Search Results

Search found 10632 results on 426 pages for 'self education'.

Page 27/426 | < Previous Page | 23 24 25 26 27 28 29 30 31 32 33 34  | Next Page >

  • How do you get aware of new tools?

    - by Konstantin Petrukhnov
    How do you get aware of new tools (libraries, applications, etc)? This question is only about "getting aware" that some tool exist and could be used. Learning and trying is different issue. Right now I get most awareness from stackexchange and freshmeat sites. But I wonder if there are more efficient way. E.g. 80% of freshmeat projects are no-use for me, but it reasonable overhead, because tools that I find trough it save me days or even weeks. Here are some related, but a bit different questions: How much time do you invest in exploring new technology? How to become aware of new languages, techniques and methodologies? What website are you using most to keep you updated on software development?

    Read the article

  • is it better to spend my free time mastering a language I work with or learning a new one?

    - by edthethird
    I work full time on an android project and am very comfortable with both java and the android framework. On a good day, I would rate my abilities at an 8, and maybe a 7 on a bad day. I've recently found myself with more free time then I'm used too, so I have been working on a lot of personal projects. I am beginning to wonder what others think about this; is it worth my time to continue experimenting and pushing Android, or would I be better off learning another language? What do you all think about this? What would you do with more free time and energy than you know what to do with?

    Read the article

  • My Big Break - this is my story and I am sticking to it ;)

    - by dbasnett
    The value of undertaking new and difficult tasks can have many wonderful consequences, don't you agree? Here is the story of my big break. Remember yours? During the mid 70's I was in the Navy and worked as a computer operator at the CNO's Command and Control computer system (WWMCCS) in the Washington Navy Yard. I was a tape ape, but knew that I wanted to be a systems programmer. One day the Lieutenant in charge of the OS group was running a test that required the development system to be re-booted, and I was politely hinting that I wanted out of computer operations. As he watched the accounting tape rewind to BOT and then search for where it had just been (severalminutes) he told me if I would fix "that" he would have me transferred. I couldn't say "Deal" fast enough. Up until then my programming experience had been on Edsger Dijkstra's favorite computer (sic), an IBM 1620. It took almost 6 months of learning the assembler for the Honeywell 6000 and finding the code responsible for rewinding the tape and then forwarding it. After much trial and error at o’dark thirty I succeeded. The tape barely moved and my “patch” was later adopted by many other sites. Lieutenant Jack Cowan kept his promise and I have gone on to have a varied and enjoyable career. To Jack, and the rest of the crew (Ken, Stu, Neil, Tom, Silent W, Mr. Jacobs, Roy, Rocco, etc.) I’d like to thank you all.

    Read the article

  • Does a programmer really need college?

    - by Dfranc3373
    I am currently a junior in college, however I have had multiple jobs programming since high school. Currently I work programming at a company part time using many different languages that I have learned the past few years. I recently sat down with a advisor and discovered with the classes I have left to take, I will learn next to nothing in them, as I already know the concepts and how to apply them for all the classes. My current job has offered me a full time position and I have had other companies email me as well. My question is if I know for a fact that I cannot learn more at college, is there even a point in staying? I know for a fact I could spend my time in more productive ways programming and working then what I am doing in school. Do you think to be looked at seriously as a programmer you need a degree?

    Read the article

  • How to prepare for a programming competition? Graphs, Stacks, Trees, oh my! [closed]

