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  • Malaysian Airlines bans kids under 12, creates separate cabins in basement of flight

    - by Gopinath
    Kids are lot of fun to watch and play as long as they don’t start crying. Once they start crying it’s tough job for parents to calm them down and for people around it’s painful to be part of it. If it happens to be on a flight, it’s a biggest annoyance one can ever experience. Especially on long journey over night flights, it’s a nightmare for passengers if couple of kids are uncontrollable. After receiving many complaints from its passengers who are disturbed by kids in flight, Malaysian Airlines decided to ban kids under 12 in their regular Economy class cabins of new Airbus A380s. Parents with under 12 years old kids are allowed only in to special kids zone created in the basement of  the multi-storied jumbo flights Airbus A380s. May be parents with under 12 kids does not appreciate this move, but the rest of travellers would be happy. Back in June 2011 Malaysian Airlines banned infants in first class of its Boeing 747-400 jets. The CEO of Malaysian Airlines defended on twitter about the decision as first classers spend pricy amount for a comfortable journey.  So if you are a parent of kids  under 12, think twice before you book tickets on Malaysian Airlines. Creative commons image courtesy: flickr/transworld

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  • What are some good examples of exuberant in-game instructions for telling the player to repeatedly smash a button?

    - by Michael
    What are some good examples of exuberant in-game instructions for telling the player to repeatedly and quickly press a button or perform an action? I'm especially interested in examples in retro games (e.g., from the NES, SNES, and 1980-90s arcade eras), and I would love to see examples with text, graphics, or both. To illustrate, here are a few examples of the type of instructions that I'm thinking of: Smash the A button to lift something heavy! Toggle the joystick back and forth to break free! Quickly press the button to build power in a meter! I'm working on a 2D iOS game with retro-style pixel art, and there's a point where I want the player to quickly tap on a sprite to complete an action. I have a serviceable starting point -- the word "TAP" flashing with an arrow repeatedly moving downward beneath it: But it still doesn't feel quite right. I would love to see some actual examples from the golden days of 2D gaming to use as reference material. I know examples abound, but I'm just struggling to think of any concrete ones at the moment. Can you think of any examples of this type of thing in old games?

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  • Seeking .htaccess help: Converting multiple subdomains (both HTTP and HTTPS) to www.domain.com using .htaccess

    - by Joshua Dorkin
    I've been trying to get an answer to this question on other forums (the folks at SuperUser thought this was the place I needed to post) and via my connections, but I haven't gotten very far. Hopefully you guys can help me find an answer. I've got a dozen old subdomains that have been indexed by Google. These have been indexed as both HTTP AND HTTPS. I've managed to redirect all the subdomains properly, provided they are not HTTPS, but can't get any of the HTTPS subdomains to property redirect. Here's the code I'm using: RewriteCond %{HTTP_HOST} ^subdomain1.mysite.com$ [NC] RewriteRule ^(.*)$ http://www.mysite.com/$1 [R=301,L] RewriteCond %{HTTP_HOST} ^subdomain2.mysite.com$ [NC] RewriteRule ^(.*)$ http://www.mysite.com/$1 [R=301,L] RewriteCond %{HTTP_HOST} ^subdomain3.mysite.com$ [NC] RewriteRule ^(.*)$ http://www.mysite.com/$1 [R=301,L] This works great until someone goes to: https://subdomain2.mysite.com$ which is not redirected back to http://www.mysite.com$ How can I get this to work? Additionally, I'm guessing there is an easier way to make it happen than setting up a dozen pairs of RewriteCond/RewriteRule? Is there any way to do this in just a few lines, including one where I list all the subdomains? I'd actually also like to redirect everything on https://www.mysite.com$ to http://www.mysite.com$ except for 3 folders. These are mysite.com/secure, mysite.com/store, mysite.com/user. Is there any good way to add this to the .htaccess file?

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  • How to fetch only the sprites in the player's range of motion for collision testing? (2D, axis aligned sprites)

    - by Twodordan
    I am working on a 2D sprite game for educational purposes. (In case you want to know, it uses WebGl and Javascript) I've implemented movement using the Euler method (and delta time) to keep things simple. Now I'm trying to tackle collisions. The way I wrote things, my game only has rectangular sprites (axis aligned, never rotated) of various/variable sizes. So I need to figure out what I hit and which side of the target sprite I hit (and I'm probably going to use these intersection tests). The old fashioned method seems to be to use tile based grids, to target only a few tiles at a time, but that sounds silly and impractical for my game. (Splitting the whole level into blocks, having each sprite's bounding box fit multiple blocks I might abide. But if the sprites change size and move around, you have to keep changing which tiles they belong to, every frame, it doesn't sound right.) In Flash you can test collision under one point, but it's not efficient to iterate through all the elements on stage each frame. (hence why people use the tile method). Bottom line is, I'm trying to figure out how to test only the elements within the player's range of motion. (I know how to get the range of motion, I have a good idea of how to write a collisionCheck(playerSprite, targetSprite) function. But how do I know which sprites are currently in the player's vicinity to fetch only them?) Please discuss. Cheers!

