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  • How to have 2 windows machines on the same network with the same IP address

    - by Stu
    I have a custom made ADC device that is spitting out data by addressed UDP packets. I have that device plugged into a 4 port switch. I have one windows embedded standard 7 machine which is the normal recipient of that data. To be able to receive the data (Using LabVIEW) the windows network adapter IPv4 settings must have a static IP address that corresponds to the UDP packet destination. I would like to add a second windows machine (This one is just regular Win 7 Pro) to simultaneously catch the data, however with all devices connected to the switch, the Win 7 Pro machine recognizes an IP address conflict and will not take the setting for the required static IP address. (The network adaptor settings show that the correct value has been entered but ipconfig shows that it is not actually set.) Neither windows machine needs to transmit network data, they only need to be able to receive the UDP data from the ADC device. Is there any way to disable this IP address conflict detection 'feature' of windows networking?

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  • I want to learn to program in SDL C++where do i start? I want to learn only what i need to to start making 2d games [on hold]

    - by user2644399
    Lazyfoo of Lazyfoo.net of the SDL 2d tutorial wrote that in order for me to start game programming in SDL, I need to know these concepts well; Operators, Controls, Loops, Functions, Structures, Arrays, References, Pointers, Classes, Objects how to use a template and Bitwise and/or. I want to know the fastest way to learn as much as I need of basic c++ that would allow me to make 2d games. Thanks in advance.

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  • More on Map Testing

    - by Michael Stephenson
    I have been chatting with Maurice den Heijer recently about his codeplex project for the BizTalk Map Testing Framework (http://mtf.codeplex.com/). Some of you may remember the article I did for BizTalk 2009 and 2006 about how to test maps but with Maurice's project he is effectively looking at how to improve productivity and quality by building some useful testing features within the framework to simplify the process of testing maps. As part of our discussion we realized that we both had slightly different approaches to how we validate the output from the map. Put simple Maurice does some xpath validation of the data in various nodes where as my approach for most standard cases is to use serialization to allow you to validate the output using normal MSTest assertions. I'm not really going to go into the pro's and con's of each approach because I think there is a place for both and also I'm sure others have various approaches which work too. What would be great is for the map testing framework to provide support for different ways of testing which can cover everything from simple cases to some very specialized scenarios. So as agreed with Maurice I have done the sample which I will talk about in the rest of this article to show how we can use the serialization approach to create and compare the input and output from a map in normal development testing. Prerequisites One of the common patterns I usually implement when developing BizTalk solutions is to use xsd.exe to create .net classes for most of the schemas used within the solution. In the testing pattern I will take advantage of these .net classes. The Map In this sample the map we will use is very simple and just concatenates some data from the input message to the output message. Hopefully the below picture illustrates this well. The Test In the test I'm basically taking the following actions: Use the .net class generated from the schema to create an input message for the map Serialize the input object to a file Run the map from .net using the standard BizTalk test method which was generated for running the map Deserialize the output file from the map execution to a .net class representing the output schema Use MsTest assertions to validate things about the output message The below picture shows this: As you can see the code for this is pretty simple and it's all strongly typed which means changes to my schema which can affect the tests can be easily picked up as compilation errors. I can then chose to have one test which validates most of the output from the map, or to have many specific tests covering individual scenarios within the map. Summary Hopefully this post illustrates a powerful yet simple way of effectively testing many BizTalk mapping scenarios. I will probably have more conversations with Maurice about these approaches and perhaps some of the above will be included in the mapping test framework.   The sample can be downloaded from here: http://cid-983a58358c675769.office.live.com/self.aspx/Blog%20Samples/More%20Map%20Testing/MapTestSample.zip

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  • How to refactor a method which breaks "The law of Demeter" principle?

