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  • Willy Rotstein on Analytics and Social Media in Retail

    - by sarah.taylor(at)oracle.com
    Recently I came across a presentation from Dan Zarrella on "The Science of Retweets. (http://www.slideshare.net/HubSpot/the-science-of-retweets-with-dan-zarrella). It is an insightful, fact-based analysis of how tweets propagate and what makes them successful. The analysis is of course very interesting for those of us interested Tweeting. However, what really caught my attention is how well it illustrates, form a very different angle, some of the issues I am discussing with retailers these days. In particular the opportunities that e-commerce and social media open to those retailers with the appetite and vision to tackle the associated analytical challenges. And these challenges are of course not straightforward.   In his presentation Dan introduces the concept of Observability, I haven't had the opportunity to discuss with Dan his specific definition for the term. However, in practical retail terms, I would say that it means that through social media (and other web channels such as search) we can analyze and track processes by measuring Indicators that were not measurable before. The focus is in identifying patterns across a large number of consumers rather than what a particular individual "Likes".   The potential impact for retailers is huge. It opens the opportunity to monitor changes in consumer preference  and plan the business accordingly. And you can do this almost "real time" rather than through infrequent surveys that provide a "rear view" picture of your consumer behaviour. For instance, you could envision identifying when a particular set of fashion styles are breaking out from the pack, and commit a re-buy. Or you could monitor when the preference for a specific mobile device has declined and hence markdowns should be considered; or how demand for a specific ready-made food typically flows across regions and manage the inventory accordingly. Search, blogging, website and store data may need to be considered in identifying these trends. The data volumes involved are huge (check Andrea Morgan's recent post on "Big Data" in retail) but so are the benefits. As Andrea says, for the first time we can start getting insight into "Why" the business is performing in a certain way rather than just reporting on what is happening. And it is not just about the data volumes. Tackling the challenge also calls for integrated planning systems that can bring data and insight into the context of the Decision Making process Buyers, Merchandisers and Supply Chain managers are following. I strongly believe that only when data and process come together you can move from the anecdotal to systematically improving business performance.   I would love to hear your opinions on these trends and where you think Retail is heading to exploit these topics - please email me: [email protected]

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  • Func Delegate in C#

    - by Jalpesh P. Vadgama
    We already know about delegates in C# and I have previously posted about basics of delegates in C#. Following are posts about basic of delegates I have written. Delegates in C# Multicast Delegates in C# In this post we are going to learn about Func Delegates in C#. As per MSDN following is a definition. “Encapsulates a method that has one parameter and returns a value of the type specified by the TResult parameter.” Func can handle multiple arguments. The Func delegates is parameterized type. It takes any valid C# type as parameter and you have can multiple parameters and also you have specify the return type as last parameters. Followings are some examples of parameters. Func<int T,out TResult> Func<int T,int T, out Tresult> Now let’s take a string concatenation example for that. I am going to create two func delegate which will going to concate two strings and three string. Following is a code for that. using System; using System.Collections.Generic; namespace FuncExample { class Program { static void Main(string[] args) { Func<string, string, string> concatTwo = (x, y) => string.Format("{0} {1}",x,y); Func<string, string, string, string> concatThree = (x, y, z) => string.Format("{0} {1} {2}", x, y,z); Console.WriteLine(concatTwo("Hello", "Jalpesh")); Console.WriteLine(concatThree("Hello","Jalpesh","Vadgama")); Console.ReadLine(); } } } As you can see in above example, I have create two delegates ‘concatTwo’ and ‘concatThree. The first concat two strings and another concat three strings. If you see the func statements the last parameter is for the out as here its output string so I have written string as last parameter in both statements. Now it’s time to run the example and as expected following is output. That’s it. Hope you like it. Stay tuned for more updates.

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  • Dell XPS 15 (L502x) sound problem

    - by lauramolenaar
    I have a problem with my sound on my Dell XPS 15. First, when I had Windows 7, my sound was pretty good (I have a JBL 2.1 speaker system with Waves Maxx audio), but since I installed Ubuntu 12.04 it sounded very cheap and as if I put my laptop in a tin can. I've already tried installing alsa-hda-dkms from the alsa-daily ppa (http://ppa.launchpad.net/ubuntu-audio-dev/alsa-daily) This is my audio controller: laura@laura-XPS-L502X:~$ lspci -v | grep -A7 -i audio 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) Subsystem: Dell Device 04b6 Flags: bus master, fast devsel, latency 0, IRQ 51 Memory at f1c00000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel I hope you can help me, and you can always ask me for more information. Result of aplay -l: **** List of PLAYBACK Hardware Devices **** card 0: PCH [HDA Intel PCH], device 0: ALC665 Analog [ALC665 Analog] Subdevices: 0/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 1: ALC665 Digital [ALC665 Digital] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: PCH [HDA Intel PCH], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 Result of aplay -L: default Playback/recording through the PulseAudio sound server sysdefault:CARD=PCH HDA Intel PCH, ALC665 Analog Default Audio Device front:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Front speakers surround40:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 4.0 Surround output to Front and Rear speakers surround41:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 4.1 Surround output to Front, Rear and Subwoofer speakers surround50:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 5.0 Surround output to Front, Center and Rear speakers surround51:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 5.1 Surround output to Front, Center, Rear and Subwoofer speakers surround71:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog 7.1 Surround output to Front, Center, Side, Rear and Woofer speakers iec958:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Digital IEC958 (S/PDIF) Digital Audio Output hdmi:CARD=PCH,DEV=0 HDA Intel PCH, HDMI 0 HDMI Audio Output dmix:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Direct sample mixing device dmix:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Direct sample mixing device dmix:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Direct sample mixing device dsnoop:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Direct sample snooping device dsnoop:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Direct sample snooping device dsnoop:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Direct sample snooping device hw:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Direct hardware device without any conversions hw:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Direct hardware device without any conversions hw:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Direct hardware device without any conversions plughw:CARD=PCH,DEV=0 HDA Intel PCH, ALC665 Analog Hardware device with all software conversions plughw:CARD=PCH,DEV=1 HDA Intel PCH, ALC665 Digital Hardware device with all software conversions plughw:CARD=PCH,DEV=3 HDA Intel PCH, HDMI 0 Hardware device with all software conversions

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  • SOCharts: Charts by Tags

