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  • How to unit test generic classes

    - by Rowland Shaw
    I'm trying to set up some unit tests for an existing compact framework class library. However, I've fallen at the first hurdle, where it appears that the test framework is unable to load the types involved (even though they're both in the class library being tested) Test method MyLibrary.Tests.MyGenericClassTest.MyMethodTest threw exception: System.MissingMethodException: Could not load type 'MyLibrary.MyType' from assembly 'MyLibrary, Version=1.0.3778.36113, Culture=neutral, PublicKeyToken=null'.. My code is loosely: public class MyGenericClass<T> : List<T> where T : MyType, new() { public bool MyMethod(T foo) { throw new NotImplementedException(); } } With test methods: public void MyMethodTestHelper<T>() where T : MyType, new() { MyGenericClass<T> target = new MyGenericClass<T>(); foo = new T(); expected = true; actual = target.MyMethod(foo); Assert.AreEqual(expected, actual); } [TestMethod()] public void MyMethodTest() { MyMethodTestHelper<MyType>(); } I'm a bit stumped though, as I can't even get it to break in the debugger to get to the inner exception, so what else do I check? EDIT this does seem to be something specific to the Compact Framework - recompiling the class libraries and the unit tests for the full framework, gives the expected output (i.e. the debugger stops when I'm going to throw a NotImplementedException).

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  • VS.NET 2008 - Stop Giving me a Table Adapter.......

    - by mdjtlj
    I'm trying to see if there is a way to stop VS.NET 2008 from doing something which is very annoying to me and our particular standards of coding. When you create a blank dataset and then drag over from the server a table (or tables), VS.NET automatically creates a table adapter for that table, puts the connection information into the XML definition of the XSD and also puts a setting on the property to this database. This requires us to delete the table adapter, get rid of the connection info the XSD file and then go delete the local setting which has been added to the project. I know that I could probably leave all of that stuff and not use it, but that just seems wrong and bloated. Any idea on how to turn this off?

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  • Managing project configurations in VS 2010

    - by Toby
    I'm working on a solution with multiple projects (class libraries, interop, web application, etc) in VS2010. For the web application, I would like to take advantage of the config transformations in VS2010, so at one point I added configurations for each of our environments: Development, Test, Production, and so on. Some time later, after having rearranged the project layout, I noticed that some projects show all of the configurations in the properties page dropdown. Some projects (added since I did that setup) show only the standard Debug & Release configurations. Once I realized that this was going to make build configurations worse, not better, I decided to remove all of the extra configurations I had added. I've removed all of the various configuration options from the solution, but the projects that had the alternate configuration options still have them, and I can't figure out how to get rid of them in individual projects. Also, now that I see that not all projects have to have the same configurations, I would like to create my environmental configurations at the solution level, and in the web application project (for the config transforms), but leave all of the class libraries with the basic Debug/Release configurations. I've been unable to find any tool in the UI, or any information on the 'Net, concerning how to set up such a thing. So, in short, what's the best/easiest way to manage configurations at the project level in VS2010?

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  • Update JSON file C# W8 development

    - by AndrewB
    At the moment, I've got a JSON file with content looking like this: { "username": "test", "someNumber":100 } I'm using JSON.Net to fetch the .JSON file from a webserver - C#: var http = new HttpClient(); http.MaxResponseContentBufferSize = Int32.MaxValue; var response = await http.GetStringAsync(URI); var result = JsonConvert.DeserializeObject<DatClass.Result>(response); This works great together with the class getting/setting the properties. However, what I would like to know is whether there's a good way for a user to update the .JSON file through a textbox UI? As in: [textbox - update username] [update button] - username sent to server - .JSON file updated - [textblock - showing updated username in UI]. I'm not looking for exact code solutions, I'm rather looking for good solutions on this, and/or if this is a terrible idea of an easy database(?).

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  • No-overflow cast on x64

    - by Cheeso
    I have an existing C codebase that works on x86. I'm now compiling it for x64. What I'd like to do is cast a size_t to a DWORD, and throw an exception if there's a loss of data. Q: Is there an idiom for this? Here's why I'm doing this: A bunch of Windows APIs accept DWORDs as arguments, and the code currently assumes sizeof(DWORD)==sizeof(size_t). That assumption holds for x86, but not for x64. So when compiling for x64, passing size_t in place of a DWORD argument, generates a compile-time warning. In virtually all of these cases the actual size is not going to exceed 2^32. But I want to code it defensively and explicitly. This is my first x64 project, so... be gentle.