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  • Rawr Code Clone Analysis&ndash;Part 0

    - by Dylan Smith
    Code Clone Analysis is a cool new feature in Visual Studio 11 (vNext).  It analyzes all the code in your solution and attempts to identify blocks of code that are similar, and thus candidates for refactoring to eliminate the duplication.  The power lies in the fact that the blocks of code don't need to be identical for Code Clone to identify them, it will report Exact, Strong, Medium and Weak matches indicating how similar the blocks of code in question are.   People that know me know that I'm anal enthusiastic about both writing clean code, and taking old crappy code and making it suck less. So the possibilities for this feature have me pretty excited if it works well - and thats a big if that I'm hoping to explore over the next few blog posts. I'm going to grab the Rawr source code from CodePlex (a World Of Warcraft gear calculator engine program), run Code Clone Analysis against it, then go through the results one-by-one and refactor where appropriate blogging along the way.  My goals with this blog series are twofold: Evaluate and demonstrate Code Clone Analysis Provide some concrete examples of refactoring code to eliminate duplication and improve the code-base Here are the initial results:   Code Clone Analysis has found: 129 Exact Matches 201 Strong Matches 300 Medium Matches 193 Weak Matches Also indicated is that there was a total of 45,181 potentially duplicated lines of code that could be eliminated through refactoring.  Considering the entire solution only has 109,763 lines of code, if true, the duplicates lines of code number is pretty significant. In the next post we’ll start examining some of the individual results and determine if they really do indicate a potential refactoring.

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  • How do I access shared folders on Ubuntu server from Mac OS?

    - by Stephen
    I have an old dell desktop running ubuntu 11.04, I also have samba installed on it. I'm trying to access the shared folders on the Ubuntu machine from my Mac, so I go into 'Finder', click on 'Go' and 'Connect to Server'. I type in the ip address of the ubuntu machine smb://xxx.xxx.x.xx and click connect, I can then see the list of shared folders from the ubuntu machine so I know its making a connection. But when I access the 'Music' folder I get an error message stating: There was an error connecting to the server "xxx.xxx.x.xx". Check the server name or IP address, and try again. Any thoughts anyone ? EDIT I have a external hard drive attached to the server, and the folders I'm trying to access are located on that external hard drive. The location of the folder is /media/HD-CELU2/test, so I think the path from Finder should be smb://xxx.xxx.x.xx/media/HD-CELU2/test, but having tested this, I'm still not getting in. P.S. I'm using Samba as I have a Windows machine on my home network as well.

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  • links for 2010-06-16

    - by Bob Rhubart
    Automating Enterprise Reporting with SOA and Oracle Business Intelligence Publisher In the latest article in the Enterprise Solution Cookbook series, authors John Chung and Harish Gaur take you step-by-step through the development of an automated reporting platform using Oracle's SOA Suite, WebCenter, and Business Intelligence Publisher. (tags: soa enterprise2.0 architect entarch bpm oracle otn) @ORACLENERD: Job: Infrastructure Technical Architect Oracle ACE Chet "ORACLENERD" Justice shares the 411 on a great new gig for the right architect.  (tags: jobs employment infrastructure architect oracleace) Andrew Ness: Building a training environment for RAC, ASM and Dataguard on OEL 5.4 "In all the environments I've worked in where Oracle DBAs are involved, " says Ness, "they would have chewed my arm off to have this level of control over where their data lives." (tags: oracle grid database dba) Chris Quenelle: Virtualization terms UNIXy Goodness blogger Chris Quenelle dives into Wikipedia to compile this short but valuable glossary of virtualization terms.  (tags: solaris hypervisor virtualization) William Vambenepe: CMDB in the Cloud: not your father's CMDB "Most [customers] will be dealing with a mix of old-style and Cloud applications and they’ll be looking for a unified management approach. This helps CMDB incumbents. If you doubt the power to continuity, take a minute to realize that the entire value proposition of hypervisor-style virtualization is centered around it." -- William Vambenepe (tags: oracle otn cloud virtualization) Merv Adrian: Oracle Exadata: a Data Management Tipping Point "In this second version of its newest platform, Oracle not only provides the latest technology in each part of the data-management architecture, but also integrates them under the full control of one vendor, with a unified approach to leveraging the full stack." -- Merv Adrian (tags: oracle exadata database)

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  • how do I make my Dualshock 3 gamepad work in Ubuntu 14.04?

    - by user290527
    When my desktop computer was running Ubuntu 12.04, my PS3 controllers would work with USB. I didn't need to do any special setup. I could just plug it in before I start SuperTuxKart and it would recognize it. I can also do this on my laptop (still running 12.04). Since I gave my desktop a fresh install of Ubuntu 14.04, the controller would never work. I have played with some installed software that I found when looking for information. Here is what I get with xboxdrv: liam@Liam-CustomDesktop:~$ sudo xboxdrv --detach-kernel-driver xboxdrv 0.8.5 - http://pingus.seul.org/~grumbel/xboxdrv/ Copyright © 2008-2011 Ingo Ruhnke <[email protected]> Licensed under GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; see the file COPYING for details. Controller: PLAYSTATION(R)3 Controller Vendor/Product: 054c:0268 USB Path: 003:012 Controller Type: Playstation 3 USB Your Xbox/Xbox360 controller should now be available as: /dev/input/js0 /dev/input/event16 Press Ctrl-c to quit, use '--silent' to suppress the event output So the existence of this controller is acknowledged at on my computer. But it never works for input. In my old installation, I didn't even need to get software like xboxdrv for it to work. I have never tried bluetooth on either computer, but I don't think I even have that on my desktop. So now, how do I make my gamepad work in Ubuntu 14.04?