    - by Simucal
    Last semester I attended ACM's (Association for Computing Machinery) bi-annual programming competition at a local University. My University sent 2 teams of 3 people and we competed amongst other schools in the mid-west. We got our butts kicked. You are given a packet with about 11 problems (1 problem per page) and you have 4 hours to solve as many as you can. They'll run your program you submit against a set of data and your output must match theirs exactly. In fact, the judging is automated for the most part. In any case.. I went there fairly confident in my programming skills and I left there feeling drained and weak. It was a terribly humbling experience. In 4 hours my team of 3 people completed only one of the problems. The top team completed 4 of them and took 1st place. The problems they asked were like no problems I have ever had to answer before. I later learned that in order to solve them some of them effectively you have to use graphs/graph algorithms, trees, stacks. Some of them were simply "greedy" algo's. My question is, how can I better prepare for this semesters programming competition so I don't leave there feeling like a complete moron? What tips do you have for me to be able to answer these problems that involve graphs, trees, various "well known" algorithms? How can I easily identify the algorithm we should implement for a given problem? I have yet to take Algorithm Design in school so I just feel a little out of my element. Here are some examples of the questions asked at the competitions: ACM Problem Sets Update: Just wanted to update this since the latest competition is over. My team placed 1st for our small region (about 6-7 universities with between 1-5 teams each school) and ~15th for the midwest! So, it is a marked improvement over last years performance for sure. We also had no graduate students on our team and after reviewing the rules we found out that many teams had several! So, that would be a pretty big advantage in my own opinion. Problems this semester ranged from about 1-2 "easy" problems (ie bit manipulation, string manipulation) to hard (graph problems involving fairly complex math and network flow problems). We were able to solve 4 problems in our 5 hours. Just wanted to thank everyone for the resources they provided here, we used them for our weekly team practices and it definitely helped! Some quick tips that I have that aren't suggested below: When you are seated at your computer before the competition starts, quickly type out various data structures that you might need that you won't have access to in your languages libraries. I typed out a Graph data-structure complete with floyd-warshall and dijkstra's algorithm before the competition began. We ended up using it in our 2nd problem that we solved and this is the main reason why we solved this problem before anyone else in the midwest. We had it ready to go from the beginning. Similarly, type out the code to read in a file since this will be required for every problem. Save this answer "template" someplace so you can quickly copy/paste it to your IDE at the beginning of each problem. There are no rules on programming anything before the competition starts so get any boilerplate code out the way. We found it useful to have one person who is on permanent whiteboard duty. This is usually the person who is best at math and at working out solutions to get a head start on future problems you will be doing. One person is on permanent programming duty. Your fastest/most skilled "programmer" (most familiar with the language). This will save debugging time also. The last person has several roles between assessing the packet of problems for the next "easiest" problem, helping the person on the whiteboard work out solutions and helping the person programming work out bugs/issues. This person needs to be flexible and be able to switch between roles easily.

    Read the article

  • How would you rank these programming skills in order of learning them? [closed]

    - by mumtaz
    As a general purpose programmer, what should you learn first and what should you learn later on? Here are some skills I wonder about... SQL Regular Expressions Multi-threading / Concurrency Functional Programming Graphics The mastery of your mother programming language's syntax/semantics/featureset The mastery of your base class framework libraries Version Control System Unit Testing XML Do you know other important ones? Please specify them... On which skills should I focus first?

    Read the article

  • What are the best ways to professionally increase your online presence?

    - by Rob S.
    I've been hunting around the job market for a little bit now and I've been shocked by some of the things I am seeing. Software developers who make themselves more "known" online are getting far more and far better positions than people competing against them who are not as well "known" online. After doing some reading on the subject I realized that I actually shouldn't be so shocked by this. We are living in the most fast paced era of mankind and employers want to be able to learn as much as they can about a potential employee before they hire them. The easier we as software developers make it for us to be found it seems the better are chances of landing that dream job become. In some cases, employers are even finding us instead of us applying to them. So what are some of the best ways for me as a software developer to increase my online presence? I already hang around stack exchange sites such as programmers and stack overflow increasing my rep whenever I can. I maintain many open source projects as both a committer and project owner on Google Code and Github. I have a Twitter account, a website, and a blog. What else can I do to give myself a bigger online presence? Additionally, are there any good do's and don'ts for handling your web presence? Bashing your employer is an obvious don't but I'm interested in everything from the most basic to most subtle suggestions to give yourself a more appealing online presence. Thank you very much in advance for your time.

    Read the article

  • Random number generation algorithm for human brains?

