Search Results

Search found 270542 results on 10822 pages for 'default stack size'.

Page 273/10822 | < Previous Page | 269 270 271 272 273 274 275 276 277 278 279 280  | Next Page >

  • Changing the <input> type in IE with JavaScript

    - by MrEnder
    The line <input type="text" name="passwordLogin" value="Password" onfocus="if(this.value=='Password'){this.value=''; this.type='password'};" onblur="if(this.value==''){this.value='Password'; this.type='text'};" size="25" /> works in all web browsers except IE... How can I fix it for IE? Ok made some changes to still have an error I want it to work like this like here <input type="text" name="usernameLogin" value="Email" onfocus="if(this.value=='Email'){this.value=''};" onblur="if(this.value==''){this.value='Email'};" size="25" /> if I dont enter anything it will put the value back So I tried this <td colspan="2" id="passwordLoginTd"> <input id="passwordLoginInput1" type="text" name="passwordLogin" value="Password" onfocus="passwordFocus()" size="25" /> <input id="passwordLoginInput2" style="display: none;" type="password" name="passwordLogin" value="" onblur="passwordBlur()" size="25" /> </td> <script type="text/javascript"> //<![CDATA[ passwordElement1 = document.getElementById('passwordLoginInput1'); passwordElement2 = document.getElementById('passwordLoginInput2'); function passwordFocus() { passwordElement1.style.display = "none"; passwordElement2.style.display = "inline"; passwordElement2.focus(); } function passwordBlur() { if(passwordElement2.value=='') { passwordElement2.style.display = "none"; passwordElement1.style.display = "inline"; passwordElement1.focus(); } } //]]> </script> as you can see the blur does not work =[ ok finally got it thanks to the help needed to remove passwordElement1.focus();

    Read the article

  • how to set the output image use com.android.camera.action.CROP

    - by adi.zean
    I have code to crop an image, like this : public void doCrop(){ Intent intent = new Intent("com.android.camera.action.CROP"); intent.setType("image/"); List<ResolveInfo> list = getPackageManager().queryIntentActivities(intent,0); int size = list.size(); if (size == 0 ){ Toast.makeText(this, "Cant find crop app").show(); return; } else{ intent.setData(selectImageUri); intent.putExtra("outputX", 300); intent.putExtra("outputY", 300); intent.putExtra("aspectX", 1); intent.putExtra("aspectY", 1); intent.putExtra("scale", true); intent.putExtra("return-data", true); if (size == 1) { Intent i = new Intent(intent); ResolveInfo res = list.get(0); i.setComponent(new ComponentName(res.activityInfo.packageName, res.activityInfo.name)); startActivityForResult(i, CROP_RESULT); } } } public void onActivityResult (int requestCode, int resultCode, Intent dara){ if (resultCode == RESULT_OK){ if (requestCode == CROP_RESULT){ Bundle extras = data.getExtras(); if (extras != null){ bmp = extras.getParcelable("data"); } File f = new File(selectImageUri.getPath()); if (f.exists()) f.delete(); Intent inten3 = new Intent(this, tabActivity.class); startActivity(inten3); } } } from what i have read, the code intent.putExtra("outputX", 300); intent.putExtra("outputY", 300); is use to set the resolution of crop result, but why i can't get the result image resolution higer than 300x300? when i set the intent.putExtra("outputX", 800); intent.putExtra("outputY", 800); the crop function has no result or crash, any idea for this situation? the log cat say "! ! ! FAILED BINDER TRANSACTION ! ! !