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  • Blank Screen at boot Ubuntu 12.04 - nvidia-current - Macbook Air 3,2

    - by soulnafein
    I've installed nvidia-current using the Additional Drivers application in Ubuntu 12.04. I need those drivers so I can use accelerated WebGL. After installing the drivers, and rebooting X fails to start and I have a frozen system/dark screen. Below is the content of Xorg.0.log How can I fix this problem? [ 4.666] X.Org X Server 1.11.3 Release Date: 2011-12-16 [ 4.666] X Protocol Version 11, Revision 0 [ 4.666] Build Operating System: Linux 2.6.42-23-generic x86_64 Ubuntu [ 4.666] Current Operating System: Linux david-macbook-air 3.2.0-34-generic #53-Ubuntu SMP Thu Nov 15 10:48:16 UTC 2012 x86_64 [ 4.666] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.2.0-34-generic root=UUID=b3d5ae2a-72af-4ef9-b775-0d40b5f80f9b ro quiet splash vt.handoff=7 [ 4.666] Build Date: 29 August 2012 12:12:33AM [ 4.666] xorg-server 2:1.11.4-0ubuntu10.8 (For technical support please see http://www.ubuntu.com/support) [ 4.666] Current version of pixman: 0.24.4 [ 4.666] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 4.666] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 4.666] (==) Log file: "/var/log/Xorg.0.log", Time: Thu Dec 13 10:18:02 2012 [ 4.668] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 4.668] (==) No Layout section. Using the first Screen section. [ 4.668] (==) No screen section available. Using defaults. [ 4.668] (**) |-->Screen "Default Screen Section" (0) [ 4.668] (**) | |-->Monitor "<default monitor>" [ 4.668] (==) No monitor specified for screen "Default Screen Section". Using a default monitor configuration. [ 4.668] (==) Automatically adding devices [ 4.668] (==) Automatically enabling devices [ 4.668] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 4.668] Entry deleted from font path. [ 4.668] (WW) The directory "/usr/share/fonts/X11/100dpi/" does not exist. [ 4.668] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/100dpi" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (WW) The directory "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" does not exist. [ 4.669] Entry deleted from font path. [ 4.669] (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/Type1, built-ins [ 4.669] (==) ModulePath set to "/usr/lib/x86_64-linux-gnu/xorg/extra-modules,/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" [ 4.669] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 4.669] (II) Loader magic: 0x7f6222467b00 [ 4.669] (II) Module ABI versions: [ 4.669] X.Org ANSI C Emulation: 0.4 [ 4.669] X.Org Video Driver: 11.0 [ 4.669] X.Org XInput driver : 16.0 [ 4.669] X.Org Server Extension : 6.0 [ 4.670] (--) PCI:*(0:2:0:0) 10de:08a3:106b:00d3 rev 162, Mem @ 0x92000000/16777216, 0x80000000/268435456, 0x90000000/33554432, I/O @ 0x00001000/128, BIOS @ 0x????????/131072 [ 4.670] (II) Open ACPI successful (/var/run/acpid.socket) [ 4.670] (II) LoadModule: "extmod" [ 4.671] (II) Loading /usr/lib/xorg/modules/extensions/libextmod.so [ 4.671] (II) Module extmod: vendor="X.Org Foundation" [ 4.671] compiled for 1.11.3, module version = 1.0.0 [ 4.671] Module class: X.Org Server Extension [ 4.671] ABI class: X.Org Server Extension, version 6.0 [ 4.671] (II) Loading extension MIT-SCREEN-SAVER [ 4.671] (II) Loading extension XFree86-VidModeExtension [ 4.671] (II) Loading extension XFree86-DGA [ 4.671] (II) Loading extension DPMS [ 4.671] (II) Loading extension XVideo [ 4.671] (II) Loading extension XVideo-MotionCompensation [ 4.671] (II) Loading extension X-Resource [ 4.671] (II) LoadModule: "dbe" [ 4.671] (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so [ 4.671] (II) Module dbe: vendor="X.Org Foundation" [ 4.671] compiled for 1.11.3, module version = 1.0.0 [ 4.671] Module class: X.Org Server Extension [ 4.671] ABI class: X.Org Server Extension, version 6.0 [ 4.671] (II) Loading extension DOUBLE-BUFFER [ 4.671] (II) LoadModule: "glx" [ 4.671] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/libglx.so [ 4.869] (II) Module glx: vendor="NVIDIA Corporation" [ 4.869] compiled for 4.0.2, module version = 1.0.0 [ 4.869] Module class: X.Org Server Extension [ 4.869] (II) NVIDIA GLX Module 295.40 Thu Apr 5 21:57:38 PDT 2012 [ 4.869] (II) Loading extension GLX [ 4.869] (II) LoadModule: "record" [ 4.870] (II) Loading /usr/lib/xorg/modules/extensions/librecord.so [ 4.870] (II) Module record: vendor="X.Org Foundation" [ 4.870] compiled for 1.11.3, module version = 1.13.0 [ 4.870] Module class: X.Org Server Extension [ 4.870] ABI class: X.Org Server Extension, version 6.0 [ 4.870] (II) Loading extension RECORD [ 4.870] (II) LoadModule: "dri" [ 4.870] (II) Loading /usr/lib/xorg/modules/extensions/libdri.so [ 4.870] (II) Module dri: vendor="X.Org Foundation" [ 4.870] compiled for 1.11.3, module version = 1.0.0 [ 4.870] ABI class: X.Org Server Extension, version 6.0 [ 4.870] (II) Loading extension XFree86-DRI [ 4.870] (II) LoadModule: "dri2" [ 4.871] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so [ 4.871] (II) Module dri2: vendor="X.Org Foundation" [ 4.871] compiled for 1.11.3, module version = 1.2.0 [ 4.871] ABI class: X.Org Server Extension, version 6.0 [ 4.871] (II) Loading extension DRI2 [ 4.871] (==) Matched nvidia as autoconfigured driver 0 [ 4.871] (==) Matched nouveau as autoconfigured driver 1 [ 4.871] (==) Matched nv as autoconfigured driver 2 [ 4.871] (==) Matched vesa as autoconfigured driver 3 [ 4.871] (==) Matched fbdev as autoconfigured driver 4 [ 4.871] (==) Assigned the driver to the xf86ConfigLayout [ 4.871] (II) LoadModule: "nvidia" [ 4.871] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.887] (II) Module nvidia: vendor="NVIDIA Corporation" [ 4.887] compiled for 4.0.2, module version = 1.0.0 [ 4.887] Module class: X.Org Video Driver [ 4.892] (II) LoadModule: "nouveau" [ 4.894] (II) Loading /usr/lib/xorg/modules/drivers/nouveau_drv.so [ 4.894] (II) Module nouveau: vendor="X.Org Foundation" [ 4.894] compiled for 1.11.3, module version = 1.0.2 [ 4.894] Module class: X.Org Video Driver [ 4.894] ABI class: X.Org Video Driver, version 11.0 [ 