    - by Magnus Wolffelt
    Are you aware of, or have you devised, any practical, simple-to-learn "in-head" algorithms that let humans generate (somewhat "true") random numbers? By "in-head" I mean.. preferrably without any external tools or devices. Also, a high output (many random numbers per minute) is desirable. Asked this on SO but it didn't get much interest. Maybe this is better suited for programmers.. :) I'm genuinely curious about anything that people might have come up with on this problem.

    Read the article

  • What benefits does a game design degree have for a hobby game programmer?

    - by sm4
    I am interested in studying game design, not because I want a job in the games industry, but because I am interested in the subject itself. I read the following questions, but they mostly deal with the effects on your career in game industry. Should I consider a graduate degree in game development? Game Development Degree vs Computer Science Degree First I thought a game development degree could be beneficial. But from the websites of colleges that offer such degrees, I feel like its more about basic programming with examples from games. This college offers game design degrees, for example. My question is, can I benefit from such a degree when I already have a degree in Computer Science, I already know programming, I'm already developing a game and finally, I have this site to help me when I get stuck?

    Read the article

  • Dangers of two Jobs? Violating Company Policy?

    - by Stephen Furlani
    Hey, I'm working for a company full-time and myself part-time. I started learning the Mac OS/Cocoa/Objective-C at work, and then I got the "Brilliant Idea" that I'd like to program for the iPhone. The iPhone stuff is going well, but I'm earning money there because I'm applying skills I learned on the job. What is commonly considered violating company policy on things like this? Is there any danger of the company claiming 'ownership' of my side-job? If I leave the company, could they ask me to stop working at my side business? The company and my iphone stuff are in completely different "areas" but I'm still concerned. What can I do to make sure? What else should I be wary of? Has anyone run into bad stuff like this before? Thanks,

    Read the article

  • Techniques for getting off the ground in any language

    - by AndyBursh
    When I start learning a new language, I have a couple of simple implementations that I like to complete to familiarise myself with the language. Currently, I write: Fibonacci and/or factorial to get the hang of writing and calling methods, and basic recursion Djikstras shortest path (with a node type) to get to grips with making classes (or whatever the language equivalent is) with methods and properties, and also using them in slightly more complex code. I was wondering: does anybody else have any techniques or tools they like to use when getting off the ground in a new language? I'm always looking for new things to add to my "start-up routine".

    Read the article

  • Importance of a 1st Class Degree

    - by Nipuna Silva
    I'm currently at the 3rd year following a degree in Software Engineering. I'm thinking of moving into a research field in the future (programming language design, AI etc.) My problems are, What is the advantage/importance of carrying a 1st Class Degree (Honors for Americans) in to the industry rather than with just simple pass. Is it really important to have a 1st Class? Is it the practical knowledge i have to give priority or the theoretical knowledge, or both?

    Read the article

  • Why are we as an industry not more technically critical of our peers? [closed]

    - by Jarrod Roberson
    For example: I still see people in 2011 writing blog posts and tutorials that promote setting the Java CLASSPATH at the OS environment level. I see people writing C and C++ tutorials dated 2009 and newer and the first lines of code are void main(). These are examples, I am not looking for specific answers to the above questions, but to why the culture of accepting sub-par knowledge in the industry is so rampant. I see people posting these same type of empirically wrong suggestions as answers on www.stackoverflow.com and they get lots of up votes and practically no down votes! The ones that get lots of down votes are usually from answering a question that wasn't asked because of lack of reading for comprehension skills, and not incorrect answers per se. Is our industry that ignorant as a whole, I can understand the internet in general being lazy, apathetic and un-informed but our industry should be more on top of things like this and way more critical of people that are promoting bad habits and out-dated techniques and information. If we are really an engineering discipline, why aren't people held to a higher standard as they are in other engineering disciplines? I want to know why people accept bad advice, poor practices as the norm and are not more critical of their peers in the software industry.?

