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  • Using branches for a mini project or module of project: Good practice?

    - by TheLQ
    In my repo I have 3 closely related mini projects: 1 server and 2 clients. They are all quite small (<3 files each). Since they are so small and so closely related I just dropped them in folders in one single repo. However now that I know I can't clone a single directory in my VCS of choice (Mercurial), I'm considering splitting them up. However I'm confused about general best practice: Is it okay to put different small projects in different branches, or should they all go in different repos? I'm currently leaning towards branching since I can't easily splice out the file history of the different projects but then your using a feature in a way it wasn't meant to be used.

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  • Solving programming problems or contributing code?

    - by nischayn22
    What are the best skills to develop for a college graduate?? Should one spend hours/days trying to solve problems on codechef or topcoder or contribute code to open source organizations? My personal experience says solving problems teaches you how to make optimal code and learn new programming techniques (which someone else has researched and made available) to solve problems, whereas contributing to open source teaches you how to organize code (so others can work on it), use coding conventions and make "real" use of what you have learnt so far, blah blah!! Also another thing to note is that many companies are hiring today based on one's problem solving skills (Is this something I should worry about?) P.S. I have done little of online problem solving and little of code contribution (via GSoC), but left confused what I should continue doing (as doing both simultaneously isn't easy).

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  • Creating a 2D Line Branch (Part 2)

    - by Danran
    Yesterday i asked this question on how to create a 2D line branch; Creating a 2D Line Branch And thanks to the answered provided, i now have this nice looking main branch; *coloured to show the different segments in the final item. Now is the time now to branch things off as discussed in the article; http://drilian.com/2009/02/25/lightning-bolts/ Again however i am confused as to the meaning of the following pseudo code; splitEnd = Rotate(direction, randomSmallAngle)*lengthScale + midPoint; I'm unsure how to actually rotate this correctly. In all honesty i'm abit unsure what to-do completely at this part, "splitEnd" will be a Vector3, so whatever happens in the rotate function must then return some form of directional rotation which is then * by a scale to create length and then added to the midPoint. I'm not sure. If someone could explain what i'm meant to be doing in this part that would be really grateful.

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  • How to design console application with good seperation of UI from Logic

    - by JavaSa
    Is it considered an overkill for console application to be design like MVC , MVP or N tier architecture? If not which is more common and if you can link me to simple example of it. I want to implement a tic tac toe game in console application. I have a solution which hold two projects: TicTacToeBusinessLogic (Class library project) and TicTacToeConsoleApplication (Console application project) to represent the view logic. In the TicTacToeConsoleApplication I've Program.cs class which holds the main entry point (public static void Main). Now I face a problem. I want the game to handle its own game flow so I can: Create new GameManager class (from BL) but this causing the view to directly know the BL part. So I'm a little confused how to write it in an acceptable way. Should I use delegates? Please show me a simple example.

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  • Nvidia Driver versions?

    - by Patrick Krenz
    I've looked all over and can't find any reason as to why or how Nvidia names their drivers. for example they have a 330.xxx/340.xxx series that are current but also a 300.xxx and i've found that they aren't always release in order by number. Here's an example on there site with version and release date 331.38 - January 13 334.16 - Feb 7 331.49 - Feb 18 I'm really confused about what driver to actually go with, a few different series versions seem to work adequately and I just want to have an understanding of it and what the best option to work from would be. I really appreciate any information

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  • wireless not connecting in 12.04 update

    - by Julie
    I just updated from 10.04 to 12.04. I am not very knowledgeable at all with Ubuntu since it is still relatively new to me. I went through the whole update today and yesterday and now that it is finished it will not acknowledge that there are any wireless connections around, nor does it give me an option to pick one. it just tells me what ones I've used in the past. is there any way that someone can help me? I have read through and attempted almost every fix that everyone has found and nothing is working and I'm super confused.

