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  • Javascript inheritance: call super-constructor or use prototype chain?

    - by Jeremy S.
    Hi folks, quite recently I read about javascript call usage in MDC https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/call one linke of the example shown below, I still don't understand. Why are they using inheritance here like this Prod_dept.prototype = new Product(); is this necessary? Because there is a call to the super-constructor in Prod_dept() anyway, like this Product.call is this just out of common behaviour? When is it better to use call for the super-constructor or use the prototype chain? function Product(name, value){ this.name = name; if(value >= 1000) this.value = 999; else this.value = value; } function Prod_dept(name, value, dept){ this.dept = dept; Product.call(this, name, value); } Prod_dept.prototype = new Product(); // since 5 is less than 1000, value is set cheese = new Prod_dept("feta", 5, "food"); // since 5000 is above 1000, value will be 999 car = new Prod_dept("honda", 5000, "auto"); Thanks for making things clearer

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  • Releasing Autopool crashes on iOS 4.0 (and only on 4.0)

    - by samsam
    Hi there. I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method. this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release]. After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0. After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework". well, now I'm not quite sure what to do. The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc... I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well. any help is greatly appreciated! thanks, sam

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  • Online job-searching is tedious. Help me automate it.

    - by ehsanul
    Many job sites have broken searches that don't let you narrow down jobs by experience level. Even when they do, it's usually wrong. This requires you to wade through hundreds of postings that you can't apply for before finding a relevant one, quite tedious. Since I'd rather focus on writing cover letters etc., I want to write a program to look through a large number of postings, and save the URLs of just those jobs that don't require years of experience. I don't require help writing the scraper to get the html bodies of possibly relevant job posts. The issue is accurately detecting the level of experience required for the job. This should not be too difficult as job posts are usually very explicit about this ("must have 5 years experience in..."), but there may be some issues with overly simple solutions. In my case, I'm looking for entry-level positions. Often they don't say "entry-level", but inclusion of the words probably means the job should be saved. Next, I can safely exclude a job the says it requires "5 years" of experience in whatever, so a regex like /\d\syears/ seems reasonable to exclude jobs. But then, I realized some jobs say they'll take 0-2 years of experience, matches the exclusion regex but is clearly a job I want to take a look at. Hmmm, I can handle that with another regex. But some say "less than 2 years" or "fewer than 2 years". Can handle that too, but it makes me wonder what other patterns I'm not thinking of, and possibly excluding many jobs. That's what brings me here, to find a better way to do this than regexes, if there is one. I'd like to minimize the false negative rate and save all the jobs that seem like they might not require many years of experience. Does excluding anything that matches /[3-9]\syears|1\d\syears/ seem reasonable? Or is there a better way? Training a bayesian filter maybe?

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  • Freetype2 (error-)return value documentation

    - by Awaki
    In short, I'm looking for documentation that would limit the error situations to check for after a Freetype library function failed, much like the OpenGL and Win32 APIs document the error codes generated by their respective functions. I can't seem to find such documentation though, so I was wondering how to best handle translation of Freetype errors to typed exceptions. Background: I am currently in the process of implementing font-rendering capability (using Freetype) for my GUI framework, which makes strong use of typed exceptions to indicate error situations. However, the Freetype docs seem to completely omit what errors can be expected from what functions. That, if such documentation does indeed not exist, would basically leave me with two options: either guessing which errors make sense for a certain Freetype function (obviously prone to mistakes on my part), or considering every error code for translation into appropriate exceptions (less verbose since I would have to write the translation only once). Performance isn't really critical in the code that calls the Freetype library, so even the latter option would probably be acceptable, but surely there must be some kind of documentation on which library calls may return what Freetype error? Is there any such documentation which I just somehow managed to not find? Should I go the route of generically expecting every error code for translation? Or are there other ways to approach this problem? By the way, I wanted to avoid introducing some kind of generic FreetypeException (containing a description of the Freetype error) since I intended to completely hide what libraries I'm using (not from a legal point-of-view, mind you), but I guess I can be convinced to do this anyway if the consensus is that it would be the best option. I don't think it matters for this question, but I'm writing in C++.

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  • In Java, is there a gain in using interfaces for complex models?

