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  • How to handle javascript & css files across a site?

    - by Industrial
    Hi everybody, I have had some thoughts recently on how to handle shared javascript and css files across a web application. In a current web application that I am working on, I got quite a large number of different javascripts and css files that are placed in an folder on the server. Some of the files are reused, while others are not. In a production site, it's quite stupid to have a high number of HTTP requests and many kilobytes of unnecessary javascript and redundant css being loaded. The solution to that is of course to create one big bundled file per page that only contains the necessary information, which then is minimized and sent compressed (GZIP) to the client. There's no worries to create a bundle of javascript files and minimize them manually if you were going to do it once, but since the app is continuously maintained and things do change and develop, it quite soon becomes a headache to do this manually while pushing out new updates that features changes to javascripts and/or css files to production. What's a good approach to handle this? How do you handle this in your application?

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  • Ordering .each results in the view...

    - by bgadoci
    I am wondering if it is possible to dictate the order (i.e. :order = 'created_at DESC') within the view. I realize that logic in the view is not ideal but I seem to be having some problems locating where to affect this output. For instance, here is my code: <% @user.questions.each do |question| %> <%= link_to_unless_current h (question.title), question %> Created about <%= time_ago_in_words h(question.created_at) %> ago Updated about <%= time_ago_in_words h(question.updated_at) %> ago <%= link_to 'Edit', edit_question_path(question) %> | <%= link_to 'Destroy', question, :confirm => 'Are you sure?', :method => :delete %> <% end %> In my QuestionsController I have the following index action but it is not affecting the output from the code above. class QuestionsController < ApplicationController def index @questions = Question.all(:order => 'created_at DESC', :limit => 20) respond_to do |format| format.html # index.html.erb format.xml { render :xml => @questions } end end end

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  • Jquery Dropdown queue problem

    - by Sarfraz
    Hello, I have created a drop down with JQuery that can be seen here by clicking the Preview button on top: http://jsbin.com/ubire3/edit It works fine except for one problem. When i hover over the main hover links (blue ones) quickly eg going horizontally quickly hovering each top menu, the some submenus don't close. How do i make it so that even if i hover fast over them all other submenus are closed? Thanks.

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  • License of popular dictionary word lists (e.g. SOWPODS, TWL)? Copyright? Trademarks?

    - by BobbyJim
    (I'm not sure if this off-topic. I found a lot of voted-up questions about software licenses and this is related. Plus, I'm sure many of us have had the situation that we need to use a dictionary in our code) I'm making a (maybe commercial) word game and need to use a good word dictionary for checking words. The most common dictionaries to use are the SOWPODS or TWL lists that are used Scrabble tournaments; see here: http://www.scrabblist.com/ (I have nothing to do with this site by the way). I've seen loads of websites offering these two dictionaries for download and loads of word games advertise that they use them. However, I cannot find any licensing terms attached to these dictionaries wherever I download them. For the players of my game, I'd want to say what dictionary I'm using (e.g. "this game uses SOWPODS"). However, I'm nervous about what I can do legally. Does anyone know about if you can copyright lists of words? Does anyone know the licenses of TWL and SOWPODS? TWL and SOWPODS don't seem to have trademarks on them but I'd like to know for sure. I cannot find any good sources for this information. EDIT: Great, now the top result for "SOWPODS license" is my stackoverflow question. :)

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  • stick element to top of page until next element of that type appears

    - by aharon
    I'm having a hard time giving a good description of this, but bear with me: If I have a page structed like this <h2>Chapter 1</h2> <p>Lots of text that has mutiple screen worths of content</p> <h2>Chapter 2</h2> <p>Lots of text...</p> I'd like to have "Chapter 1" absolutely positioned or whatever at the top of the page until the user scrolls down to where "Chapter 2" starts, at which point now "Chapter 2" is displayed at the top of the page. We can add wrapper classes and divs if needed. Solutions that use JQuery would be great.

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  • Python as your main language. Possible?

    - by Deinumite
    I am currently attending college and the languages that I will 'know' by graduation are C++ and Java. That being said, i am also in the process of teaching myself Python. I know that every programming language has its own pros and cons, but would it be possible to become a python developer out of school? I always have more 'fun' programming in Python than i do in C++ or Java, and I am also in love with Pythons documentation. I know C++ will always be on top in terms of speed, but what would be the benefit of memorizing every javadoc against focusing on Python instead? are there good jobs to be had with Python? edit: also, would it be beneficial for me to look at C# as well? Microsoft is really throwing their support at it so that could be a decent career path as well.

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  • Is 4-5 years the “Midlife Crisis” for a programming career?