    - by dreza
    I often find myself breaking this principle (not intentially, just through bad design). However recently I've seen a bit of code that I'm not sure of the best approach. I have a number of classes. For simplicity I've taken out the bulk of the classes methods etc public class Paddock { public SoilType Soil { get; private set; } // a whole bunch of other properties around paddock information } public class SoilType { public SoilDrainageType Drainage { get; private set; } // a whole bunch of other properties around soil types } public class SoilDrainageType { // a whole bunch of public properties that expose soil drainage values public double GetProportionOfDrainage(SoilType soil, double blockRatio) { // This method does a number of calculations using public properties // exposed off SoilType as well as the blockRatio value in some conditions } } In the code I have seen in a number of places calls like so paddock.Soil.Drainage.GetProportionOfDrainage(paddock.Soil, paddock.GetBlockRatio()); or within the block object itself in places it's Soil.Drainage.GetProportionOfDrainage(this.Soil, this.GetBlockRatio()); Upon reading this seems to break "The Law of Demeter" in that I'm chaining together these properties to access the method I want. So my thought in order to adjust this was to create public methods on SoilType and Paddock that contains wrappers i.e. on paddock it would be public class Paddock { public double GetProportionOfDrainage() { return Soil.GetProportionOfDrainage(this.GetBlockRatio()); } } on the SoilType it would be public class SoilType { public double GetProportionOfDrainage(double blockRatio) { return Drainage.GetProportionOfDrainage(this, blockRatio); } } so now calls where it used would be simply // used outside of paddock class where we can access instances of Paddock paddock.GetProportionofDrainage() or this.GetProportionOfDrainage(); // if used within Paddock class This seemed like a nice alternative. However now I have a concern over how would I enforce this usage and stop anyone else from writing code such as paddock.Soil.Drainage.GetProportionOfDrainage(paddock.Soil, paddock.GetBlockRatio()); rather than just paddock.GetProportionOfDrainage(); I need the properties to remain public at this stage as they are too ingrained in usage throughout the code block. However I don't really want a mixture of accessing the method on DrainageType directly as that seems to defeat the purpose altogether. What would be the appropiate design approach in this situation? I can provide more information as required to better help in answers. Is my thoughts on refactoring this even appropiate or should is it best to leave it as is and use the property chaining to access the method as and when required?

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  • ASA 5505 Vlan question

    - by Wayne
    I am setting up a cisco asa 5505 with the base license. I can communicate from inside-outside, outside-inside, inside-home, which is my desired traffic security. I can get http, ssh, and other access from inside-home, but I can't ping from inside-home (192.168.110.0 host to 192.168.7.1 or 192.168.7.0 host). Can someone explain. My config is listed below interface Vlan1<br> nameif inside<br> security-level 100<br> ip address 192.168.110.254 255.255.255.0 <br> !<br> interface Vlan2<br> nameif outside<br> security-level 0<br> pppoe client vpdn group birdie<br> ip address removedIP 255.255.255.255 pppoe <br> !<br> interface Vlan3<br> no forward interface Vlan1<br> nameif home<br> security-level 50<br> ip address 192.168.7.1 255.255.255.0 <br> ! <br> interface Ethernet0/0<br> switchport access vlan 2<br> ! <br> interface Ethernet0/1<br> ! <br> interface Ethernet0/2<br> ! <br> interface Ethernet0/3<br> ! <br> interface Ethernet0/4<br> switchport access vlan 3<br> ! <br> interface Ethernet0/5<br> shutdown <br> ! <br> interface Ethernet0/6<br> shutdown <br> ! <br> interface Ethernet0/7<br> shutdown <br> ! <br> ftp mode passive<br> clock timezone EST -5<br> clock summer-time EDT recurring<br> access-list Outside-In extended permit icmp any any <br> access-list Outside-In extended permit tcp any any eq www <br> access-list Outside-In extended permit tcp any any eq https <br> access-list Outside-In extended permit tcp any any eq 5969 <br> access-list inside_nat0_outbound extended permit ip any 192.168.111.0 255.255.255.224 <br> access-list standardUser_splitTunnelAcl1 extended permit ip 192.168.111.0 255.255.255.0 any <br> access-list standardUser_splitTunnelAcl1 extended permit ip 192.168.110.0 255.255.255.0 <br>any access-list inside_in extended permit icmp any any <br> access-list inside_in extended permit ip any any <br> access-list home_in extended permit icmp any any <br> access-list home_in extended permit ip any any <br> pager lines 24<br> logging enable<br> logging asdm informational<br> mtu inside 1492<br> mtu outside 1492<br> mtu home 1500 <br> ip local pool vpnuser 192.168.111.5-192.168.111.20<br> icmp unreachable rate-limit 1 burst-size 1<br> asdm image disk0:/asdm-524.bin<br> no asdm history enable<br> arp timeout 14400<br> nat-control <br> global (outside) 1 interface<br> nat (inside) 0 access-list inside_nat0_outbound<br> nat (inside) 1 0.0.0.0 0.0.0.0<br> nat (home) 1 192.168.7.0 255.255.255.0<br> static (inside,outside) tcp interface https 192.168.110.6 https netmask 255.255.255.255 <br> static (inside,outside) tcp interface www 192.168.110.6 www netmask 255.255.255.255 <br> static (inside,outside) tcp interface 5969 192.168.110.12 5969 netmask 255.255.255.255 <br> static (inside,home) 192.168.110.0 192.168.110.0 netmask 255.255.255.0 <br> access-group inside_in in interface inside<br> access-group Outside-In in interface outside<br> access-group home_in in interface home<br> route outside 0.0.0.0 0.0.0.0 RemovedIP 1<br>

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  • What are the tradeoffs involved in referencing Context in a library?