4.894] (II) LoadModule: "nv" [ 4.895] (WW) Warning, couldn't open module nv [ 4.895] (II) UnloadModule: "nv" [ 4.895] (II) Unloading nv [ 4.895] (EE) Failed to load module "nv" (module does not exist, 0) [ 4.895] (II) LoadModule: "vesa" [ 4.895] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 4.896] (II) Module vesa: vendor="X.Org Foundation" [ 4.896] compiled for 1.11.3, module version = 2.3.0 [ 4.896] Module class: X.Org Video Driver [ 4.896] ABI class: X.Org Video Driver, version 11.0 [ 4.896] (II) LoadModule: "fbdev" [ 4.896] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 4.896] (II) Module fbdev: vendor="X.Org Foundation" [ 4.896] compiled for 1.11.3, module version = 0.4.2 [ 4.896] ABI class: X.Org Video Driver, version 11.0 [ 4.896] (==) Matched nvidia as autoconfigured driver 0 [ 4.896] (==) Matched nouveau as autoconfigured driver 1 [ 4.896] (==) Matched nv as autoconfigured driver 2 [ 4.896] (==) Matched vesa as autoconfigured driver 3 [ 4.896] (==) Matched fbdev as autoconfigured driver 4 [ 4.896] (==) Assigned the driver to the xf86ConfigLayout [ 4.896] (II) LoadModule: "nvidia" [ 4.896] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.896] (II) Module nvidia: vendor="NVIDIA Corporation" [ 4.896] compiled for 4.0.2, module version = 1.0.0 [ 4.896] Module class: X.Org Video Driver [ 4.896] (II) UnloadModule: "nvidia" [ 4.896] (II) Unloading nvidia [ 4.896] (II) Failed to load module "nvidia" (already loaded, 32610) [ 4.896] (II) LoadModule: "nouveau" [ 4.897] (II) Loading /usr/lib/xorg/modules/drivers/nouveau_drv.so [ 4.897] (II) Module nouveau: vendor="X.Org Foundation" [ 4.897] compiled for 1.11.3, module version = 1.0.2 [ 4.897] Module class: X.Org Video Driver [ 4.897] ABI class: X.Org Video Driver, version 11.0 [ 4.897] (II) UnloadModule: "nouveau" [ 4.897] (II) Unloading nouveau [ 4.897] (II) Failed to load module "nouveau" (already loaded, 32610) [ 4.897] (II) LoadModule: "nv" [ 4.897] (WW) Warning, couldn't open module nv [ 4.897] (II) UnloadModule: "nv" [ 4.897] (II) Unloading nv [ 4.897] (EE) Failed to load module "nv" (module does not exist, 0) [ 4.897] (II) LoadModule: "vesa" [ 4.898] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 4.898] (II) Module vesa: vendor="X.Org Foundation" [ 4.898] compiled for 1.11.3, module version = 2.3.0 [ 4.898] Module class: X.Org Video Driver [ 4.898] ABI class: X.Org Video Driver, version 11.0 [ 4.898] (II) UnloadModule: "vesa" [ 4.898] (II) Unloading vesa [ 4.898] (II) Failed to load module "vesa" (already loaded, 0) [ 4.898] (II) LoadModule: "fbdev" [ 4.898] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 4.898] (II) Module fbdev: vendor="X.Org Foundation" [ 4.898] compiled for 1.11.3, module version = 0.4.2 [ 4.898] ABI class: X.Org Video Driver, version 11.0 [ 4.898] (II) UnloadModule: "fbdev" [ 4.898] (II) Unloading fbdev [ 4.899] (II) Failed to load module "fbdev" (already loaded, 0) [ 4.899] (II) NVIDIA dlloader X Driver 295.40 Thu Apr 5 21:38:35 PDT 2012 [ 4.899] (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs [ 4.899] (II) NOUVEAU driver Date: Wed Sep 12 13:42:43 2012 +0200 [ 4.899] (II) NOUVEAU driver for NVIDIA chipset families : [ 4.899] RIVA TNT (NV04) [ 4.899] RIVA TNT2 (NV05) [ 4.899] GeForce 256 (NV10) [ 4.899] GeForce 2 (NV11, NV15) [ 4.899] GeForce 4MX (NV17, NV18) [ 4.899] GeForce 3 (NV20) [ 4.900] GeForce 4Ti (NV25, NV28) [ 4.900] GeForce FX (NV3x) [ 4.900] GeForce 6 (NV4x) [ 4.900] GeForce 7 (G7x) [ 4.900] GeForce 8 (G8x) [ 4.900] GeForce GTX 200 (NVA0) [ 4.900] GeForce GTX 400 (NVC0) [ 4.900] (II) VESA: driver for VESA chipsets: vesa [ 4.900] (II) FBDEV: driver for framebuffer: fbdev [ 4.900] (++) using VT number 7 [ 4.902] (II) Loading sub module "fb" [ 4.902] (II) LoadModule: "fb" [ 4.902] (II) Loading /usr/lib/xorg/modules/libfb.so [ 4.902] (II) Module fb: vendor="X.Org Foundation" [ 4.902] compiled for 1.11.3, module version = 1.0.0 [ 4.902] ABI class: X.Org ANSI C Emulation, version 0.4 [ 4.902] (II) Loading sub module "wfb" [ 4.902] (II) LoadModule: "wfb" [ 4.903] (II) Loading /usr/lib/xorg/modules/libwfb.so [ 4.905] (II) Module wfb: vendor="X.Org Foundation" [ 4.905] compiled for 1.11.3, module version = 1.0.0 [ 4.905] ABI class: X.Org ANSI C Emulation, version 0.4 [ 4.905] (II) Loading sub module "ramdac" [ 4.905] (II) LoadModule: "ramdac" [ 4.905] (II) Module "ramdac" already built-in [ 4.907] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/nvidia_drv.so [ 4.907] (II) Loading /usr/lib/xorg/modules/libwfb.so [ 4.907] (II) Loading /usr/lib/xorg/modules/libfb.so [ 4.912] (WW) Falling back to old probe method for vesa [ 4.912] (WW) Falling back to old probe method for fbdev [ 4.912] (II) Loading sub module "fbdevhw" [ 4.912] (II) LoadModule: "fbdevhw" [ 4.912] (II) Loading /usr/lib/xorg/modules/libfbdevhw.so [ 4.912] (II) Module fbdevhw: vendor="X.Org Foundation" [ 4.912] compiled for 1.11.3, module version = 0.0.2 [ 4.912] ABI class: X.Org Video Driver, version 11.0 [ 4.912] (II) NVIDIA(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 4.912] (==) NVIDIA(0): Depth 24, (==) framebuffer bpp 32 [ 4.912] (==) NVIDIA(0): RGB weight 888 [ 4.912] (==) NVIDIA(0): Default visual is TrueColor [ 4.912] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0) [ 4.912] (**) NVIDIA(0): Enabling 2D acceleration [ 5.442] (EE) NVIDIA(0): Failed to initialize the display subsystem for the NVIDIA [ 5.442] (EE) NVIDIA(0): graphics device! [ 5.442] (EE) NVIDIA(0): Failed to get supported display device(s) [ 5.442] (EE) NVIDIA(0): Failed to initialize dac HAL [ 5.442] (II) UnloadModule: "nvidia" [ 5.442] (II) Unloading nvidia [ 5.442] (II) UnloadModule: "wfb" [ 5.442] (II) Unloading wfb [ 5.442] (II) UnloadModule: "fb" [ 5.443] (II) Unloading fb [ 5.443] (EE) Screen(s) found, but none have a usable configuration. [ 5.443] Fatal server error: [ 5.443] no screens found [ 5.443] Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 5.443] Please also check the log file at "/var/log/Xorg.0.log" for additional information. [ 5.443] [ 5.447] ddxSigGiveUp: Closing log [ 5.447] Server terminated with error (1). Closing log file.

