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  • Several C# Language Questions

    - by Water Cooler v2
    1) What is int? Is it any different from the struct System.Int32? I understand that the former is a C# alias (typedef or #define equivalant) for the CLR type System.Int32. Is this understanding correct? 2) When we say: IComparable x = 10; Is that like saying: IComparable x = new System.Int32(); But we can't new a struct, right? or in C like syntax: struct System.In32 *x; x=>someThing = 10; 3) What is String with a capitalized S? I see in Reflector that it is the sealed String class, which, of course, is a reference type, unlike the System.Int32 above, which is a value type. What is string, with an uncapitalized s, though? Is that also the C# alias for this class? Why can I not see the alias definitions in Reflector? 4) Try to follow me down this subtle train of thought, if you please. We know that a storage location of a particular type can only access properties and members on its interface. That means: Person p = new Customer(); p.Name = "Water Cooler v2"; // legal because as Name is defined on Person. but // illegal without an explicit cast even though the backing // store is a Customer, the storage location is of type // Person, which doesn't support the member/method being // accessed/called. p.GetTotalValueOfOrdersMade(); Now, with that inference, consider this scenario: int i = 10; // obvious System.object defines no member to // store an integer value or any other value in. // So, my question really is, when the integer is // boxed, what is the *type* it is actually boxed to. // In other words, what is the type that forms the // backing store on the heap, for this operation? object x = i; Update Thank you for your answers, Eric Gunnerson and Aaronought. I'm afraid I haven't been able to articulate my questions well enough to attract very satisfying answers. The trouble is, I do know the answers to my questions on the surface, and I am, by no means, a newbie programmer. But I have to admit, a deeper understanding to the intricacies of how a language and its underlying platform/runtime handle storage of types has eluded me for as long as I've been a programmer, even though I write correct code.

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  • Generate set/get methods for a c++ class

    - by Narek
    Is there any tool that generates set and get methods for a class. Just I create classes very frequently and would like to have a tool which for each class-member wil generate following functions: Member_Type getMemberName() const; void setMemberName(const Member_Type & val);

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  • Serialize boost array

    - by jules
    I would like to serialize a boost::array, containing something that is already serializable. If get this error: error C2039: 'serialize' : is not a member of 'boost::array<T,N>' I have tried to include the serialization/array.hpp header but it did not help. Is there another header to include ? According to the documentation I should be able to do that http://www.chuchusoft.com/serialization/doc/boost_types.html Thanks

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  • MySQL 5 left join unknown column

    - by NP
    I had the below query working in mysql 4.1, but does not in 5.0: SELECT * FROM email e, event_email ee LEFT JOIN member m on m.email=e.email WHERE ee.email_id = e.email_id The error: 1054 (Unknown column 'e.email' in 'on clause')

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  • How to get number of attributes in a java class?

    - by llm
    I have a java class containing all the columns of a database table as attributes (member variables) and corresponding getters and setters. I want to have a method in this class called getColumnCount() that returns the number of columns (i.e. the number of attributes in the class)? How would I implement this without hardcoding the number? I am open to critisims on this in general and suggestions. Thanks.

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  • do you call them functions, procedures or methods?

    - by lowlyintern
    consider a standard c# 'function' public void foo() { //some code } In c or c++ this is called a 'function' - even if taking no parameters and returning no value. In another language maybe it would be a 'procedure'. In object orientation speak it would be called a 'method' if a class member. What would be the correct term to use in c#?

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  • doxygen with IDL/ODL

    - by John
    If you have a C++ project that has a bunch of .ODL files and the generated .h files from the ODL compiler, should doxygen be told to parse both .odl and .h, or only one or the other? In general I don't like documenting generated code but IDL is sort of a special case. In any case, it seems like the member listing of ODL files is not quite working properly in my tests, are ODL files properly parsed?

