id="@+id/newGoalButton" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="@string/stringNewGoal" android:layout_alignParentBottom="true" android:layout_alignParentLeft="true" android:onClick="createNewGoal" /> <RelativeLayout android:id="@+id/SpaceBottom" android:layout_width="match_parent" android:layout_height="75dp" android:layout_above="@id/newGoalButton" android:background="@color/red" > </RelativeLayout> </RelativeLayout> A note about my xml, I tried wrapping the text view in some view pager tags eg: <android.support.v4.view.ViewPager android:id="@+id/viewpager" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_alignParentLeft="true" > <TextView android:id="@+id/textViewPage" android:layout_width = "match_parent" android:layout_height= "wrap_content" /> </android.support.v4.view.ViewPager> But all that did was make the text view disappear from the screen, while the button and red block still cycled as in the original issue.

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  • 3D game engine for networked world simulation / AI sandbox

    - by Martin
    More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game development in our country. Each day more and more I find that I miss something. So I decided to spend an hour or so each day to do programming for fun. So my idea is to build a world simulation. I would like to begin with something simple - some human-like creatures that live their life - like Sims 3 but much more simple, just basic needs, basic animations, minimum graphic assets - I guess it won't be a city but just a large house for a start. The idea is to have some kind of a server application which stores the world data in MySQL database, and some client applications - body-less AI bots which simulate movement and some interactions with the world and each other. But it wouldn't be fun without 3D. So there are also 3D clients - I can enter that virtual world and see the AI bots living. When the bot enters visible area, it becomes material - loads a mesh and animations, so I can see it. When I leave, the bots lose their 3d mesh bodies again, but their virtual life still continues. With time I hope to make it like some expandable scriptable sandbox to experiment with various AI algorithms and so on. But I am not intended to create a full-blown MMORPG :D I have looked for many possible things I would need (free and open source) and now I have to make a choice: OGRE3D + enet (or RakNet). Old good C++. But won't it slow me down so much that I won't have fun any more? CrystalSpace. Formally not a game engine but very close to that. C++ again. MOgre (OGRE3D wrapper for .NET) + lidgren (networking library which is already used in some gaming projects). Good - I like C#, it is good for fast programming and also can be used for scripting. XNA seems just a framework, not an engine, so really have doubts, should I even look at XNA Game Studio :( Panda3D - full game engine with positive feedback. I really like idea to have all the toolset in one package, it has good reviews as a beginner-friendly engine...if you know Python. On the C++ side, Panda3D has almost non-existent documentation. I have 0 experience with Python, but I've heard it is easy to learn. And if it will be fun and challenging then I guess I would benefit from experience in one more programming language. Which of those would you suggest, not because of advanced features or good platform support but mostly for fun, easy workflow and expandability, and so I can create and integrate all the components I need - the server with the database, AI bots and a 3D client application?

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  • Quartz Thread Execution Parallel or Sequential?

    - by vikas
    We have a quartz based scheduler application which runs about 1000 jobs per minute which are evenly distributed across seconds of each minute i.e. about 16-17 jobs per second. Ideally, these 16-17 jobs should fire at same time, however our first statement, which simply logs the time of execution, of execute method of the job is being called very late. e.g. let us assume we have 1000 jobs scheduled per minute from 05:00 to 05:04. So, ideally the job which is scheduled at 05:03:50 should have logged the first statement of the execute method at 05:03:50, however, it is doing it at about 05:06:38. I have tracked down the time taken by the scheduled job which comes around 15-20 milliseconds. This scheduled job is fast enough because we just send a message on an ActiveMQ queue. We have specified the number of threads of quartz to be 100 and even tried with increasing it to 200 and more, but no gain. One more thing we noticed is that logs from scheduler are coming sequential after first 1 minute i.e. [Quartz_Worker_28] <Some log statement> .. .. [Quartz_Worker_29] <Some log statement> .. .. [Quartz_Worker_30] <Some log statement> .. .. So it suggesting that after some time quartz is running threads almost sequential. May be this is happening due to the time taken in notifying the job completion to persistence store (which is a separate postgres database in this case) and/or context switching. What can be the reason behind this strange behavior? EDIT: More detailed Log [06/07/12 10:08:37:192][QuartzScheduler_Worker-34][INFO] org.quartz.plugins.history.LoggingTriggerHistoryPlugin - Trigger [<trigger_name>] fired job [<job_name>] scheduled at: 06-07-2012 10:08:33.458, next scheduled at: 06-07-2012 10:34:53.000 [06/07/12 10:08:37:192][QuartzScheduler_Worker-34][INFO] <my_package>.scheduler.quartz.ScheduledLocateJob - execute begin--------- ScheduledLocateJob with key: <job_name> started at Fri Jul 06 10:08:37 EDT 2012 [06/07/12 10:08:37:192][QuartzScheduler_Worker-34][INFO] <my_package>.scheduler.quartz.ScheduledLocateJob <some log statement> [06/07/12 10:08:37:192][QuartzScheduler_Worker-34][INFO] <my_package>.scheduler.quartz.ScheduledLocateJob <some log statement> [06/07/12 10:08:37:192][QuartzScheduler_Worker-34][INFO] <my_package>.scheduler.quartz.ScheduledLocateJob <some log statement> [06/07/12 10:08:37:220][QuartzScheduler_Worker-34][INFO] <my_package>.scheduler.quartz.ScheduledLocateJob - execute end--------- ScheduledLocateJob with key: <job_name> ended at Fri Jul 06 10:08:37 EDT 2012 [06/07/12 10:08:37:220][QuartzScheduler_Worker-34][INFO] org.quartz.plugins.history.LoggingTriggerHistoryPlugin - Trigger [<trigger_name>] completed firing job [<job_name>] with resulting trigger instruction code: DO NOTHING. Next scheduled at: 06-07-2012 10:34:53.000 I am doubting on this section of the above log scheduled at: 06-07-2012 10:08:33.458, next scheduled at: 06-07-2012 10:34:53.000 because this job was scheduled for 10:04:53, but it fired at 10:08:33 and still quartz didn't consider it as misfire. Shouldn't it be a misfire?