    - by abhin4v
    Screenshot I created this small app as a weekend hack. It shows the reputations, upvotes, downvotes and accepted answers for a user against the tags for the answers. About I wanted to know how may upvotes I was away from getting the bronze badge for the clojure tag. But I could not find any straightforward way of doing that. So I wrote this app (in Clojure, of course). The SO API is used for the data and the charts are created using the Google Chart API. The charts are opened in the default browser. License Licensed under EPL 1.0. Download If you have Clojure and Leiningen installed, you can simply get the code from https://gist.github.com/725331, save it as socharts.clj and then run lein repl -e "(load \"socharts\")(refer 'socharts.socharts)(-main)" for launching the Swing UI If you don't have Clojure installed, but have Java then download the standalone jar from http://dl.dropbox.com/u/5247/socharts-1.0.0-standalone.jar and run it as javaw -jar socharts-1.0.0-standalone.jar Once the UI is launched, just type your user id in the input box and press <ENTER>. It will take some time to download the data from the SO API (the progress bar shows the download progress) and then it will open the charts in your default browser. You can also run it as a command line app by running lein repl -e "(load \"socharts\")(refer 'socharts.socharts)(-main <userid>)" or java -jar socharts-1.0.0-standalone.jar <userid> where you replace <userid> with your user id. Be warned that because of a missing feature in the SO API, it will fetch the data for each question you have answered. So the maximum limit is 10000 answers (the SO API call limit). Platform All platforms with Java 1.6. Contact You can reach me at abhinav [at] abhinavsarkar [dot] net. Please report bugs/comments/suggestions as answers to this post. Code Code was written in Clojure with the UI in Swing. It is available at https://gist.github.com/725331. It's a public gist so your can fork it if you like to do some changes.

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  • Build Mobile App for E-Business Suite Using SOA Suite and ADF Mobile

    - by Michelle Kimihira
    With the upcoming release of Oracle ADF Mobile, I caught up with Srikant Subramaniam, Senior Principal Product Manager, Oracle Fusion Middleware post OpenWorld to learn about the cool hands-on lab at OpenWorld.  For those of you who missed it, you will want to keep reading... Author: Srikant Subramaniam, Senior Principal Product Manager,Oracle Fusion Middleware Oracle ADF Mobile enables rapid and declarative development of native on-device mobile applications. These native applications provide a richer experience for smart devices users running Apple iOS or other mobile platforms. Oracle ADF Mobile protects Oracle customers from technology shifts by adopting a metadata-based development framework that enables developer to develop one app (using Oracle JDeveloper), and deploy to multiple device platforms (starting with iOS and Android).  Oracle ADF Mobile also enables IT organizations to leverage existing expertise in web-based and Java development by adopting a hybrid application architecture that brings together HTML5, Java, and device native container: HTML5 allows developer to deliver device-native user experiences while maintaining portability across different platforms Java allows developers to create modules to support business logic and data services Native container provides integration into device services such as camera, contacts, etc All these technologies are packaged into a development framework that supports declarative application development through Oracle JDeveloper. ADF Mobile also provides out of box integratoin with key Fusion Middleware components, such as SOA Suite and Business Process Management (BPM). Oracle Fusion Middleware provides the necessary infrastructure to extend business processes and services to the mobile device -- enabling the mobile user to participate in human tasks – without the additional “mobile middleware” layer. When coupled with Oracle SOA Suite, this combination can execute business transactions on Oracle E-Business Suite (or any Oracle Application). Demo Use Case: Mobile E-Business Suite (iExpense) Approvals Using an employee expense approval scenario, we illustrate how to use Oracle Fusion Middleware and Oracle ADF Mobile to build application extensions that integrate intelligently with Oracle Applications (For example, E-Business Suite). Building these extensions using Oracle Fusion middleware and ADF makes modifications simple, quick to implement, and easy to maintain/upgrade. As described earlier, this approach also extends Fusion Middleware to mobile users without the additional "Mobile Middleware" layer. The approver is presented with a list of expense reports that have been submitted for approval. These expense reports are retrieved from the backend E-Business Suite and displayed on the mobile device. Approval (or rejection) of the expense report kicks off the workflow in E-Business Suite and takes it to completion. The demo also shows how to integrate with native device services such as email, contacts, BI dashboards as well as a prebuilt PDF viewer (this is especially useful in the expense approval scenario, as there is often a need for the approver to access the submitted receipts). Summary Oracle recommends Fusion Middleware as the application integration platform to deliver critical enterprise data and processes to mobile applications.  Pre-built connectors between Fusion Middleware and Applications greatly accelerates the integration process.  Instead of building individual integration points between mobile applications and individual enterprise applications, Oracle Fusion Middleware enables IT organizations to leverage a common platform to support both desktop and mobile application.  Additional Information Product Information on Oracle.com: Oracle Fusion Middleware Follow us on Twitter and Facebook Subscribe to our regular Fusion Middleware Newsletter

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  • F# &ndash; Immutable List vs a Mutable Collection in Arrays

    - by MarkPearl
    Another day gone by looking into F#. Today I thought I would ramble on about lists and arrays in F#. Coming from a C# background I barely ever use arrays now days in my C# code – why you may ask – because I find lists generally handle most of the business scenario’s that I come across. So it has been an interesting experience with me keep bumping into Array’s & Lists in F# and I wondered why the frequency of coming across arrays was so much more in this language than in C#. Take for instance the code I stumbled across today. let rng = new Random() let shuffle (array : 'a array) = let n = array.Length for x in 1..n do let i = n-x let j = rng.Next(i+1) let tmp = array.[i] array.[i] <- array.[j] array.[j] <- tmp array   Quite simply its purpose is to “shuffle” an array of items. So I thought, why does it have the “a’ array'” explicitly declared? What if I changed it to a list? Well… as I was about to find out there are some subtle differences between array’s & lists in F# that do not exist in C#. Namely, mutability. A list in F# is an ordered, immutable series of elements of the same type, while an array is a fixed-size zero based, mutable collection of consecutive data elements that are all of the same type. For me the keyword is immutable vs mutable collection. That’s why I could not simply swap the ‘a array with ‘a list in my function header because then later on in the code the syntax would not be valid where I “swap” item positions. i.e. array.[i] <- array.[j] would be invalid because if it was a list, it would be immutable and so couldn’t change by its very definition.. So where does that leave me? It’s to early days to say. I don’t know what the balance will be in future code – will I typically always use lists or arrays or even have a balance, but time will tell.