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  • Unable to build any C++ projects on VS 2010?

    - by Nick Brooks
    When I try to "Build" a project it says: The operation could not be completed. Unspecified error When I try to debug the debugger says: The debugger cannot continue the process I really don't understand what is wrong with that? The project is fine and it compiles perfectly on VS 2008.

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  • checked list box

    - by Xaver
    i want to do some actions when all items in checked list box are unchecked. There is only event ItemCheck but the check state is not updated until after the ItemCheck event occurs.

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  • How to load a type in parent-child website

    - by salvationishere
    I am developing a C# VS 2008 / SQL Server 2008 website. Although this same code compiles in the Project version, the website version does not compile. Many of their files are the same so I do not understand even where to look. The only compile error I get is: Could not load type 'DataMatch' in my DataMatch.aspx file. Is the problem in my web.config file? How do websites differ from projects in VS? All four of these files reside in same directory. Default.aspx file: <%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="AddFileToSQL" Title="Untitled Page" % ... Default.aspx.cs file: ... using System.Data.SqlClient; using System.Security.Principal; namespace AddFileToSQL { public partial class AddFileToSQL : System.Web.UI.Page { ... DataMatch.aspx file: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="DataMatch.aspx.cs" Inherits="DataMatch" % ... DataMatch.aspx.cs file: ... using System.Web.UI.WebControls; using AddFileToSQL; public partial class DataMatch : AddFileToSQL { ...

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  • Dubugging a program not run within the debugger and without a crash

    - by Mick
    I left a program running last night, it worked fine for about 5 hours and then one of its built-in self-diagnostic tests detected a problem and brought up a dialog box telling me the issue. The program was built with debug information (/Zi). Is it possible to somehow get the debugger started so I can examine the value of some variables within the program? Or is it too late?

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  • Group partial class shortcut

    - by Fred Yang
    I have to cs file for one partial class. I know that I can modify project file to group them together like way that vs.net group *.aspx and *.aspx.cs, but is there a way to do that in vs.net IDE directly?

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  • VS2010 is removing code from designer without warning - causing issues

    - by schmoopy
    I have a WinForm with a pretty complex layout (has lots of controls, panels, etc.) Whenever i open the form the file is automatically checked out from source control and it removes anything in the designer file that refereces my menustrip or statusstrip ie: the following get removed (w/o warning) Me.MyMenuStip.SuspendLayout() Me.MyStatusStrip.SuspendLayout() Me.MyMenuStrip.ResumeLayout(False) Me.MyMenuStrip.PerformLayout() Me.MyStatusStrip.ResumeLayout(False) Me.MyStatusStrip.PerformLayout() The code still builds, but there are no Menu or Status items rendered. Any ideas on what i can do? I do not want to just remove/add the menustrip for instance cause i would loose all of my menu items (and there are a lot) Thanks in advance!

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  • What's the best way to share one Entity Framework 4 data model among multiple applications (meant to

    - by Ivan
    A project (a "solution" to say in VS terms) of mine consists of an ASP.Net 4 Dynamic Data Entities web application, some WinForms applications, some WPF applications, some services. All they are intended to work with one SQL Server database, generated from an Entity Framework 4 model as table-per-type, with lots of inheritance and multiple self-referencing relations. Where do I best put my model? In a separate class library, a copy in every project, in one project, etc. What naming should I best use? Is it good idea to name it MySolution.MyClassLibrary.MySolutionEntities, or just MySolutionEntities or just MySolution? Can you share any useful experience on this subject?

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  • How to edit a StoryBoard to put it in a Button Style ?