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  • Can't log in via SSH to any accounts set to use /bin/bash as a default shell

    - by Gui Ambros
    I'm trying to install bash as the default shell on a ARM Linux running on an embedded device (Synology DS212+ NAS). But there's something really wrong, and I can't figure out what it is. Symptoms: 1) Root has /bin/bash as default shell, and can log in normally via SSH: $ grep root /etc/passwd root:x:0:0:root:/root:/bin/bash $ ssh root@NAS root@NAS's password: Last login: Sun Dec 16 14:06:56 2012 from desktop # 2) joeuser has /bin/bash as default shell, and receives "Permission denied" when trying to log in via SSH: $ grep joeuser /etc/passwd joeuser:x:1029:100:Joe User:/home/joeuser:/bin/bash $ ssh joeuser@localhost joeuser@NAS's password: Last login: Sun Dec 16 14:07:22 2012 from desktop Permission denied, please try again. Connection to localhost closed. 3) changing joeuser's shell back to /bin/sh: $ grep joeuser /etc/passwd joeuser:x:1029:100:Joe User:/home/joeuser:/bin/sh $ ssh joeuser@localhost Last login: Sun Dec 16 15:50:52 2012 from localhost $ To make things even more strange, I can log in as joeuser using /bin/bash using the serial console (!). Also a su - joeuser as root works fine, so the bash binary itself is working fine. In an act of despair, I changed joeuser's uid to 0 on /etc/passwd, but also didn't work, so it doesn't seem to be anything permission related. Seems that bash is doing some extra checking that sshd didn't like, and blocking the connections for non-root users. Maybe some sort of sanity checking - or terminal emulation - that is triggering the SIGCHLD, but only when called via ssh. I already went through every single item on sshd_config, and also put SSHD in debug mode, but didn't find anything strange. Here's my /etc/ssh/sshd_config: LogLevel DEBUG LoginGraceTime 2m PermitRootLogin yes RSAAuthentication yes PubkeyAuthentication yes AuthorizedKeysFile %h/.ssh/authorized_keys ChallengeResponseAuthentication no UsePAM yes AllowTcpForwarding no ChrootDirectory none Subsystem sftp internal-sftp -f DAEMON -u 000 And here's the output from /usr/syno/sbin/sshd -d, showing the failed attempt of joeuser trying to log in, with /bin/bash as the shell: debug1: Config token is loglevel debug1: Config token is logingracetime debug1: Config token is permitrootlogin debug1: Config token is rsaauthentication debug1: Config token is pubkeyauthentication debug1: Config token is authorizedkeysfile debug1: Config token is challengeresponseauthentication debug1: Config token is usepam debug1: Config token is allowtcpforwarding debug1: Config token is chrootdirectory debug1: Config token is subsystem debug1: HPN Buffer Size: 87380 debug1: sshd version OpenSSH_5.8p1-hpn13v11 debug1: read PEM private key done: type RSA debug1: private host key: #0 type 1 RSA debug1: read PEM private key done: type DSA debug1: private host key: #1 type 2 DSA debug1: read PEM private key done: type ECDSA debug1: private host key: #2 type 3 ECDSA debug1: rexec_argv[0]='/usr/syno/sbin/sshd' debug1: rexec_argv[1]='-d' Set /proc/self/oom_adj from 0 to -17 debug1: Bind to port 22 on ::. debug1: Server TCP RWIN socket size: 87380 debug1: HPN Buffer Size: 87380 Server listening on :: port 22. debug1: Bind to port 22 on 0.0.0.0. debug1: Server TCP RWIN socket size: 87380 debug1: HPN Buffer Size: 87380 Server listening on 0.0.0.0 port 22. debug1: Server will not fork when running in debugging mode. debug1: rexec start in 6 out 6 newsock 6 pipe -1 sock 9 debug1: inetd sockets after dupping: 4, 4 Connection from 127.0.0.1 port 52212 debug1: HPN Disabled: 0, HPN Buffer Size: 87380 debug1: Client protocol version 2.0; client software version OpenSSH_5.8p1-hpn13v11 SSH: Server;Ltype: Version;Remote: 127.0.0.1-52212;Protocol: 2.0;Client: OpenSSH_5.8p1-hpn13v11 debug1: match: OpenSSH_5.8p1-hpn13v11 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.8p1-hpn13v11 debug1: permanently_set_uid: 1024/100 debug1: MYFLAG IS 1 debug1: list_hostkey_types: ssh-rsa,ssh-dss,ecdsa-sha2-nistp256 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: AUTH STATE IS 0 debug1: REQUESTED ENC.NAME is 'aes128-ctr' debug1: kex: client->server aes128-ctr hmac-md5 none SSH: Server;Ltype: Kex;Remote: 127.0.0.1-52212;Enc: aes128-ctr;MAC: hmac-md5;Comp: none debug1: REQUESTED ENC.NAME is 'aes128-ctr' debug1: kex: server->client aes128-ctr hmac-md5 none debug1: expecting SSH2_MSG_KEX_ECDH_INIT debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: KEX done debug1: userauth-request for user joeuser service ssh-connection method none SSH: Server;Ltype: Authname;Remote: 127.0.0.1-52212;Name: joeuser debug1: attempt 0 failures 0 debug1: Config token is loglevel debug1: Config token is logingracetime debug1: Config token is permitrootlogin debug1: Config token is rsaauthentication debug1: Config token is pubkeyauthentication debug1: Config token is authorizedkeysfile debug1: Config token is challengeresponseauthentication debug1: Config token is usepam debug1: Config token is allowtcpforwarding debug1: Config token is chrootdirectory debug1: Config token is subsystem debug1: PAM: initializing for "joeuser" debug1: PAM: setting PAM_RHOST to "localhost" debug1: PAM: setting PAM_TTY to "ssh" debug1: userauth-request for user joeuser service ssh-connection method password debug1: attempt 1 failures 0 debug1: do_pam_account: called Accepted password for joeuser from 127.0.0.1 port 52212 ssh2 debug1: monitor_child_preauth: joeuser has been authenticated by privileged process debug1: PAM: establishing credentials User child is on pid 9129 debug1: Entering interactive session for SSH2. debug1: server_init_dispatch_20 debug1: server_input_channel_open: ctype session rchan 0 win 65536 max 16384 debug1: input_session_request debug1: channel 0: new [server-session] debug1: session_new: session 0 debug1: session_open: channel 0 debug1: session_open: session 0: link with channel 0 debug1: server_input_channel_open: confirm session debug1: server_input_global_request: rtype [email protected] want_reply 0 debug1: server_input_channel_req: channel 0 request pty-req reply 1 debug1: session_by_channel: session 0 channel 0 debug1: session_input_channel_req: session 0 req pty-req debug1: Allocating pty. debug1: session_new: session 0 debug1: session_pty_req: session 0 alloc /dev/pts/1 debug1: server_input_channel_req: channel 0 request shell reply 1 debug1: session_by_channel: session 0 channel 0 debug1: session_input_channel_req: session 0 req shell debug1: Setting controlling tty using TIOCSCTTY. debug1: Received SIGCHLD. debug1: session_by_pid: pid 9130 debug1: session_exit_message: session 0 channel 0 pid 9130 debug1: session_exit_message: release channel 0 debug1: session_by_tty: session 0 tty /dev/pts/1 debug1: session_pty_cleanup: session 0 release /dev/pts/1 Received disconnect from 127.0.0.1: 11: disconnected by user debug1: do_cleanup debug1: do_cleanup debug1: PAM: cleanup debug1: PAM: closing session debug1: PAM: deleting credentials Here you have the full output of sshd -dd, together with ssh -vv. Bash: # bash --version GNU bash, version 3.2.49(1)-release (arm-none-linux-gnueabi) Copyright (C) 2007 Free Software Foundation, Inc. The bash binary was cross compiled from source. I also tried using a pre-compiled binary from the Optware distribution, but had the exact same problem. I checked for missing shared libraries using objdump -x, but they're all there. Any ideas what could be causing this "Permission denied, please try again."? I'm almost diving in the bash source code to investigate, but trying to avoid hours chasing something that may be silly.