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  • join same rails models twice, eg people has_many clubs through membership AND people has_many clubs through committee

    - by Ben
    Models: * Person * Club Relationships * Membership * Committee People should be able to join a club (Membership) People should be able to be on the board of a club (Committee) For my application these involve vastly different features, so I would prefer not to use a flag to set (is_board_member) or similar. I find myself wanting to write: People has_many :clubs :through = :membership # :as = :member? :foreign_key = :member_id? has_many :clubs :through = :committee # as (above) but I'm not really sure how to stitch this together

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  • Types in a struct in C

    - by drigoSkalWalker
    In this article : http://publib.boulder.ibm.com/infocenter/macxhelp/v6v81/index.jsp?topic=/com.ibm.vacpp6m.doc/language/ref/clrc03defst.htm What's means the sentence "In C, a structure member may be of any type except "function returning T" (for some type T)" Thanks for all the answers!

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  • Accessing char* after assigning its value C

    - by iSight
    Hi, I have assign the value of a member variable as under: myValue = (char*)malloc(strlen(inValue) * sizeof(char)); strcpy(mValue, inValue); while assigning it the value was proper as(taking printf output): http://www.w3.org/2001/XMLSchema But, when i get its value after wards i get it as: http://www.w3.org/2001/XMLSchema(! What could be the problem for this issue

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  • why can't I call methods on a for-yield expression?

    - by 1984isnotamanual
    Say I have some scala code like this: // outputs 1, 4, 9, 16, 25, 36, 49, 64, 81, 100 println( squares ) def squares = { val s = for ( count <- 1 to 10 ) yield { count * count } s.mkString(", "); } Why do I have to use the temporary val s? I tried this: def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") That fails to compile with this error message: error: value mkString is not a member of Int def squares = for ( count <- 1 to 10 ) yield { count * count }.mkString(", ") Shouldn't mkString be called on the collection returned by the for loop?

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  • Have main thread wait for a boost thread complete a task (but not finish).

    - by JAKE6459
    I have found plenty on making one thread wait for another to finish executing before continuing, but that is not what I wanted to do. I am not very familiar with using any multi-threading apis but right now I'm trying to learn boost. My situation is that I am using my main thread (the starting one from int main()) to create an instance of a class that is in charge of interacting with the main GUI. A class function is then called that creates a boost thread which in turn creates the GUI and runs the message pump. The thing I want to do is when my main thread calls the classes member function to create the GUI, I don't want that function to return until I tell it to from the newly created thread. This way my main thread can't continue and call more functions from the GUI class that interact with the GUI thread until that thread has completed GUI creation and entered the message loop. I think I may be able to figure it out if it was multiple boost thread objects interacting with each other, but when it is the main thread (non-boost object) interacting with a boost thread object, I get lost. Eventually I want a loop in my main thread to call a class function (among other tasks) to check if the user as entered any new input into the GUI (buy any changes detected by the message loop being updated into a struct and changing a bool to tell the main thread in the class function a change has occurred). Any suggestions for any of this would be greatly appreciated. This is the member function called by the main thread. int ANNGUI::CreateGUI() { GUIMain = new Main(); GUIThread = new boost::thread(boost::bind(&Main::MainThreadFunc, GUIMain)); return 0; }; This is the boost thread starting function. void Main::MainThreadFunc() { ANNVariables = new GUIVariables; WndProc = new WindowProcedure; ANNWindowsClass = new WindowsClass(ANNVariables, WndProc); ANNWindow = new MainWindow(ANNVariables); GUIMessagePump = new MessagePump; ANNWindow-ShowWindows(); while(true) { GUIMessagePump-ProcessMessage(); } }; BTW, everything compiles fine and when I run it, it works I just put a sleep() in the main thread so I can play with the GUI a little.

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  • Why is T() = T() allowed in C++?

    - by Rimo
    I believe the expression T() creates an rvalue (by the Standard) However the following code compiles (at least on gcc4.0) class T {... }; int main() { T() = T(); } I know technically this is possible because member functions can be invoked on temporaries and the above is just invoking the operator= on the r-value temporary created from T(). But conceptually this is like assigning a new value to an r-value. Is there a good reason why this is allowed?

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