    Read the article

  • Speaking at Atlanta.MDF on March 12

    - by RickHeiges
    I am fortunate enough to be speaking to a user group with a really cool name - Atlanta.MDF (Microsoft Database Forum). Although I visit Atlanta often, it usually involves running from one councourse to another and rarely do I get the chance to visit the user group. I have made it to the user group on several occassions in the past, but it has been several years. This will be my first presentation to the group. I will be speaking about Database Consolidation - something I have been doing for years....(read more)

    Read the article

  • This 24 Hours of PASS was "Different"

    - by RickHeiges
    Last week, the latest iteration of "24 Hours of PASS" was held. It was "Different" for me. Why? Because I was not an active participant on the days of the event other than being an attendee. I was involved in some aspects of the planning for the event when deciding the theme and format, etc. I was on many calls and email threads for the planning of this event. I did the moderator/speaker training a few weeks prior to the event. But on the days that the event was actually held, I was not on pins and...(read more)

    Read the article

  • Graduate expectations versus reality

    - by Bobby Tables
    When choosing what we want to study, and do with our careers and lives, we all have some expectations of what it is going to be like. Now that I've been in the industry for almost a decade, I've been reflecting a bit on what I thought (back when I was studying Computer Science) programming working life was going to be like, and how it's actually turning out to be. My two biggest shocks (or should I say, broken expectations) by far are the sheer amount of maintenance work involved in software, and the overall lack of professionalism: Maintenance: At uni, we were all told that the majority of software work is maintenance of existing systems. So I knew to expect this in the abstract. But I never imagined exactly how overwhelming this would turn out to be. Perhaps it's something I mentally glazed over, and hoped I'd be building cool new stuff from scratch a lot more. But it really is the case that most jobs are overwhelmingly maintenance, bug fixing, and support oriented. Lack of professionalism: At uni, I always had the impression that commercial software work is very process-oriented and stringently engineered. I had images of ISO processes, reams of technical documentation, every feature and bug being strictly documented, and a generally professional environment. It came as a huge shock to realise that most software companies operate no differently to a team of students working on a large semester-long project. And I've worked in both the small agile hack shop, and the medium sized corporate enterprise. While I wouldn't say that it's always been outright "unprofessional", it definitely feels like the software industry (on the whole) is far from the strong engineering discipline that I expected it to be. Has anyone else had similar experiences to this? What are the ways in which your expectations of what our profession would be like were different to the reality?

    Read the article

  • How can a student programmer improve his teamwork skill?

    - by xiao
    I am a student right now. Recently, I am working in a project as a leader with three other students. Due to the lack of experience, our project is progressing slowly and our members are frustrated. They do not feel sense of accomplishment in the project. I am pressured and frustrated, too. But as a team leader, I think I need to push them. But I do not know how to do. Do I help them solve coding problem or just encouragement? But if I pay too much attention on it, it would slow down my own progress. It is a not technical question, but it is very common in software development. I hope veteran programmers would give me some suggestions. Thanks!

    Read the article

  • I know fundamental programming. But how do I get started in game development now?

    - by Rohan Menon
    I'm a 20 year old programming student. I know fundamental programming in BASIC, C, C++ and JAVA. What I wanted to ask is, where do I go from here? Are there any books that the community can mention that will help me develop a game or at least learn game development? I've had a lot of ideas and really want to make some sort of prototype to see if I'm suited for the industry. I really don't mind learning any new languages but I need to know what I should begin with. A good book that will help with a little more understanding as I go up will be very helpful. Maybe a tutorial to develop some basic 2D games like a side-scroller, snake or pocket tanks in an easy to understand SDK? I know that to get some credit under your belt, you need to be able to make a few games on your own. Also, what platform should I start on? The PC, iOS or Android (as an introduction) for now. I don't want to get into high level game design just yet. Just something a bit basic to help out in future development. Anything pointing me in the right direction will be really really helpful. Edit: Also, I want to say that I'm looking towards this from a game designer's point of view more than a game programmer. I want suggestions on any SDKs or easy to use programs I can use to understand game design. Then delve deeper into the programming after that. Not as employment but as developing your own games (for now).

