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  • Game Editor - When screen is clicked, how do you identify which object that is clicked?

    - by Deukalion
    I'm trying to create a Game Editor, currently just placing different types of Shapes and such. I'm doing this in Windows Forms while drawing the 3D with XNA. So, if I have a couple of Shapes on the screen and I click the screen I want to be able to identify "which" of these objects you clicked. What is the best method for this? Since having two objects one behind the other, it should be able to recognize the one in front and not the one behind it and also if I rotate the camera and click on the one behind it - it should identify it and not the first one. Are there any smart ways to go about this?

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  • Fails proceeding after POSTing to web server

    - by OverTheRainbow
    Hello According to this question, it seems like the error "Too many automatic redirections were attempted" is caused when forgetting to use a cookiecontainer to connect to a web server that uses cookies to keep track of the user. However, even though I used "request.CookieContainer = MyCookieContainer", I'm still getting into an endless loop that is terminated by VB Express with this error message. Imports System.IO Imports System.Net 'Remember to add reference to System.Web DLL Imports System.Web Imports System.Text Public Class Form1 Const ConnectURL = "http://www.acme.com/logon.php" Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim request As HttpWebRequest = WebRequest.Create(ConnectURL) 'Build POST data request.Method = "POST" request.ContentType = "application/x-www-form-urlencoded" Dim Data As New StringBuilder Data.Append("Account=" + HttpUtility.UrlEncode("jdoe")) Data.Append("&Password=" + HttpUtility.UrlEncode("test")) Dim byteData() As Byte byteData = UTF8Encoding.UTF8.GetBytes(Data.ToString()) request.ContentLength = byteData.Length Dim postStream As Stream = Nothing Try postStream = request.GetRequestStream() postStream.Write(byteData, 0, byteData.Length) Finally If Not postStream Is Nothing Then postStream.Close() End Try 'Dim MyCookieContainer As New CookieContainer Dim MyCookieContainer As CookieContainer = New CookieContainer() request.CookieContainer = MyCookieContainer 'Makes no difference 'request.KeepAlive = True 'request.AllowAutoRedirect = True Dim response As HttpWebResponse 'HERE '"Too many automatic redirections were attempted" response = request.GetResponse() Dim reader As StreamReader = New StreamReader(response.GetResponseStream()) RichTextBox1.Text = reader.ReadToEnd End Sub End Class This is probably a newbie issue, but I don't know what else to try. Any idea? Thank you for any hint.

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  • Getresponse not working after authentication

    - by Hazler
    For starters, here's my code: // Create a request using a URL that can receive a post. WebRequest request = WebRequest.Create("http://mydomain.com/cms/csharptest.php"); request.Credentials = new NetworkCredential("myUser", "myPass"); // Set the Method property of the request to POST. request.Method = "POST"; // Create POST data and convert it to a byte array. string postData = "name=PersonName&age=25"; byte[] byteArray = Encoding.UTF8.GetBytes(postData); // Set the ContentType property of the WebRequest. request.ContentType = "application/x-www-form-urlencoded"; // Set the ContentLength property of the WebRequest. request.ContentLength = byteArray.Length; // Get the request stream. Stream dataStream = request.GetRequestStream(); // Write the data to the request stream. dataStream.Write(byteArray, 0, byteArray.Length); // Close the Stream object. dataStream.Close(); // Get the response. HttpWebResponse response = (HttpWebResponse)request.GetResponse(); // Display the status. Console.WriteLine((response).StatusDescription); // Get the stream containing content returned by the server. dataStream = response.GetResponseStream(); // Open the stream using a StreamReader for easy access. StreamReader reader = new StreamReader(dataStream); // Read the content. string responseFromServer = reader.ReadToEnd(); // Display the content. Console.WriteLine(responseFromServer); // Clean up the streams. reader.Close(); dataStream.Close(); response.Close(); The directory cms/ requires authentication, but if I try running this same code somewhere, where authentication isn't needed, it works fine. The error (System.Net.WebException: The remote server returned an error: (403) Forbidden) occurs at HttpWebResponse response = (HttpWebResponse)request.GetResponse(); I have managed in reading data after authenticating, but not if I also send POST data. What's wrong with this?

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  • Zend Partial + Zend Action Helper causes an additional request to bootstrap?