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  • StaleDataException: access closed cursor

    - by Aurora
    In my application, after enough clicking around, I get this error: 06-08 19:47:59.967: ERROR/AndroidRuntime(2429): java.lang.RuntimeException: Unable to pause activity {com.MYAPP.app/com.MYAPP.app.MainActivity}: android.database.StaleDataException: Access closed cursor What I have is a Tab Activity (my MainActivity), which has a ListActivity as the contents for each tab. Inside the onCreate for each ListActivity I get a cursor that represents the data to be displayed in that list. The onListItemClick for each list also creates another activity, so clicking on an item in the list will show more information about that item in a new screen. It's inconsistent, but after enough clicking into these new activities, or going back to the ListView from a new activity, the program crashes. In searching around for a solution to my problem, I did stumble upon registerDataSetObserver, but it doesn't seem to be the whole answer. I am also having trouble finding documentation on it, so I'm not sure I fully understand it. I have a custom ListAdapter that both my ListViews use and have called registerDataSetObservers on the cursors there. I have attached the relevant code from one of my ListActivities and from my custom ListAdapter class. The ListActivity. I have two of these, almost identical, except they both have different cursors created from different database queries: import com.MYAPP.app.listmanager.DeviceListAdapter; public class AllSensorsActivity extends ListActivity{ private DeviceListAdapter AllList; private DbManager db; protected Cursor AllCur; protected Cursor AllSensors; private static final String TAG = "AllSensorsActivity"; @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); Log.e(TAG, "Calling All onCreate"); db = new DbManager(this); db.open(); AllCur = db.fetchAllDevices(); startManagingCursor(AllCur); AllSensors = db.fetchAllSensors(); startManagingCursor(AllSensors); AllList = new DeviceListAdapter(this, AllCur, AllSensors); setListAdapter(AllList); } @Override protected void onListItemClick(ListView l, View v, int position, long id){ String device_name = (String) ((DeviceListAdapter)getListAdapter()).getItem(position); String sensor_string = ((DeviceListAdapter)getListAdapter()).getSensors(id); Intent i = new Intent(this, SensorActivity.class); Bundle bundle = new Bundle(); bundle.putString("NAME", device_name); i.putExtras(bundle); bundle.putString("SENSORS", sensor_string); i.putExtras(bundle); this.startActivity(i); } The custom ListAdapter: public class DeviceListAdapter extends BaseAdapter { private static final String TAG = "DeviceListAdapter"; private Context mContext; private Cursor mSensors; private Cursor mDevices; protected MyDataSetObserver sensors_observer; protected MyDataSetObserver devices_observer; public DeviceListAdapter(Context context, Cursor devices, Cursor sensors){ mContext = context; mDevices = devices; mSensors = sensors; sensors_observer = new MyDataSetObserver(); mSensors.registerDataSetObserver(sensors_observer); devices_observer = new MyDataSetObserver(); mDevices.registerDataSetObserver(devices_observer); } // ... more functions and stuff that are not relevant go down here... } private class MyDataSetObserver extends DataSetObserver { public void onChanged(){ Log.e(TAG, "CHANGED CURSOR!"); } public void onInvalidated(){ Log.e(TAG, "INVALIDATED CURSOR!"); } } Should I just have MyDataSetObserver catch the exception and move on? I'd like a more robust solution than that if possible. Or is there some other way I could rearrange my program so that the staleDataException doesn't occur (as often)? I believe that it is happening because I am launching the new activity in my onListItemClick.

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  • Database - Designing an "Events" Table

    - by Alix Axel
    After reading the tips from this great Nettuts+ article I've come up with a table schema that would separate highly volatile data from other tables subjected to heavy reads and at the same time lower the number of tables needed in the whole database schema, however I'm not sure if this is a good idea since it doesn't follow the rules of normalization and I would like to hear your advice, here is the general idea: I've four types of users modeled in a Class Table Inheritance structure, in the main "user" table I store data common to all the users (id, username, password, several flags, ...) along with some TIMESTAMP fields (date_created, date_updated, date_activated, date_lastLogin, ...). To quote the tip #16 from the Nettuts+ article mentioned above: Example 2: You have a “last_login” field in your table. It updates every time a user logs in to the website. But every update on a table causes the query cache for that table to be flushed. You can put that field into another table to keep updates to your users table to a minimum. Now it gets even trickier, I need to keep track of some user statistics like how many unique times a user profile was seen how many unique times a ad from a specific type of user was clicked how many unique times a post from a specific type of user was seen and so on... In my fully normalized database this adds up to about 8 to 10 additional tables, it's not a lot but I would like to keep things simple if I could, so I've come up with the following "events" table: |------|----------------|----------------|--------------|-----------| | ID | TABLE | EVENT | DATE | IP | |------|----------------|----------------|--------------|-----------| | 1 | user | login | 201004190030 | 127.0.0.1 | |------|----------------|----------------|--------------|-----------| | 1 | user | login | 201004190230 | 127.0.0.1 | |------|----------------|----------------|--------------|-----------| | 2 | user | created | 201004190031 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 2 | user | activated | 201004190234 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 2 | user | approved | 201004190930 | 217.0.0.1 | |------|----------------|----------------|--------------|-----------| | 2 | user | login | 201004191200 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 15 | user_ads | created | 201004191230 | 127.0.0.1 | |------|----------------|----------------|--------------|-----------| | 15 | user_ads | impressed | 201004191231 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 15 | user_ads | clicked | 201004191231 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 15 | user_ads | clicked | 201004191231 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 15 | user_ads | clicked | 201004191231 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 15 | user_ads | clicked | 201004191231 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 15 | user_ads | clicked | 201004191231 | 127.0.0.2 | |------|----------------|----------------|--------------|-----------| | 2 | user | blocked | 201004200319 | 217.0.0.1 | |------|----------------|----------------|--------------|-----------| | 2 | user | deleted | 201004200320 | 217.0.0.1 | |------|----------------|----------------|--------------|-----------| Basically the ID refers to the primary key (id) field in the TABLE table, I believe the rest should be pretty straightforward. One thing that I've come to like in this design is that I can keep track of all the user logins instead of just the last one, and thus generate some interesting metrics with that data. Due to the nature of the events table I also thought of making some optimizations, such as: #9: Since there is only a finite number of tables and a finite (and predetermined) number of events, the TABLE and EVENTS columns could be setup as ENUMs instead of VARCHARs to save some space. #14: Store IPs as UNSIGNED INT with INET_ATON() instead of VARCHARs. Store DATEs as TIMESTAMPs instead of DATETIMEs. Use the ARCHIVE (or the CSV?) engine instead of InnoDB / MyISAM. Overall, each event would only consume 14 bytes which is okay for my traffic I guess. Pros: Ability to store more detailed data (such as logins). No need to design (and code for) almost a dozen additional tables (dates and statistics). Reduces a few columns per table and keeps volatile data separated. Cons: Non-relational (still not as bad as EAV): SELECT * FROM events WHERE id = 2 AND table = 'user' ORDER BY date DESC(); 6 bytes overhead per event (ID, TABLE and EVENT). I'm more inclined to go with this approach since the pros seem to far outweigh the cons, but I'm still a little bit reluctant.. Am I missing something? What are your thoughts on this? Thanks!

