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  • UIIMageView, warning: check_safe_call: could not restore current frame

    - by lukya
    Hi, I am changing the image in UIImageView based on accelerometer input. The images are stored in an array. The application runs fine for a while and then crashes. warning: check_safe_call: could not restore current frame I am not using "UIImage ImageNamed" method when populating the array. The total size of all images is around 12 Mb. But individual images are very light (<100 kb) and i am using only one image at a time from the array. Just in case there are any autoreleases, I have allocated a NSAutoreleasePool in view did load and am draining it in the didReceiveMemoryWarning method (which does get called 2, 3 times before the app crashes?). Following is the code that creates images array: //create autorelease pool as we are creating many autoreleased objects NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSMutableArray *finalarr = [[NSMutableArray alloc] initWithCapacity:9]; NSLog(@"start loading"); for(int y = 0; y < 100; y+=10) { NSMutableArray *arr = [[NSMutableArray alloc] initWithCapacity:10]; for(int x = 0; x < 10; x++) { NSString *imageName = [[NSString alloc] initWithFormat:@"0%d",y + x]; UIImage *img = [[UIImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:imageName ofType:@"png"]]; [arr addObject:img]; [imageName release]; [img release]; } [finalarr addObject:arr]; [arr release]; } NSLog(@"done loading"); // Override point for customization after app launch viewController.imagesArray = finalarr; [finalarr release]; //retain the array of images [viewController.imagesArray retain]; //release the aurtorelease pool to free memory taken up by objects enqued for release [pool release]; As the app runs smoothly for a while, which means array creation is definitely not the problem. After this the following method is called from [accelerometer didAccelerate] -(BOOL)setImageForX:(int)x andY:(int)y { [self.imageView setImage:(UIImage*)[(NSArray*)[self.imagesArray objectAtIndex:y] objectAtIndex:x]]; return TRUE; } So the only code being executed is the "UIImageView setImage". But no objects are being created here. Please let me know if the code seems to have any leaks or i am doing something wrong. Thanks, Swapnil

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  • NSURLConnectionDelegate connection:didReceiveData not working

    - by Shibin Moideen
    Hi All, I need some help regarding the NSURLConnectionDelegate method. - (void)startDownload { NSString *URLString = [NSString stringWithFormat:appRecord.imageURLString]; NSURL *url = [NSURL URLWithString:URLString]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; imageConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if(imageConnection) { activeDownload = [NSMutableData data]; } } I am using this method to initiate the NSURLConnection, but the - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data is not calling.. Need Help Thanks in advance, Shibin

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  • get_or_create generic relations in Django & python debugging in general

    - by rabidpebble
    I ran the code to create the generically related objects from this demo: http://www.djangoproject.com/documentation/models/generic_relations/ Everything is good intially: >>> bacon.tags.create(tag="fatty") <TaggedItem: fatty> >>> tag, newtag = bacon.tags.get_or_create(tag="fatty") >>> tag <TaggedItem: fatty> >>> newtag False But then the use case that I'm interested in for my app: >>> tag, newtag = bacon.tags.get_or_create(tag="wholesome") Traceback (most recent call last): File "<console>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/django/db/models/manager.py", line 123, in get_or_create return self.get_query_set().get_or_create(**kwargs) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 343, in get_or_create raise e IntegrityError: app_taggeditem.content_type_id may not be NULL I tried a bunch of random things after looking at other code: >>> tag, newtag = bacon.tags.get_or_create(tag="wholesome", content_type=TaggedItem) ValueError: Cannot assign "<class 'generics.app.models.TaggedItem'>": "TaggedItem.content_type" must be a "ContentType" instance. or: >>> tag, newtag = bacon.tags.get_or_create(tag="wholesome", content_type=TaggedItem.content_type) InterfaceError: Error binding parameter 3 - probably unsupported type. etc. I'm sure somebody can give me the correct syntax, but the real problem here is that I have no idea what is going on. I have developed in strongly typed languages for over ten years (x86 assembly, C++ and C#) but am new to Python. I find it really difficult to follow what is going on in Python when things like this break. In the languages I mentioned previously it's fairly straightforward to figure things like this out -- check the method signature and check your parameters. Looking at the Django documentation for half an hour left me just as lost. Looking at the source for get_or_create(self, **kwargs) didn't help either since there is no method signature and the code appears very generic. A next step would be to debug the method and try to figure out what is happening, but this seems a bit extreme... I seem to be missing some fundamental operating principle here... what is it? How do I resolve issues like this on my own in the future?

