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  • Using google maps as an input method

    - by Vasiliy Sharapov
    I'm wondering if it's possible to use gmaps pretty much as a type of input. Normally for Location a user has to enter: street address town/city state/province postal code country This seems too clunky to me, does anyone here know of a more elegant process? My perfect address-entering interface is a gmaps search bar with a map under it. When the user clicks a marker instead of a speech bubble containing location information they get one containing a submit button or equivalent. I'm not sure anything like this has been implemented before.

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  • Firefox 4 Beta 8 : amélioration de la synchronisation entre ordinateurs et mobiles, et du support de WebGL

    Firefox 4 Beta 8 Amélioration de la synchronisation entre ordinateurs et mobiles et du support de WebGL Mise à jour du 22/12/2010 par Idelways La version 4 du navigateur Firefox vient d'avoir sa huitième beta. Plus que deux versions de test nous séparent donc de la sortie de la version finale annoncée officiellement pour début 2011. Comme attendu, cette bêta n'amène pas de nouvelles fonctionnalités ou de changement dans l'interface mais elle est tout de même intéressante à plus d'un titre. Cette beta se concentre en effet sur l'amélioration de l'existant. Les parties sur lesquelles se sont c...

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  • Windows 8 : Microsoft veut supporter plus de langages dans WinRT, les objectifs de la firme dévoilés lors de Lang.NEXT

    Windows 8 : Microsoft veut supporter plus de langages dans WinRT en plus de ceux existants Microsoft a décidé d'introduire, pour Windows 8 (son futur système d'exploitation pour PC et tablettes), une nouvelle couche pour le développement d'applications. WinRT (Windows Runtine) propose de nouvelles API pour la conception des applications de style Metro. La plateforme supporte plusieurs langages, dont XAML pour la conception de l'interface utilisateur, associé à C#, VB.NET ou C++, ainsi que HTML5, JavaScript et CSS. Lors de la conférence Lang.Next qui s'est tenue cette semaine, Microsoft a essentiellement porté son attention sur WinRT et a répondu à plusieurs inquiétudes qu...

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  • How do I create weapon attachments?

    - by Tron86
    My question is; I am developing a game for XNA and I am trying to create a weapon attachment for my player model. My player model loads the .md3 format and reads tags for attachment points. I am able to get the tag of my model's hand. And I am also able to get the tag of my weapon's handle. Each tag I am able to get the rotation and position of and this is how I am calculating it: Model.worldMatrix = Matrix.CreateScale(Model.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * Matrix.CreateRotationY(MathHelper.PiOver2); Pretty simple, the player model has a scale and its orientation(it loads on its side so I just use a 90 degree X axis rotation, and a Y axis rotation to face away from the camera). I then calculate the torso tag on the lower body, which gives me a local coordinate at the waist. Then I take that matrix and calculate the tag_weapon in the upper body. This gives me the hand position in local space. I also get the rotation matrix from that tag that I store for later use. All this seems to work fine. Now I move onto my weapon: Matrix weaponWorld = Matrix.CreateScale(CurrentWeapon.scale) * Matrix.CreateRotationX(-MathHelper.PiOver2) * TagRotationMatrix * Matrix.CreateTranslation(HandTag.Position) * Matrix.CreateRotationY(PlayerRotation) * Matrix.CreateTranslation(CollisionBody.Position) * You may notice the weapon matrix gets rotated by 90 degress on the X axis as well. This is because they load in on their sides. Once again this seems pretty simple and follows the SRT order I keep reading about. My TagRotation matrix is the hand's rotation. HandTag.Position is its position in local space. CreateRotationY(PlayerRotation) is the player's rotation in world space, and the CollisionBody.Position is the player's world location. Everything seems to be in order, and almost works in game. However when the gun spawns and follows the player's hand it seems to be flipped on an axis every couple frames. Almost like the X or Y axis is being inversed then put right back. Its hard to explain and I am totally stumped. Even removing all my X axis fixes does nothing to solve the problem. Hopefully I explained everything enough as I am a bit new to this! Thanks!

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  • Where do I set my SPF record?

    - by Misha
    Many years ago we purchased a domain from Yahoo. Now our website is hosted on Amazon EC2. The output of an SPF checking tool (http://www.kitterman.com/getspf2.py) says SPF records are primarily published in DNS as TXT records. The TXT records found for your domain are: i=182&m=bizmail-mx2-p9 SPF records should also be published in DNS as type SPF records. No type SPF records found. Checking to see if there is a valid SPF record. No valid SPF record found of either type TXT or type SPF. Where do I get access to these values? Can somebody speculate, where can I find an interface, or a configuration file to fill in the missing fields?