    - by AndreLiem
    I've been profiling some zend framework code with webgrind to see where some bottle necks are and I'm noticing some very odd behavior. Using the zend partial for example, if I pass a variable value that comes from a zend action helper, it results in two requests being made. in sample.phtml echo $this->partial('partial/embed.phtml', array('url' => $this->url)); in indexcontroller.php $this->view->url = $this->_helper->Embed()->url; But if I don't pass the value from the helper to the partial, but still run the helper, it only makes one request in webgrind. e.g. $this->view->url = 'test'; $this->_helper->Embed()->url; Does anybody know why this could be happening? Am I potentially interpreting web grind incorrectly, or is it really calling the bootstrap twice when the an action helper value is tied to a partial? I'm starting to realize how inefficient some components of Zend are. Thanks

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  • In Node.JS, how do I return an entire object from a separate .js file?

    - by Matthew Patrick Cashatt
    Thanks for looking. I am new to Node.js and trying to figure out how to request an object from a separate file (rather than just requesting a function) but everything I try--exports,module-exports,etc--is failing. So, for example, if I have foo.js: var methods = { Foobar:{ getFoo: function(){return "foo!!";}, getBar: function(){return "bar!!";} } }; And now I want to call a function within an object of foo.js from index.js: var m = require('./Methods'); function fooMain(){ return m.Foobar.getFoo(); }; How do I do this? I have tried all sorts of combinations of exports and module-exports but they seem to only work if I call a discrete function that is not part of an object. Thanks!

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  • Write PEM encoded certificate in file - java

    - by user1349407
    Good day. I recently create X.509 certificate by using bouncy castle API. I need to save the certificate result rather than display the result. I tried to use FileOutputStream, but it does not work. regards the result is like follows -----BEGIN CERTIFICATE----- MIICeTCCAeKgAwIBAgIGATs8OWsXMA0GCSqGSIb3DQEBCwUAMBsxGTAXBgNVBAMT... -----END CERTIFICATE----- The code is belows import java.io.FileOutputStream; //example of a basic CA public class PKCS10CertCreateExample { public static X509Certificate[] buildChain() throws Exception { //create the certification request KeyPair pair = chapter7.Utils.generateRSAKeyPair(); PKCS10CertificationRequest request = PKCS10ExtensionExample.generateRequest(pair); //create a root certificate KeyPair rootPair=chapter7.Utils.generateRSAKeyPair(); X509Certificate rootCert = X509V1CreateExample.generateV1Certificate (rootPair); //validate the certification request if(!request.verify("BC")) { System.out.println("request failed to verify!"); System.exit(1); } //create the certificate using the information in the request X509V3CertificateGenerator certGen = new X509V3CertificateGenerator(); certGen.setSerialNumber(BigInteger.valueOf(System.currentTimeMillis())); certGen.setIssuerDN(rootCert.getSubjectX500Principal()); certGen.setNotBefore(new Date(System.currentTimeMillis())); certGen.setNotAfter(new Date(System.currentTimeMillis()+50000)); certGen.setSubjectDN(request.getCertificationRequestInfo().getSubject()); certGen.setPublicKey(request.getPublicKey("BC")); certGen.setSignatureAlgorithm("SHA256WithRSAEncryption"); certGen.addExtension(X509Extensions.AuthorityKeyIdentifier, false, new AuthorityKeyIdentifierStructure(rootCert)); certGen.addExtension(X509Extensions.SubjectKeyIdentifier, false, new SubjectKeyIdentifierStructure(request.getPublicKey("BC"))); certGen.addExtension(X509Extensions.BasicConstraints, true, new BasicConstraints(false)); //certGen.addExtension(X509Extensions.KeyUsage, true, new BasicConstraints(false)); certGen.addExtension(X509Extensions.KeyUsage, true, new KeyUsage(KeyUsage.digitalSignature | KeyUsage.keyEncipherment)); certGen.addExtension(X509Extensions.ExtendedKeyUsage, true, new ExtendedKeyUsage(KeyPurposeId.id_kp_serverAuth)); //extract the extension request attribute ASN1Set attributes = request.getCertificationRequestInfo().getAttributes(); for(int i=0;i!=attributes.size();i++) { Attribute attr = Attribute.getInstance(attributes.getObjectAt(i)); //process extension request if(attr.getAttrType().equals(PKCSObjectIdentifiers.pkcs_9_at_extensionRequest)) { X509Extensions extensions = X509Extensions.getInstance(attr.getAttrValues().getObjectAt(0)); Enumeration<?> e = extensions.oids(); while(e.hasMoreElements()) { DERObjectIdentifier oid = (DERObjectIdentifier)e.nextElement(); X509Extension ext = extensions.getExtension(oid); certGen.addExtension(oid, ext.isCritical(), ext.getValue().getOctets()); } } } X509Certificate issuedCert = certGen.generateX509Certificate(rootPair.getPrivate()); return new X509Certificate[]{issuedCert, rootCert}; } public static void main(String[] args) throws Exception { X509Certificate[] chain = buildChain(); PEMWriter pemWrt = new PEMWriter(new OutputStreamWriter(System.out)); pemWrt.writeObject(chain[0]); //pemWrt.writeObject(chain[1]); pemWrt.close(); //write it out //FileOutputStream fOut = new FileOutputStream("pkcs10req.req"); //fOut.write(chain[0].toString()); //fOut.write() //System.out.println(chain[0].toString()); //fOut.close(); } }