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  • What payment processors fullfill this requirements and what are their pluses and minuses? [on hold]

    - by Sharen Eayrs
    Accept credit card Allow me to automatically credit a customers' account. We're not selling e-book. We're selling a credit to our account. So it's important that customers do not get credited twice. Easy to program and integrate with our sites. Have affiliate programs. Transfer money to bank accounts quickly Accept merchants from many countries No monthly fee is a plus. I am thinking of using 2co.com avangate.com clickbank.com Some people reccomend https://stripe.com/us/features (is it easy to implement) http://www.paymentwall.com/ There are so many payment processor I am very confused. Can anyone tell me pluses and minuses of those ones. or perhaps others. What would be the plus and minuses of those 3 that you know off

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  • Problems installing Ubuntu on unallocated space

    - by Adam
    I've been trying to install Ubuntu on some unallocated space, but I'm getting confused with the manual partition setup. I didn't want to try the other options for it suggested that everything on my drive would be erased (but I might be wrong) I have an old(ish) laptop with a 60GB hard-drive. Theres a Windows 7 partition of 30GB, followed by 20GB of unallocated space, then HP's Windows recovery partition of under 10GB. Do I need to format the empty space in windows first? What's the recommended method in this case?

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  • keep getting added to hosts.deny + iptables

    - by Sc0rian
    I am confused to why this has started to happen. On my local network, if I click 10-20 apache/http links my server will decide to add me hosts.deny file and block me on iptables. Its not just apache, it seems to happen with any kinda of traffic, that comes in on a flood method. Like I use subsonic, if I change tracks 10-20 times, it will do it. I would assume I have some sort of firewall which is sitting on the server which is doing this. However I do not have fail2ban or any denyhosts in /var/lib. I cannot work out why I keep getting added to hosts.deny/iptables. Thanks

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  • Setting density for Android game

    - by Asghar
    I am developing an Android game, in which a ball (bitmap) translates( is in motion). So I have provided motion equations for the ball. I have checked my app on Samsung galaxy S2 whose actual density is roundly 252 dpi, and It works fine on that. So my question is that Does these motions of bitmaps in surfaceView, depends on actual density of phone( i.e 252 dpi for S2) or generalized density(i.e 240 dpi). I am confused whether if I run this app on 235 dpi smartphone, So will it have the same performance of motion as it is on Galaxy S2( with 252 dpi) or it would be little slow ? Any help will be appreciated.

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  • "Backup Intervals" in rsnapshot.conf?

    - by Patrick
    A simple question about rsnapshot. In order to perform daily backups I'm going to add lines to cron in my Ubuntu. Then, why do I have also these lines in the rsnapshot.conf ? ######################################### # BACKUP INTERVALS # # Must be unique and in ascending order # # i.e. hourly, daily, weekly, etc. # ######################################### interval hourly 6 interval daily 7 interval weekly 4 #interval monthly 3 If I use cron, should I disable them ? thanks ps. I've just realized that in the crontab I still have "hourly" and "daily". Should I then uncomment only the one I use in the crontab ? And what's the point to specify hourly if it is already specified in cron ? I'm a bit confused. # crontab -e 0 */4 * * * /usr/local/bin/rsnapshot hourly 30 23 * * * /usr/local/bin/rsnapshot daily

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  • Does a code inherit GNU GPL if it just link to GPL librrary?

    - by user14284
    Sorry for bad English. Suppose there is a library xxx under GNU GPL, that provide a function yyy. Suppose my code links to the library and use this function. Does my code inherit GPL license? IANAL, but my thoughts are conflicting: On other hand, my code is derivative from the library, so it should inherit GPL. On other hand, my code just use link to the xxx. Maybe there are other libraries, that has the same interface (particularly, they provide yyy function with same functionality, but different implementation). My code may link to any. My code really doesn't directly derived from xxx, it just use its interface. So, my code shouldn't inherit GPL. I'm confused. ADDED. The question is absolutely abstract. I don't mean any concrete GPL library.