    - by Gnoupi
    The title is hardly understandable, but I'm not sure how to summarize that another way. Any edit to clarify is welcome. I have been told, and recommended to use interfaces to improve performances, even in a case which doesn't especially call for the regular "interface" role. In this case, the objects are big models (in a MVC meaning), with many methods and fields. The "good use" that has been recommended to me is to create an interface, with its unique implementation. There won't be any other class implementing this interface, for sure. I have been told that this is better to do so, because it "exposes less" (or something close) to the other classes which will use methods from this class, as these objects are referring to the object from its interface (all public method from the implementation being reproduced in the interface). This seems quite strange to me, as it seems like a C++ use to me (with header files). There I see the point, but in Java? Is there really a point in making an interface for such unique implementation? I would really appreciate some clarifications on the topic, so I could justify not following such kind of behavior, and the hassle it creates from duplicating all declarations.

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  • Basic SWIG C++ use for Java

    - by duckworthd
    I've programmed a couple years in both C++ and Java, but I've finally come to a point where I need to bring a little unification between the two -- ideally, using SWIG. I've written a tiny and fairly pointless little class called Example: #include <stdio.h> class Example { public: Example(); ~Example(); int test(); }; #include "example.h" Example::Example() { printf("Example constructor called\n"); } Example::~Example() { printf("Example destructor called\n"); } int Example::test() { printf("Holy sh*t, I work!\n"); return 42; } And a corresponding interface file: /* File: example.i */ %module test %{ #include "example.h" %} %include "example.h" Now I have questions. Firstly, when I want to actually run SWIG initially, am I supposed to use the example_wrap.c (from swig -java example.i) or example_wrap.cxx (from swig -c++ example.i) file when recompiling with my original example.cpp? Or perhaps both? I tried both and the latter seemed most likely, but when I recompile as so: g++ example.cpp example_wrap.cxx -I/usr/lib/jvm/java-6-sun-.../include/ I get a host of errors regarding TcL of all things, asking me for the tcl.h header. I can't even wrap my mind around why it wants that much less needs it, and as such have found myself where I don't even know how to begin using SWIG.

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  • Efficiently select top row for each category in the set

    - by VladV
    I need to select a top row for each category from a known set (somewhat similar to this question). The problem is, how to make this query efficient on the large number of rows. For example, let's create a table that stores temperature recording in several places. CREATE TABLE #t ( placeId int, ts datetime, temp int, PRIMARY KEY (ts, placeId) ) -- insert some sample data SET NOCOUNT ON DECLARE @n int, @ts datetime SELECT @n = 1000, @ts = '2000-01-01' WHILE (@n>0) BEGIN INSERT INTO #t VALUES (@n % 10, @ts, @n % 37) IF (@n % 10 = 0) SET @ts = DATEADD(hour, 1, @ts) SET @n = @n - 1 END Now I need to get the latest recording for each of the places 1, 2, 3. This way is efficient, but doesn't scale well (and looks dirty). SELECT * FROM ( SELECT TOP 1 placeId, temp FROM #t WHERE placeId = 1 ORDER BY ts DESC ) t1 UNION ALL SELECT * FROM ( SELECT TOP 1 placeId, temp FROM #t WHERE placeId = 2 ORDER BY ts DESC ) t2 UNION ALL SELECT * FROM ( SELECT TOP 1 placeId, temp FROM #t WHERE placeId = 3 ORDER BY ts DESC ) t3 The following looks better but works much less efficiently (30% vs 70% according to the optimizer). SELECT placeId, ts, temp FROM ( SELECT placeId, ts, temp, ROW_NUMBER() OVER (PARTITION BY placeId ORDER BY ts DESC) rownum FROM #t WHERE placeId IN (1, 2, 3) ) t WHERE rownum = 1 The problem is, during the latter query execution plan a clustered index scan is performed on #t and 300 rows are retrieved, sorted, numbered, and then filtered, leaving only 3 rows. For the former query three times one row is fetched. Is there a way to perform the query efficiently without lots of unions?