    Read the article

  • Spring MessageSource not being used during validation

    - by Jeremy
    I can't get my messages in messages.properties to be used during Spring validation of my form backing objects. app-config.xml: <bean id="messageSource" class="org.springframework.context.support.ResourceBundleMessageSource"> <property name="basename" value="messages" /> </bean> WEB-INF/classes/messages.properties: NotEmpty=This field should not be empty. Form Backing Object: ... @NotEmpty @Size(min=6, max=25) private String password; ... When I loop through all errors in the BindingResult and output the ObjectError's toString I get this: Field error in object 'settingsForm' on field 'password': rejected value []; codes [NotEmpty.settingsForm.password,NotEmpty.password,NotEmpty.java.lang.String,NotEmpty]; arguments [org.springframework.context.support.DefaultMessageSourceResolvable: codes [settingsForm.password,password]; arguments []; default message [password]]; default message [may not be empty] As you can see the default message is "may not be empty" instead of my message "This field should not be empty". I do get my correct message if I inject the messageSource into a controller and output this: messageSource.getMessage("NotEmpty", new Object [] {"password"}, "default empty message", null); So why isn't the validation using my messages.properties? I'm running Spring 3.1.1. Thanks!

    Read the article

  • Event problems with FF

    - by s4v10r
    Hi all :) Made this sweet little script to auto change fields after input. Works nicely in IE, Chrome and Safari, but not in FF or opera. JS code: function fieldChange(id, e){ var keyID = (window.event) ? event.keyCode : e.keyCode; if (document.getElementById(id).value.length >= 2){ if (keyID >= 48 && keyID <= 57 || keyID >= 96 && keyID <= 105){ switch(id){ case "textf1": document.getElementById("textf2").focus(); break; case "textf2": document.getElementById("textf3").focus(); break; case "textf3": if (document.getElementById(id).value.length >= 4){ document.getElementById("nubPcode").focus(); } break; } } } HTML: <div class="privateOrderSchema"> <input type="text" id="textf1" name="textf1" maxlength="2" size="4" onKeyUp="fieldChange('textf1')"/>- <input type="text" id="textf2" name="textf2" maxlength="2" size="4" onKeyUp="fieldChange('textf2')" />- <input type="text" id="textf3" name="textf3" maxlength="4" size="5" onKeyUp="fieldChange('textf3')" /> </div> <div class="privateOrderSchema"> <input type="text" id="nubPcode" name="nubPcode" size="4" maxlength="4" /> <br /> </div> Does anybody know how to send the "e" var in this scenario? Tnx all :D ur gr8!

    Read the article

  • How much memory I would need for something like this?

    - by Vdas Dorls
    If I create social portal similar to Twitter (not exactly twitter, but similar in my country), how much space would I need for images? I guess with 100 gb of disk space it won't be enough, so could you please give me some information how much I would exactly need? And is there any suggestions how should I add the profile images? Is there any tactics from programming side, when I could save some space uploading and hosting images for profile users? I guess, each time user changes images, it would be good to delete the previous image, correctly? In additional, how much disk space would be needed for 1000000 user profiles, if we have like 15 default images, and part of the users won't upload their own images, but use some of the default ones. So 3 questions - How much disk space I would need to hold a good social portal? Is there any suggested way to deal with pictures with PHP to save disk space? How much disk space would be needed for 1000000 user profile, if we have like 15 default images and part of the users won't upload their own, but instead use one of the 15 default images?

    Read the article

  • Make an empty DIV height and width of its container

    - by Olly F
    My HTML currently contains a background image that stretches with the viewport. Within that, I plan to place a div that stretches to the height and width of the viewport and has black background colour at 50% opacity. I've set the div to be 100% width and height. The div is not stretching and I can't figure out why! HTML: <!DOCTYPE HTML> <html lang="en"> <head> <title>Tester</title> <meta charset="UTF-8"/> <style type="text/css"> html { background: url(http://cjpstudio.com/wp-content/uploads/2011/12/cityrock1.jpg) no-repeat center center fixed; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; background-size: cover; } #background-color { width: 100%; height: 100%; background-color: #000000; } </style> </head> <body> <div id="background-color"> </div> </body>

    Read the article

  • Can I connect to SQL from JavaScript MVC?