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  • Apple iPad 2 In April, iPhone 5 in June With New Hardware[Rumours]

    - by Gopinath
    Blogs and news sites are buzzing with the rumours of Apple’s next generation iPad and iPhone devices. These rumours interests the bloggers, geeks and end users of Apple devices as Apple maintains very tight lip on the new features of their upcoming products. The gadget blog Engadget has some very interesting rumours on the release of iPad 2 & iPhone 5 as well the new hardware they are going to have. Lets get into the details if you love to read the rumours of high profile blogs iPad 2 Release Date and Specs Apple seems to be all set to release iPad 2 in April, that is almost an year after the release of first iPad. It’s common for Apple to enjoy an one year long time to release a new version of their products. So if at all the rumours are to be believed, I can place an order of iPad 2 in April. Just like many of you out there, I’m also holding my iPad buying instinct and waiting for iPad 2 as it’s going to have at the minimum retina display,  Facetime features and few game changing features in Apple’s style. The report claims, iPad 2 will have a front and back cameras retina display SD Card slot (seems to be no USB) a dual GSM / CDMA chipset, that lets you use it with both GSM(AT &T, Airte) and CDMA(Verizon, Reliance) telecom providers iPhone 5 Release Date and Specs When it comes to iPhone 5 information, the rumour claims that the new iPhone is a completed redesigned device and it’s slated to release in summer of United States(i.e. June 2011). The device is also being tested by senior Apple executives right inside the campus and strictly not allowed to carry it outside. This restriction is to make sure that iPhone 5 will not land land up in a bar and then in the hands of geek blogs like how it happened with iPhone 4 last year. When it comes to the hardware of iPhone 5 Apple’s new A5 CPU (a Cortex A9-based, multi-core chip) a dual GSM / CDMA chipset, that lets you use it with both GSM(AT &T, Airte) and CDMA(Verizon, Reliance) telecom providers via Engadget and cc image credit flickr/mr-blixt This article titled,Apple iPad 2 In April, iPhone 5 in June With New Hardware[Rumours], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Oracle SOA Partner Community Forum Lisbon, Portugal - 21/Apr/10

    - by Claudia Costa
      We would like to invite you to attend our SOA Partner Community Forum that will be in held in Lisbon, April 21, 2010 The Oracle SOA Partner Community Forum is a wonderful opportunity to: Meet with Oracle SOA and BPM Product management Exchange thoughts and knowledge with SOA and BPM experts Learn from successful SOA implementation Network within the Oracle SOA Partner Community During this highly informative event you can learn about partner success stories, participate in an array of breakout sessions, exchange information with other partners and enjoy a vibrant panel discussion. Places are limited, so register today. Registration only takes a few minutes and it is free of charge. By registration you will confirm that you will attend to the event. Seminar is free. In the event that you cancel your registration after April 16th 2010 Oracle may request that you will pay late cancellation fee of € 150. Please visit our website for further information. Alternatively, if you require assistance or have any queries please contact Jürgen Kress. Agenda 10:00     Welcome & Introduction 10:15     SOA Cloud presentation 11:15     SOA Partner Sales Campaign 12:30     Lunch break 13:15     Partner Reference Case 14:15     BPMN 2.0 15:00     Cocktail reception   Become a member of the SOA Partner Community - free of charge! Please first login at http://partner.oracle.com and then visit: http://www.oracle.com/goto/emea/soaThe goal of the SOA Partner Community is to provide you with the latest information on Oracle's SOA and BPM offerings and to facilitate the exchange of experience around Oracle SOA between community members.   The SOA Partner Community keeps you informed about: ·         News & Events ·         Product Information ·         Education & Certification ·         Analyst Report ·         Marketing & Sales ·         Monthly SOA Newsletter ·         Monthly SOA Webcast ·         SOA Community Forum ------------------------------------------------   Location: Lagoas Park Hotel 2740-245, Porto Salvo, Oeiras  

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  • SSDT - What's in a name?

    - by jamiet
    SQL Server Data Tools (SSDT) recently got released as part of SQL Server 2012 and depending on who you believe it can be described as either: a suite of tools for building SQL Server database solutions or a suite of tools for building SQL Server database, Integration Services, Analysis Services & Reporting Services solutions Certainly the SQL Server 2012 installer seems to think it is the latter because it describes SQL Server Data Tools as "the SQL server development environment, including the tool formerly named Business Intelligence Development Studio. Also installs the business intelligence tools and references to the web installers for database development tools" as you can see here: Strange then that, seemingly, there is no consensus within Microsoft about what SSDT actually is. On yesterday's blog post First Release of SSDT Power Tools reader Simon Lampen asked the quite legitimate question:I understand (rightly or wrongly) that SSDT is the replacement for BIDS for SQL 2012 and have just installed this. If this is the case can you please point me to how I can edit rdl and rdlc files from within Visual Studio 2010 and import MS Access reports.To which came the following reply:SSDT doesn't include any BIDs (sic) components. Following up with the appropriate team (Analysis Services, Reporting Services, Integration Services) via their forum or msdn page would be the best way to answer you questions about these kinds of services. That's from a Microsoft employee by the way. Simon is even more confused by this and replies with:I have done some more digging and am more confused than ever. This documentation (and many others) : msdn.microsoft.com/.../ms156280.aspx expressly states that SSDT is where report editing tools are to be foundAnd on it goes....You can see where Simon's confusion stems from. He has official documentation stating that SSDT includes all the stuff for building SSIS/SSAS/SSRS solutions (this is confirmed in the installer, remember) yet someone from Microsoft tells him "SSDT doesn't include any BIDs components".I have been close to this for a long time (all the way through the CTPs) so I can kind of understand where the confusion stems from. To my understanding SSDT was originally the name of the database dev stuff but eventually that got expanded to include all of the dev tools - I guess not everyone in Microsoft got the memo.Does this sound familiar? Have we not been down this road before? The database dev tools have had upteen names over the years (do any of datadude, TSData, VSTS for DB Pros, DBPro, VS2010 Database Projects sound familiar) and I was hoping that the SSDT moniker would put all confusion to bed - evidently its as complicated now as it has ever been.Forgive me for whinging but putting meaningful, descriptive, accurate, well-defined and easily-communicated names onto a product doesn't seem like a difficult thing to do. I guess I'm mistaken!Onwards and upwards...@Jamiet

