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  • Opengl Iphone SDK: How to tell if you're touching an object on screen?

    - by TheGambler
    First is my touchesBegan function and then the struct that stores the values for my object. I have an array of these objects and I'm trying to figure out when I touch the screen if I'm touching an object on the screen. I don't know if I need to do this by iterating through all my objects and figure out if I'm touching an object that way or maybe there is an easier more efficient way. How is this usually handled? -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ [super touchesEnded:touches withEvent:event]; UITouch* touch = ([touches count] == 1 ? [touches anyObject] : nil); CGRect bounds = [self bounds]; CGPoint location = [touch locationInView:self]; location.y = bounds.size.height - location.y; float xTouched = location.x/20 - 8 + ((int)location.x % 20)/20; float yTouched = location.y/20 - 12 + ((int)location.y % 20)/20; } typedef struct object_tag // Create A Structure Called Object { int tex; // Integer Used To Select Our Texture float x; // X Position float y; // Y Position float z; // Z Position float yi; // Y Increase Speed (Fall Speed) float spinz; // Z Axis Spin float spinzi; // Z Axis Spin Speed float flap; // Flapping Triangles :) float fi; // Flap Direction (Increase Value) } object;

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  • iPhone facebook connect FQL Query to get Profile URL.

    - by user306641
    Hai. I am using Face book Connect FQL Queries to extract my profile photo url that is src_big,src_small URL. But i am always getting the empty array in below delegate (void)request:(FBRequest*)request didLoad:(id)result My FQL query is. NSString* fql = [NSString stringWithFormat:@"SELECT src_big,src_small FROM photo WHERE pid IN (SELECT cover_pid FROM album WHERE owner =%lld AND name ='Profile Pictures')", session.uid]; NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.fql.query" params:params]; But - (void)request:(FBRequest*)request didLoad:(id)result always return the empty result. Can any one please correct me if there any mistake.

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  • Speed up dialog/page transitions in jQuery Mobile on iPhone?

    - by Crashalot
    There are other SO questions on speeding up jQuery Mobile for Android, but does anyone know how to accelerate page transitions on iPhones, specifically dialog transitions? We're on JQM 1.0. JQM 1.1 is supposed to speed up page transitions (though we haven't seen any demos yet), but we're wondering if anyone has done anything for JQM 1.0. Right now, there is a two second delay, which is too much to show a dialog. We resort to one of two options. Using no animation for the page transition, which provides instant feedback, or rolling our own by binding to "touchstart" and animating the dialog, which is really just a big DIV inside the current page. Neither is ideal. Suggestions?

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  • How do I add a custom view to iPhone app's UI?

    - by Dr Dork
    I'm diving into iPad development and I'm still learning how everything works together. I understand how to add standard view (i.e. buttons, tableviews, datepicker, etc.) to my UI using both Xcode and Interface Builder, but now I'm trying to add a custom calendar control (TapkuLibrary) to the left window in my UISplitView application. My question is, if I have a custom view (in this case, the TKCalendarMonthView), how do I programmatically add it to one of the views in my UI (in this case, the RootViewController)? Below are some relevant code snippets from my project... RootViewController interface @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate> { DetailViewController *detailViewController; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } @property (nonatomic, retain) IBOutlet DetailViewController *detailViewController; @property (nonatomic, retain) NSFetchedResultsController *fetchedResultsController; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; - (void)insertNewObject:(id)sender; TKCalendarMonthView interface @class TKMonthGridView,TKCalendarDayView; @protocol TKCalendarMonthViewDelegate, TKCalendarMonthViewDataSource; @interface TKCalendarMonthView : UIView { id <TKCalendarMonthViewDelegate> delegate; id <TKCalendarMonthViewDataSource> dataSource; NSDate *currentMonth; NSDate *selectedMonth; NSMutableArray *deck; UIButton *left; NSString *monthYear; UIButton *right; UIImageView *shadow; UIScrollView *scrollView; } @property (readonly,nonatomic) NSString *monthYear; @property (readonly,nonatomic) NSDate *monthDate; @property (assign,nonatomic) id <TKCalendarMonthViewDataSource> dataSource; @property (assign,nonatomic) id <TKCalendarMonthViewDelegate> delegate; - (id) init; - (void) reload; - (void) selectDate:(NSDate *)date; Thanks in advance for all your help! I still have a ton to learn, so I apologize if the question is absurd in any way. I'm going to continue researching this question right now!

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  • iPhone Internationalization. What is the simplest workflow for me?