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  • Actionscript multiple file upload, with parameter passing is not working

    - by Metropolis
    Hey everyone, First off, I am very bad at flash/actionscript, it is not my main programming language. I have created my own file upload flash app that has been working great for me up until this point. It uses PHP to upload the files and sends back a status message which gets displayed in a status box to the user. Now I have run into a situation where I need the HTML to pass a parameter to the Actionscript, and then to the PHP file using POST. I have tried to set this up just like adobe has it on http://livedocs.adobe.com/flex/3/html/help.html?content=17_Networking_and_communications_7.html without success. Here is my Actionscript code import fl.controls.TextArea; //Set filters var imageTypes:FileFilter = new FileFilter("Images (*.jpg, *.jpeg, *.gif, *.png)", "*.jpg; *.jpeg; *.gif; *.png"); var textTypes:FileFilter = new FileFilter("Documents (*.txt, *.rtf, *.pdf, *.doc)", "*.txt; *.rtf; *.pdf; *.doc"); var allTypes:Array = new Array(textTypes, imageTypes); var fileRefList:FileReferenceList = new FileReferenceList(); //Add event listeners for its various fileRefList functions below upload_buttn.addEventListener(MouseEvent.CLICK, browseBox); fileRefList.addEventListener(Event.SELECT, selectHandler); function browseBox(event:MouseEvent):void { fileRefList.browse(allTypes); } function selectHandler(event:Event):void { var phpRequest:URLRequest = new URLRequest("ajax/upload.ajax.php"); var flashVars:URLVariables = objectToURLVariables(this.root.loaderInfo); phpRequest.method = URLRequestMethod.POST; phpRequest.data = flashVars; var file:FileReference; var files:FileReferenceList = FileReferenceList(event.target); var selectedFileArray:Array = files.fileList; var listener:Object = new Object(); for (var i:uint = 0; i < selectedFileArray.length; i++) { file = FileReference(selectedFileArray[i]); try { file.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, phpResponse); file.upload(phpRequest); } catch (error:Error) { status_txt.text = file.name + " Was not uploaded correctly (" + error.message + ")"; } } } function phpResponse(event:DataEvent):void { var file:FileReference = FileReference(event.target); status_txt.htmlText += event.data; } function objectToURLVariables(parameters:Object):URLVariables { var paramsToSend:URLVariables = new URLVariables(); for(var i:String in parameters) { if(i!=null) { if(parameters[i] is Array) paramsToSend[i] = parameters[i]; else paramsToSend[i] = parameters[i].toString(); } } return paramsToSend; } The flashVars variable is the one that should contain the values from the HTML file. But whenever I run the program and output the variables in the PHP file I receive the following. //Using this command on the PHP page print_r($_POST); //I get this for output Array ( [Filename] => testfile.txt [Upload] => Submit Query ) Its almost like the parameters are getting over written or are just not working at all. Thanks for any help, Metropolis

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  • Problem with URL encoded parameters in URL view helper

    - by Richard Knop
    So my problem is kinda weird, it only occurs when I test the application offline (on my PC with WampServer), the same code works 100% correctly online. Here is how I use the helper (just example): <a href="<?php echo $this->url(array('module' => 'admin', 'controller' => 'index', 'action' => 'approve-photo', 'id' => $this->escape($a->id), 'ret' => urlencode('admin/index/photos')), null, true); ?>" class="blue">approve</a> Online, this link works great, it goes to the action which looks similar to this: public function approvePhotoAction() { $request = $this->getRequest(); $photos = $this->_getTable('Photos'); $dbTrans = false; try { $db = $this->_getDb(); $dbTrans = $db->beginTransaction(); $photos->edit($request->getParam('id'), array('status' => 'approved')); $db->commit(); } catch (Exception $e) { if (true === $dbTrans) { $db->rollBack(); } } $this->_redirect(urldecode($request->getParam('ret'))); } So online, it approves the photo and redirects back to the URL that is encoded as "ret" param in the URL ("admin/index/photos"). But offline with WampServer I click on the link and get 404 error like this: Not Found The requested URL /public/admin/index/approve-photo/id/1/ret/admin/index/photos was not found on this server. What the hell? I'm using the latest version of WampServer (WampServer 2.0i [11/07/09]). Everything else works. Here is my .htaccess file, just in case: RewriteEngine On RewriteCond %{REQUEST_FILENAME} -s [OR] RewriteCond %{REQUEST_FILENAME} -l [OR] RewriteCond %{REQUEST_FILENAME} -d RewriteRule ^.*$ - [NC,L] RewriteRule ^.*$ /index.php [NC,L] # Turn off magic quotes #php_flag magic_quotes_gpc off I'm using virtual hosts to test ZF projects on my local PC. Here is how I add virtual hosts. httpd.conf: NameVirtualHost *:80 <VirtualHost *:80> ServerName myproject DocumentRoot "C:\wamp\www\myproject" </VirtualHost> the hosts file: 127.0.0.1 myproject Any help would be appreciated because this makes testing and debugging projects on my localhost a nightmare and almost impossible task. I have to upload everything online to check if it works :( UPDATE: Source code of the _redirect helper (built in ZF helper): /** * Set redirect in response object * * @return void */ protected function _redirect($url) { if ($this->getUseAbsoluteUri() && !preg_match('#^(https?|ftp)://#', $url)) { $host = (isset($_SERVER['HTTP_HOST'])?$_SERVER['HTTP_HOST']:''); $proto = (isset($_SERVER['HTTPS'])&&$_SERVER['HTTPS']!=="off") ? 'https' : 'http'; $port = (isset($_SERVER['SERVER_PORT'])?$_SERVER['SERVER_PORT']:80); $uri = $proto . '://' . $host; if ((('http' == $proto) && (80 != $port)) || (('https' == $proto) && (443 != $port))) { $uri .= ':' . $port; } $url = $uri . '/' . ltrim($url, '/'); } $this->_redirectUrl = $url; $this->getResponse()->setRedirect($url, $this->getCode()); } UPDATE 2: Output of the helper offline: /admin/index/approve-photo/id/1/ret/admin%252Findex%252Fphotos And online (the same): /admin/index/approve-photo/id/1/ret/admin%252Findex%252Fphotos UPDATE 3: OK. The problem was actually with the virtual host configuration. The document root was set to C:\wamp\www\myproject instead of C:\wamp\www\myproject\public. And I was using this htaccess to redirect to the public folder: RewriteEngine On php_value upload_max_filesize 15M php_value post_max_size 15M php_value max_execution_time 200 php_value max_input_time 200 # Exclude some directories from URI rewriting #RewriteRule ^(dir1|dir2|dir3) - [L] RewriteRule ^\.htaccess$ - [F] RewriteCond %{REQUEST_URI} ="" RewriteRule ^.*$ /public/index.php [NC,L] RewriteCond %{REQUEST_URI} !^/public/.*$ RewriteRule ^(.*)$ /public/$1 RewriteCond %{REQUEST_FILENAME} -f RewriteRule ^.*$ - [NC,L] RewriteRule ^public/.*$ /public/index.php [NC,L] Damn it I don't know why I forgot about this, I thought the virtual host was configured correctly to the public folder, I was 100% sure about that, I also double checked it and saw no problem (wtf? am I blind?).