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  • Development processes, the use of version control, and unit-testing

    - by ct01
    Preface I've worked at quite a few "flat" organizations in my time. Most of the version control policy/process has been "only commit after it's been tested". We were constantly committing at each place to "trunk" (cvs/svn). The same was true with unit-testing - it's always been a "we need to do this" mentality but it never really materializes in a substantive form b/c there is no institutional knowledge base to do it - no mentorship. Version Control The emphasis for version control management at one place was a very strict protocol for commit messages (format & content). The other places let employees just do "whatever". The branching, tagging, committing, rolling back, and merging aspect of things was always ill defined and almost never used. This sort of seems to leave the version control system in the position of being a fancy file-storage mechanism with a meta-data component that never really gets accessed/utilized. (The same was true for unit testing and committing code to the source tree) Unit tests It seems there's a prevailing "we must/should do this" mentality in most places I've worked. As a policy or standard operating procedure it never gets implemented because there seems to be a very ill-defined understanding about what that means, what is going to be tested, and how to do it. Summary It seems most places I've been to think version control and unit testing is "important" b/c the trendy trade journals say it is but, if there's very little mentorship to use these tools or any real business policies, then the full power of version control/unit testing is never really expressed. So grunts, like myself, never really have a complete understanding of the point beyond that "it's a good thing" and "we should do it". Question I was wondering if there are blogs, books, white-papers, or online journals about what one could call the business process or "standard operating procedures" or uses cases for version control and unit testing? I want to know more than the trade journals tell me and get serious about doing these things. PS: @Henrik Hansen had a great comment about the lack of definition for the question. I'm not interested in a specific unit-testing/versioning product or methodology (like, XP) - my interest is more about work-flow at the individual team/developer level than evangelism. This is more-or-less a by product of the management situation I've operated under more than a lack of reading software engineering books or magazines about development processes. A lot of what I've seen/read is more marketing oriented material than any specifically enumerated description of "well, this is how our shop operates".

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  • SQL SERVER – Introduction to PERCENTILE_DISC() – Analytic Functions Introduced in SQL Server 2012

    - by pinaldave
    SQL Server 2012 introduces new analytical function PERCENTILE_DISC(). The book online gives following definition of this function: Computes a specific percentile for sorted values in an entire rowset or within distinct partitions of a rowset in Microsoft SQL Server 2012 Release Candidate 0 (RC 0). For a given percentile value P, PERCENTILE_DISC sorts the values of the expression in the ORDER BY clause and returns the value with the smallest CUME_DIST value (with respect to the same sort specification) that is greater than or equal to P. If you are clear with understanding of the function – no need to read further. If you got lost here is the same in simple words – find value of the column which is equal or more than CUME_DIST. Before you continue reading this blog I strongly suggest you read about CUME_DIST function over here Introduction to CUME_DIST – Analytic Functions Introduced in SQL Server 2012. Now let’s have fun following query: USE AdventureWorks GO SELECT SalesOrderID, OrderQty, ProductID, CUME_DIST() OVER(PARTITION BY SalesOrderID ORDER BY ProductID ) AS CDist, PERCENTILE_DISC(0.5) WITHIN GROUP (ORDER BY ProductID) OVER (PARTITION BY SalesOrderID) AS PercentileDisc FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ORDER BY SalesOrderID DESC GO The above query will give us the following result: You can see that I have used PERCENTILE_DISC(0.5) in query, which is similar to finding median but not exactly. PERCENTILE_DISC() function takes a percentile as a passing parameters. It returns the value as answer which value is equal or great to the percentile value which is passed into the example. For example in above example we are passing 0.5 into the PERCENTILE_DISC() function. It will go through the resultset and identify which rows has values which are equal to or great than 0.5. In first example it found two rows which are equal to 0.5 and the value of ProductID of that row is the answer of PERCENTILE_DISC(). In some third windowed resultset there is only single row with the CUME_DIST() value as 1 and that is for sure higher than 0.5 making it as a answer. To make sure that we are clear with this example properly. Here is one more example where I am passing 0.6 as a percentile. Now let’s have fun following query: USE AdventureWorks GO SELECT SalesOrderID, OrderQty, ProductID, CUME_DIST() OVER(PARTITION BY SalesOrderID ORDER BY ProductID ) AS CDist, PERCENTILE_DISC(0.6) WITHIN GROUP (ORDER BY ProductID) OVER (PARTITION BY SalesOrderID) AS PercentileDisc FROM Sales.SalesOrderDetail WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ORDER BY SalesOrderID DESC GO The above query will give us the following result: The result of the PERCENTILE_DISC(0.6) is ProductID of which CUME_DIST() is more than 0.6. This means for SalesOrderID 43670 has row with CUME_DIST() 0.75 is the qualified row, resulting answer 773 for ProductID. I hope this explanation makes it further clear. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Function, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Liberado Visual Studio 2010 Feature Pack y Power Tools

    - by carlone
      Estimados amig@s, El lunes recien pasado, fue liberado a la web (Release to Web RTW) el primer paquete de Visual Studio Feature Pack, el cual incluye Microsoft Visual Studio 2010 Visualization and Modeling Feature Pack y el Visual Studio 2010 Productivity Powertools. Realmente son dos herramientas muy poderosas de las cuales pueden obtener beneficio sobre todo en términos de eficiencia y productividad a la hora de estar haciendo programación. Visual Studio 2010 Productivity Powertools En palabras simples, esta herramienta es un conjunto de extensiones para visual studio (versión Professional para arriba), para mejorar la productividad de los programadores. Dentro de las muchas características que ofrece, podemos resaltar: Mejoras a la visualización dentro de los tabs en Visual Studio, lo cual incluye Scrollable Tabs Vertical Tabs Pinned Tabs Ventana de dialog para añadir referencias a un proyecto más eficiente y con capacidad de búsqueda Sobresaltar o marcar la línea actual (Muy útil para en monitores de alta resolución) HTML Copy, que permite copiar el código sin perder el formato Ctrl + Click Go to definition, esta es una característica que permite que al presionar la tecla control podamos ubicar hipervínculos para navegar a la definición de un símbolo. Alineación del código cuando hacemos asignación de valores Bien si de dan cuenta, son muchas las características que pueden aprovechar para mejorar su experiencia de programación dentro del entorno de Visual Studio 2010. Para descargar el instalador y obtener más información dirigirse al website: http://visualstudiogallery.msdn.microsoft.com/en-us/d0d33361-18e2-46c0-8ff2-4adea1e34fef   Microsoft Visualization and Modeling Feature Pack A través de esta herramienta podrás sacar mucho provecho para desarrollar modelos basados en UML. Nota: Este paquete esta limitado a suscriptores de MSDN y se puede descargar únicamente desde el sitio de descargas para suscriptores de MSDN. Es pre requisito tener la versión Visual Studio 2010 Ultimate para utilizar esta herramienta. Dentro de las muchas características ofrecidas, podemos resaltar: Generación de código a partir de diagramas UML Crear diagramas UML a partir del código (Ej: generar un diagrama de secuencia en base al código de su aplicación) Generar gráficas de dependencias de proyectos web Importar elementos de modelos de clase, secuencia y casos de uso de archivos XMI 2.1 Aunque esta limitada a la versión Ultimate, con esta herramienta los Arquitectos de Software y los jefes de desarrollo tendrán la posibilidad de poder controlar y diseñar mejor sus aplicaciones. Si desean ver la documentación, videos y descargar el pack pueden dirigirse a:  http://msdn.microsoft.com/en-us/vstudio/ff655021.aspx   Espero que estas herramientas les sean de mucho provecho!   Saludos, Carlos A. Lone Sigueme en Twitter @carloslonegt