    - by dugla
    Hello, I am wising up and getting my internationalization act together. Right off the bat I am a bit swamped by all the docs Apple provides so I was wondering of someone could sketch a workflow for my situation. Before I begin, I browsed some Apple example code and noticed this NIB file - MainWindow.xib - in the Resources folder: This clearly has something to do with internationalization/localization. Could someone please explain how this is created and where in the workflow it happens? My app is fundamentally an imaging app with a few labels that I currently programmatically internationalize using NSLocalizedString(...). If I set all my labels programmatically and wrap all my strings with NSLocalizedString(...) can I completely ignore the NIB issues? Thanks in advance, Doug

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  • What Am I Missing? : iPhone Objective-C NSInputStream initWithData

    - by gabe
    I'm creating an NSInputStream from an NSData object but once created the stream reports NO for hasBytesAvailable: NSData* data = [outputStream propertyForKey: NSStreamDataWrittenToMemoryStreamKey]; NSLog(@"creating stream with data 0x%x length %d", [data bytes], [data length]); NSInputStream *insrm = [[NSInputStream alloc] initWithData:data]; [insrm open]; uint8_t* buf = NULL; NSUInteger len; BOOL result = [insrm getBuffer:&buf length:&len]; BOOL hasbytes = [insrm hasBytesAvailable]; NSLog(@"getBuffer:%d hasBytes:%d", result, hasbytes); NSLog(@"created inputstream data %d len %d", buf, len); Log: [26797:20b] creating stream with data 0x7050000 length 34672 [26797:20b] getBuffer:0 hasBytes:0 [26797:20b] created inputstream data 0 len 0 What am I missing here?

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  • NSStream on Background didn't call

    - by Iphone Developer
    - (void)applicationDidEnterBackground:(UIApplication *)application { NSOutputStream *outputStream; NSInputStream *inputStream; dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ [inputStream setDelegate:self]; [outputStream setDelegate:self]; [inputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; [outputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; }); } Input,OutputStream delegate didn't call.What i am doing wrong.

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  • Most effective way of drawing 4 lines in an iPhone app?

    - by Ross
    basic question, but I'm unsure. Not looking for code as an answer. I want to draw 4 short lines 1px lines on a view. What is the best way to approach this task? Options:- Load an image of the line, then create 4 UIImageViews with it. Create my own subclass of a UIView that draws a line in the draw rect method. Draw elsewhere on another view, another UIImageView that has an UIImage inside it (is this possible?) Another way? Thanks Ross

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  • IPhone UIView:Is it possible to enable userinteraction only on subviews?

    - by Syg
    Hi guys, I created a viewcontroller that displays a button which is used to slide a view onto the screen. The idea is to place for instance three such viewcontrollers onscreen, resulting in three buttons at the bottom of the screen providing navigation. The viewcontrollers get stacked, so to the top one is now overlaying the other views and therefore the other buttons. Only the top viewcontroller's button is working in this situation, where I would like all three of them to be clickable. I tried disabling userinteraction on the view and enabling it on the buttons only, but it looks like the superview settings overrule the subview settings. Any ideas?

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  • iPhone SDK: How do you download video files to the Document Directory and then play them?

    - by Jessica
    I've been fooling around with code for ages on this one, I would be very grateful if someone could provide a code sample that downloaded this file from a server http://www.archive.org/download/june_high/june_high_512kb.mp4, (By the way it's not actually this file, it's just a perfect example for anyone trying to help me) and then play it from the documents directory. I know it seems lazy of me to ask this but I have tried so many different variations of NSURLConnection that it's driving me crazy. Also, if I did manage to get the video file downloaded would I be correct in assuming this code would then successfully play it: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"june_high_512kb.mp4"]; NSURL *movieURL = [NSURL fileURLWithPath:path]; self.theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; [_theMovie play]; If the above code would work in playing a video file from the document directory, then I guess the only thing I would need to know is, how to download a video file from a server. Which is what seems to be my major problem. Any help is greatly appreciated.

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  • The best way to build iPhone/iPad static libraries?

    - by Derek Clarkson
    Hi everyone, I have a couple of static Phone/iPad libraries I an working on. The problem I am looking for advise on is the best way to package the libraries. My objective is to make it easy to use the libraries in other projects and include the correct one in a build with minimal problems. To make it more interesting I currently build 4 versions of each library as follows armv6/armv7 release (devices) i386 release (simulator) armv6/armv7 debug (devices) i386 debug (simulator) The difference between the release and debug versions is that the debug versions contain a lot of NSLog(...) code which enables people to see whats going on internally as an aid to debugging. Currently when I build the whole projects I arrange the libraries into two directories like this: release lib-device.a lib-simulator.a debug lib-device.a lib-simulator.a This works ok except that when include in projects, both paths are added to the library search path and switching a target from one to the other is a pain. Or alternatively I end up with two targets. The alternative I am thinking of is to change the directories like this: release device lib.a simulator lib.a debug device lib.a simulator lib.a In playing with XCode is appears that all xcode uses the lbrary references of a project for is to get the name of the library file, which it then looks up in the library paths. Thus by parameterising the library path with the current built type and target device, I can effectively auto switch. What do you guys think? Is there a better way to do this? ciao Derek

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  • In PHP, how do I add 3 months to the purchase date retrieved from the iPhone InApp receipt?