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  • how can i make sure only a single record is inserted when multiple apache threads are trying to acce

    - by Ed Gl
    I have a web service (xmlrpc service to be exact) that handles among other things writing data into the database. Here's the scenario: I often receive requests to either update or insert a record. What I would do is this: If the record already exists, append to the record, If not, create a new record The issue is that there are certain times I would get a 'burst' of requests, which spawns several apache threads to handle the request. These 'bursts' would come within less than milliseconds of each other. I now have several threads performing #1 and #2. Often two threads would would 'pass' number #1 and actually create two duplicate records (except for the primary key). I'd like to use some locking mechanism to prevent other threads from accessing the table while the other thread finishes its work. I'm just afraid of using it because if something happens I don't want to leave the table locked. Is there a solid way of handling this? I'm open to using locks if I can do it properly. Thanks,

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  • How string accepting interface should look like?

    - by ybungalobill
    Hello, This is a follow up of this question. Suppose I write a C++ interface that accepts or returns a const string. I can use a const char* zero-terminated string: void f(const char* str); // (1) The other way would be to use an std::string: void f(const string& str); // (2) It's also possible to write an overload and accept both: void f(const char* str); // (3) void f(const string& str); Or even a template in conjunction with boost string algorithms: template<class Range> void f(const Range& str); // (4) My thoughts are: (1) is not C++ish and may be less efficient when subsequent operations may need to know the string length. (2) is bad because now f("long very long C string"); invokes a construction of std::string which involves a heap allocation. If f uses that string just to pass it to some low-level interface that expects a C-string (like fopen) then it is just a waste of resources. (3) causes code duplication. Although one f can call the other depending on what is the most efficient implementation. However we can't overload based on return type, like in case of std::exception::what() that returns a const char*. (4) doesn't work with separate compilation and may cause even larger code bloat. Choosing between (1) and (2) based on what's needed by the implementation is, well, leaking an implementation detail to the interface. The question is: what is the preffered way? Is there any single guideline I can follow? What's your experience?

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  • Sort string array by analysing date details in those strings

    - by Jason Evans
    I have a requirement for the project I'm working on right now which is proving a bit tricky for me. Basically I have to sort an array of items based on the Text property of those items: Here are my items: var answers = [], answer1 = { Id: 1, Text: '3-4 weeks ago' }, answer2 = { Id: 2, Text: '1-2 weeks ago' }, answer3 = { Id: 3, Text: '7-8 weeks ago' }, answer4 = { Id: 4, Text: '5-6 weeks ago' }, answer5 = { Id: 5, Text: '1-2 days ago' }, answer6 = { Id: 6, Text: 'More than 1 month ago' }; answers.push(answer1); answers.push(answer2); answers.push(answer3); answers.push(answer4); answers.push(answer5); answers.push(answer6); I need to analyse the Text property of each item so that, after the sorting, the array looks like this: answers[0] = { Id: 6, Text: 'More than 1 month ago' } answers[1] = { Id: 3, Text: '7-8 weeks ago' } answers[2] = { Id: 4, Text: '5-6 weeks ago' } answers[3] = { Id: 1, Text: '3-4 weeks ago' } answers[4] = { Id: 2, Text: '1-2 weeks ago' } answers[5] = { Id: 5, Text: '1-2 days ago' } The logic is that, the furthest away the date, the more high priority it is, so it should appear first in the array. So "1-2 days" is less of a priority then "7-8 weeks". So the logic is that, I need to extract the number values, and then the units (e.g. days, weeks) and somehow sort the array based on those details. Quite honestly I'm finding it very difficult to come up with a solution, and I'd appreciate any help.

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  • SQL Compact performance on device

    - by Ben M
    My SQL Compact database is very simple, with just three tables and a single index on one of the tables (the table with 200k rows; the other two have less than a hundred each). The first time the .sdf file is used by my Compact Framework application on the target Windows Mobile device, the system hangs for well over a minute while "something" is done to the database: when deployed, the DB is 17 megabytes, and after this first usage, it balloons to 24 megs. All subsequent usage is pretty fast, so I'm assuming there's some sort of initialization / index building going on during this first usage. I'd rather not subject the user to this delay, so I'm wondering what this initialization process is and whether it can be performed before deployment. For now, I've copied the "initialized" database back to my desktop for use in the setup project, but I'd really like to have a better answer / solution. I've tried "full compact / repair" in the VS Database Properties dialog, but this made no difference. Any ideas? For the record, I should add that the database is only read from by the device application -- no modifications are made by that code.