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  • Python - Compress Ascii String

    - by n0idea
    I'm looking for a way to compress an ascii-based string, any help? I need also need to decompress it. I tried zlib but with no help. What can I do to compress the string into lesser length? code: def compress(request): if request.POST: data = request.POST.get('input') if is_ascii(data): result = zlib.compress(data) return render_to_response('index.html', {'result': result, 'input':data}, context_instance = RequestContext(request)) else: result = "Error, the string is not ascii-based" return render_to_response('index.html', {'result':result}, context_instance = RequestContext(request)) else: return render_to_response('index.html', {}, context_instance = RequestContext(request))

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  • KeyError this says that key(partner) is not in dict ?

    - by Ansh Jain
    I am trying to make an chat application using python and django. I almost complete it and its working fine for 8-10 minutes when two persons are chatting after that certain time it shows an error. here is the traceback : - Traceback (most recent call last): File "\Django_chat\django_chat\chat\views.py", line 55, in receive message = chatSession.getMessage(request.session['partner'],request.session['uid'],afterTime) File "C:\Python26\lib\site-packages\django\contrib\sessions\backends\base.py", line 47, in __getitem__ return self._session[key] KeyError: 'partner' here is the receive module :- def receive(request): message received by this user chatSession = chat() data = request.POST afterTime = data['lastMsgTime'] try: message = chatSession.getMessage(request.session['partner'],request.session['uid'],afterTime) except: #partnerId = virtual_users.objects.get(id=request.session['uid']).partner print('there is an error in receive request') traceback.print_exc(file=open("/myapp.log","a")) msg = serializers.serialize("json", message) return HttpResponse(msg) Please Help me :( thanks Ansh J

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  • how to send some data to the Thread module on python and google-map-engine

    - by zjm1126
    from google.appengine.ext import db class Log(db.Model): content = db.StringProperty(multiline=True) class MyThread(threading.Thread): def run(self,request): #logs_query = Log.all().order('-date') #logs = logs_query.fetch(3) log=Log() log.content=request.POST.get('content',None) log.put() def Log(request): thr = MyThread() thr.start(request) return HttpResponse('') error is : Exception in thread Thread-1: Traceback (most recent call last): File "D:\Python25\lib\threading.py", line 486, in __bootstrap_inner self.run() File "D:\zjm_code\helloworld\views.py", line 33, in run log.content=request.POST.get('content',None) NameError: global name 'request' is not defined

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  • Has anyone used an object database with a large amount of data?

    - by Jon Kruger
    Object databases like MongoDB and db4o are getting lots of pub lately. Everyone that plays with them seems to love it. I'm guessing that they are dealing with about 640K of data in their sample apps. Has anyone tried to use an object database with a large amount of data (say, 50GB or more)? Are you able to still execute complex queries against it (like from a search screen)? How does it compare to your usual relational database of choice? I'm just curious. I want to take the object database plunge, but I need to know if it'll work on something more than a sample app.

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  • Inherit all methods of object (including "constructor"), but modify some of them.