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  • How to set the back groung color to the UIActionSheet in iPhone?

    - by Madan Mohan
    Hi Guys, I need to change the back ground colour of the action sheet, UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Create Estimate", @"Record Expense",@"Add Credit",@"Delete Customer", @"Cancel", nil]; actionSheet.actionSheetStyle = UIActionSheetStyleDefault; actionSheet.destructiveButtonIndex=3; [actionSheet showInView:appDelegate.window]; // show from our table view (pops up in the middle of the table) [actionSheet release]; please tell how to set the back ground color for action sheet.

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  • Are there old versions of Windows UX guidelines somewhere?

    - by Camilo Martin
    Since I've read Windows User Experience Interaction Guidelines (there's a PDF download avaliable) I've found it to be admirably self-deprecating, humbly pointing out their own horrible UI practices long scolded by Joel Spolsky. I'd like to know, however, what they had in mind while they made those mistakes. Is this (terrific) UX Guidelines document something new, or were there previous issues of such? If so, where can I find them? My prayers to Google yielded no leniency.

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  • UITableViewCell color issues with custom table view background

    - by Macatomy
    I have a UITableView with a custom background image set like this: self.tableView.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"mybg.png"]]; The background appears fine, but my UITableViewCells (default cells, not custom) have some sort of weird tint to them, and the UILabel containing the "New Project" text also seems to have some sort of background behind it. How can I remove this? I've already tried: cell.backgroundColor = [UIColor clearColor]; cell.textLabel.backgroundColor = [UIColor clearColor]; Thanks

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  • Rails: Using form tags inside lib

    - by jaycode
    So I have this code inside my lib/ folder: class GlobalConfig::SetHelper def self.yes_no_input(configuration) value = configuration.value name = configuration.name "#{radio_button_tag name, true, (value == true), {:id => "#{name}_yes"}} #{label_tag "#{name}_yes", 'yes'} #{radio_button_tag name, false, (value.blank? or value == false), {:id => "#{name}_no"}} #{label_tag "#{name}_no", 'no'}" end end But it returned: undefined method `radio_button_tag' for GlobalConfig::SetHelper:Class when I run the code. How do I fix this. Anyone? Thanks

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  • Building a PC for Work and play? [closed]

    - by Derek Organ
    Ok, Its been a long time since I build my own PC so I'm looking to get back into it again and build a new one. First off budget is about €800 excluding the monitor and windows 7 licence and mouse. (just bought a new g500) I plan on using my computer for work, lots of applications open at once but none particularly excessive (photoshop being the most demanding, mostly coding tools) I also use it for some gaming, e.g. COD, Starcraft etc. One thing I do want to do eventually is get a really good monitor with hight resolution and maybe 27" so the graphics card needs to be able to make best use of that. So a few questions 1) Is the bottle neck in performance mostly still the harddrives? 2) Aren't most processors e.g. i5 etc even i3 so far a head of other bottlenecks it makes litte difference the higher you go. Isn't the Graphics card dealing with heavy graphics so what really slows because of a slow CPU? So from this my thinking is to get a SSD drive as my primary drive for OS etc and have loads of memory e.g. 6-8GB and a decent mid level graphics card? It doesn't seem at my level worth spending much on CPU and any other parts really. I basic parts off the top of my head Case, Motherboard CPU SSD Drive SATA Drive Power Supply Memory Cooling (fan?) Graphics Card Network Card Keyboard DVD drive Mouse Windows Monitor Am I missing anything? Any helpful tips or general education much appreciated. Thanks, Derek