    - by C. Ross
    Context is one of the core classes of Android, and many functions it contains are useful in Android library projects, particularly accessing configuration. What are the trade offs involved in accessing the Context in a library, either by injection or by subclassing Application in the library, and subclassing that in the application. Does this make the application brittle or introduce inappropriate coupling?

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  • Is OOP hard because it is not natural?

    - by zvrba
    One can often hear that OOP naturally corresponds to the way people think about the world. But I would strongly disagree with this statement: We (or at least I) conceptualize the world in terms of relationships between things we encounter, but the focus of OOP is designing individual classes and their hierarchies. Note that, in everyday life, relationships and actions exist mostly between objects that would have been instances of unrelated classes in OOP. Examples of such relationships are: "my screen is on top of the table"; "I (a human being) am sitting on a chair"; "a car is on the road"; "I am typing on the keyboard"; "the coffee machine boils water", "the text is shown in the terminal window." We think in terms of bivalent (sometimes trivalent, as, for example in, "I gave you flowers") verbs where the verb is the action (relation) that operates on two objects to produce some result/action. The focus is on action, and the two (or three) [grammatical] objects have equal importance. Contrast that with OOP where you first have to find one object (noun) and tell it to perform some action on another object. The way of thinking is shifted from actions/verbs operating on nouns to nouns operating on nouns -- it is as if everything is being said in passive or reflexive voice, e.g., "the text is being shown by the terminal window". Or maybe "the text draws itself on the terminal window". Not only is the focus shifted to nouns, but one of the nouns (let's call it grammatical subject) is given higher "importance" than the other (grammatical object). Thus one must decide whether one will say terminalWindow.show(someText) or someText.show(terminalWindow). But why burden people with such trivial decisions with no operational consequences when one really means show(terminalWindow, someText)? [Consequences are operationally insignificant -- in both cases the text is shown on the terminal window -- but can be very serious in the design of class hierarchies and a "wrong" choice can lead to convoluted and hard to maintain code.] I would therefore argue that the mainstream way of doing OOP (class-based, single-dispatch) is hard because it IS UNNATURAL and does not correspond to how humans think about the world. Generic methods from CLOS are closer to my way of thinking, but, alas, this is not widespread approach. Given these problems, how/why did it happen that the currently mainstream way of doing OOP became so popular? And what, if anything, can be done to dethrone it?

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  • Languages with a clear distinction between subroutines that are purely functional, mutating, state-changing, etc?

    - by CPX
    Lately I've become more and more frustrated that in most modern programming languages I've worked with (C/C++, C#, F#, Ruby, Python, JS and more) there is very little, if any, language support for determining what a subroutine will actually do. Consider the following simple pseudo-code: var x = DoSomethingWith(y); How do I determine what the call to DoSomethingWith(y) will actually do? Will it mutate y, or will it return a copy of y? Does it depend on global or local state, or is it only dependent on y? Will it change the global or local state? How does closure affect the outcome of the call? In all languages I've encountered, almost none of these questions can be answered by merely looking at the signature of the subroutine, and there is almost never any compile-time or run-time support either. Usually, the only way is to put your trust in the author of the API, and hope that the documentation and/or naming conventions reveal what the subroutine will actually do. My question is this: Does there exist any languages today that make symbolic distinctions between these types of scenarios, and places compile-time constraints on what code you can actually write? (There is of course some support for this in most modern languages, such as different levels of scope and closure, the separation between static and instance code, lambda functions, et cetera. But too often these seem to come into conflict with each other. For instance, a lambda function will usually either be purely functional, and simply return a value based on input parameters, or mutate the input parameters in some way. But it is usually possible to access static variables from a lambda function, which in turn can give you access to instance variables, and then it all breaks apart.)

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  • Is it OK to repeat code for unit tests?