    - by Kirzilla
    Hello, Let's imagine that we have object Animal $.Animal = function(options) { this.defaults = { name : null } this.options = $.extend(this.defaults, options); } $.Animal.prototype.saySomething = function() { alert("I'm animal!"); } Now I'd like to create Cat object. It is absolutely similar to $.Annimal, but method saySomething() will look like this one... $.Cat.prototype.saySomething = function() { alert("I'm cat!"); } How can I inherit from Animal to create new object Cat and redefine saySomething() method? Thank you.

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  • Figuring out what object is closer to a certain point?

    - by user1157885
    I'm trying to create fog of war, I have the visual effect created but I'm not sure how to deal with the hiding of other players if they're within the fog of war. So right now the thing I'm trying to do is if another player is hiding behind a wall then not to render that player. I was thinking of doing it by sending a ray in the direction of all the players, and then creating a list of all the obstacles that ray collides with and then trying to figure out if an obstacle was closer than the player in order to predict the distance. But then I realized I'm not really sure how to figure out if the obstacle is infact closer or not because I have to account for all the dimensions, so I'm kind of stuck. First of all is this approach the correct way to go about it and secondly how would I calculate if the obstacle was infact closer taking into account the X Y and Z. Thanks

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  • How to Avoid a Busy Loop Inside a Function That Returns the Object That's Being Waited For

    - by Carl Smith
    I have a function which has the same interface as Python's input builtin, but it works in a client-server environment. When it's called, the function, which runs in the server, sends a message to the client, asking it to get some input from the user. The user enters some stuff, or dismisses the prompt, and the result is passed back to the server, which passes it to the function. The function then returns the result. The function must work like Python's input [that's the spec], so it must block until it has the result. This is all working, but it uses a busy loop, which, in practice, could easily be spinning for many minutes. Currently, the function tells the client to get the input, passing an id. The client returns the result with the id. The server puts the result in a dictionary, with the id as the key. The function basically waits for that key to exist. def input(): '''simplified example''' key = unique_key() tell_client_to_get_input(key) while key not in dictionary: pass return dictionary.pop(pin) Using a callback would be the normal way to go, but the input function must block until the result is available, so I can't see how that could work. The spec can't change, as Python will be using the new input function for stuff like help and pdb, which provide their own little REPLs. I have a lot of flexibility in terms of how everything works overall, but just can't budge on the function acting exactly like Python's. Is there any way to return the result as soon as it's available, without the busy loop?

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  • Has Object in VB 2010 received the same optimalization as dynamic in C# 4.0?

    - by Abel
    Some people have argued that the C# 4.0 feature introduced with the dynamic keyword is the same as the "everything is an Object" feature of VB. However, any call on a dynamic variable will be translated into a delegate once and from then on, the delegate will be called. In VB, when using Object, no caching is applied and each call on a non-typed method involves a whole lot of under-the-hood reflection, sometimes totaling a whopping 400-fold performance penalty. Have the dynamic type delegate-optimization and caching also been added to the VB untyped method calls, or is VB's untyped Object still so slow?

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  • netbeans autocompletion when using singleton to retrieve object instead of new operator?

    - by fayer
    when i use the 'new' operator to instantiate a class, netbeans has no problem to autocomplete the members of the object. $instance = new Singleton(); $instance-> // shows test() method but when i use a singleton to retrieve an object it cannot autocomplete the members in the object retrieved. the getInstance code looks like this: public function test() { echo "hello"; } public static function getInstance() { if ( ! is_object(self::$_instance)) { self::$_instance = new self(); self::$_instance->initialize(); } return self::$_instance; } so i use: $instance = Singleton::getInstance(); $instance-> // no autocompletion! does anyone have the same problem? how do i work around it? thanks!

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  • Authenticate with Django 1.5

