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  • Build a custom drawn control for .net compact framework

    - by Hinek
    I just started on the .net compact framework. I want to draw a Sudoku field on the screen. So I put down a PictureBox and defined a method for the Paint event: private void pictureBoxPlayfield_Paint(object sender, PaintEventArgs e) { // use e.Graphics to draw the grid, numbers and cursor } This works, but you can see as the grid is drawn. So my question is, what is the right/better way to create such a custom control? Is there maybe a way to enable double buffering?

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  • OpenCV haar training for static image

    - by Evl-ntnt
    I trying to train haar cascade classificator for card suite detection (which no rotation and has no distortion on image) For example I have file Clubs.png which contents clubs image on white background 20x20 pixels This tutorial is so tangled http://note.sonots.com/SciSoftware/haartraining.html My image varies only in sizes, no distortion or angling. Which commands I must enter in aim to get Clubs.xml file?

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  • C# rotate a string 180 degrees

    - by Tom
    Hi im having a few problems rotating a string, i found that you need graphics.rotate() but when i change the rotation, i cannot even see the string. It appears the pivot point has completely thrown me. Also i saw an example with transform but i decided i did not need this? If my string was a graph label, reading top to bottom and i needed to rotate it 180 degrees so that it read bottom to top, how would i do this? Thanks in advance

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  • Trying to draw an image to a form, but not refreshing

    - by flavour404
    Hi, We are using graphics context of a form to draw an image. However it works fine on initial paint but the image is not being updated unless we set a breakpoint and run it in debug mode, stepping through each time. What is a good way of making a seperate thread to paint on to a form every second? Thanks.

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  • PayPal debit VISA automatically?

    - by Mark
    If I have a Visa card number saved in my database, is there a way I can charge that Visa automatically through the PayPal API without the user having to enter anything? We want to keep this site as easy and hassle-free to use as possible. It would be a variable amount, based on how they use the site. (Don't worry, proper disclaimers will be in place, and the user will be notified)

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  • c# video equivalent to image.fromstream? Or changing the scope of the following script to allow vide

    - by Daniel
    The following is a part of an upload class in a c# script. I'm a php programmer, I've never messed with c# much but I'm trying to learn. This upload script will not handle anything except images, I need to adapt this class to handle other types of media also, or rewrite it all together. If I'm correct, I realize that using (Image image = Image.FromStream(file.InputStream)) basically says that the scope of the following is Image, only an image can be used or the object is discarded? And also that the variable image is being created from an Image from the file stream, which I understand to be, like... the $_FILES array in php? I dunno, I don't really care about making thumbnails right now either way, so if this can be taken out and still process the upload I'm totally cool with that, I just haven't had any luck getting this thing to take anything but images, even when commenting out that whole part of the class... protected void Page_Load(object sender, EventArgs e) { string dir = Path.Combine(Request.PhysicalApplicationPath, "files"); if (Request.Files.Count == 0) { // No files were posted Response.StatusCode = 500; } else { try { // Only one file at a time is posted HttpPostedFile file = Request.Files[0]; // Size limit 100MB if (file.ContentLength > 102400000) { // File too large Response.StatusCode = 500; } else { string id = Request.QueryString["userId"]; string[] folders = userDir(id); foreach (string folder in folders) { dir = Path.Combine(dir, folder); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); } string path = Path.Combine(dir, String.Concat(Request.QueryString["batchId"], "_", file.FileName)); file.SaveAs(path); // Create thumbnail int dot = path.LastIndexOf('.'); string thumbpath = String.Concat(path.Substring(0, dot), "_thumb", path.Substring(dot)); using (Image image = Image.FromStream(file.InputStream)) { // Find the ratio that will create maximum height or width of 100px. double ratio = Math.Max(image.Width / 100.0, image.Height / 100.0); using (Image thumb = new Bitmap(image, new Size((int)Math.Round(image.Width / ratio), (int)Math.Round(image.Height / ratio)))) { using (Graphics graphic = Graphics.FromImage(thumb)) { // Make sure thumbnail is not crappy graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.InterpolationMode = InterpolationMode.High; graphic.CompositingQuality = CompositingQuality.HighQuality; // JPEG ImageCodecInfo codec = ImageCodecInfo.GetImageEncoders()[1]; // 90% quality EncoderParameters encode = new EncoderParameters(1); encode.Param[0] = new EncoderParameter(Encoder.Quality, 90L); // Resize graphic.DrawImage(image, new Rectangle(0, 0, thumb.Width, thumb.Height)); // Save thumb.Save(thumbpath, codec, encode); } } } // Success Response.StatusCode = 200; } } catch { // Something went wrong Response.StatusCode = 500; } } }

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  • How to automatically include a number of images in the SWF file?

    - by Ponty
    Hi, i'm trying to include a number of images in my SWF file not by loading them but by embedding them in the SWF itself. I found the following instruction to do that: [Embed(source="../graphics/images/ss0.png")] private var SS0:Class; Basically, i want to embed a different number of images each time. Is there a way to do that automatically (let's say inside a for loop) or do i have to type manually this instruction for each image i want to include?

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  • VS Express - accessing image added to project folder

    - by Petr
    Hi, I would like to know following: I added the folder "Graphics" into my project and placed one BMP to it. Now I would like to load the image from my code, but I cannot figure out how. I know its simple with resources but is there a way without adding the image into resources? Thanks

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  • Flickering Image in Java?