    - by Cocoanut
    After I have validated the receipt against the App Store from my PHP server, the App Store sends me back a JSON response with "status" : 0 "receipt" : ( .... ) One of the receipt items is "purchase_date" which contains the following string (example) "2010-02-09 19:17:04 Etc/GMT" I'm trying to establish a subscription service and would like to add 3 months to this date and then write that expiry date into a MySQL table. Is there a string-to-date type function in PHP that can allow me to achieve the adding of 3 months? I have found this example which looks like it adds 1 month to a date: $date = date("Y-m-d");// current date $date = strtotime(date("Y-m-d", strtotime($date)) . " +1 month"); But I'm not sure how I can turn the string passed by the App Store into a PHP recognised date.

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  • Fetching Core Data for Tableview on iPhone - Tutorial leaves me with crashes when adding items to a

    - by Gordon Fontenot
    Been following the Core Data tutorial on Apple's developer site, and all is good until I have to add something to the fetched store. I am getting this error after a successful build and load when I try to add a new item to the list: Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (0) must be equal to the number of rows contained in that section before the update (0), plus or minus the number of rows inserted or deleted from that section (1 inserted, 0 deleted). Due to the fact that the fetch goes through fine, and that if I replace the fetching with eventList = [[NSMutableArray alloc] init] it works as expected (without persistance, of course), I am led to believe that the problem comes from not creating the Mutable Array correctly. Here's the problematic part of the code: NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"creationDate" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [sortDescriptor release]; NSError *error; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults = nil) { //Handle the error } [self setEventList:mutableFetchResults]; [mutableFetchResults release]; [request release]; I have tried switching the NSArrays in the second chunk out with NSMutableArrays, but I still get the same error. For reference, the section of code that is throwing the error when I try adding an entry is here: [eventList insertObject:event atIndex:0]; NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0]; [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0] atScrollPosition:UITableViewScrollPositionTop animated:YES]; it errors out at the insertRowsAtIndexPaths call. Thanks in advance for any help

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  • iPhone - Get a pointer to the data behind CGDataProvider?

    - by jtrim
    I'm trying to take a CGImage and copy its data into a buffer for later processing. The code below is what I have so far, but there's one thing I don't like about it - it's copying the image data twice. Once for CGDataProviderCopyData() and once for the :getBytes:length call on imgData. I haven't been able to find a way to copy the image data directly into my buffer and cut out the CGDataProviderCopyData() step, but there has to be a way...any pointers? (...pun ftw) NSData *imgData = (NSData *)(CGDataProviderCopyData(CGImageGetDataProvider(myCGImageRef))); CGImageRelease(myCGImageRef); // i've got a previously-defined pointer to an available buffer called "mybuff" [imgData getBytes:mybuff length:[imgData length]];

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  • How can I call the iPhone to draw using other method?

    - by Tattat
    I have a view with a class called "drawingViewController", and I have the drawRect method: - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor redColor].CGColor); CGContextMoveToPoint(context, 0.0f, 0.0f); CGContextAddLineToPoint(context, 100.0f, 100.0f); CGContextStrokePath(context); } But I wanna to define some other drawing method, but it did't work, how can I do so apart from calling drawRect method? thz in advance.

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  • iPhone - UIView Animation on UIButton - button unclickable for portion of duration.

    - by Robert
    I am trying to have a button move around the screen and still be clickable. I have it moving around the screen correctly, but the odd thing is that I can't click the button until the final second of the animation. The button is still moving and yet after a certain threshold I can click it. Any idea what is happening? Any idea for some other way I can do what I want? Thanks for any help.

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  • iPhone OS: Is there a way to set up KVO between two ManagedObject Entities?

    - by nickthedude
    I have 2 entities I want to link with KVO, one a single statTracker class that keeps track of different stats and the other an achievement class that contains information about achievements. Ideally what I want to be able to do is set up KVO by having an instance of the achievement class observe a value on the statTracker class and also set up a threshold value at which the achievement instance should be "triggered"(triggering in this case would mean showing a UIAlertView and changing a property on the achievement class.) I'd like to also set these relationships up on instantiation of the achievement class if possible so kind of like this: Achievement *achievement1 = (Achievement *)[NSEntityDescription insertNewObjectForEntityForName:@"Achievement" inManagedObjectContext:[[CoreDataSingleton sharedCoreDataSingleton] managedObjectContext]]; [achievement1 setAchievementName:@"2 time launcher"]; [achievement1 setAchievementDescription:@"So you've decided to come back for more eh? Here are some achievement points to get you going"]; [achievement1 setAchievementPoints:[NSNumber numberWithInt:300]; [achievement1 setObjectToObserve:@"statTrackerInstace" propertyToObserve:@"timesLaunched" valueOfPropertToSatisfyAchievement:2] Anyone out there know how I would set this up? Is there some way I could do this by way of relationships that I'm not seeing? Thanks, Nick

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