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  • Using virtualization infrastructure for J2EE application distribution- viable alternative?

    - by Dan
    Our company builds custom J2EE web solutions. At the moment, we use standard J2EE distribution mechanisms (ear/war archives). Application servers are generally administered by our clients' IT departments and since we do not have complete control over the environment, a lot of entropy can be introduced into the solution. For example: latest app. server patch not applied conflicting third party libraries inside the app. server root server runtime and tuning parameters not configured (for example, number of connections in database pool) We are looking into using virtualization infrastructure for J2EE application distribution. Instead of sending the ear/war archive, we’d send image with application server node and our application preinstalled. Some of the benefits are same as using with using virtualization infrastructure in general, namely better use of hardware resources. For us, it reduces the entropy of hosting infrastructure - distributing VM should be less affected by hosting environment. So far, the downside I see can be in application server licenses, here they will have to use dedicated servers for our solution, but this is generally already done that way. Also, there is a complexity with maintaining virtualization infrastructure, but this is often something IT departments have more experience with than with administering and fine-tuning J2EE solutions. Anyone has experience with this model? What are the downsides? Will we not just replace one type of complexity with other?

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  • Freeing ImageData when deleting a Canvas

    - by user578770
    I'm writing a XUL application using HTML Canvas to display Bitmap images. I'm generating ImageDatas and imporingt them in a canvas using the putImageData function : for(var pageIndex=0;pageIndex<100;pageIndex++){ this.img = imageDatas[pageIndex]; /* Create the Canvas element */ var imgCanvasTmp = document.createElementNS("http://www.w3.org/1999/xhtml",'html:canvas'); imgCanvasTmp.setAttribute('width', this.img.width); imgCanvasTmp.setAttribute('height', this.img.height); /* Import the image into the Canvas */ imgCanvasTmp.getContext('2d').putImageData(this.img, 0, 0); /* Use the Canvas into another part of the program (Commented out for testing) */ // this.displayCanvas(imgCanvasTmp,pageIndex); } The images are well imported but there seems to be a memory leak due to the putImageData function. When exiting the "for" loop, I would expect the memory allocated for the Canvas to be freed but, by executing the code without executing putImageData, I noticed that my program at the end use 100Mb less (my images are quite big). I came to the conclusion that the putImageData function prevent the garbage collector to free the allocated memory. Do you have any idea how I could force the garbage collector to free the memory? Is there any way to empty the Canvas? I already tried to delete the canvas using the delete operator or to use the clearRect function but it did nothing. I also tried to reuse the same canvas to display the image at each iteration but the amount of memory used did not changed, as if the image where imported without deleting the existing ones...

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  • How to pass javascript/jQuery settings from page to page in rails?

    - by aronchick
    When doing javascript manipulation of what's visible, how does one pass that from page to page (ideally in Rails)? For example, let's say I have the following simple jQuery code: <% link_to "Next Page", report_path %> <div class="clickable-div" style="background-color:#FFFFFF;"></div> <script> $('.clickable-div').click(function () { var color = $(this).css("background-color", "#000000"); }); </script> If it's not clear, the code is just supposed to change the color of the div based on whether or not it has been clicked. Regardless, there's also a link on the page that allows someone to go to the reporting page. What's a way to pass the state of the div to the action call? EDIT It seems unnecessary to do it in a session - am I wrong? This is just something from one page to the next, I couldn't care less anywhere else on the site. EDIT 2 To confirm, Rails needs to have access to the action that occurred in Javascript on the previous page.