    - by user54197
    I am populating a list of names that will be added to my Sql Database. In this simple case, how do I send the information to SQL server without my page being refreshed? <script type="text/javascript"> function addNewRow() { $('#displayPropertyTable tr:last').after('<tr><td style="font-size:smaller;" class="name"></td><td style="font-size:smaller;" class="address"></td></tr>'); var $tr = $('#displayPropertyTable tr:last'); var propertyCondition = $('#txtPropAddress').val(); if (propertyCondition != "") { $tr.find('.name').text($('#txtPropName').val()); $tr.find('.address').text($('#txtPropAddress').val()); } } </script> ... <table id="displayPropertyTable" width= "100%"> <tr> <td style="font-size:smaller;" class="name"></td> <td style="font-size:smaller;" class="address"></td> </tr> </table> ... <table> <tr> <td><b>Name</b></td> <td colspan="2"><input id="txtPropName" type="text" /></td> </tr> <tr> <td><b>Address</b></td> <td colspan="2"><input id="txtPropAddress" type="text" /></td> </tr> </table> ... <button onclick="addNewRow();">Add</button>

    Read the article

  • how to compare the checksums in a list corresponding to a file path with the file path in the operat

    - by surab
    Hi all, how to compare the checksums in a list corresponding to a file path with the file path in the operating system In Python? import os,sys,libxml2 files=[] sha1s=[] doc = libxml2.parseFile('files.xml') for path in doc.xpathEval('//File/Path'): files.append(path.content) for sha1 in doc.xpathEval('//File/Hash'): sha1s.append(sha1.content) for entry in zip(files,sha1s): print entry the files.xml contains <Files> <File> <Path>usr/share/doc/dialog/samples/form1</Path> <Type>doc</Type> <Size>1222</Size> <Uid>0</Uid> <Gid>0</Gid> <Mode>0755</Mode> <Hash>49744d73e8667d0e353923c0241891d46ebb9032</Hash> </File> <File> <Path>usr/share/doc/dialog/samples/form3</Path> <Type>doc</Type> <Size>1294</Size> <Uid>0</Uid> <Gid>0</Gid> <Mode>0755</Mode> <Hash>f30277f73e468232c59a526baf3a5ce49519b959</Hash> </File> </Files> I need to compare the sha1 checksum in between tags corresponding to the file specified in between the tags, with the same file path in base Operating system.

    Read the article

  • Select part of text in a tag

    - by atlantis
    The DOM structure looks like this (existing website ... cant modify it): <table> <tr><td> <br><hr size="1"><strong>some heading 1</strong><br> <br>some text 1<br> <br><hr size="1"><strong>some heading 2</strong><br> <br>some text 2<br> </td></tr> </table> I want to manipulate it so that it looks like this <table> <tr><td> <br><hr size="1"><strong>some heading 1</strong><br> <br>some text 1<br> </td></tr> <tr><td> <br><hr size="1"><strong>some heading 2</strong><br> <br>some text 2<br> </td></tr> </table> Using the solution posted here, I am able to get hold of the hr, strong, br tags and move them into new td elements. However, I am not able to get hold of "some text 1" since it is directly contained within the td and using .text() on td will give me both "some text 1" as well as "some text 2". Any idea?