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  • NSURLConnection not "firing" until UITableView scrolls..

    - by Simon
    Hi, I've got a UITableView that loads an image asynchronously and places it in the UITableViewCell once it's loaded (I'm using almost the exact same code as in the "LazyTableImages" tutorial). This works fine for all images when I scroll the table, but it's not loading the images that are first in the view. The code is definitely working fine as the class that actually sends the NSURLConnection request is being called correctly (I added an NSLog and it reached the console). The NSURLConnection is just not calling the delegate methods (didReceiveData, connectionDidFinishLoading, etc). Here's my code: HomeController.m - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; NSArray *feed = [feeds objectAtIndex: indexPath.row]; /** * Name of person */ [...] /** * Feed entry */ [...] /** * Misc work */ [...] } FeedRecord *feedRecord = [self.entries objectAtIndex:indexPath.row]; if( !feedRecord.image ) { if (self.table.dragging == NO && self.table.decelerating == NO) { [self startIconDownload:feedRecord forIndexPath:indexPath]; } cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } return cell; } - (void)startIconDownload:(FeedRecord *)feedRecord forIndexPath:(NSIndexPath *)indexPath { IconDownloader *iconDownloader = [imageDownloadsInProgress objectForKey:indexPath]; if (iconDownloader == nil) { iconDownloader = [[IconDownloader alloc] init]; iconDownloader.feedRecord = feedRecord; iconDownloader.indexPathInTableView = indexPath; iconDownloader.delegate = self; [imageDownloadsInProgress setObject:iconDownloader forKey:indexPath]; [iconDownloader startDownload]; [iconDownloader release]; } } IconDownload.m #import "IconDownloader.h" #import "FeedRecord.h" #define kAppIconHeight 48 @implementation IconDownloader @synthesize feedRecord; @synthesize indexPathInTableView; @synthesize delegate; @synthesize activeDownload; @synthesize imageConnection; #pragma mark - (void)dealloc { [feedRecord release]; [indexPathInTableView release]; [activeDownload release]; [imageConnection cancel]; [imageConnection release]; [super dealloc]; } - (void)startDownload { NSLog(@"%@ %@",@"Started downloading", feedRecord.profilePicture); // this shows in log self.activeDownload = [NSMutableData data]; // alloc+init and start an NSURLConnection; release on completion/failure NSURLConnection *conn = [[NSURLConnection alloc] initWithRequest: [NSURLRequest requestWithURL: [NSURL URLWithString:feedRecord.profilePicture]] delegate:self]; self.imageConnection = conn; NSLog(@"%@",conn); // this shows in log [conn release]; } - (void)cancelDownload { [self.imageConnection cancel]; self.imageConnection = nil; self.activeDownload = nil; } #pragma mark - #pragma mark Download support (NSURLConnectionDelegate) - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"%@ %@",@"Got data for", feedRecord.profilePicture); [self.activeDownload appendData:data]; } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"%@",@"Fail!"); // Clear the activeDownload property to allow later attempts self.activeDownload = nil; // Release the connection now that it's finished self.imageConnection = nil; } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"%@ %@",@"Done", feedRecord.profilePicture); // Set appIcon and clear temporary data/image UIImage *image = [[UIImage alloc] initWithData:self.activeDownload]; self.feedRecord.image = image; self.activeDownload = nil; [image release]; // Release the connection now that it's finished self.imageConnection = nil; NSLog(@"%@ %@",@"Our delegate is",delegate); // call our delegate and tell it that our icon is ready for display [delegate feedImageDidLoad:self.indexPathInTableView]; } @end Has anyone else experienced anything like this or can identify an issue with my code? Thanks!

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  • Error in python - don't understand

    - by Jasper
    Hi, I'm creating a game, and am quite new to Python generally. I created a function 'descriptionGenerator()' which generates a description for characters and objects either randomly or using variables passed to it. It seemed to be working, but every now and then it wouldn't work correctly. So i placed it in a loop, and it never seems to be able to complete the loop without one of the iterations having this problem. The code is as follows: #+------------------------------------------+ #| Name: bitsandpieces.py | #| A module for the 'Europa I' game | #| created for the Game Making Competition | #| | #| Date Created/Modified: | #| 3/4/10 | 3/4/10 | #+------------------------------------------+ # Import the required modules # Import system modules: import time import random # Import 3rd party modules: # Import game modules: # Define the 'descriptionGenerator()' function def descriptionGenerator(descriptionVariables): descriptionVariableSize = len(descriptionVariables) if descriptionVariables[0] == 'char': # If there is only one variable ('char'), create a random description if descriptionVariableSize == 1: # Define choices for descriptionVariables to be generated from gender_choices = ['male', 'female'] hair_choices = ['black', 'red', 'blonde', 'grey', 'brown', 'blue'] hair_choices2 = ['long', 'short', 'cropped', 'curly'] size_choices = ['tubby', 'thin', 'fat', 'almost twig-like'] demeanour_choices = ['glowering', 'bright', 'smiling', 'sombre', 'intelligent'] impression_choices = ['likeable', 'unlikeable', 'dangerous', 'annoying', 'afraid'] # Define description variables gender = random.choice(gender_choices) height = str(float('0.' + str(random.randint(1, 9))) + float(random.randint(1, 2))) if float(height) > 1.8: height_string = 'tall' if float(height) > 2: height_string = 'very tall' elif float(height) < 1.8 and float(height) > 1.5: height_string = 'average' elif float(height) < 1.5: height_string = 'short' if float(height) < 1.3: height_string = 'very short' hair = random.choice(hair_choices2) + ' ' + random.choice(hair_choices) size = random.choice(size_choices) demeanour = random.choice(demeanour_choices) impression = random.choice(impression_choices) # Collect description variables in list 'randomDescriptionVariables' randomDescriptionVariables = ['char', gender, height, height_string, hair, size, demeanour, impression] # Generate description using the 'descriptionGenerator' function descriptionGenerator(randomDescriptionVariables) # Generate the description of a character using the variables passed to the function elif descriptionVariableSize == 8: if descriptionVariables[1] == 'male': if descriptionVariables[7] != 'afraid': print """A %s man, about %s m tall. He has %s hair and is %s. He is %s and you get the impression that he is %s.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[7] == 'afraid': print """A %s man, about %s m tall. He has %s hair and is %s. He is %s.\nYou feel that you should be %s of him.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[1] == 'female': if descriptionVariables[7] != 'afraid': print """A %s woman, about %s m tall. She has %s hair and is %s. She is %s and you get the impression that she is %s.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) elif descriptionVariables[7] == 'afraid': print """A %s woman, about %s m tall. She has %s hair and is %s. She is %s.\nYou feel that you should be %s of her.""" %(descriptionVariables[3], descriptionVariables[2], descriptionVariables[4], descriptionVariables[5], descriptionVariables[6], descriptionVariables[7]) else: pass elif descriptionVariables[0] == 'obj': # Insert code here 2 deal with object stuff pass print print myDescriptionVariables = ['char'] i = 0 while i < 30: print print print descriptionGenerator(myDescriptionVariables) i = i + 1 time.sleep(10) When it fails to properly execute it says this: Traceback (most recent call last): File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/Code/Code 2.0/bitsandpieces.py", line 79, in <module> descriptionGenerator(myDescriptionVariables) File "/Users/Jasper/Development/Programming/MyProjects/Game Making Challenge/Europa I/Code/Code 2.0/bitsandpieces.py", line 50, in descriptionGenerator randomDescriptionVariables = ['char', gender, height, height_string, hair, size, demeanour, impression] UnboundLocalError: local variable 'height_string' referenced before assignment Thanks for any help with this