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  • TSAM 11gR1

    - by todd.little
    The Tuxedo System and Application Monitor (TSAM) 11gR1 release provides powerful new application monitoring capabilities, as well as significant improvements in ease of use. The first thing users will notice is the completely redesigned user interface in the TSAM console. Based on Oracle ADF, the console is much easier to navigate, provides a Web 2.0 style interface with dynamically updating panels, and a look and feel familiar to those that have used Oracle Enterprise Manager. Monitoring data can be viewed in both tabular and graphical form and exported to Excel for further analysis. A number of new metrics are collected and displayed in this release. Call path monitoring now displays CPU time, message size, total transport time, and client address giving even more end-to-end information about a specific Tuxedo request. As well the call path display has been completely revamped to make it much easier to see the branches of the call path. The call pattern display now provides statistics on successful vs failed calls, system and application failures, and end-to-end average elapsed time. Service monitoring now displays minimum and maximum message size, CPU usage, and client address. System server monitoring now includes monitoring the SALT gateway servers to provide detailed performance metrics about those servers. Perhaps the most significant new feature is the consolidation of alert definitions and policy management. In previous versions of TSAM, some alerts were defined and checked on the monitored systems while others were defined and checked in the console. Policy management could be performed on both the monitored node via environment variable or command, as well as from the console. Now all alert definitions and policy definitions are only made using the console. For alerts this means that regardless of where the alert is evaluated it is defined in one and only one place. Thus the plug-in alert mechanism of previous releases can now be managed using the TSAM console, making SLA alert definition much easier and cleaner. Finally there is support in TSAM for monitoring rehosted mainframe applications. The newly announced Oracle Tuxedo Application Runtime for CICS and Batch can be monitored in the TSAM console using traditional mainframe views of the application such as regions. Look for a future blog entry with more details on this as well as some entries providing a glimpse of the console. TSAM gives users a single point for monitoring the performance of all of their Tuxedo applications.

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  • BAM design pointers

    - by Kavitha Srinivasan
    In working recently with a large Oracle customer on SOA and BAM, I discovered that some BAM best practices are not quite well known as I had always assumed ! There is a doc bug out to formally incorporate those learnings but here are a few notes..  EMS-DO parity When using EMS (Enterprise Message Source) as a BAM feed, the best practice is to use one EMS to write to one Data Object. There is a possibility of collisions and duplicates when multiple EMS write to the same row of a DO at the same time. This customer had 17 EMS writing to one DO at the same time. Every sensor in their BPEL process writes to one topic but the Topic was read by 1 EMS corresponding to one sensor. They then used XSL within BAM to transform the payload into the BAM DO format. And hence for a given BPEL instance, 17 sensors fired, populated 1 JMS topic, was consumed by 17 EMS which in turn wrote to 1 DataObject.(You can image what would happen for later versions of the application that needs to send more information to BAM !).  We modified their design to use one Master XSL based on sensorname for all sensors relating to a DO- say Data Object 'Orders' and were able to thus reduce the 17 EMS to 1 with a master XSL. For those of you wondering about how squeaky clean this design is, you are right ! This is indeed not squeaky clean and that brings us to yet another 'inferred' best practice. (I try very hard not to state the obvious in my blogs with the hope that everytime I blog, it is very useful but this one is an exception.) Transformations and Calculations It is optimal to do transformations within an engine like BPEL. Not only does this provide modelling ease with a nice GUI XSL mapper in JDeveloper, the XSL engine in BPEL is quite efficient at runtime as well. And so, doing XSL transformations in BAM is not quite prudent.  The same is true for any non-trivial calculations as well. It is best to do all transformations,calcuations and sanitize the data in a BPEL or like layer and then send this to BAM (via JMS, WS etc.) This then delegates simply the function of report rendering and mechanics of real-time reporting to the Oracle BAM reporting tool which it is most suited to do. All nulls are not created equal Here is yet another possibly known fact but reiterated here. For an EMS with an Upsert operation: a) If Empty tags or tags with no value are sent like <Tag1/> or <Tag1></Tag1>, the DO will be overwritten with --null-- b) If Empty tags are suppressed ie not generated at all, the corresponding DO field will NOT be overwritten. The field will have whatever value existed previously.  For an EMS with an Insert operation, both tags with an empty value and no tags result in –null-- being written to the DO. Hope this helps .. Happy 4th!