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  • Define outgoing ip address when using ssh

    - by Mark
    I have an ubuntu server machine (12.04) with 4 IP addresses for different websites that require unique ssl certificates. I sometimes ssh out from this box and the box I am going to I have to tell it what IP address I will be coming from. How do I specify which of the 4 ip addresses I want to use as my outgoing IP address? If i do an ifconfig it appears that I am going out as the last ipaddress. I guess you would want to specify either the address or the interface.... Thanks in advance! -Mark

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  • Gnome Shell installed not working in Ubuntu 12.04

    - by user68180
    I had Gnome Shell working perfectly on my desktop, and I tried to install it on my laptop by the exact same method, (tried apt-get, synaptic and software centre), but it won't work. It seems to install fine with no errors. If I select "Gnome" at login, I get the "Gnome Classic" interface rather than Gnome Shell. My laptop has sufficient specs to run Gnome Shell. Am I missing something? EDIT: I have just discovered that under System Details Graphics, it says "Unknown". So, Ubuntu hasn't recognised my graphics card, and I'm guessing this is why Gnome Shell can't work. I have a nVidia GeForce GT 525M. How can I get it working? (as you may have realised, I'm a linux noob)

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  • Using Unity – Part 4

    - by nmarun
    In this part, I’ll be discussing about constructor and property or setter injection. I’ve created a new class – Product3: 1: public class Product3 : IProduct 2: { 3: public string Name { get; set; } 4: [Dependency] 5: public IDistributor Distributor { get; set; } 6: public ILogger Logger { get; set; } 7:  8: public Product3(ILogger logger) 9: { 10: Logger = logger; 11: Name = "Product 1"; 12: } 13:  14: public string WriteProductDetails() 15: { 16: StringBuilder productDetails = new StringBuilder(); 17: productDetails.AppendFormat("{0}<br/>", Name); 18: productDetails.AppendFormat("{0}<br/>", Logger.WriteLog()); 19: productDetails.AppendFormat("{0}<br/>", Distributor.WriteDistributorDetails()); 20: return productDetails.ToString(); 21: } 22: } This version has a property of type IDistributor and takes a constructor parameter of type ILogger. The IDistributor property has a Dependency attribute (Microsoft.Practices.Unity namespace) applied to it. IDistributor and its implementation are shown below: 1: public interface IDistributor 2: { 3: string WriteDistributorDetails(); 4: } 5:  6: public class Distributor : IDistributor 7: { 8: public List<string> DistributorNames = new List<string>(); 9:  10: public Distributor() 11: { 12: DistributorNames.Add("Distributor1"); 13: DistributorNames.Add("Distributor2"); 14: DistributorNames.Add("Distributor3"); 15: DistributorNames.Add("Distributor4"); 16: } 17: public string WriteDistributorDetails() 18: { 19: StringBuilder distributors = new StringBuilder(); 20: for (int i = 0; i < DistributorNames.Count; i++) 21: { 22: distributors.AppendFormat("{0}<br/>", DistributorNames[i]); 23: } 24: return distributors.ToString(); 25: } 26: } ILogger and the FileLogger have the following definition: 1: public interface ILogger 2: { 3: string WriteLog(); 4: } 5:  6: public class FileLogger : ILogger 7: { 8: public string WriteLog() 9: { 10: return string.Format("Type: {0}", GetType()); 11: } 12: } The Unity container creates an instance of the dependent class (the Distributor class) within the scope of the target object (an instance of Product3 class that will be called by doing a Resolve<IProduct>() in the calling code) and assign this dependent object to the attributed property of the target object. To add to it, property injection is a form of optional injection of dependent objects.The dependent object instance is generated before the container returns the target object. Unlike constructor injection, you must apply the appropriate attribute in the target class to initiate property injection. Let’s see how to change the config file to make this work. The first step is to add all the type aliases: 1: <typeAlias alias="Product3" type="ProductModel.Product3, ProductModel"/> 2: <typeAlias alias="ILogger" type="ProductModel.ILogger, ProductModel"/> 3: <typeAlias alias="FileLogger" type="ProductModel.FileLogger, ProductModel"/> 4: <typeAlias alias="IDistributor" type="ProductModel.IDistributor, ProductModel"/> 5: <typeAlias alias="Distributor" type="ProductModel.Distributor, ProductModel"/> Now define mappings for these aliases: 1: <type type="ILogger" mapTo="FileLogger" /> 2: <type type="IDistributor" mapTo="Distributor" /> Next step is to define the constructor and property injection in the config file: 1: <type type="IProduct" mapTo="Product3" name="ComplexProduct"> 2: <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement, Microsoft.Practices.Unity.Configuration"> 3: <constructor> 4: <param name="logger" parameterType="ILogger" /> 5: </constructor> 6: <property name="Distributor" propertyType="IDistributor"> 7: <dependency /> 8: </property> 9: </typeConfig> 10: </type> There you see a constructor element that tells there’s a property named ‘logger’ that is of type ILogger. By default, the type of ILogger gets resolved to type FileLogger. There’s also a property named ‘Distributor’ which is of type IDistributor and which will get resolved to type Distributor. On the calling side, I’ve added a new button, whose click event does the following: 1: protected void InjectionButton_Click(object sender, EventArgs e) 2: { 3: unityContainer.RegisterType<IProduct, Product3>(); 4: IProduct product3 = unityContainer.Resolve<IProduct>(); 5: productDetailsLabel.Text = product3.WriteProductDetails(); 6: } This renders the following output: This completes the part for constructor and property injection. In the next blog, I’ll talk about Arrays and Generics. Please see the code used here.