    Read the article

  • Proftpd log issue

    - by ggenov
    Hi, I'm developing an application where I read the current changes in certain folders on the server via FTP. The problem is that on files which begin with non-standart symbols as "~" the FTP server doesn't write full path name in the log Here is a part of my log: myuser [14/Jun/2010:20:50:11 +0000] ::ffff:217.145.84.66 [STOR] [/home/myuser/public_html/galleries/~ajax-loader.gif] myuser [14/Jun/2010:20:50:11 +0000] ::ffff:217.145.84.66 [MFMT] [-] myuser [14/Jun/2010:20:50:11 +0000] ::ffff:217.145.84.66 [MLST] [-] myuser [14/Jun/2010:23:50:11 +0300] ::ffff:217.145.84.66 [MLST] [-] myuser [14/Jun/2010:20:50:11 +0000] ::ffff:217.145.84.66 [MLST] [-] myuser [14/Jun/2010:20:50:12 +0000] ::ffff:217.145.84.66 [PASV] [-] myuser [14/Jun/2010:20:50:12 +0000] ::ffff:217.145.84.66 [STOR] [/home/myuser/public_html/galleries/~~ajax-loader.gif                                                                                            ] myuser [14/Jun/2010:20:50:12 +0000] ::ffff:217.145.84.66 [MFMT] [-] myuser [14/Jun/2010:20:50:12 +0000] ::ffff:217.145.84.66 [MLST] [-] myuser [14/Jun/2010:23:50:12 +0300] ::ffff:217.145.84.66 [MLST] [-] myuser [14/Jun/2010:23:50:22 +0300] ::ffff:217.145.84.66 [DELE] [] As you can see, all operations work very well except [DELE] command. My proftpd.conf file and its log's settings: LogFormat               default "%U %t %a [%m] [%f]" ExtendedLog             /var/log/proftpd ALL default #SystemLog               /var/log/proftpd ALL default #TransferLog             /var/log/proftpd ALL default Does anybody have a solution for this issue ?

    Read the article

  • CSS call from code behind not working

    - by SmartestVEGA
    I have the following entries in the css file. a.intervalLinks { font-size:11px; font-weight:normal; color:#003399; text-decoration:underline; margin:0px 16px 0px 0px; } a.intervalLinks:link { text-decoration:underline; } a.intervalLinks:hover { text-decoration:none; } a.intervalLinks:visited { text-decoration:underline; } a.selectedIntervalLink { font-size:12px; font-weight:bold; color:#003399; text-decoration:none; margin:0px 16px 0px 0px; } a.intervalLinks:active { text-decoration:underline; font-size:large ; } Whenever i take the click on some links (not shown) which is embedded in the webpage ..i can see the change in the link a.intervalLinks:active { text-decoration:underline; font-size:large ; (the font of the link will become large) but after clicking the page refreshes ..the changes will go away i want to keep the change for ever in that link ...even there is a page refresh i understood that ..this can achieved only throughg the code behind of asp.net Following code should work:but unfortunately its not ..could anyone help? protected override void OnInit(EventArgs e) { rptDeptList.ItemDataBound += new RepeaterItemEventHandler(rptDeptList_ItemDataBound); } void rptDeptList_ItemDataBound(object sender, RepeaterItemEventArgs e) { if (e.Item.DataItem == null) return; LinkButton btn = (LinkButton)e.Item.FindControl("LinkButton1"); btn.Attributes.Add("class", "intervalLinks"); } Current html code for links has been shown below : <ItemTemplate> <div class='dtilsDropListTxt'><div class='rightArrow' ></div> <asp:LinkButton ID="LinkButton1" runat="server" Text=<%#DataBinder.Eval(Container.DataItem, "WORK_AREA")%> CssClass="intervalLinks" OnClick="LinkButton1_Click" ></asp:LinkButton> </div> </ItemTemplate> Could anyone help?

    Read the article

  • An array of LPWSTR pointers, not working right.

    - by BigBirdy
    Declare: LPWSTR** lines= new LPWSTR*[totalLines]; then i set using: lines[totalLines]=&totalText; SetWindowText(totalChat,(LPWSTR)lines[totalLines]); totalLines++; Now I know totalText is right, cause if i SetWindowText using totalText it works fine. I need the text in totalLines too. I'm also doing: //accolating more memory. int orgSize=size; LPWSTR** tempArray; if (totalLines == size) { size *= 2; tempArray = new LPWSTR*[size]; memcpy(tempArray, lines,sizeof(LPWSTR)*orgSize); delete [] lines; lines = tempArray; } to allocate more memory when needed. My problem is that the lines is not getting the right data. It works for the first time around then it get corrupted. I thought at first i was overwriting but totalLines is increase. Hopefully this is enough information.

    Read the article

  • How to traverse table in Jquery and add a class?