    - by Pete
    I wrote some sorting algorithms for a class assignment and I also wrote a few tests to make sure the algorithms were implemented correctly. My tests are only like 10 lines long and there are 3 of them but only 1 line changes between the 3 so there is a lot of repeated code. Is it better to refactor this code into another method that is then called from each test? Wouldn't I then need to write another test to test the refactoring? Some of the variables can even be moved up to the class level. Should testing classes and methods follow the same rules as regular classes/methods? Here's an example: [TestMethod] public void MergeSortAssertArrayIsSorted() { int[] a = new int[1000]; Random rand = new Random(DateTime.Now.Millisecond); for(int i = 0; i < a.Length; i++) { a[i] = rand.Next(Int16.MaxValue); } int[] b = new int[1000]; a.CopyTo(b, 0); List<int> temp = b.ToList(); temp.Sort(); b = temp.ToArray(); MergeSort merge = new MergeSort(); merge.mergeSort(a, 0, a.Length - 1); CollectionAssert.AreEqual(a, b); } [TestMethod] public void InsertionSortAssertArrayIsSorted() { int[] a = new int[1000]; Random rand = new Random(DateTime.Now.Millisecond); for (int i = 0; i < a.Length; i++) { a[i] = rand.Next(Int16.MaxValue); } int[] b = new int[1000]; a.CopyTo(b, 0); List<int> temp = b.ToList(); temp.Sort(); b = temp.ToArray(); InsertionSort merge = new InsertionSort(); merge.insertionSort(a); CollectionAssert.AreEqual(a, b); }

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  • ZeroTurnaround s'apprête à sortir la version 3.0 de JRebel un outil de productivité pour les dévelop

    Bonjour, La version 3.0 de JRebel est prévue pour le 16 avril. Présentation succincte de JRebel (anciennement JavaRebel) : Citation: L'outil JRebel permet d'améliorer la productivité du développement Java. Il se présente sous la forme d'un agent pour la JVM qui permet le remplacement à chaud du bytecode des classes de l'application. Par conséquent, une grande partie des modifications de code peut être prise en compte par l'application sans nécessiter de redémarrer cette dernière. ...

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  • Why do most programming languages only support returning a single value from a function?

    - by M4N
    Is there a reason or an explanation why functions in most(?) programming languages are designed to support any number of input parameters but only one return value? In most languages, it is possible to "work around" that limitation, e.g. by using out-parameters, returning pointers or by defining/returning structs/classes. But it seems strange, that programming languages were not designed to support multiple return values in a more "natural" way.

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  • How to run django on localhost with nginx and uwsgi?

    - by user2426362
    How to run django on localhost with nginx and uwsgi? This im my config but not works. nginx: server { listen 80; server_name localhost; access_log /var/log/nginx/localhost_access.log; error_log /var/log/nginx/localhost_error.log; location / { uwsgi_pass unix:///tmp/localhost.sock; include uwsgi_params; } location /media/ { alias /home/user/projects/zt/myproject/myproject/media/; } location /static/ { alias /home/user/projects/zt/myproject/myproject/static/; } } uwsgi: [uwsgi] vhost = true plugins = python socket = /tmp/localhost.sock master = true enable-threads = true processes = 2 wsgi-file = /home/user/projects/zt/myproject/myproject/wsgi.py virtualenv = /home/user/projects/zt chdir = /home/user/projects/zt/myproject touch-reload = /home/user/projects/zt/myproject/reload This config work on my ubuntu server with normal domain (not localhost) but on localhost not working. If I run localhost in web browser I have Welcome to nginx!

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  • Configuring Linux Network

    - by Reiler
    Hi I'm working on some software, that runs on a Centos 5.xx installation. I'ts not allowed for our customers to log in to Linux, everything is done from Windows applications, developed by us. So we have build a frontend for the user to configure network setup: Static/DHCP, ip-address, gateway, DNS, Hostname. Right now I let the user enter the information in the Windows app, and then write it on the Linux server like this: Write to /etc/resolv.conf: Nameserver Write to /etc/sysconfig/network: Gateway and Hostname Write to /etc/sysconfig/network-scripts/ifcfg-eth0: Ipaddress, Netmask, Bootproto(DHCP or Static) I also (after some time) found out that I was unable to send mail, unless I wrote in /etc/hosts: 127.0.0.1 Hostname All this seems to work, but is there a better/easier way to do this? Also, I read the network configuration nearly the same way, but if I use DHCP, I miss som information, for instance the Ip-address. I know that I can get some information from the commandline (ifconfig), but I dont get for instance Hostname, Gateway and DNS. Is there a commandline tool that will display this?