    - by pi-corellis
    Hello, I've created a storyboard for a button in blend that I want it to apply everytime the button is pressed, So I tried to create a style,I've been stucked for a long time now. here is the code of my Storyboard: <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleX)" Storyboard.TargetName="button"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <CubicEase EasingMode="EaseOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="0.85"> <EasingDoubleKeyFrame.EasingFunction> <QuinticEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <QuarticEase EasingMode="EaseIn"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleY)" Storyboard.TargetName="button"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <CubicEase EasingMode="EaseOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="0.85"> <EasingDoubleKeyFrame.EasingFunction> <QuinticEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <QuarticEase EasingMode="EaseIn"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> And Here is the code of my button style: <Style x:Key="ParametersButton" TargetType="ButtonBase" > <Setter Property="Background" Value="{StaticResource TransparentBrush}"/> <Setter Property="BorderBrush" Value="{StaticResource PhoneForegroundBrush}"/> <Setter Property="Foreground" Value="{StaticResource PhoneForegroundBrush}"/> <Setter Property="MinHeight" Value="72" /> <Setter Property="BorderThickness" Value="{StaticResource PhoneDefaultBorderThickness}"/> <Setter Property="FontFamily" Value="{StaticResource PhoneFontFamilyNormal}"/> <Setter Property="FontSize" Value="{StaticResource PhoneFontSizeMediumLarge}"/> <Setter Property="Padding" Value="0,15,15,0"/> <Setter Property="Height" Value="72"/> <Setter Property="Width" Value="72"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ButtonBase"> <Grid Background="Transparent" > <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"/> <VisualState x:Name="MouseOver"/> <VisualState x:Name="UnPressed"/> <VisualState x:Name="Pressed"> <Storyboard> <!--Here is where I want to insert my StoryBoard--> </Storyboard> </VisualState> <VisualState x:Name="Disabled"/> </VisualStateGroup> <VisualStateGroup x:Name="FocusStates"> <VisualState x:Name="Focused"/> <VisualState x:Name="Unfocused"/> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Border x:Name="ButtonBackground" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="0" CornerRadius="0" Background="#FF1BA1E2" Margin="{StaticResource PhoneTouchTargetOverhang}" RenderTransformOrigin="0.5,0.5"> <ContentControl x:Name="foregroundContainer" FontFamily="{TemplateBinding FontFamily}" Foreground="{TemplateBinding Foreground}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" FontSize="{TemplateBinding FontSize}" Padding="{TemplateBinding Padding}" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}"/> </Border> </Grid> </ControlTemplate> </Setter.Value> </Setter> How can I proceed ? Thanks, Renaud

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  • What is the best way to detect Copy (Ctrl+C) event in an IWpfTextView?

    - by Nick U
    I am trying to detect a copy event in the text view and I have been researching the best way to do this. Is it to possibly hook into the StandardCommand Copy event somehow and detect it that way? Or is it possible to use the KeyProcessor(and simply detect Ctrl+C keypresses)? My extension is currently implementing the IWpfTextViewCreationListener; is there a way to somehow get access to the KeyProcessor or StandardCommand from the IWpfTextView that the listener is passing to me? If so, can you post a code sample that demonstrates this? Thanks, Nick

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  • vb.net project template how can I leave the root namesapce empty

    - by Wietze Veld
    I have been tinkering with the VS 2010 template. So far I am able to create a vb.net class library project from my template. However, one small thing is bugging me. In my project template the default assembly name is the same as the default file name. I have left the root namespace empty. But when I create a new project from the template, VS 2010 automatically fills the root namespace with the same name as my assembly name. My template project (vbproj) for the assembly name and root namespace looks like this: <AssemblyName>$safeprojectname$</AssemblyName> <!-- RootNameSpace should always be empty. --> <RootNamespace></RootNamespace> But as said, when I leave this empty it is always overwritten with the assembly name. Even if I create a custom parameter with an empty string as value to replace the root namespace, it is still overridden. Any help is appreciated.

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  • my window's handle is unused and cannot be evaluated

    - by numerical25
    I am trying to encapsulate my Win32 application into a class. My problem occurs when trying to initiate my primary window for the application below is my declaration and implementation... I notice the issue within my class method InitInstance(); declaration #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; implementation #include "stdafx.h" #include "RenderEngine.h" HINSTANCE RenderEngine::m_hInst = NULL; bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL;// When I step into my code it says on this line 0x000000 unused = ??? expression cannot be evaluated m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd)// At this point, memory has been allocated unused = ??. It steps over this { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow))// m_nCmdShow = 1 and m_hWnd is still unused and expression {//Still cannot be evaluated. This statement is true. and shuts down. return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and my winMain function that calls the class // RenderEngine.cpp : Defines the entry point for the application. #include "stdafx.h" #include "RenderEngine.h" // Global Variables: RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; }

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  • Looking for a good C++ based RSS API

    - by Rhubarb
    I tried http://code.google.com/p/feed-reader-lib but holy cow, talk about difficult to build. It has a nightmare of dependencies on Xerces and Xalan, both of which seem to be choking under the new VisualStudio 2010 C++ compiler. I've wasted hours trying to build this thing which is a shame. Does anyone have anything a little easier to hit the ground running with?