    - by SWL
    I have a simple table of two rows. The first column is required, but the others are not; however, I would like them to be required in pairs. So if the user enters a value for Quantity3, then Size3 should also now be required. As a fiddle: http://jsfiddle.net/NaRts/7/ <tr> <td><input name="qty1[492]" class="qty required" type="text"></td> <td><input name="qty2[492]" class="qty" type="text"></td> <td><input name="qty3[492]" class="qty" type="text"></td> </tr><tr> <td><input name="size1[492]" type="text" class="size required" ></td> <td><input name="size2[492]" type="text" class="size" ></td> <td><input name="size3[492]" type="text" class="size" ></td> </tr> And the simple jQuery I have is: $('.qty').keyup(function() { var s = $(this).attr('name'); // = qty3[418] var qtyID = s.replace(/[^1-9\[\]]/g, ""); // = 3[418] var SizeID = "size" + qtyID; var $sizeInput = $(this).closest('tr').next().find(SizeID); $sizeInput.css('background-color', 'green'); $sizeInput.addClass('required'); //I tried this too but it didn't work //$(this).parent().find(SizeID).addClass('required'); });? ? Any help is much appreciated.

    Read the article

  • How Can I Compress Texture in OpenGL on iPhone/iPad?

    - by nonamelive
    Hi, I'm making an iPad app which needs OpenGL to do a flip animation. I have a front image texture and a back image texture. Both the two textures are screenshots. // Capture an image of the screen UIGraphicsBeginImageContext(view.bounds.size); [view.layer renderInContext:UIGraphicsGetCurrentContext()]; image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); // Allocate some memory for the texture GLubyte *textureData = (GLubyte*)calloc(maxTextureSize*4, maxTextureSize); // Create a drawing context to draw image into texture memory CGContextRef textureContext = CGBitmapContextCreate(textureData, maxTextureSize, maxTextureSize, 8, maxTextureSize*4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast); CGContextDrawImage(textureContext, CGRectMake(0, maxTextureSize-size.height, size.width, size.height), image.CGImage); CGContextRelease(textureContext); // ...done creating the texture data [EAGLContext setCurrentContext:context]; glGenTextures(1, &textureToView); glBindTexture(GL_TEXTURE_2D, textureToView); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, maxTextureSize, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData); // free texture data which is by now copied into the GL context free(textureData); Each of the texture takes up about 8MB memory, which is unacceptable for an iPhone/iPad app. Could anyone tell me how can I compress the texture to reduce the memory. I'm a complete newbie to OpenGL. Any help would be appreciated!

    Read the article

  • movie does not start in full screen in flash video player

    - by jodeci
    We have this legacy code of a flash video player that functions well enough but still has some loose ends I need to tighten up. It can do the basic "switch to full screen and back to normal size" stunts, however with one exception. On the first fresh load of the app, if I switch to full screen mode first, and then click to play the movie, the player would be in full screen, yet the movie itself would remain in it's original size. //trigger if (stage.displayState == StageDisplayState.NORMAL) { stage.addEventListener('fullScreen', procFullScreen); stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.FULL_SCREEN; //mv:VideoDisplay mv.percentHeight = 100; mv.percentWidth = 100; mv.x = 0; mv.y = 0; } // event handler if (event.fullScreen) { mv.smoothing = true; this.height = stage.height; this.width = stage.width; //videoCanvas:Canvas videoCanvas.height = Application.application.height; videoCanvas.width = Application.application.width; fullScreenViewStack.selectedIndex = 1; } The VideoDisplay object even returns the expected width/height, but the movie just plays in it's original size. If I switch screen sizes during movie playback, then the movie size will shrink or stretch as it should. I'm running out of ideas, any suggestions? Thanks in advance!