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  • Indirect property notification

    - by Carlo
    Hello, this question might look a little trivial, but it might not be. I'm just wondering which of the following two cases is better for indirect property notification, or perhaps there is an even better way. The scenario: I have two properties, the first one is an object called HoldingObject, the second one is a boolean called IsHoldingObject, which is false if HoldingObject == null, otherwise it's true. I'm just wondering what is the best notification mechanism for IsHoldingObject: Case (A) - Notify IsHoldingObject changed from the HoldingObject proeperty: public class NotifyingClass1 : INotifyPropertyChanged { private object _holdingObject; public object HoldingObject { get { return _holdingObject; } set { if (_holdingObject != value) { _holdingObject = value; NotifyPropertyChanged("HoldingObject"); // Notify from the property that is being checked NotifyPropertyChanged("IsHoldingObject"); } } } public bool IsHoldingObject { get { return this.HoldingObject == null; } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } #endregion } Case (B) - Notify IsHoldingObject changed from the IsHoldingObject directly, by setting it to false or true from HoldingObject property: public class NotifyingClass2 : INotifyPropertyChanged { private object _holdingObject; public object HoldingObject { get { return _holdingObject; } set { if (_holdingObject != value) { _holdingObject = value; NotifyPropertyChanged("HoldingObject"); // 1) Set the property here this.IsHoldingObject = _holdingObject != null; } } } private bool _isHoldingObject; public bool IsHoldingObject { get { return _isHoldingObject; } set { if (_isHoldingObject != value) { _isHoldingObject = value; // 2) Notify directly from the property NotifyPropertyChanged("IsHoldingObject"); } } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { if (this.PropertyChanged != null) this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } #endregion } I personally lean to the first one because it requires less code, but I'm not sure how recommendable it is to do that. Let me know if there is another (better) way. Thanks!

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  • ArgumentOutOfRangeException was unhandled by user code - (ASP .net)

    - by ASr..
    I use a GridView to display the records from the database. Also i've attached a Hyperlink to the GridView using TemplateField. When I try to add "onclick" attribute to the HyperLink inside the RowDateBound event, I get the following error.. GridView1.DataKeys[e.Row.RowIndex].Value = 'GridView1.DataKeys[e.Row.RowIndex]' threw an exception of type 'System.ArgumentOutOfRangeException' Message = "Index was out of range. Must be non-negative and less than the size of the collection.\r\nParameter name: index" This is the coding inside the RowDataBound mentod.. protected void GridView1_RowDataBound(object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.DataRow) { HyperLink HyperLink1 = (HyperLink)e.Row.FindControl("HyperLink1"); //The following line makes the error HyperLink1.Attributes.Add("onclick", "ShowMyModalPopup('" + GridView1.DataKeys[e.Row.RowIndex].Value + "')"); } } This is "ShowMyModalPopup" function in javascript <script type="text/javascript"> function ShowMyModalPopup(userpk) { var modal = $find('ModalPopupExtender1'); modal.show(); WebService.FetchOneUser(userpk,DisplayResult); } </script> Can anyone please explain me why this error occurs.. Many thanks in advance..

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  • Python vs all the major professional languages [closed]

    - by Matt
    I've been reading up a lot lately on comparisons between Python and a bunch of the more traditional professional languages - C, C++, Java, etc, mainly trying to find out if its as good as those would be for my own purposes. I can't get this thought out of my head that it isn't good for 'real' programming tasks beyond automation and macros. Anyway, the general idea I got from about two hundred forum threads and blog posts is that for general, non-professional-level progs, scripts, and apps, and as long as it's a single programmer (you) writing it, a given program can be written quicker and more efficiently with Python than it could be with pretty much any other language. But once its big enough to require multiple programmers or more complex than a regular person (read: non-professional) would have any business making, it pretty much becomes instantly inferior to a million other languages. Is this idea more or less accurate? (I'm learning Python for my first language and want to be able to make any small app that I want, but I plan on learning C eventually too, because I want to get into driver writing eventually. So I've been trying to research each ones strengths and weaknesses as much as I can.) Anyway, thanks for any input

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  • How can I make VS2010 insert using statements in the order dictated by StyleCop rules.

    - by Hamish Grubijan
    The related default StyleCop rules are: Place using statements inside namespace. Sort using statements alphabetically. But ... System using come first (still trying to figure out if that means just using System; or using System[.*];). So, my use case: I find a bug and decide that I need to at least add an intelligible Assert to make debugging less painful for the next guy. So I start typing Debug.Assert( and intellisense marks it in Red. I hover mouse over Debug and between using System.Diagnostics; and System.Diagnostics.Debug I choose the former. This inserts using System.Diagnostics; after all other using statements. It would be nice if VS2010 did not assist me in writing code that won't build due to warnings as errors. How can I make VS2010 smarter? Is there some sort of setting, or does this require a full-fledged add-in of some sort?