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  • Do all domains on the same shared hosting server have the same IP or ID

    - by silow
    Here's what I've got: siteA.com and siteB.com are hosted on hostgator. They're hosted on the same account of a shared hosting server (not VPS or dedicated). script.php is an external site that each of these 2 sites are accessing. I noticed that when siteA.com or siteB.com access the outside script.php, the script identifies them both as 1a.12.12ab.static.theplanet.com (apparently because hostgator uses theplanet.com servers). The fact that they're identified as the same value isn't surprising because after all they're hosted on the same account /home/user123/public_html. What I'm wondering about is how about other websites that are hosted on the same shared hosting server, but under other accounts. Basically other websites that are under another developer's control, but just happen to share the same hardware (hosting server). Do they also have the exact same identifier 1a.12.12ab.static.theplanet.com or that changes by account?

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  • Which is better: many class definitions in the same file or every class definition in a separate file?

    - by Javed Akram
    Which is better: many class definitions in same file or every class definition in separate file? Examples: 1) Many classes in same file. Say, myManyClasses.cs: namespace myPack { class myClass1() { } class myClass2() { } class myClass3() { } . . . } 2) Every class in separate file: myClass1.cs namespace myPack { class myClass1() { } } myClass2.cs namespace myPack { class myClass2() { } } . . .

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  • Binding BoundingSpheres to a world matrix in XNA

    - by NDraskovic
    I made a program that loads the locations of items on the scene from a file like this: using (StreamReader sr = new StreamReader(OpenFileDialog1.FileName)) { String line; while ((line = sr.ReadLine()) != null) { red = line.Split(','); model = row[0]; x = row[1]; y = row[2]; z = row[3]; elements.Add(Convert.ToInt32(model)); data.Add(new Vector3(Convert.ToSingle(x), Convert.ToSingle(y), Convert.ToSingle(z))); sfepheres.Add(new BoundingSphere(new Vector3(Convert.ToSingle(x), Convert.ToSingle(y), Convert.ToSingle(z)), 1f)); } I also have a list of BoundingSpheres (called spheres) that adds a new bounding sphere for each line from the file. In this program I have one item (a simple box) that moves (it has its world matrix called matrixBox), and other items are static entire time (there is a world matrix that holds those elements called simply world). The problem i that when I move the box, bounding spheres move with it. So how can I bind all BoundingSpheres (except the one corresponding to the box) to the static world matrix so that they stay in their place when the box moves?

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  • Why enumerator structs are a really bad idea

    If you've ever poked around the .NET class libraries in Reflector, you probably would have noticed that the generic collection classes all have implementations of their IEnumerator as a struct rather than a class. As you will see, this design decision has some rather unfortunate side effects......Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • .NET app - Should we use SQL Server and duplicate some reference data from an external Oracle DB? Or use Oracle and have a DB link?

    - by Daventry
    We're looking to migrate some existing Excel/Access processes into a new system which will provide the users with a Silverlight frontend to run and view the reports instead of using MS Access. The initial idea was to have SQL Server 2008 as RDBMS. The problem is that we've got some static data such as country codes, counterparties, etc which live in an existing Oracle DB. Since we do not want to duplicate that data (if possible), we were thinking of having a DB link between SQL Server and Oracle, but our firm does not allow that. So the options are either duplicate the data or use Oracle as RDBMS - surprise, the firm does allow DB links between Oracle databases. The initial idea was also to use WCF RIA Services, Entity Framework, etc which we're not sure they play well with Oracle, that's why it was decided to go with SQL Server in the first place. Would you advise to go for Oracle so that we can just link the static data? Or use SQL Server 2008 and replicate it because it's "safer" to stay within the Microsoft land? To use or not to use Entity Framework and WCF RIA Services at all? Regards. UPDATE: Thanks everyone for your answers. Nothing is set in stone yet. We'll try to import the data instead of linking, as if the other DB goes down, our system can still carry on. We're likely to use SQL Server just because most developers are more experienced with it. Even if we used RIA Services, we can swap out the Data Access Layer and use other frameworks such those mentioned below.

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  • Do I need a VPN to secure communication over a T1 line?

    - by Seth
    I have a dedicated T1 line that runs between my office and my data center. Both ends have public IP addresses. On both ends, we have a T1 routers which connect to SonicWall firewalls. The SonicWalls do a site-to-site VPN and handle the network translation, so the computers on the office network (10.0.100.x) can access the servers in the rack (10.0.103.x). So the question: can I just add a static route to the SonicWalls so each network can access each other with out the VPN? Are there security problems (such as, someone else adding the appropriate static route and being able to access either the office or the datacenter)? Is there another / better way to do it? The reason I'm looking at this is because the T1 is already a pretty small pipe, and having the VPN overhead makes connectivity really slow.