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  • ExcelBook Conceals Facebook Browsing in a Spreadsheet

    - by Jason Fitzpatrick
    If you can’t get enough of social media while you’re at work, ExcelBook hides your Facebook browsing inside a spreadsheet. It’s certainly not the way to win the employee of the month award, but if you’re looking for a subtle way to browse and update Facebook from your cube ExcelBook offers and Adobe Air-based Facebook interface that looks like a spreadsheet application. Hit up the link below to grab a copy. ExcelBook [BeStupidAtWork via Yahoo! News] HTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)What is a Histogram, and How Can I Use it to Improve My Photos?

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  • Useful design patterns for working with FragmentManager on Android

    - by antman8969
    When working with fragments, I have been using a class composed of static methods that define actions on fragments. For any given project, I might have a class called FragmentActions, which contains methods similar to the following: public static void showDeviceFragment(FragmentManager man){ String tag = AllDevicesFragment.getFragmentTag(); AllDevicesFragment fragment = (AllDevicesFragment)man.findFragmentByTag(tag); if(fragment == null){ fragment = new AllDevicesFragment(); } FragmentTransaction t = man.beginTransaction(); t.add(R.id.main_frame, fragment, tag); t.commit(); } I'll usually have one method per application screen. I do something like this when I work with small local databases (usually SQLite) so I applied it to fragments, which seem to have a similar workflow; I'm not married to it though. How have you organized your applications to interface with the Fragments API, and what (if any) design patterns do you think apply do this?

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  • How to solve cyclic dependencies in a visitor pattern

    - by Benjamin Rogge
    When programming at work we now and then face a problem with visitors and module/project dependencies. Say you have a class A in a module X. And there are subclasses B and C in module Y. That means that module Y is dependent on module X. If we want to implement a visitor pattern to the class hierarchy, thus introducing an interface with the handle Operations and an abstract accept method in A, we get a dependency from module Y to module X, which we cannot allow for architectural reasons. What we do is, use a direct comparison of the types (i.e. instanceof, since we program in Java), which is not satisfying. My question(s) would be: Do you encounter this kind of problem in your daily work (or do we make poor architectural choices) and if so, how is your approach to solve this?

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  • Single Responsibility Principle: Responsibility unknown

    - by lurkerbelow
    I store sessions in a SessionManager. The session manager has a dependency to ISessionPersister. SessionManager private readonly ISessionPersister sessionPersister; public SessionManager(ISessionPersister sessionPersister) { this.sessionPersister = sessionPersister; } ISessionPersister public interface ISessionPersister : IDisposable { void PersistSessions(Dictionary<string, ISession> sessions); } Q: If my application shuts down how / where do I call PersistSessions? Who is responsible? First Approach: Use Dispose in SessionManager protected virtual void Dispose(bool disposing) { if (disposing) { if (this.sessionPersister != null && this.sessionMap != null && this.sessionMap.Count > 0) { this.sessionPersister.PersistSessions(this.sessionMap); } } } Is that the way to go or are there any better solutions?