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  • Fail to upgrade from 10.10 to 11.04

    - by Ana Solís
    I was using Natty for a while, but while updating to the new release there was a blackout and it wasn't able to finish and Ubuntu failed to load after that. I thought, no worries I got my files backed up and I still got my 10.10 CD I used to put Ubuntu in my computer in the first place. So I installed it again, with the plan of using the update manager to get myself with the current release... Except I get this error: W:Failed to fetch http://extras.ubuntu.com/ubuntu/dists/natty/main/source/Sources.gz 404 Not Found , W:Failed to fetch http://extras.ubuntu.com/ubuntu/dists/natty/main/binary-amd64/Packages.gz 404 Not Found , E:Some index files failed to download, they have been ignored, or old ones used instead. My internet connection is just fine, seeing as I'm able to post this, but I don't know what else to do. Tried to download Quantal in another computer and putting it on a DVD (since it won't fit in a CD...) and the stupid thing fails to load it, it skips it over and goes right back to Maverick... (not a faulty disk, it installed Ubuntu just fine in a friends computer...)

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  • samba share not on network after upgrading to Ubuntu 12.04LTS.

    - by Sylvain Huard
    I just upgraded an old Ubuntu box to 12.04LTS (machine named A-Ubuntu). This is an upgrade not a format re-install. All the accounts and config were preserved. The basic setup is a local network with 2 Ubuntu machines (let say A-Ubuntu, B-Ubuntu) and a MAC (C-MAC). Before the upgrade, all of them could see each other by their names not only the IP address. The local network has a D-Link Router where everybody is connected with RJ-45 wired etherenet (not wi-fi). Since the A-Ubuntu upgrade, we can't see this machine name on the Network and its name is not on machine list in the D-Link router anymore. We can see it's IP address only. I can't access A-Ubuntu from the other two by its name but I can ping it with its address (192.168.0.109). From A-Ubuntu, I can connect and see the shared samba folders on B-Ubuntu and C-MAC. But from B-Ubuntu and C-MAc, I can't connect to A-Ubuntu. Correct me if I'm wrong but this tells me that Samba should be fine and the real problem is that A-Ubuntu does not advertise its name on the Network so the D-Link does not have it in its table so nobody else finds it. After a lot of googling, I see that it is the job of avahi and mdns to do so. Those packages are running, I checked multiple config files for samba, avahi, mdns to see as if it is like the examples on the WEB and also similar to what I find on the working B-Ubuntu machine. This is the same. I did multiple service restart with samba, avahi, remove the firewall to make sure it does not block the hostname broadcast. I rebooted multiple time to make sure the update I was making were effective. Still, Can't see the A-Ubuntu name on the network. Any idea what it can be?, Where to look next?

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  • Should I pick up a functional programming language?