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  • BI&EPM in Focus June 2013

    - by Mike.Hallett(at)Oracle-BI&EPM
    Analyst Report from Ovum: BI bites into a bigger slice of Oracle’s Red Stack Customers INC Research Ensures 24/7 Enterprise Application Availability and Supports Rapid Expansion in Asia with Managed Cloud Services – Hyperion Planning, PeopleSoft, E-Business Suite, SOA Suite PL Developments Improves Quality and Demand Planning Accuracy, Streamlines Compliance as It Moves into Manufacturing – Hyperion Planning, OBIEE, E-Business Suite Release 12.1, Agile, Demantra Kiabi Provides Store Managers with Monthly Earnings Statements in Four Business Days to Support Continued Retail Growth – Hyperion Planning, Hyperion Financial Reporting, Hyperion Smart View for Office Speedy Cash Improves Global Financial Budgeting and Forecasting to Support Continued Company Growth - Hyperion Planning, Essbase, Hyperion Smart View for Office, Hyperion Financial Management Grupo Sports World Automates and Reduces Budget Consolidation Time by 33% for 30 Fitness Centers – Hyperion Planning Jupiter Shop Channel Automates Budgeting Processes, Enhances Visibility of Project Investments to Support Strategic Decision-Making – Hyperion Planning GENBAND Saves US$1.25 Million Annually with Automated Global Trade Management, Gains Compliance Assurance – Hyperion Financial Management, E-Business Suite Aldar Properties Consolidates and Simplifies Group Planning and Reporting for Business and Finance Structures with Integrated ERP and Business Intelligence – Hyperion Planning, Essbase, Data Integrator, OBIEE, E-Business Suite, SUN Link to Complete Archive Enterprise Performance Management Hyperion EPM 11.1.2.3 Webcast Tutorials EPM Blog: Three Technologies CFOs Need to Know About The CFO as Catalyst for Change - Part 1 The CFO as Catalyst for Change - Part 2 Actions Speak Louder in Scorecards Unlocking Business Potential with Enterprise Performance Management Business Intelligence Oracle Database 12c is launched Analysis: How to Take Big Data Advantage of Oracle Database 12c by Data-informed.com Normal 0 false false false EN-GB X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;}

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  • gcc segmentation fault on Ubuntu 12.04

    - by Yuval F
    I am trying to compile a C program on Ubuntu precise 12.04. Here's the program: #include <stdio.h> int main(int argc, char** argv) { printf("Hello World!"); return 0; } My gcc version is 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5). Initially it did not find cc1 so I added a soft link. Now I get this message when I try to compile: gcc: internal compiler error: Segmentation fault (program cc1) Compiling the same program with g++ works fine. I tried reinstalling build-essential, but to no avail. What am I missing? EDIT: I tried reinstalling according to @gertyvdijk's suggestion. As it did not help, here is the output of apt-cache policy gcc-4.6: gcc-4.6: Installed: 4.6.3-1ubuntu5 Candidate: 4.6.3-1ubuntu5 Version table: *** 4.6.3-1ubuntu5 0 500 http://il.archive.ubuntu.com/ubuntu/ precise/main amd64 Packages 100 /var/lib/dpkg/status and the output of ls -l /usr/bin/gcc: lrwxrwxrwx 1 root root 7 Mar 13 2012 /usr/bin/gcc -> gcc-4.6 EDIT #2: here's a verbose compiler output: gcc -v aaa.c Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/4.6/lto-wrapper Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro 4.6.3-1ubuntu5' --with-bugurl=file:///usr/share/doc/gcc-4.6/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.6 --enable-shared --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.6 --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-gnu-unique-object --enable-plugin --enable-objc-gc --disable-werror --with-arch-32=i686 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5) COLLECT_GCC_OPTIONS='-v' '-mtune=generic' '-march=x86-64' /usr/lib/gcc/x86_64-linux-gnu/4.6/cc1 -quiet -v -imultilib . -imultiarch x86_64-linux-gnu aaa.c -quiet -dumpbase aaa.c -mtune=generic -march=x86-64 -auxbase aaa -version -fstack-protector -o /tmp/ccHfcXMs.s gcc: internal compiler error: Segmentation fault (program cc1) Please submit a full bug report, with preprocessed source if appropriate. See <file:///usr/share/doc/gcc-4.6/README.Bugs> for instructions.

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  • How can fix HDMI HDTV overscan when I my TV has no aspect ratio setting?

    - by Colin Dean
    I have a 32" Vizio HDTV. It's a few years old, but running well. I just connected a new nettop to it using HDMI out. It's the Intel 3x00 graphics chipset. I'm seeing overscan, where the resolution in Ubuntu is set to 1280x720, but the TV itself is 1366x768. When I go into the Monitors control applet, I cannot change the resolution to anything other than the current or 640x480. A user had a similar overscan problem, but fixed the overscan by adjusting his TV's aspect ratio settings. I do not have that luxury. Is there a way I can do this without having to delve into xorg.conf or other command-line craziness? I'm more than comfortable doing so, but there must be a cleaner way. I'm running Ubuntu Natty, keeping up with updates and such. Here's the output of lspci: colin@bricktop:~$ lspci 00:00.0 Host bridge: Intel Corporation Core Processor DRAM Controller (rev 12) 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 12) 00:04.0 Signal processing controller: Intel Corporation Core Processor Thermal Management Controller (rev 12) 00:16.0 Communication controller: Intel Corporation 5 Series/3400 Series Chipset HECI Controller (rev 06) 00:1a.0 USB Controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 06) 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 06) 00:1c.1 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 2 (rev 06) 00:1c.2 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 3 (rev 06) 00:1d.0 USB Controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev a6) 00:1f.0 ISA bridge: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller (rev 06) 00:1f.2 SATA controller: Intel Corporation 5 Series/3400 Series Chipset 4 port SATA AHCI Controller (rev 06) 00:1f.3 SMBus: Intel Corporation 5 Series/3400 Series Chipset SMBus Controller (rev 06) 00:1f.6 Signal processing controller: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem (rev 06) 01:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) 02:00.0 USB Controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) 03:00.0 Network controller: Atheros Communications Inc. AR9287 Wireless Network Adapter (PCI-Express) (rev 01)

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  • Problem in installation in My Hp g4 1226se