    Read the article

  • How does someone with a business degree become a software consultant?

    - by gambit14
    I'm a 4th year computer engineering student from a reputable university in Toronto and i'm curious as to how some of these software consulting positions with the large firms (Accenture, Deloitte, IBM, etc.) accept business grads as well as comp-sci and computer engineers? How does a business grad consult on software without having a background in software? Besides communication skills and other soft skills, what separates me from a business grad for these positions? Thanks.

    Read the article

  • How do I learn to develop financial software?

    - by Jack Smartie
    I would like to know what I have to learn to become a financial software developer in the area of brokerage/investment software. I apologize if this question is off topic. I'm not sure where to put it. What programming language(s) is most commonly used in the financial world? Financial software requires highly accurate and redundant features. Are these programming skills learned through experience, a class, or a book?

    Read the article

  • How to create an auto-grader in and for Python

    - by recluze
    I'm trying to create an auto-grader for one of my beginning programming courses for python. From my online search, I've come to know that it is effectively a unit test framework that tests the student's code rather than production code but I'm not really sure how to structure the flow of the program. Can anyone please provide a strategy for submission of code by students and automating the whole process of marking? For instance, how would the student code be submitted and then stored/structured on disk, how would the grades be stored/reported? I'm only looking for a broad strategy and will try on my own to fill in the blanks. (I asked this on stockoverflow.com initially but it's considered as off-topic and I was suggested to ask here.)

    Read the article

  • coding after a couple beers

    - by Patrick
    Sometimes after work I'll come home and have a beer or two and I've found that once I have a beer in me, my desire to code drops precipitously. I'm not talking about getting hammered or anything, but I can't seem to get up the gumption to do any coding. I'm still fine to do other things, i.e.- paying bills, playing games, reading, etc, it's just coding. I know that some people prefer to code with some beer in them. Is this normal, or do I need to practice coding under the influence so if the need ever arises, I'm ready for it. (I will only be coding on pet projects, nothing serious while CUI)

    Read the article

  • What would you say to a bunch of software engineering students on their first day at college?

    - by Álvaro
    Next Friday I'm giving a short (30 min.) talk to a bunch of software engineering students who will be attending the same university I did. Some context: The place is Montevideo, Uruguay The university is Universidad de la República (public, free university) The Software Engineering programme takes 5 years (if you're very good and don't start working early). Around 800 new students per year, around 80 graduates per year. Conditions are harsh, particularly the first two years. Most of them probably have no idea what software engineering or programming is. My goal would be to somehow give them an idea of the field and hopefully motivate them to endure the hardships ahead to eventually become successful developers. So the question is: what would you tell these people?

    Read the article

  • Is it good to review programs with seniors and boss even if it is working fine?

    - by Himanshu
    In my company, before delivery of any project, my boss asks my seniors to review programs written by me or other team members or sometimes boss also sits with us for review. I think it is a good way of getting knowledge, but sometimes when programs are working fine, they don't work same after review and I need to look again into my program. They says that review helps to optimize program and query execution, but can we prefer optimization over actual functioning of program?

    Read the article

  • How do I grok NHibernate's QueryOver API?

    - by Brant Bobby
    I've run into the limits of what NHibernate 3.0's LINQ provider is capable of and decided it's time to learn about one of the more powerful (or at least feature-complete) options: the QueryOver API. The problem is, I have zero experience with ICriteria, and all of the tutorials I've been able to find online either: Assume I'm an ICriteria expert and simply show me how to convert ICriteria code to the new fluent interface, or Are trivial "here's how you do an inner join" examples that don't really help me understand more complex concepts like projections, subqueries, requirements, or whatever other magic the API is capable of. What should I read to really learn about QueryOver, and how to make full use of it?

    Read the article

< Previous Page | 23 24 25 26 27 28 29 30 31 32 33 34  | Next Page >