    - by gorjuce
    I'm currently testing django 1.5 and a custom User model, but I've some problems. I've created a User class in my account app, which looks like: class User(AbstractBaseUser): email = models.EmailField() activation_key = models.CharField(max_length=255) is_active = models.BooleanField(default=False) is_admin = models.BooleanField(default=False) USERNAME_FIELD = 'email' I can correctly register a user, who is stored in my account_user table. Now, how can I log in? I've tried with: def login(request): form = AuthenticationForm() if request.method == 'POST': form = AuthenticationForm(request.POST) email = request.POST['username'] password = request.POST['password'] user = authenticate(username=email, password=password) if user is not None: if user.is_active: login(user) else: message = 'disabled account, check validation email' return render( request, 'account-login-failed.html', {'message': message} ) return render(request, 'account-login.html', {'form': form}) I can correctly register a new User My forms.py which contains my register form class RegisterForm(forms.ModelForm): """ a form to create user""" password = forms.CharField( label="Password", widget=forms.PasswordInput() ) password_confirm = forms.CharField( label="Password Repeat", widget=forms.PasswordInput() ) class Meta: model = User exclude = ('last_login', 'activation_key') def clean_password_confirm(self): password = self.cleaned_data.get("password") password_confirm = self.cleaned_data.get("password_confirm") if password and password_confirm and password != password_confirm: raise forms.ValidationError("Password don't math") return password_confirm def clean_email(self): if User.objects.filter(email__iexact=self.cleaned_data.get("email")): raise forms.ValidationError("email already exists") return self.cleaned_data['email'] def save(self): user = super(RegisterForm, self).save(commit=False) user.password = self.cleaned_data['password'] user.activation_key = generate_sha1(user.email) user.save() return user My question is: Why does authenticate give me None? I know I'm trying to authenticate() with an email as username but is that not one of the reasons to use a custom User model?

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  • JSP request parameter is returning null on a jsp include win Weblogic.

    - by doug
    Hello, I am having trouble with the jsp:include tag. I have code like the following: <jsp:include page="./Address.jsp"> <jsp:param value="30" name="tabIndex"/> <jsp:param value="true" name="showBox"/> <jsp:param value="none" name="display"/> </jsp:include> The page is included fine, but when I try to access the parameters on the Address.jsp page, they are null. I have tried accessing them the following ways (with jstl): <c:out value="${param.tabIndex}" /> <c:out value="${param['tabIndex']} /> <%= request.getParameter("tabIndex") %> <c:out value="${pageScope.param.tabIndex} /> ${param.tabIndex} etc... Here is the kicker, The above works fine in tomcat 5.5. However, when I deploy the application in Weblogic 10, it does not. Also, the code works fine in other areas of my application (on weblogic) just not a particular page. Any Ideas? Thanks!

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  • How do I draw a texture to a MSTerrain object?

    - by Brad
    I'm using Farseer to make a game in XNA and I can't seem to figure this out. I've decided to use MSTerrain for making my game's terrain because I wanted destructible terrain and MSTerrain seemed like the best bet. Unfortunately, I'm stumped on how to actually show the terrain. When I generate the terrain it's visible in debug view, but MSTerrain does not have a Draw method, so I'm wondering how it is supposed to be drawn to the screen? Is it worth pursuing? I'm starting to think that MSTerrain is more trouble than it's worth, is there another better way to do this with bodies?

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  • How do I make a HTTP POST request to an url from within a c++ dll?

    - by tjorriemorrie
    Hi, there's an open-source application I need to use. It allows you to use a custom dll. Unfortunately, I can't code c++; i don't like it; it don't want to learn it. I do know PHP very well however, thus you can see that I'll rather do my logic within a PHP application. Thus I'm thinking about posting the data from c++/dll to a url on my localhost. (i have my local server set up, that's not the problem). I need to post a large amount of variables (thus a POST and not GET request required). The return value will only be one (int)variable, either 0, 1 or 2. So I need a c++ function that: 1) will post variables to an url. 2) Wait for, and receive the answer. The data type can be in xml, soap, json, whatever, doesn't matter. Is there anyone that can write a little c++ http function for me? pretty please? ;)

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  • What is a useful pattern to maintaining an object state in a one to many relationship?

    - by ahenderson
    I am looking for a design for my application, here are the players(classes) involved. struct Transform { // Uses a matrix to transform the position. // Also acts acts as the state of a Dialog. Position transform(Position p); //other methods. }; struct Dialog { // There are multiple dialog for the user to transform the output. Transform& t; void ChangeTranformation(){t.rotate(360);} } struct Algorithm { //gives us a position based on an implementation. For example this can return points on a circle or line. Transform& t; Position m_p; Dialog& d; Position GetCurrentPosition(){ return t.transform(m_p);} //other methods. } Properties I need: Each algorithms has one dialog and each dialog can have many algorithms associated with it. When the user selects an algorithm a dialog associated with that algorithm is displayed. If the user selects a different algorithm then re-selects back the state is restored in the dialog. Basically I want a good design pattern to maintain the state of the dialog given that many algorithms use it and they can be switched back and forth. Does anyone have any suggestions? Here is a use case: Dialog1 has a single edit box to control the radius. Algorithm1 generates points on a unit circle. Algorithm2 is the same as Algorithm1. The user has selected Algorithm1 and entered 2 into the edit box. This will generate points on a circle of radius 2. The user then selects Algorithm2 and enters 10 into the edit box of Dialog1. This will generate points on a circle of radius 10. Finally Algorithm1 is selected again. The edit box of Dialog1 should show 2 and points on a circle of radius 2 should be generated.