    - by vivek Verma
    1vivek.100 Dual booting error in Hp pavilion g4 1226se Dear sir or Madam, My name is vivek verma.... I am the user of my Hp laptop which series and model name is HP PAVILION G4 1226SE........ i have purchase in the year of 2012 and month is February.....the windows 7 home basic 64 Bit is already installed in in my laptop.... Now i want to install Ubuntu 12.04 Lts or 13.10 lts..... i have try many time to install in my laptop via live CD or USB installer....and i have try many live CD and many pen drive to install Ubuntu ... but it is not done......now i am in very big problem...... when i put my CD or USB drive to boot and install the Ubuntu......my laptop screen is goes the some black (brightness of my laptop screen is very low and there is very low visibility ) and not showing any thing on my laptop screen..... and when i move the my laptop screen.....then there is graphics option in this screen to installation of the Ubuntu option......and when i press the dual boot with setting button and press to continue them my laptop is goes for shutdown after 2 or 5 minutes..... ...... and Hp service center person is saying to me our laptop hardware has no problem.....please contact to Ubuntu tech support............. show please help me if possible..... My laptop configuration is here...... Hardware Product Name g4-1226se Product Number QJ551EA Microprocessor 2.4 GHz Intel Core i5-2430M Microprocessor Cache 3 MB L3 cache Memory 4 GB DDR3 Memory Max Upgradeable to 4 GB DDR3 Video Graphics Intel HD 3000 (up to 1.65 GB) Display 35,5 cm (14,0") High-Definition LED-backlit BrightView Display (1366 x 768) Hard Drive 500 GB SATA (5400 rpm) Multimedia Drive SuperMulti DVD±R/RW with Double Layer Support Network Card Integrated 10/100 BASE-T Ethernet LAN Wireless Connectivity 802.11 b/g/n Sound Altec Lansing speakers Keyboard Full size island-style keyboard with home roll keys Pointing Device TouchPad supporting Multi-Touch gestures with On/Off button PC Card Slots Multi-Format Digital Media Card Reader for Secure Digital cards, Multimedia cards External Ports 1 VGA 1 headphone-out 1 microphone-in 3 USB 2.0 1 RJ45 Dimensions 34.1 x 23.1 x 3.56 cm Weight Starting at 2.1 kg Power 65W AC Power Adapter 6-cell Lithium-Ion (Li-Ion) What's In The Box Webcam with Integrated Digital Microphone (VGA) Software Operating System: Windows 7 Home Basic 64bit....Genuine..... ......... Sir please help me if possible....... Name =vivek verma Contact no.+919911146737 Email [email protected]

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  • nfs-kernel-server installation : file does not exist

    - by Stuti Rastogi
    I am extremely new to Ubuntu and need to work on EdX platform. I need to install the NFS Client on Ubuntu 12.04 for the same. I used the following stuti@stuti:/$ sudo apt-get install nfs-kernel-server However this gives me an error as follows: Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: nfs-common The following NEW packages will be installed: nfs-common nfs-kernel-server 0 upgraded, 2 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/355 kB of archives. After this operation, 1,222 kB of additional disk space will be used. Do you want to continue [Y/n]? y Selecting previously unselected package nfs-common. (Reading database ... 200367 files and directories currently installed.) Unpacking nfs-common (from .../nfs-common_1%3a1.2.5-3ubuntu3.1_i386.deb) ... Selecting previously unselected package nfs-kernel-server. Unpacking nfs-kernel-server (from .../nfs-kernel-server_1%3a1.2.5-3ubuntu3.1_i386.deb) ... Processing triggers for ureadahead ... Processing triggers for man-db ... Setting up nfs-common (1:1.2.5-3ubuntu3.1) ... statd start/running, process 4574 gssd stop/pre-start, process 4603 idmapd start/running, process 4643 Setting up nfs-kernel-server (1:1.2.5-3ubuntu3.1) ... update-rc.d: /etc/init.d/nfs-kernel-server: file does not exist dpkg: error processing nfs-kernel-server (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: nfs-kernel-server E: Sub-process /usr/bin/dpkg returned an error code (1) I have tried sudo apt-get autoremove nfs-kernel-server sudo apt-get autoremove nfs-common After these, I tried to install but I keep getting the same error. apt-get update or upgrade also do not help and give the same error. I am clueless as to where can I find this missing file as stated in the output. I tried to google about this problem but none of the solutions I came across have helped or I have not been able to understand some of them. Any help would really be appreciated. Thanks in advance for your time and attention.

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • clear explanation sought: throw() and stack unwinding

    - by Jerry Gagelman
    I'm not a programmer but have learned a lot watching others. I am writing wrapper classes to simplify things with a really technical API that I'm working with. Its routines return error codes, and I have a function that converts those to strings: static const char* LibErrString(int errno); For uniformity I decided to have member of my classes throw an exception when an error is encountered. I created a class: struct MyExcept : public std::exception { const char* errstr_; const char* what() const throw() {return errstr_;} MyExcept(const char* errstr) : errstr_(errstr) {} }; Then, in one of my classes: class Foo { public: void bar() { int err = SomeAPIRoutine(...); if (err != SUCCESS) throw MyExcept(LibErrString(err)); // otherwise... } }; The whole thing works perfectly: if SomeAPIRoutine returns an error, a try-catch block around the call to Foo::bar catches a standard exception with the correct error string in what(). Then I wanted the member to give more information: void Foo::bar() { char adieu[128]; int err = SomeAPIRoutine(...); if (err != SUCCESS) { std::strcpy(adieu,"In Foo::bar... "); std::strcat(adieu,LibErrString(err)); throw MyExcept((const char*)adieu); } // otherwise... } However, when SomeAPIRoutine returns an error, the what() string returned by the exception contains only garbage. It occurred to me that the problem could be due to adieu going out of scope once the throw is called. I changed the code by moving adieu out of the member definition and making it an attribute of the class Foo. After this, the whole thing worked perfectly: a try-call block around a call to Foo::bar that catches an exception has the correct (expanded) string in what(). Finally, my question: what exactly is popped off the stack (in sequence) when the exception is thrown in the if-block when the stack "unwinds?" As I mentioned above, I'm a mathematician, not a programmer. I could use a really lucid explanation of what goes onto the stack (in sequence) when this C++ gets converted into running machine code.