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  • How to Access POP3 Email Accounts in Windows 8

    - by Chris Hoffman
    The Mail app included with Windows 8 only supports IMAP, Exchange, Hotmail/Outlook.com, and Gmail accounts. Mail offers POP3 as an option when setting up the account – but if you select POP3, you’ll be informed that Mail doesn’t support POP. To use the Mail app with a POP3 email account, giving you features such as live-tile email notifications and a touch-friendly interface for reading your email, there’s a trick you can use. Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • Ubuntu perfomance issues

    - by Pelda
    I have as deafult Win 7 64b. But i get annoyed by some windows stuff so I decided to install ubuntu and learn Linux, because Win 8 is a nightmare. I have my Ubuntu 12.04 64bit installed in 100gb partition of my 1 Tb disc. My problem is that my Ubuntu feel really slower than Win 7 - even though my Win 7 are after some years of usage and they became much slower. And Ubuntu is just installed OS - I just downloaded wine and skype. It takes some time for new window to appear (its not 10 seconds, but its really slower than my windows). Sometimes my donwload get stuck (in basic ubuntu app store) Its just weird to me. I thought its because of some drivers, but I am really new to linux, so I decided to ask some1 before I screw whole system up. Specs: -6gbs of RAM - 3x2gb -3.0 ghz CPU quadcore -graphic card is HD4870 sapphire Please excuse my poor english and my addiction to windows interface. Pelda

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  • WinTV-HVR-1900 no picture in VLC

    - by nLinked
    I've connected a Hauppauge WinTV-HVR-1900 to my Ubuntu 10.10 PC and used the instructions here to install the firmware and test that it is detected using dmesg. Detection is successful. The WinTV is connected to my TV using component connections. I run this command to enable the component interface: v4l2-ctl -i 1. Then I use cat /dev/video0 test.mpg, and that file is created and plays perfectly with video and sound. However, when I try to play /dev/video0 in VLC Player (and other players), I just get a black screen. I also try the v4l2-ctl -i 1 command before I try it in VLC, but I still get a black screen, and when I use v4l2-ctl -I, it shows it has connection 0 again (Television), so it reverts back to connection 0 instead of connection 1 (component). So I'm a little stuck with getting VLC to get a picture, even though the CAT command works fine. Anything I can try?

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  • What Application Indicators are available?

    - by user8592
    I installed Ubuntu 11.04 on one of my systems and I am using the Unity interface. Unity is working quite well so far but I really miss panel applets for net speed, cpu temp, and system monitor. These applets are useful for viewing quick info. Unlike 10.10, there is no other way to get this info onto the panel or unity launcher. There are solutions like screenlets and conky but they don't feel appropriate for a clean desktop look. If you know one then please list out any third party indicators with links so that they can be found.

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  • What is an effective way to organize tasks for a new project?

    - by Dulan
    Is there a practical solution to organizing the initial tasks for a new project? To elaborate, imagine the features/stories/goals are laid out for a project. How might one go about organizing those into sane tasks for the first few versions? The scenario I typically have in mind has the features listed as a high-level reference for what the end user-experience should involve. The tasks for constructing such features are then broken down into chunks (such as "create interface for X component"). Such a task is not necessarily "tied" to only that feature and may be useful when building subsequent features. Is breaking features down into small, code-able solutions valid? Or should they be slightly removed from any specific implementation? I do not expect that there is one "right" answer to this question, but I am looking for a fairly pragmatic and unobtrusive approach. As a note, I'm looking for solutions that are independent of any tools or "systems" used for managing the tasks themselves.

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  • New and Noteworthy Fixed Assets Notes

    - by Oracle_EBS
    A new white paper for Integrating Oracle Inventory Transactions Into Oracle Projects To Generate Asset Lines & Interface Assets To Fixed Assets (Doc ID 1392743.1) A listing of available Oracle E-Business Fixed Assets Diagnostics (Doc ID 1362875.1) Information on the knowledge management enhancements made in My Oracle Support Knowledge Management Version 6.0 Release (Doc ID 1393516.1) The new Period Close Advisor for the Release 12 E-Business Suite (Doc ID 335.1).  What is the Period Close Advisor?  The Period Close Advisor provides guidance on recommended period end procedures for E-Business Release 12.x.  It is intended to be generic and does not relate to a specific organization or industry.  Step by step best practices with tips and troubleshooting references are provided to assist you through each phase.  The EBS R12 Period Close Advisor for Assets data can also be found in a standalone note (Doc ID 1359475.1)

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  • Point me to info about constructing filters (of lists)

    - by jah
    I would like some pointers to information which would help me understand how to go about providing the ability to filter a list of entities by their attributes as well as by attributes of related entities. As an example, imagine a web app which provides order management of some kind. Orders and related entities are stored in a relational database. And imagine that the app has an interface which lists the orders. The problem is: how does one allow the list to be filtered by, for example:- order number (an attribute) line item name (an attribute of a n-n related entity) some text in an administrative note related to the order (text found in an attribute of a 1-1 related entity) I'm trying to discover whether there is something like a standard, efficient way to construct the queries and the filtering form; or some possible strategies; or any theory on the topic; or some example code. My google foo fails me.