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  • What's a good way to check that a player has clicked on an object in a 3D game?

    - by imja
    I'm programming a 3D game (using C++ and OpenGL), and I have a few 3D objects in the scene, we can say they are boxes for this example. I want to let the player click on those boxes to select them (ie. they might change color) with the typical restriction like if more than one box is located where the user clicked, only the one closest to the camera would get selected. What would be the best way to do this? The fact that these objects go through several transforms before getting to window coordinates is what makes this a bit tricky. One approach I thought about was that if the player clicks on the screen, I could normalize the x,y coordinates of mouse click and then transform the bounding box coordinates of the objects into clip-space so that I could compare then to the normalized mouse coordinates. I guess I could then do some sort of ray-box collision test to see if any objects lie as the path of the mouse click. I'm afraid I might be over complicating it. Any better methods out there?

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  • Have there been attempts to make object containers that search for valid programs by auto wiring compatible components?

    - by Aaron Anodide
    I hope this post isn't too "Fringe" - I'm sure someone will just kill it if it is :) Three things made me want to reach out about this now: Decoupling is so in the forefront of design. TDD inspires the idea that it doesn't matter how a program comes to exist as long as it works. Seeing how often the adapter pattern is applied to achieve (1). I'm almost sure this has been tried from a memory of reading about it around the year 2000 or so. If I had to guess, it was maybe about and earlier version of the Java Spring framework. At this time we were not so far from days when the belief was that computer programs could exhibit useful emergent behavior. I think the article said it didn't work, but it didn't say it was impossible. I wonder if since then it has been deemed impossible or simply an illusion due to a false assumption of similarity between a brain and a CPU. I know this illusion existed because I had an internship in 1996 where I programmed neural nets that were supposedly going to exhibit "brain damage". STILL, after all that, I'm sitting around this morning and not able to shake the idea that it should be possible to have a method of programming to allow autonomous components to find each other, attempt to collaborate and their outputs evaluated against a set desired results.

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  • How does Ruby's Enumerator object iterate externally over an internal iterator?

    - by Salman Paracha
    As per Ruby's documentation, the Enumerator object uses the each method (to enumerate) if no target method is provided to the to_enum or enum_for methods. Now, let's take the following monkey patch and its enumerator, as an example o = Object.new def o.each yield 1 yield 2 yield 3 end e = o.to_enum loop do puts e.next end Given that the Enumerator object uses the each method to answer when next is called, how do calls to the each method look like, every time next is called? Does the Enumeartor class pre-load all the contents of o.each and creates a local copy for enumeration? Or is there some sort of Ruby magic that hangs the operations at each yield statement until next is called on the enumeartor? If an internal copy is made, is it a deep copy? What about I/O objects that could be used for external enumeration? I'm using Ruby 1.9.2.

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  • Do unused vertices in a 3D object affect performance?

    - by Gajet
    For my game I need to generate a mesh dynamically. Now I'm wondering does it have a noticeable affect in FPS if I allocate more vertices than what I'm actually using or not? and does it matter if I'm using DirectX or OpenGL? Edit Final output will be a w*h cell grid, but for technical issues it's much easier for me to allocate (w+1)*(h+1) vertices. Sure I'll only use w*h vertices in indexing, and I know there is some memory wasting there, but I want to know if it also affect FPS or not? (Note that mesh is only generated once in each time you play the game)

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  • In WPF, how do I update the object that my custom property is bound to?

    - by Timothy Khouri
    I have a custom property that works perfectly, except when it's bound to an object. The reason is that once the following code is executed: base.SetValue(ValueProperty, value); ... then my control is no longer bound. I know this because calling: base.GetBindingExpression(ValueProperty); ... returns the binding object perfectly - UNTIL I call base.SetValue. So my question is, how do I pass the new "value" on to the object that I'm bound to?

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