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  • Can I attach data gathered by a form to a file that is being uploaded?

    - by Jacob
    I need customers to upload files to my website and I want to gather their name or company name and attach it to the file name or create a folder on the server with that as the name so we can keep the files organized. Using PHP to upload file PHP: if(isset($_POST['submit'])){ $target = "upload/"; $file_name = $_FILES['file']['name']; $tmp_dir = $_FILES ['file']['tmp_name']; try{ if(!preg_match('/(jpe?g|psd|ai|eps|zip|rar|tif?f|pdf)$/i', $file_name)) { throw new Exception("Wrong File Type"); exit; } move_uploaded_file($tmp_dir, $target . $file_name); $status = true; } catch (Exception $e) { $fail = true; } } Other PHPw/form: <form enctype="multipart/form-data" action="" method="post"> input type="hidden" name="MAX_FILE_SIZE" value="1073741824" /> label for="file">Choose File to Upload </label> <br />input name="file" type="file" id="file" size="50" maxlength="50" /><br /> input type="submit" name="submit" value="Upload" /> php if(isset($status)) { $yay = "alert-success"; echo "<div class=\"$yay\"> <br/> <h2>Thank You!</h2> <p>File Upload Successful!</p></div>"; } if(isset($fail)) { $boo = "alert-error"; echo "<div class=\"$boo\"> <br/> <h2>Sorry...</h2> <p>There was a problem uploading the file.</p><br/><p>Please make sure that you are trying to upload a file that is less than 50mb and an acceptable file type.</p></div>"; }

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  • LINQ to XML: suppressing redundant namespace attribute in child nodes

    - by GSerg
    If a node belongs to a namespace, it's children by default belong to the same namespace. So there's no need to provide an xmlns attribute on each child, which is good. However. If I create two nodes like this: Dim parent = <parent xmlns="http://my.namespace.org"/> Dim child = <child xmlns="http://my.namespace.org">value</child> parent.Add(child) Console.WriteLine(parent.ToString) The result is this: <parent xmlns="http://my.namespace.org"> <child xmlns="http://my.namespace.org">value</child> </parent> But, if create them in a less convenient way: Dim parent = <parent xmlns="http://my.namespace.org"/> Dim child As New XElement(XName.Get("child", "http://my.namespace.org")) With {.Value = "value"} parent.Add(child) Console.WriteLine(parent.ToString) The result is more desirable: <parent xmlns="http://my.namespace.org"> <child>value</child> </parent> Obviously, I'd prefer to use the first way because it is so much more intuitive and easy to code. There's also another reason to not use method 2 -- sometimes I need to create nodes with XElement.Parse, parsing a string that contains an xmlns attribute, which produces exactly same results as method 1. So the question is -- how do I get the pretty output of method 2, creating nodes as in method 1? The only option I see is to create a method that would clone given XElement, effectively recreating it according to method 2 pattern, but that seems ugly. I'm looking for a more obvious solution I overlooked for some reason.

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  • Using delegate Types vs methods

    - by Grant Sutcliffe
    I see increasing use of the delegate types offered in the System namespace (Action; Predicate etc). As these are delegates, my understanding is that they should be used where we have traditionally used delegates in the past (asynchronous calls; starting threads, event handling etc). Is it just preference or is it considered practice to use these delegate types in scenarios such as the below; rather than using calls to methods we have declared (or anonymous methods): public void MyMethod { Action<string> action = delegate(string userName { try { XmlDocument profile = DataHelper.GetProfile(userName); UpdateMember(profile); } catch (Exception exception) { if (_log.IsErrorEnabled) _log.ErrorFormat(exception.Message); throw (exception); } }; GetUsers().ForEach(action); } At first, I found the code less intuitive to follow than using declared or anonymous methods. I am starting to code this way, and wonder what the view are in this regard. The example above is all within a method. Is this delegate overuse.

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  • WPF: How do I bind a Control to a formula composed of several dependency properties?