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  • Gateway setting is empty

    - by Dodi Jones
    This laptop hasn't been used in almost a year. It connected to the internet just fine last time used. Now it can't get on line. ipconfig:The Gateway setting for this computer is empty. Make sure your access point is working properly. Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\Documents and Settings\Dodi>IPCONFIG /ALL Windows IP Configuration Host Name . . . . . . . . . . . . : 8A287A4ADEF0487 Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Unknown IP Routing Enabled. . . . . . . . : Yes WINS Proxy Enabled. . . . . . . . : No Ethernet adapter Wireless Network Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : LAN-Express AS IEEE 802.11g miniPCI Adapter Physical Address. . . . . . . . . : 00-14-A4-72-37-E1 Dhcp Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : 192.168.0.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : DNS Servers . . . . . . . . . . . : 192.168.1.1 Ethernet adapter Local Area Connection: Media State . . . . . . . . . . . : Media disconnected Description . . . . . . . . . . . : Intel(R) PRO/100 VE Network Connection Physical Address. . . . . . . . . : 00-01-4A-EF-A8-7D How do I fix this?

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  • Recommended ASP.NET Shared Hosting (USA)

    - by coffeeaddict
    Ok, I have to admit I'm getting fed up with www.discountasp.net's pricing model and this annoyance has built up over the past 8 years or so. I've been with them for years and absolutely love them on the technical side, however it's getting ridiculously expensive for so little that you get. I mean here's my scenario: 1) I am running 2 SQL Server databases which costs me $10/ea per month so that's $20/month for 2 and I only get 500 mb disk space which is horrible 2) I am paying $10/mo just for the hosting itself which I only get 1 gig of disk space! I mean common! 3) I am simply running 2 small apps (Screwturn Wiki & Subtext Blog)...so I don't really care if it's up 99% or not, it's not worth paying a total of $300 just to keep these 2 apps running over discountasp.net Anyone else feel the same? Yes, I know they have great support, probably have great servers running behind this but in the end I really don't care as long as my site is up 95% or better. Yes, the hosting toolset rocks. But you know I bet you I can find a similar set somewhere else. I like how I can totally control IIS 7 at discountasp and I can control my own app pool etc. That's very powerful and essential. But anyone have any good alternatives to discountasp that gives me close to the same at a much more reasonable cost point? I mean http://www.m6.net/prices.aspx gives you 10 SQL Databases for $7 and 200 gigs disk space! I don't know about their tools or support but just looking at those numbers and some other hosts I've seen, I feel that discountasp.net is way out of line. They don't even offer any purchasing discounts such as it would be nice if my 2nd SQL Server is only $5/month not $10...stuff like this, to make it much more realistic and fair. Opinions (people who do have discountasp.net, people who have left them, or people who have another host they like)??? But geez $300 just to host a couple DBs and lightweight open source apps? Not worth the price they are charging. I'm almost at a price point that enables me to get a decent dedicated server! I really don't care about beta ASP.NET frameworks support. Not a big deal to me. If you have alternative suggestions rather than your experience with discountasp, I'd like to know how their toolset is. Do you have complete control over your DB in terms of adding users, and same goes for the web app pool, etc.? Discountasp.net's control panel rocks. I don't want to loose the ability to at least control and add virtual directories, recycle my dedicated app pool myself, backup my sql database myself, through tools which is what discountasp does give you. I'd also want to know that the hoster at least gets the latest and greatest in terms of non-beta ASP.NET related frameworks available to its shared hosters.

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  • Is SQL Server DRI (ON DELETE CASCADE) slow?