    - by Statement
    I have recently been more concerned about the way I write my code. After reading a few books on design patterns (and overzealous implementation of them, I'm sure) I have shifted my thinking greatly toward encapsulating that which change. I tend to notice that I write less interfaces and more method-oriented code, where I love to spruce life into old classes with predicates, actions and other delegate tasks. I tend to think that it's often the actions that change, so I encapsulate those. I even often, although not always, break down interfaces to a single method, and then I prefer to use a delegate for the task instead of forcing client code to create a new class. So I guess it then hit me. Should I be doing functional programming instead? Edit: I may have a misconception about functional programming. Currently my language of choice is C#, and I come from a C++ background. I work as a game developer but I am currently unemployed. I have a great passion for architecture. My virtues are clean, flexible, reusable and maintainable code. I don't know if I have been poisoned by these ways or if it is for the better. Am I having a refactoring fever or should I move on? I understand this might be a question about "use the right tool for the job", but I'd like to hear your thoughts. Should I pick up a functional language? One of my fear factors is to leave the comfort of Visual Studio.

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  • Google Blogger Website CName and/or Text File Issues

    - by Francis Gibbons
    I have a blogger Blog website and I would like to have it show up on my company website. I have read a couple articles out there on how to do it. A hand full of them talk about using FTP which is old and no longer available. However, I am trying to following along with this one: http://www.infinite42.com/small-business/integrate-blogger-blog-website Which seems pretty easy but I am having a problem getting Google to Verify the DNS CName or Text Record that I created on my Windows 2007 Server. Do I need to create this record at the registra level. Right now the domain is setup at the registra to point the www record to my server where on my server I tried the Txt Record and the CName Record with no luck in DNS. Here are the Google instructions for creating a CName file record in DNS: Follow the steps below to create a DNS (Domain Name System) record that proves to Google that you own the domain. Add the CNAME record below to the DNS configuration for abc.com. CNAME Label / Host: CNAME Destination / Target: Click Verify below. When Google finds this DNS record, we'll make you a verified owner of the domain. (Note: DNS changes may take some time. If we don't find the record immediately, we'll check for it periodically.) To stay verified, don't remove the DNS record, even after verification succeeds. Here is the link to do it with a CName: http://googlewebmastercentral.blogspot.com/2012/08/domain-verification-using-cname-records.html When I go to add my CName record on my server's DNS the only two fields available are Alias Name and Fully Qualified Domain Name. How am I suppose to create this record can someone please tell me? Thanks, Frank

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  • How to learn the math behind the code?

    - by Solomon Wise
    I am a 12 year old who has recently gotten into programming. (Although I know that the number of books you have read does not determine your programming competency or ability, just to paint a "map" of where I am in terms of the content I know...) I've finished the books: Python 3 For Absolute Beginners Pro Python Python Standard Library by Example Beautiful Code Agile Web Development With Rails and am about halfway into Programming Ruby. I have written many small programs (One that finds which files have been updated and deleted in a directory, one that compares multiple players' fantasy baseball value, and some text based games, and many more). Obviously, as I'm not some sort of child prodigy, I can't take a formal Computer Science course until high school. I really want to learn computer science to increase my knowledge about the code, and the how the code runs. I've really become interested in the math part after reading the source code for Python's random module. Is there a place where I can learn CS, or programming math online for free, at a level that would be at least partially understandable to a person my age?

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  • Client side latency when using prediction

    - by Tips48
    I've implemented Client-Side prediction into my game, where when input is received by the client, it first sends it to the server and then acts upon it just as the server will, to reduce the appearance of lag. The problem is, the server is authoritative, so when the server sends back the position of the Entity to the client, it undo's the effect of the interpolation and creates a rubber-banding effect. For example: Client sends input to server - Client reacts on input - Server receives and reacts on input - Server sends back response - Client reaction is undone due to latency between server and client To solve this, I've decided to store the game state and input every tick in the client, and then when I receive a packet from the server, get the game state from when the packet was sent and simulate the game up to the current point. My questions: Won't this cause lag? If I'm receiving 20/30 EntityPositionPackets a second, that means I have to run 20-30 simulations of the game state. How do I sync the client and server tick? Currently, I'm sending the milli-second the packet was sent by the server, but I think it's adding too much complexity instead of just sending the tick. The problem with converting it to sending the tick is that I have no guarantee that the client and server are ticking at the same rate, for example if the client is an old-end PC.

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  • SharePoint Content Type Cheat Sheet

    - by Bil Simser
    PrincipleAny application or solution built in SharePoint must use a custom content type over adding columns to lists. The only exception to this is one-off solutions that have no life-cycle, proof-of-concepts, etc.Creating Content TypesWeb UI. Not portable, POC onlyC# or Declarative (XML). Must deploy these as FeaturesRuleDo not chagne the base XML for a Content Type after deploying. The only exception to this rule is that you can re-deploy a modified Content Type definition only after completely removing it from the environment (either programatically or by hand).Updating Content TypesUpdate and push down to child typesWeb UI. Manual for each environment. Document steps required for repeatability.Feature Upgrade. Preferred solution.C#. If you created the content type through code you might want to go this route. Create new modified Content Types and hide the old one. Not recommended but useful for legacy.ReferencesCreate Custom Content  Types in SharePoint 2010 (C#)Content Type Definitions  (XML)Creating Content Types (XML  and C#)Updating ApproachesUpdating Child Content TypesAgree or disagree?

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  • Expiry time in notify-send notifications

    - by gsingh2011
    On my HP computer running Ubuntu 12.04, the brightness and volume increments were much higher than I wanted. On top of that, the notification for the volume was just plain wrong (0% sound did not correspond to 0 on the progress bar). So I decided to override these options with my own commands. I used CompizConfig Settings Manager to add custom commands to the brightness and volume keys (this couldn't be done in the regular settings because these keys were handled by the BIOS, unlike normal function keys). I used xbacklight to control the brightness and amixer to control the volume. The problem is that the nice notify-send notifications don't show up when I manually set the brightness/volume, so now I have to do that myself too. However, there are two problems with notify-send: The expire time option doesn't work You have to wait until a notification is finished before the next one comes up Before I overrided the brightness/volume keys, the system was able to send notifications without these two restrictions. Notifications disappeared within 3 seconds (instead of the default 10), and if I double tapped the volume or brightness button, the progress bar would immediately change to the new brightness (instead of showing the old progress bar for 10 seconds and then showing the new one). Since the system was able to do it, I was wondering how I can achieve the same type of notifications?