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  • What do you look for when debugging deadlocks?

    - by Michael K
    Recently I've been working on projects that heavily use threading. I think that I'm OK at designing them; use stateless design as much as possible, lock access to all resources that more than one thread needs, etc. My experience in functional programming has helped that immensely. However, when reading other people's thread code, I get confused. I am debugging a deadlock right now, and since the coding style and design are different from my personal style, I am having a difficult time seeing potential deadlock conditions. What do you look for when debugging deadlocks?

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  • Mobile: Physics and movement actions

    - by meganegora
    I've been using spritekit for a while for a few small games. One thing I've noticed is that spritekit is the first game framework I've used that allows me to apply move actions to physics bodies. (without anything screwing up at least.) Are there any cross platform game frameworks I can use that allow move actions on physics bodies? Not impulses. I've used cocos2d in the past and when I tried ccmoveby on physics bodies the simulation would get totally confused. I rather not use cocos2d anyway. I'm asking because I want to make cross platform games and spritekit is iOS only.

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  • Is programming in layers real?

    - by Aura
    I am fairly new in product development and I am trying to work over a product. The problem that I have realized is that people draw diagrams and charts showing different modules and layers. But as I am working alone (I am my own team) I got a bit confused about the interaction I am facing in the development within the programs and I am wondering whether developing a product in modules is real or not? Maybe I am not a great programmer, but I see no boundaries when data start to travel from frontend to backend.

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  • I'm trying to install postgresql on 12.04, and it's just not working

    - by Pointy
    I've got a new installation and I'm trying to get Postgresql working. The database was installed and I started a restoration from a dump on another machine, but that ran into problems because I had forgotten to install the "contrib" package. I used "pg_dropcluster" to drop the old cluster so I could start from scratch, and that's when things went weird. The first manifestation of this was that /etc/postgresql was just empty. I uninstalled the postgresql package and reinstalled, several times, to no avail. Is there something I can do to figure out why apt is confused here? I've done this many times on many systems and never seen anything like this happen.

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  • Transitioning from Chemical engineering to software industry what to do??

    - by console cowboy
    Hello all. Currently I am in my last semester of Engineering & has made my mind to switch to software field but given my knowledge of programming limited only to C. I am confused what to do next.Currently i have two choices. Get good at C, learn Python & write some good code/Apps & increase my employability chances. Do some Java/.Net certifications to increase my employability chances? Any kind of advice/suggestion is highly welcomed. P.S:I am also good at Linux & have a above average knowledge of operating systems. P.p.s: Advice from Indian Programmers would be beneficial.

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  • Tips for managing internal and external links using WordPress [closed]

    - by keruilin
    So I'm looking for ways to optimize my site for user and search engine purposes. I've read several articles and looked at several different plugins. To say the least, I'm thoroughly confused as what are the best practices for managing internal and external links. Here is a list of some of my questions: Which internal links should be set to "nofollow"? Which external links should be set to "nofollow"? To what degree does actively managing links contribute to your PR? Should you use "nofollow" blindly on all links in comments? If a link to an external site is broken (404 or whatever), should you "nofollow" that link? What about "noindex"? As you can see, lots of questions. I'm hoping that you experienced webmasters can give a newb some best-practice advice.

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  • How do I render terrain in a 2.5D perspective, like in the game Don't Starve?

    - by Hamdan
    I have experience in making 2D side scroller games such as Terraria, but now I want to challenge myself and make a game that has a 2.5D perspective. The game I am trying to mimic is Don't Starve. Right now my focus is on figuring out how to render the ground. I am having a hard time figuring out how they generated the ground, and then rendered it. The way I think they rendered the ground is by first painting the ground in some paint program, and then somehow manipulating that flat image so that it appears to have depth. I am completely confused by how you would actually render that type of terrain. I want the terrain to have the following features: Look like the terrain in Don't Starve, here is a video showing the terrain in Don't Starve The terrain will be flat, and the camera's angle and perspective will be fixed Any tips and hints will be appreciated, Thank you in advance. (I am working in Java, using the Light Weight Java Game Library (LWJGL).)