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  • inline and member initializers

    - by Alexander
    When should I inline a member function and when should I use member initializers? My code is below.. I would like to modify it so I could make use some inline when appropriate and member initializers: #include "Books.h" Book::Book(){ nm = (char*)""; thck = 0; wght = 0; } Book::Book(const char *name, int thickness, int weight){ nm = strdup(name); thck = thickness; wght = weight; } Book::~Book(){ } const char* Book::name(){ return nm; } int Book::thickness(){ return thck; } int Book::weight(){ return wght; } // // Prints information about the book using this format: // "%s (%d mm, %d dg)\n" // void Book::print(){ printf("%s (%d mm, %d dg)\n", nm, thck, wght); } Bookcase::Bookcase(int id){ my_id = id; no_shelf = 0; } int Bookcase::id(){ return my_id; } Bookcase::~Bookcase(){ for (int i = 0; i < no_shelf; i++) delete my_shelf[i]; } bool Bookcase::addShelf(int width, int capacity){ if(no_shelf == 10) return false; else{ my_shelf[no_shelf] = new Shelf(width, capacity); no_shelf++; return true; } } bool Bookcase::add(Book *bp){ int index = -1; int temp_space = -1; for (int i = 0; i < no_shelf; i++){ if (bp->weight() + my_shelf[i]->curCapacity() <= my_shelf[i]->capacity()){ if (bp->thickness() + my_shelf[i]->curWidth() <= my_shelf[i]->width() && temp_space < (my_shelf[i]->width() - my_shelf[i]->curWidth())){ temp_space = (my_shelf[i]->width()- my_shelf[i]->curWidth()); index = i; } } } if (index != -1){ my_shelf[index]->add(bp); return true; }else return false; } void Bookcase::print(){ printf("Bookcase #%d\n", my_id); for (int i = 0; i < no_shelf; i++){ printf("--- Shelf (%d mm, %d dg) ---\n", my_shelf[i]->width(), my_shelf[i]->capacity()); my_shelf[i]->print(); } }

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  • Upgraded jquery to 1.4.2. Now project doesn't find jquery

    - by Jova
    I have a C# ASP.NET MVC application which has been using jquery 1.3.2 in VS2008 environment. I decided to upgrade to 1.4.2 and added the file to my project. Changed the reference in my masterpage header to the new version. But now nothing works, it's like it can't find the jquery library. What could be wrong?

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  • Using TFS Team Build 2010 to deploy to Dev site and create packages for Staging and Production sites

    - by Kb
    I am trying to configure a TFS Team Build 2010 to perform automatic deployment to development environment and creation of deployment packages for staging and production environment. In the field for MSBuildArguments in the build definition I have: /p:DeployOnBuild=True <br/> /p:DeployTarget=MsDeployPublish <br/> /p:MSDeployPublishMethod=RemoteAgent <br/> /p:CreatePackageOnPublish=True <br/> /p:DeployIISAppPath=devwebsitename<br/> /p:MsDeployServiceUrl=http://deployserver/MsDeployAgentService<br/> /p:UserName=username<br/> /p:Password=password<br/> Automatic deployment of dev web site is ok and I get a package for the web site generated How can I (the same build) get deploy packages for the other environments : Staging and Production? Or am I missing som basic concept here?

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  • Suppress errors of files that are not set to be built from the "Error List" window

    - by ohadsc
    I have some cs files in my project that are not set to be built (Properties - Build Action = None). They contain bits of code that don't compile as a whole and are there merely for reference. I don't care about any compilation errors in them, but they appear in the "Error List" window, cluttering it. Is there some way to tell VS to ignore errors in that file? Or in all files not set to be built, at that ? I'm using VS 2010 Thanks

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  • DrawString only works in top-left part of form vb.net

    - by WillumMaguire
    Here is my code Public Class Form1 Public MyFormObject As Graphics = Me.CreateGraphics Public objFont = New System.Drawing.Font("arial", 20) Public a, b As Integer Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Randomize() For i = 1 To 10 a = CInt(Int(Rnd() * Me.Width)) b = CInt(Int(Rnd() * Me.Height)) MyFormObject.DrawString("text", objFont, System.Drawing.Brushes.Black, a, b) Next End Sub End Class As you can see, I have one button that draws the string "text" randomly in the form 10 times. My problem is that it will ONLY draw the string in the upper-left portion of the form, roughly 260x260 starting at 0,0. It literally cuts off the text if it goes beyond. Why is this? Shouldn't it work for the entire form?

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