    - by Noah Cagle
    OK so I am coding a game right now to prepair for Ludum Dare SharkJam, and I am using a new method for programming, because the last method I had crashes my PC, so this one should work. Well it does work and all, better too, but the images that I put in it flicker. Here is the whole main class (where the images are drawn) package me.NoahCagle.watermaze; import java.awt.Color; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferedImage; import javax.swing.JFrame; import me.NoahCagle.watermaze.entity.EntityShark; import me.NoahCagle.watermaze.entity.Player; import me.NoahCagle.watermaze.input.Keys; import me.NoahCagle.watermaze.map.Map; public class Game extends JFrame { private static final long serialVersionUID = 1L; Map map = new Map(0, 0); Player player = new Player(50, 30); static EntityShark shark = new EntityShark(400, 400); public Image dbImage; public Game() { setSize(800, 600); setDefaultCloseOperation(EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); setTitle("Water Maze"); setResizable(false); setBackground(Color.blue); addKeyListener(new Keys()); } public static void main(String[] args) { new Game(); Thread s = new Thread(shark); s.start(); } public void paint(Graphics g) { dbImage = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB); g.drawImage(dbImage, map.x, map.y, null); g.drawImage(player.player, player.x, player.y, this); g.drawImage(shark.shark, shark.x, shark.y, this); repaint(); } } What this code does for me is makes the Images work correctly, just flickering, alot. Can anyone help me with my issue? EDIT: I think it has something to do with where I call the repaint method in the paint method, so look there.

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  • How to attach a line to a moving object?

    - by snow-spur
    Hello i have designed a maze and i want to draw a path between the cells as the 'person' moves from one cell to the next. So each time i move the cell a line is drawn I have done this so far but do not want to show my full code However i get an error saying Circle has no attribute center my circle which is my cell center = Point(15, 15) c = Circle(center, 12) c.setFill('blue') c.setOutline('yellow') c.draw(win) p1 = Point(c.center().getx(), c.center().gety()) this bit is in my loop p2 = Point(getx(), gety()) line = graphics.Line(p1, p2)

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  • How to treat 64-bit words on a CUDA device?

    - by pikkio
    Hi, I'd like to handle directly 64-bit words on the CUDA platform (eg. uint64_t vars). I understand, however, that addressing space, registers and the SP architecture are all 32-bit based. I actually found this to work correctly (on my CUDA cc1.1 card): __global__ void test64Kernel( uint64_t *word ) { (*word) <<= 56; } but I don't know, for example, how this affects registers usage and the operations per clock cycle count.

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  • iPhone. Particle system performance

    - by e40pud
    I try to draw rain and snow as particle system using Core Graphics. In simulator rendering proceeded fine but when I run my app on real device rendering is slow down. So, advise me please approaches to increase particle system drawing performance on iPhone. May be I should use OpenGL for this or CoreAnimation?

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  • javascript ajax save opened pdf

    - by Jovo Krneta
    I was wondering if I could open a pdf in new browser window ,sign it with a smart card ,save it (without file download) and send it back (upload from new browser window ) by using javascript,ajax and php.I can also use javascript inside pdf(call javascript inside pdf). I was thinking something like getElementsByTagName('body')[0].innerHTML of a pdf document, then pass this to php using ajax and saving to server.Can I do this...

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  • atheros wireless device driver

    - by Rolo Susie
    I got a new laptop recently, and have been having trouble with it dropping wifi since I got it, the card is Qualcomm Atheros ar9485wb-eg. I've updated to the latest available drivers, currently 10.0.0.263, and tried other suggestions on the lenovo website, including uninstalling the driver and letting it install again. One thing I've noticed is when I look at the troubleshooting log, it gives the device driver number as 10.0.0.209. Does this mean the update isn't applying properly? Any help appreciated, Thanks

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  • A simple, clean web layout

    - by Shaun_web
    Ok, so I hate CSS/HTML graphic design... What do you guys recommend as a sample template or website that you think has great CSS and html layout? From my past experience it's best to get a page that has a white background and little dependency on graphics -- that's clean, and easy to modify ;-).

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  • What's the simplest and most robust way to have constant-height submit button with rounded corners?

    - by taw
    Constant height so just left/right images should be necessary instead of having 4+, right? I'd still want top-to-bottom color gradient (and different one on hover). If possible, I'd prefer if it was still an <input type='submit'> and not anything weird. Is there any way (website / imagemagick script etc.) to generate these images automatically or do I need to draw them in some graphics program?

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  • android tag editor

    - by GatesReign
    It is my first time building an android app. Was wondering firstly, if there are demos that exists which could help me to build a media tag editor (form to edit mp3 files). I would also like to know how to populate the sd card on the emulator. Any help on android would be good. Thanks all!

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  • C# - Xbox Live Stat Grabber

    - by user335932
    I'm working on an xbl stat grabber. I have a problem I dont understand how to get the "gamer card" Heres an example : http://www.youtube.com/watch?v=6HA-uz_v6A0&feature=related I already have the avatar but I don't get how you can grab the stats and recent games... Thanks! PS. Please don't tell me its been done its too help me learn C# not make a ground breaking NEW program..

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  • drawRect in actionscript3

    - by NativeCoder
    var blockGraphics : Graphics = null; blockGraphics.clear(); blockGraphics.beginFill(255); blockGraphics.drawRect(10,10,10,10); I am trying to simply draw a rectangle but nothing appears on the screen. What am i missing?

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