    Read the article

  • Making an owner-draw button transparent against its arbitrary background in WINCE

    - by EndsOfInvention
    Hi I am trying to place an owner-draw button transparently onto a background. I have no trouble doing this when the background is a solid colour but if the background is an image I cannot seem to get the correct HDC (handle to device context) to Bitblt() the area that button covers. The HDC that is passed as part of the DRAWITEMSTRUCT gives me a button-default-grey area. If I attempt to get the parent of the HWND and then the device context of that i.e pdc = GetDC(GetParent(hWnd)); then the background that gets BitBlt'd is the background of the last painted window. I hope this question makes sense. this is the code I have: pdis = (LPDRAWITEMSTRUCT)(lParam); hdc = pdis->hDC; button = pdis->CtlID - IDC_BUTOFFSET; //pdc = GetDC((hWnd)); pdc = GetDC(GetParent(hWnd)); hbm = CreateCompatibleBitmap(pdc, Buttons_[button]->bc.Size.cx, Buttons_[button]->bc.Size.cy); SelectObject(hdc, hbm); BitBlt(hdc, 0, 0, Buttons_[button]->bc.Size.cx, Buttons_[button]->bc.Size.cy, pdc, Buttons_[button]->bc.Position.x, Buttons_[button]->bc.Position.y, SRCCOPY); TIA Best regards Ends

    Read the article

  • Why SetMinimumSize sets the minimal heights but not width?

    - by Roman
    Here is my code: import javax.swing.*; import java.awt.*; public class PanelModel { public static void main(String[] args) { JFrame frame = new JFrame("Colored Trails"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); JPanel firstPanel = new JPanel(); firstPanel.setLayout(new GridLayout(4, 4)); firstPanel.setMaximumSize(new Dimension(4*100, 4*100)); firstPanel.setMinimumSize(new Dimension(4*100, 4*100)); JButton btn; for (int i=1; i<=4; i++) { for (int j=1; j<=4; j++) { btn = new JButton(); btn.setPreferredSize(new Dimension(100, 100)); firstPanel.add(btn); } } mainPanel.add(firstPanel); frame.add(mainPanel); frame.setSize(520,600); //frame.setMinimumSize(new Dimension(520,600)); frame.setVisible(true); } } When I increase the size of the window (by mouse) I see that my panel does not increase its size. It is the expected behavior (because I set the maximal size of the panel). However, when I decrease the size of the window, I see that width of the panel is decreased too (while the height is constant). So, the setMinimumSize works only partially. Why is that?

    Read the article

  • CSS "Cover" - No scroll bars?

    - by Lynda
    I am using the cover property to create a background image that fills the background and resizes with the browser. But I run into one issue, the page has a lot of content and no scroll bars appear for me to scroll down! Here is the code I am using: body{ background: url(path.jpg) no-repeat center center fixed; -webkit-background-size: cover; -moz-background-size: cover; -o-background-size: cover; /* Cover for IE 7/8 */ filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='path.jpg', sizingMethod='scale'); -ms-filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(src='path.jpg', sizingMethod='scale'); /* End Cover for IE 7/8 */ background-size: cover; background-color: transparent !important; position:fixed; top: 0; left: 0; width: 100%; height:100%; max-width:2500px; max-height:1500px; z-index:1; } If I remove position:fixed; I get the scroll bars back but the background image disappears. What is the best way to tackle this and have both scroll bars and the background cover image? Note: I am using jQuery and would use a JS answer if it works (though I prefer a CSS only answer.)

    Read the article

  • create board for game with events support in WPF

    - by netmajor
    How can I create board for simple game, looks like for chess,but user could dynamically change number of column and rows? In cells I could insert symbol of pawn, like small image or just ellipse or rectangle with fill. This board should have possibility add and remove pawn from cells and move pown from one cell to another. My first idea was Grid. I do it in code behind, but it's hurt to implement events or everything in runtime create board :/ int size = 12; Grid board = new Grid(); board.ShowGridLines = true; for (int i = 0; i < size;i++ ) { board.ColumnDefinitions.Add(new ColumnDefinition()); board.RowDefinitions.Add(new RowDefinition()); } //komputer Rectangle ai = new Rectangle(); ai.Height = 20; ai.Width = 20; ai.AllowDrop = true; ai.Fill = Brushes.Orange; Grid.SetRow(ai, 0); Grid.SetColumn(ai,0); //czlowiek Rectangle hum = new Rectangle(); hum.Height = 20; hum.Width = 20; hum.AllowDrop = true; hum.Fill = Brushes.Green; Grid.SetRow(hum,size); Grid.SetColumn(hum,size); board.Children.Add(ai); board.Children.Add(hum); this.Content = board; It's a way to do this dynamically col and row change in XAML ? It's better way to implement that board create and implement events on move pawn from one cell to another ?