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  • Case-insensitive find_or_create_by_whatever

    - by Horace Loeb
    I want to be able to do Artist.case_insensitive_find_or_create_by_name(artist_name)[1] (and have it work on both sqlite and postgreSQL) What's the best way to accomplish this? Right now I'm just adding a method directly to the Artist class (kind of ugly, especially if I want this functionality in another class, but whatever): def self.case_insensitive_find_or_create_by_name(name) first(:conditions => ['UPPER(name) = UPPER(?)', name]) || create(:name => name) end [1]: Well, ideally it would be Artist.find_or_create_by_name(artist_name, :case_sensitive => false), but this seems much harder to implement

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  • View load methods not firing.

    - by 4thSpace
    I'm loading a view like this: if(commentSubmissionView == nil){ commentSubmissionView = [[CommentSubmissionController alloc] initWithNibName:@"CommentSubmissionView" bundle:nil]; } [self.view addSubview:commentSubmissionView.view]; viewDidLoad and viewWillAppear in commentSubmissionView do not fire. Is there something else I need to do?

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  • Mapping a ER model to Rails

    - by Thiago
    Hi there, I want to map the following ER schema to rails: I have an entity called "user" which has a self relationship called "has friend", which has an attribute called "status". In code, I would like to run: User.friends and it should return me an array of users, containing the users that I'm friend of. It shouldn't matter in which side of the relationship I am (i.e. whether I'm the friender or the friendee). Any thoughts?

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  • Overloading assignment operator in C++

    - by jasonline
    As I've understand, when overloading operator=, the return value should should be a non-const reference. A& A::operator=( const A& ) { // check for self-assignment, do assignment return *this; } It is non-const to allow non-const member functions to be called in cases like: ( a = b ).f(); But why should it return a reference? In what instance will it give a problem if the return value is not declared a reference, let's say return by value?

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  • Searchable list of objects in Java

    - by Christian
    I want to create a large (~300,000 entries) List of self defined objects of the class Drug. Every Drug has an ID and I want to be able to search the Drugs in logarithmic time via that ID. What kind of List do I have to use? How do I declare that it should be searchable via the ID?

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  • Do any parsers exist for the Oracle DML table_reference?

    - by JavaRocky
    I wish to find out what tables references are used in a DML. I prefer to use an oracle package as it can be self contained in the database. But other suggestions welcome. Open source very welcome. Here is the link to the syntax diagram of the table_reference definition: http://download.oracle.com/docs/cd/B19306_01/server.102/b14200/statements_10002.htm#i2126863 Do any parsers exist?

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  • Ignore SSL errors in Zend_Http_Client

    - by webdestroya
    In PHP curl there are two functions used to ignore all SSL errors (invalid cert, self signed, expired, so on): curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, false); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); I am switching over to use Zend_Http_Client, but I can't seem to find a way to force it to ignore errors. (I don't have a way to test it just yet, I wanted to see if anybody has done this before) So, does anybody know the equivalent function/functions to do this in Zend_Http_Client?