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  • When dealing with a static game board, what are some methods to make it more interesting?

    - by Ólafur Waage
    Let's say you have a game board that you look at. It does not move but there is some action going on. For example Chess, Checkers, Solitaire. The game I'm working on is not one of these but it's a good reference. What are some methods you can apply to the game or the design that increases the appeal of the game to the user? Of course you can make it prettier but what are some other methods you can use? For example: Visual cues, game design changes, user interface arrangement, etc.

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  • Looking for PHP/MySQL-based ad manager

    - by user359650
    Could you recommend based on your experience a PHP/MySQL-based admin interface for managing your website ads? In order to be really useful, such application should have: -basic CRM functionality to track who is providing the ads -multilingual multi country support: have the ability to specify for the same ad, different versions for multiple languages/countries -predefined ad formats (google Ads, flash ads...) and sizes with corresponding PHP helpers so as to insert in the HTML code the necessary markup to properly integrate the ad. Ideally if that application could be desgined for Zend Framework that would be awesome (but I think I'm dreaming at this point).

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  • What is a good design pattern and terminology for decoupling output?

    - by User
    I have a program where I want to save some data record. And I want the output type to be flexible such that I could save the data record to a text file, xml file, database, push to a webservice. My take on it would be to create an interface such as DataStore with a Save() method, and the concrete subclasses such as TextFileDataStore, DatabaseDataStore, etc. What is the proper name/terminology for this type of pattern (I'm using the term "DataStore", log4net names things "appenders", .net they talk about "providers" and "persistence")? I want to come up with good class names (and method names) that fit with a convention if there is one. can you point me to a decent example, preferably in C#, C++, or java? Update Managed to find this stack overflow question, Object persistence terminology: 'repository' vs. 'store' vs. 'context' vs. 'retriever' vs. (…), which captures the terminology part of my question pretty well although there's not a decent answer yet.

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  • Microsoft met à jour sa suite d'outils Expression, avec une nouvelle version optimisée pour le référ

    Microsoft met à jour sa suite d'outils Expression, avec une nouvelle version optimisée pour le référencement en ligne Microsoft vient de rendre disponible une mise à jour de son pack d'outils Expression, utilisé dans la création de design d'applications. Expression Studio 4 embarque des outils pour permettre aux designers et aux développeurs de collaborer dans la construction d'interfaces utilisateurs dans différents environnements suivant les versions de la suite. Différents outils sont présents dans ces moutures : Web, pour le Web design ; Blend, pour le design de l'interface de l'utilisateur ; Encoder pour l'encodage vidéo ; et Design pour la création d'éléments ou de visuels de l'UI pouvant être importés ensuite dans Web ou Blend.

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  • Create many similar classes, or just one

    - by soandos
    The goal is to create an application that has objects that can represent some operations (add, subtract, etc). All of those objects will have common functions and members, and thus will either implement an interface or inherit from an abstract class (Which would be better practice, this will be in C# if that matters?). As far as I can see, there are two different ways of organizing all of these classes. I could create an addition class, a subtraction class, etc. This has the upside of being highly modular but the difference between classes is so minimal. I could create one class, and have a member that will say what type of operation is being represented. This means lots of switch statements, and losing some modularity, in addition to being harder to maintain. Which is is better practice? Is there a better way of doing that is not listed above? If it matters, the list of functions that should be supported is long.

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  • C# Rendering Engine for Roguelike [closed]

    - by Haedrian
    I'm trying my hand at designing a roguelike, and I need a pretty simple 2D rendering engine that works with C# Its as simple as it gets, I want to be able to drop sprites somewhere on a grid, with some sort of menus/text on the side; that sort of thing. The (very complicated) game itself would be decoupled from the interface I've looked into a number of engines and they all seem to be very complicated/support much more things than I need. Right now I'm planning on making my own using either XNA or OpenTK - but I was wondering whether anyone has any suggestions for less-complicated rendering engines which might make my job easier. Thanks.

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