    Read the article

  • Drupal administration theme doesn't apply to Blocks pages (admin/build/block)

    - by hfidgen
    A site I'm creating for a customer in D6 has various images overlaying parts of the main content area. It looks very pretty and they have to be there for the general effect. The problem is, if you use this theme in the administration pages, the images get in the way of everything. My solution was to create a custom admin theme, based on the default one, which has these image areas disabled in the output template files - page.tpl.php The problem is that when you try and edit the blocks page, it uses the default theme and half the blocks admin settings are unclickable behind the images. I KNOW this is by design in Drupal, but it's annoying the hell out of me and is edging towards "bug" rather than "feature" in my mind. It also appears that there is no way of getting around it. You can edit /modules/blocks/block.admin.inc to force Drupal to show the blocks page in the chosen admin theme. BUT whichever changes you then make will not be transferred to the default theme, as Drupal treats each theme separately and each theme can have different block layouts. :x function block_admin_display($theme = NULL) { global $custom_theme; // If non-default theme configuration has been selected, set the custom theme. // $custom_theme = isset($theme) ? $theme : variable_get('theme_default', 'garland'); // Display admin theme $custom_theme = variable_get('admin_theme', '0'); // Fetch and sort blocks $blocks = _block_rehash(); usort($blocks, '_block_compare'); return drupal_get_form('block_admin_display_form', $blocks, $theme); } Can anyone help? the only thing I can think of is to push the $content area well below the areas where the image appear and use blocks only for content display. Thanks!

    Read the article

  • How do I perform a flip and grow animation like in iPhoto 09?

    - by Austin
    I'm developing a Cocoa application and want to be able to click a button in one of the views in my NSCollectionView and have a details view flip open and position to the middle of the screen like it does in iPhoto 09 when you click the "i" in the bottom-right hand corner of a photo. The photo "flips" and grows, centered on the window to reveal details about the photo. I'm guessing they're using Core Animation to achieve this. I've been looking at the Lemur Flip example, but when I try to modify it to add repositioning code to the animation, it throws off the flip. Here is the positioning code I've added to the - (IBAction)flip:(id)sender; code of LemurFlip: ... [CATransaction begin]; { NSSize supersize = contentView.frame.size; // Size of window content view NSSize subsize = frontView.frame.size; // Size of view we're flipping out if(!frontView.isHidden) { // Move views to middle of the window [[backView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; [[frontView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; } else { // Return views to point of origin [[backView animator] setFrameOrigin:NSMakePoint(0, 0)]; [[frontView animator] setFrameOrigin:NSMakePoint(0, 0)]; } [hiddenLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:NO] forKey:@"flipGroup"]; [visibleLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:YES] forKey:@"flipGroup"]; } [CATransaction commit]; ... Is there a good example of how to do this or some rules for combining these sort of animations?

    Read the article

  • jquery events on input submit fields

    - by dfilkovi
    I have a problem with jquery submit button onclick and default event. What I want to do is replace an click event on submit button if it has one, and get an dialog box to show up, on clicking yes the dialog should start that default onclick event if submit button has one defined, if it hasn't than the default event should happen (button submits form), .submit() function does not work for me in any case cause I need to send this button also through a form and if button wasn't clicked .submit() sends form data without submit data. Bellow code has a problem, alert('xxx') is always called and it shouldn't, and on clicking yes button alert and dialog creation is called again, also if I remove alert button, I cannot call default submit button event (form submitting with a button). $('input.confirm').each(function() { var input = this; var dialog = document.createElement("div"); $(dialog).html('<p>AREYOUSHURE</p>'); $(input).click(function(event) { event.preventDefault(); var buttons = {}; buttons['NO'] = function() { $(this).dialog("close"); }; buttons['YES'] = function() { $(input).trigger('click'); $(this).dialog("close"); }; $(dialog).dialog( { autoOpen: false, width: 200, modal: true, resizable: false, buttons: buttons }); $(dialog).dialog('open'); return false; }); }); <form method="post" action=""> <input type="hidden" value="1" name="eventId" /> <input type="submit" value="Check" name="checkEvent" class="confirm" onclick="alert('xxx');" /> </form>