    - by Aaronaught
    I've been analyzing a recurring "bug report" (perf issue) in one of our systems related to a particularly slow delete operation. Long story short: It seems that the CASCADE DELETE keys were largely responsible, and I'd like to know (a) if this makes sense, and (b) why it's the case. We have a schema of, let's say, widgets, those being at the root of a large graph of related tables and related-to-related tables and so on. To be perfectly clear, deleting from this table is actively discouraged; it is the "nuclear option" and users are under no illusions to the contrary. Nevertheless, it sometimes just has to be done. The schema looks something like this: Widgets | +--- Anvils (1:1) | | | +--- AnvilTestData (1:N) | +--- WidgetHistory (1:N) | +--- WidgetHistoryDetails (1:N) Nothing too scary, really. A Widget can be different types, an Anvil is a special type, so that relationship is 1:1 (or more accurately 1:0..1). Then there's a large amount of data - perhaps thousands of rows of AnvilTestData per Anvil collected over time, dealing with hardness, corrosion, exact weight, hammer compatibility, usability issues, and impact tests with cartoon heads. Then every Widget has a long, boring history of various types of transactions - production, inventory moves, sales, defect investigations, RMAs, repairs, customer complaints, etc. There might be 10-20k details for a single widget, or none at all, depending on its age. So, unsurprisingly, there's a CASCADE DELETE relationship at every level here. If a Widget needs to be deleted, it means something's gone terribly wrong and we need to erase any records of that widget ever existing, including its history, test data, etc. Again, nuclear option. Relations are all indexed, statistics are up to date. Normal queries are fast. The system tends to hum along pretty smoothly for everything except deletes. Getting to the point here, finally, for various reasons we only allow deleting one widget at a time, so a delete statement would look like this: DELETE FROM Widgets WHERE WidgetID = @WidgetID Pretty simple, innocuous looking delete... that takes over 2 minutes to run, for a widget with no data! After slogging through execution plans I was finally able to pick out the AnvilTestData and WidgetHistoryDetails deletes as the sub-operations with the highest cost. So I experimented with turning off the CASCADE (but keeping the actual FK, just setting it to NO ACTION) and rewriting the script as something very much like the following: DECLARE @AnvilID int SELECT @AnvilID = AnvilID FROM Anvils WHERE WidgetID = @WidgetID DELETE FROM AnvilTestData WHERE AnvilID = @AnvilID DELETE FROM WidgetHistory WHERE HistoryID IN ( SELECT HistoryID FROM WidgetHistory WHERE WidgetID = @WidgetID) DELETE FROM Widgets WHERE WidgetID = @WidgetID Both of these "optimizations" resulted in significant speedups, each one shaving nearly a full minute off the execution time, so that the original 2-minute deletion now takes about 5-10 seconds - at least for new widgets, without much history or test data. Just to be absolutely clear, there is still a CASCADE from WidgetHistory to WidgetHistoryDetails, where the fanout is highest, I only removed the one originating from Widgets. Further "flattening" of the cascade relationships resulted in progressively less dramatic but still noticeable speedups, to the point where deleting a new widget was almost instantaneous once all of the cascade deletes to larger tables were removed and replaced with explicit deletes. I'm using DBCC DROPCLEANBUFFERS and DBCC FREEPROCCACHE before each test. I've disabled all triggers that might be causing further slowdowns (although those would show up in the execution plan anyway). And I'm testing against older widgets, too, and noticing a significant speedup there as well; deletes that used to take 5 minutes now take 20-40 seconds. Now I'm an ardent supporter of the "SELECT ain't broken" philosophy, but there just doesn't seem to be any logical explanation for this behaviour other than crushing, mind-boggling inefficiency of the CASCADE DELETE relationships. So, my questions are: Is this a known issue with DRI in SQL Server? (I couldn't seem to find any references to this sort of thing on Google or here in SO; I suspect the answer is no.) If not, is there another explanation for the behaviour I'm seeing? If it is a known issue, why is it an issue, and are there better workarounds I could be using?

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  • swfobject weird behavior

    - by David
    Hi All, I'm using swfobject to embed my flash. It's doing weird things. I've created a simple textfield using FlexBuilder. It's an AS3 project, which extends Sprite. I've set its width to be 640 and height to 450. Then, in the swfobject parameters of the page, I've also set 640 x 450. I've made the background nice and red and ugly so you can see it. :) http://www.brighttext.com/flash/TextFieldSetFormat.html It seems to be the right dimensions. BUT I've got a textfield which is supposed to be almost the same size and height. This runs fine in FlexBuilder (is the right size) but is all messed up once I add swfobject Can anyone see what is happening? EDIT NOTE: I just looked at it and it looks ok. But then I refreshed the page and the textfield is postage-stamp size (again -- this is the original behavior I saw.) It's now looking OK in firefox but not in IE8. Flash is supposed to look the same in all browsers !!?? AS3 code: package { import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; import flash.text.Font; [SWF(width="640", height="450", backgroundColor="#FFFFFF", frameRate="30")] public class TextFieldSetFormat extends Sprite { [Embed(source='C:/WINDOWS/Fonts/ArialBD.TTF', fontWeight = 'bold', fontName='ArialBold')] [Embed(source='C:/WINDOWS/Fonts/Arial.TTF', fontWeight = 'regular', fontName='Arial')] public function TextFieldSetFormat() { var tf2:TextFormat = new TextFormat(); tf2.size = 16; tf2.font = "Arial"; Font.registerFont(_VerdanaFontBold); Font.registerFont(_VerdanaFont); var pad:Number = 10; var brightTextField:TextField = new TextField; brightTextField.backgroundColor = 0xDDF3B2; brightTextField.background = true; brightTextField.embedFonts = true; brightTextField.border = true; brightTextField.defaultTextFormat = tf2; brightTextField.wordWrap = true; brightTextField.multiline = true; brightTextField.width = stage.stageWidth - (4 * pad); brightTextField.height = stage.stageHeight - (3 * pad); brightTextField.x = 2*pad; brightTextField.y = 2*pad; brightTextField.text = "Dear Senators, I have become concerned over the idea that some in the Senate will oppose the public option because of a group of wild-eyed, overbearing but misinformed ideologues. These people mistakenly equate insurance reform with Socialism and call our first African-American President unprintable epithets. This is unacceptable. The public option is the choice of more than 70% of Americans, a majority of the House and a great many opinion leaders. Passing insurance reform without a public option persists the current broken system. I am aware that many Senators would prefer to pass a reform bill with bipartisan support. But we cannot allow this critical debate to be hijacked by extremists or corporate profiteers. Thank you, and I look forward to hearing from you."; addChild(brightTextField); } } }

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  • Inherited variables are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • jQuery dynamic field classes not being assigned as desired.

    - by Simon
    Hello, I'm working on a fancy login page with 4 unique states attributed through classes for each field (normal, focus, active-on, active-off). Normal is the default style. Focus is the focus style when nothing is typed. Active-on is the focus style when something has been typed. Active-off is for field that have user text in them, but are not focused right now. Here's a demo to help you understand what I'm doing: http://www.controlstack.com/login My JS is working almost correctly (thanks to some folks on this site), except in 2 cases: If I enter something in the username field, then tab over to the password field, it does not add the ".focus" class to the password field. If I blur out of the username field, then focus back on it, enter a few characters, then delete them, it does not add the ".focus" field. Here's my code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" dir="ltr"> <head> <title>Login</title> <style> input.field {height: 39px; width: 194px; background: url(login-fields.png) no-repeat; overflow: hidden; border: none; outline: none; float: left; margin-right: 7px;} input.field#username {padding: 0 12px;} input.field#username.focus {background-position: 0 -39px;} input.field#username.active-on {background-position: 0 -78px;} input.field#username.active-off {background-position: 0 -117px;} input.field#password {background-position: -218px 0; padding: 0 12px;} input.field#password.focus {background-position: -218px -39px;} input.field#password.active-on {background-position: -218px -78px;} input.field#password.active-off {background-position: -218px -117px;} input.field#go {background-position: -436px 0; width: 88px; margin: 0; cursor: pointer;} </style> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> <script type="text/javascript"> $(document).ready(function() { loginField = $('.field'); firstField = $('.field.first'); firstField.focus(); loginField.focus(function(){ loginVal1 = loginField.val(); if (!loginVal1){ $(this).removeClass('active-off').addClass('focus'); } else { $(this).removeClass('active-off').addClass('active-on'); } }); loginField.live('keydown', function(){ $(this).addClass('active-on').removeClass('active-off'); }).live('keyup', function(){ $(this).toggleClass('active-on', $(this).val() != ''); }) loginField.blur(function(){ loginVal2 = loginField.val(); if (!loginVal2){ $(this).removeClass('focus').removeClass('active-on'); $(this).val(''); } else { $(this).removeClass('focus').removeClass('active-on').addClass('active-off'); } }); }); </script> </head> <body> <h1>Login to your account</h1> <form method="post" action="/"> <fieldset> <input type="text" class="field first focus" id="username" /> <input type="text" class="field" id="password" /> <input type="submit" value="" class="field" id="go" alt="login" title="login" /> </fieldset> </form> </body> </html> Your help is much appreciated!