    - by Pablo
    Hi all, I'm working on Expression Blend and I'm currently designing a custom control which has a Grid with 5 rows inside, and also has two Dependency properties: "Value", and "Maximum". Three of the rows have fixed height, and what I'm trying to do is set the remaining rows height to "Value/Maximum" and "1-Value/Maximum" respectively. How do I go and do that? When I set the height to "Value" it seems to react, but when I go and set it to "Value/Maximum" it stops working. I'm still a bit new around WPF, so there must be another way to achieve what I'm intending, but after searching I couln't find my problem elsewhere. Code: <Grid x:Name="LayoutRoot" Width="Auto" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="32"/> <RowDefinition Height="{Binding Path=(Value/Maximum), ElementName=UserControl, Mode=Default}"/> <RowDefinition Height="16"/> <RowDefinition Height="{Binding Path=(1-Value/Maximum), ElementName=UserControl, Mode=Default}"/> <RowDefinition Height="32"/> </Grid.RowDefinitions> (...) By the way, Value is always a not negative double less than or equal to Maximum; so the result of the division will be number between 0.0 a 1.0. I want a "star" instead of "pixel" row height.

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  • gcc compilations (sometimes) result in cpu underload

    - by confusedCoder
    I have a larger C++ program which starts out by reading thousands of small text files into memory and storing data in stl containers. This takes about a minute. Periodically, a compilation will exhibit behavior where that initial part of the program will run at about 22-23% CPU load. Once that step is over, it goes back to ~100% CPU. It is more likely to happen with O2 flag turned on but not consistently. It happens even less often with the -p flag which makes it almost impossible to profile. I did capture it once but the gprof output wasn't helpful - everything runs with the same relative speed just at low cpu usage. I am quite certain that this has nothing to do with multiple cores. I do have a quad-core cpu, and most of the code is multi-threaded, but I tested this issue running a single thread. Also, when I run the problematic step in multiple threads, each thread only runs at ~20% CPU. I apologize ahead of time for the vagueness of the question but I have run out of ideas as to how to troubleshoot it further, so any hints might be helpful. UPDATE: Just to make sure it's clear, the problematic part of the code does sometimes (~30-40% of the compilations) run at 100% CPU, so it's hard to buy the (otherwise reasonable) argument that I/O is the bottleneck

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  • problem with a very simple tile based game

    - by newbieguy
    Hello, I am trying to create a pacman-like game. I have an array that looks like this: array: 1111111111111 1000000000001 1111110111111 1000000000001 1111111111111 1 = Wall, 0 = Empty space I use this array to draw tiles that are 16x16 in size. The Game character is 32x32. Initially I represented the character's position in array indexes, [1,1] etc. I would update his position if array[character.new_y][charater.new_x] == 0 Then I translated these array coordinates to pixels, [y*16, x*16] to draw him. He was lining up nicely, wouldn't go into walls, but I noticed that since I was updating him by 16 pixels each, he was moving very fast. I decided to do it in reverse, to store the game character's position in pixels instead, so that he could use less than 16 pixels per move. I thought that a simple if statement such as this: if array[(character.new_pixel_y)/16][(character.new_pixel_x)/16] == 0 would prevent him from going into walls, but unfortunately he eats a bit of the bottom and right side walls. Any ideas how would I properly translate pixel position to the array indexes? I guess this is something simple, but I really can't figure it out :(

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  • Quickly accessing files in a 'project'

    - by bbbscarter
    Hi all. I'm looking for a way to quickly open files in my project's source tree. What I've been doing so far is adding files to the file-name-cache like so: (file-cache-add-directory-recursively (concat project-root "some/sub/folder") ".*\\.\\(py\\)$") after which I can use anything-for-files to access any file in the source tree with about 4 keystrokes. Unfortunately, this solution started falling over today. I've added another folder to the cache and emacs has started running out of memory. What's weird is that this folder contains less than 25% of files I'm adding, and yet emacs memory use goes up from 20mb to 400mb on adding just this folder. The total number of files is around 2000, so this memory use seems very high. Presumably I'm abusing the file cache. Anyway, what do other people do for this? I like this solution for its simplicity and speed; I've looked at some of the many, many project management packages for emacs and none of them really grabbed me... Thanks in advance! Simon

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