    Read the article

  • Dynamically changing background color of a UIView

    - by EricM
    Hello- Here's my setup. I have a viewcontroller that I'm creating and adding as a subview. The viewcontroller presents some options that a user can chose from. The viewcontroller is being pushed in response to a "long press" gesture. Within the viewcontroller, I added a child UIView to group some other controls together so I can move them around the screen as a unit and, when they are displayed, center them on the location of the long press. Here is the code that instantiates the view controller, changes its location, and adds it as a subview: UserOptions *opts = [[UserOptions alloc] initWithNibName:@"UserOptions" bundle:nil]; [opts recenterOptions:location]; [self.view addSubview:opts.view]; That bit of code does create and push the viewcontroller, but the call to recenterOptions doesn't do anything. Here is that method: - (void) recenterOptions:(CGPoint)location { CGRect oldFrame = self.optionsView.frame; CGFloat newX = location.x; // + oldFrame.size.width / 2.0; CGFloat newY = location.y; // + oldFrame.size.height / 2.0; CGRect newFrame = CGRectMake(newX, newY, oldFrame.size.width, oldFrame.size.height); self.optionsView.frame = newFrame; } Note that self.optionsView is the child UIView that I added to the viewcontroller's nib. Does anyone know why I'm unable to change the location of the UIView? Regards, Eric

    Read the article

  • UIImageView Centering Problem.

    - by sagar
    To understand my problem let's follow this steps. Open - XCode - New Project - View based application. Open View Controller.xib file. Drag an image-view into viewController's view. Place that image view on center of viewController's view. Apply size of 125x125 to image-view. Take any image with dimension of 320 width & 460 height. Drag that image into your application resources directory. Now, Again back to .xib File & select image-view Set image (which is in your resources) to image-view Set Image-view Mode to - Center Ok. Let me explain the situation now. after performing all above steps - image-view has an image which is larger than image-view's size. However, Image-view places that image on center & in View controller image-view is looking proper ( not scaled ). But When you run your application, image-view will be displayed in size of 320x460. ( but it is not actually scaled. ) Now, I can't find the reason, why interface builder is displaying something else & simulator/iphone is displaying something else ? My Query. I want the image's center portion within image-view no matter what image size is. Thanks in advance for sharing your knowledge. Sagar.

    Read the article

  • List files with two dots in their names using java regular expressions

    - by Nivas
    I was trying to match files in a directory that had two dots in their name, something like theme.default.properties I thought the pattern .\\..\\.. should be the required pattern [. matches any character and \. matches a dot] but it matches both oneTwo.txt and theme.default.properties I tried the following: [resources/themes has two files oneTwo.txt and theme.default.properties] 1. public static void loadThemes() { File themeDirectory = new File("resources/themes"); if(themeDirectory.exists()) { File[] themeFiles = themeDirectory.listFiles(); for(File themeFile : themeFiles) { if(themeFile.getName().matches(".\\..\\..")); { System.out.println(themeFile.getName()); } } } } This prints nothing and the following File[] themeFiles = themeDirectory.listFiles(new FilenameFilter() { public boolean accept(File dir, String name) { return name.matches(".\\..\\.."); } }); for (File file : themeFiles) { System.out.println(file.getName()); } prints both oneTwo.txt theme.default.properties I am unable to find why these two give different results and which pattern I should be using to match two dots... Can someone help?

    Read the article

< Previous Page | 269 270 271 272 273 274 275 276 277 278 279 280  | Next Page >