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  • Changing html <-> ajax <-> php/mysql to threaded approach

    - by Saif Bechan
    I have an application that needs to be updated real-time. There are various counters and other information that have to come from the database and the system needs to be up to date for the user. My approach now is just a normal ajax request every second to get the new values from the database. There is a JavaScript which loops every second getting the values trough ajax. This works fine but I think its very inefficient. The problem There is an ajax script that loops every second requesting data from php # On the server it has to load the PHP interpeter The PHP file has to get the data and format it correctly # PHP has to make a connection with the mysql database Work with the database(reads,never writes) Format the data so it can be send Send the data back to the browser # Close the database connection, and close the php interpeter Last the browser has to read these values and update the various html parts Now with this approach it has to load the interpreter and make a db connection every second. I was thinking of a way to make this more efficient, and maybe use a threaded approach to this. Threaded aprouch Do a post to the PHP when you enter the page and keep the connection alive In PHP only load the interpreter once, and make a connection to the DB ones Every second send an ajax response to the javascript listener The javascript listener than just changes values as the response from php arrives. I think this approach will be a great optimization to the server load and overall performance. But I can spot some weak point in the system and i need some help with these. Problems with the approach PHP execution time limit I don't think PHP is designed for such a setup. I know there is a time limit on php script execution. I don't know if an everlasting loop in PHP will cause any serious cpu/memory problems. Sending ajax request without breaking I don't know if it is possible to have just one ajax post action and have open and accepting data. user exists the page What will happen when the user exists the page and the PHP script is still going. Will it go on forever. security issues so far i can't think of any security issues. Almost every setup you use have some security issues. Maybe there are some with this solution I do not know of. Open to other solution I really want to change the setup as it is now and move to a threaded approach or better. If someone has a better approach to tackle this I definitely want to hear that. Maybe the usage of some other scripts is better suited for having an ongoing runtime. I only know php and java so any suggestions are welcome and I am willing to dig trough. I know there are things like perl, python etcetera that are used for this type of threaded but i don't know which one is best suited. When using other script If the best way is to go with other type of script like perl,python etcetera I do have some critera. The script has to be accessible via ajax post If it accepts some kind of json encode/decode it would be nice The script has to be able to access the session file This is essential because I need to know if the user is logged in The script has to be able to easily talk to MySQL All comments are welcome, and I hope this question is helpful to other also. Cheers!

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  • How to sanely configure security policy in Tomcat 6

    - by Chas Emerick
    I'm using Tomcat 6.0.24, as packaged for Ubuntu Karmic. The default security policy of Ubuntu's Tomcat package is pretty stringent, but appears straightforward. In /var/lib/tomcat6/conf/policy.d, there are a variety of files that establish default policy. Worth noting at the start: I've not changed the stock tomcat install at all -- no new jars into its common lib directory(ies), no server.xml changes, etc. Putting the .war file in the webapps directory is the only deployment action. the web application I'm deploying fails with thousands of access denials under this default policy (as reported to the log thanks to the -Djava.security.debug="access,stack,failure" system property). turning off the security manager entirely results in no errors whatsoever, and proper app functionality What I'd like to do is add an application-specific security policy file to the policy.d directory, which seems to be the recommended practice. I added this to policy.d/100myapp.policy (as a starting point -- I would like to eventually trim back the granted permissions to only what the app actually needs): grant codeBase "file:${catalina.base}/webapps/ROOT.war" { permission java.security.AllPermission; }; grant codeBase "file:${catalina.base}/webapps/ROOT/-" { permission java.security.AllPermission; }; grant codeBase "file:${catalina.base}/webapps/ROOT/WEB-INF/-" { permission java.security.AllPermission; }; grant codeBase "file:${catalina.base}/webapps/ROOT/WEB-INF/lib/-" { permission java.security.AllPermission; }; grant codeBase "file:${catalina.base}/webapps/ROOT/WEB-INF/classes/-" { permission java.security.AllPermission; }; Note the thrashing around attempting to find the right codeBase declaration. I think that's likely my fundamental problem. Anyway, the above (really only the first two grants appear to have any effect) almost works: the thousands of access denials are gone, and I'm left with just one. Relevant stack trace: java.security.AccessControlException: access denied (java.io.FilePermission /var/lib/tomcat6/webapps/ROOT/WEB-INF/classes/com/foo/some-file-here.txt read) java.security.AccessControlContext.checkPermission(AccessControlContext.java:323) java.security.AccessController.checkPermission(AccessController.java:546) java.lang.SecurityManager.checkPermission(SecurityManager.java:532) java.lang.SecurityManager.checkRead(SecurityManager.java:871) java.io.File.exists(File.java:731) org.apache.naming.resources.FileDirContext.file(FileDirContext.java:785) org.apache.naming.resources.FileDirContext.lookup(FileDirContext.java:206) org.apache.naming.resources.ProxyDirContext.lookup(ProxyDirContext.java:299) org.apache.catalina.loader.WebappClassLoader.findResourceInternal(WebappClassLoader.java:1937) org.apache.catalina.loader.WebappClassLoader.findResource(WebappClassLoader.java:973) org.apache.catalina.loader.WebappClassLoader.getResource(WebappClassLoader.java:1108) java.lang.ClassLoader.getResource(ClassLoader.java:973) I'm pretty convinced that the actual file that's triggering the denial is irrelevant -- it's just some properties file that we check for optional configuration parameters. What's interesting is that: it doesn't exist in this context the fact that the file doesn't exist ends up throwing a security exception, rather than java.io.File.exists() simply returning false (although I suppose that's just a matter of the semantics of the read permission). Another workaround (besides just disabling the security manager in tomcat) is to add an open-ended permission to my policy file: grant { permission java.security.AllPermission; }; I presume this is functionally equivalent to turning off the security manager. I suppose I must be getting the codeBase declaration in my grants subtly wrong, but I'm not seeing it at the moment.

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  • Three ways to upload/post/convert iMovie to YouTube [closed]

    - by alexyu2010
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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