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  • Uncenter MkMapView

    - by Makinitez21
    I am trying to "uncenter" the map view and remove all annotations. the reason for this is that the mapView will be used by different view controllers to display different annotations and locations. What's happening now is that i am using the "remove annotations" method and i removes them, but the map stays centered on the spot and thus when the new annotations come in, it does not move. Is there a way to reset the region and if so, what value do i reset it to. I tried nil, zero and some calculated value but "core animation" says they are all invalid. how do i get that to zoom out and back in on my new annotations? here is some code -(void)recenterMap { NSArray *coordinates = [_mapView valueForKeyPath:@"annotations.coordinate"]; CLLocationCoordinate2D maxCoord = {-90.0f, -180.0f}; CLLocationCoordinate2D minCoord = {90.0f, 180.0f}; //NSLog(@"%@", [coordinates description]); for (NSValue *value in coordinates) { CLLocationCoordinate2D coord = {0.0f, 0.0f}; [value getValue: &coord]; if(coord.longitude > maxCoord.longitude) { maxCoord.longitude = coord.longitude; } if(coord.latitude > maxCoord.latitude){ maxCoord.latitude = coord.latitude; } if(coord.longitude < minCoord.longitude){ minCoord.longitude = coord.longitude; } if(coord.latitude < minCoord.latitude){ minCoord.latitude = coord.latitude; } } MKCoordinateRegion region = {{0.0f, 0.0f}, {0.0f, 0.0f}}; region.center.longitude = (minCoord.longitude + maxCoord.longitude) / 2.0; region.center.latitude = (minCoord.latitude + maxCoord.latitude) / 2.0; region.span.longitudeDelta = maxCoord.longitude - minCoord.longitude; region.span.latitudeDelta = maxCoord.latitude - minCoord.latitude; [_mapView setRegion: region animated: YES]; } Thats the recenter methos i'm using - (MKAnnotationView *)mapView: (MKMapView *)mapView viewForAnnotation: (id <MKAnnotation>)annotation{ MKAnnotationView *view = nil; if(annotation != mapView.userLocation){ Annotation *schoolAnn = (Annotation*)annotation; view = [self.mapView dequeueReusableAnnotationViewWithIdentifier:@"schoolLoc"]; if(nil == view){ view = [[[MKPinAnnotationView alloc] initWithAnnotation:schoolAnn reuseIdentifier:@"schoolLoc"]autorelease]; } [(MKPinAnnotationView *)view setAnimatesDrop:YES]; [view setCanShowCallout:YES]; } else { [self recenterMap]; } return view; } This "else" piece waits until the blue marble drops in then recenters the map. The problem i have with that part is that when i go back to the previous View Controller i remove all annotations, so when i come back in the User location (for some reason) does not pop back in. How do i get this to pop back in? thanks in advance guys

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  • log analysis for rails

    - by deepak
    i have a rails app which makes heavy use of activeresource and httparty to make api calls. Is there any library/extension to log the requests and parse them, so that log analysis becomes easier and automated. RailsLogAnalyser is good but what about extra calls, what are the conventions? Something like a opensource/self-hosted alternative to newrelic, but with extensions to plug in your own logging.

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  • Fancybox force scroll to top

    - by Bradley Herman
    I'm using the jQuery Fancybox plugin to display some content on a website. Unfortunately, when a link is clicked, the lightbox that is loaded starts at the same scroll position as the previous one. I tried using self.scrollTo(0,0) $.scrollTo(0) $('#top').scrollTo(); and a few others methods to push it back to the top, but none have seemed to work. Any help on this?

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  • How to convert closed bezier curves to Bitmaps?

    - by Sorush Rabiee
    I need an algorithm to convert a closed bezier curve (perhaps self-crossing) to a binary bitmap: 0 for inside pixels and 1 for outside. I'm writing a code that needs to implement some operations on bezier curves, could anybody give me some resources or tutorials about beziere? Wikipedia and others didn't say anything about optimization, subtracting, union, knot insertion and deletion and other operations :-)

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  • MIN() and MAX() in Swift and converting Int to CGFloat

    - by gotnull
    I'm getting some errors with the following methods: 1) How do I return screenHeight / cellCount as a CGFLoat for the first method? 2) How do I use the equivalent of ObjC's MIN() and MAX() in the second method? func tableView(tableView: UITableView!, heightForRowAtIndexPath indexPath: NSIndexPath!) -> CGFloat { var cellCount = Int(self.tableView.numberOfRowsInSection(indexPath.section)) return screenHeight / cellCount as CGFloat } // #pragma mark - UIScrollViewDelegate func scrollViewDidScroll(scrollView: UIScrollView) { let height = CGFloat(scrollView.bounds.size.height) let position = CGFloat(MAX(scrollView.contentOffset.y, 0.0)) let percent = CGFloat(MIN(position / height, 1.0)) blurredImageView.alpha = percent }

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  • Detecting Touches in an OpenGL rendered scene

    - by Icky
    Hey. I was wondering whether there is a way to detect a touch in an OpenGL rendered scene. What I have i a set of images which are being rendered in my main view. Now if the user touches one of these images (or objects) I would like to know which one was touched - similar to the CGRectContainsPoint(frame, [touch locationInView:self.view] method. Is there an easy way to find out? If there is none, this would also help.