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  • Unable to update/ install any files [closed]

    - by Surya
    Possible Duplicate: “Problem with MergeList” error when trying to do an update Just now I installed ubuntu 12.04 on my Lenovo G570 laptop. First I got an error at the time of installation (don't know about it) and I restarted the system and next time, it went well. So, after installing problems started.. There was a error with "Language recognition" and I tried to fix it but didn't work. I tried to install powerTop to check the status of power management. at terminal: sudo apt-get install powertop This is the error I got surya@surya-Lenovo-G570:~$ sudo apt-get powertop install [sudo] password for surya: E: Invalid operation powertop surya@surya-Lenovo-G570:~$ sudo apt-get install powertop Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/extras.ubuntu.com_ubuntu_dists_precise_main_binary-i386_Packages E: The package lists or status file could not be parsed or opened. surya@surya-Lenovo-G570:~$ ^C surya@surya-Lenovo-G570:~$ ^C surya@surya-Lenovo-G570:~$ ^C surya@surya-Lenovo-G570:~$ I downloaded Google Chrome .deb one and tried to install but its not working. Software center is opened and its not loading. There was a notification on the status bar which says: An error occurred please run the package manager from the right-click menu ... .... ... E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/extras.ubuntu.com_ubuntu_dists_precise_main_binary-i386_Packages "Copy & Paste" from terminal is not really working... When I press Ctrl + C; its showing ^C on terminal but its not working.. The most important error: I am unable to see a "chip" icon on the status bar so as to install proprietary drivers for my ATI drivers... The interesting part is, powertop worked will on live cd and it even detected my ATI card. Update When I opened "Software Up to Date", this showed a error: Could not initialize the package information An unresolvable problem occurred while initializing the package information. Please report this bug against the 'update-manager' package and include the following error message: 'E:Encountered a section with no Package: header, E:Problem with MergeList /var/lib/apt/lists/extras.ubuntu.com_ubuntu_dists_precise_main_binary-i386_Packages, E:The package lists or status file could not be parsed or opened.' : My laptop details Lenovo G570; Intel 2nd Gen i5 processor 4GB DDR3 RAM Intel in-build graphics + AMD Radeon HD 6370M 1GB graphics. I need help ASAP.

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  • How to fix the "Setting locale failed" error while installing vim?

    - by user211775
    When installing vim through Software Center , I get this error installArchives() failed: perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "en_IN.ISO8859-1" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory Setting up install-info (4.13a.dfsg.1-10ubuntu4) ... /etc/environment: line 1: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games: No such file or directory dpkg: error processing install-info (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: install-info Setting up install-info (4.13a.dfsg.1-10ubuntu4) ... /etc/environment: line 1: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games: No such file or directory dpkg: error processing install-info (--configure): subprocess installed post-installation script returned error exit status 1

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  • Very very slow transfer speeds between Windows 7 and samba server running on Ubuntu 11.10/12.04 minimal

    - by kuzyt
    As mentioned in the title I tried transferring files between Windows 7 and the samba server running on both Ubuntu 11.10 and 12.04 but both showed very slow transfer speeds. Can someone please guide me in the right direction to debug this problem ? wget --output-document=/dev/null http://tokyo1.linode.com/100MB-tokyo.bin --2012-08-21 22:02:17-- http://tokyo1.linode.com/100MB-tokyo.bin Resolving tokyo1.linode.com (tokyo1.linode.com)... 106.187.33.12 Connecting to tokyo1.linode.com (tokyo1.linode.com)|106.187.33.12|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 104857600 (100M) [application/octet-stream] Saving to: `/dev/null' 8% [=============> ] 8,923,980 64.8K/s eta 15m 0s wlan0 IEEE 802.11abgn ESSID:"TNET" Mode:Managed Frequency:2.462 GHz Access Point: 58:6D:8F:26:20:7A Bit Rate=117 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=57/70 Signal level=-53 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:101 Invalid misc:2448 Missed beacon:0 03:00.0 Network controller: Atheros Communications Inc. AR9300 Wireless LAN adaptor (rev 01) Subsystem: Atheros Communications Inc. Device 3112 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx+ Latency: 0, Cache Line Size: 64 bytes Interrupt: pin A routed to IRQ 16 Region 0: Memory at fea00000 (64-bit, non-prefetchable) [size=128K] Expansion ROM at fea20000 [disabled] [size=64K] Capabilities: [40] Power Management version 3 Flags: PMEClk- DSI- D1+ D2- AuxCurrent=375mA PME(D0+,D1+,D2-,D3hot+,D3cold-) Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=0 PME- Capabilities: [50] MSI: Enable- Count=1/4 Maskable+ 64bit+ Address: 0000000000000000 Data: 0000 Masking: 00000000 Pending: 00000000 Capabilities: [70] Express (v2) Endpoint, MSI 00 DevCap: MaxPayload 128 bytes, PhantFunc 0, Latency L0s <1us, L1 <8us ExtTag- AttnBtn- AttnInd- PwrInd- RBE+ FLReset- DevCtl: Report errors: Correctable- Non-Fatal- Fatal- Unsupported- RlxdOrd- ExtTag- PhantFunc- AuxPwr- NoSnoop- MaxPayload 128 bytes, MaxReadReq 512 bytes DevSta: CorrErr- UncorrErr- FatalErr- UnsuppReq- AuxPwr- TransPend- LnkCap: Port #0, Speed 2.5GT/s, Width x1, ASPM L0s L1, Latency L0 <2us, L1 <64us ClockPM- Surprise- LLActRep- BwNot- LnkCtl: ASPM Disabled; RCB 64 bytes Disabled- Retrain- CommClk+ ExtSynch- ClockPM- AutWidDis- BWInt- AutBWInt- LnkSta: Speed 2.5GT/s, Width x1, TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt- DevCap2: Completion Timeout: Not Supported, TimeoutDis+ DevCtl2: Completion Timeout: 50us to 50ms, TimeoutDis- LnkCtl2: Target Link Speed: 2.5GT/s, EnterCompliance- SpeedDis-, Selectable De-emphasis: -6dB Transmit Margin: Normal Operating Range, EnterModifiedCompliance- ComplianceSOS- Compliance De-emphasis: -6dB LnkSta2: Current De-emphasis Level: -6dB Capabilities: [100 v1] Advanced Error Reporting UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UESvrt: DLP+ SDES+ TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol- CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr- CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr+ AERCap: First Error Pointer: 00, GenCap- CGenEn- ChkCap- ChkEn- Capabilities: [140 v1] Virtual Channel Caps: LPEVC=0 RefClk=100ns PATEntryBits=1 Arb: Fixed- WRR32- WRR64- WRR128- Ctrl: ArbSelect=Fixed Status: InProgress- VC0: Caps: PATOffset=00 MaxTimeSlots=1 RejSnoopTrans- Arb: Fixed- WRR32- WRR64- WRR128- TWRR128- WRR256- Ctrl: Enable+ ID=0 ArbSelect=Fixed TC/VC=01 Status: NegoPending- InProgress- Capabilities: [300 v1] Device Serial Number 00-00-00-00-00-00-00-00 Kernel driver in use: ath9k Kernel modules: ath9k

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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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