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  • Instructions on Installing the FreeNX server on Ubuntu Karmic (9.10) are incorrect

    - by Bob Free
    How does one fix (or report an error) on an 'immutable' help.ubuntu.community wiki page? I am a registered member of the wiki. On http://help.ubuntu.com/community/FreeNX under the section: Installing the FreeNX server on Ubuntu Karmic (9.10) and higher, step #2, bjorn-nostvold erroneously changed on 2013-01-24 "add-apt-repository" to "apt-add-repository". The original "add-apt-repository" is correct - at least on my Karmic (9.10) version of Ubuntu. By the number of confused people I've found via google search, this seems to be throwing off a lot of people, myself included.

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  • SEO tool is telling me title, description and keywords don't exist, but they do. Where is the problem?

    - by DaveDev
    I'm using the following tool to analyse how 'optimal' a site that I'm working on is for search engines: http://tools.seobook.com/general/spider-test/ I enter the URL for the site - http://ftmsuat.moneymate.com - into the search bar, and it returns a breakdown of the contents of the page. I'm a little confused by what I see though. According to the results, the page doesn't have a title, description or keywords. But if you check the source of the page, those elements are definitely there. So I'm wondering now, which is wrong? seobook.com or my page?

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  • LL(8) and left-recursion

    - by Peregring-lk
    I want to understand the relation between LL/LR grammars and the left-recursion problem (for any question I know parcially the answer, but I ask them as I don't know nothing, because I am a little confused now, and prefer complete answers) I'm happy with sintetized or short and direct answers (or just links solving it unambiguously): What type of language isn't LL(8) languages? LL(K) and LL(8) have problems with left-recursion? Or only LL(k) parsers? LALR(1) parser have troubles with left or right recursion? What type of troubles? Only in terms of the LL/LALR comparision. What is better, Bison (LALR(1)) or Boost.Spirit (LL(8))? (Let's suppose other features of them are irrelevant in this question) Why GCC use a (hand-made) LL(8) parser? Only for the "handling-error" problem?

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  • Building dynamic bounding box hierachies.

    - by adivasile
    I've been reading about collision detection and I saw that the first part was a coarse detection which generates possible contacts using bounding box hierarchies. I understand the concept of splitting up your objects in groups, to speed up the detection phase, but I'm a little confused on how do you actually build the hierachy, more so on what criteria is used to group them together. Do I iterate through all the objects in the scene, and check the distance between them to see where they should be inserted in the tree? Do you know some resources that may shed some light on this topic for me?

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  • grub rescue error, [on hold]

    - by Lucas Smith
    I was trying to install a Linux OS to an partition alongside Windows 8 and Ubuntu, but I got confused and I just canceled the installation. Then I booted into Windows 8 and deleted the 20GB partition that I created. When I restarted the computer I got stuck at the following error message: error: no such partition grub rescue> I don't know what to do. I do not want to lose any data. Please help! Sorry for not selecting any answers, I overrited Linux with Windows XP and then repaired the Master Boot Record for Windows 8 and deleted XP, I'm now staying at Windows 8.

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  • Drawing flaming letters in 3d on OpenGL ES 2.0

    - by Chiquis
    I am a bit confused about how to achieve this. What i want is to "draw with flames". I have achieved this with textures successfully, but now my concern is about doing this with particles to achieve the flaming effect. Am I supposed to have a Path in where i should add many particle emitters along the path that will "be emitting flames"? I understand the concept for 2d, but for 3d are the particles (that are quads) always supposed to be facing the user? Edit: Something else im worried about is the performance hit that will occur by having that many particle emitters, because there can be many letters and drawings at the same time. And each of these elements will have many particle emitters.

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