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  • Setting UITableViewCell button image values during scrolling

    - by Rob
    I am having an issue where I am trying to save whether a repeat image will show selected or not (it is created as a UIButton on a UITableViewCell created in IB). The issue is that since the cell gets re-used randomly, the image gets reset or set somewhere else after you start scrolling. I've looked all over and the advice was to setup an NSMutableArray to store the button's selection state and I am doing that in an array called checkRepeatState My question is: where do I put the if-then-else statement in the code to where it will actually change the button image based on if the checkRepeatState is set to 0 or 1 for the given cell that is coming back into view? Right now, the if-then-else statement I am using has absolutely no effect on the button image when it comes into view. I'm very confused at this point. Thank you ahead of time for any insight you can give!!! My code is as follows: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // set up the cell static NSString *CellIdentifier = @"PlayerCell"; PlayerCell *cell = (PlayerCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (!cell) { [[NSBundle mainBundle] loadNibNamed:@"PlayerNibCells" owner:self options:nil]; cell = tmpCell; self.tmpCell = nil; NSLog(@"Creating a new cell"); } // Display dark and light background in alternate rows -- see tableView:willDisplayCell:forRowAtIndexPath:. cell.useDarkBackground = (indexPath.row % 2 == 0); // Configure the data for the cell. NSDictionary *dataItem = [soundCategories objectAtIndex:indexPath.row]; UILabel *label; label = (UILabel *)[cell viewWithTag:1]; label.text = [dataItem objectForKey:@"AnimalName"]; label = (UILabel *)[cell viewWithTag:2]; label.text = [dataItem objectForKey:@"Description"]; UIImageView *img; img = (UIImageView *)[cell viewWithTag:3]; img.image = [UIImage imageNamed:[dataItem objectForKey:@"Icon"]]; NSInteger row = indexPath.row; NSNumber *checkValue = [checkRepeatState objectAtIndex:row]; NSLog(@"checkValue is %d", [checkValue intValue]); // Reusing cell; make sure it has correct image based on checkRepeatState value UIButton *repeatbutton = (UIButton *)[cell viewWithTag:4]; if ([checkValue intValue] == 1) { NSLog(@"repeatbutton is selected"); [repeatbutton setImage:[UIImage imageNamed:@"repeatselected.png"] forState:UIControlStateSelected]; [repeatbutton setNeedsDisplay]; } else { NSLog(@"repeatbutton is NOT selected"); [repeatbutton setImage:[UIImage imageNamed:@"repeat.png"] forState:UIControlStateNormal]; [repeatbutton setNeedsDisplay]; } cell.accessoryType = UITableViewCellAccessoryNone; return cell; }

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  • How to hide graph on button click ?