    - by Jeffrey
    I’ve been programming C# professionally for a bit over 4 years now. For the past 4 years I’ve worked for a few small/medium companies ranging from “web/ads agencies”, small industry specific software shops to a small startup. I've been mainly doing "business apps" that involves using high-level programming languages (garbage collected) and my overall experience was that all of the works I’ve done could have been more professional. A lot of the things were done incorrectly (in a rush) mainly due to cost factor that people always wanted something “now” and with the smallest amount of spendable money. I kept on thinking maybe if I could work for a bigger companies or a company that’s better suited for programmers, or somewhere that's got the money and time to really build something longer term and more maintainable I may have enjoyed more in my career. I’ve never had a “mentor” that guided me through my 4 years career. I am pretty much blog / google / self taught programmer other than my bachelor IT degree. I’ve also observed another issue that most so called “senior” programmer in “my working environment” are really not that senior skill wise. They are “senior” only because they’ve been a long time programmer, but the code they write or the decisions they make are absolutely rubbish! They don't want to learn, they don't want to be better they just want to get paid and do what they've told to do which make sense and most of us are like that. Maybe that’s why they are where they are now. But I don’t want to become like them I want to be better. I’ve run into a mental state that I no longer intend to be a programmer for my future career. I started to think maybe there are better things out there to work on. The more blogs I read, the more “best practices” I’ve tried the more I feel I am drifting away from “my reality”. But I am not a great programmer otherwise I don't think I am where I am now. I think 4-5 years is a stage that can be a step forward career wise or a step out of where you are. I just wanted to hear what other have to say about what I’ve mentioned above and whether you’ve experienced similar situation in your past programming career and how you dealt with it. Thanks.

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  • How do you plan for starting a new web system?

    - by Kerry
    I've been creating more and more systems recently and I find more and more planning and preparation I do before starting the project. I determine what libraries or frameworks I will be using, what languages, the basic architecture of how the site will flow, etc. I've also heard of other design processes such as hanging styrofoam balls to show where classes are and how they relate, which is a process I've never heard of nor do I know how it works. Is there any software that helps with this process? Are there any guidelines or steps or do you have a recommended set of steps or guidelines that you follow when designing a new project?

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  • Which work process in my company should I Improve first?

    - by shoren
    I've just started to work in a new place, and I see several things they do that I find really terrible, and I want to know if they are indeed so wrong, or I am just too strict. Please let me know if my criticism is in place, and your opinion on which problem is the worst and should be fixed first. The developement is all in Java. 1) Not using svnignore. This means svn stat can't be used, and developers forget to add files and break the build. 2) Generated files go to same folders as committed files. Can't use simple maven clean, have to find them one by one. Maven clean doesn't remove all of them. 3) Not fixing IDE analyze warnings. Analyze code returns about 5,000 warning, of many different kinds. 4) Not following conventions: spring beans names sometimes start with uppercase and sometimes not, ant properties sometimes with underline and sometimes with dots delimiter, etc. 5) Incremental build takes 6 minutes, even when nothing is changed. 6) Developers only use remote debug, and don't know how to run the Tomcat server internally from the IDE. 7) Developers always restart the server after every compilation, instead of dynamically reloading the class and saving the server's state. It takes them at least 10 minutes to start checking any change in the code. 8) Developers only compile from command line. When there are compilation errors, they manually open the file and go the the problematic line. 9) A complete mess in project dependencies. Over 200 open sources are depended on, and no one knows what is indeed needed and why. They do know that not all dependencies are necessary. 10) Mixing Maven and Ant in a way that disables the benefits of both. In one case, even dependency checks are not done by Maven. 11) Not using generics properly. 12) Developers don't use Subversion integration with IDE (Eclipse, Intellij Idea). What do you think? Where should I start? Is any of the things I mentioned not really a problem?

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  • what do you expect from flash in the near future?

    - by algro
    The recent article of steve jobs link made me think about the future of flash. I'm learning actionscript 3.0 in my studies but is it the right decision still to go for it? I was pretty sure that I will be able to build application in as3 for iphones/ipads in the near future. It seems to me, while I would stay with flash, the market will be polarized by apple and adobe and you will always work double for both clientele, or just lose half of them. Which decision would you take as a designer, if you were still at university and you intend to become a freelancer?

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  • 2d Game Making > Where can someone get Free Tilesets?

    - by Iscariot
    I have been scouring the internet for free tilesets that are open to you. I have found http://lostgarden.com/ It does not seem very useful. There are a few things here and there, but overall not much to really make a game off of. http://www.flyingyogi.com/fun/spritelib.html Spritelib is a little better it has some useful information, but is still the graphics are more in the 8bit variety. http://reinerstileset.4players.de/ This is heavily stylized and its hard to have this match with any other free tile-sets available. All other sites I have found have just been rips from games and those are protected by a copyright and remain unusable. Right now I need simple objects to build the inside of buildings, but I have seem to have come up short in that area. I have plenty of things for outside of buildings, but nothing for in. I am hoping someone else has had this problem and has found a solution. If not, I hope the information I have provided can help someone else in their conquest.