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  • Hiding "Syntax OK" from apache2ctl output

    - by Oscar Barrett
    I am checking whether a particular apache module is installed using apache2ctl -M. When listing the modules, apache runs a syntax check on the configuration files which prints out "Syntax OK" if everything is fine. However, this message doesn't seem to be coming from STDOUT or STDERR as it shows even if all output is redirected to /dev/null. i.e. $ sudo apache2ctl -M Loaded Modules: core_module (static) log_config_module (static) ... Syntax OK $ sudo apache2ctl -M >/dev/null Syntax OK How is this being outputted, and is it possible to hide?

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  • Cached css/javascript files on Sun Java System Web Server

    - by Derp
    I'm doing front-end web development in a Solaris 10 / Sun Java System Web Server 7.0U2 environment. I have noticed that changes to static css or javascript files often do not take effect immediately, whereas changes to static html files always do. My best guess is that a default setting in the web server causes it to cache certain file types in order to provide reasonable performance out of the box. I don't have the admin server running--I'll need to edit the config files by hand. What change(s) can I make so that all of my css and javascript edits take effect immediately? Thanks!

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  • Ubuntu Server 12.04 as a router. Problem with DNS?? Or Routing table?

    - by Lorenzo
    I have a virtualbox lab made up of 4 Windows 2008 R2 servers (DC/DNS,SQL,SHAREPOINT, EXCHANGE) that are configured with static ip addresses with NIC's attached to Internal network. Everything works. I had the requirement to execute some tests that also access external services available on the internet. To keep things clean and similar to the production environment I have installed another VM, with Ubuntu Server 12.04 64 bit and configured (I hope) to work as a router like described on this post. This VM has two network interfaces: first is Bridged with the host and is used as a WAN connection and the other one attached in the Internal Network with its own static IP address on the internal network subnet. But actually the Windows servers does not connect to the internet while the unix one connects. I did a route command. this is the result: Kernel IP Routing table Destination Gateway Genmask Flags Metric Ref Use Iface default 10.69.121.1 0.0.0.0 UG 100 0 0 eth0 10.69.121.0 * 255.255.255.0 U 0 0 0 eth0 192.168.83.0 * 255.255.255.0 U 0 0 0 eth1 Can somebody help me with this configuration? :) Thanks! Addendum: I forgot to mention that one of the windows server hosts a DNS service for which I should maybe configure a forwarding server but I do not exactly know which server to forward on... :(

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  • How to install PyQt on Mac OS X 10.6

    - by Albert
    I want to install PyQt. This seems kind of complicated to install on OS X. I haven't found any precompiled packages of it (are there any? I would really prefer those). So I downloaded PyQt. And SIP, because it depends on that. These files: http://www.riverbankcomputing.co.uk/static/Downloads/PyQt4/PyQt-mac-gpl-4.7.3.tar.gz http://www.riverbankcomputing.co.uk/static/Downloads/sip4/sip-4.10.2.tar.gz Did a python configure.py && make && sudo make install on SIP -- installed without any problems. Tried the same on PyQt -- and failed of course: /Library/Frameworks/QtCore.framework/Headers/qglobal.h:288:2: error: #error "You are building a 64-bit application, but using a 32-bit version of Qt. Check your build configuration." Ok, so I tried with python configure.py --use-arch=i386. Same error. Any idea?

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  • Renaming Nginx 1.3.5 Server: response header

    - by Ryan
    In nginx 1.2 & 1.3 you can modify the source to change the name: src/http/ngx_http_header_filter_module.c (lines 48 and 49): static char ngx_http_server_string[] = "Server: Not Nginx" CRLF; static char ngx_http_server_full_string[] = "Server: Not Nginx/1.0" CRLF; Renaming those and recompiling the source changes the server response name in nginx 1.2. However doing this in 1.3 does not seem to change the name. It still says nginx/1.3.5 and with server_tokens off; it just says nginx. How can I change the server name in 1.3 without installing the 3rd party addon headers more? I want to compile from source.

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  • Circular class dependency

    - by shad0w
    Is it bad design to have 2 classes which need each other? I'm writing a small game in which I have a GameEngine class which has got a few GameState objects. To access several rendering methods, these GameState objects also need to know the GameEngine class - so it's a circular dependency. Would you call this bad design? I am just asking, because I am not quite sure and at this time I am still able to refactor these things.

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