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  • Certifications in the new Certify - March 2011 Update

    - by richard.miller
    The most up-to-date certifications are now available in Certify - New Additions March 2011! What's not yet available can still be found in Classic Certify. We think that the new search will save you a ton of time and energy, so try it out and let us know. NOTE: Not all cert information is in the new system. If you type in a product name and do not find it, send us feedback so we can find the team to add it!.Also, we have been listening to every feedback message coming in. We have plans to make some improvements based on your feedback AND add the missing data. Thanks for your help!Japanese ???Note: Oracle Fusion Middleware certifications are available via oracle.com: Fusion Middleware Certifications.Certifications viewable in the new Certify SearchEnterprise PeopleTools Release 8.50, and Release 8.51 Added March 2011!Oracle DatabaseOracle Database OptionsOracle Database Clients (they apply to both 32-bit and 64-bit)Oracle BeehiveOracle Collaboration SuiteOracle E-Business Suite, Now with Release 11i & 12!Oracle Siebel Customer Relationship Management (CRM)Oracle Governance, Risk, and Compliance ManagementOracle Financial ServicesOracle HealthcareOracle Life SciencesOracle Enterprise Taxation ManagementOracle RetailOracle UtilitiesOracle Cross ApplicationsOracle PrimaveraOracle AgileOracle Transportation Management (G-L)Oracle Value Chain PlanningOracle JD Edwards EnterpriseOne (NEW! Jan 2011) 8.9+ and SP23+Oracle JD Edwards World (A7.3, A8.1, A9.1, and A9.2)Certifications viewable in Classic CertifyClassic certify is the "old" user interface. Clicking the "Classic Certify" link from Certifications > QuickLinks will take you there.Enterprise PeopleTools Release 8.49 (Coming Soon)Enterprise ManagerOther ResourcesSee the Tips and Tricks for the new Certify.Watch the 4 minute introduction to the new certify.Or how to get the most out of certify with a advanced searching and features demo with the new certify.

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  • installing ubuntu on SSD

    - by kunal
    Going to install Ubuntu 10.10 on new intel x25M 80GB SSD. It will be fresh install. I have been googling for past few days and getting overwhelming articles/blogs/Q&As. One particularly very useful being: Optimize for SSD (I could not post other links as i dont have enough credits) But with so many suggestions and differences of opinions (on different links) this simple OS install process seems to be daunting task to me and I really want to stick with ubuntu (although have used for very short period of time). Can someone help me by answering few questions (yes they are repeated as i couldnt comprehend the answers elsewhere) which file system (ext2/3/4 or something else)? (consider SSD life) can it be changed after installation? should i partition the disk? (as we do in traditional HDD) for now, no plan of dual booting. Only ubuntu will live on scarce space of 80GB SSD. i have 2 GB RAM, should i still allocate swap space (if i dont allocate swap space, can i still hibernate the machine)? will swap space impact SSD life? should i consider putting additional 1GB RAM to avoid swap space? Linux experience - absolute novice intended usage - heavy browsing, programming, regular video/music and some other non-CPU/RAM-intensive programs. will backup big files to an external hard drive. laptop config - 3 yr old vaio, core2 duo, 2GB RAM Please pardon the repetition and i really appreciate anyone helping me getting started with ubuntu.

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  • RTFMobile

    - by ultan o'broin
    It may seem obvious but it’s worth stating again. The idea that mobile users are going to read lots of user assistance on their devices is just wrong. So, Jakob Nielsen’s post Mobile Content Is Twice as Difficult serves as a timely reminder for anyone thinking of putting manuals as a form of user assistance onto mobile phones. There is also an excellent post on UXMag.com, explaining that one of the ways to screw up with your iPhone app is to throw an old-style user manual into the user experience: 10 Surefire Ways to Screw Up Your iPhone App.   (Image copyright and referenced from UX Magazine 2010)   Instead, user assistance  alternatives—if any at all—include one-time tours, graphics, in-context instructions, and so on. Not so sure that importing “humor” and “personality” work so well in the enterprise app space, myself. However, the message is clear: iPhone users don’t read manuals. Great message. Users will figure it out, and if they can’t, well then your app’s UX is a problem and the app will fail. Shame some teams are obsessed with figuring out ways to port existing manuals to mobile platforms without any thought for the UX. Razorfish’s Scatter/Gather blog says it all: One thing that is particularly discouraging, most material currently available on “Creating Content for the iPad” or similar themes turns out to be about getting traditional content onto, or into, the iPad. Now, manuals for non-end users in PDF format on eReaders is a different matter. I have research on that, but it’s for another post. Technorati Tags: mobile,user assistance,UX,user experience,manuals,documentation

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  • Should I go with OpenGL to see my future in Game Development industry? [closed]

    - by Priyank
    Possible Duplicate: Should I continue studying OpenGL or just switch to DirectX to give me a better chance of landing a job in the game industry? I tried Google but found quite old articles, so I am in search of an answer in context to year 2012. Hi all, I don't know if you will consider this question appropriate for this community but I am constantly searching for a perfect answer. What I have seen is that most of the games that are released these days are DirectX 1x based. Except for few games like Starcraft or Diablo which don't have high end graphics are using OpenGL. So I have few questions to ask. The platforms i would like to target are PC (windows), Xbox 360 and PS3 (must). Should I go with learning OpenGL to see my future in game development industry? Or should I shift to Directx? If I learn OpenGL first, will it be difficult to learn direcx then? Which API is most suitable for indie development? Which one of the two API's are better from coder's (programmer's) point of view? Like OOP and style of coding. Is openGL being cross platform should be the only reason to choose it over Directx? Even when vendors are not providing enough stable drivers for it. Thanks in advance. I have read this post, but I have few questions. Should I continue studying OpenGL or just switch to DirectX to give me a better chance of landing a job in the game industry?