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • why does django-registration use an "activation window" for activating accounts?

    - by bharal
    i'm using django-registration, which is a django lib that helps with users registering on a django-built website. All well and dandy, except that it insists i have an "activation email" associated with all new users. It defaults to a 7 day window, after which, if someone signed up (and we then sent an email to confirm their email address) but didn't click on the link in the sent email within the 7 days, then they cannot sign up. Instead, they need to do the whole process all over again. I'm sure this is a concept that exists generally in web design, because why would django-registration make its own arbitrary signup process up? Anyway, the question is why? What do i gain by having the peace of mind knowing that all the users of my site are the kind of go-getters that click on registration emails with 7 days of receiving them? Why should i sleep easier knowing that my database isn't filled with users who, for whatever reason, clicked through to sign up but didn't actually want to sign up? cheers!

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  • Image Replacement (JS/JQuery) working in IE but not FF

    - by Sunburnt Ginger
    I have tried multiple solutions for replacing broken images (both JS & jQuery) and all work perfectly with IE but not in FF, is there a reason for this? Are images handled differently in FF that may cause this? JQuery Example: $("img").error(function(){ $(this).unbind("error").attr("src", "nopic.jpg"); }); Javascript Example: (triggered by onError event in img tag) function noimage(img){ img.onerror=""; img.src="nopic.jpg"; return true; } Both of these examples work perfectly in IE but not at all in FF. What gives? Thanks in advance!

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  • Realy urgent and big help in a little MATLAB game... Please help me!

    - by Sanyi
    Hi! I have to make the game „Planarity” in Matlab, for school project. (If you Google it, you can see and play the game in flash). The computer have to randomly put 5 circles in the coordinate system in different positions. After that it must draw lines between them. When the circles are randomly put in the coordinate system the coordinates must be whole numbers. Good example for number one circle: (3,4) ; bad example for number one circle (2.5 ,6.7). Please if Matlab is a childs game to you help me by sending me the source code for this. I really really need help... Please help me, this can be one hour to you, but a life saving thing to me...

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  • When asked "How do I make a website?" how do you answer?

    - by Luke CK
    A (non-technical) friend of mine has asked me how to make a website. I get this question all the time. After a few questions I found out that she has an idea that could turn into a commercial site. I described three options to her: a) Get a book/enroll in a class/follow some online tutorials and learn how to do it. She's pretty smart and her personality seems like a good match for this sort of thing so I'm sure she could learn but she doesn't have a lot of time spare. Maybe if she started with one of those WYSIWYG editors at first? I stressed that this would take a longer than a couple of weekends of playing around. b) Hire someone to build it. Ranges from ultra cheap to ultra expensive, crappy to good and everything in between. I didn't mention sites like Rentacoder because she hasn't worked on a project like this before and doesn't know what to ask for. At this stage she'd likely ask for a Youtube-MySpace-Google for a few hundred bucks because she doesn't yet understand just how much is involved. c) Find someone technical and partner up with them. I explained that this can either work really well or be a disaster because she'd have to give up some of her ownership of the idea. How do you respond in these situations?

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  • Which web solution should I use for my project?

    - by BenIOs
    I'm going to create a fairly large (from my point of view anyway) web project with a friend. We will create a site with roads and other road related info. Our calculations is that we will have around 100k items in our database. Each item will contain some information like location, name etc. (about 30 thing each). We are counting on having a few hundred thousand unique visitors per month. The 100k items and their locations (that will be searchable) will be the main part of the page but we will also have some articles, comments, news and later on some more social functions (accounts, forums, picture uploads etc.). We were going to use Google AppEngine to develop our project since it is really scalable and free (at least for a while). But I'm actually starting to doubt that AppEngine is right for us. It seems to be for webbapps and not sites like ours. Which system (language/framework etc.) would you guys recommend us to use? It doesn't really mater if we know the language since before (we like learning new stuff) but it would be good if it's something that is future proof.

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  • Tips for begining 3D Application Deelopment

    - by Moon .
    hey, guys i want to create an application that has 3D display. I want all the planets in it. Then the next step is i want to have satellites in it as well. I want to provide an interface to add satellites etc. Offcourse this will include 3D designing and it will be more like a game. I want to know what are the things i need to know to make this.. you know give me like a list 3D modeling and OpenGL etc.

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