    - by aman-gupta
    Hi, In my application I m using following codes to draw a graph but I want that graph will be displayed on button click :- import @interface frmGraphView : UIView { } @end ///////////////////// // // frmGraphView.m // UV Alarm // // Created by Aman on 4/4/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "frmGraphView.h" @implementation frmGraphView struct TCo_ordinates { float x; float y; }; (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ -(void)drawHGrid { //struct gridForXYaxis *gridForX = (struct gridForX *) calloc(sizeof(struct gridFor)) } (void)drawRect:(CGRect)rect { ifdef _DEBUG NSLog(@"frmGraph_drawRect_start"); endif CGContextRef ctx = UIGraphicsGetCurrentContext(); struct TCo_ordinates *tCoordianates; //creating the object of structure. float fltX1,fltX2,fltY1,fltY2=0; //Dividing the Y-axis ifdef _DEBUG NSLog(@"Start drawing Y-Axis"); endif fltX1 = 25; fltY1 = 2; fltX2 = fltX1; fltY2 = 254; //CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; NSMutableArray *yAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { ifdef _DEBUG NSLog(@"Start of the partition of y axis"); endif //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); //to draw the black line. CGContextMoveToPoint(ctx, fltX1-3 , fltY2-20); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-20); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); //CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx,fltX1-20 , fltY2-15, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of the partition of graph"); endif //NSValue *yAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates-x = fltX1-21), (tCoordianates-y = fltY2-20))]; // [yAxisCoordinates addObject:yAxis]; ifdef _DEBUG // NSLog(@"The value of yAxisCoordintes: %@", yAxisCoordinates); endif } ifdef _DEBUG NSLog(@"End of drawing Y-Axis"); endif //Dividing the X-axis ifdef _DEBUG NSLog(@"Start drawing X-Axis"); endif fltX1 = 25; fltY1 = 255; fltX2 = 320; fltY2 = fltY1; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); CGContextSetLineWidth(ctx, 2.0); NSArray *weekDays =[[NSArray alloc] initWithObjects:@"Sun", @"Mon", @"Tue", @"Wed", @"Thu", @"Fri", @"Sat", nil]; NSMutableArray *xAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [weekDays count] ; fltX1+=40, intIndex++) { //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetStrokeColorWithColor(ctx, [UIColor orangeColor].CGColor); CGContextMoveToPoint(ctx, fltX1+40 , fltY2-3); CGContextAddLineToPoint(ctx, fltX1+40, fltY2+3); CGContextSelectFont(ctx, "Italic", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForXAxis = [[weekDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1+27, fltY2+20 , arrayDataForXAxis, strlen(arrayDataForXAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of drawing X-Axis"); endif //NSValue *xAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates->x = fltX1+40), (tCoordianates->y = fltY2+18))]; // [xAxisCoordinates addObject:xAxis]; ifdef _DEBUG //NSLog(@"The value of xAxisCoordintes: %@", xAxisCoordinates); NSLog(@"frmGraph_drawRect_end"); endif } CGContextSetLineWidth(ctx, 10.0); fltX1 = 25; fltY1 = 235; fltX2 = 320; fltY2 = fltY1; NSArray *coordinate1 = [[NSArray alloc] initWithObjects:@"65",@"105",@"145",@"185",@"225",@"265",@"305",nil]; NSArray *coordinate2 = [[NSArray alloc] initWithObjects:@"214",@"174",@"154",@"134",@"114",@"74",@"34",nil]; ifdef _DEBUG NSLog(@"Fuction of Bar_start"); endif for(int intIndex = 0; intIndex < [coordinate1 count], intIndex < [coordinate2 count]; fltX1+=40, intIndex++) { //CGContextSetRGBFillColor(ctx, 0, 0, 245, 1); CGContextMoveToPoint(ctx, fltX1+40, fltY2+19); const char *arrayDataForCoordinate1 = [[coordinate1 objectAtIndex:intIndex] UTF8String]; const char *arrayDataForCoordinate2 = [[coordinate2 objectAtIndex:intIndex] UTF8String]; CGContextAddLineToPoint(ctx, (atof(arrayDataForCoordinate1)), atof(arrayDataForCoordinate2)); } ifdef _DEBUG NSLog(@"Fuction of Bar_end"); endif CGContextClosePath(ctx); CGContextStrokePath(ctx); [hoursInDays release]; [weekDays release]; [coordinate1 release]; [coordinate2 release]; hoursInDays = nil; weekDays = nil; coordinate1 = nil; coordinate2 = nil; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end please help me out its urgent

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  • Change position of navigationItem.title

    - by ludo
    Hi, In my ViewDidLoad I use : self.navigation.title = @"test"; It will display my title in the middle of my UINavigationController, how can I change the position and put this title on the left. Or maybe create a label and put it on the left? Thanks,

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