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  • E3 Booth Babes Display a Painful Lack of Video Game Knowledge [Video]

    - by Jason Fitzpatrick
    If you thought a prerequisite for manning a booth at an electronics expo was a passing knowledge of the electronics and games you were promoting, you were wrong. In the above video Chloe Dykstra puts a set of “booth babes” from the E3 2011 conference to the test by asking them simple questions about video games both new and old. If you’re a gaming fan and you can watch this video without laughing out loud you’ve got an iron will (or you’re shaking your head in disbelief that someone could work a gaming convention and not know the answers to these questions). We won’t lie, we were shaking our head when the one model admitted that she’d worked at GameStop for a year and still didn’t know any of the answers. What questions would you put on list? How about “Finish this sentence: ‘Your Princess is in another…’”, “Dimension?”. 5HP: Booth Babe Edition – E3 2011 [YouTube via Kotaku] How To Encrypt Your Cloud-Based Drive with BoxcryptorHTG Explains: Photography with Film-Based CamerasHow to Clean Your Dirty Smartphone (Without Breaking Something)

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  • Virtualbox shared folder mount from fstab fails; works once bootup is complete

    - by Ben
    I've got Ubuntu 13.10 installed in Virtualbox 4.3. The host machine is Windows. I have a couple of Virtualbox shared folders being mounted by /etc/fstab. Until recently this setup worked just fine, but after upgrading from Ubuntu 13.04 and Virtualbox 4.2 (at essentially the same time) the fstab mounting stopped working. I get the following error during boot: An error occurred while mounting /home/benme/Documents. keys:Press S to skip mounting or M for manual recovery Pressing M for manual recovery and then trying to mount manually also fails: root@benme-vb:~# cd /home/benme root@benme-vb:/home/benme# mount Documents /sbin/mount.vboxsf: mounting failed with the error: No such device But if I instead skip mounting during boot, wait for Unity to start and then mount manually in a shell, everything works fine: benme-vb ~ % ls Documents benme-vb ~ % sudo mount Documents [sudo] password for benme: benme-vb ~ % ls Documents # actual file list omitted Note that when I mount manually I'm letting mount take all the options from /etc/fstab, and it works. This suggests to me that it's some sort of timing issue, where Virtualbox isn't "ready" to provide the shared file mounts at the point /etc/fstab mounts are run during bootup. Here's the fstab line, just for completeness: Documents /home/benme/Documents vboxsf uid=benme,gid=benme,dmode=774,fmode=664 0 0 Is there something I can do about this from the Ubuntu side? Or does anyone happen to know more about this from the Virtualbox angle? I've found an old report on the Virtualbox bug-tracker with identical symptoms, but in that case the user had updated Virtualbox without updating their guest additions and resolving that fixed the problem; this isn't happening here, I've definitely got the 4.3 guest additions installed.

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  • Unavailable packages repository

    - by bitmask
    I'm running ubuntu 11.10 (oneiric) on this machine, and suddenly, apt is unable to update properly. If I ask it to update its package information, by running apt-get update (or alternatively telling the update manager to "check"), it succeeds for about 120 packages (more precisely, I get about 120 Ign/Hit notes) and then says it cannot find universe Sources and restricted amd64: Hit http://de.archive.ubuntu.com oneiric-backports/multiverse Translation-en Hit http://de.archive.ubuntu.com oneiric-backports/restricted Translation-en Hit http://de.archive.ubuntu.com oneiric-backports/universe Translation-en Err http://de.archive.ubuntu.com oneiric/universe Sources 404 Not Found [IP: 141.30.13.20 80] Err http://de.archive.ubuntu.com oneiric/restricted amd64 Packages 404 Not Found [IP: 141.30.13.20 80] W: Failed to fetch http://de.archive.ubuntu.com/ubuntu/dists/oneiric/universe/source/Sources 404 Not Found [IP: 141.30.13.20 80] W: Failed to fetch http://de.archive.ubuntu.com/ubuntu/dists/oneiric/restricted/binary-amd64/Packages 404 Not Found [IP: 141.30.13.20 80] E: Some index files failed to download. They have been ignored, or old ones used instead. I manually checked the de server and cannot find anything wrong with the stuff it's complaining about. Also it looks pretty much like, say, the us mirror. But oddly enough, the IP it lists, seems to point to a debian package server, which obviously does not contain ubuntu packages. So, is this a local problem that I can fix somehow (and if so, how?) or is there actually some server down right now?

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  • How do I cut and paste commands from your blog?

    - by Maria Colgan
    At the recent ODTUG  Kscope 12 conference several people told me that they really enjoyed our blog on the Optimizer but were frustrated because they couldn’t cut and paste the commands used in the blog posts straight into their environment. Typically I use screen shots in the blog posts to make the commands clear but it does mean that it is impossible to cut and paste the commands into your environment. In order to get around this I have created a downloadable .sql script for each of our blog posts. You should now see the sentence “You can get a copy of the script I used to generate this post here”, appearing at the bottom of each blog post. Clicking on the link will open the .sql script that contains all of the commands used in the post. You can either save the entire script or just cut and paste the particular command you are interested in! I have added scripts for all of this year’s blog posts and am slowly making my way through our old posts until we have a script for everything we have posted to date. Hopefully this will help! +Maria Colgan

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